L 10/08/2026 - 00:24:42: World triggered "meta_data" (matchid "2610080024422a8e") (map "mge_league_v4") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/08/2026 - 00:24:42: "lipe<27><[U:1:1220052820]>" changed role to "demoman" L 10/08/2026 - 00:24:42: "Hertz<50><[U:1:197161740]>" changed role to "soldier" L 10/08/2026 - 00:24:43: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "54") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:24:43: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:24:43: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:24:44: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:24:44: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:24:44: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "106") (weapon "quake_rl") L 10/08/2026 - 00:24:44: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:24:44: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:24:45: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:24:45: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:24:45: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:24:45: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:24:45: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "4") (weapon "shotgun_soldier") L 10/08/2026 - 00:24:45: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:24:46: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:24:46: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:24:46: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "7") (weapon "shotgun_soldier") L 10/08/2026 - 00:24:46: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:24:46: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/08/2026 - 00:24:46: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "100") (weapon "iron_bomber") L 10/08/2026 - 00:24:46: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:24:47: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:24:47: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:24:47: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "31") (weapon "quake_rl") L 10/08/2026 - 00:24:47: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:24:47: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:24:47: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "14") (realdamage "13") (weapon "shotgun_soldier") L 10/08/2026 - 00:24:47: "Hertz<50><[U:1:197161740]>" killed "lipe<27><[U:1:1220052820]>" with "shotgun_soldier" (attacker_position "-11181 13152 -2525") (victim_position "-11855 13402 -2959") L 10/08/2026 - 00:24:47: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:24:47: "lipe<27><[U:1:1220052820]>" spawned as "demoman" L 10/08/2026 - 00:24:49: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:24:49: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "56") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:24:49: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:24:49: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:24:49: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:24:49: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "91") (weapon "quake_rl") L 10/08/2026 - 00:24:50: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:24:51: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:24:51: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:24:51: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:24:51: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:24:51: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "51") (weapon "quake_rl") L 10/08/2026 - 00:24:52: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:24:52: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:24:52: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:24:52: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:24:52: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "49") (weapon "shotgun_soldier") L 10/08/2026 - 00:24:52: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/08/2026 - 00:24:52: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "100") (weapon "iron_bomber") L 10/08/2026 - 00:24:53: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:24:53: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/08/2026 - 00:24:53: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "100") (realdamage "18") (weapon "iron_bomber") L 10/08/2026 - 00:24:53: "lipe<27><[U:1:1220052820]>" killed "Hertz<50><[U:1:197161740]>" with "iron_bomber" (attacker_position "-10943 12227 -2951") (victim_position "-10977 12314 -2885") L 10/08/2026 - 00:24:53: "lipe<27><[U:1:1220052820]>" triggered "revenge" against "Hertz<50><[U:1:197161740]>" L 10/08/2026 - 00:24:53: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:24:53: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "111") (weapon "quake_rl") L 10/08/2026 - 00:24:53: "Hertz<50><[U:1:197161740]>" spawned as "soldier" L 10/08/2026 - 00:24:53: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:24:55: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "57") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:24:55: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:24:55: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:24:55: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:24:55: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:24:56: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:24:56: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/08/2026 - 00:24:56: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "100") (weapon "iron_bomber") L 10/08/2026 - 00:24:56: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:24:58: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:24:58: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:24:58: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:24:58: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "70") (realdamage "64") (weapon "quake_rl") L 10/08/2026 - 00:24:58: "Hertz<50><[U:1:197161740]>" killed "lipe<27><[U:1:1220052820]>" with "quake_rl" (attacker_position "-10902 12359 -2839") (victim_position "-11071 12170 -2906") L 10/08/2026 - 00:24:58: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:24:58: "lipe<27><[U:1:1220052820]>" spawned as "demoman" L 10/08/2026 - 00:25:01: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:01: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "48") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:01: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:01: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:01: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:25:02: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:25:02: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "60") (weapon "quake_rl") L 10/08/2026 - 00:25:02: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:02: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:03: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:25:03: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:25:03: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "43") (weapon "quake_rl") L 10/08/2026 - 00:25:03: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "75") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:03: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:03: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:03: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:25:04: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:25:04: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "91") (weapon "quake_rl") L 10/08/2026 - 00:25:04: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:04: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:04: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "13") (realdamage "4") (weapon "shotgun_soldier") L 10/08/2026 - 00:25:04: "Hertz<50><[U:1:197161740]>" killed "lipe<27><[U:1:1220052820]>" with "shotgun_soldier" (attacker_position "-11268 13785 -2715") (victim_position "-10856 13918 -2886") L 10/08/2026 - 00:25:04: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:04: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:04: "lipe<27><[U:1:1220052820]>" spawned as "demoman" L 10/08/2026 - 00:25:06: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:25:06: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "32") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:06: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:06: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:07: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "34") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:07: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:07: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:07: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:25:07: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "47") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:07: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:07: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:07: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:25:07: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "54") (weapon "quake_rl") L 10/08/2026 - 00:25:08: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:09: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:09: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:25:10: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:25:10: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "50") (weapon "quake_rl") L 10/08/2026 - 00:25:10: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:10: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:25:10: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:10: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:10: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:10: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:10: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "43") (weapon "shotgun_soldier") L 10/08/2026 - 00:25:11: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:25:11: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:11: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:11: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "13") (weapon "shotgun_soldier") L 10/08/2026 - 00:25:11: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:25:12: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:12: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:25:12: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:12: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:12: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "21") (weapon "shotgun_soldier") L 10/08/2026 - 00:25:13: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/08/2026 - 00:25:13: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "100") (realdamage "21") (weapon "iron_bomber") L 10/08/2026 - 00:25:13: "lipe<27><[U:1:1220052820]>" killed "Hertz<50><[U:1:197161740]>" with "iron_bomber" (attacker_position "-10668 12616 -2968") (victim_position "-10940 12335 -2951") L 10/08/2026 - 00:25:13: "Hertz<50><[U:1:197161740]>" spawned as "soldier" L 10/08/2026 - 00:25:15: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:15: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:25:15: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "67") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:15: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:15: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:16: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:25:17: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:17: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:17: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:25:17: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:25:17: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "83") (weapon "quake_rl") L 10/08/2026 - 00:25:17: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:18: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:25:18: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:18: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:18: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:18: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "13") (weapon "shotgun_soldier") L 10/08/2026 - 00:25:18: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "61") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:18: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:18: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:19: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:19: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:19: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "25") (weapon "shotgun_soldier") L 10/08/2026 - 00:25:19: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:25:19: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:25:19: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:19: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:19: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "48") (weapon "shotgun_soldier") L 10/08/2026 - 00:25:20: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:20: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:20: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "19") (weapon "shotgun_soldier") L 10/08/2026 - 00:25:21: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:21: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:21: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "5") (weapon "shotgun_soldier") L 10/08/2026 - 00:25:21: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "59") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:21: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:21: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:21: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:23: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:24: "lipe<27><[U:1:1220052820]>" picked up item "tf_ammo_pack" L 10/08/2026 - 00:25:24: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:25:25: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:25:36: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:37: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:37: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:37: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "3") (realdamage "1") (weapon "shotgun_soldier") L 10/08/2026 - 00:25:37: "Hertz<50><[U:1:197161740]>" killed "lipe<27><[U:1:1220052820]>" with "shotgun_soldier" (attacker_position "-10405 12917 -3085") (victim_position "-11203 12166 -2951") L 10/08/2026 - 00:25:37: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:37: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:37: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:37: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:37: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:37: "lipe<27><[U:1:1220052820]>" spawned as "demoman" L 10/08/2026 - 00:25:39: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "33") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:39: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:39: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:40: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:25:41: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:41: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:41: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:25:41: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "50") (weapon "quake_rl") L 10/08/2026 - 00:25:41: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "66") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:41: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:41: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:41: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:25:41: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:25:41: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "81") (weapon "quake_rl") L 10/08/2026 - 00:25:42: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:25:42: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:42: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:25:42: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "81") (realdamage "68") (weapon "quake_rl") L 10/08/2026 - 00:25:42: "Hertz<50><[U:1:197161740]>" killed "lipe<27><[U:1:1220052820]>" with "quake_rl" (attacker_position "-11067 13916 -2810") (victim_position "-10890 14099 -2951") L 10/08/2026 - 00:25:42: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:42: "lipe<27><[U:1:1220052820]>" spawned as "demoman" L 10/08/2026 - 00:25:45: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:45: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:25:45: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:25:45: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:45: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:25:45: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "91") (weapon "quake_rl") L 10/08/2026 - 00:25:46: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:25:47: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:25:48: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:48: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:25:48: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:25:48: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "74") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:48: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/08/2026 - 00:25:48: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "100") (weapon "iron_bomber") L 10/08/2026 - 00:25:48: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:48: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:48: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:48: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:48: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "50") (weapon "shotgun_soldier") L 10/08/2026 - 00:25:49: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:25:49: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:25:50: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "64") (realdamage "18") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:50: "lipe<27><[U:1:1220052820]>" killed "Hertz<50><[U:1:197161740]>" with "tf_projectile_pipe_remote" (attacker_position "-11018 12381 -2903") (victim_position "-11292 12921 -2951") L 10/08/2026 - 00:25:50: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:50: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:50: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:50: "Hertz<50><[U:1:197161740]>" spawned as "soldier" L 10/08/2026 - 00:25:53: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "36") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:53: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:53: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:53: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:53: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:25:54: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:25:54: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:25:54: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "110") (weapon "quake_rl") L 10/08/2026 - 00:25:55: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:25:55: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "68") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:55: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/08/2026 - 00:25:55: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "100") (realdamage "21") (weapon "iron_bomber") L 10/08/2026 - 00:25:55: "lipe<27><[U:1:1220052820]>" killed "Hertz<50><[U:1:197161740]>" with "iron_bomber" (attacker_position "-11182 13082 -2869") (victim_position "-11111 12891 -2809") L 10/08/2026 - 00:25:55: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:55: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:55: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:55: "Hertz<50><[U:1:197161740]>" spawned as "soldier" L 10/08/2026 - 00:25:55: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:25:57: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/08/2026 - 00:25:57: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "38") (weapon "iron_bomber") L 10/08/2026 - 00:25:58: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:25:58: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:25:58: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:25:58: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "54") (weapon "quake_rl") L 10/08/2026 - 00:25:59: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:25:59: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:59: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:59: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "107") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:59: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:25:59: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:00: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:00: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:26:01: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:01: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:26:01: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "104") (weapon "quake_rl") L 10/08/2026 - 00:26:01: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "86") (realdamage "28") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:01: "lipe<27><[U:1:1220052820]>" killed "Hertz<50><[U:1:197161740]>" with "tf_projectile_pipe_remote" (attacker_position "-11438 12974 -2803") (victim_position "-10995 13151 -2903") L 10/08/2026 - 00:26:01: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:01: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:01: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:01: "Hertz<50><[U:1:197161740]>" spawned as "soldier" L 10/08/2026 - 00:26:01: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:03: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "46") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:03: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:03: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:03: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:04: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:26:04: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "90") (weapon "quake_rl") L 10/08/2026 - 00:26:04: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:04: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:05: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:26:05: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "78") (weapon "quake_rl") L 10/08/2026 - 00:26:05: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:05: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:26:05: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:06: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:26:06: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:26:06: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "38") (realdamage "15") (weapon "shotgun_soldier") L 10/08/2026 - 00:26:06: "Hertz<50><[U:1:197161740]>" killed "lipe<27><[U:1:1220052820]>" with "shotgun_soldier" (attacker_position "-11430 13519 -2912") (victim_position "-11310 13799 -2555") L 10/08/2026 - 00:26:06: "lipe<27><[U:1:1220052820]>" spawned as "demoman" L 10/08/2026 - 00:26:07: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:26:08: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "34") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:08: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:08: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:09: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:09: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "64") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:09: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:09: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:10: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:10: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:26:10: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "75") (weapon "quake_rl") L 10/08/2026 - 00:26:10: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:11: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:26:11: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:11: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:26:11: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:26:11: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "7") (weapon "shotgun_soldier") L 10/08/2026 - 00:26:11: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "62") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:11: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:11: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:11: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/08/2026 - 00:26:11: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "100") (realdamage "15") (weapon "iron_bomber") L 10/08/2026 - 00:26:11: "lipe<27><[U:1:1220052820]>" killed "Hertz<50><[U:1:197161740]>" with "iron_bomber" (attacker_position "-10835 12525 -2935") (victim_position "-10438 12741 -2983") L 10/08/2026 - 00:26:11: "Hertz<50><[U:1:197161740]>" spawned as "soldier" L 10/08/2026 - 00:26:13: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:26:13: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "52") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:13: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:13: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:14: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:26:14: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:14: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:26:14: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "74") (weapon "quake_rl") L 10/08/2026 - 00:26:15: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:15: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:26:15: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "61") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:15: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:26:15: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "56") (weapon "quake_rl") L 10/08/2026 - 00:26:15: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:15: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:16: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:26:16: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:16: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:26:16: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "81") (realdamage "55") (weapon "quake_rl") L 10/08/2026 - 00:26:16: "Hertz<50><[U:1:197161740]>" killed "lipe<27><[U:1:1220052820]>" with "quake_rl" (attacker_position "-11010 12351 -2911") (victim_position "-10905 12236 -2951") L 10/08/2026 - 00:26:16: "lipe<27><[U:1:1220052820]>" spawned as "demoman" L 10/08/2026 - 00:26:18: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:19: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:19: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:20: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:26:20: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/08/2026 - 00:26:20: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "182") L 10/08/2026 - 00:26:20: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:21: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:26:22: "Hertz<50><[U:1:197161740]>" committed suicide with "quake_rl" (attacker_position "-11442 13638 -2928") L 10/08/2026 - 00:26:22: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:22: "Hertz<50><[U:1:197161740]>" spawned as "soldier" L 10/08/2026 - 00:26:23: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:26:24: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:26:24: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "76") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:24: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:24: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:25: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:26: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:26:26: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:26:26: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "39") (weapon "quake_rl") L 10/08/2026 - 00:26:26: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:26: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "67") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:26: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:26: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:27: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:27: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:26:28: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:28: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:26:28: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:26:28: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "18") (weapon "shotgun_soldier") L 10/08/2026 - 00:26:28: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "77") (realdamage "10") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:28: "lipe<27><[U:1:1220052820]>" killed "Hertz<50><[U:1:197161740]>" with "tf_projectile_pipe_remote" (attacker_position "-10901 12421 -2951") (victim_position "-10475 12703 -2959") L 10/08/2026 - 00:26:28: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:28: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:28: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:28: "Hertz<50><[U:1:197161740]>" spawned as "soldier" L 10/08/2026 - 00:26:31: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "82") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:31: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:31: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:31: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:31: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:26:31: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:32: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:32: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:26:32: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "66") (weapon "quake_rl") L 10/08/2026 - 00:26:32: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:26:33: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:33: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:26:33: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "60") (weapon "quake_rl") L 10/08/2026 - 00:26:33: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "88") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:34: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:34: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:34: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:34: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:26:34: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:26:34: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "81") (realdamage "51") (weapon "shotgun_soldier") L 10/08/2026 - 00:26:34: "Hertz<50><[U:1:197161740]>" killed "lipe<27><[U:1:1220052820]>" with "shotgun_soldier" (attacker_position "-10833 12331 -2879") (victim_position "-11087 12366 -2907") L 10/08/2026 - 00:26:34: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:34: "lipe<27><[U:1:1220052820]>" spawned as "demoman" L 10/08/2026 - 00:26:37: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:37: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:37: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:37: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:26:37: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "69") (weapon "quake_rl") L 10/08/2026 - 00:26:38: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:38: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:39: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:39: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "70") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:39: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:39: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:40: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:26:41: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "60") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:41: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:41: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:41: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:41: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:26:42: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:42: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:26:42: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:26:42: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "66") (weapon "quake_rl") L 10/08/2026 - 00:26:43: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "64") (realdamage "6") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:43: "lipe<27><[U:1:1220052820]>" killed "Hertz<50><[U:1:197161740]>" with "tf_projectile_pipe_remote" (attacker_position "-11280 13286 -2942") (victim_position "-10958 13394 -2797") L 10/08/2026 - 00:26:43: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:43: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:43: "Hertz<50><[U:1:197161740]>" spawned as "soldier" L 10/08/2026 - 00:26:44: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:45: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "57") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:45: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:45: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:46: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:46: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:46: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:47: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:47: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:47: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:26:47: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "79") (weapon "quake_rl") L 10/08/2026 - 00:26:48: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:48: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:48: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:26:48: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:26:48: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "44") (weapon "shotgun_soldier") L 10/08/2026 - 00:26:49: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "110") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:49: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:49: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:49: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:26:49: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:26:49: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "7") (weapon "shotgun_soldier") L 10/08/2026 - 00:26:50: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:26:50: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:26:50: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:26:50: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "16") (weapon "shotgun_soldier") L 10/08/2026 - 00:26:50: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:26:50: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:26:50: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/08/2026 - 00:26:50: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "100") (realdamage "2") (weapon "iron_bomber") L 10/08/2026 - 00:26:50: "lipe<27><[U:1:1220052820]>" killed "Hertz<50><[U:1:197161740]>" with "iron_bomber" (attacker_position "-10849 14106 -2951") (victim_position "-10848 14004 -2951") L 10/08/2026 - 00:26:50: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:50: "Hertz<50><[U:1:197161740]>" spawned as "soldier" L 10/08/2026 - 00:26:51: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:26:53: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "32") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:53: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:53: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:54: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:54: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:54: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:54: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:26:54: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "47") (weapon "quake_rl") L 10/08/2026 - 00:26:55: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:55: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:55: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:26:55: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "64") (weapon "quake_rl") L 10/08/2026 - 00:26:55: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "112") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:55: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:55: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:56: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:56: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:26:56: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "93") (realdamage "64") (weapon "quake_rl") (airshot "1") (height "208") L 10/08/2026 - 00:26:56: "Hertz<50><[U:1:197161740]>" killed "lipe<27><[U:1:1220052820]>" with "quake_rl" (attacker_position "-11287 13886 -2663") (victim_position "-10850 14014 -2728") L 10/08/2026 - 00:26:56: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:56: "lipe<27><[U:1:1220052820]>" spawned as "demoman" L 10/08/2026 - 00:26:58: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:58: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:26:59: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:26:59: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:26:59: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:27:01: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:01: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:02: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:27:03: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:27:03: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "97") (weapon "quake_rl") L 10/08/2026 - 00:27:03: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:27:03: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:27:03: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "96") (realdamage "85") (weapon "quake_rl") L 10/08/2026 - 00:27:03: "Hertz<50><[U:1:197161740]>" killed "lipe<27><[U:1:1220052820]>" with "quake_rl" (attacker_position "-11246 13157 -2951") (victim_position "-10939 13446 -2947") L 10/08/2026 - 00:27:03: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:03: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:03: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:04: "lipe<27><[U:1:1220052820]>" spawned as "demoman" L 10/08/2026 - 00:27:05: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:27:05: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:06: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:27:06: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:27:06: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:27:06: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "86") (weapon "quake_rl") L 10/08/2026 - 00:27:06: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:27:08: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:27:08: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:08: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:27:09: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:09: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:27:10: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:27:10: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:27:10: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "28") (weapon "shotgun_soldier") L 10/08/2026 - 00:27:10: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:10: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:27:10: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:27:10: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "22") (weapon "shotgun_soldier") L 10/08/2026 - 00:27:11: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "104") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:11: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:11: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:11: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:27:11: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:12: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:27:12: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:27:12: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "57") (realdamage "47") (weapon "shotgun_soldier") L 10/08/2026 - 00:27:12: "Hertz<50><[U:1:197161740]>" killed "lipe<27><[U:1:1220052820]>" with "shotgun_soldier" (attacker_position "-10292 13660 -3143") (victim_position "-10065 13721 -3210") L 10/08/2026 - 00:27:12: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:12: "lipe<27><[U:1:1220052820]>" spawned as "demoman" L 10/08/2026 - 00:27:14: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:27:15: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:16: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "81") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:16: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:16: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:16: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:27:18: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "47") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:18: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:18: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:20: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:20: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:27:21: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:27:21: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:21: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:27:21: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:27:21: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "19") (weapon "shotgun_soldier") L 10/08/2026 - 00:27:22: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "99") (realdamage "1") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:22: "lipe<27><[U:1:1220052820]>" killed "Hertz<50><[U:1:197161740]>" with "tf_projectile_pipe_remote" (attacker_position "-11127 12781 -2839") (victim_position "-10670 12632 -2969") L 10/08/2026 - 00:27:22: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:22: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:22: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:22: "Hertz<50><[U:1:197161740]>" spawned as "soldier" L 10/08/2026 - 00:27:24: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:24: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:25: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "44") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:25: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:25: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:26: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:27:26: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:27:26: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "58") (weapon "quake_rl") L 10/08/2026 - 00:27:26: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:27:26: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/08/2026 - 00:27:26: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "204") L 10/08/2026 - 00:27:27: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:27:27: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:27:27: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:27:27: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "54") (weapon "quake_rl") L 10/08/2026 - 00:27:27: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:27:28: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:27:28: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:27:28: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:27:28: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "19") (weapon "shotgun_soldier") L 10/08/2026 - 00:27:29: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:27:29: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:27:29: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "12") (weapon "shotgun_soldier") L 10/08/2026 - 00:27:29: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:29: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:29: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:29: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "40") (realdamage "25") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:30: "lipe<27><[U:1:1220052820]>" killed "Hertz<50><[U:1:197161740]>" with "tf_projectile_pipe_remote" (attacker_position "-11197 13875 -2951") (victim_position "-10804 13232 -2951") L 10/08/2026 - 00:27:30: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:30: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:30: "Hertz<50><[U:1:197161740]>" spawned as "soldier" L 10/08/2026 - 00:27:33: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:27:34: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:27:35: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:27:35: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:27:35: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "68") (weapon "quake_rl") L 10/08/2026 - 00:27:35: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:27:36: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:27:36: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:27:36: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "81") (weapon "quake_rl") L 10/08/2026 - 00:27:37: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:37: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:37: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:37: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:37: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:27:37: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:27:37: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "58") (realdamage "17") (weapon "quake_rl") L 10/08/2026 - 00:27:37: "Hertz<50><[U:1:197161740]>" killed "lipe<27><[U:1:1220052820]>" with "quake_rl" (attacker_position "-11155 13961 -2839") (victim_position "-11061 14055 -2924") L 10/08/2026 - 00:27:37: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:37: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:37: "lipe<27><[U:1:1220052820]>" spawned as "demoman" L 10/08/2026 - 00:27:40: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:41: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:41: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:42: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "42") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:42: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:42: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:43: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:43: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:27:43: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:27:44: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:27:44: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:27:44: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:27:44: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "44") (weapon "quake_rl") L 10/08/2026 - 00:27:46: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "55") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:46: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:46: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:46: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:47: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:27:47: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:27:47: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "66") (weapon "quake_rl") L 10/08/2026 - 00:27:47: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:27:47: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:27:47: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "72") (realdamage "68") (weapon "shotgun_soldier") L 10/08/2026 - 00:27:47: "Hertz<50><[U:1:197161740]>" killed "lipe<27><[U:1:1220052820]>" with "shotgun_soldier" (attacker_position "-11186 12272 -2731") (victim_position "-11187 12528 -2786") L 10/08/2026 - 00:27:47: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:48: "lipe<27><[U:1:1220052820]>" spawned as "demoman" L 10/08/2026 - 00:27:50: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:50: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:51: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:53: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:27:53: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:27:53: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:27:53: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "81") (weapon "quake_rl") L 10/08/2026 - 00:27:54: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:27:54: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "68") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:54: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:27:54: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:27:54: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "79") (weapon "quake_rl") L 10/08/2026 - 00:27:54: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:54: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:54: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:54: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:27:54: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:27:54: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:27:54: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "105") (realdamage "28") (weapon "quake_rl") (airshot "1") (height "347") L 10/08/2026 - 00:27:54: "Hertz<50><[U:1:197161740]>" killed "lipe<27><[U:1:1220052820]>" with "quake_rl" (attacker_position "-11086 13512 -2769") (victim_position "-10899 13431 -2604") L 10/08/2026 - 00:27:55: "lipe<27><[U:1:1220052820]>" spawned as "demoman" L 10/08/2026 - 00:27:57: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:58: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:27:58: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:27:59: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:27:59: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:27:59: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "102") (weapon "quake_rl") L 10/08/2026 - 00:27:59: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:27:59: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:28:00: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:28:00: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:28:00: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "96") (realdamage "94") (weapon "quake_rl") L 10/08/2026 - 00:28:00: "Hertz<50><[U:1:197161740]>" killed "lipe<27><[U:1:1220052820]>" with "quake_rl" (attacker_position "-10774 12632 -2964") (victim_position "-11030 12383 -2744") L 10/08/2026 - 00:28:00: "Hertz<50><[U:1:197161740]>" triggered "domination" against "lipe<27><[U:1:1220052820]>" L 10/08/2026 - 00:28:00: "lipe<27><[U:1:1220052820]>" spawned as "demoman" L 10/08/2026 - 00:28:00: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:28:01: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:28:02: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "50") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:02: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:02: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:02: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:28:03: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:28:03: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:28:04: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:05: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:28:05: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:28:05: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:28:05: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "66") (weapon "quake_rl") L 10/08/2026 - 00:28:06: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/08/2026 - 00:28:06: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "100") (realdamage "91") (weapon "iron_bomber") (airshot "1") (height "265") L 10/08/2026 - 00:28:06: "lipe<27><[U:1:1220052820]>" killed "Hertz<50><[U:1:197161740]>" with "iron_bomber" (attacker_position "-11367 13386 -2843") (victim_position "-11227 13479 -2686") L 10/08/2026 - 00:28:06: "lipe<27><[U:1:1220052820]>" triggered "revenge" against "Hertz<50><[U:1:197161740]>" L 10/08/2026 - 00:28:06: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:06: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:06: "Hertz<50><[U:1:197161740]>" spawned as "soldier" L 10/08/2026 - 00:28:08: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:09: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:10: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:10: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:28:10: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:28:11: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/08/2026 - 00:28:11: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "100") (weapon "iron_bomber") L 10/08/2026 - 00:28:11: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:28:11: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:28:11: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:28:11: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "61") (weapon "quake_rl") L 10/08/2026 - 00:28:12: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:28:12: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:28:12: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:12: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:28:12: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "25") (weapon "quake_rl") L 10/08/2026 - 00:28:13: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:14: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:14: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:28:14: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:28:14: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "42") (weapon "shotgun_soldier") L 10/08/2026 - 00:28:15: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:28:15: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:28:15: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "24") (weapon "shotgun_soldier") L 10/08/2026 - 00:28:15: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:28:16: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "70") (realdamage "47") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:16: "lipe<27><[U:1:1220052820]>" killed "Hertz<50><[U:1:197161740]>" with "tf_projectile_pipe_remote" (attacker_position "-10952 14044 -2951") (victim_position "-10867 13711 -2923") L 10/08/2026 - 00:28:16: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:16: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:16: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:16: "Hertz<50><[U:1:197161740]>" spawned as "soldier" L 10/08/2026 - 00:28:17: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:28:18: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:28:18: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:28:18: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:28:18: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "77") (weapon "quake_rl") L 10/08/2026 - 00:28:19: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:28:19: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:28:20: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "76") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:20: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:20: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:20: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:28:20: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:28:20: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "104") (weapon "quake_rl") L 10/08/2026 - 00:28:20: "Hertz<50><[U:1:197161740]>" killed "lipe<27><[U:1:1220052820]>" with "quake_rl" (attacker_position "-10916 13314 -2817") (victim_position "-10868 13557 -2951") L 10/08/2026 - 00:28:20: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:21: "lipe<27><[U:1:1220052820]>" spawned as "demoman" L 10/08/2026 - 00:28:22: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:28:23: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:28:23: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "49") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:23: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:23: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:23: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:24: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "54") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:24: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:24: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:25: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "87") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:25: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:25: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:25: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:28:25: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:28:25: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "44") (weapon "quake_rl") L 10/08/2026 - 00:28:25: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:26: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:28:26: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:28:26: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "53") (weapon "quake_rl") L 10/08/2026 - 00:28:27: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:27: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:27: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:28: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:28:28: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:28:28: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "41") (weapon "shotgun_soldier") L 10/08/2026 - 00:28:29: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:28:29: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:28:29: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "54") (weapon "shotgun_soldier") L 10/08/2026 - 00:28:29: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:28:29: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/08/2026 - 00:28:29: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "100") (realdamage "41") (weapon "iron_bomber") L 10/08/2026 - 00:28:29: "lipe<27><[U:1:1220052820]>" killed "Hertz<50><[U:1:197161740]>" with "iron_bomber" (attacker_position "-11163 12186 -2951") (victim_position "-11174 12587 -2856") L 10/08/2026 - 00:28:29: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:29: "Hertz<50><[U:1:197161740]>" spawned as "soldier" L 10/08/2026 - 00:28:30: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:28:32: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "83") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:32: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:32: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:32: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:28:33: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:28:33: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "45") (weapon "quake_rl") L 10/08/2026 - 00:28:33: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:33: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "62") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:33: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:33: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:33: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:28:34: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "66") (realdamage "16") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:34: "lipe<27><[U:1:1220052820]>" killed "Hertz<50><[U:1:197161740]>" with "tf_projectile_pipe_remote" (attacker_position "-10526 12746 -2833") (victim_position "-10713 12864 -3010") L 10/08/2026 - 00:28:34: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:34: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:34: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:34: "Hertz<50><[U:1:197161740]>" spawned as "soldier" L 10/08/2026 - 00:28:37: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:37: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:38: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:38: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:39: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:39: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:28:39: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:40: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:28:40: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "54") (weapon "quake_rl") L 10/08/2026 - 00:28:40: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:41: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:28:41: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:28:41: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/08/2026 - 00:28:41: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "100") (weapon "iron_bomber") L 10/08/2026 - 00:28:41: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:41: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:28:42: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:28:42: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:28:43: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:28:43: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:28:43: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "28") (weapon "shotgun_soldier") L 10/08/2026 - 00:28:44: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:28:44: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:28:44: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "19") (weapon "shotgun_soldier") L 10/08/2026 - 00:28:45: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "45") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:45: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:45: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:46: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:28:46: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:28:46: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "29") (weapon "shotgun_soldier") L 10/08/2026 - 00:28:47: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "56") (realdamage "37") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:47: "lipe<27><[U:1:1220052820]>" killed "Hertz<50><[U:1:197161740]>" with "tf_projectile_pipe_remote" (attacker_position "-10127 13524 -3305") (victim_position "-10703 13359 -3244") L 10/08/2026 - 00:28:47: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:47: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:47: "Hertz<50><[U:1:197161740]>" spawned as "soldier" L 10/08/2026 - 00:28:50: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "74") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:50: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:50: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:50: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:50: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:28:51: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:28:51: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:28:51: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:28:51: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "48") (weapon "quake_rl") L 10/08/2026 - 00:28:51: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "90") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:51: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:51: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:51: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:52: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:28:52: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:28:53: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "74") (realdamage "1") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:53: "lipe<27><[U:1:1220052820]>" killed "Hertz<50><[U:1:197161740]>" with "tf_projectile_pipe_remote" (attacker_position "-10497 13762 -3105") (victim_position "-10650 13255 -3197") L 10/08/2026 - 00:28:53: "lipe<27><[U:1:1220052820]>" triggered "domination" against "Hertz<50><[U:1:197161740]>" L 10/08/2026 - 00:28:53: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:53: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:53: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:53: "Hertz<50><[U:1:197161740]>" spawned as "soldier" L 10/08/2026 - 00:28:55: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:56: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "48") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:56: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:56: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:57: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:28:57: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:58: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:28:58: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "60") (weapon "quake_rl") L 10/08/2026 - 00:28:58: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "81") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:58: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:58: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:28:59: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:28:59: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:28:59: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:29:00: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/08/2026 - 00:29:00: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "100") (weapon "iron_bomber") L 10/08/2026 - 00:29:00: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:29:00: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "59") (weapon "quake_rl") L 10/08/2026 - 00:29:00: "lipe<27><[U:1:1220052820]>" killed "Hertz<50><[U:1:197161740]>" with "world" (attacker_position "-10140 13264 -3275") (victim_position "-10225 13574 -3274") L 10/08/2026 - 00:29:00: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:29:00: "Hertz<50><[U:1:197161740]>" spawned as "soldier" L 10/08/2026 - 00:29:03: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:29:03: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:29:03: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:29:03: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:29:04: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:29:04: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:29:04: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:29:04: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "55") (weapon "quake_rl") L 10/08/2026 - 00:29:05: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:29:05: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:29:05: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:29:05: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "75") (weapon "quake_rl") L 10/08/2026 - 00:29:05: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:29:05: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:29:05: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:29:05: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "8") (weapon "shotgun_soldier") L 10/08/2026 - 00:29:06: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:29:06: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:29:06: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:29:06: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "71") (realdamage "57") (weapon "shotgun_soldier") L 10/08/2026 - 00:29:06: "Hertz<50><[U:1:197161740]>" killed "lipe<27><[U:1:1220052820]>" with "shotgun_soldier" (attacker_position "-10368 13495 -3279") (victim_position "-10260 13246 -3206") L 10/08/2026 - 00:29:06: "Hertz<50><[U:1:197161740]>" triggered "revenge" against "lipe<27><[U:1:1220052820]>" L 10/08/2026 - 00:29:06: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:29:07: "lipe<27><[U:1:1220052820]>" spawned as "demoman" L 10/08/2026 - 00:29:08: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:29:09: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:29:10: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:29:10: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 00:29:10: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "60") (weapon "quake_rl") L 10/08/2026 - 00:29:10: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:29:11: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:29:11: "Hertz<50><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 00:29:11: "Hertz<50><[U:1:197161740]>" triggered "damage" against "lipe<27><[U:1:1220052820]>" (damage "32") (weapon "shotgun_soldier") L 10/08/2026 - 00:29:11: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:29:11: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:29:11: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "66") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:29:11: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:29:11: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:29:13: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:29:13: "lipe<27><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/08/2026 - 00:29:13: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "100") (weapon "iron_bomber") L 10/08/2026 - 00:29:14: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:29:14: "lipe<27><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/08/2026 - 00:29:15: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 00:29:15: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:29:16: "Hertz<50><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 00:29:16: "lipe<27><[U:1:1220052820]>" triggered "damage" against "Hertz<50><[U:1:197161740]>" (damage "87") (realdamage "3") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 00:29:16: "lipe<27><[U:1:1220052820]>" killed "Hertz<50><[U:1:197161740]>" with "tf_projectile_pipe_remote" (attacker_position "-11154 13039 -2900") (victim_position "-11334 12871 -2951") L 10/08/2026 - 00:29:16: World triggered "mge_match_end" (winner "[U:1:1220052820]") (loser "[U:1:197161740]") (winner_score "20") (loser_score "17")