L 10/08/2026 - 02:47:28: World triggered "meta_data" (matchid "2610080247283029") (map "mge_league_v4") (arena "Process Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/08/2026 - 02:47:28: "dreadhead<20><[U:1:150084758]>" changed role to "soldier" L 10/08/2026 - 02:47:28: "Goiaba<23><[U:1:1479675073]>" changed role to "soldier" L 10/08/2026 - 02:47:39: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:47:39: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:47:40: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:47:40: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "75") (weapon "quake_rl") L 10/08/2026 - 02:47:40: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:47:40: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "54") (weapon "quake_rl") L 10/08/2026 - 02:47:40: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:47:40: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:47:41: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:47:41: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:47:41: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "53") (weapon "quake_rl") L 10/08/2026 - 02:47:44: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:47:44: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:47:44: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:47:44: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "60") (realdamage "53") (weapon "quake_rl") L 10/08/2026 - 02:47:44: "dreadhead<20><[U:1:150084758]>" killed "Goiaba<23><[U:1:1479675073]>" with "quake_rl" (attacker_position "-3501 2455 0") (victim_position "-3739 2172 -166") L 10/08/2026 - 02:47:44: "Goiaba<23><[U:1:1479675073]>" spawned as "soldier" L 10/08/2026 - 02:47:46: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:47:47: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:47:47: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:47:47: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "65") (weapon "quake_rl") L 10/08/2026 - 02:47:48: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:47:48: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:47:48: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:47:48: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "92") (weapon "quake_rl") L 10/08/2026 - 02:47:48: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:47:49: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:47:49: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:47:49: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "63") (realdamage "52") (weapon "quake_rl") L 10/08/2026 - 02:47:49: "Goiaba<23><[U:1:1479675073]>" killed "dreadhead<20><[U:1:150084758]>" with "quake_rl" (attacker_position "-3089 2085 46") (victim_position "-3341 2460 0") L 10/08/2026 - 02:47:49: "dreadhead<20><[U:1:150084758]>" spawned as "soldier" L 10/08/2026 - 02:47:49: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:47:49: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:47:51: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:47:52: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:47:52: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:47:52: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "71") (weapon "quake_rl") L 10/08/2026 - 02:47:52: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:47:52: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:47:53: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:47:53: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:47:54: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:47:54: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "111") (weapon "quake_rl") L 10/08/2026 - 02:47:54: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:47:54: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:47:54: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:47:54: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "13") (weapon "shotgun_soldier") L 10/08/2026 - 02:47:55: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:47:55: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:47:55: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "6") (weapon "shotgun_soldier") L 10/08/2026 - 02:47:57: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:47:57: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:47:57: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "64") (weapon "quake_rl") L 10/08/2026 - 02:47:57: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:47:58: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:47:58: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "57") (weapon "quake_rl") L 10/08/2026 - 02:47:58: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:47:58: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:47:58: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "12") (realdamage "2") (weapon "shotgun_soldier") L 10/08/2026 - 02:47:58: "Goiaba<23><[U:1:1479675073]>" killed "dreadhead<20><[U:1:150084758]>" with "shotgun_soldier" (attacker_position "-2553 1448 -2") (victim_position "-3033 1492 -74") L 10/08/2026 - 02:47:58: "dreadhead<20><[U:1:150084758]>" spawned as "soldier" L 10/08/2026 - 02:48:01: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:01: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:01: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:01: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "106") (weapon "quake_rl") L 10/08/2026 - 02:48:02: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:02: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "112") (weapon "quake_rl") L 10/08/2026 - 02:48:02: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:02: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:02: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "78") (realdamage "36") (weapon "quake_rl") L 10/08/2026 - 02:48:02: "Goiaba<23><[U:1:1479675073]>" killed "dreadhead<20><[U:1:150084758]>" with "quake_rl" (attacker_position "-3004 1979 14") (victim_position "-3146 1944 0") L 10/08/2026 - 02:48:02: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:02: "dreadhead<20><[U:1:150084758]>" spawned as "soldier" L 10/08/2026 - 02:48:04: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:04: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:04: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:04: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "84") (weapon "quake_rl") L 10/08/2026 - 02:48:05: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:05: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:05: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "51") (weapon "quake_rl") L 10/08/2026 - 02:48:05: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:06: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:06: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:07: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:07: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "68") (weapon "quake_rl") L 10/08/2026 - 02:48:07: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:07: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:48:08: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:48:10: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:13: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:13: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:13: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:48:14: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:48:14: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:48:14: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "8") (weapon "shotgun_soldier") L 10/08/2026 - 02:48:14: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:15: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:48:15: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:15: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "37") (weapon "quake_rl") L 10/08/2026 - 02:48:16: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:48:16: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:48:16: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "7") (weapon "shotgun_soldier") L 10/08/2026 - 02:48:16: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:19: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:20: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:20: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:48:20: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:48:20: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "60") (realdamage "32") (weapon "shotgun_soldier") L 10/08/2026 - 02:48:20: "Goiaba<23><[U:1:1479675073]>" killed "dreadhead<20><[U:1:150084758]>" with "shotgun_soldier" (attacker_position "-3382 1754 -199") (victim_position "-3268 2002 -6") L 10/08/2026 - 02:48:20: "Goiaba<23><[U:1:1479675073]>" triggered "domination" against "dreadhead<20><[U:1:150084758]>" L 10/08/2026 - 02:48:21: "dreadhead<20><[U:1:150084758]>" spawned as "soldier" L 10/08/2026 - 02:48:23: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:24: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:24: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:24: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "74") (weapon "quake_rl") L 10/08/2026 - 02:48:24: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:24: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:24: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "62") (weapon "quake_rl") L 10/08/2026 - 02:48:25: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:25: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "107") (weapon "quake_rl") L 10/08/2026 - 02:48:25: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:25: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:25: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "111") (realdamage "31") (weapon "quake_rl") L 10/08/2026 - 02:48:25: "Goiaba<23><[U:1:1479675073]>" killed "dreadhead<20><[U:1:150084758]>" with "quake_rl" (attacker_position "-3302 2454 140") (victim_position "-3299 2502 39") L 10/08/2026 - 02:48:25: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:25: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:25: "dreadhead<20><[U:1:150084758]>" spawned as "soldier" L 10/08/2026 - 02:48:27: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:28: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:28: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:28: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:29: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:29: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "73") (weapon "quake_rl") L 10/08/2026 - 02:48:29: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:29: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "80") (weapon "quake_rl") L 10/08/2026 - 02:48:29: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:29: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:29: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "92") (weapon "quake_rl") L 10/08/2026 - 02:48:29: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:29: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:29: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "103") (weapon "quake_rl") L 10/08/2026 - 02:48:30: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:31: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:48:31: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:48:31: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "27") (weapon "shotgun_soldier") L 10/08/2026 - 02:48:31: "Goiaba<23><[U:1:1479675073]>" killed "dreadhead<20><[U:1:150084758]>" with "world" (attacker_position "-3708 2102 -171") (victim_position "-3386 1402 -225") L 10/08/2026 - 02:48:31: "dreadhead<20><[U:1:150084758]>" spawned as "soldier" L 10/08/2026 - 02:48:31: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:48:34: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:37: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:37: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "109") (weapon "quake_rl") L 10/08/2026 - 02:48:37: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:38: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:38: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:41: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:41: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:41: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "63") (weapon "quake_rl") L 10/08/2026 - 02:48:42: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:42: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:42: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:42: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "67") (weapon "quake_rl") L 10/08/2026 - 02:48:42: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:48:42: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:48:42: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "9") (weapon "shotgun_soldier") L 10/08/2026 - 02:48:42: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:43: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:48:43: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:48:43: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "15") (weapon "shotgun_soldier") L 10/08/2026 - 02:48:43: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:44: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:44: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "37") (realdamage "11") (weapon "quake_rl") L 10/08/2026 - 02:48:44: "dreadhead<20><[U:1:150084758]>" killed "Goiaba<23><[U:1:1479675073]>" with "quake_rl" (attacker_position "-3353 2448 0") (victim_position "-3481 3081 -257") L 10/08/2026 - 02:48:44: "dreadhead<20><[U:1:150084758]>" triggered "revenge" against "Goiaba<23><[U:1:1479675073]>" L 10/08/2026 - 02:48:44: "Goiaba<23><[U:1:1479675073]>" spawned as "soldier" L 10/08/2026 - 02:48:46: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:46: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:47: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:47: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "55") (weapon "quake_rl") L 10/08/2026 - 02:48:47: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:47: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:47: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "86") (weapon "quake_rl") L 10/08/2026 - 02:48:47: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:47: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:48: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:49: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:49: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:49: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "52") (weapon "quake_rl") L 10/08/2026 - 02:48:50: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:51: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:51: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:48:51: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:51: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "56") (realdamage "39") (weapon "quake_rl") L 10/08/2026 - 02:48:51: "dreadhead<20><[U:1:150084758]>" killed "Goiaba<23><[U:1:1479675073]>" with "quake_rl" (attacker_position "-3208 2180 -6") (victim_position "-2956 2695 -258") L 10/08/2026 - 02:48:51: "Goiaba<23><[U:1:1479675073]>" spawned as "soldier" L 10/08/2026 - 02:48:53: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:54: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:54: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "99") (weapon "quake_rl") L 10/08/2026 - 02:48:54: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:54: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:54: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "60") (weapon "quake_rl") L 10/08/2026 - 02:48:54: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:54: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:54: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "82") (weapon "quake_rl") L 10/08/2026 - 02:48:54: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:55: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:55: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "48") (weapon "quake_rl") L 10/08/2026 - 02:48:55: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:56: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:56: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:48:56: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:56: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "75") (realdamage "25") (weapon "quake_rl") L 10/08/2026 - 02:48:56: "Goiaba<23><[U:1:1479675073]>" killed "dreadhead<20><[U:1:150084758]>" with "quake_rl" (attacker_position "-3227 2683 -24") (victim_position "-3051 2772 -216") L 10/08/2026 - 02:48:56: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:48:56: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "107") (weapon "quake_rl") L 10/08/2026 - 02:48:56: "dreadhead<20><[U:1:150084758]>" spawned as "soldier" L 10/08/2026 - 02:48:59: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:00: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:00: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:00: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:00: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "83") (weapon "quake_rl") L 10/08/2026 - 02:49:00: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:00: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "54") (weapon "quake_rl") L 10/08/2026 - 02:49:00: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:02: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:02: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:03: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:03: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:03: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "47") (realdamage "34") (weapon "quake_rl") L 10/08/2026 - 02:49:03: "dreadhead<20><[U:1:150084758]>" killed "Goiaba<23><[U:1:1479675073]>" with "quake_rl" (attacker_position "-3178 1802 -12") (victim_position "-3639 1935 -218") L 10/08/2026 - 02:49:03: "Goiaba<23><[U:1:1479675073]>" spawned as "soldier" L 10/08/2026 - 02:49:06: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:06: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:06: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:06: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "56") (weapon "quake_rl") L 10/08/2026 - 02:49:07: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:07: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:07: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "47") (weapon "quake_rl") L 10/08/2026 - 02:49:08: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:08: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:08: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:08: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "47") (weapon "quake_rl") L 10/08/2026 - 02:49:08: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:08: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "50") (weapon "quake_rl") L 10/08/2026 - 02:49:09: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:12: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:12: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:13: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:13: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:13: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:13: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "64") (weapon "quake_rl") L 10/08/2026 - 02:49:16: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:17: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:17: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:17: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "4") (weapon "shotgun_soldier") L 10/08/2026 - 02:49:18: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:18: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:18: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "11") (weapon "shotgun_soldier") L 10/08/2026 - 02:49:18: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:18: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:18: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:18: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "6") (weapon "shotgun_soldier") L 10/08/2026 - 02:49:19: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:19: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:19: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "6") (weapon "shotgun_soldier") L 10/08/2026 - 02:49:20: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:20: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:20: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:21: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:21: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "25") (weapon "quake_rl") L 10/08/2026 - 02:49:23: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:23: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:23: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:23: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "10") (weapon "shotgun_soldier") L 10/08/2026 - 02:49:24: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:24: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:24: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "3") (weapon "shotgun_soldier") L 10/08/2026 - 02:49:24: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:24: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:27: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:28: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:29: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:30: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:31: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:31: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "82") (realdamage "2") (weapon "quake_rl") (crit "mini") L 10/08/2026 - 02:49:31: "dreadhead<20><[U:1:150084758]>" killed "Goiaba<23><[U:1:1479675073]>" with "quake_rl" (attacker_position "-3139 1567 -289") (victim_position "-2598 1872 -147") L 10/08/2026 - 02:49:31: "Goiaba<23><[U:1:1479675073]>" spawned as "soldier" L 10/08/2026 - 02:49:34: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:34: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:34: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "112") (weapon "quake_rl") L 10/08/2026 - 02:49:34: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:35: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:35: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "93") (weapon "quake_rl") L 10/08/2026 - 02:49:35: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:36: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:37: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:38: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:38: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:38: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "21") (weapon "shotgun_soldier") L 10/08/2026 - 02:49:38: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:38: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:38: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "44") (realdamage "35") (weapon "quake_rl") L 10/08/2026 - 02:49:38: "dreadhead<20><[U:1:150084758]>" killed "Goiaba<23><[U:1:1479675073]>" with "quake_rl" (attacker_position "-3075 1754 166") (victim_position "-3490 1467 -198") L 10/08/2026 - 02:49:38: "Goiaba<23><[U:1:1479675073]>" spawned as "soldier" L 10/08/2026 - 02:49:42: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:42: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "69") (weapon "quake_rl") L 10/08/2026 - 02:49:42: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:42: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "57") (weapon "quake_rl") L 10/08/2026 - 02:49:42: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:42: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:43: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:43: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:43: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:43: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "81") (weapon "quake_rl") L 10/08/2026 - 02:49:43: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:44: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:44: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "59") (weapon "quake_rl") L 10/08/2026 - 02:49:44: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:44: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:44: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "83") (realdamage "21") (weapon "quake_rl") L 10/08/2026 - 02:49:44: "Goiaba<23><[U:1:1479675073]>" killed "dreadhead<20><[U:1:150084758]>" with "quake_rl" (attacker_position "-3562 1862 -106") (victim_position "-3305 1546 -281") L 10/08/2026 - 02:49:44: "dreadhead<20><[U:1:150084758]>" spawned as "soldier" L 10/08/2026 - 02:49:48: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:48: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:48: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "48") (weapon "quake_rl") L 10/08/2026 - 02:49:49: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:49: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:49: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "90") (weapon "quake_rl") L 10/08/2026 - 02:49:49: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:49: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:49: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "83") (weapon "quake_rl") L 10/08/2026 - 02:49:49: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:50: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:50: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:51: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:51: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "34") (weapon "quake_rl") L 10/08/2026 - 02:49:51: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:52: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:52: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "34") (weapon "quake_rl") L 10/08/2026 - 02:49:52: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:52: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:52: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "9") (weapon "shotgun_soldier") L 10/08/2026 - 02:49:52: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:53: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:53: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:53: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:53: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "4") (weapon "shotgun_soldier") L 10/08/2026 - 02:49:54: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:54: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:54: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:54: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:49:54: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "15") (realdamage "14") (weapon "shotgun_soldier") L 10/08/2026 - 02:49:54: "Goiaba<23><[U:1:1479675073]>" killed "dreadhead<20><[U:1:150084758]>" with "shotgun_soldier" (attacker_position "-2870 2028 0") (victim_position "-3356 2658 -21") L 10/08/2026 - 02:49:54: "dreadhead<20><[U:1:150084758]>" spawned as "soldier" L 10/08/2026 - 02:49:57: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:57: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:57: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:57: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "68") (weapon "quake_rl") L 10/08/2026 - 02:49:57: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:58: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:59: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:59: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:49:59: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:49:59: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "73") (weapon "quake_rl") L 10/08/2026 - 02:50:00: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:00: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "85") (weapon "quake_rl") L 10/08/2026 - 02:50:00: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:00: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:50:00: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:50:00: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "8") (weapon "shotgun_soldier") L 10/08/2026 - 02:50:01: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:01: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "107") (weapon "quake_rl") L 10/08/2026 - 02:50:01: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:01: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:50:01: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:50:01: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "31") (weapon "shotgun_soldier") L 10/08/2026 - 02:50:01: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:50:02: "dreadhead<20><[U:1:150084758]>" picked up item "tf_ammo_pack" L 10/08/2026 - 02:50:04: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:05: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:50:06: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:50:06: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:50:06: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "9") (realdamage "7") (weapon "shotgun_soldier") (crit "mini") L 10/08/2026 - 02:50:06: "Goiaba<23><[U:1:1479675073]>" killed "dreadhead<20><[U:1:150084758]>" with "shotgun_soldier" (attacker_position "-3049 3083 -251") (victim_position "-3031 2664 -214") L 10/08/2026 - 02:50:06: "dreadhead<20><[U:1:150084758]>" spawned as "soldier" L 10/08/2026 - 02:50:09: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:09: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:09: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:09: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "67") (weapon "quake_rl") L 10/08/2026 - 02:50:09: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:10: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:10: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "107") (weapon "quake_rl") L 10/08/2026 - 02:50:10: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:10: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "108") (weapon "quake_rl") L 10/08/2026 - 02:50:10: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:10: "dreadhead<20><[U:1:150084758]>" killed "Goiaba<23><[U:1:1479675073]>" with "world" (attacker_position "-3163 1786 56") (victim_position "-3018 2273 -254") L 10/08/2026 - 02:50:10: "Goiaba<23><[U:1:1479675073]>" spawned as "soldier" L 10/08/2026 - 02:50:12: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:12: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:12: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:12: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "52") (weapon "quake_rl") L 10/08/2026 - 02:50:13: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:13: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "111") (weapon "quake_rl") L 10/08/2026 - 02:50:13: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:13: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:13: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:13: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "106") (weapon "quake_rl") L 10/08/2026 - 02:50:14: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:14: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:14: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:50:14: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:50:14: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "24") (realdamage "22") (weapon "shotgun_soldier") L 10/08/2026 - 02:50:14: "Goiaba<23><[U:1:1479675073]>" killed "dreadhead<20><[U:1:150084758]>" with "shotgun_soldier" (attacker_position "-3132 1818 -6") (victim_position "-3262 1606 38") L 10/08/2026 - 02:50:15: "dreadhead<20><[U:1:150084758]>" spawned as "soldier" L 10/08/2026 - 02:50:17: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:17: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:17: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "59") (weapon "quake_rl") L 10/08/2026 - 02:50:18: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:18: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:18: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "77") (weapon "quake_rl") L 10/08/2026 - 02:50:18: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:18: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:18: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "75") (weapon "quake_rl") L 10/08/2026 - 02:50:18: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:19: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:19: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:19: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "67") (realdamage "63") (weapon "quake_rl") L 10/08/2026 - 02:50:19: "Goiaba<23><[U:1:1479675073]>" killed "dreadhead<20><[U:1:150084758]>" with "quake_rl" (attacker_position "-3232 2546 -6") (victim_position "-3122 2690 -219") L 10/08/2026 - 02:50:20: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:20: "dreadhead<20><[U:1:150084758]>" spawned as "soldier" L 10/08/2026 - 02:50:22: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:22: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:22: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:22: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "63") (weapon "quake_rl") L 10/08/2026 - 02:50:23: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:23: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "107") (weapon "quake_rl") L 10/08/2026 - 02:50:23: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:24: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:24: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:24: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "85") (weapon "quake_rl") L 10/08/2026 - 02:50:24: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:25: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:25: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:25: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "52") (realdamage "44") (weapon "quake_rl") L 10/08/2026 - 02:50:25: "dreadhead<20><[U:1:150084758]>" killed "Goiaba<23><[U:1:1479675073]>" with "quake_rl" (attacker_position "-2460 1671 18") (victim_position "-2921 2051 0") L 10/08/2026 - 02:50:25: "Goiaba<23><[U:1:1479675073]>" spawned as "soldier" L 10/08/2026 - 02:50:27: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:27: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:28: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:28: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:28: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "50") (weapon "quake_rl") L 10/08/2026 - 02:50:28: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:28: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:28: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "80") (weapon "quake_rl") L 10/08/2026 - 02:50:29: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:29: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:29: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:29: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "49") (weapon "quake_rl") L 10/08/2026 - 02:50:30: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:50:30: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:50:30: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "15") (weapon "shotgun_soldier") L 10/08/2026 - 02:50:32: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:32: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "67") (weapon "quake_rl") L 10/08/2026 - 02:50:32: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:33: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:33: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:33: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "75") (realdamage "35") (weapon "quake_rl") (crit "mini") L 10/08/2026 - 02:50:33: "Goiaba<23><[U:1:1479675073]>" killed "dreadhead<20><[U:1:150084758]>" with "quake_rl" (attacker_position "-3214 1697 -64") (victim_position "-3366 1760 -264") L 10/08/2026 - 02:50:33: "dreadhead<20><[U:1:150084758]>" spawned as "soldier" L 10/08/2026 - 02:50:35: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:36: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:36: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:36: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "566") L 10/08/2026 - 02:50:36: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:36: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "50") (weapon "quake_rl") L 10/08/2026 - 02:50:37: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:37: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:39: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:39: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:40: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:41: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:41: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "57") (weapon "quake_rl") L 10/08/2026 - 02:50:41: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:50:41: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:41: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:41: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "91") (weapon "quake_rl") L 10/08/2026 - 02:50:42: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:42: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:50:43: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:43: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:50:43: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:50:43: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "17") (realdamage "11") (weapon "shotgun_soldier") L 10/08/2026 - 02:50:43: "Goiaba<23><[U:1:1479675073]>" killed "dreadhead<20><[U:1:150084758]>" with "shotgun_soldier" (attacker_position "-2851 1377 -214") (victim_position "-2876 1915 -139") L 10/08/2026 - 02:50:43: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:43: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "42") (weapon "quake_rl") L 10/08/2026 - 02:50:43: "dreadhead<20><[U:1:150084758]>" spawned as "soldier" L 10/08/2026 - 02:50:45: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:46: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:46: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:46: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "97") (weapon "quake_rl") L 10/08/2026 - 02:50:46: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:46: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "81") (weapon "quake_rl") L 10/08/2026 - 02:50:46: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:47: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:47: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "105") (realdamage "62") (weapon "quake_rl") (airshot "1") (height "265") L 10/08/2026 - 02:50:47: "dreadhead<20><[U:1:150084758]>" killed "Goiaba<23><[U:1:1479675073]>" with "quake_rl" (attacker_position "-3518 2501 47") (victim_position "-3337 2324 2") L 10/08/2026 - 02:50:47: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:47: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "53") (weapon "quake_rl") L 10/08/2026 - 02:50:47: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:47: "Goiaba<23><[U:1:1479675073]>" spawned as "soldier" L 10/08/2026 - 02:50:48: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:49: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:49: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:51: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:52: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:52: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "111") (weapon "quake_rl") L 10/08/2026 - 02:50:52: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:53: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:53: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:55: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:55: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:55: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:55: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "59") (weapon "quake_rl") L 10/08/2026 - 02:50:55: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:55: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "70") (realdamage "8") (weapon "quake_rl") L 10/08/2026 - 02:50:55: "Goiaba<23><[U:1:1479675073]>" killed "dreadhead<20><[U:1:150084758]>" with "quake_rl" (attacker_position "-3281 2828 -171") (victim_position "-3064 2659 -268") L 10/08/2026 - 02:50:55: "dreadhead<20><[U:1:150084758]>" spawned as "soldier" L 10/08/2026 - 02:50:58: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:58: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:58: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:58: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "48") (weapon "quake_rl") L 10/08/2026 - 02:50:59: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:59: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:50:59: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:59: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "59") (weapon "quake_rl") L 10/08/2026 - 02:50:59: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:50:59: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "49") (weapon "quake_rl") L 10/08/2026 - 02:51:00: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:00: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:01: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:51:01: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "48") (weapon "quake_rl") L 10/08/2026 - 02:51:01: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:51:02: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:51:02: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:51:02: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "11") (weapon "shotgun_soldier") L 10/08/2026 - 02:51:02: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:02: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:51:02: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:51:02: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "22") (weapon "shotgun_soldier") L 10/08/2026 - 02:51:02: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:51:02: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "59") (weapon "quake_rl") L 10/08/2026 - 02:51:03: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:51:03: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:51:03: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:51:03: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "33") (weapon "shotgun_soldier") L 10/08/2026 - 02:51:04: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:04: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:51:04: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "49") (weapon "quake_rl") L 10/08/2026 - 02:51:04: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:51:04: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:51:04: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "20") (realdamage "6") (weapon "shotgun_soldier") L 10/08/2026 - 02:51:04: "Goiaba<23><[U:1:1479675073]>" killed "dreadhead<20><[U:1:150084758]>" with "shotgun_soldier" (attacker_position "-3452 2486 20") (victim_position "-3248 2087 -6") L 10/08/2026 - 02:51:04: "dreadhead<20><[U:1:150084758]>" spawned as "soldier" L 10/08/2026 - 02:51:06: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:06: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:07: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:51:07: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "64") (weapon "quake_rl") L 10/08/2026 - 02:51:07: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:07: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:51:07: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "61") (weapon "quake_rl") L 10/08/2026 - 02:51:08: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:08: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:51:08: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "103") (weapon "quake_rl") L 10/08/2026 - 02:51:08: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:08: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:51:08: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "58") (weapon "quake_rl") L 10/08/2026 - 02:51:09: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:09: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:11: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:11: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:11: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:51:11: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "69") (weapon "quake_rl") L 10/08/2026 - 02:51:12: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:51:12: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:51:12: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "16") (weapon "shotgun_soldier") L 10/08/2026 - 02:51:12: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:13: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:51:13: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "33") (weapon "quake_rl") L 10/08/2026 - 02:51:13: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:51:15: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:15: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:51:15: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:51:15: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "16") (realdamage "8") (weapon "shotgun_soldier") (crit "mini") L 10/08/2026 - 02:51:15: "Goiaba<23><[U:1:1479675073]>" killed "dreadhead<20><[U:1:150084758]>" with "shotgun_soldier" (attacker_position "-3875 1902 -211") (victim_position "-3708 2562 -147") L 10/08/2026 - 02:51:15: "dreadhead<20><[U:1:150084758]>" spawned as "soldier" L 10/08/2026 - 02:51:19: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:19: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:19: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:51:19: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "53") (weapon "quake_rl") L 10/08/2026 - 02:51:19: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:20: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:51:20: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "52") (weapon "quake_rl") L 10/08/2026 - 02:51:20: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:20: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:21: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:22: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:23: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:23: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:51:23: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "78") (weapon "quake_rl") L 10/08/2026 - 02:51:24: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:51:24: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "109") (weapon "quake_rl") L 10/08/2026 - 02:51:24: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:51:24: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:51:24: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "67") (realdamage "27") (weapon "shotgun_soldier") L 10/08/2026 - 02:51:24: "Goiaba<23><[U:1:1479675073]>" killed "dreadhead<20><[U:1:150084758]>" with "shotgun_soldier" (attacker_position "-2913 1312 -217") (victim_position "-3115 1294 -208") L 10/08/2026 - 02:51:24: "Goiaba<23><[U:1:1479675073]>" triggered "domination" against "dreadhead<20><[U:1:150084758]>" L 10/08/2026 - 02:51:24: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:24: "dreadhead<20><[U:1:150084758]>" spawned as "soldier" L 10/08/2026 - 02:51:27: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:28: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:28: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:51:28: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "65") (weapon "quake_rl") L 10/08/2026 - 02:51:28: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:28: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:51:28: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "84") (weapon "quake_rl") L 10/08/2026 - 02:51:29: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:51:29: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "103") (weapon "quake_rl") L 10/08/2026 - 02:51:29: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:29: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:29: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:30: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:51:30: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "45") (realdamage "42") (weapon "quake_rl") L 10/08/2026 - 02:51:30: "Goiaba<23><[U:1:1479675073]>" killed "dreadhead<20><[U:1:150084758]>" with "quake_rl" (attacker_position "-3255 2533 373") (victim_position "-3381 2847 -21") L 10/08/2026 - 02:51:30: "dreadhead<20><[U:1:150084758]>" spawned as "soldier" L 10/08/2026 - 02:51:30: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:51:32: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:32: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:32: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:51:32: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "55") (weapon "quake_rl") L 10/08/2026 - 02:51:33: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:33: "dreadhead<20><[U:1:150084758]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:51:33: "dreadhead<20><[U:1:150084758]>" triggered "damage" against "Goiaba<23><[U:1:1479675073]>" (damage "78") (weapon "quake_rl") L 10/08/2026 - 02:51:33: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:51:33: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "111") (weapon "quake_rl") L 10/08/2026 - 02:51:33: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:34: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:34: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:34: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 02:51:34: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "86") (weapon "quake_rl") L 10/08/2026 - 02:51:34: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:51:35: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:51:35: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:51:35: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "6") (weapon "shotgun_soldier") L 10/08/2026 - 02:51:36: "dreadhead<20><[U:1:150084758]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 02:51:36: "Goiaba<23><[U:1:1479675073]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 02:51:36: "Goiaba<23><[U:1:1479675073]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 02:51:36: "Goiaba<23><[U:1:1479675073]>" triggered "damage" against "dreadhead<20><[U:1:150084758]>" (damage "50") (realdamage "7") (weapon "shotgun_soldier") L 10/08/2026 - 02:51:36: "Goiaba<23><[U:1:1479675073]>" killed "dreadhead<20><[U:1:150084758]>" with "shotgun_soldier" (attacker_position "-3270 2371 28") (victim_position "-3202 1898 41") L 10/08/2026 - 02:51:36: World triggered "mge_match_end" (winner "[U:1:1479675073]") (loser "[U:1:150084758]") (winner_score "20") (loser_score "9")