L 10/08/2026 - 16:40:47: World triggered "meta_data" (matchid "2610081640476cee") (map "mge_league_v4") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/08/2026 - 16:40:47: "aladdin<20><[U:1:283402556]>" changed role to "soldier" L 10/08/2026 - 16:40:47: "P1kGo<21><[U:1:1227975071]>" changed role to "sniper" L 10/08/2026 - 16:40:48: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:40:48: "aladdin<20><[U:1:283402556]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:40:48: "aladdin<20><[U:1:283402556]>" triggered "damage" against "P1kGo<21><[U:1:1227975071]>" (damage "101") (weapon "quake_rl") L 10/08/2026 - 16:40:49: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:40:49: "aladdin<20><[U:1:283402556]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:40:49: "aladdin<20><[U:1:283402556]>" triggered "damage" against "P1kGo<21><[U:1:1227975071]>" (damage "40") (weapon "quake_rl") L 10/08/2026 - 16:40:50: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:40:51: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:40:51: "aladdin<20><[U:1:283402556]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:40:51: "aladdin<20><[U:1:283402556]>" triggered "damage" against "P1kGo<21><[U:1:1227975071]>" (damage "53") (realdamage "30") (weapon "quake_rl") L 10/08/2026 - 16:40:51: "aladdin<20><[U:1:283402556]>" killed "P1kGo<21><[U:1:1227975071]>" with "quake_rl" (attacker_position "13320 3852 -1500") (victim_position "13382 3505 -1676") L 10/08/2026 - 16:40:51: "P1kGo<21><[U:1:1227975071]>" spawned as "sniper" L 10/08/2026 - 16:40:55: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:40:55: "P1kGo<21><[U:1:1227975071]>" triggered "shot_fired" (weapon "sniperrifle") L 10/08/2026 - 16:40:56: "aladdin<20><[U:1:283402556]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:40:56: "aladdin<20><[U:1:283402556]>" triggered "damage" against "P1kGo<21><[U:1:1227975071]>" (damage "73") (weapon "quake_rl") L 10/08/2026 - 16:40:56: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:40:56: "aladdin<20><[U:1:283402556]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:40:56: "aladdin<20><[U:1:283402556]>" triggered "damage" against "P1kGo<21><[U:1:1227975071]>" (damage "46") (weapon "quake_rl") L 10/08/2026 - 16:40:57: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:40:57: "aladdin<20><[U:1:283402556]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:40:57: "aladdin<20><[U:1:283402556]>" triggered "damage" against "P1kGo<21><[U:1:1227975071]>" (damage "45") (weapon "quake_rl") L 10/08/2026 - 16:40:58: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:40:58: "aladdin<20><[U:1:283402556]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:40:58: "aladdin<20><[U:1:283402556]>" triggered "damage" against "P1kGo<21><[U:1:1227975071]>" (damage "48") (realdamage "10") (weapon "quake_rl") L 10/08/2026 - 16:40:58: "aladdin<20><[U:1:283402556]>" killed "P1kGo<21><[U:1:1227975071]>" with "quake_rl" (attacker_position "12299 3441 -1371") (victim_position "12186 3078 -1541") L 10/08/2026 - 16:40:58: "P1kGo<21><[U:1:1227975071]>" spawned as "sniper" L 10/08/2026 - 16:40:58: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 16:41:01: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:41:01: "P1kGo<21><[U:1:1227975071]>" triggered "shot_fired" (weapon "sniperrifle") L 10/08/2026 - 16:41:01: "P1kGo<21><[U:1:1227975071]>" triggered "shot_hit" (weapon "sniperrifle") L 10/08/2026 - 16:41:01: "P1kGo<21><[U:1:1227975071]>" triggered "damage" against "aladdin<20><[U:1:283402556]>" (damage "50") (weapon "sniperrifle") L 10/08/2026 - 16:41:02: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:41:02: "aladdin<20><[U:1:283402556]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:41:02: "aladdin<20><[U:1:283402556]>" triggered "damage" against "P1kGo<21><[U:1:1227975071]>" (damage "64") (weapon "quake_rl") L 10/08/2026 - 16:41:02: "P1kGo<21><[U:1:1227975071]>" picked up item "tf_ammo_pack" L 10/08/2026 - 16:41:03: "aladdin<20><[U:1:283402556]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:41:03: "aladdin<20><[U:1:283402556]>" triggered "damage" against "P1kGo<21><[U:1:1227975071]>" (damage "108") (weapon "quake_rl") L 10/08/2026 - 16:41:03: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:41:05: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 16:41:05: "aladdin<20><[U:1:283402556]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 16:41:05: "aladdin<20><[U:1:283402556]>" triggered "damage" against "P1kGo<21><[U:1:1227975071]>" (damage "48") (realdamage "4") (weapon "shotgun_soldier") L 10/08/2026 - 16:41:05: "aladdin<20><[U:1:283402556]>" killed "P1kGo<21><[U:1:1227975071]>" with "shotgun_soldier" (attacker_position "13364 3710 -1624") (victim_position "13286 3456 -1671") L 10/08/2026 - 16:41:05: "P1kGo<21><[U:1:1227975071]>" spawned as "sniper" L 10/08/2026 - 16:41:07: "P1kGo<21><[U:1:1227975071]>" triggered "shot_fired" (weapon "sniperrifle") L 10/08/2026 - 16:41:08: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:41:09: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:41:09: "P1kGo<21><[U:1:1227975071]>" triggered "shot_fired" (weapon "sniperrifle") L 10/08/2026 - 16:41:09: "P1kGo<21><[U:1:1227975071]>" triggered "shot_hit" (weapon "sniperrifle") L 10/08/2026 - 16:41:09: "P1kGo<21><[U:1:1227975071]>" triggered "damage" against "aladdin<20><[U:1:283402556]>" (damage "50") (weapon "sniperrifle") L 10/08/2026 - 16:41:10: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:41:10: "aladdin<20><[U:1:283402556]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:41:10: "aladdin<20><[U:1:283402556]>" triggered "damage" against "P1kGo<21><[U:1:1227975071]>" (damage "47") (weapon "quake_rl") L 10/08/2026 - 16:41:12: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:41:12: "P1kGo<21><[U:1:1227975071]>" triggered "damage" against "aladdin<20><[U:1:283402556]>" (damage "49") (weapon "shahanshah") L 10/08/2026 - 16:41:13: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 16:41:13: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 16:41:13: "aladdin<20><[U:1:283402556]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 16:41:13: "aladdin<20><[U:1:283402556]>" triggered "damage" against "P1kGo<21><[U:1:1227975071]>" (damage "41") (weapon "shotgun_soldier") L 10/08/2026 - 16:41:14: "P1kGo<21><[U:1:1227975071]>" triggered "shot_fired" (weapon "sniperrifle") L 10/08/2026 - 16:41:14: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 16:41:15: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 16:41:15: "aladdin<20><[U:1:283402556]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 16:41:15: "aladdin<20><[U:1:283402556]>" triggered "damage" against "P1kGo<21><[U:1:1227975071]>" (damage "40") (weapon "shotgun_soldier") L 10/08/2026 - 16:41:15: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 16:41:16: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 16:41:16: "aladdin<20><[U:1:283402556]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 16:41:16: "aladdin<20><[U:1:283402556]>" triggered "damage" against "P1kGo<21><[U:1:1227975071]>" (damage "47") (realdamage "45") (weapon "shotgun_soldier") L 10/08/2026 - 16:41:16: "aladdin<20><[U:1:283402556]>" killed "P1kGo<21><[U:1:1227975071]>" with "shotgun_soldier" (attacker_position "13016 4561 -1443") (victim_position "12797 4727 -1394") L 10/08/2026 - 16:41:16: "aladdin<20><[U:1:283402556]>" triggered "domination" against "P1kGo<21><[U:1:1227975071]>" L 10/08/2026 - 16:41:16: "P1kGo<21><[U:1:1227975071]>" spawned as "sniper" L 10/08/2026 - 16:41:20: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:41:20: "aladdin<20><[U:1:283402556]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:41:20: "aladdin<20><[U:1:283402556]>" triggered "damage" against "P1kGo<21><[U:1:1227975071]>" (damage "90") (weapon "quake_rl") L 10/08/2026 - 16:41:21: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:41:21: "aladdin<20><[U:1:283402556]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:41:21: "aladdin<20><[U:1:283402556]>" triggered "damage" against "P1kGo<21><[U:1:1227975071]>" (damage "87") (realdamage "84") (weapon "quake_rl") L 10/08/2026 - 16:41:21: "aladdin<20><[U:1:283402556]>" killed "P1kGo<21><[U:1:1227975071]>" with "quake_rl" (attacker_position "12832 4356 -1477") (victim_position "12359 4452 -1240") L 10/08/2026 - 16:41:21: "P1kGo<21><[U:1:1227975071]>" spawned as "sniper" L 10/08/2026 - 16:41:22: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:41:23: "P1kGo<21><[U:1:1227975071]>" triggered "shot_fired" (weapon "sniperrifle") L 10/08/2026 - 16:41:23: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:41:24: "aladdin<20><[U:1:283402556]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:41:24: "aladdin<20><[U:1:283402556]>" triggered "damage" against "P1kGo<21><[U:1:1227975071]>" (damage "55") (weapon "quake_rl") L 10/08/2026 - 16:41:25: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:41:25: "aladdin<20><[U:1:283402556]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:41:25: "aladdin<20><[U:1:283402556]>" triggered "damage" against "P1kGo<21><[U:1:1227975071]>" (damage "80") (weapon "quake_rl") L 10/08/2026 - 16:41:25: "P1kGo<21><[U:1:1227975071]>" triggered "shot_fired" (weapon "sniperrifle") L 10/08/2026 - 16:41:26: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:41:26: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:41:27: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/08/2026 - 16:41:27: "aladdin<20><[U:1:283402556]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/08/2026 - 16:41:27: "aladdin<20><[U:1:283402556]>" triggered "damage" against "P1kGo<21><[U:1:1227975071]>" (damage "76") (realdamage "45") (weapon "shotgun_soldier") L 10/08/2026 - 16:41:27: "aladdin<20><[U:1:283402556]>" killed "P1kGo<21><[U:1:1227975071]>" with "shotgun_soldier" (attacker_position "13274 3853 -1500") (victim_position "13446 3803 -1555") L 10/08/2026 - 16:41:27: "P1kGo<21><[U:1:1227975071]>" spawned as "sniper" L 10/08/2026 - 16:41:30: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:41:30: "aladdin<20><[U:1:283402556]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:41:30: "aladdin<20><[U:1:283402556]>" triggered "damage" against "P1kGo<21><[U:1:1227975071]>" (damage "101") (weapon "quake_rl") L 10/08/2026 - 16:41:32: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:41:32: "aladdin<20><[U:1:283402556]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:41:32: "aladdin<20><[U:1:283402556]>" triggered "damage" against "P1kGo<21><[U:1:1227975071]>" (damage "79") (realdamage "76") (weapon "quake_rl") L 10/08/2026 - 16:41:32: "aladdin<20><[U:1:283402556]>" killed "P1kGo<21><[U:1:1227975071]>" with "quake_rl" (attacker_position "12949 3198 -1081") (victim_position "12548 2789 -1244") L 10/08/2026 - 16:41:33: "P1kGo<21><[U:1:1227975071]>" spawned as "sniper" L 10/08/2026 - 16:41:35: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:41:35: "aladdin<20><[U:1:283402556]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:41:35: "aladdin<20><[U:1:283402556]>" triggered "damage" against "P1kGo<21><[U:1:1227975071]>" (damage "106") (weapon "quake_rl") L 10/08/2026 - 16:41:35: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:41:35: "aladdin<20><[U:1:283402556]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:41:35: "aladdin<20><[U:1:283402556]>" triggered "damage" against "P1kGo<21><[U:1:1227975071]>" (damage "94") (realdamage "75") (weapon "quake_rl") L 10/08/2026 - 16:41:35: "aladdin<20><[U:1:283402556]>" triggered "medic_death" against "P1kGo<21><[U:1:1227975071]>" (healing "0") (ubercharge "0") L 10/08/2026 - 16:41:35: "aladdin<20><[U:1:283402556]>" killed "P1kGo<21><[U:1:1227975071]>" with "quake_rl" (attacker_position "13003 4235 -1493") (victim_position "13169 3812 -1500") L 10/08/2026 - 16:41:36: "P1kGo<21><[U:1:1227975071]>" spawned as "medic" L 10/08/2026 - 16:41:36: "P1kGo<21><[U:1:1227975071]>" triggered "healed" against "P1kGo<21><[U:1:1227975071]>" (healing "75") L 10/08/2026 - 16:41:37: "P1kGo<21><[U:1:1227975071]>" triggered "healed" against "arkael<6><[U:1:1183819092]>" (healing "50") L 10/08/2026 - 16:41:39: "aladdin<20><[U:1:283402556]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:41:39: "P1kGo<21><[U:1:1227975071]>" triggered "medic_death" against "P1kGo<21><[U:1:1227975071]>" (healing "0") (ubercharge "0") L 10/08/2026 - 16:41:39: "P1kGo<21><[U:1:1227975071]>" joined team "Spectator" L 10/08/2026 - 16:41:39: World triggered "mge_match_end" (winner "[U:1:283402556]") (loser "[U:1:1227975071]") (winner_score "9") (loser_score "0")