L 10/08/2026 - 16:59:13: World triggered "meta_data" (matchid "2610081659131645") (map "mge_league_v4") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/08/2026 - 16:59:13: "Vil<4><[U:1:1136595723]>" changed role to "soldier" L 10/08/2026 - 16:59:13: "Before the Thaw<12><[U:1:1212177794]>" changed role to "soldier" L 10/08/2026 - 16:59:15: "Vil<4><[U:1:1136595723]>" say "before the penis" L 10/08/2026 - 16:59:16: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:16: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:59:16: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "99") (weapon "quake_rl") L 10/08/2026 - 16:59:17: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:17: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:17: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "73") (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:17: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:18: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:18: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:18: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:59:18: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "74") (weapon "quake_rl") L 10/08/2026 - 16:59:19: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:19: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:19: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "56") (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:19: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:20: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:20: "Before the Thaw<12><[U:1:1212177794]>" killed "Vil<4><[U:1:1136595723]>" with "world" (attacker_position "-11065 12378 168") (victim_position "-10586 13045 -43") L 10/08/2026 - 16:59:20: "Vil<4><[U:1:1136595723]>" spawned as "soldier" L 10/08/2026 - 16:59:23: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:24: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:24: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:59:24: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "58") (weapon "quake_rl") L 10/08/2026 - 16:59:25: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:25: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:25: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:25: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "58") (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:25: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:59:25: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "54") (weapon "quake_rl") L 10/08/2026 - 16:59:26: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:26: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:26: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "75") (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:27: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:27: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:29: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:30: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:30: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:32: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:32: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:34: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:34: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:34: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:34: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "65") (realdamage "20") (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:34: "Vil<4><[U:1:1136595723]>" killed "Before the Thaw<12><[U:1:1212177794]>" with "tf_projectile_rocket" (attacker_position "-11574 13075 -27") (victim_position "-11600 12929 -127") L 10/08/2026 - 16:59:34: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:59:34: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 10/08/2026 - 16:59:34: "Before the Thaw<12><[U:1:1212177794]>" spawned as "soldier" L 10/08/2026 - 16:59:38: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:38: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:38: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:38: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "109") (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:38: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:39: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:39: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:39: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:40: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:59:40: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "56") (weapon "quake_rl") L 10/08/2026 - 16:59:41: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:42: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:43: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:43: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:59:43: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "95") (realdamage "64") (weapon "quake_rl") L 10/08/2026 - 16:59:43: "Before the Thaw<12><[U:1:1212177794]>" killed "Vil<4><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11024 12521 232") (victim_position "-11039 12944 179") L 10/08/2026 - 16:59:43: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:43: "Vil<4><[U:1:1136595723]>" spawned as "soldier" L 10/08/2026 - 16:59:46: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:46: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:46: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:46: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "83") (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:46: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:47: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:48: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:48: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:59:48: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "65") (weapon "quake_rl") L 10/08/2026 - 16:59:48: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:48: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:48: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "68") (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:49: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:49: "Vil<4><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/08/2026 - 16:59:49: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:50: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:50: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:59:50: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "79") (weapon "quake_rl") L 10/08/2026 - 16:59:51: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:51: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:51: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "36") (realdamage "27") (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:51: "Vil<4><[U:1:1136595723]>" killed "Before the Thaw<12><[U:1:1212177794]>" with "tf_projectile_rocket" (attacker_position "-10218 13020 272") (victim_position "-10758 13197 -95") L 10/08/2026 - 16:59:52: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:52: "Before the Thaw<12><[U:1:1212177794]>" spawned as "soldier" L 10/08/2026 - 16:59:54: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:54: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:54: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:54: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "76") (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:54: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:55: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:55: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:59:55: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "48") (weapon "quake_rl") L 10/08/2026 - 16:59:55: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:55: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:55: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "110") (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:56: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:56: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 16:59:56: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "107") (weapon "quake_rl") L 10/08/2026 - 16:59:56: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 16:59:57: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 16:59:58: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:00: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:00: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:01: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:02: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:03: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:03: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:05: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:05: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:05: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:00:05: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "55") (realdamage "14") (weapon "quake_rl") L 10/08/2026 - 17:00:05: "Before the Thaw<12><[U:1:1212177794]>" killed "Vil<4><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11263 12856 -130") (victim_position "-11419 13545 56") L 10/08/2026 - 17:00:05: "Vil<4><[U:1:1136595723]>" spawned as "soldier" L 10/08/2026 - 17:00:08: "Before the Thaw<12><[U:1:1212177794]>" picked up item "tf_ammo_pack" L 10/08/2026 - 17:00:08: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:09: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:09: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "46") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:10: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:10: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:10: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:10: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "50") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:10: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:00:10: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "71") (weapon "quake_rl") L 10/08/2026 - 17:00:10: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:13: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:13: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:00:13: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "55") (weapon "quake_rl") L 10/08/2026 - 17:00:13: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:16: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:16: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:16: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:16: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "50") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:16: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:00:16: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "64") (realdamage "36") (weapon "quake_rl") L 10/08/2026 - 17:00:16: "Before the Thaw<12><[U:1:1212177794]>" killed "Vil<4><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11581 13210 238") (victim_position "-11284 13010 148") L 10/08/2026 - 17:00:16: "Vil<4><[U:1:1136595723]>" spawned as "soldier" L 10/08/2026 - 17:00:18: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:19: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:19: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:19: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:19: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:19: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "72") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:19: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:00:19: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "64") (weapon "quake_rl") L 10/08/2026 - 17:00:20: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:00:20: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "112") (weapon "quake_rl") L 10/08/2026 - 17:00:20: "Before the Thaw<12><[U:1:1212177794]>" killed "Vil<4><[U:1:1136595723]>" with "world" (attacker_position "-11109 13112 189") (victim_position "-11117 13055 139") L 10/08/2026 - 17:00:20: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:20: "Vil<4><[U:1:1136595723]>" spawned as "soldier" L 10/08/2026 - 17:00:20: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:24: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:24: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:25: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:25: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:26: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:00:26: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "62") (weapon "quake_rl") L 10/08/2026 - 17:00:26: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:26: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "56") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:26: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:26: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:30: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:30: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:30: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:00:30: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "55") (weapon "quake_rl") L 10/08/2026 - 17:00:31: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:31: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:32: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:33: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:36: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:36: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:38: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:38: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:39: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:00:39: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "49") (realdamage "12") (weapon "quake_rl") L 10/08/2026 - 17:00:39: "Before the Thaw<12><[U:1:1212177794]>" killed "Vil<4><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11300 13354 -53") (victim_position "-11025 12813 232") L 10/08/2026 - 17:00:39: "Before the Thaw<12><[U:1:1212177794]>" triggered "domination" against "Vil<4><[U:1:1136595723]>" L 10/08/2026 - 17:00:39: "Vil<4><[U:1:1136595723]>" spawned as "soldier" L 10/08/2026 - 17:00:41: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:41: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:00:41: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "74") (weapon "quake_rl") L 10/08/2026 - 17:00:41: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:42: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:00:42: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "78") (weapon "quake_rl") L 10/08/2026 - 17:00:42: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:42: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:42: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "59") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:42: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:43: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:43: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:00:43: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "70") (weapon "quake_rl") L 10/08/2026 - 17:00:43: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:44: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:44: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:44: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "75") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:44: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:00:44: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "66") (realdamage "13") (weapon "quake_rl") L 10/08/2026 - 17:00:44: "Before the Thaw<12><[U:1:1212177794]>" killed "Vil<4><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11087 12692 232") (victim_position "-10966 12491 209") L 10/08/2026 - 17:00:44: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:44: "Vil<4><[U:1:1136595723]>" spawned as "soldier" L 10/08/2026 - 17:00:47: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:47: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:48: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:48: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:48: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:00:48: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "57") (weapon "quake_rl") L 10/08/2026 - 17:00:49: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:49: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:00:49: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "66") (weapon "quake_rl") L 10/08/2026 - 17:00:49: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:50: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:52: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:52: "Vil<4><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/08/2026 - 17:00:52: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:52: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:00:52: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "101") (realdamage "57") (weapon "quake_rl") L 10/08/2026 - 17:00:52: "Before the Thaw<12><[U:1:1212177794]>" killed "Vil<4><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11066 12744 232") (victim_position "-10908 13027 120") L 10/08/2026 - 17:00:53: "Vil<4><[U:1:1136595723]>" spawned as "soldier" L 10/08/2026 - 17:00:56: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:56: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:56: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:56: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "57") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:57: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:57: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:58: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:00:58: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:58: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:00:58: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "52") (weapon "quake_rl") L 10/08/2026 - 17:00:58: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:58: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "50") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:00:59: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:01: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:03: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:03: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:03: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:03: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "111") (realdamage "97") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:03: "Vil<4><[U:1:1136595723]>" killed "Before the Thaw<12><[U:1:1212177794]>" with "tf_projectile_rocket" (attacker_position "-11105 12690 289") (victim_position "-11162 12675 191") L 10/08/2026 - 17:01:03: "Vil<4><[U:1:1136595723]>" triggered "revenge" against "Before the Thaw<12><[U:1:1212177794]>" L 10/08/2026 - 17:01:03: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:01:03: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "84") (weapon "quake_rl") L 10/08/2026 - 17:01:04: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:04: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:04: "Before the Thaw<12><[U:1:1212177794]>" spawned as "soldier" L 10/08/2026 - 17:01:04: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:05: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:06: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:06: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:07: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:07: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "55") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:07: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:07: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:07: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:07: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "55") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:08: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:01:08: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "109") (weapon "quake_rl") L 10/08/2026 - 17:01:08: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:08: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:14: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:16: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:16: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:16: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "63") (realdamage "49") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:16: "Vil<4><[U:1:1136595723]>" killed "Before the Thaw<12><[U:1:1212177794]>" with "tf_projectile_rocket" (attacker_position "-11102 12875 196") (victim_position "-10974 12691 168") L 10/08/2026 - 17:01:16: "Before the Thaw<12><[U:1:1212177794]>" spawned as "soldier" L 10/08/2026 - 17:01:17: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:18: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:18: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:19: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:19: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "48") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:19: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:19: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:01:19: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "76") (weapon "quake_rl") L 10/08/2026 - 17:01:19: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:20: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:20: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "109") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:20: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:20: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:21: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:01:21: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "53") (weapon "quake_rl") L 10/08/2026 - 17:01:22: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:22: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:22: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "76") (realdamage "55") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:22: "Vil<4><[U:1:1136595723]>" killed "Before the Thaw<12><[U:1:1212177794]>" with "tf_projectile_rocket" (attacker_position "-11061 13894 181") (victim_position "-10964 13960 180") L 10/08/2026 - 17:01:22: "Before the Thaw<12><[U:1:1212177794]>" spawned as "soldier" L 10/08/2026 - 17:01:25: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:26: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:26: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:26: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:26: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "54") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:27: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:27: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:27: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:27: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "73") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:27: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:01:27: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "69") (weapon "quake_rl") L 10/08/2026 - 17:01:28: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:28: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:28: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:28: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "67") (realdamage "59") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:28: "Vil<4><[U:1:1136595723]>" killed "Before the Thaw<12><[U:1:1212177794]>" with "tf_projectile_rocket" (attacker_position "-10928 12745 304") (victim_position "-10889 13095 188") L 10/08/2026 - 17:01:28: "Vil<4><[U:1:1136595723]>" triggered "domination" against "Before the Thaw<12><[U:1:1212177794]>" L 10/08/2026 - 17:01:29: "Before the Thaw<12><[U:1:1212177794]>" spawned as "soldier" L 10/08/2026 - 17:01:31: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:31: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:31: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:01:31: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "64") (weapon "quake_rl") L 10/08/2026 - 17:01:32: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:32: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:32: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "60") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:32: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:33: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:33: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "53") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:33: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:01:33: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "75") (weapon "quake_rl") L 10/08/2026 - 17:01:33: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:33: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:34: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:34: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:01:34: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "31") (weapon "quake_rl") L 10/08/2026 - 17:01:35: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:35: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:35: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "51") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:36: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:36: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:01:36: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "122") (realdamage "41") (weapon "quake_rl") (crit "mini") L 10/08/2026 - 17:01:36: "Before the Thaw<12><[U:1:1212177794]>" killed "Vil<4><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11439 12652 -133") (victim_position "-11247 13183 120") L 10/08/2026 - 17:01:36: "Before the Thaw<12><[U:1:1212177794]>" triggered "revenge" against "Vil<4><[U:1:1136595723]>" L 10/08/2026 - 17:01:36: "Vil<4><[U:1:1136595723]>" spawned as "soldier" L 10/08/2026 - 17:01:39: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:39: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:40: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:41: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:01:41: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "79") (weapon "quake_rl") L 10/08/2026 - 17:01:41: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:41: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:41: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:41: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "97") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:42: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:42: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:01:42: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 10/08/2026 - 17:01:43: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:43: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:43: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "54") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:43: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:43: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:01:43: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "96") (realdamage "49") (weapon "quake_rl") (airshot "1") (height "199") L 10/08/2026 - 17:01:43: "Before the Thaw<12><[U:1:1212177794]>" killed "Vil<4><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11149 12805 343") (victim_position "-11185 12388 319") L 10/08/2026 - 17:01:43: "Vil<4><[U:1:1136595723]>" spawned as "soldier" L 10/08/2026 - 17:01:44: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:45: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:45: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:46: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:46: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:01:46: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "74") (weapon "quake_rl") L 10/08/2026 - 17:01:46: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:01:46: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "105") (weapon "quake_rl") L 10/08/2026 - 17:01:46: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:46: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:46: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:46: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "76") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:47: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:48: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:01:48: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "49") (weapon "quake_rl") L 10/08/2026 - 17:01:48: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:49: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:49: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:01:49: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "57") (realdamage "6") (weapon "quake_rl") L 10/08/2026 - 17:01:49: "Before the Thaw<12><[U:1:1212177794]>" killed "Vil<4><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11086 13676 232") (victim_position "-11097 13983 238") L 10/08/2026 - 17:01:50: "Vil<4><[U:1:1136595723]>" spawned as "soldier" L 10/08/2026 - 17:01:50: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:51: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:52: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:52: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:52: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "85") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:52: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:53: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:54: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:54: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:54: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:01:54: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "47") (weapon "quake_rl") L 10/08/2026 - 17:01:55: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:56: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:01:57: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:01:59: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:01: "Vil<4><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/08/2026 - 17:02:01: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:02: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:02:02: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "114") (realdamage "75") (weapon "quake_rl") (crit "mini") L 10/08/2026 - 17:02:02: "Before the Thaw<12><[U:1:1212177794]>" killed "Vil<4><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11006 13832 207") (victim_position "-10958 13932 120") L 10/08/2026 - 17:02:02: "Before the Thaw<12><[U:1:1212177794]>" triggered "domination" against "Vil<4><[U:1:1136595723]>" L 10/08/2026 - 17:02:02: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:02: "Vil<4><[U:1:1136595723]>" spawned as "soldier" L 10/08/2026 - 17:02:03: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:06: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:06: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:06: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:06: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "50") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:07: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:08: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:02:08: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "72") (weapon "quake_rl") L 10/08/2026 - 17:02:08: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:08: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:08: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:08: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:08: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "75") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:09: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:02:09: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "50") (weapon "quake_rl") L 10/08/2026 - 17:02:09: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:10: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:10: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "107") (realdamage "30") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:10: "Vil<4><[U:1:1136595723]>" killed "Before the Thaw<12><[U:1:1212177794]>" with "tf_projectile_rocket" (attacker_position "-11021 14047 156") (victim_position "-10960 13856 228") L 10/08/2026 - 17:02:10: "Vil<4><[U:1:1136595723]>" triggered "revenge" against "Before the Thaw<12><[U:1:1212177794]>" L 10/08/2026 - 17:02:10: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:10: "Before the Thaw<12><[U:1:1212177794]>" spawned as "soldier" L 10/08/2026 - 17:02:13: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:13: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:13: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:02:13: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "82") (weapon "quake_rl") L 10/08/2026 - 17:02:14: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:14: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:15: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:15: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "55") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:15: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:15: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:15: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:02:15: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "102") (weapon "quake_rl") L 10/08/2026 - 17:02:16: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:17: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:17: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:02:17: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "96") (realdamage "25") (weapon "quake_rl") L 10/08/2026 - 17:02:17: "Before the Thaw<12><[U:1:1212177794]>" killed "Vil<4><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11136 13762 210") (victim_position "-11054 13520 232") L 10/08/2026 - 17:02:17: "Vil<4><[U:1:1136595723]>" spawned as "soldier" L 10/08/2026 - 17:02:19: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:19: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:20: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:20: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:20: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "46") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:20: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:21: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:22: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:23: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:24: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:25: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:25: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "107") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:25: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:25: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:25: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:02:25: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "76") (weapon "quake_rl") L 10/08/2026 - 17:02:26: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:26: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:26: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:26: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "50") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:28: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:28: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:30: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "88") (realdamage "56") (weapon "unique_pickaxe_escape") (crit "mini") L 10/08/2026 - 17:02:30: "Before the Thaw<12><[U:1:1212177794]>" killed "Vil<4><[U:1:1136595723]>" with "unique_pickaxe_escape" (attacker_position "-10648 13350 -167") (victim_position "-10664 13424 -204") L 10/08/2026 - 17:02:30: "Before the Thaw<12><[U:1:1212177794]>" picked up item "tf_ammo_pack" L 10/08/2026 - 17:02:30: "Vil<4><[U:1:1136595723]>" spawned as "soldier" L 10/08/2026 - 17:02:34: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:34: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:02:34: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 10/08/2026 - 17:02:34: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:35: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:35: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "70") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:35: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:35: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:36: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:02:36: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "108") (weapon "quake_rl") L 10/08/2026 - 17:02:36: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:36: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:36: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:36: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "66") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:37: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:40: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:41: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:41: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:02:41: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "65") (realdamage "3") (weapon "quake_rl") L 10/08/2026 - 17:02:41: "Before the Thaw<12><[U:1:1212177794]>" killed "Vil<4><[U:1:1136595723]>" with "quake_rl" (attacker_position "-10388 13302 71") (victim_position "-10588 13322 -143") L 10/08/2026 - 17:02:41: "Vil<4><[U:1:1136595723]>" spawned as "soldier" L 10/08/2026 - 17:02:44: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:45: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:45: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:45: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "71") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:45: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:02:45: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "59") (weapon "quake_rl") L 10/08/2026 - 17:02:45: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:46: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:46: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:46: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:46: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "48") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:47: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:51: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:51: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:51: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:51: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "77") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:52: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:52: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:02:52: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "64") (weapon "quake_rl") L 10/08/2026 - 17:02:52: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:53: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:55: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:55: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:55: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "56") (realdamage "9") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:55: "Vil<4><[U:1:1136595723]>" killed "Before the Thaw<12><[U:1:1212177794]>" with "tf_projectile_rocket" (attacker_position "-10894 13518 295") (victim_position "-10812 13846 120") L 10/08/2026 - 17:02:55: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:02:55: "Before the Thaw<12><[U:1:1212177794]>" spawned as "soldier" L 10/08/2026 - 17:02:58: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:58: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:02:58: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "87") (weapon "tf_projectile_rocket") (airshot "1") (height "477") L 10/08/2026 - 17:02:59: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:00: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:00: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:03:00: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:03:00: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "53") (weapon "quake_rl") L 10/08/2026 - 17:03:01: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:01: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:03:03: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:03:03: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:03:03: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "63") (weapon "quake_rl") L 10/08/2026 - 17:03:04: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:03:04: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:04: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:04: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "74") (realdamage "54") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:04: "Vil<4><[U:1:1136595723]>" killed "Before the Thaw<12><[U:1:1212177794]>" with "tf_projectile_rocket" (attacker_position "-10937 13615 179") (victim_position "-11295 13724 178") L 10/08/2026 - 17:03:05: "Before the Thaw<12><[U:1:1212177794]>" spawned as "soldier" L 10/08/2026 - 17:03:09: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:10: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:03:10: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:03:10: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "76") (weapon "quake_rl") L 10/08/2026 - 17:03:10: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:10: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "52") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:10: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:11: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:11: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:03:11: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:03:11: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "76") (weapon "quake_rl") L 10/08/2026 - 17:03:12: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:12: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "70") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:12: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:12: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:03:12: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:03:12: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "47") (weapon "quake_rl") L 10/08/2026 - 17:03:15: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:16: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:16: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "74") (realdamage "35") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:16: "Vil<4><[U:1:1136595723]>" killed "Before the Thaw<12><[U:1:1212177794]>" with "tf_projectile_rocket" (attacker_position "-10618 13677 -23") (victim_position "-10662 13644 -85") L 10/08/2026 - 17:03:16: "Vil<4><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/08/2026 - 17:03:16: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:16: "Before the Thaw<12><[U:1:1212177794]>" spawned as "soldier" L 10/08/2026 - 17:03:16: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:03:20: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:21: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:21: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:03:22: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:03:22: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "81") (weapon "quake_rl") L 10/08/2026 - 17:03:22: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:22: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:22: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "86") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:23: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:23: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:03:23: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:23: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "50") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:24: "Vil<4><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/08/2026 - 17:03:25: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:03:25: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:25: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "88") (realdamage "64") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:25: "Vil<4><[U:1:1136595723]>" killed "Before the Thaw<12><[U:1:1212177794]>" with "tf_projectile_rocket" (attacker_position "-11150 13903 189") (victim_position "-10975 13815 168") L 10/08/2026 - 17:03:25: "Vil<4><[U:1:1136595723]>" triggered "domination" against "Before the Thaw<12><[U:1:1212177794]>" L 10/08/2026 - 17:03:25: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:25: "Before the Thaw<12><[U:1:1212177794]>" spawned as "soldier" L 10/08/2026 - 17:03:27: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:27: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:03:28: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:03:28: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "85") (weapon "quake_rl") L 10/08/2026 - 17:03:28: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:28: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "104") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:28: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:29: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:30: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:30: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:03:30: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:30: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "73") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:31: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:03:32: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:32: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:32: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "74") (realdamage "13") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:32: "Vil<4><[U:1:1136595723]>" killed "Before the Thaw<12><[U:1:1212177794]>" with "tf_projectile_rocket" (attacker_position "-11221 13467 163") (victim_position "-11403 13474 65") L 10/08/2026 - 17:03:32: "Before the Thaw<12><[U:1:1212177794]>" spawned as "soldier" L 10/08/2026 - 17:03:34: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:35: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:36: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:03:36: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:03:36: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "81") (weapon "quake_rl") L 10/08/2026 - 17:03:36: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:36: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "56") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:36: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:37: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:37: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:03:38: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:03:38: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "59") (weapon "quake_rl") L 10/08/2026 - 17:03:38: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:03:39: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:41: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:41: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:41: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "75") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:41: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:03:42: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:42: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:42: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "54") (realdamage "48") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:42: "Vil<4><[U:1:1136595723]>" killed "Before the Thaw<12><[U:1:1212177794]>" with "tf_projectile_rocket" (attacker_position "-11033 13455 244") (victim_position "-11210 13347 190") L 10/08/2026 - 17:03:42: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:03:42: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "83") (weapon "quake_rl") L 10/08/2026 - 17:03:43: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:03:43: "Before the Thaw<12><[U:1:1212177794]>" spawned as "soldier" L 10/08/2026 - 17:03:44: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:03:45: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:45: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:03:45: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:03:45: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "87") (weapon "quake_rl") L 10/08/2026 - 17:03:45: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:46: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:47: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:47: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:03:47: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "108") (realdamage "49") (weapon "quake_rl") L 10/08/2026 - 17:03:47: "Before the Thaw<12><[U:1:1212177794]>" killed "Vil<4><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11098 12835 232") (victim_position "-10978 12682 232") L 10/08/2026 - 17:03:47: "Before the Thaw<12><[U:1:1212177794]>" triggered "revenge" against "Vil<4><[U:1:1136595723]>" L 10/08/2026 - 17:03:47: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:03:47: "Vil<4><[U:1:1136595723]>" spawned as "soldier" L 10/08/2026 - 17:03:51: "Before the Thaw<12><[U:1:1212177794]>" picked up item "tf_ammo_pack" L 10/08/2026 - 17:03:54: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:54: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:54: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:54: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "67") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:55: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:55: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "56") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:55: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:56: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:56: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:56: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "69") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:56: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:56: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:56: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "65") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:57: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:57: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:57: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:57: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "47") (realdamage "45") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:03:57: "Before the Thaw<12><[U:1:1212177794]>" killed "Vil<4><[U:1:1136595723]>" with "tf_projectile_rocket" (attacker_position "-11120 13463 506") (victim_position "-11165 13802 189") L 10/08/2026 - 17:03:57: "Vil<4><[U:1:1136595723]>" spawned as "soldier" L 10/08/2026 - 17:04:01: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:02: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:02: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "51") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:02: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:02: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:02: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:02: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "107") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:03: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:03: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:03: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "56") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:04: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:05: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:05: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:05: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:05: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "78") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:06: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:06: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:06: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "41") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:08: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "65") (realdamage "10") (weapon "unique_pickaxe_escape") L 10/08/2026 - 17:04:08: "Before the Thaw<12><[U:1:1212177794]>" killed "Vil<4><[U:1:1136595723]>" with "unique_pickaxe_escape" (attacker_position "-11228 13578 268") (victim_position "-11276 13589 284") L 10/08/2026 - 17:04:08: "Vil<4><[U:1:1136595723]>" spawned as "soldier" L 10/08/2026 - 17:04:11: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:12: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:12: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:12: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:04:12: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "50") (weapon "quake_rl") L 10/08/2026 - 17:04:13: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:04:13: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "68") (weapon "quake_rl") L 10/08/2026 - 17:04:13: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:13: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:13: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:13: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "68") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:14: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:14: "Vil<4><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/08/2026 - 17:04:16: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:16: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:16: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:04:16: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "54") (weapon "quake_rl") L 10/08/2026 - 17:04:16: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:16: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:16: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "103") (realdamage "91") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:16: "Vil<4><[U:1:1136595723]>" killed "Before the Thaw<12><[U:1:1212177794]>" with "tf_projectile_rocket" (attacker_position "-11033 13349 377") (victim_position "-11118 13186 120") L 10/08/2026 - 17:04:17: "Before the Thaw<12><[U:1:1212177794]>" spawned as "soldier" L 10/08/2026 - 17:04:18: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:19: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:19: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:04:19: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "108") (weapon "quake_rl") L 10/08/2026 - 17:04:19: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:20: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:20: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:20: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "50") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:21: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:21: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:04:21: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "56") (weapon "quake_rl") L 10/08/2026 - 17:04:21: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:22: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:24: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:24: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:24: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "53") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:24: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:04:24: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "87") (realdamage "48") (weapon "quake_rl") L 10/08/2026 - 17:04:24: "Before the Thaw<12><[U:1:1212177794]>" killed "Vil<4><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11046 12872 228") (victim_position "-11065 12781 283") L 10/08/2026 - 17:04:24: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:24: "Vil<4><[U:1:1136595723]>" spawned as "soldier" L 10/08/2026 - 17:04:24: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:26: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:26: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:26: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:04:26: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "71") (weapon "quake_rl") L 10/08/2026 - 17:04:27: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:27: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:27: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "100") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:27: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:28: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:28: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:28: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "60") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:28: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:28: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:04:28: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "51") (weapon "quake_rl") L 10/08/2026 - 17:04:29: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:31: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:31: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:32: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:33: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:34: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:34: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:36: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:36: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:36: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:04:36: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "56") (weapon "quake_rl") L 10/08/2026 - 17:04:36: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:36: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "100") (realdamage "41") (weapon "tf_projectile_rocket") (crit "mini") L 10/08/2026 - 17:04:36: "Vil<4><[U:1:1136595723]>" killed "Before the Thaw<12><[U:1:1212177794]>" with "tf_projectile_rocket" (attacker_position "-11039 13314 296") (victim_position "-11072 13150 124") L 10/08/2026 - 17:04:36: "Before the Thaw<12><[U:1:1212177794]>" spawned as "soldier" L 10/08/2026 - 17:04:37: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:37: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:38: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:38: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:38: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "55") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:39: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:39: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:04:39: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "103") (weapon "quake_rl") L 10/08/2026 - 17:04:39: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:39: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:39: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:39: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "57") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:39: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:04:39: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "50") (weapon "quake_rl") L 10/08/2026 - 17:04:40: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:40: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:40: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:04:40: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "56") (weapon "quake_rl") L 10/08/2026 - 17:04:42: "Vil<4><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:42: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:42: "Vil<4><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:42: "Vil<4><[U:1:1136595723]>" triggered "damage" against "Before the Thaw<12><[U:1:1212177794]>" (damage "75") (weapon "tf_projectile_rocket") L 10/08/2026 - 17:04:45: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:50: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/08/2026 - 17:04:50: "Before the Thaw<12><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/08/2026 - 17:04:50: "Before the Thaw<12><[U:1:1212177794]>" triggered "damage" against "Vil<4><[U:1:1136595723]>" (damage "49") (realdamage "25") (weapon "quake_rl") L 10/08/2026 - 17:04:50: "Vil<4><[U:1:1136595723]>" joined team "Spectator" L 10/08/2026 - 17:04:50: "Before the Thaw<12><[U:1:1212177794]>" killed "Vil<4><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11102 13037 191") (victim_position "-11076 12486 285") L 10/08/2026 - 17:04:50: World triggered "mge_match_end" (winner "[U:1:1212177794]") (loser "[U:1:1136595723]") (winner_score "20") (loser_score "15")