L 10/08/2026 - 23:25:35: World triggered "meta_data" (matchid "26100823253556a7") (map "mge_league_v4") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/08/2026 - 23:25:35: "int main()<13><[U:1:71401653]>" changed role to "soldier" L 10/08/2026 - 23:25:35: "sane<12><[U:1:83084928]>" changed role to "demoman" L 10/08/2026 - 23:25:39: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "78") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:39: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "68") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:39: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:39: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:39: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:39: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:40: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:40: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:41: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:41: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "100") (realdamage "54") (weapon "tf_projectile_pipe") (airshot "1") (height "530") L 10/08/2026 - 23:25:41: "sane<12><[U:1:83084928]>" killed "int main()<13><[U:1:71401653]>" with "tf_projectile_pipe" (attacker_position "-10985 13431 -2903") (victim_position "-11182 13479 -2416") L 10/08/2026 - 23:25:41: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:41: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:41: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:41: "int main()<13><[U:1:71401653]>" spawned as "demoman" L 10/08/2026 - 23:25:42: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:43: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:43: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "100") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:43: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "54") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:43: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:43: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:44: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:44: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:44: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "100") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:44: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:44: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:44: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:44: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:45: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:45: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:45: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "100") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:45: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:46: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:46: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:46: "int main()<13><[U:1:71401653]>" killed "sane<12><[U:1:83084928]>" with "world" (attacker_position "-11050 13115 -2900") (victim_position "-10835 12629 -2945") L 10/08/2026 - 23:25:46: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:46: "sane<12><[U:1:83084928]>" spawned as "demoman" L 10/08/2026 - 23:25:48: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:49: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:49: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:50: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "74") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:50: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:50: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:51: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:51: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:51: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:51: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:51: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "100") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:51: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "113") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:51: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:51: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:52: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:52: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:52: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:53: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:53: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:54: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:54: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:55: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:55: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:56: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:57: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "104") (realdamage "91") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:57: "int main()<13><[U:1:71401653]>" killed "sane<12><[U:1:83084928]>" with "tf_projectile_pipe_remote" (attacker_position "-10892 12928 -2951") (victim_position "-11127 13141 -2909") L 10/08/2026 - 23:25:57: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:57: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:57: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:57: "sane<12><[U:1:83084928]>" spawned as "demoman" L 10/08/2026 - 23:25:59: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:25:59: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "88") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:59: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:59: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:59: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "58") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:59: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:59: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:25:59: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:00: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:00: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "67") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:00: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:00: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:01: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:01: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "85") (realdamage "83") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:01: "sane<12><[U:1:83084928]>" killed "int main()<13><[U:1:71401653]>" with "tf_projectile_pipe_remote" (attacker_position "-11180 13494 -2867") (victim_position "-10820 13553 -2893") L 10/08/2026 - 23:26:01: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:01: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:01: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:01: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:01: "int main()<13><[U:1:71401653]>" spawned as "demoman" L 10/08/2026 - 23:26:02: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:03: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:03: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:03: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "71") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:03: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:03: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:04: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:04: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:04: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:04: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "80") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:04: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:04: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:04: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:05: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:05: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:06: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "62") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:06: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:06: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:06: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:07: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:07: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "100") (realdamage "57") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:07: "int main()<13><[U:1:71401653]>" killed "sane<12><[U:1:83084928]>" with "tf_projectile_pipe" (attacker_position "-11149 13181 -2901") (victim_position "-11033 12864 -2839") L 10/08/2026 - 23:26:07: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:07: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:07: "sane<12><[U:1:83084928]>" spawned as "demoman" L 10/08/2026 - 23:26:09: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:09: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "90") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:09: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:09: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:10: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:10: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:10: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "100") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:10: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "110") (realdamage "102") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:10: "int main()<13><[U:1:71401653]>" killed "sane<12><[U:1:83084928]>" with "tf_projectile_pipe_remote" (attacker_position "-11058 13412 -2564") (victim_position "-11035 13430 -2839") L 10/08/2026 - 23:26:10: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:10: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:10: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:10: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:10: "sane<12><[U:1:83084928]>" spawned as "demoman" L 10/08/2026 - 23:26:12: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:12: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:12: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:13: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:13: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:13: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "82") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:13: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:13: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:13: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "69") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:14: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:14: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:14: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:14: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:14: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:14: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "100") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:14: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:15: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:15: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:15: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "66") (realdamage "19") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:15: "int main()<13><[U:1:71401653]>" killed "sane<12><[U:1:83084928]>" with "tf_projectile_pipe_remote" (attacker_position "-10893 13454 -2951") (victim_position "-11161 12960 -2883") L 10/08/2026 - 23:26:16: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:16: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:16: "sane<12><[U:1:83084928]>" spawned as "demoman" L 10/08/2026 - 23:26:17: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:18: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "90") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:18: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:18: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:18: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:18: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "64") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:18: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:18: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:19: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:19: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:19: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:20: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:20: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:20: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:21: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:21: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:21: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:21: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:21: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "73") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:22: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:22: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "100") (realdamage "68") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:22: "sane<12><[U:1:83084928]>" killed "int main()<13><[U:1:71401653]>" with "tf_projectile_pipe" (attacker_position "-10917 13668 -2951") (victim_position "-10793 13397 -2913") L 10/08/2026 - 23:26:22: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:22: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:22: "int main()<13><[U:1:71401653]>" spawned as "demoman" L 10/08/2026 - 23:26:24: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:24: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:24: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "55") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:24: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:24: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:25: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "46") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:25: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:25: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:26: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:26: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:27: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "54") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:27: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:27: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:27: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:27: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:27: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:27: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "100") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:27: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:28: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:28: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:29: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:29: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "100") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:29: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "67") (realdamage "37") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:29: "int main()<13><[U:1:71401653]>" killed "sane<12><[U:1:83084928]>" with "tf_projectile_pipe_remote" (attacker_position "-10775 12884 -3029") (victim_position "-10910 13074 -2935") L 10/08/2026 - 23:26:29: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:29: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:29: "sane<12><[U:1:83084928]>" spawned as "demoman" L 10/08/2026 - 23:26:31: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:31: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "99") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:31: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:31: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:31: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:32: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:32: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "63") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:32: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:32: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:32: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:32: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "100") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:33: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "93") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:33: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:33: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:34: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:34: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:35: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:35: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:35: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:36: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:37: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:37: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:37: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:37: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:37: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "100") (realdamage "20") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:37: "sane<12><[U:1:83084928]>" killed "int main()<13><[U:1:71401653]>" with "tf_projectile_pipe" (attacker_position "-10694 13662 -2989") (victim_position "-10634 13726 -3175") L 10/08/2026 - 23:26:38: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:38: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:38: "int main()<13><[U:1:71401653]>" spawned as "demoman" L 10/08/2026 - 23:26:40: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:41: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "86") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:41: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:41: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:41: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:41: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:42: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:42: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:42: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "100") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:42: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:42: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:42: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:42: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:43: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "88") (realdamage "73") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:43: "sane<12><[U:1:83084928]>" killed "int main()<13><[U:1:71401653]>" with "tf_projectile_pipe_remote" (attacker_position "-11178 13323 -2951") (victim_position "-10909 13327 -2901") L 10/08/2026 - 23:26:43: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:43: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:43: "int main()<13><[U:1:71401653]>" spawned as "demoman" L 10/08/2026 - 23:26:43: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:44: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:46: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:46: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:46: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "99") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:46: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:46: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:47: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:47: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:47: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "107") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:47: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:47: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:48: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:48: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "76") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:48: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:48: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:49: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:49: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:49: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "50") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:50: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:50: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:50: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "64") (realdamage "25") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:50: "sane<12><[U:1:83084928]>" killed "int main()<13><[U:1:71401653]>" with "tf_projectile_pipe_remote" (attacker_position "-10807 12976 -3131") (victim_position "-10887 12447 -2951") L 10/08/2026 - 23:26:50: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:50: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:50: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:50: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:50: "int main()<13><[U:1:71401653]>" spawned as "demoman" L 10/08/2026 - 23:26:51: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:53: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:53: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "78") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:53: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:53: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:54: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:54: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:54: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:54: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:54: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "69") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:54: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:54: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:55: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:55: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "59") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:55: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:55: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:55: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:55: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:56: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:56: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "67") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:56: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:56: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:57: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:57: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:58: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:58: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:59: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:26:59: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:59: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "47") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:59: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:26:59: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:01: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "83") (realdamage "64") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:01: "sane<12><[U:1:83084928]>" killed "int main()<13><[U:1:71401653]>" with "tf_projectile_pipe_remote" (attacker_position "-10807 12990 -3135") (victim_position "-10827 13437 -2912") L 10/08/2026 - 23:27:01: "sane<12><[U:1:83084928]>" triggered "domination" against "int main()<13><[U:1:71401653]>" L 10/08/2026 - 23:27:01: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:01: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:01: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:01: "int main()<13><[U:1:71401653]>" spawned as "demoman" L 10/08/2026 - 23:27:04: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:05: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:05: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "62") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:05: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:05: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:05: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:05: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:06: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:06: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:06: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "72") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:06: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:06: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:07: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "62") (realdamage "60") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:07: "sane<12><[U:1:83084928]>" killed "int main()<13><[U:1:71401653]>" with "tf_projectile_pipe_remote" (attacker_position "-11385 12937 -3251") (victim_position "-11116 13100 -2947") L 10/08/2026 - 23:27:07: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:07: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:07: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:07: "int main()<13><[U:1:71401653]>" spawned as "demoman" L 10/08/2026 - 23:27:09: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:10: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "112") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:10: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:10: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:11: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:11: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "93") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:11: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:11: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:11: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:11: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:11: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:11: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:12: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "104") (realdamage "93") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:12: "sane<12><[U:1:83084928]>" killed "int main()<13><[U:1:71401653]>" with "tf_projectile_pipe_remote" (attacker_position "-11090 13396 -2794") (victim_position "-11476 13573 -2980") L 10/08/2026 - 23:27:12: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:12: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:12: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:13: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:13: "int main()<13><[U:1:71401653]>" spawned as "demoman" L 10/08/2026 - 23:27:13: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:14: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "94") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:14: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:14: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:15: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:15: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "64") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:15: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:15: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:16: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "72") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:16: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:16: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:16: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:16: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:16: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:17: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:17: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:18: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:18: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:18: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "100") (realdamage "43") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:18: "sane<12><[U:1:83084928]>" killed "int main()<13><[U:1:71401653]>" with "tf_projectile_pipe" (attacker_position "-11290 12944 -2951") (victim_position "-11274 12730 -2951") L 10/08/2026 - 23:27:18: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:18: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:18: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:18: "int main()<13><[U:1:71401653]>" spawned as "demoman" L 10/08/2026 - 23:27:19: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:20: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "46") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:20: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:20: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:21: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:21: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:21: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "90") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:21: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:21: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:22: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:23: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:23: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:23: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "100") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:23: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:23: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "79") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:23: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:23: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:23: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:24: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:24: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:25: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:26: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:26: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:26: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:27: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:28: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "55") (realdamage "11") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:28: "sane<12><[U:1:83084928]>" killed "int main()<13><[U:1:71401653]>" with "tf_projectile_pipe_remote" (attacker_position "-11389 13595 -2956") (victim_position "-10882 13844 -2890") L 10/08/2026 - 23:27:28: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:28: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:28: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:28: "int main()<13><[U:1:71401653]>" spawned as "demoman" L 10/08/2026 - 23:27:29: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:30: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "89") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:30: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:30: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:30: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:30: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "90") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:30: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:30: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "100") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:31: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:31: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:31: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:31: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:31: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:31: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "100") (realdamage "14") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:31: "int main()<13><[U:1:71401653]>" killed "sane<12><[U:1:83084928]>" with "tf_projectile_pipe" (attacker_position "-11117 13039 -2951") (victim_position "-11167 13077 -2946") L 10/08/2026 - 23:27:31: "int main()<13><[U:1:71401653]>" triggered "revenge" against "sane<12><[U:1:83084928]>" L 10/08/2026 - 23:27:31: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:31: "sane<12><[U:1:83084928]>" spawned as "demoman" L 10/08/2026 - 23:27:32: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:33: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "65") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:33: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:33: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:34: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:34: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:34: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "60") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:34: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:34: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:34: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:34: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "100") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:34: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:35: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "84") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:35: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:35: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:36: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:36: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:36: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "100") (realdamage "43") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:36: "int main()<13><[U:1:71401653]>" killed "sane<12><[U:1:83084928]>" with "tf_projectile_pipe" (attacker_position "-11336 13631 -2960") (victim_position "-11206 13472 -2790") L 10/08/2026 - 23:27:36: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:36: "sane<12><[U:1:83084928]>" spawned as "demoman" L 10/08/2026 - 23:27:37: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:38: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:38: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:39: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:39: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:40: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:40: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "63") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:40: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:40: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:41: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:41: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:41: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "68") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:41: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:41: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:41: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:42: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:42: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:42: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:42: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "100") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:43: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:43: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "54") (realdamage "33") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:43: "sane<12><[U:1:83084928]>" killed "int main()<13><[U:1:71401653]>" with "tf_projectile_pipe_remote" (attacker_position "-10924 13190 -2951") (victim_position "-11436 13557 -3002") L 10/08/2026 - 23:27:44: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:44: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:44: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:44: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:44: "int main()<13><[U:1:71401653]>" spawned as "demoman" L 10/08/2026 - 23:27:45: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:46: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "72") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:46: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:46: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:46: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:46: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:47: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:47: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "41") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:47: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "92") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:47: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:47: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:48: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:48: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:48: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:48: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:48: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:49: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:49: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:49: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "100") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:49: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:50: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:50: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "67") (realdamage "59") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:50: "int main()<13><[U:1:71401653]>" killed "sane<12><[U:1:83084928]>" with "tf_projectile_pipe_remote" (attacker_position "-11242 12874 -2951") (victim_position "-11020 12937 -2903") L 10/08/2026 - 23:27:50: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:50: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:50: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:50: "sane<12><[U:1:83084928]>" spawned as "demoman" L 10/08/2026 - 23:27:52: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:52: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:53: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:53: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:53: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "89") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:53: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "89") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:53: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:53: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:53: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:53: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:54: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:54: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:55: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:55: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:56: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:56: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:56: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:56: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "103") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:56: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:56: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:57: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:27:57: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:57: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:57: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "100") (realdamage "9") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:27:57: "sane<12><[U:1:83084928]>" killed "int main()<13><[U:1:71401653]>" with "tf_projectile_pipe" (attacker_position "-11299 12841 -2951") (victim_position "-11132 12928 -2846") L 10/08/2026 - 23:27:57: "int main()<13><[U:1:71401653]>" spawned as "demoman" L 10/08/2026 - 23:27:58: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:00: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:00: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "57") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:00: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:00: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:00: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "94") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:00: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:00: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:00: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:00: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:00: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "62") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:00: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:00: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:01: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:02: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "54") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:02: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:02: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:02: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:03: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:03: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "46") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:03: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:03: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:04: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:05: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:05: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:05: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:06: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:06: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:07: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:07: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:07: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:08: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:09: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:09: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:09: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:10: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:11: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "62") (realdamage "33") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:11: "sane<12><[U:1:83084928]>" killed "int main()<13><[U:1:71401653]>" with "tf_projectile_pipe_remote" (attacker_position "-11030 13154 -2951") (victim_position "-11004 13641 -2839") L 10/08/2026 - 23:28:11: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:11: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:12: "int main()<13><[U:1:71401653]>" spawned as "demoman" L 10/08/2026 - 23:28:12: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:14: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:14: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:14: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:14: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:14: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "101") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:14: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:14: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "100") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:14: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:14: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:14: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "63") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:14: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:14: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:15: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:15: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:15: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:16: "int main()<13><[U:1:71401653]>" killed "sane<12><[U:1:83084928]>" with "world" (attacker_position "-11270 13209 -2951") (victim_position "-11512 12892 -3270") L 10/08/2026 - 23:28:16: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:16: "sane<12><[U:1:83084928]>" spawned as "demoman" L 10/08/2026 - 23:28:17: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:18: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:18: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "62") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:18: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:18: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:18: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:18: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:19: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "87") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:19: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:19: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:20: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:20: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:20: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:22: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:22: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "64") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:22: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "69") (realdamage "60") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:22: "sane<12><[U:1:83084928]>" killed "int main()<13><[U:1:71401653]>" with "tf_projectile_pipe_remote" (attacker_position "-10833 12850 -2894") (victim_position "-11111 13105 -2923") L 10/08/2026 - 23:28:22: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:22: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:22: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:22: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:22: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:22: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:22: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:22: "int main()<13><[U:1:71401653]>" spawned as "demoman" L 10/08/2026 - 23:28:25: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:25: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "76") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:25: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:25: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:26: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:26: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:26: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:27: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:27: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:27: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "82") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:27: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:27: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:28: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:28: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:28: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:28: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "100") (realdamage "46") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:28: "sane<12><[U:1:83084928]>" killed "int main()<13><[U:1:71401653]>" with "tf_projectile_pipe" (attacker_position "-10985 14061 -2951") (victim_position "-11046 14008 -2782") L 10/08/2026 - 23:28:28: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:29: "int main()<13><[U:1:71401653]>" spawned as "demoman" L 10/08/2026 - 23:28:31: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:31: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:31: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:32: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:32: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "343") L 10/08/2026 - 23:28:33: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:33: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:33: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:33: "int main()<13><[U:1:71401653]>" killed "sane<12><[U:1:83084928]>" with "world" (attacker_position "-10896 12693 -2888") (victim_position "-10922 13227 -2943") L 10/08/2026 - 23:28:33: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:33: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:33: "sane<12><[U:1:83084928]>" spawned as "demoman" L 10/08/2026 - 23:28:35: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:35: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "48") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:35: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:35: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:35: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:37: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:37: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:37: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "109") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:37: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:37: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:38: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:38: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:38: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:38: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "100") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:39: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:39: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:39: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "100") (realdamage "90") (weapon "tf_projectile_pipe") (airshot "1") (height "188") L 10/08/2026 - 23:28:39: "sane<12><[U:1:83084928]>" killed "int main()<13><[U:1:71401653]>" with "tf_projectile_pipe" (attacker_position "-10975 13139 -2951") (victim_position "-10895 13396 -2763") L 10/08/2026 - 23:28:39: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:39: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:39: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:39: "int main()<13><[U:1:71401653]>" spawned as "demoman" L 10/08/2026 - 23:28:42: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:43: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:44: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:45: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "65") (weapon "bottle") L 10/08/2026 - 23:28:46: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "65") (weapon "bottle") L 10/08/2026 - 23:28:48: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "65") (weapon "bottle") L 10/08/2026 - 23:28:54: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "65") (realdamage "29") (weapon "bottle") L 10/08/2026 - 23:28:54: "sane<12><[U:1:83084928]>" killed "int main()<13><[U:1:71401653]>" with "bottle" (attacker_position "-11172 13649 -2951") (victim_position "-11174 13629 -2849") L 10/08/2026 - 23:28:54: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:54: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:54: "int main()<13><[U:1:71401653]>" spawned as "demoman" L 10/08/2026 - 23:28:56: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:56: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:56: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:57: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:57: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:57: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:28:57: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:57: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "100") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:57: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:58: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:58: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "100") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:58: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:59: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:28:59: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:29:00: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:29:02: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:29:03: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "102") (realdamage "99") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:29:03: "int main()<13><[U:1:71401653]>" killed "sane<12><[U:1:83084928]>" with "tf_projectile_pipe_remote" (attacker_position "-10634 12836 -3045") (victim_position "-10764 12570 -2959") L 10/08/2026 - 23:29:03: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:29:03: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:29:03: "sane<12><[U:1:83084928]>" spawned as "demoman" L 10/08/2026 - 23:29:05: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "92") (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:29:05: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:29:05: "sane<12><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:29:05: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:29:05: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:29:05: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:29:05: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/08/2026 - 23:29:05: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:29:06: "int main()<13><[U:1:71401653]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:29:06: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "100") (weapon "tf_projectile_pipe") L 10/08/2026 - 23:29:06: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:29:07: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:29:08: "int main()<13><[U:1:71401653]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:29:08: "sane<12><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/08/2026 - 23:29:11: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "65") (weapon "bottle") L 10/08/2026 - 23:29:14: "int main()<13><[U:1:71401653]>" triggered "damage" against "sane<12><[U:1:83084928]>" (damage "65") (weapon "bottle") L 10/08/2026 - 23:29:14: "sane<12><[U:1:83084928]>" triggered "damage" against "int main()<13><[U:1:71401653]>" (damage "65") (realdamage "12") (weapon "bottle") L 10/08/2026 - 23:29:14: "int main()<13><[U:1:71401653]>" joined team "Spectator" L 10/08/2026 - 23:29:14: "sane<12><[U:1:83084928]>" killed "int main()<13><[U:1:71401653]>" with "bottle" (attacker_position "-11306 13455 -3092") (victim_position "-11332 13400 -3047") L 10/08/2026 - 23:29:14: "sane<12><[U:1:83084928]>" picked up item "tf_ammo_pack" L 10/08/2026 - 23:29:14: World triggered "mge_match_end" (winner "[U:1:83084928]") (loser "[U:1:71401653]") (winner_score "20") (loser_score "12")