L 10/09/2026 - 00:17:01: World triggered "meta_data" (matchid "2610090017016712") (map "mge_league_v4") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/09/2026 - 00:17:01: "exp<82><[U:1:489486623]>" changed role to "soldier" L 10/09/2026 - 00:17:01: "b2b<84><[U:1:322225927]>" changed role to "soldier" L 10/09/2026 - 00:17:03: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:04: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:04: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:17:04: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "52") (weapon "quake_rl") L 10/09/2026 - 00:17:05: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:17:05: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "108") (weapon "quake_rl") L 10/09/2026 - 00:17:05: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:05: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:05: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:05: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:06: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:06: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "69") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:06: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:17:06: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "99") (realdamage "48") (weapon "quake_rl") (airshot "1") (height "198") L 10/09/2026 - 00:17:06: "b2b<84><[U:1:322225927]>" killed "exp<82><[U:1:489486623]>" with "quake_rl" (attacker_position "-11068 12712 232") (victim_position "-11389 12566 100") L 10/09/2026 - 00:17:06: "exp<82><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 00:17:08: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:08: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:08: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:08: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "71") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:08: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:17:08: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "50") (weapon "quake_rl") L 10/09/2026 - 00:17:09: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:09: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:09: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:10: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:10: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "94") (weapon "tf_projectile_rocket") (airshot "1") (height "267") L 10/09/2026 - 00:17:11: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:11: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "78") (realdamage "26") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:11: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-11121 12635 232") (victim_position "-11072 12441 283") L 10/09/2026 - 00:17:11: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:11: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:17:14: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:14: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:15: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:15: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "110") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:15: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:16: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:16: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:16: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:17:16: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "80") (weapon "quake_rl") L 10/09/2026 - 00:17:17: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:17: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:17: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:17: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "26") (weapon "shotgun_soldier") L 10/09/2026 - 00:17:17: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:17: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "52") (realdamage "12") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:17: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-11260 12584 247") (victim_position "-11058 13003 163") L 10/09/2026 - 00:17:17: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:17:21: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:21: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:22: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:17:22: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "71") (weapon "quake_rl") L 10/09/2026 - 00:17:22: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:22: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:22: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "92") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:22: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:22: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:17:22: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "392") L 10/09/2026 - 00:17:23: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:23: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:23: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:23: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "40") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:24: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:24: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:24: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:24: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "13") (weapon "shotgun_soldier") L 10/09/2026 - 00:17:24: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:24: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "77") (realdamage "55") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:24: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-11195 12608 509") (victim_position "-10732 12723 125") L 10/09/2026 - 00:17:24: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:17:27: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:27: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:27: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:17:27: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "62") (weapon "quake_rl") L 10/09/2026 - 00:17:27: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:28: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:28: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:28: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:28: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "76") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:29: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:29: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:29: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:29: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "102") (realdamage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "179") L 10/09/2026 - 00:17:29: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-11198 12872 181") (victim_position "-11037 12707 411") L 10/09/2026 - 00:17:29: "exp<82><[U:1:489486623]>" triggered "domination" against "b2b<84><[U:1:322225927]>" L 10/09/2026 - 00:17:29: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:17:32: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:32: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:33: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:33: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "82") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:33: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:33: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:17:33: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "52") (weapon "quake_rl") L 10/09/2026 - 00:17:33: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:34: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:34: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:34: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "49") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:35: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:35: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:36: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:36: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "51") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:36: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:36: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:37: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:37: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:37: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:37: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "39") (weapon "shotgun_soldier") L 10/09/2026 - 00:17:38: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:38: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:39: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:39: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:39: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:39: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "58") (realdamage "7") (weapon "shotgun_soldier") L 10/09/2026 - 00:17:39: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "shotgun_soldier" (attacker_position "-10978 12889 168") (victim_position "-10894 12542 120") L 10/09/2026 - 00:17:39: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:17:44: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:44: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:44: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:17:44: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "79") (weapon "quake_rl") L 10/09/2026 - 00:17:45: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:45: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:45: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "62") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:45: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:45: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:46: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:46: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:46: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "51") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:46: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:46: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:46: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:46: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "103") (realdamage "5") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:46: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-11191 12986 120") (victim_position "-10939 13155 120") L 10/09/2026 - 00:17:46: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:17:49: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:49: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:50: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:17:50: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "44") (weapon "quake_rl") L 10/09/2026 - 00:17:50: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:51: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:51: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:51: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:17:51: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "46") (weapon "quake_rl") L 10/09/2026 - 00:17:51: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:51: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "56") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:52: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:52: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:52: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:52: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:52: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "3") (weapon "shotgun_soldier") L 10/09/2026 - 00:17:52: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:17:52: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "34") (weapon "quake_rl") L 10/09/2026 - 00:17:52: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:52: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:52: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 10/09/2026 - 00:17:53: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:53: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:53: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "15") (weapon "shotgun_soldier") L 10/09/2026 - 00:17:54: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:54: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:54: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:54: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "24") (weapon "shotgun_soldier") L 10/09/2026 - 00:17:55: "exp<82><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/09/2026 - 00:17:55: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:57: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:57: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:57: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "70") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:58: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:58: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:17:59: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:59: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:59: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "6") (weapon "shotgun_soldier") L 10/09/2026 - 00:17:59: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:17:59: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:59: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:17:59: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "10") (weapon "shotgun_soldier") L 10/09/2026 - 00:18:00: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:00: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:00: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 10/09/2026 - 00:18:01: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:01: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:01: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 10/09/2026 - 00:18:01: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:02: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:02: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:02: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 10/09/2026 - 00:18:02: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:02: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:02: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:02: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 10/09/2026 - 00:18:03: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:03: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:03: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "13") (weapon "shotgun_soldier") L 10/09/2026 - 00:18:04: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:04: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:04: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "73") (realdamage "2") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:04: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-11060 12443 168") (victim_position "-11053 12880 168") L 10/09/2026 - 00:18:04: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:18:07: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:08: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:08: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:08: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "63") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:08: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:18:08: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "110") (weapon "quake_rl") L 10/09/2026 - 00:18:08: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:08: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:09: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:09: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "85") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:09: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:09: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:10: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:10: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "70") (realdamage "12") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:10: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-11247 12488 749") (victim_position "-10978 12868 262") L 10/09/2026 - 00:18:10: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:18:10: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:13: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:13: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:13: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:13: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "94") (weapon "tf_projectile_rocket") (airshot "1") (height "372") L 10/09/2026 - 00:18:13: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:18:13: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "58") (weapon "quake_rl") L 10/09/2026 - 00:18:14: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:14: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:15: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:15: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:15: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "67") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:15: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:15: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:18:15: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "64") (weapon "quake_rl") L 10/09/2026 - 00:18:15: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:16: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:16: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:16: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:16: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:16: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 10/09/2026 - 00:18:16: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:16: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:16: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "10") (realdamage "5") (weapon "shotgun_soldier") L 10/09/2026 - 00:18:17: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "shotgun_soldier" (attacker_position "-11045 13645 232") (victim_position "-11459 12905 95") L 10/09/2026 - 00:18:17: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:18:20: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:20: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:20: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:18:20: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 00:18:20: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:21: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:21: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:21: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:21: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "98") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:21: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:18:21: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "110") (weapon "quake_rl") L 10/09/2026 - 00:18:21: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:22: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:22: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:23: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:23: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:23: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "43") (weapon "shotgun_soldier") L 10/09/2026 - 00:18:23: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:23: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:23: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 10/09/2026 - 00:18:23: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:23: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:23: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "23") (realdamage "18") (weapon "shotgun_soldier") L 10/09/2026 - 00:18:23: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "shotgun_soldier" (attacker_position "-10915 13394 120") (victim_position "-11063 13660 232") L 10/09/2026 - 00:18:23: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:18:28: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:28: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:28: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:28: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "278") L 10/09/2026 - 00:18:28: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:18:28: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 00:18:29: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:29: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:29: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:29: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "81") (realdamage "46") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:29: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-10710 13252 311") (victim_position "-11094 13129 120") L 10/09/2026 - 00:18:29: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:18:32: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:32: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:33: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:33: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "95") (weapon "tf_projectile_rocket") (airshot "1") (height "179") L 10/09/2026 - 00:18:33: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:18:33: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "51") (weapon "quake_rl") L 10/09/2026 - 00:18:33: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:33: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:34: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:34: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "55") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:34: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:34: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:34: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "96") (realdamage "15") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:34: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-11098 13856 168") (victim_position "-11062 13431 214") L 10/09/2026 - 00:18:34: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:18:37: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:37: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:38: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:18:38: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "80") (weapon "quake_rl") L 10/09/2026 - 00:18:38: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:38: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:38: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:38: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "46") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:39: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:39: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:39: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:39: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "82") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:40: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:40: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:40: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:40: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:41: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:41: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:41: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "40") (weapon "shotgun_soldier") L 10/09/2026 - 00:18:41: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:41: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:41: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "80") (realdamage "72") (weapon "shotgun_soldier") L 10/09/2026 - 00:18:41: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "shotgun_soldier" (attacker_position "-11054 13401 168") (victim_position "-11035 13659 232") L 10/09/2026 - 00:18:41: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:18:45: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:45: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:45: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:45: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "343") L 10/09/2026 - 00:18:45: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:18:45: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "57") (weapon "quake_rl") L 10/09/2026 - 00:18:46: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:46: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:46: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:46: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "57") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:47: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:47: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "111") (realdamage "3") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:47: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-11025 13302 138") (victim_position "-11127 13338 186") L 10/09/2026 - 00:18:47: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:47: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:47: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:18:49: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:51: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:51: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:51: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:51: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "344") L 10/09/2026 - 00:18:51: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:18:51: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "66") (weapon "quake_rl") L 10/09/2026 - 00:18:52: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:52: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:53: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:18:53: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "300") L 10/09/2026 - 00:18:53: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:53: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:53: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:18:53: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "45") (realdamage "11") (weapon "quake_rl") L 10/09/2026 - 00:18:53: "b2b<84><[U:1:322225927]>" killed "exp<82><[U:1:489486623]>" with "quake_rl" (attacker_position "-11136 13634 168") (victim_position "-11287 14151 120") L 10/09/2026 - 00:18:53: "b2b<84><[U:1:322225927]>" triggered "revenge" against "exp<82><[U:1:489486623]>" L 10/09/2026 - 00:18:54: "exp<82><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 00:18:55: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:56: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:56: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:56: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "65") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:56: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:56: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:18:56: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "106") (weapon "quake_rl") L 10/09/2026 - 00:18:57: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:57: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:58: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:58: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:58: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "68") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:18:58: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:18:58: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:58: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:59: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:59: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:18:59: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "31") (weapon "shotgun_soldier") L 10/09/2026 - 00:19:01: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:01: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:01: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:01: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "96") (realdamage "70") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:01: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-11058 13400 297") (victim_position "-11018 13809 232") L 10/09/2026 - 00:19:01: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:19:01: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "64") (weapon "quake_rl") L 10/09/2026 - 00:19:01: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:19:02: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:02: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:02: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:19:02: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "97") (weapon "quake_rl") L 10/09/2026 - 00:19:03: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:03: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:03: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:03: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "24") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:04: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:04: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:05: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:06: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:06: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:06: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "15") (weapon "shotgun_soldier") L 10/09/2026 - 00:19:06: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:06: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:19:06: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "82") (realdamage "57") (weapon "quake_rl") L 10/09/2026 - 00:19:06: "b2b<84><[U:1:322225927]>" killed "exp<82><[U:1:489486623]>" with "quake_rl" (attacker_position "-11007 12654 302") (victim_position "-10944 12792 181") L 10/09/2026 - 00:19:06: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:07: "exp<82><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 00:19:08: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:09: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:09: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:09: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "75") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:09: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:09: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:19:09: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "54") (weapon "quake_rl") L 10/09/2026 - 00:19:10: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:10: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:10: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "205") L 10/09/2026 - 00:19:10: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:10: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:19:10: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "40") (weapon "quake_rl") L 10/09/2026 - 00:19:11: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:11: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:19:11: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "98") (realdamage "61") (weapon "quake_rl") L 10/09/2026 - 00:19:11: "b2b<84><[U:1:322225927]>" killed "exp<82><[U:1:489486623]>" with "quake_rl" (attacker_position "-10963 12753 120") (victim_position "-11248 12480 120") L 10/09/2026 - 00:19:11: "exp<82><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 00:19:13: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:14: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:14: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:14: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "77") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:14: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:14: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:19:14: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "51") (weapon "quake_rl") L 10/09/2026 - 00:19:15: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:15: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:15: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:19:15: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "63") (weapon "quake_rl") L 10/09/2026 - 00:19:15: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:16: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:16: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:16: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "44") (weapon "shotgun_soldier") L 10/09/2026 - 00:19:17: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:17: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:19:17: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "43") (weapon "quake_rl") L 10/09/2026 - 00:19:18: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:18: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:19: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:19:19: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "38") (weapon "quake_rl") L 10/09/2026 - 00:19:19: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:19: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:19: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "16") (realdamage "5") (weapon "shotgun_soldier") L 10/09/2026 - 00:19:19: "b2b<84><[U:1:322225927]>" killed "exp<82><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-11084 12608 232") (victim_position "-11128 13552 321") L 10/09/2026 - 00:19:19: "exp<82><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 00:19:19: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:21: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:22: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:22: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:22: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "65") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:22: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:22: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:19:22: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "52") (weapon "quake_rl") L 10/09/2026 - 00:19:22: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:23: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:24: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:24: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:24: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:24: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "50") (weapon "shotgun_soldier") L 10/09/2026 - 00:19:24: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:24: "exp<82><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/09/2026 - 00:19:25: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:25: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:25: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "81") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:25: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:25: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:25: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:25: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "38") (weapon "shotgun_soldier") L 10/09/2026 - 00:19:26: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:26: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:26: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:26: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "7") (weapon "shotgun_soldier") L 10/09/2026 - 00:19:26: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:26: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:26: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "22") (weapon "shotgun_soldier") L 10/09/2026 - 00:19:27: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:27: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:27: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "30") (weapon "shotgun_soldier") L 10/09/2026 - 00:19:27: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:27: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:27: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "67") (realdamage "37") (weapon "shotgun_soldier") L 10/09/2026 - 00:19:27: "b2b<84><[U:1:322225927]>" killed "exp<82><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-11027 12417 168") (victim_position "-11033 12746 232") L 10/09/2026 - 00:19:27: "b2b<84><[U:1:322225927]>" triggered "domination" against "exp<82><[U:1:489486623]>" L 10/09/2026 - 00:19:27: "exp<82><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 00:19:29: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:30: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:31: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:31: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "53") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:31: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:31: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:32: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:32: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:32: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "94") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:32: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:32: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:32: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:32: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "37") (weapon "shotgun_soldier") L 10/09/2026 - 00:19:33: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:33: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:33: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "15") (weapon "shotgun_soldier") L 10/09/2026 - 00:19:33: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:34: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:19:34: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "55") (weapon "quake_rl") L 10/09/2026 - 00:19:34: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:34: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:34: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "29") (weapon "shotgun_soldier") L 10/09/2026 - 00:19:34: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:34: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:34: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:34: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "15") (realdamage "5") (weapon "shotgun_soldier") L 10/09/2026 - 00:19:34: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "shotgun_soldier" (attacker_position "-10928 12532 162") (victim_position "-11023 13170 120") L 10/09/2026 - 00:19:34: "exp<82><[U:1:489486623]>" triggered "revenge" against "b2b<84><[U:1:322225927]>" L 10/09/2026 - 00:19:34: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:19:38: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:38: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:38: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:38: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "255") L 10/09/2026 - 00:19:39: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:39: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:39: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "59") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:39: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:39: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:19:39: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "74") (weapon "quake_rl") L 10/09/2026 - 00:19:40: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:40: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:19:40: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "184") L 10/09/2026 - 00:19:40: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "world" (attacker_position "-11093 12742 417") (victim_position "-10996 12715 250") L 10/09/2026 - 00:19:40: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:40: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:19:41: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:43: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:43: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:44: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:44: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "97") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:44: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:45: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:45: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:19:45: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "56") (weapon "quake_rl") L 10/09/2026 - 00:19:45: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:45: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:45: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:45: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "40") (weapon "shotgun_soldier") L 10/09/2026 - 00:19:46: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:46: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:46: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "23") (weapon "shotgun_soldier") L 10/09/2026 - 00:19:46: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:46: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:46: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "61") (realdamage "29") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:46: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-11075 12435 235") (victim_position "-11020 12780 232") L 10/09/2026 - 00:19:46: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:19:49: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:50: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:50: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:19:50: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "54") (weapon "quake_rl") L 10/09/2026 - 00:19:50: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:50: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "109") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:50: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:51: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:51: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:51: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:51: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "103") (realdamage "88") (weapon "tf_projectile_rocket") (airshot "1") (height "264") L 10/09/2026 - 00:19:51: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-11022 13052 120") (victim_position "-10947 13185 384") L 10/09/2026 - 00:19:51: "exp<82><[U:1:489486623]>" triggered "domination" against "b2b<84><[U:1:322225927]>" L 10/09/2026 - 00:19:51: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:19:54: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:55: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:55: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:56: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:19:56: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "90") (weapon "quake_rl") L 10/09/2026 - 00:19:56: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:56: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "85") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:56: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:56: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:19:57: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:57: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:57: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "5") (weapon "shotgun_soldier") L 10/09/2026 - 00:19:57: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:57: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:57: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:57: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "10") (weapon "shotgun_soldier") L 10/09/2026 - 00:19:58: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:58: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:19:58: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "14") (weapon "shotgun_soldier") L 10/09/2026 - 00:19:58: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:58: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:58: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "102") (realdamage "52") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:19:58: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-11036 12872 168") (victim_position "-10815 13104 120") L 10/09/2026 - 00:19:58: World triggered "mge_match_end" (winner "[U:1:489486623]") (loser "[U:1:322225927]") (winner_score "20") (loser_score "6")