L 10/09/2026 - 00:20:05: World triggered "meta_data" (matchid "2610090020053a93") (map "mge_league_v4") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/09/2026 - 00:20:05: "exp<82><[U:1:489486623]>" changed role to "soldier" L 10/09/2026 - 00:20:05: "b2b<84><[U:1:322225927]>" changed role to "soldier" L 10/09/2026 - 00:20:06: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:06: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:07: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:20:07: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "89") (weapon "quake_rl") L 10/09/2026 - 00:20:07: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:07: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:08: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:08: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "47") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:08: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:08: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:09: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:09: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:09: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "25") (weapon "shotgun_soldier") L 10/09/2026 - 00:20:09: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:10: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:10: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:10: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "7") (weapon "shotgun_soldier") L 10/09/2026 - 00:20:10: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:10: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:10: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "13") (weapon "shotgun_soldier") L 10/09/2026 - 00:20:11: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:11: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:11: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:11: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 10/09/2026 - 00:20:11: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:11: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:11: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "15") (weapon "shotgun_soldier") L 10/09/2026 - 00:20:12: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:12: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:12: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "23") (weapon "shotgun_soldier") L 10/09/2026 - 00:20:12: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:12: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:12: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "83") (weapon "shotgun_soldier") L 10/09/2026 - 00:20:12: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:12: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:12: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "73") (realdamage "25") (weapon "shotgun_soldier") L 10/09/2026 - 00:20:12: "b2b<84><[U:1:322225927]>" killed "exp<82><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-11110 12405 168") (victim_position "-11015 12629 232") L 10/09/2026 - 00:20:12: "b2b<84><[U:1:322225927]>" triggered "revenge" against "exp<82><[U:1:489486623]>" L 10/09/2026 - 00:20:12: "exp<82><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 00:20:14: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:14: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:15: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:15: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "106") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:15: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:20:15: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "87") (weapon "quake_rl") L 10/09/2026 - 00:20:15: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:15: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:16: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:16: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:17: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:17: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:17: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "43") (weapon "shotgun_soldier") L 10/09/2026 - 00:20:17: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:17: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:20:17: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "75") (weapon "quake_rl") L 10/09/2026 - 00:20:17: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:18: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:18: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:18: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "27") (weapon "shotgun_soldier") L 10/09/2026 - 00:20:18: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:18: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:18: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "33") (weapon "shotgun_soldier") L 10/09/2026 - 00:20:18: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:18: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:18: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "13") (realdamage "11") (weapon "shotgun_soldier") L 10/09/2026 - 00:20:18: "b2b<84><[U:1:322225927]>" killed "exp<82><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-11238 12506 120") (victim_position "-10934 12392 434") L 10/09/2026 - 00:20:19: "exp<82><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 00:20:20: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:22: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:22: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:22: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "50") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:23: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:23: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:23: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:20:23: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "59") (weapon "quake_rl") L 10/09/2026 - 00:20:24: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:24: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:24: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "78") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:24: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:24: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:24: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:24: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "26") (weapon "shotgun_soldier") L 10/09/2026 - 00:20:24: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:25: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:26: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:26: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:26: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:26: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "83") (weapon "shotgun_soldier") L 10/09/2026 - 00:20:26: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:26: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:27: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:27: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:28: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:28: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:29: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:30: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:31: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:31: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:31: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "20") (weapon "shotgun_soldier") L 10/09/2026 - 00:20:31: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:31: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:20:31: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "42") (realdamage "23") (weapon "quake_rl") L 10/09/2026 - 00:20:31: "b2b<84><[U:1:322225927]>" killed "exp<82><[U:1:489486623]>" with "quake_rl" (attacker_position "-11197 13002 207") (victim_position "-11077 12394 189") L 10/09/2026 - 00:20:31: "exp<82><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 00:20:33: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:34: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:35: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:35: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "75") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:35: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:36: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:36: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:36: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:20:36: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "60") (weapon "quake_rl") L 10/09/2026 - 00:20:36: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:37: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:37: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:37: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:37: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:37: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "6") (weapon "shotgun_soldier") L 10/09/2026 - 00:20:38: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:38: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:38: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:38: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "13") (weapon "shotgun_soldier") L 10/09/2026 - 00:20:38: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:20:38: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "45") (weapon "quake_rl") L 10/09/2026 - 00:20:38: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:38: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:38: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "9") (weapon "shotgun_soldier") L 10/09/2026 - 00:20:39: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:39: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:39: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "11") (weapon "shotgun_soldier") L 10/09/2026 - 00:20:41: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:41: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:41: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:41: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "46") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:42: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:42: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:42: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:42: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "60") (realdamage "43") (weapon "shotgun_soldier") L 10/09/2026 - 00:20:42: "b2b<84><[U:1:322225927]>" killed "exp<82><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-11133 12551 239") (victim_position "-10967 12952 189") L 10/09/2026 - 00:20:42: "b2b<84><[U:1:322225927]>" triggered "domination" against "exp<82><[U:1:489486623]>" L 10/09/2026 - 00:20:42: "exp<82><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 00:20:44: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:44: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:45: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:45: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "61") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:45: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:20:45: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "65") (weapon "quake_rl") L 10/09/2026 - 00:20:45: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:45: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:46: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:48: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:48: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:49: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:49: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "71") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:49: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:49: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:49: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "16") (weapon "shotgun_soldier") L 10/09/2026 - 00:20:49: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:49: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:20:49: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "102") (realdamage "64") (weapon "quake_rl") L 10/09/2026 - 00:20:49: "b2b<84><[U:1:322225927]>" killed "exp<82><[U:1:489486623]>" with "quake_rl" (attacker_position "-11054 12452 403") (victim_position "-11148 12634 168") L 10/09/2026 - 00:20:49: "exp<82><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 00:20:51: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:53: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:53: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:54: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:54: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "56") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:55: "b2b<84><[U:1:322225927]>" picked up item "tf_ammo_pack" L 10/09/2026 - 00:20:56: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:56: "exp<82><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/09/2026 - 00:20:57: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:57: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:57: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "58") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:20:57: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:57: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:20:57: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "59") (weapon "quake_rl") L 10/09/2026 - 00:20:58: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:58: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:58: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "11") (weapon "shotgun_soldier") L 10/09/2026 - 00:20:58: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:58: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:20:59: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:20:59: "b2b<84><[U:1:322225927]>" picked up item "tf_ammo_pack" L 10/09/2026 - 00:21:00: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:02: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:02: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:21:02: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "83") (weapon "quake_rl") L 10/09/2026 - 00:21:02: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:03: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:03: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:03: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "59") (realdamage "33") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:03: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-10924 13297 525") (victim_position "-11132 12808 232") L 10/09/2026 - 00:21:03: "exp<82><[U:1:489486623]>" triggered "revenge" against "b2b<84><[U:1:322225927]>" L 10/09/2026 - 00:21:03: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:21:03: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:07: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:07: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:07: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "257") L 10/09/2026 - 00:21:08: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:08: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:08: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:08: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "69") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:09: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:09: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:10: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:10: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:10: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:10: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "9") (weapon "shotgun_soldier") L 10/09/2026 - 00:21:10: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:10: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "46") (realdamage "12") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:10: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-11093 13555 232") (victim_position "-10861 12893 120") L 10/09/2026 - 00:21:11: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:21:13: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:13: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:14: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:14: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:14: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "94") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:14: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:15: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:15: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:15: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:21:15: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "34") (weapon "quake_rl") L 10/09/2026 - 00:21:16: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:16: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:16: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "43") (weapon "shotgun_soldier") L 10/09/2026 - 00:21:16: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:16: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:16: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "58") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:16: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:16: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:16: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 10/09/2026 - 00:21:17: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:17: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:17: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:17: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "48") (weapon "shotgun_soldier") L 10/09/2026 - 00:21:17: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:17: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:17: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "49") (realdamage "48") (weapon "shotgun_soldier") L 10/09/2026 - 00:21:17: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "shotgun_soldier" (attacker_position "-11114 13518 232") (victim_position "-10975 13170 120") L 10/09/2026 - 00:21:18: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:21:20: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:20: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:21: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:21: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "74") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:21: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:21: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:22: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:22: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:22: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "84") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:22: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:23: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:23: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:23: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "58") (realdamage "42") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:23: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-11103 13640 232") (victim_position "-11096 13090 120") L 10/09/2026 - 00:21:23: "exp<82><[U:1:489486623]>" triggered "domination" against "b2b<84><[U:1:322225927]>" L 10/09/2026 - 00:21:23: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:21:23: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:25: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:25: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "257") L 10/09/2026 - 00:21:25: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:25: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:26: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:26: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:26: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "68") (realdamage "58") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:26: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-11226 13480 183") (victim_position "-11186 13170 175") L 10/09/2026 - 00:21:26: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:26: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:21:26: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "57") (weapon "quake_rl") L 10/09/2026 - 00:21:26: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:21:28: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:28: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:29: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:29: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "283") L 10/09/2026 - 00:21:29: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:21:29: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "104") (weapon "quake_rl") L 10/09/2026 - 00:21:29: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:29: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:30: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:30: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:31: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:21:31: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "59") (weapon "quake_rl") L 10/09/2026 - 00:21:31: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:31: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:31: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "20") (realdamage "7") (weapon "shotgun_soldier") L 10/09/2026 - 00:21:31: "b2b<84><[U:1:322225927]>" killed "exp<82><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-11032 13431 168") (victim_position "-10999 13861 289") L 10/09/2026 - 00:21:31: "b2b<84><[U:1:322225927]>" triggered "revenge" against "exp<82><[U:1:489486623]>" L 10/09/2026 - 00:21:31: "exp<82><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 00:21:31: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:33: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:34: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:35: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:35: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "51") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:35: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:35: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:36: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:36: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "83") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:36: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:36: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:37: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:37: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:37: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:37: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:37: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "40") (weapon "shotgun_soldier") L 10/09/2026 - 00:21:38: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:21:38: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "45") (weapon "quake_rl") L 10/09/2026 - 00:21:38: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:38: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:38: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "36") (weapon "shotgun_soldier") L 10/09/2026 - 00:21:38: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:38: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:21:38: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "45") (weapon "quake_rl") L 10/09/2026 - 00:21:39: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:39: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:39: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 10/09/2026 - 00:21:39: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:39: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:39: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "33") (realdamage "15") (weapon "shotgun_soldier") L 10/09/2026 - 00:21:39: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "shotgun_soldier" (attacker_position "-10848 14151 255") (victim_position "-11097 13646 232") L 10/09/2026 - 00:21:39: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:21:42: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:43: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:43: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:21:43: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "55") (weapon "quake_rl") L 10/09/2026 - 00:21:43: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:44: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:44: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "64") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:45: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:45: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:46: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:46: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:21:46: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "59") (weapon "quake_rl") L 10/09/2026 - 00:21:46: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:46: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:46: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "88") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:47: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:47: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:47: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "89") (realdamage "19") (weapon "shotgun_soldier") L 10/09/2026 - 00:21:47: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "shotgun_soldier" (attacker_position "-11087 13567 399") (victim_position "-11137 13616 322") L 10/09/2026 - 00:21:47: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:21:48: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:52: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:52: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:52: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:21:52: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "82") (weapon "quake_rl") L 10/09/2026 - 00:21:52: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:53: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:53: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "98") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:53: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:53: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:54: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:54: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:21:54: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "95") (weapon "quake_rl") L 10/09/2026 - 00:21:54: "b2b<84><[U:1:322225927]>" killed "exp<82><[U:1:489486623]>" with "world" (attacker_position "-11307 13022 120") (victim_position "-11054 13371 189") L 10/09/2026 - 00:21:54: "exp<82><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 00:21:56: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:57: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:57: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:57: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "88") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:57: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:58: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:21:58: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:58: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:21:58: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "75") (weapon "quake_rl") L 10/09/2026 - 00:21:58: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:58: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:21:58: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "7") (weapon "shotgun_soldier") L 10/09/2026 - 00:21:58: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:21:59: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:00: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:00: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "106") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:00: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:00: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:00: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:00: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "55") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:01: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:01: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:01: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "19") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:01: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:01: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:01: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:01: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "14") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:02: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:02: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:02: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "7") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:02: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:02: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:02: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:02: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:02: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:02: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "13") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:03: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:03: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:03: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:03: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "6") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:04: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:04: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:04: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "6") (realdamage "4") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:04: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "shotgun_soldier" (attacker_position "-11039 13832 168") (victim_position "-11008 13362 168") L 10/09/2026 - 00:22:04: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:22:08: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:08: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:08: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:08: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "365") L 10/09/2026 - 00:22:08: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:22:08: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "81") (weapon "quake_rl") L 10/09/2026 - 00:22:09: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:09: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "108") (realdamage "92") (weapon "tf_projectile_rocket") (airshot "1") (height "370") L 10/09/2026 - 00:22:09: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-10960 13599 614") (victim_position "-11128 13491 602") L 10/09/2026 - 00:22:09: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:09: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:22:09: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "508") L 10/09/2026 - 00:22:09: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:09: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:22:10: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:10: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:11: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:13: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:13: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:13: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:13: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "111") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:14: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:14: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:14: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:14: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:14: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "32") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:15: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:15: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:15: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "29") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:15: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:22:15: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "58") (weapon "quake_rl") L 10/09/2026 - 00:22:15: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:15: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:15: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:15: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "22") (realdamage "7") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:15: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "shotgun_soldier" (attacker_position "-10540 13629 288") (victim_position "-10939 13241 160") L 10/09/2026 - 00:22:15: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:22:18: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:19: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:19: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:22:19: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 00:22:19: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:20: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:20: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:20: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:20: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "82") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:21: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:21: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:21: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:23: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:23: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:23: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "16") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:23: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:23: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "103") (realdamage "83") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:23: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-10981 13358 206") (victim_position "-11032 13661 232") L 10/09/2026 - 00:22:23: "exp<82><[U:1:489486623]>" triggered "domination" against "b2b<84><[U:1:322225927]>" L 10/09/2026 - 00:22:23: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:23: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:22:27: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:27: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:28: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:22:28: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "73") (weapon "quake_rl") L 10/09/2026 - 00:22:28: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:28: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:28: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "75") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:28: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:29: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:29: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:29: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "72") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:29: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:29: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:22:29: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "46") (weapon "quake_rl") L 10/09/2026 - 00:22:30: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:30: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:30: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "4") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:30: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:30: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:30: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:30: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "4") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:31: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:34: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:35: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:35: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:35: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:35: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "90") (realdamage "16") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:35: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-10948 13029 120") (victim_position "-10528 13211 -104") L 10/09/2026 - 00:22:35: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:22:38: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:38: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:39: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:22:39: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "64") (weapon "quake_rl") L 10/09/2026 - 00:22:39: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:39: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:40: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:40: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:40: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "109") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:40: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:41: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:41: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:41: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "46") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:41: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:41: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "59") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:41: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:41: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:41: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:41: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:41: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "12") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:42: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:42: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:42: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "21") (realdamage "6") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:42: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "shotgun_soldier" (attacker_position "-10840 13002 120") (victim_position "-10977 12667 296") L 10/09/2026 - 00:22:42: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:22:45: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:46: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:46: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:46: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:46: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "263") L 10/09/2026 - 00:22:46: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:22:46: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "66") (weapon "quake_rl") L 10/09/2026 - 00:22:47: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:47: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:47: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:47: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "70") (realdamage "62") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:47: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-11256 13113 420") (victim_position "-11130 13164 174") L 10/09/2026 - 00:22:47: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:22:49: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:49: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:22:49: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "50") (weapon "quake_rl") L 10/09/2026 - 00:22:50: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:50: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:50: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:22:50: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 00:22:51: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:51: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:51: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "83") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:51: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:22:51: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "55") (weapon "quake_rl") L 10/09/2026 - 00:22:51: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:52: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:52: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:52: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:52: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:52: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "20") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:53: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:54: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:54: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:54: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:54: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "14") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:55: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:55: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:22:56: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:56: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:56: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "12") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:56: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:56: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:56: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "11") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:57: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:57: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:22:58: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:58: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:58: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "8") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:58: "exp<82><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/09/2026 - 00:22:58: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:58: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:58: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "48") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:59: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:59: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:59: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:22:59: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "60") (realdamage "10") (weapon "shotgun_soldier") L 10/09/2026 - 00:22:59: "b2b<84><[U:1:322225927]>" killed "exp<82><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-10986 12901 168") (victim_position "-10975 12720 168") L 10/09/2026 - 00:22:59: "b2b<84><[U:1:322225927]>" triggered "revenge" against "exp<82><[U:1:489486623]>" L 10/09/2026 - 00:22:59: "exp<82><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 00:23:02: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:02: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:03: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:03: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "61") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:03: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:03: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "260") L 10/09/2026 - 00:23:03: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:04: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:04: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:23:04: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "73") (weapon "quake_rl") L 10/09/2026 - 00:23:04: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:04: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:05: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:05: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:05: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "4") (weapon "shotgun_soldier") L 10/09/2026 - 00:23:06: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:07: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:07: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:07: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "47") (realdamage "26") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:07: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-11129 12928 168") (victim_position "-10799 12602 120") L 10/09/2026 - 00:23:07: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:23:10: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:11: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:11: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:11: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:23:11: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "56") (weapon "quake_rl") L 10/09/2026 - 00:23:12: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:12: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "80") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:12: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:12: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:12: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:12: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:12: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "76") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:13: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:13: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:13: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:13: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "22") (weapon "shotgun_soldier") L 10/09/2026 - 00:23:13: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:13: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:13: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 10/09/2026 - 00:23:14: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:14: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:14: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "21") (weapon "shotgun_soldier") L 10/09/2026 - 00:23:14: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:14: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:14: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "51") (realdamage "4") (weapon "shotgun_soldier") L 10/09/2026 - 00:23:14: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "shotgun_soldier" (attacker_position "-11142 12949 184") (victim_position "-11038 12643 320") L 10/09/2026 - 00:23:14: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:23:17: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:18: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:18: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:23:18: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "104") (weapon "quake_rl") L 10/09/2026 - 00:23:19: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:20: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:20: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:20: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:20: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "73") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:20: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:21: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:21: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "86") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:21: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:21: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:22: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:22: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:22: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "8") (weapon "shotgun_soldier") L 10/09/2026 - 00:23:22: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:22: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:22: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "85") (realdamage "13") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:22: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "tf_projectile_rocket" (attacker_position "-11162 12820 148") (victim_position "-11136 12614 168") L 10/09/2026 - 00:23:22: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:23:26: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:26: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:26: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:23:26: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "70") (weapon "quake_rl") L 10/09/2026 - 00:23:26: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:27: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:27: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:27: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:28: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:28: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "60") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:28: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:23:28: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "65") (weapon "quake_rl") L 10/09/2026 - 00:23:28: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:28: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:29: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:29: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:29: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "13") (weapon "shotgun_soldier") L 10/09/2026 - 00:23:29: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:29: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:29: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:29: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "31") (weapon "shotgun_soldier") L 10/09/2026 - 00:23:30: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:30: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:30: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "74") (realdamage "66") (weapon "shotgun_soldier") L 10/09/2026 - 00:23:30: "b2b<84><[U:1:322225927]>" killed "exp<82><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-11285 12963 120") (victim_position "-11224 12736 120") L 10/09/2026 - 00:23:30: "exp<82><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 00:23:32: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:34: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:34: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:34: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:23:34: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "86") (weapon "quake_rl") (airshot "1") (height "469") L 10/09/2026 - 00:23:34: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:34: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "61") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:34: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:23:34: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "109") (realdamage "104") (weapon "quake_rl") (airshot "1") (height "453") L 10/09/2026 - 00:23:34: "b2b<84><[U:1:322225927]>" killed "exp<82><[U:1:489486623]>" with "quake_rl" (attacker_position "-11055 12941 433") (victim_position "-11025 13025 573") L 10/09/2026 - 00:23:34: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:35: "exp<82><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 00:23:36: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:37: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:39: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:40: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:40: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:40: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "74") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:40: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:40: "exp<82><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/09/2026 - 00:23:41: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:41: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:41: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "69") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:41: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:41: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:23:41: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "107") (weapon "quake_rl") L 10/09/2026 - 00:23:42: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:42: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:42: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:42: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "47") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:42: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:42: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:42: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "11") (realdamage "8") (weapon "shotgun_soldier") L 10/09/2026 - 00:23:42: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "shotgun_soldier" (attacker_position "-11142 12274 344") (victim_position "-10898 12763 231") L 10/09/2026 - 00:23:43: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:23:46: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:46: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:46: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:47: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:23:47: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "71") (weapon "quake_rl") L 10/09/2026 - 00:23:47: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:48: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:48: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "110") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:48: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:48: "b2b<84><[U:1:322225927]>" committed suicide with "quake_rl" (attacker_position "-11259 13051 120") L 10/09/2026 - 00:23:49: "b2b<84><[U:1:322225927]>" spawned as "soldier" L 10/09/2026 - 00:23:52: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:52: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:52: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:23:52: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "55") (weapon "quake_rl") L 10/09/2026 - 00:23:53: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:23:53: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "296") L 10/09/2026 - 00:23:53: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:53: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:53: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:53: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "63") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:54: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:54: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:23:54: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:55: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:55: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:55: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "10") (weapon "shotgun_soldier") L 10/09/2026 - 00:23:55: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:55: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:55: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "16") (weapon "shotgun_soldier") L 10/09/2026 - 00:23:55: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:55: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "35") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:55: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:55: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:55: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 10/09/2026 - 00:23:56: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:56: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:56: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 10/09/2026 - 00:23:57: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:57: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:57: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 10/09/2026 - 00:23:58: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:58: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:23:58: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:58: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:23:58: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "36") (realdamage "9") (weapon "shotgun_soldier") L 10/09/2026 - 00:23:58: "b2b<84><[U:1:322225927]>" killed "exp<82><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-11018 13831 238") (victim_position "-10956 13324 165") L 10/09/2026 - 00:23:59: "exp<82><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 00:24:01: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:24:01: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:24:01: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "211") L 10/09/2026 - 00:24:01: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:24:01: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:24:01: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "56") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:24:02: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:24:02: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:24:02: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:24:02: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "106") (weapon "tf_projectile_rocket") L 10/09/2026 - 00:24:02: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:24:03: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 00:24:03: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:24:03: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:24:03: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "14") (weapon "shotgun_soldier") L 10/09/2026 - 00:24:04: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:24:04: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:24:04: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "23") (weapon "shotgun_soldier") L 10/09/2026 - 00:24:04: "b2b<84><[U:1:322225927]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 00:24:04: "b2b<84><[U:1:322225927]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 00:24:04: "b2b<84><[U:1:322225927]>" triggered "damage" against "exp<82><[U:1:489486623]>" (damage "84") (weapon "quake_rl") L 10/09/2026 - 00:24:04: "exp<82><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 00:24:04: "exp<82><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 00:24:04: "exp<82><[U:1:489486623]>" triggered "damage" against "b2b<84><[U:1:322225927]>" (damage "39") (realdamage "34") (weapon "shotgun_soldier") L 10/09/2026 - 00:24:04: "b2b<84><[U:1:322225927]>" joined team "Spectator" L 10/09/2026 - 00:24:04: "exp<82><[U:1:489486623]>" killed "b2b<84><[U:1:322225927]>" with "shotgun_soldier" (attacker_position "-11058 13422 168") (victim_position "-10973 13667 350") L 10/09/2026 - 00:24:04: World triggered "mge_match_end" (winner "[U:1:489486623]") (loser "[U:1:322225927]") (winner_score "20") (loser_score "11")