L 10/09/2026 - 03:14:40: World triggered "meta_data" (matchid "261009031440230d") (map "mge_league_v4") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/09/2026 - 03:14:40: "0<118><[U:1:915202902]>" changed role to "soldier" L 10/09/2026 - 03:14:40: "alb1<130><[U:1:49967107]>" changed role to "soldier" L 10/09/2026 - 03:14:42: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:42: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:42: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:14:42: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "60") (weapon "quake_rl") L 10/09/2026 - 03:14:43: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:43: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:14:43: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "111") (weapon "quake_rl") L 10/09/2026 - 03:14:43: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:14:43: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "89") (weapon "quake_rl") L 10/09/2026 - 03:14:43: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:44: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:45: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:46: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:14:46: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "57") (realdamage "41") (weapon "quake_rl") L 10/09/2026 - 03:14:46: "0<118><[U:1:915202902]>" killed "alb1<130><[U:1:49967107]>" with "quake_rl" (attacker_position "12364 3708 -927") (victim_position "12472 3533 -1022") L 10/09/2026 - 03:14:46: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:46: "alb1<130><[U:1:49967107]>" spawned as "soldier" L 10/09/2026 - 03:14:48: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:48: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:14:48: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "51") (weapon "quake_rl") L 10/09/2026 - 03:14:48: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:14:48: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "81") (weapon "quake_rl") L 10/09/2026 - 03:14:48: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:49: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:49: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:14:49: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "58") (weapon "quake_rl") L 10/09/2026 - 03:14:49: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:49: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:14:49: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "103") (weapon "quake_rl") L 10/09/2026 - 03:14:50: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:50: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:51: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:53: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:14:53: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "80") (weapon "quake_rl") L 10/09/2026 - 03:14:53: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:53: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:14:53: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "110") (realdamage "61") (weapon "quake_rl") L 10/09/2026 - 03:14:53: "0<118><[U:1:915202902]>" killed "alb1<130><[U:1:49967107]>" with "quake_rl" (attacker_position "12446 3776 -1054") (victim_position "12555 3676 -1094") L 10/09/2026 - 03:14:53: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:53: "alb1<130><[U:1:49967107]>" spawned as "soldier" L 10/09/2026 - 03:14:55: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:14:55: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "109") (weapon "quake_rl") L 10/09/2026 - 03:14:55: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:55: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:56: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:14:56: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "86") (weapon "quake_rl") L 10/09/2026 - 03:14:56: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:56: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:14:56: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "57") (weapon "quake_rl") L 10/09/2026 - 03:14:56: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:56: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:57: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:57: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:58: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:14:58: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "89") (weapon "quake_rl") L 10/09/2026 - 03:14:58: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:59: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:14:59: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:14:59: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "109") (realdamage "18") (weapon "quake_rl") L 10/09/2026 - 03:14:59: "0<118><[U:1:915202902]>" killed "alb1<130><[U:1:49967107]>" with "quake_rl" (attacker_position "12263 3663 -1055") (victim_position "12351 3578 -1184") L 10/09/2026 - 03:14:59: "alb1<130><[U:1:49967107]>" spawned as "soldier" L 10/09/2026 - 03:15:02: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:02: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:02: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:02: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "65") (weapon "quake_rl") L 10/09/2026 - 03:15:02: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:02: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "99") (weapon "quake_rl") L 10/09/2026 - 03:15:03: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:03: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:03: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:03: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "80") (weapon "quake_rl") L 10/09/2026 - 03:15:04: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:04: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "95") (weapon "quake_rl") L 10/09/2026 - 03:15:04: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:04: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "77") (weapon "quake_rl") L 10/09/2026 - 03:15:04: "alb1<130><[U:1:49967107]>" killed "0<118><[U:1:915202902]>" with "world" (attacker_position "12539 3730 -1094") (victim_position "12438 3600 -1072") L 10/09/2026 - 03:15:04: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:04: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:04: "0<118><[U:1:915202902]>" spawned as "soldier" L 10/09/2026 - 03:15:06: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:06: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:06: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "80") (weapon "quake_rl") L 10/09/2026 - 03:15:06: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:07: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:07: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:10: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "65") (weapon "market_gardener") L 10/09/2026 - 03:15:10: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:10: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "110") (weapon "quake_rl") L 10/09/2026 - 03:15:11: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:11: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:12: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:12: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "54") (weapon "quake_rl") L 10/09/2026 - 03:15:13: "alb1<130><[U:1:49967107]>" picked up item "tf_ammo_pack" L 10/09/2026 - 03:15:14: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:14: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:15: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:15: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "88") (realdamage "19") (weapon "quake_rl") L 10/09/2026 - 03:15:15: "0<118><[U:1:915202902]>" killed "alb1<130><[U:1:49967107]>" with "quake_rl" (attacker_position "12459 3774 -1120") (victim_position "12368 3696 -1128") L 10/09/2026 - 03:15:15: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:15: "alb1<130><[U:1:49967107]>" spawned as "soldier" L 10/09/2026 - 03:15:17: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:17: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:17: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:17: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "51") (weapon "quake_rl") L 10/09/2026 - 03:15:18: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:18: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:18: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "97") (weapon "quake_rl") L 10/09/2026 - 03:15:18: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:19: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:20: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:20: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "99") (realdamage "96") (weapon "quake_rl") L 10/09/2026 - 03:15:20: "alb1<130><[U:1:49967107]>" killed "0<118><[U:1:915202902]>" with "quake_rl" (attacker_position "12587 3544 -1094") (victim_position "12530 3651 -1083") L 10/09/2026 - 03:15:20: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:20: "0<118><[U:1:915202902]>" spawned as "soldier" L 10/09/2026 - 03:15:25: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:25: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:25: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "82") (weapon "quake_rl") L 10/09/2026 - 03:15:25: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:26: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:26: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "93") (weapon "quake_rl") L 10/09/2026 - 03:15:26: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:26: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "111") (realdamage "81") (weapon "quake_rl") L 10/09/2026 - 03:15:26: "0<118><[U:1:915202902]>" killed "alb1<130><[U:1:49967107]>" with "quake_rl" (attacker_position "12639 3501 -1048") (victim_position "12637 3414 -1094") L 10/09/2026 - 03:15:26: "0<118><[U:1:915202902]>" picked up item "tf_ammo_pack" L 10/09/2026 - 03:15:26: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:26: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:26: "alb1<130><[U:1:49967107]>" spawned as "soldier" L 10/09/2026 - 03:15:27: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:28: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:28: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:28: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:28: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "64") (weapon "quake_rl") L 10/09/2026 - 03:15:29: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:29: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "108") (weapon "quake_rl") L 10/09/2026 - 03:15:29: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:29: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:30: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:30: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:30: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "84") (weapon "quake_rl") L 10/09/2026 - 03:15:30: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:30: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:30: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "83") (weapon "quake_rl") L 10/09/2026 - 03:15:31: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:31: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "75") (realdamage "72") (weapon "quake_rl") L 10/09/2026 - 03:15:31: "0<118><[U:1:915202902]>" killed "alb1<130><[U:1:49967107]>" with "quake_rl" (attacker_position "12689 3762 -1094") (victim_position "12470 3729 -1094") L 10/09/2026 - 03:15:31: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:31: "alb1<130><[U:1:49967107]>" spawned as "soldier" L 10/09/2026 - 03:15:33: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:33: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "371") L 10/09/2026 - 03:15:33: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:34: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:34: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:34: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "63") (weapon "quake_rl") L 10/09/2026 - 03:15:34: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:35: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:35: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:35: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 03:15:35: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:35: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:36: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:36: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "39") (weapon "quake_rl") L 10/09/2026 - 03:15:40: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:40: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "110") (realdamage "73") (weapon "quake_rl") L 10/09/2026 - 03:15:40: "0<118><[U:1:915202902]>" killed "alb1<130><[U:1:49967107]>" with "quake_rl" (attacker_position "12543 3658 -1042") (victim_position "12427 3642 -964") L 10/09/2026 - 03:15:40: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:40: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:40: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:40: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "79") (weapon "quake_rl") L 10/09/2026 - 03:15:40: "alb1<130><[U:1:49967107]>" spawned as "soldier" L 10/09/2026 - 03:15:42: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:42: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:42: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "77") (weapon "quake_rl") L 10/09/2026 - 03:15:42: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:42: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:42: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "71") (weapon "quake_rl") L 10/09/2026 - 03:15:42: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:42: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "110") (realdamage "50") (weapon "quake_rl") L 10/09/2026 - 03:15:42: "alb1<130><[U:1:49967107]>" killed "0<118><[U:1:915202902]>" with "quake_rl" (attacker_position "12509 3614 -1013") (victim_position "12424 3688 -1091") L 10/09/2026 - 03:15:42: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:43: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:43: "0<118><[U:1:915202902]>" spawned as "soldier" L 10/09/2026 - 03:15:45: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:45: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "72") (weapon "quake_rl") L 10/09/2026 - 03:15:45: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:45: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:45: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "341") L 10/09/2026 - 03:15:45: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:46: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:46: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:46: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:46: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "500") L 10/09/2026 - 03:15:46: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:46: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 03:15:47: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:47: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:47: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:47: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "69") (weapon "quake_rl") L 10/09/2026 - 03:15:47: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:47: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "112") (realdamage "31") (weapon "quake_rl") L 10/09/2026 - 03:15:47: "alb1<130><[U:1:49967107]>" killed "0<118><[U:1:915202902]>" with "quake_rl" (attacker_position "12698 3490 -1094") (victim_position "12690 3546 -1094") L 10/09/2026 - 03:15:48: "0<118><[U:1:915202902]>" spawned as "soldier" L 10/09/2026 - 03:15:48: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:50: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:50: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:50: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:50: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "74") (weapon "quake_rl") L 10/09/2026 - 03:15:51: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:51: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "91") (weapon "quake_rl") L 10/09/2026 - 03:15:51: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:51: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "64") (weapon "quake_rl") L 10/09/2026 - 03:15:51: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:51: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:52: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:52: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:53: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:53: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:54: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:54: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 03:15:54: "0<118><[U:1:915202902]>" picked up item "tf_ammo_pack" L 10/09/2026 - 03:15:56: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:15:56: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:15:56: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "59") (realdamage "20") (weapon "quake_rl") L 10/09/2026 - 03:15:56: "0<118><[U:1:915202902]>" killed "alb1<130><[U:1:49967107]>" with "quake_rl" (attacker_position "12371 3503 -1246") (victim_position "12756 3685 -909") L 10/09/2026 - 03:15:56: "alb1<130><[U:1:49967107]>" spawned as "soldier" L 10/09/2026 - 03:16:01: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:02: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:02: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:02: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "100") (weapon "quake_rl") L 10/09/2026 - 03:16:03: "alb1<130><[U:1:49967107]>" picked up item "tf_ammo_pack" L 10/09/2026 - 03:16:03: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:03: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:03: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "79") (weapon "quake_rl") L 10/09/2026 - 03:16:03: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:03: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "63") (weapon "quake_rl") L 10/09/2026 - 03:16:03: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:04: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:04: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:07: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:07: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:07: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "73") (weapon "quake_rl") L 10/09/2026 - 03:16:07: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:08: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:08: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:08: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "62") (weapon "quake_rl") L 10/09/2026 - 03:16:08: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:09: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:09: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "68") (realdamage "56") (weapon "quake_rl") L 10/09/2026 - 03:16:09: "0<118><[U:1:915202902]>" killed "alb1<130><[U:1:49967107]>" with "quake_rl" (attacker_position "12742 3730 -883") (victim_position "12631 3613 -1039") L 10/09/2026 - 03:16:09: "alb1<130><[U:1:49967107]>" spawned as "soldier" L 10/09/2026 - 03:16:09: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:11: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:11: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:12: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:12: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:12: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:12: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "80") (weapon "quake_rl") L 10/09/2026 - 03:16:12: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:12: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "78") (weapon "quake_rl") L 10/09/2026 - 03:16:13: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:13: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:13: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:13: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "110") (weapon "quake_rl") L 10/09/2026 - 03:16:14: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:14: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:14: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "63") (weapon "quake_rl") L 10/09/2026 - 03:16:15: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:15: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:15: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "50") (weapon "quake_rl") L 10/09/2026 - 03:16:16: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:17: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:18: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:19: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:19: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:22: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:23: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:23: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:23: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:23: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "97") (realdamage "64") (weapon "quake_rl") L 10/09/2026 - 03:16:23: "0<118><[U:1:915202902]>" killed "alb1<130><[U:1:49967107]>" with "quake_rl" (attacker_position "12396 3854 -1183") (victim_position "12083 3832 -1454") L 10/09/2026 - 03:16:23: "alb1<130><[U:1:49967107]>" spawned as "soldier" L 10/09/2026 - 03:16:25: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:25: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:26: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:26: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "75") (weapon "quake_rl") L 10/09/2026 - 03:16:26: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:26: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:26: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "79") (weapon "quake_rl") L 10/09/2026 - 03:16:26: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:26: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "101") (weapon "quake_rl") L 10/09/2026 - 03:16:26: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:27: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:27: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:27: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:27: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "101") (weapon "quake_rl") L 10/09/2026 - 03:16:27: "alb1<130><[U:1:49967107]>" killed "0<118><[U:1:915202902]>" with "world" (attacker_position "12437 3534 -775") (victim_position "12600 3692 -1088") L 10/09/2026 - 03:16:27: "0<118><[U:1:915202902]>" spawned as "soldier" L 10/09/2026 - 03:16:30: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:30: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:30: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 03:16:31: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:31: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:31: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:31: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "95") (weapon "quake_rl") L 10/09/2026 - 03:16:32: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:32: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:32: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "46") (weapon "quake_rl") L 10/09/2026 - 03:16:34: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:34: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:35: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:35: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "51") (weapon "quake_rl") L 10/09/2026 - 03:16:35: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:35: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:35: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "77") (weapon "quake_rl") L 10/09/2026 - 03:16:35: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:35: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:35: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "101") (realdamage "68") (weapon "quake_rl") L 10/09/2026 - 03:16:35: "alb1<130><[U:1:49967107]>" killed "0<118><[U:1:915202902]>" with "quake_rl" (attacker_position "12353 3279 -988") (victim_position "12395 3600 -1068") L 10/09/2026 - 03:16:35: "0<118><[U:1:915202902]>" spawned as "soldier" L 10/09/2026 - 03:16:38: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:38: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:38: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "213") L 10/09/2026 - 03:16:38: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:38: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:38: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "48") (weapon "quake_rl") L 10/09/2026 - 03:16:39: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:39: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:39: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:39: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "75") (weapon "quake_rl") (airshot "1") (height "406") L 10/09/2026 - 03:16:39: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:39: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "45") (weapon "quake_rl") L 10/09/2026 - 03:16:40: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:40: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:40: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:40: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "98") (weapon "quake_rl") L 10/09/2026 - 03:16:40: "alb1<130><[U:1:49967107]>" committed suicide with "quake_rl" (attacker_position "12738 3542 -1094") L 10/09/2026 - 03:16:40: "alb1<130><[U:1:49967107]>" spawned as "soldier" L 10/09/2026 - 03:16:42: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:42: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:42: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "108") (weapon "quake_rl") L 10/09/2026 - 03:16:42: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:43: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:43: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:43: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "81") (weapon "quake_rl") L 10/09/2026 - 03:16:43: "alb1<130><[U:1:49967107]>" picked up item "tf_ammo_pack" L 10/09/2026 - 03:16:44: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:45: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:45: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:45: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "64") (weapon "quake_rl") L 10/09/2026 - 03:16:45: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:46: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:46: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "89") (realdamage "46") (weapon "quake_rl") L 10/09/2026 - 03:16:46: "0<118><[U:1:915202902]>" killed "alb1<130><[U:1:49967107]>" with "quake_rl" (attacker_position "12581 3371 -964") (victim_position "12412 3631 -1101") L 10/09/2026 - 03:16:46: "alb1<130><[U:1:49967107]>" spawned as "soldier" L 10/09/2026 - 03:16:48: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:50: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:50: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:50: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:50: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "51") (weapon "quake_rl") L 10/09/2026 - 03:16:50: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:50: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "282") L 10/09/2026 - 03:16:51: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:54: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:54: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:54: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:54: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "58") (weapon "quake_rl") L 10/09/2026 - 03:16:55: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:55: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "56") (weapon "quake_rl") L 10/09/2026 - 03:16:55: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:55: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:56: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:58: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:16:58: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "107") (realdamage "89") (weapon "quake_rl") L 10/09/2026 - 03:16:58: "0<118><[U:1:915202902]>" killed "alb1<130><[U:1:49967107]>" with "quake_rl" (attacker_position "12465 3577 -1057") (victim_position "12509 3476 -1249") L 10/09/2026 - 03:16:58: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:16:58: "alb1<130><[U:1:49967107]>" spawned as "soldier" L 10/09/2026 - 03:17:00: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:00: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:01: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:01: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "109") (weapon "quake_rl") L 10/09/2026 - 03:17:01: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:02: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:03: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:03: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:03: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "71") (weapon "quake_rl") L 10/09/2026 - 03:17:03: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:04: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:04: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:04: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "64") (weapon "quake_rl") L 10/09/2026 - 03:17:05: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:05: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:05: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 03:17:06: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:06: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "81") (realdamage "7") (weapon "quake_rl") L 10/09/2026 - 03:17:06: "0<118><[U:1:915202902]>" killed "alb1<130><[U:1:49967107]>" with "quake_rl" (attacker_position "12501 3635 -1042") (victim_position "12367 3559 -1127") L 10/09/2026 - 03:17:06: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:06: "alb1<130><[U:1:49967107]>" spawned as "soldier" L 10/09/2026 - 03:17:09: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:09: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:09: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:09: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "50") (weapon "quake_rl") L 10/09/2026 - 03:17:09: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:09: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "84") (weapon "quake_rl") L 10/09/2026 - 03:17:09: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:09: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:09: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:09: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "82") (weapon "quake_rl") L 10/09/2026 - 03:17:10: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:14: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:14: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:14: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "97") (realdamage "34") (weapon "quake_rl") (airshot "1") (height "299") L 10/09/2026 - 03:17:14: "alb1<130><[U:1:49967107]>" killed "0<118><[U:1:915202902]>" with "quake_rl" (attacker_position "12700 3514 -1085") (victim_position "12405 3631 -812") L 10/09/2026 - 03:17:14: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:14: "0<118><[U:1:915202902]>" spawned as "soldier" L 10/09/2026 - 03:17:17: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:17: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:17: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "107") (weapon "quake_rl") L 10/09/2026 - 03:17:17: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:17: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:17: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "80") (weapon "quake_rl") L 10/09/2026 - 03:17:17: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:18: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:18: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:19: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:19: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "201") L 10/09/2026 - 03:17:19: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:20: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:20: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:20: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "69") (weapon "quake_rl") L 10/09/2026 - 03:17:20: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:20: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:20: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "73") (weapon "quake_rl") L 10/09/2026 - 03:17:21: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:22: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:22: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "82") (realdamage "11") (weapon "quake_rl") L 10/09/2026 - 03:17:22: "alb1<130><[U:1:49967107]>" killed "0<118><[U:1:915202902]>" with "quake_rl" (attacker_position "12529 3766 -894") (victim_position "12465 3552 -1063") L 10/09/2026 - 03:17:22: "0<118><[U:1:915202902]>" spawned as "soldier" L 10/09/2026 - 03:17:24: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:24: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:24: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:24: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "75") (weapon "quake_rl") L 10/09/2026 - 03:17:25: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:25: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "100") (weapon "quake_rl") L 10/09/2026 - 03:17:25: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:25: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:26: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:26: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:30: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:30: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:30: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "52") (weapon "quake_rl") L 10/09/2026 - 03:17:30: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:30: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "104") (weapon "quake_rl") L 10/09/2026 - 03:17:30: "0<118><[U:1:915202902]>" killed "alb1<130><[U:1:49967107]>" with "quake_rl" (attacker_position "12661 3507 -1015") (victim_position "12514 3732 -932") L 10/09/2026 - 03:17:30: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:30: "alb1<130><[U:1:49967107]>" spawned as "soldier" L 10/09/2026 - 03:17:32: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:32: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:32: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:32: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "55") (weapon "quake_rl") L 10/09/2026 - 03:17:33: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:33: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:33: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "65") (weapon "quake_rl") L 10/09/2026 - 03:17:34: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:34: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "112") (weapon "quake_rl") L 10/09/2026 - 03:17:34: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:34: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "88") (weapon "quake_rl") L 10/09/2026 - 03:17:34: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:34: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:35: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:35: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "112") (realdamage "34") (weapon "quake_rl") L 10/09/2026 - 03:17:35: "alb1<130><[U:1:49967107]>" killed "0<118><[U:1:915202902]>" with "quake_rl" (attacker_position "12462 3573 -1060") (victim_position "12448 3623 -1108") L 10/09/2026 - 03:17:35: "0<118><[U:1:915202902]>" spawned as "soldier" L 10/09/2026 - 03:17:35: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:37: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:37: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:38: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:38: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:38: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "71") (weapon "quake_rl") L 10/09/2026 - 03:17:38: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:38: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "82") (weapon "quake_rl") L 10/09/2026 - 03:17:38: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:39: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:39: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:39: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "216") L 10/09/2026 - 03:17:42: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:42: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:42: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:42: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "56") (weapon "quake_rl") L 10/09/2026 - 03:17:43: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:43: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:43: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "77") (weapon "quake_rl") L 10/09/2026 - 03:17:44: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:44: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:44: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:44: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "84") (realdamage "11") (weapon "quake_rl") L 10/09/2026 - 03:17:44: "0<118><[U:1:915202902]>" killed "alb1<130><[U:1:49967107]>" with "quake_rl" (attacker_position "12630 3572 -677") (victim_position "12588 3462 -1094") L 10/09/2026 - 03:17:45: "alb1<130><[U:1:49967107]>" spawned as "soldier" L 10/09/2026 - 03:17:46: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:47: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:47: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:48: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:48: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "66") (weapon "quake_rl") L 10/09/2026 - 03:17:48: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:48: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "77") (weapon "quake_rl") L 10/09/2026 - 03:17:48: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:51: "0<118><[U:1:915202902]>" picked up item "tf_ammo_pack" L 10/09/2026 - 03:17:51: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:51: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "109") (realdamage "107") (weapon "quake_rl") (airshot "1") (height "174") L 10/09/2026 - 03:17:51: "0<118><[U:1:915202902]>" killed "alb1<130><[U:1:49967107]>" with "quake_rl" (attacker_position "12510 3533 -1042") (victim_position "12359 3471 -1071") L 10/09/2026 - 03:17:51: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:51: "alb1<130><[U:1:49967107]>" spawned as "soldier" L 10/09/2026 - 03:17:53: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:53: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "265") L 10/09/2026 - 03:17:53: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:53: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:54: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:54: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 03:17:54: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:54: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:55: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:55: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:56: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:56: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "59") (weapon "quake_rl") L 10/09/2026 - 03:17:59: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:17:59: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:17:59: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "89") (weapon "quake_rl") L 10/09/2026 - 03:17:59: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:00: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:00: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "91") (realdamage "52") (weapon "quake_rl") (crit "mini") L 10/09/2026 - 03:18:00: "0<118><[U:1:915202902]>" killed "alb1<130><[U:1:49967107]>" with "quake_rl" (attacker_position "12530 3659 -962") (victim_position "12514 3759 -1094") L 10/09/2026 - 03:18:00: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:00: "alb1<130><[U:1:49967107]>" spawned as "soldier" L 10/09/2026 - 03:18:02: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:02: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:02: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:02: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "175") L 10/09/2026 - 03:18:02: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:02: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 03:18:04: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:05: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:05: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "91") (weapon "quake_rl") L 10/09/2026 - 03:18:05: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:05: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:06: "alb1<130><[U:1:49967107]>" picked up item "tf_ammo_pack" L 10/09/2026 - 03:18:06: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:06: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "96") (weapon "quake_rl") L 10/09/2026 - 03:18:06: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:06: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:06: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "88") (weapon "quake_rl") L 10/09/2026 - 03:18:06: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:07: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:08: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:08: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:08: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "65") (realdamage "13") (weapon "quake_rl") L 10/09/2026 - 03:18:08: "alb1<130><[U:1:49967107]>" killed "0<118><[U:1:915202902]>" with "quake_rl" (attacker_position "12371 3629 -969") (victim_position "12226 3676 -1240") L 10/09/2026 - 03:18:08: "0<118><[U:1:915202902]>" spawned as "soldier" L 10/09/2026 - 03:18:11: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:11: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:11: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "70") (weapon "quake_rl") L 10/09/2026 - 03:18:11: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:11: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:12: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:12: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:12: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "105") (weapon "quake_rl") L 10/09/2026 - 03:18:12: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:12: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "50") (weapon "quake_rl") L 10/09/2026 - 03:18:12: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:13: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:13: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:13: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 03:18:17: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:17: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:17: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "52") (weapon "quake_rl") L 10/09/2026 - 03:18:18: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:18: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:18: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:18: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "70") (weapon "quake_rl") L 10/09/2026 - 03:18:19: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:19: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:19: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "67") (realdamage "57") (weapon "quake_rl") L 10/09/2026 - 03:18:19: "alb1<130><[U:1:49967107]>" killed "0<118><[U:1:915202902]>" with "quake_rl" (attacker_position "12437 3464 -805") (victim_position "12707 3672 -1094") L 10/09/2026 - 03:18:19: "0<118><[U:1:915202902]>" spawned as "soldier" L 10/09/2026 - 03:18:21: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:21: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:21: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "111") (weapon "quake_rl") L 10/09/2026 - 03:18:21: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:21: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "74") (weapon "quake_rl") L 10/09/2026 - 03:18:21: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:22: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:22: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:22: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "101") (weapon "quake_rl") L 10/09/2026 - 03:18:26: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:26: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:26: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:26: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "54") (realdamage "32") (weapon "quake_rl") L 10/09/2026 - 03:18:26: "alb1<130><[U:1:49967107]>" killed "0<118><[U:1:915202902]>" with "quake_rl" (attacker_position "12344 3538 -958") (victim_position "12709 3476 -1094") L 10/09/2026 - 03:18:26: "0<118><[U:1:915202902]>" spawned as "soldier" L 10/09/2026 - 03:18:28: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:28: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:28: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "109") (weapon "quake_rl") L 10/09/2026 - 03:18:28: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:28: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "62") (weapon "quake_rl") L 10/09/2026 - 03:18:28: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:29: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:30: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:34: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:34: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:34: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "489") L 10/09/2026 - 03:18:34: "alb1<130><[U:1:49967107]>" picked up item "tf_ammo_pack" L 10/09/2026 - 03:18:34: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:34: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:34: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "61") (weapon "quake_rl") L 10/09/2026 - 03:18:35: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:35: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:35: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:35: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "64") (weapon "quake_rl") L 10/09/2026 - 03:18:36: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:36: "alb1<130><[U:1:49967107]>" killed "0<118><[U:1:915202902]>" with "world" (attacker_position "12591 3735 -1040") (victim_position "12835 3461 -1085") L 10/09/2026 - 03:18:36: "alb1<130><[U:1:49967107]>" triggered "domination" against "0<118><[U:1:915202902]>" L 10/09/2026 - 03:18:36: "0<118><[U:1:915202902]>" spawned as "soldier" L 10/09/2026 - 03:18:38: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:38: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:38: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:38: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "55") (weapon "quake_rl") L 10/09/2026 - 03:18:39: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:39: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "66") (weapon "quake_rl") L 10/09/2026 - 03:18:39: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:39: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "66") (weapon "quake_rl") L 10/09/2026 - 03:18:39: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:39: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:40: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:40: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:40: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:40: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "100") (weapon "quake_rl") L 10/09/2026 - 03:18:40: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:40: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "63") (weapon "quake_rl") L 10/09/2026 - 03:18:43: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:43: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:43: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:43: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "103") (realdamage "12") (weapon "quake_rl") L 10/09/2026 - 03:18:43: "0<118><[U:1:915202902]>" killed "alb1<130><[U:1:49967107]>" with "quake_rl" (attacker_position "12673 3386 -1078") (victim_position "12440 3549 -956") L 10/09/2026 - 03:18:43: "0<118><[U:1:915202902]>" triggered "revenge" against "alb1<130><[U:1:49967107]>" L 10/09/2026 - 03:18:43: "alb1<130><[U:1:49967107]>" spawned as "soldier" L 10/09/2026 - 03:18:45: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:45: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:46: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:46: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "68") (weapon "quake_rl") L 10/09/2026 - 03:18:46: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:46: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:46: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "72") (weapon "quake_rl") L 10/09/2026 - 03:18:46: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:47: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:47: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:47: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:47: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "73") (weapon "quake_rl") L 10/09/2026 - 03:18:48: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:48: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "82") (weapon "quake_rl") L 10/09/2026 - 03:18:48: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:50: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:50: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:50: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "88") (weapon "quake_rl") L 10/09/2026 - 03:18:50: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:50: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:50: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "63") (weapon "quake_rl") L 10/09/2026 - 03:18:51: "alb1<130><[U:1:49967107]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:51: "alb1<130><[U:1:49967107]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:51: "alb1<130><[U:1:49967107]>" triggered "damage" against "0<118><[U:1:915202902]>" (damage "59") (weapon "quake_rl") L 10/09/2026 - 03:18:51: "0<118><[U:1:915202902]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 03:18:51: "0<118><[U:1:915202902]>" triggered "damage" against "alb1<130><[U:1:49967107]>" (damage "75") (realdamage "24") (weapon "quake_rl") L 10/09/2026 - 03:18:51: "alb1<130><[U:1:49967107]>" joined team "Spectator" L 10/09/2026 - 03:18:51: "0<118><[U:1:915202902]>" killed "alb1<130><[U:1:49967107]>" with "quake_rl" (attacker_position "12469 3745 -1081") (victim_position "12573 3572 -1026") L 10/09/2026 - 03:18:51: "0<118><[U:1:915202902]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 03:18:51: World triggered "mge_match_end" (winner "[U:1:915202902]") (loser "[U:1:49967107]") (winner_score "20") (loser_score "13")