L 10/09/2026 - 04:13:28: World triggered "meta_data" (matchid "261009041328910b") (map "mge_league_v4") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/09/2026 - 04:13:28: "manuel aa<171><[U:1:1092637049]>" changed role to "soldier" L 10/09/2026 - 04:13:28: "lightoff<169><[U:1:420680524]>" changed role to "soldier" L 10/09/2026 - 04:13:33: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:33: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "82") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:34: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:13:34: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "109") (weapon "quake_rl") L 10/09/2026 - 04:13:34: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:34: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:13:35: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:35: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:13:35: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:37: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:13:37: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:40: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:13:40: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:42: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:13:42: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:13:43: "lightoff<169><[U:1:420680524]>" committed suicide with "world" (attacker_position "12568 3456 -1330") L 10/09/2026 - 04:13:43: "lightoff<169><[U:1:420680524]>" spawned as "soldier" L 10/09/2026 - 04:13:45: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:45: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:45: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "85") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:45: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:13:46: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:13:47: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:49: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:51: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:51: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "84") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:52: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:52: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:13:52: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:13:52: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "66") (weapon "quake_rl") L 10/09/2026 - 04:13:54: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:54: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:54: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "83") (realdamage "13") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:54: "lightoff<169><[U:1:420680524]>" killed "manuel aa<171><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "11969 3858 -1425") (victim_position "12237 3672 -1405") L 10/09/2026 - 04:13:54: "manuel aa<171><[U:1:1092637049]>" spawned as "soldier" L 10/09/2026 - 04:13:57: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:13:57: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:13:57: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "81") (weapon "quake_rl") L 10/09/2026 - 04:13:57: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:58: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:58: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:13:58: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:58: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "100") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:58: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:58: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:58: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "110") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:59: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:13:59: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "51") (weapon "quake_rl") L 10/09/2026 - 04:13:59: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:59: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "62") (realdamage "7") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:59: "lightoff<169><[U:1:420680524]>" killed "manuel aa<171><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "12747 3460 -1039") (victim_position "12446 3586 -1032") L 10/09/2026 - 04:13:59: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:13:59: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:13:59: "manuel aa<171><[U:1:1092637049]>" spawned as "soldier" L 10/09/2026 - 04:14:02: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:02: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:14:02: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "106") (weapon "quake_rl") L 10/09/2026 - 04:14:02: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:02: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:02: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "106") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:03: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:03: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:03: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:03: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "80") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:04: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:04: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:04: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:04: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "77") (realdamage "55") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:04: "lightoff<169><[U:1:420680524]>" killed "manuel aa<171><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "12184 3778 -1319") (victim_position "12098 3753 -1450") L 10/09/2026 - 04:14:05: "manuel aa<171><[U:1:1092637049]>" spawned as "soldier" L 10/09/2026 - 04:14:09: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:10: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:10: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "70") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:10: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:10: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:14:10: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "57") (weapon "quake_rl") L 10/09/2026 - 04:14:10: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:11: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:11: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:11: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "104") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:11: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:12: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:12: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:12: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "91") (realdamage "26") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:12: "lightoff<169><[U:1:420680524]>" killed "manuel aa<171><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "12597 3741 -1082") (victim_position "12624 3489 -1094") L 10/09/2026 - 04:14:12: "lightoff<169><[U:1:420680524]>" triggered "domination" against "manuel aa<171><[U:1:1092637049]>" L 10/09/2026 - 04:14:12: "manuel aa<171><[U:1:1092637049]>" spawned as "soldier" L 10/09/2026 - 04:14:14: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:14: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:14: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:14:14: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "74") (weapon "quake_rl") L 10/09/2026 - 04:14:15: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:15: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:15: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "73") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:16: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:16: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:16: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "60") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:17: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:17: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:17: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:14:17: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "52") (weapon "quake_rl") L 10/09/2026 - 04:14:18: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:18: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:14:18: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "52") (weapon "quake_rl") L 10/09/2026 - 04:14:18: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:18: "lightoff<169><[U:1:420680524]>" picked up item "tf_ammo_pack" L 10/09/2026 - 04:14:19: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:14:19: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "59") (realdamage "42") (weapon "quake_rl") L 10/09/2026 - 04:14:19: "manuel aa<171><[U:1:1092637049]>" killed "lightoff<169><[U:1:420680524]>" with "quake_rl" (attacker_position "12419 3659 -1080") (victim_position "12052 3853 -1466") L 10/09/2026 - 04:14:19: "manuel aa<171><[U:1:1092637049]>" triggered "revenge" against "lightoff<169><[U:1:420680524]>" L 10/09/2026 - 04:14:19: "lightoff<169><[U:1:420680524]>" spawned as "soldier" L 10/09/2026 - 04:14:21: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:21: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:21: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "49") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:21: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:22: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:24: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:24: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:14:24: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "87") (weapon "quake_rl") L 10/09/2026 - 04:14:25: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:25: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:25: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "76") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:25: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:25: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:26: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:26: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "98") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:26: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:14:26: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "49") (weapon "quake_rl") L 10/09/2026 - 04:14:26: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:27: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:28: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:28: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:28: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:14:28: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 04:14:30: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:14:30: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "71") (realdamage "31") (weapon "quake_rl") L 10/09/2026 - 04:14:30: "manuel aa<171><[U:1:1092637049]>" killed "lightoff<169><[U:1:420680524]>" with "quake_rl" (attacker_position "12485 3878 -1158") (victim_position "12461 3762 -1063") L 10/09/2026 - 04:14:30: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:30: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "64") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:30: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:30: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:30: "lightoff<169><[U:1:420680524]>" spawned as "soldier" L 10/09/2026 - 04:14:32: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:32: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:32: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "83") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:33: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:33: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:34: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:34: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:14:34: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "56") (weapon "quake_rl") L 10/09/2026 - 04:14:35: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:35: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "78") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:35: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:35: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:14:35: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "80") (weapon "quake_rl") L 10/09/2026 - 04:14:35: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:36: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:36: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:36: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "106") (realdamage "33") (weapon "tf_projectile_rocket") (airshot "1") (height "210") L 10/09/2026 - 04:14:36: "lightoff<169><[U:1:420680524]>" killed "manuel aa<171><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "12511 3507 -1055") (victim_position "12287 3621 -1030") L 10/09/2026 - 04:14:36: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:36: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:14:36: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "52") (weapon "quake_rl") L 10/09/2026 - 04:14:37: "manuel aa<171><[U:1:1092637049]>" spawned as "soldier" L 10/09/2026 - 04:14:40: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:40: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:40: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:14:40: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "55") (weapon "quake_rl") L 10/09/2026 - 04:14:41: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:41: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:14:41: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "81") (weapon "quake_rl") L 10/09/2026 - 04:14:41: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:42: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:42: "manuel aa<171><[U:1:1092637049]>" picked up item "tf_ammo_pack" L 10/09/2026 - 04:14:43: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:43: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:43: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:14:43: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "60") (realdamage "59") (weapon "quake_rl") L 10/09/2026 - 04:14:43: "manuel aa<171><[U:1:1092637049]>" killed "lightoff<169><[U:1:420680524]>" with "quake_rl" (attacker_position "12143 3715 -1231") (victim_position "11987 3778 -1423") L 10/09/2026 - 04:14:43: "lightoff<169><[U:1:420680524]>" spawned as "soldier" L 10/09/2026 - 04:14:46: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:46: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:46: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:46: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:46: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "75") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:47: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:47: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:14:47: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "68") (weapon "quake_rl") L 10/09/2026 - 04:14:48: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:48: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:51: "lightoff<169><[U:1:420680524]>" picked up item "tf_ammo_pack" L 10/09/2026 - 04:14:53: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:53: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:53: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:53: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "61") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:53: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:53: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "112") (realdamage "104") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:53: "lightoff<169><[U:1:420680524]>" killed "manuel aa<171><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "12616 3407 -1094") (victim_position "12667 3420 -1094") L 10/09/2026 - 04:14:53: "lightoff<169><[U:1:420680524]>" picked up item "tf_ammo_pack" L 10/09/2026 - 04:14:54: "manuel aa<171><[U:1:1092637049]>" spawned as "soldier" L 10/09/2026 - 04:14:54: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:56: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:56: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:57: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:57: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:14:57: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "71") (weapon "quake_rl") L 10/09/2026 - 04:14:58: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:58: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:58: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "93") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:58: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:14:58: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "104") (realdamage "68") (weapon "quake_rl") L 10/09/2026 - 04:14:58: "manuel aa<171><[U:1:1092637049]>" killed "lightoff<169><[U:1:420680524]>" with "quake_rl" (attacker_position "12289 3663 -962") (victim_position "12304 3599 -1242") L 10/09/2026 - 04:14:59: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:14:59: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:14:59: "lightoff<169><[U:1:420680524]>" spawned as "soldier" L 10/09/2026 - 04:15:01: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:01: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:01: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "54") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:01: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:01: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "69") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:02: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:02: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:15:02: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "107") (weapon "quake_rl") L 10/09/2026 - 04:15:02: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:03: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:03: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:03: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "238") L 10/09/2026 - 04:15:03: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:03: "lightoff<169><[U:1:420680524]>" killed "manuel aa<171><[U:1:1092637049]>" with "world" (attacker_position "12501 3825 -1057") (victim_position "12370 3414 -1348") L 10/09/2026 - 04:15:03: "manuel aa<171><[U:1:1092637049]>" spawned as "soldier" L 10/09/2026 - 04:15:05: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:05: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:05: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:15:05: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "75") (weapon "quake_rl") L 10/09/2026 - 04:15:06: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:06: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:06: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "48") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:06: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:07: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:07: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:07: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "67") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:07: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:15:07: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "74") (weapon "quake_rl") L 10/09/2026 - 04:15:07: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:08: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:10: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:10: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:15:10: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "70") (weapon "quake_rl") L 10/09/2026 - 04:15:10: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:10: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "104") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:10: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:12: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:13: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:14: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:16: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:16: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:16: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:15:16: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "71") (realdamage "1") (weapon "quake_rl") L 10/09/2026 - 04:15:16: "manuel aa<171><[U:1:1092637049]>" killed "lightoff<169><[U:1:420680524]>" with "quake_rl" (attacker_position "12677 3595 -1094") (victim_position "12944 3791 -1553") L 10/09/2026 - 04:15:17: "lightoff<169><[U:1:420680524]>" spawned as "soldier" L 10/09/2026 - 04:15:19: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:19: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:19: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "79") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:19: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:20: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:20: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:21: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:21: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:21: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "83") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:21: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:24: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:24: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "72") (realdamage "51") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:24: "lightoff<169><[U:1:420680524]>" killed "manuel aa<171><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "12611 3806 -1090") (victim_position "12585 3701 -1025") L 10/09/2026 - 04:15:24: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:24: "manuel aa<171><[U:1:1092637049]>" spawned as "soldier" L 10/09/2026 - 04:15:26: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:27: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:27: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:15:27: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "81") (weapon "quake_rl") L 10/09/2026 - 04:15:27: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:27: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "111") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:27: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:27: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:15:27: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "68") (weapon "quake_rl") L 10/09/2026 - 04:15:27: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:28: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:28: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:29: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:29: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:29: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "98") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:30: "lightoff<169><[U:1:420680524]>" killed "manuel aa<171><[U:1:1092637049]>" with "world" (attacker_position "12543 3607 -1025") (victim_position "12887 3830 -1533") L 10/09/2026 - 04:15:30: "manuel aa<171><[U:1:1092637049]>" spawned as "soldier" L 10/09/2026 - 04:15:32: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:32: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:32: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "109") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:32: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:33: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:33: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:15:33: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "81") (weapon "quake_rl") L 10/09/2026 - 04:15:33: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:33: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:33: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "185") L 10/09/2026 - 04:15:38: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:38: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:38: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "110") (realdamage "6") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:38: "lightoff<169><[U:1:420680524]>" killed "manuel aa<171><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "12659 3511 -1023") (victim_position "12770 3488 -934") L 10/09/2026 - 04:15:38: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:38: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:15:38: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "84") (weapon "quake_rl") L 10/09/2026 - 04:15:38: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:38: "manuel aa<171><[U:1:1092637049]>" spawned as "soldier" L 10/09/2026 - 04:15:40: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:40: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:41: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:15:41: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 04:15:41: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:42: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:15:42: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "87") (weapon "quake_rl") L 10/09/2026 - 04:15:42: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:43: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:43: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:43: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "85") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:44: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:46: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:15:46: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "106") (realdamage "8") (weapon "quake_rl") (airshot "1") (height "279") L 10/09/2026 - 04:15:46: "manuel aa<171><[U:1:1092637049]>" killed "lightoff<169><[U:1:420680524]>" with "quake_rl" (attacker_position "12547 3439 -1154") (victim_position "12394 3489 -967") L 10/09/2026 - 04:15:46: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:47: "lightoff<169><[U:1:420680524]>" spawned as "soldier" L 10/09/2026 - 04:15:50: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:50: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "515") L 10/09/2026 - 04:15:51: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:51: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:51: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:52: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:52: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "31") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:53: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:54: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:54: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:15:54: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "60") (weapon "quake_rl") L 10/09/2026 - 04:15:54: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:54: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:54: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "73") (realdamage "45") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:54: "lightoff<169><[U:1:420680524]>" killed "manuel aa<171><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "12456 3539 -938") (victim_position "12470 3644 -1048") L 10/09/2026 - 04:15:55: "manuel aa<171><[U:1:1092637049]>" spawned as "soldier" L 10/09/2026 - 04:15:57: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:57: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:15:57: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "105") (weapon "quake_rl") L 10/09/2026 - 04:15:57: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:58: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:58: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "73") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:15:58: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:15:58: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:00: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:00: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:16:00: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "60") (weapon "quake_rl") L 10/09/2026 - 04:16:02: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:02: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:02: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:02: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "41") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:03: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:03: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:03: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "60") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:04: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:04: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:16:04: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "52") (realdamage "24") (weapon "quake_rl") L 10/09/2026 - 04:16:04: "manuel aa<171><[U:1:1092637049]>" killed "lightoff<169><[U:1:420680524]>" with "quake_rl" (attacker_position "12131 3827 -1163") (victim_position "12205 3939 -1419") L 10/09/2026 - 04:16:04: "lightoff<169><[U:1:420680524]>" spawned as "soldier" L 10/09/2026 - 04:16:07: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:07: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:07: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:07: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "65") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:07: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:08: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:08: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "67") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:08: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:08: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:08: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:16:08: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "70") (weapon "quake_rl") L 10/09/2026 - 04:16:08: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:08: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "61") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:09: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:09: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:16:09: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "68") (weapon "quake_rl") L 10/09/2026 - 04:16:10: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:10: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:10: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "86") (realdamage "44") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:10: "lightoff<169><[U:1:420680524]>" killed "manuel aa<171><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "12457 3591 -976") (victim_position "12444 3728 -1042") L 10/09/2026 - 04:16:11: "manuel aa<171><[U:1:1092637049]>" spawned as "soldier" L 10/09/2026 - 04:16:12: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:13: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:13: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:16:13: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "76") (weapon "quake_rl") L 10/09/2026 - 04:16:13: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:14: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:18: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:18: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:19: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:16:19: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "55") (weapon "quake_rl") L 10/09/2026 - 04:16:19: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:19: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "112") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:19: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:20: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:20: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:21: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:21: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:21: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "58") (realdamage "33") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:21: "lightoff<169><[U:1:420680524]>" killed "manuel aa<171><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "12565 3536 -1094") (victim_position "12363 3693 -1014") L 10/09/2026 - 04:16:21: "manuel aa<171><[U:1:1092637049]>" spawned as "soldier" L 10/09/2026 - 04:16:23: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:23: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:23: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:16:23: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "81") (weapon "quake_rl") L 10/09/2026 - 04:16:24: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:24: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:24: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "58") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:25: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:16:25: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "111") (weapon "quake_rl") L 10/09/2026 - 04:16:25: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:25: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:26: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:26: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:26: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:26: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "104") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:26: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:16:26: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "52") (weapon "quake_rl") L 10/09/2026 - 04:16:27: "lightoff<169><[U:1:420680524]>" picked up item "tf_ammo_pack" L 10/09/2026 - 04:16:28: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:28: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:16:28: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "48") (realdamage "37") (weapon "quake_rl") L 10/09/2026 - 04:16:28: "manuel aa<171><[U:1:1092637049]>" killed "lightoff<169><[U:1:420680524]>" with "quake_rl" (attacker_position "12565 3846 -1040") (victim_position "12184 3750 -1224") L 10/09/2026 - 04:16:28: "lightoff<169><[U:1:420680524]>" spawned as "soldier" L 10/09/2026 - 04:16:28: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:31: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:31: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:31: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "106") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:31: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:31: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:16:31: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "78") (weapon "quake_rl") L 10/09/2026 - 04:16:34: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:34: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:16:34: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "56") (weapon "quake_rl") L 10/09/2026 - 04:16:34: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:34: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:34: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "109") (realdamage "73") (weapon "tf_projectile_rocket") (airshot "1") (height "358") L 10/09/2026 - 04:16:34: "lightoff<169><[U:1:420680524]>" killed "manuel aa<171><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "12608 3805 -1053") (victim_position "12588 3936 -1185") L 10/09/2026 - 04:16:35: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:35: "manuel aa<171><[U:1:1092637049]>" spawned as "soldier" L 10/09/2026 - 04:16:36: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:37: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:37: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:16:37: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "58") (weapon "quake_rl") L 10/09/2026 - 04:16:38: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:38: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "108") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:38: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:38: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:16:38: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "112") (weapon "quake_rl") L 10/09/2026 - 04:16:38: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:39: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:39: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:40: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:16:40: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "48") (weapon "quake_rl") L 10/09/2026 - 04:16:42: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:43: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:43: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:44: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:44: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "59") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:44: "lightoff<169><[U:1:420680524]>" picked up item "tf_ammo_pack" L 10/09/2026 - 04:16:44: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:44: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:16:44: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "51") (realdamage "7") (weapon "quake_rl") L 10/09/2026 - 04:16:44: "manuel aa<171><[U:1:1092637049]>" killed "lightoff<169><[U:1:420680524]>" with "quake_rl" (attacker_position "12317 3831 -1234") (victim_position "12206 3966 -1490") L 10/09/2026 - 04:16:44: "lightoff<169><[U:1:420680524]>" spawned as "soldier" L 10/09/2026 - 04:16:46: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:46: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "109") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:46: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:46: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:48: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:48: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:48: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:16:48: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "54") (weapon "quake_rl") L 10/09/2026 - 04:16:49: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:49: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:49: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "58") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:50: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:50: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:50: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "74") (realdamage "72") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:50: "lightoff<169><[U:1:420680524]>" killed "manuel aa<171><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "12393 3664 -1082") (victim_position "12435 3851 -1126") L 10/09/2026 - 04:16:50: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:50: "manuel aa<171><[U:1:1092637049]>" spawned as "soldier" L 10/09/2026 - 04:16:52: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:52: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:52: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:16:52: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "64") (weapon "quake_rl") L 10/09/2026 - 04:16:53: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:53: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:53: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "103") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:54: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:54: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "88") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:54: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:54: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:54: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:55: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:55: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:55: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "78") (realdamage "70") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:55: "lightoff<169><[U:1:420680524]>" killed "manuel aa<171><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "12228 3696 -1112") (victim_position "12548 3802 -1095") L 10/09/2026 - 04:16:55: "manuel aa<171><[U:1:1092637049]>" spawned as "soldier" L 10/09/2026 - 04:16:57: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:58: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:16:58: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "79") (weapon "quake_rl") L 10/09/2026 - 04:16:58: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:58: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:58: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:58: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "67") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:59: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:59: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:59: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "104") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:16:59: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:16:59: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:16:59: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "102") (weapon "quake_rl") L 10/09/2026 - 04:17:00: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:00: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "80") (realdamage "57") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:00: "lightoff<169><[U:1:420680524]>" killed "manuel aa<171><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "12671 3567 -1052") (victim_position "12434 3671 -1112") L 10/09/2026 - 04:17:00: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:00: "manuel aa<171><[U:1:1092637049]>" spawned as "soldier" L 10/09/2026 - 04:17:02: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:17:02: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:17:02: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "73") (weapon "quake_rl") L 10/09/2026 - 04:17:03: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:03: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:03: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "100") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:03: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:17:03: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "111") (weapon "quake_rl") L 10/09/2026 - 04:17:04: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:04: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "108") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:04: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:17:04: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:05: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:17:05: "lightoff<169><[U:1:420680524]>" killed "manuel aa<171><[U:1:1092637049]>" with "world" (attacker_position "11953 3900 -1428") (victim_position "12274 3174 -1559") L 10/09/2026 - 04:17:05: "lightoff<169><[U:1:420680524]>" triggered "domination" against "manuel aa<171><[U:1:1092637049]>" L 10/09/2026 - 04:17:05: "manuel aa<171><[U:1:1092637049]>" spawned as "soldier" L 10/09/2026 - 04:17:10: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:17:10: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:10: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:10: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "59") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:11: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:17:11: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:17:11: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "69") (weapon "quake_rl") L 10/09/2026 - 04:17:11: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:11: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:11: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "97") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:12: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:12: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:17:15: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:17:15: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:17:15: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "57") (weapon "quake_rl") L 10/09/2026 - 04:17:15: "manuel aa<171><[U:1:1092637049]>" picked up item "tf_ammo_pack" L 10/09/2026 - 04:17:15: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:18: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:18: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:17:18: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:18: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "44") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:19: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:17:19: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:17:19: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "96") (realdamage "7") (weapon "quake_rl") L 10/09/2026 - 04:17:19: "manuel aa<171><[U:1:1092637049]>" killed "lightoff<169><[U:1:420680524]>" with "quake_rl" (attacker_position "12386 3511 -1158") (victim_position "12217 3792 -1424") L 10/09/2026 - 04:17:19: "manuel aa<171><[U:1:1092637049]>" triggered "revenge" against "lightoff<169><[U:1:420680524]>" L 10/09/2026 - 04:17:20: "lightoff<169><[U:1:420680524]>" spawned as "soldier" L 10/09/2026 - 04:17:22: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:22: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:17:23: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:23: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:23: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "81") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:23: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:17:24: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:24: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:17:25: "manuel aa<171><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:17:25: "manuel aa<171><[U:1:1092637049]>" triggered "damage" against "lightoff<169><[U:1:420680524]>" (damage "74") (weapon "quake_rl") L 10/09/2026 - 04:17:26: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:26: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "80") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:26: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:17:26: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:27: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:28: "lightoff<169><[U:1:420680524]>" killed "manuel aa<171><[U:1:1092637049]>" with "world" (attacker_position "12669 3474 -1071") (victim_position "12492 3847 -1190") L 10/09/2026 - 04:17:28: "manuel aa<171><[U:1:1092637049]>" spawned as "soldier" L 10/09/2026 - 04:17:30: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:30: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "171") L 10/09/2026 - 04:17:30: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:31: "manuel aa<171><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:17:32: "lightoff<169><[U:1:420680524]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:32: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:32: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "94") (weapon "tf_projectile_rocket") (airshot "1") (height "248") L 10/09/2026 - 04:17:33: "lightoff<169><[U:1:420680524]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:33: "lightoff<169><[U:1:420680524]>" triggered "damage" against "manuel aa<171><[U:1:1092637049]>" (damage "111") (realdamage "10") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:17:33: "lightoff<169><[U:1:420680524]>" killed "manuel aa<171><[U:1:1092637049]>" with "tf_projectile_rocket" (attacker_position "12440 3658 -1110") (victim_position "12354 3733 -1108") L 10/09/2026 - 04:17:33: World triggered "mge_match_end" (winner "[U:1:420680524]") (loser "[U:1:1092637049]") (winner_score "20") (loser_score "11")