L 10/09/2026 - 04:39:49: World triggered "meta_data" (matchid "261009043949ce61") (map "mge_league_v4") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/09/2026 - 04:39:49: "skele<176><[U:1:996439394]>" changed role to "soldier" L 10/09/2026 - 04:39:49: "lteas<173><[U:1:357975402]>" changed role to "soldier" L 10/09/2026 - 04:40:08: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:08: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:40:08: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:40:08: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:40:08: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "86") (weapon "tf_projectile_rocket") L 10/09/2026 - 04:40:09: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:09: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:40:09: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "78") (weapon "quake_rl") L 10/09/2026 - 04:40:09: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:40:09: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:16: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:16: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:40:17: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:17: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 04:40:17: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:40:17: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "81") (realdamage "14") (weapon "quake_rl") L 10/09/2026 - 04:40:17: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12458 3521 -4235") (victim_position "12752 3678 -3981") L 10/09/2026 - 04:40:17: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:40:19: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:20: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:23: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:23: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:40:23: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "79") (weapon "quake_rl") L 10/09/2026 - 04:40:24: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:24: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:40:24: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "88") (weapon "quake_rl") L 10/09/2026 - 04:40:24: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:26: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:26: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:26: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:40:26: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "55") (weapon "quake_rl") L 10/09/2026 - 04:40:30: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:30: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:30: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:32: "skele<176><[U:1:996439394]>" committed suicide with "world" (attacker_position "11953 3424 -4540") L 10/09/2026 - 04:40:33: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:40:35: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:35: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:35: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:40:35: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "85") (weapon "quake_rl") L 10/09/2026 - 04:40:36: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:36: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:40:36: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "65") (weapon "quake_rl") L 10/09/2026 - 04:40:36: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:36: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:40:36: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "217") L 10/09/2026 - 04:40:36: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:37: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:40: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:40: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:40:40: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "60") (weapon "quake_rl") L 10/09/2026 - 04:40:40: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:40: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:40:40: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "51") (realdamage "44") (weapon "quake_rl") L 10/09/2026 - 04:40:40: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "quake_rl" (attacker_position "12389 3387 -4140") (victim_position "12418 3717 -4094") L 10/09/2026 - 04:40:41: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:40:43: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:43: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:43: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:40:43: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "206") L 10/09/2026 - 04:40:44: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:47: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:47: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:48: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:40:48: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "56") (weapon "quake_rl") L 10/09/2026 - 04:40:48: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:48: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:48: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:40:48: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "73") (weapon "quake_rl") L 10/09/2026 - 04:40:49: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:40:49: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "89") (realdamage "19") (weapon "quake_rl") L 10/09/2026 - 04:40:49: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12552 3717 -4108") (victim_position "12376 3625 -4189") L 10/09/2026 - 04:40:49: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:49: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:40:51: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:52: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:52: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:40:52: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "77") (weapon "quake_rl") L 10/09/2026 - 04:40:52: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:52: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:53: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:40:53: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "74") (weapon "quake_rl") L 10/09/2026 - 04:40:53: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:53: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:58: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:58: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:58: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:40:58: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "86") (weapon "quake_rl") L 10/09/2026 - 04:40:58: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:40:58: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "652") L 10/09/2026 - 04:40:59: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:40:59: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:00: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:00: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:00: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "96") (realdamage "15") (weapon "quake_rl") L 10/09/2026 - 04:41:00: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12413 3671 -3989") (victim_position "12760 3443 -4012") L 10/09/2026 - 04:41:00: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:41:02: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:02: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:02: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "106") (weapon "quake_rl") L 10/09/2026 - 04:41:02: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:03: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:03: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "112") (weapon "quake_rl") L 10/09/2026 - 04:41:03: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:03: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 04:41:03: "skele<176><[U:1:996439394]>" committed suicide with "quake_rl" (attacker_position "12577 3563 -4166") L 10/09/2026 - 04:41:03: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:03: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:03: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:41:05: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:05: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:05: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:05: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 04:41:06: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:06: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 04:41:06: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:06: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:07: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:07: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:07: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "75") (weapon "quake_rl") L 10/09/2026 - 04:41:07: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:10: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:10: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:10: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "76") (weapon "quake_rl") L 10/09/2026 - 04:41:11: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:11: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:11: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:11: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "52") (weapon "quake_rl") L 10/09/2026 - 04:41:12: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:12: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:12: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "73") (realdamage "45") (weapon "quake_rl") L 10/09/2026 - 04:41:12: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12416 3413 -4202") (victim_position "12487 3769 -4226") L 10/09/2026 - 04:41:12: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:41:15: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:15: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:15: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "78") (weapon "quake_rl") L 10/09/2026 - 04:41:15: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:15: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:15: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "71") (weapon "quake_rl") L 10/09/2026 - 04:41:16: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:16: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:16: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:16: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "78") (weapon "quake_rl") L 10/09/2026 - 04:41:16: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:16: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "54") (weapon "quake_rl") L 10/09/2026 - 04:41:17: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:17: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:17: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 04:41:17: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:18: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:18: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "55") (weapon "quake_rl") L 10/09/2026 - 04:41:18: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:19: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:19: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "55") (weapon "quake_rl") L 10/09/2026 - 04:41:19: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:19: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:19: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:19: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "63") (realdamage "2") (weapon "quake_rl") L 10/09/2026 - 04:41:19: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12296 3127 -4392") (victim_position "12257 3318 -4586") L 10/09/2026 - 04:41:19: "skele<176><[U:1:996439394]>" triggered "domination" against "lteas<173><[U:1:357975402]>" L 10/09/2026 - 04:41:19: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:41:22: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:22: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:22: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:22: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "74") (weapon "quake_rl") L 10/09/2026 - 04:41:23: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:23: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:23: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:23: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "85") (weapon "quake_rl") L 10/09/2026 - 04:41:23: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:23: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "111") (realdamage "106") (weapon "quake_rl") L 10/09/2026 - 04:41:23: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "quake_rl" (attacker_position "12480 3746 -4126") (victim_position "12570 3678 -4132") L 10/09/2026 - 04:41:23: "lteas<173><[U:1:357975402]>" triggered "revenge" against "skele<176><[U:1:996439394]>" L 10/09/2026 - 04:41:23: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:24: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:41:26: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:26: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:26: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "77") (weapon "quake_rl") L 10/09/2026 - 04:41:26: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:27: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:27: "skele<176><[U:1:996439394]>" picked up item "tf_ammo_pack" L 10/09/2026 - 04:41:27: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:29: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:29: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "62") (weapon "quake_rl") L 10/09/2026 - 04:41:29: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:30: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:30: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:30: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:32: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:32: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:32: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "78") (realdamage "75") (weapon "quake_rl") L 10/09/2026 - 04:41:32: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12460 3598 -4177") (victim_position "12451 3394 -4422") L 10/09/2026 - 04:41:32: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:41:34: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:34: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:34: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "72") (weapon "quake_rl") L 10/09/2026 - 04:41:35: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:35: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:35: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "235") L 10/09/2026 - 04:41:35: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:35: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:36: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:37: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:37: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "78") (weapon "quake_rl") L 10/09/2026 - 04:41:37: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:37: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:37: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "54") (weapon "quake_rl") L 10/09/2026 - 04:41:37: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:37: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "108") (realdamage "44") (weapon "quake_rl") L 10/09/2026 - 04:41:37: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12130 3895 -4505") (victim_position "12101 4099 -4550") L 10/09/2026 - 04:41:37: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:37: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:41:39: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:39: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "108") (weapon "quake_rl") L 10/09/2026 - 04:41:39: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:40: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:41: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:41: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:41: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "71") (weapon "quake_rl") L 10/09/2026 - 04:41:41: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:41: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:41: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 04:41:42: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:45: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:46: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:46: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:46: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "51") (weapon "quake_rl") L 10/09/2026 - 04:41:47: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:47: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:47: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:47: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "49") (weapon "quake_rl") L 10/09/2026 - 04:41:48: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:49: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:50: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:51: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:51: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:53: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:53: "skele<176><[U:1:996439394]>" committed suicide with "quake_rl" (attacker_position "12118 3281 -4541") L 10/09/2026 - 04:41:53: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:41:56: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:56: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:56: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:56: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:56: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "60") (weapon "quake_rl") L 10/09/2026 - 04:41:57: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:57: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:57: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "108") (weapon "quake_rl") L 10/09/2026 - 04:41:58: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:41:58: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 04:41:58: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:41:58: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:00: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:00: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:00: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "64") (weapon "quake_rl") L 10/09/2026 - 04:42:00: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:00: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "107") (weapon "quake_rl") L 10/09/2026 - 04:42:00: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:01: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:06: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:07: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:07: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:08: "skele<176><[U:1:996439394]>" committed suicide with "world" (attacker_position "12577 3363 -4606") L 10/09/2026 - 04:42:08: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:42:10: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:11: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:11: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:11: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:11: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "62") (weapon "quake_rl") L 10/09/2026 - 04:42:11: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:11: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "61") (weapon "quake_rl") L 10/09/2026 - 04:42:12: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:12: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:12: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "72") (weapon "quake_rl") L 10/09/2026 - 04:42:12: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:12: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "54") (weapon "quake_rl") L 10/09/2026 - 04:42:12: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:13: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:13: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:13: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "56") (weapon "quake_rl") L 10/09/2026 - 04:42:16: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:16: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:16: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:16: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 04:42:16: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:16: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:16: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "63") (realdamage "36") (weapon "quake_rl") L 10/09/2026 - 04:42:16: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "quake_rl" (attacker_position "12105 3760 -4437") (victim_position "12392 3472 -4261") L 10/09/2026 - 04:42:17: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:42:19: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:19: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:19: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:19: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "111") (weapon "quake_rl") L 10/09/2026 - 04:42:19: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:20: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:20: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:20: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "79") (weapon "quake_rl") L 10/09/2026 - 04:42:20: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:20: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:20: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "80") (weapon "quake_rl") L 10/09/2026 - 04:42:21: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:22: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:22: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:22: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "91") (realdamage "48") (weapon "quake_rl") L 10/09/2026 - 04:42:22: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "quake_rl" (attacker_position "12338 3815 -4304") (victim_position "12591 3814 -4249") L 10/09/2026 - 04:42:22: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:42:25: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:25: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:25: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "99") (weapon "quake_rl") L 10/09/2026 - 04:42:25: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:25: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:26: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:26: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "72") (weapon "quake_rl") L 10/09/2026 - 04:42:27: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:27: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:27: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:27: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "77") (weapon "quake_rl") L 10/09/2026 - 04:42:28: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:28: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:28: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "58") (weapon "quake_rl") L 10/09/2026 - 04:42:29: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:30: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:30: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:30: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "70") (weapon "quake_rl") L 10/09/2026 - 04:42:30: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:30: "skele<176><[U:1:996439394]>" picked up item "tf_ammo_pack" L 10/09/2026 - 04:42:30: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:31: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "world" (attacker_position "12787 3974 -4624") (victim_position "12231 3715 -4473") L 10/09/2026 - 04:42:31: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:42:34: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:35: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:35: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "81") (weapon "quake_rl") L 10/09/2026 - 04:42:35: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:35: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:35: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:35: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "59") (weapon "quake_rl") L 10/09/2026 - 04:42:39: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:40: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:40: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:41: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:41: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:41: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:41: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "84") (weapon "quake_rl") L 10/09/2026 - 04:42:42: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:42: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:42: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "106") (realdamage "44") (weapon "quake_rl") L 10/09/2026 - 04:42:42: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "quake_rl" (attacker_position "12592 3686 -4085") (victim_position "12514 3836 -4262") L 10/09/2026 - 04:42:42: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:42:45: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:45: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:45: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "49") (weapon "quake_rl") L 10/09/2026 - 04:42:45: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:46: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:46: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:46: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:46: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "93") (weapon "quake_rl") L 10/09/2026 - 04:42:47: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:47: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:47: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "101") (weapon "quake_rl") L 10/09/2026 - 04:42:48: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:48: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:48: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "45") (weapon "quake_rl") L 10/09/2026 - 04:42:49: "lteas<173><[U:1:357975402]>" picked up item "tf_ammo_pack" L 10/09/2026 - 04:42:50: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:50: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:50: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:50: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "71") (realdamage "29") (weapon "quake_rl") (crit "mini") L 10/09/2026 - 04:42:50: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "quake_rl" (attacker_position "12384 3431 -3913") (victim_position "12560 3363 -4098") L 10/09/2026 - 04:42:51: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:42:52: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:53: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:53: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:53: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "91") (weapon "quake_rl") L 10/09/2026 - 04:42:54: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:54: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:54: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "76") (weapon "quake_rl") L 10/09/2026 - 04:42:54: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:55: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:42:55: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:42:55: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "43") (weapon "quake_rl") L 10/09/2026 - 04:42:56: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:00: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:00: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:00: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "72") (weapon "quake_rl") L 10/09/2026 - 04:43:00: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:00: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:01: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:01: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:01: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "65") (weapon "quake_rl") L 10/09/2026 - 04:43:02: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:02: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:02: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "world" (attacker_position "12051 4157 -4537") (victim_position "12188 3920 -4547") L 10/09/2026 - 04:43:02: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:43:04: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:04: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "215") L 10/09/2026 - 04:43:04: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:04: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "108") (weapon "quake_rl") L 10/09/2026 - 04:43:04: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:04: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:05: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:06: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:06: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "48") (weapon "quake_rl") L 10/09/2026 - 04:43:06: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:06: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:06: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "75") (realdamage "34") (weapon "quake_rl") L 10/09/2026 - 04:43:06: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "quake_rl" (attacker_position "12530 3649 -4166") (victim_position "12658 3576 -4166") L 10/09/2026 - 04:43:06: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:43:09: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:09: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:10: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:10: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "65") (weapon "quake_rl") L 10/09/2026 - 04:43:10: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:10: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:10: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:10: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "58") (weapon "quake_rl") L 10/09/2026 - 04:43:11: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:11: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "458") L 10/09/2026 - 04:43:11: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:11: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:11: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "46") (weapon "quake_rl") L 10/09/2026 - 04:43:12: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:12: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:13: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:13: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:13: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "62") (weapon "quake_rl") L 10/09/2026 - 04:43:14: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:15: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:15: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:15: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "36") (realdamage "19") (weapon "quake_rl") L 10/09/2026 - 04:43:15: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12392 3518 -4318") (victim_position "12202 2961 -4591") L 10/09/2026 - 04:43:15: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:43:18: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:19: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:19: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:20: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:20: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:20: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "81") (weapon "quake_rl") L 10/09/2026 - 04:43:21: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:21: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:21: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:21: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "49") (weapon "quake_rl") L 10/09/2026 - 04:43:24: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:24: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:24: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "71") (weapon "quake_rl") L 10/09/2026 - 04:43:24: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:24: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:24: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "70") (weapon "quake_rl") L 10/09/2026 - 04:43:25: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:25: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:25: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:25: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "62") (realdamage "43") (weapon "quake_rl") L 10/09/2026 - 04:43:25: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12228 3642 -4090") (victim_position "12516 3573 -4112") L 10/09/2026 - 04:43:25: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:43:28: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:28: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:28: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:28: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "438") L 10/09/2026 - 04:43:28: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:28: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "50") (weapon "quake_rl") L 10/09/2026 - 04:43:28: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:29: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:29: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "31") (weapon "quake_rl") L 10/09/2026 - 04:43:30: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:30: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:30: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:30: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "80") (weapon "quake_rl") L 10/09/2026 - 04:43:30: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:30: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "60") (weapon "quake_rl") L 10/09/2026 - 04:43:31: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:31: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:31: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "85") (realdamage "49") (weapon "quake_rl") (airshot "1") (height "257") L 10/09/2026 - 04:43:31: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12421 3881 -4216") (victim_position "12834 3523 -4250") L 10/09/2026 - 04:43:31: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:43:33: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:34: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:34: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "111") (weapon "quake_rl") L 10/09/2026 - 04:43:34: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:35: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:39: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:39: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:39: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "48") (weapon "quake_rl") L 10/09/2026 - 04:43:40: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:40: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:40: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "71") (weapon "quake_rl") L 10/09/2026 - 04:43:40: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:40: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:40: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "105") (weapon "quake_rl") L 10/09/2026 - 04:43:40: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:40: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:40: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "73") (realdamage "26") (weapon "quake_rl") L 10/09/2026 - 04:43:40: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12224 3680 -4145") (victim_position "12614 3491 -4107") L 10/09/2026 - 04:43:40: "skele<176><[U:1:996439394]>" triggered "domination" against "lteas<173><[U:1:357975402]>" L 10/09/2026 - 04:43:40: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:41: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:43:43: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:44: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:44: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:44: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "109") (weapon "quake_rl") L 10/09/2026 - 04:43:44: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:44: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:44: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "56") (weapon "quake_rl") L 10/09/2026 - 04:43:44: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:44: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:44: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "80") (weapon "quake_rl") L 10/09/2026 - 04:43:44: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:44: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "55") (weapon "quake_rl") L 10/09/2026 - 04:43:45: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:45: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:45: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:45: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "258") L 10/09/2026 - 04:43:47: "skele<176><[U:1:996439394]>" picked up item "tf_ammo_pack" L 10/09/2026 - 04:43:47: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:47: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "world" (attacker_position "12324 3568 -4317") (victim_position "12886 3428 -4687") L 10/09/2026 - 04:43:47: "lteas<173><[U:1:357975402]>" triggered "revenge" against "skele<176><[U:1:996439394]>" L 10/09/2026 - 04:43:47: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:43:49: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:50: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:50: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:50: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:50: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "72") (weapon "quake_rl") L 10/09/2026 - 04:43:51: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:51: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:51: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 04:43:52: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:52: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:52: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "64") (weapon "quake_rl") L 10/09/2026 - 04:43:53: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:54: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:54: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:54: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "71") (weapon "quake_rl") L 10/09/2026 - 04:43:54: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:54: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:54: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:54: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "54") (weapon "quake_rl") L 10/09/2026 - 04:43:54: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:54: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "89") (weapon "quake_rl") L 10/09/2026 - 04:43:54: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12487 3611 -4095") (victim_position "12358 3689 -4199") L 10/09/2026 - 04:43:55: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:55: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:43:56: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:57: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:57: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:57: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "69") (weapon "quake_rl") L 10/09/2026 - 04:43:58: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:58: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:58: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "60") (weapon "quake_rl") L 10/09/2026 - 04:43:58: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:58: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:43:59: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:43:59: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "91") (weapon "quake_rl") L 10/09/2026 - 04:43:59: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:01: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:01: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:01: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:01: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "105") (weapon "quake_rl") L 10/09/2026 - 04:44:02: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:04: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:04: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:04: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:04: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "38") (weapon "quake_rl") L 10/09/2026 - 04:44:04: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:04: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "45") (weapon "quake_rl") L 10/09/2026 - 04:44:05: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "world" (attacker_position "12374 3232 -4429") (victim_position "12303 3955 -4519") L 10/09/2026 - 04:44:05: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:44:05: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:08: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:08: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:09: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:09: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "85") (weapon "quake_rl") L 10/09/2026 - 04:44:09: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:09: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "92") (weapon "quake_rl") L 10/09/2026 - 04:44:09: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:10: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:10: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:10: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "60") (weapon "quake_rl") L 10/09/2026 - 04:44:11: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:11: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:11: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "363") L 10/09/2026 - 04:44:11: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:12: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:12: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "51") (weapon "quake_rl") L 10/09/2026 - 04:44:12: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:12: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:12: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:12: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "91") (realdamage "31") (weapon "quake_rl") (airshot "1") (height "429") L 10/09/2026 - 04:44:12: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "quake_rl" (attacker_position "12162 3602 -4459") (victim_position "12473 3318 -4198") L 10/09/2026 - 04:44:12: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:44:16: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:16: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:17: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:17: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:17: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "75") (weapon "quake_rl") L 10/09/2026 - 04:44:18: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:18: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:18: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "107") (weapon "quake_rl") L 10/09/2026 - 04:44:18: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:18: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "104") (weapon "quake_rl") L 10/09/2026 - 04:44:18: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:19: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:19: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "102") (weapon "quake_rl") L 10/09/2026 - 04:44:19: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:19: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "world" (attacker_position "12199 3529 -4242") (victim_position "12151 3858 -4529") L 10/09/2026 - 04:44:19: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:44:21: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:22: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:22: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:22: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "111") (weapon "quake_rl") L 10/09/2026 - 04:44:22: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:23: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:23: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "60") (weapon "quake_rl") L 10/09/2026 - 04:44:23: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:23: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:23: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:23: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "62") (weapon "quake_rl") L 10/09/2026 - 04:44:23: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:27: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:28: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:28: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:28: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "69") (weapon "quake_rl") L 10/09/2026 - 04:44:28: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:29: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:30: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:30: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:30: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "93") (realdamage "22") (weapon "quake_rl") L 10/09/2026 - 04:44:30: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "quake_rl" (attacker_position "12313 3703 -4241") (victim_position "11953 3647 -4530") L 10/09/2026 - 04:44:30: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:44:32: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:33: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:33: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:33: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "78") (weapon "quake_rl") L 10/09/2026 - 04:44:33: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:34: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:34: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "78") (weapon "quake_rl") L 10/09/2026 - 04:44:34: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:34: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:34: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "84") (weapon "quake_rl") L 10/09/2026 - 04:44:34: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:35: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:35: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:38: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:38: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "108") (realdamage "60") (weapon "quake_rl") (airshot "1") (height "352") L 10/09/2026 - 04:44:38: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "quake_rl" (attacker_position "12247 3882 -4330") (victim_position "12337 3989 -4178") L 10/09/2026 - 04:44:38: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:38: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:44:40: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:41: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:41: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:41: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:41: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "58") (weapon "quake_rl") L 10/09/2026 - 04:44:41: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:41: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "69") (weapon "quake_rl") L 10/09/2026 - 04:44:42: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:42: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:42: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 04:44:43: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:43: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:43: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "75") (weapon "quake_rl") L 10/09/2026 - 04:44:43: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:45: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:45: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:45: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:45: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "74") (weapon "quake_rl") L 10/09/2026 - 04:44:46: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:47: "skele<176><[U:1:996439394]>" committed suicide with "quake_rl" (attacker_position "12402 3313 -4575") L 10/09/2026 - 04:44:48: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:44:50: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:50: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:51: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:52: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:52: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:52: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "83") (weapon "quake_rl") L 10/09/2026 - 04:44:52: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:53: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:53: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:53: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "112") (weapon "quake_rl") L 10/09/2026 - 04:44:54: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:55: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:56: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:56: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:57: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:44:57: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:44:57: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "53") (realdamage "34") (weapon "quake_rl") L 10/09/2026 - 04:44:57: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12270 3717 -4309") (victim_position "12193 3836 -4503") L 10/09/2026 - 04:44:58: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:45:00: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:00: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:45:00: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "60") (weapon "quake_rl") L 10/09/2026 - 04:45:00: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:00: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:45:00: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "82") (weapon "quake_rl") L 10/09/2026 - 04:45:01: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:01: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:45:01: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "62") (weapon "quake_rl") L 10/09/2026 - 04:45:03: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:03: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:04: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:05: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:05: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:45:05: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "83") (weapon "quake_rl") L 10/09/2026 - 04:45:05: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:45:05: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "85") (weapon "quake_rl") L 10/09/2026 - 04:45:05: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:06: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:06: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:07: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:45:07: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "63") (realdamage "29") (weapon "quake_rl") L 10/09/2026 - 04:45:07: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "quake_rl" (attacker_position "12276 3713 -4308") (victim_position "12463 4010 -4607") L 10/09/2026 - 04:45:07: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:45:09: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:09: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:11: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:45:11: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "84") (weapon "quake_rl") L 10/09/2026 - 04:45:11: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:11: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:45:11: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "103") (weapon "quake_rl") L 10/09/2026 - 04:45:11: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:12: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:12: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:13: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:13: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:45:13: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "54") (weapon "quake_rl") L 10/09/2026 - 04:45:14: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:17: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "world" (attacker_position "12076 3713 -4436") (victim_position "13114 3455 -4572") L 10/09/2026 - 04:45:17: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:45:20: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:20: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:45:20: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "79") (weapon "quake_rl") L 10/09/2026 - 04:45:20: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:45:20: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:45:20: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "57") (weapon "shotgun_soldier") L 10/09/2026 - 04:45:21: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:21: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:45:21: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:45:21: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "4") (weapon "shotgun_soldier") L 10/09/2026 - 04:45:22: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:22: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:45:22: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "71") (weapon "quake_rl") L 10/09/2026 - 04:45:22: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:45:22: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:45:22: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "13") (weapon "shotgun_soldier") L 10/09/2026 - 04:45:23: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:23: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:23: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:45:23: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "63") (weapon "quake_rl") L 10/09/2026 - 04:45:24: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:24: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:45:25: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "world" (attacker_position "12283 3455 -4396") (victim_position "12374 3804 -4296") L 10/09/2026 - 04:45:25: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:45:27: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:27: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:45:27: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "429") L 10/09/2026 - 04:45:27: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:28: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:45:28: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "65") (weapon "quake_rl") L 10/09/2026 - 04:45:28: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:28: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:45:28: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "50") (weapon "quake_rl") L 10/09/2026 - 04:45:28: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:28: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:45:28: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:45:28: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "25") (weapon "shotgun_soldier") L 10/09/2026 - 04:45:29: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "world" (attacker_position "12328 3687 -4212") (victim_position "12511 4055 -4612") L 10/09/2026 - 04:45:29: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:45:31: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:31: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:45:31: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "55") (weapon "quake_rl") L 10/09/2026 - 04:45:31: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:32: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:45:32: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:45:32: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "45") (weapon "shotgun_soldier") L 10/09/2026 - 04:45:32: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:32: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:45:32: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "58") (weapon "quake_rl") L 10/09/2026 - 04:45:33: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:36: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:36: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:45:36: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "50") (weapon "quake_rl") L 10/09/2026 - 04:45:37: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:37: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:37: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:45:37: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "60") (weapon "quake_rl") L 10/09/2026 - 04:45:37: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:45:37: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:45:37: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "35") (weapon "shotgun_soldier") L 10/09/2026 - 04:45:37: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:45:37: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "47") (realdamage "40") (weapon "quake_rl") L 10/09/2026 - 04:45:37: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "quake_rl" (attacker_position "12646 3497 -4166") (victim_position "12131 3542 -4411") L 10/09/2026 - 04:45:37: World triggered "mge_match_end" (winner "[U:1:357975402]") (loser "[U:1:996439394]") (winner_score "20") (loser_score "18")