L 10/09/2026 - 04:45:44: World triggered "meta_data" (matchid "2610090445442a66") (map "mge_league_v4") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/09/2026 - 04:45:44: "skele<176><[U:1:996439394]>" changed role to "soldier" L 10/09/2026 - 04:45:44: "lteas<173><[U:1:357975402]>" changed role to "soldier" L 10/09/2026 - 04:45:46: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:51: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:51: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:51: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:45:51: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "51") (weapon "quake_rl") L 10/09/2026 - 04:45:51: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:45:51: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:45:51: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "53") (weapon "shotgun_soldier") L 10/09/2026 - 04:45:52: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:52: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:56: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:45:56: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "111") (weapon "quake_rl") L 10/09/2026 - 04:45:56: "skele<176><[U:1:996439394]>" committed suicide with "quake_rl" (attacker_position "12697 3667 -3913") L 10/09/2026 - 04:45:56: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:56: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:56: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:45:59: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:59: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:45:59: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:00: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:00: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:00: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "55") (weapon "quake_rl") L 10/09/2026 - 04:46:00: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:01: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:01: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:01: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "14") (weapon "shotgun_soldier") L 10/09/2026 - 04:46:01: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:01: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:01: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:01: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "39") (weapon "shotgun_soldier") L 10/09/2026 - 04:46:02: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:02: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:02: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "108") (realdamage "92") (weapon "quake_rl") L 10/09/2026 - 04:46:02: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12287 3766 -4308") (victim_position "12194 3758 -4491") L 10/09/2026 - 04:46:02: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:46:04: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:04: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:04: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "33") (weapon "shotgun_soldier") L 10/09/2026 - 04:46:05: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:05: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:05: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:05: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "54") (weapon "shotgun_soldier") L 10/09/2026 - 04:46:05: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:06: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:06: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "52") (weapon "quake_rl") L 10/09/2026 - 04:46:06: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:06: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:06: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:06: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:06: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "38") (weapon "shotgun_soldier") L 10/09/2026 - 04:46:06: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:06: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:06: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "60") (weapon "shotgun_soldier") L 10/09/2026 - 04:46:07: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:07: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:07: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:08: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:08: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "90") (realdamage "77") (weapon "quake_rl") L 10/09/2026 - 04:46:08: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12476 3834 -4276") (victim_position "12444 3634 -4181") L 10/09/2026 - 04:46:08: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:08: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:46:10: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:10: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:10: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:10: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "76") (weapon "quake_rl") L 10/09/2026 - 04:46:10: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:10: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:10: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "84") (weapon "shotgun_soldier") L 10/09/2026 - 04:46:10: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:10: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:10: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "42") (weapon "shotgun_soldier") L 10/09/2026 - 04:46:11: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:13: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:13: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:13: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "96") (realdamage "77") (weapon "quake_rl") (airshot "1") (height "216") L 10/09/2026 - 04:46:13: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12718 3668 -3938") (victim_position "12383 3478 -4101") L 10/09/2026 - 04:46:13: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:13: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:46:13: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:15: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:15: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "226") L 10/09/2026 - 04:46:15: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:15: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:15: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:15: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "63") (weapon "quake_rl") L 10/09/2026 - 04:46:15: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:16: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:16: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:16: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:16: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "4") (weapon "shotgun_soldier") L 10/09/2026 - 04:46:16: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:16: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "77") (weapon "quake_rl") L 10/09/2026 - 04:46:17: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:17: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:17: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:17: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "75") (weapon "quake_rl") L 10/09/2026 - 04:46:17: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:18: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:18: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:18: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:18: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:18: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "37") (weapon "quake_rl") L 10/09/2026 - 04:46:18: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:18: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:18: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "16") (weapon "shotgun_soldier") L 10/09/2026 - 04:46:19: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:19: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:19: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "16") (weapon "shotgun_soldier") L 10/09/2026 - 04:46:19: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "world" (attacker_position "12765 3318 -4549") (victim_position "12174 3848 -4500") L 10/09/2026 - 04:46:19: "skele<176><[U:1:996439394]>" triggered "domination" against "lteas<173><[U:1:357975402]>" L 10/09/2026 - 04:46:19: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:46:21: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:21: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:22: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:22: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:22: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 04:46:23: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:23: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:23: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "23") (weapon "shotgun_soldier") L 10/09/2026 - 04:46:23: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:24: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:25: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:25: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:25: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "76") (weapon "shotgun_soldier") L 10/09/2026 - 04:46:25: "skele<176><[U:1:996439394]>" picked up item "tf_ammo_pack" L 10/09/2026 - 04:46:25: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:25: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 04:46:25: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:25: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:25: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:25: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "15") (weapon "shotgun_soldier") L 10/09/2026 - 04:46:25: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:25: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:25: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "44") (weapon "shotgun_soldier") L 10/09/2026 - 04:46:26: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:26: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:26: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "27") (realdamage "19") (weapon "shotgun_soldier") L 10/09/2026 - 04:46:26: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12053 3493 -4524") (victim_position "12123 3919 -4525") L 10/09/2026 - 04:46:26: "lteas<173><[U:1:357975402]>" triggered "revenge" against "skele<176><[U:1:996439394]>" L 10/09/2026 - 04:46:26: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:46:28: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:28: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:28: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "263") L 10/09/2026 - 04:46:28: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:29: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:29: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:29: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:30: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:30: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "98") (weapon "quake_rl") L 10/09/2026 - 04:46:30: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:30: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:30: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "77") (weapon "quake_rl") L 10/09/2026 - 04:46:30: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:32: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:32: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:32: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "21") (weapon "shotgun_soldier") L 10/09/2026 - 04:46:32: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:32: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:32: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:32: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "16") (weapon "shotgun_soldier") L 10/09/2026 - 04:46:32: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:32: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "40") (weapon "quake_rl") L 10/09/2026 - 04:46:32: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:32: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:32: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "6") (weapon "shotgun_soldier") L 10/09/2026 - 04:46:33: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:33: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:33: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:36: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:36: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:36: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "47") (weapon "shotgun_soldier") L 10/09/2026 - 04:46:36: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:37: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:37: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:37: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "52") (realdamage "5") (weapon "shotgun_soldier") L 10/09/2026 - 04:46:37: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "shotgun_soldier" (attacker_position "12258 3943 -4452") (victim_position "11956 3807 -4539") L 10/09/2026 - 04:46:37: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:46:39: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:39: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:39: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:39: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "105") (weapon "quake_rl") L 10/09/2026 - 04:46:41: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:41: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:41: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "11") (weapon "shotgun_soldier") L 10/09/2026 - 04:46:41: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:41: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:41: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "4") (weapon "shotgun_soldier") L 10/09/2026 - 04:46:46: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:48: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:48: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:48: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:48: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "82") (weapon "quake_rl") L 10/09/2026 - 04:46:49: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:49: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:49: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "51") (realdamage "38") (weapon "quake_rl") L 10/09/2026 - 04:46:49: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12552 3838 -3794") (victim_position "12464 3784 -4093") L 10/09/2026 - 04:46:49: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:49: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:46:52: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:52: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:52: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:52: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "57") (weapon "quake_rl") L 10/09/2026 - 04:46:53: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:53: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:53: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:53: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "294") L 10/09/2026 - 04:46:53: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:53: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "101") (weapon "quake_rl") L 10/09/2026 - 04:46:53: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:54: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:46:54: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:46:54: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:46:54: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "38") (weapon "quake_rl") L 10/09/2026 - 04:46:55: "skele<176><[U:1:996439394]>" committed suicide with "quake_rl" (attacker_position "12274 3812 -4501") L 10/09/2026 - 04:46:55: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:46:56: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:11: "lteas<173><[U:1:357975402]>" say "lindo mapa" L 10/09/2026 - 04:47:13: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:14: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:15: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:16: "lteas<173><[U:1:357975402]>" picked up item "tf_ammo_pack" L 10/09/2026 - 04:47:16: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:17: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:18: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:19: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:23: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:47:23: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "110") (weapon "quake_rl") L 10/09/2026 - 04:47:23: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:24: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:24: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:25: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:47:25: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "42") (weapon "quake_rl") L 10/09/2026 - 04:47:25: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:25: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:25: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "17") (weapon "shotgun_soldier") L 10/09/2026 - 04:47:25: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12250 3692 -4309") (victim_position "12766 3554 -4128") L 10/09/2026 - 04:47:25: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:25: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:47:27: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:27: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:27: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "31") (weapon "shotgun_soldier") L 10/09/2026 - 04:47:28: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:28: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:29: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:31: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:31: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:47:31: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "70") (weapon "quake_rl") L 10/09/2026 - 04:47:31: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:31: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:31: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "15") (weapon "shotgun_soldier") L 10/09/2026 - 04:47:31: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:31: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:47:31: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "78") (weapon "quake_rl") L 10/09/2026 - 04:47:32: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:32: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:32: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:47:32: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "63") (weapon "quake_rl") L 10/09/2026 - 04:47:32: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:32: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:32: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "7") (weapon "shotgun_soldier") L 10/09/2026 - 04:47:32: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:32: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:32: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "44") (weapon "shotgun_soldier") L 10/09/2026 - 04:47:33: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:34: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:34: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:35: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:37: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:37: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:37: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "85") (realdamage "11") (weapon "shotgun_soldier") (crit "mini") L 10/09/2026 - 04:47:37: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12208 3509 -4453") (victim_position "12287 3678 -4235") L 10/09/2026 - 04:47:37: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:47:39: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:40: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:47:40: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "73") (weapon "quake_rl") L 10/09/2026 - 04:47:40: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:40: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:40: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:47:40: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "91") (weapon "quake_rl") L 10/09/2026 - 04:47:41: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:41: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:41: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "51") (weapon "shotgun_soldier") L 10/09/2026 - 04:47:41: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:41: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:41: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:41: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:41: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "20") (weapon "shotgun_soldier") L 10/09/2026 - 04:47:42: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:47:42: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "59") (weapon "quake_rl") L 10/09/2026 - 04:47:42: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:42: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:42: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "10") (weapon "shotgun_soldier") L 10/09/2026 - 04:47:42: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:43: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:47:43: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "38") (weapon "quake_rl") L 10/09/2026 - 04:47:43: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:43: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:43: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:43: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:43: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "10") (weapon "shotgun_soldier") L 10/09/2026 - 04:47:44: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:44: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:44: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:47:44: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "58") (realdamage "54") (weapon "quake_rl") L 10/09/2026 - 04:47:44: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12457 3655 -4170") (victim_position "12031 3440 -4479") L 10/09/2026 - 04:47:44: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:47:46: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:46: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:46: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:47:46: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "63") (weapon "quake_rl") L 10/09/2026 - 04:47:47: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:47: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:47: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:47:47: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "78") (weapon "quake_rl") L 10/09/2026 - 04:47:48: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:48: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:48: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:47:48: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "97") (weapon "quake_rl") L 10/09/2026 - 04:47:49: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:49: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:47:49: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "104") (realdamage "64") (weapon "quake_rl") L 10/09/2026 - 04:47:49: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12288 3658 -4295") (victim_position "12467 3758 -4094") L 10/09/2026 - 04:47:49: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:47:52: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:52: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:52: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:47:52: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "107") (weapon "quake_rl") L 10/09/2026 - 04:47:53: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:53: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:47:53: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "65") (weapon "quake_rl") L 10/09/2026 - 04:47:53: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:53: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:47:53: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "81") (weapon "quake_rl") L 10/09/2026 - 04:47:54: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:54: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:54: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "63") (weapon "shotgun_soldier") L 10/09/2026 - 04:47:54: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:54: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:54: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:54: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "7") (weapon "shotgun_soldier") L 10/09/2026 - 04:47:54: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:54: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:54: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "43") (realdamage "4") (weapon "shotgun_soldier") L 10/09/2026 - 04:47:54: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12591 3719 -4088") (victim_position "12632 3342 -4104") L 10/09/2026 - 04:47:54: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:47:56: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:56: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:57: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:57: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:47:57: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "102") (weapon "quake_rl") L 10/09/2026 - 04:47:57: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:57: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:47:57: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "51") (weapon "quake_rl") L 10/09/2026 - 04:47:58: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:58: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:58: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "31") (weapon "shotgun_soldier") L 10/09/2026 - 04:47:58: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:47:58: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:58: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:58: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "69") (weapon "shotgun_soldier") L 10/09/2026 - 04:47:58: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:58: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:58: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "23") (weapon "shotgun_soldier") L 10/09/2026 - 04:47:59: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:59: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:47:59: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "47") (weapon "shotgun_soldier") L 10/09/2026 - 04:47:59: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:00: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:00: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 04:48:00: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "world" (attacker_position "11953 3497 -4447") (victim_position "12288 3308 -4582") L 10/09/2026 - 04:48:00: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:00: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:48:02: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:02: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:02: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:02: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:02: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "70") (weapon "shotgun_soldier") L 10/09/2026 - 04:48:02: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:02: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:02: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "86") (weapon "shotgun_soldier") L 10/09/2026 - 04:48:03: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:03: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:08: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:08: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "107") (realdamage "81") (weapon "quake_rl") L 10/09/2026 - 04:48:08: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12511 3729 -4166") (victim_position "12387 3609 -4021") L 10/09/2026 - 04:48:08: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:08: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:08: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:48:10: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:10: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:10: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "79") (weapon "quake_rl") L 10/09/2026 - 04:48:10: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:10: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:11: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:11: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "75") (weapon "quake_rl") L 10/09/2026 - 04:48:11: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:11: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:11: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:11: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "104") (weapon "quake_rl") L 10/09/2026 - 04:48:12: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:12: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:12: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "29") (weapon "shotgun_soldier") L 10/09/2026 - 04:48:12: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:13: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:13: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:13: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:13: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "12") (weapon "shotgun_soldier") L 10/09/2026 - 04:48:13: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:13: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:13: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "31") (weapon "quake_rl") L 10/09/2026 - 04:48:14: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:14: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:14: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "62") (realdamage "14") (weapon "quake_rl") L 10/09/2026 - 04:48:14: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12396 3697 -4200") (victim_position "12083 3757 -4524") L 10/09/2026 - 04:48:15: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:48:15: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:17: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:17: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:17: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "65") (weapon "quake_rl") L 10/09/2026 - 04:48:17: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:17: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:17: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:17: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "88") (weapon "quake_rl") L 10/09/2026 - 04:48:18: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:18: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:18: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:18: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "56") (weapon "quake_rl") L 10/09/2026 - 04:48:19: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:19: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:20: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:20: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:20: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:20: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:20: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "16") (weapon "shotgun_soldier") L 10/09/2026 - 04:48:20: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:21: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:21: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "89") (weapon "quake_rl") L 10/09/2026 - 04:48:21: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:21: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:22: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:22: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:22: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "59") (realdamage "45") (weapon "shotgun_soldier") L 10/09/2026 - 04:48:22: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "shotgun_soldier" (attacker_position "12416 3607 -4181") (victim_position "12240 3600 -4228") L 10/09/2026 - 04:48:22: "skele<176><[U:1:996439394]>" triggered "domination" against "lteas<173><[U:1:357975402]>" L 10/09/2026 - 04:48:22: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:48:24: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:24: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:24: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:24: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "70") (weapon "quake_rl") L 10/09/2026 - 04:48:25: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:25: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:25: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "65") (weapon "quake_rl") L 10/09/2026 - 04:48:25: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:26: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:26: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:26: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:26: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "82") (weapon "shotgun_soldier") L 10/09/2026 - 04:48:26: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:26: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:26: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "68") (weapon "quake_rl") L 10/09/2026 - 04:48:27: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:27: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:27: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:28: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:28: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "49") (weapon "quake_rl") L 10/09/2026 - 04:48:28: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:28: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:28: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "6") (weapon "shotgun_soldier") L 10/09/2026 - 04:48:28: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:28: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:28: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "58") (realdamage "8") (weapon "shotgun_soldier") L 10/09/2026 - 04:48:28: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "shotgun_soldier" (attacker_position "11965 3822 -4317") (victim_position "12284 3840 -4506") L 10/09/2026 - 04:48:28: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:48:31: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:31: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:31: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "81") (weapon "quake_rl") L 10/09/2026 - 04:48:31: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:31: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "111") (weapon "quake_rl") L 10/09/2026 - 04:48:31: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:32: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:32: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:32: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 04:48:33: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:33: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:33: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:33: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:33: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:33: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "49") (weapon "shotgun_soldier") L 10/09/2026 - 04:48:34: "lteas<173><[U:1:357975402]>" picked up item "tf_ammo_pack" L 10/09/2026 - 04:48:35: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:35: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:36: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:36: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:36: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "7") (weapon "shotgun_soldier") L 10/09/2026 - 04:48:37: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:37: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:37: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "14") (weapon "shotgun_soldier") L 10/09/2026 - 04:48:37: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:37: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:37: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "28") (realdamage "14") (weapon "shotgun_soldier") L 10/09/2026 - 04:48:37: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "shotgun_soldier" (attacker_position "12434 3612 -4180") (victim_position "12164 3641 -4467") L 10/09/2026 - 04:48:37: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:48:39: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:39: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:39: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:39: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "44") (weapon "quake_rl") L 10/09/2026 - 04:48:40: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:40: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:41: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:41: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:41: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "69") (weapon "quake_rl") L 10/09/2026 - 04:48:41: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:41: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:41: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:41: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "24") (weapon "shotgun_soldier") L 10/09/2026 - 04:48:41: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:42: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:42: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "79") (weapon "quake_rl") L 10/09/2026 - 04:48:42: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:42: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:42: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "61") (weapon "shotgun_soldier") L 10/09/2026 - 04:48:42: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:42: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:42: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:42: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "73") (weapon "shotgun_soldier") L 10/09/2026 - 04:48:43: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "world" (attacker_position "12106 3958 -4265") (victim_position "12202 4247 -4464") L 10/09/2026 - 04:48:43: "lteas<173><[U:1:357975402]>" triggered "revenge" against "skele<176><[U:1:996439394]>" L 10/09/2026 - 04:48:43: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:48:45: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:45: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:46: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:46: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "73") (weapon "quake_rl") L 10/09/2026 - 04:48:46: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:46: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:47: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:47: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:47: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "13") (weapon "shotgun_soldier") L 10/09/2026 - 04:48:48: "lteas<173><[U:1:357975402]>" picked up item "tf_ammo_pack" L 10/09/2026 - 04:48:50: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:50: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:50: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "105") (weapon "quake_rl") L 10/09/2026 - 04:48:50: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:50: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:50: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "87") (weapon "shotgun_soldier") L 10/09/2026 - 04:48:50: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "world" (attacker_position "12647 3672 -3975") (victim_position "12683 3647 -4161") L 10/09/2026 - 04:48:50: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:50: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:48:54: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:58: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:58: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:58: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "80") (weapon "quake_rl") L 10/09/2026 - 04:48:58: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:59: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:59: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:48:59: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "78") (weapon "shotgun_soldier") L 10/09/2026 - 04:48:59: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:48:59: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:48:59: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "70") (weapon "quake_rl") L 10/09/2026 - 04:49:00: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:00: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:00: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "45") (weapon "quake_rl") L 10/09/2026 - 04:49:00: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:00: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:00: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "26") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:01: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:01: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:01: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:01: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "35") (realdamage "17") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:01: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "shotgun_soldier" (attacker_position "12670 3557 -4166") (victim_position "12867 3093 -4316") L 10/09/2026 - 04:49:01: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:49:10: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:11: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:11: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:11: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "78") (weapon "quake_rl") L 10/09/2026 - 04:49:11: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:11: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:12: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:12: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "71") (weapon "quake_rl") L 10/09/2026 - 04:49:12: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:12: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:13: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:13: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "61") (weapon "quake_rl") L 10/09/2026 - 04:49:13: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:13: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:13: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:13: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "92") (realdamage "46") (weapon "quake_rl") L 10/09/2026 - 04:49:13: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12258 3684 -4290") (victim_position "12666 3474 -4166") L 10/09/2026 - 04:49:14: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:49:16: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:16: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:16: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:16: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 04:49:16: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:17: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:17: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:17: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "44") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:17: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:17: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:20: "lteas<173><[U:1:357975402]>" picked up item "tf_ammo_pack" L 10/09/2026 - 04:49:21: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:21: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:21: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "60") (weapon "quake_rl") L 10/09/2026 - 04:49:21: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:21: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:21: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:21: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:21: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "82") (weapon "quake_rl") L 10/09/2026 - 04:49:22: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:22: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:22: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "29") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:22: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:22: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:22: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "36") (weapon "quake_rl") L 10/09/2026 - 04:49:23: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:23: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:23: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "12") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:23: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:23: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:23: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "7") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:23: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "world" (attacker_position "12682 3382 -4044") (victim_position "11980 3810 -4525") L 10/09/2026 - 04:49:23: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:49:23: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:25: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:25: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:25: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "49") (weapon "quake_rl") L 10/09/2026 - 04:49:26: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:26: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:26: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "23") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:26: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:26: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:27: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:27: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:27: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "44") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:27: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:27: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "58") (weapon "quake_rl") L 10/09/2026 - 04:49:27: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:28: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:28: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:28: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "29") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:28: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:28: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:28: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "23") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:28: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:28: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:28: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "16") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:28: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:28: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:28: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "64") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:29: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:29: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:29: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "82") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:29: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:29: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "68") (realdamage "55") (weapon "quake_rl") L 10/09/2026 - 04:49:29: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12546 3810 -4251") (victim_position "12331 3725 -4202") L 10/09/2026 - 04:49:29: "skele<176><[U:1:996439394]>" triggered "domination" against "lteas<173><[U:1:357975402]>" L 10/09/2026 - 04:49:29: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:29: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:49:31: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:32: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:32: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "48") (weapon "quake_rl") L 10/09/2026 - 04:49:32: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:32: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:32: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "46") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:33: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:33: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:33: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "15") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:34: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:34: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:34: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "91") (weapon "quake_rl") L 10/09/2026 - 04:49:34: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:34: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:34: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "30") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:35: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:35: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:35: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "82") (realdamage "10") (weapon "quake_rl") L 10/09/2026 - 04:49:35: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "quake_rl" (attacker_position "12402 3716 -4201") (victim_position "12048 3999 -4554") L 10/09/2026 - 04:49:35: "lteas<173><[U:1:357975402]>" triggered "revenge" against "skele<176><[U:1:996439394]>" L 10/09/2026 - 04:49:35: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:35: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:49:37: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:37: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:37: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:37: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "56") (weapon "quake_rl") L 10/09/2026 - 04:49:38: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:38: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:39: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:39: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:39: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "84") (weapon "quake_rl") L 10/09/2026 - 04:49:39: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:39: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:39: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:39: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "68") (weapon "quake_rl") L 10/09/2026 - 04:49:40: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:41: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:41: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:41: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:41: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "77") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:41: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:41: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:41: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "46") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:42: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:42: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:42: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:42: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:42: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "22") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:43: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:43: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:43: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "8") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:43: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:43: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:43: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "54") (realdamage "15") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:43: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12298 3797 -4308") (victim_position "12530 3669 -4166") L 10/09/2026 - 04:49:43: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:49:44: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:45: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:45: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:46: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:47: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:47: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:47: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "61") (weapon "quake_rl") L 10/09/2026 - 04:49:47: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:48: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:48: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "376") L 10/09/2026 - 04:49:48: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:48: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:48: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "104") (weapon "quake_rl") L 10/09/2026 - 04:49:48: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:49: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:49: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:49: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "43") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:49: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:49: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:49: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:49: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "13") (realdamage "5") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:49: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12457 3820 -4282") (victim_position "12075 3901 -4539") L 10/09/2026 - 04:49:49: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:49:55: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:55: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "107") (weapon "quake_rl") L 10/09/2026 - 04:49:55: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:56: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:56: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:56: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:57: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:57: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:57: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "240") L 10/09/2026 - 04:49:57: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:49:57: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "63") (weapon "quake_rl") L 10/09/2026 - 04:49:57: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:57: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:49:57: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "21") (weapon "shotgun_soldier") L 10/09/2026 - 04:49:58: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:49:58: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "world" (attacker_position "12201 3987 -4118") (victim_position "12771 4122 -4605") L 10/09/2026 - 04:49:58: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:49:58: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:50:00: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:50:00: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:50:01: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:50:01: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:50:01: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:50:02: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:50:02: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "50") (weapon "quake_rl") L 10/09/2026 - 04:50:02: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:50:02: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:50:02: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "41") (weapon "shotgun_soldier") L 10/09/2026 - 04:50:02: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:50:03: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:50:03: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:50:03: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "49") (weapon "quake_rl") L 10/09/2026 - 04:50:03: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:50:03: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:50:03: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "72") (realdamage "53") (weapon "shotgun_soldier") L 10/09/2026 - 04:50:03: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "shotgun_soldier" (attacker_position "12328 3868 -4304") (victim_position "12341 4128 -4567") L 10/09/2026 - 04:50:03: World triggered "mge_match_end" (winner "[U:1:996439394]") (loser "[U:1:357975402]") (winner_score "20") (loser_score "11")