L 10/09/2026 - 04:50:09: World triggered "meta_data" (matchid "26100904500999b0") (map "mge_league_v4") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/09/2026 - 04:50:09: "skele<176><[U:1:996439394]>" changed role to "soldier" L 10/09/2026 - 04:50:09: "lteas<173><[U:1:357975402]>" changed role to "soldier" L 10/09/2026 - 04:50:26: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:50:26: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:50:26: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "102") (weapon "quake_rl") L 10/09/2026 - 04:50:26: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:50:27: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:50:27: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:50:27: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "81") (weapon "quake_rl") L 10/09/2026 - 04:50:27: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "world" (attacker_position "12150 3992 -4516") (victim_position "11960 3830 -4537") L 10/09/2026 - 04:50:28: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:50:36: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:50:36: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:50:36: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "102") (weapon "quake_rl") L 10/09/2026 - 04:50:37: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:50:37: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:50:37: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "100") (weapon "quake_rl") L 10/09/2026 - 04:50:37: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:50:37: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:50:37: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "50") (realdamage "40") (weapon "shotgun_soldier") L 10/09/2026 - 04:50:37: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12261 3696 -4309") (victim_position "11953 3708 -4532") L 10/09/2026 - 04:50:38: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:50:45: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:50:45: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "112") (weapon "quake_rl") L 10/09/2026 - 04:50:45: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:50:45: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:50:46: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:50:47: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:50:48: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:50:48: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:50:48: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "15") (weapon "shotgun_soldier") L 10/09/2026 - 04:50:48: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:50:48: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "47") (weapon "quake_rl") L 10/09/2026 - 04:50:48: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:50:48: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:50:48: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "9") (realdamage "7") (weapon "shotgun_soldier") L 10/09/2026 - 04:50:48: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "shotgun_soldier" (attacker_position "12571 3976 -4594") (victim_position "11953 4253 -4439") L 10/09/2026 - 04:50:49: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:50:57: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:50:57: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:50:57: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "83") (weapon "quake_rl") L 10/09/2026 - 04:50:57: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:50:57: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "824") L 10/09/2026 - 04:50:57: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:50:58: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:50:59: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:50:59: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:50:59: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:50:59: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:50:59: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "26") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:00: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:00: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:00: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "17") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:00: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:00: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:00: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "88") (realdamage "72") (weapon "quake_rl") L 10/09/2026 - 04:51:00: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12403 3733 -4202") (victim_position "12296 4120 -4529") L 10/09/2026 - 04:51:00: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:00: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:51:02: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:02: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:02: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:02: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "338") L 10/09/2026 - 04:51:02: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:02: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "80") (weapon "quake_rl") L 10/09/2026 - 04:51:03: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:03: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:03: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "88") (weapon "quake_rl") (airshot "1") (height "411") L 10/09/2026 - 04:51:03: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:04: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:04: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:04: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "4") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:04: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:05: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:05: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:05: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "3") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:05: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:06: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:06: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:06: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "9") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:06: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:06: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "39") (weapon "quake_rl") L 10/09/2026 - 04:51:06: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:06: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:06: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:06: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "6") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:06: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:06: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "92") (realdamage "54") (weapon "quake_rl") L 10/09/2026 - 04:51:06: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12461 3641 -4170") (victim_position "12133 3509 -4504") L 10/09/2026 - 04:51:06: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:51:08: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:08: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:08: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "81") (weapon "quake_rl") L 10/09/2026 - 04:51:09: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:09: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:11: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:11: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:11: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "61") (weapon "quake_rl") L 10/09/2026 - 04:51:12: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:12: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:12: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:12: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:12: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "23") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:13: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:13: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:13: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:13: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "84") (weapon "quake_rl") L 10/09/2026 - 04:51:14: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:14: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:14: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "80") (realdamage "62") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:14: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12140 3559 -4458") (victim_position "12191 3731 -4254") L 10/09/2026 - 04:51:14: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:51:16: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:16: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:17: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:18: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:18: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:18: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "80") (weapon "quake_rl") L 10/09/2026 - 04:51:18: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:19: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:19: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:19: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "88") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:19: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:19: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:19: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "56") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:19: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:19: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:19: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "44") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:21: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:21: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:21: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "97") (realdamage "12") (weapon "quake_rl") L 10/09/2026 - 04:51:21: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "quake_rl" (attacker_position "12416 3745 -4205") (victim_position "12180 3853 -4506") L 10/09/2026 - 04:51:21: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:51:21: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:23: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:23: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:23: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:23: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "42") (weapon "quake_rl") L 10/09/2026 - 04:51:23: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:23: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "542") L 10/09/2026 - 04:51:24: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:24: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:24: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:24: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 04:51:25: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:25: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:25: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:25: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "27") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:25: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:27: "skele<176><[U:1:996439394]>" committed suicide with "quake_rl" (attacker_position "12449 3928 -4568") L 10/09/2026 - 04:51:27: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:51:29: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:29: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:29: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:29: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "83") (weapon "quake_rl") L 10/09/2026 - 04:51:30: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:30: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:30: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "76") (weapon "quake_rl") L 10/09/2026 - 04:51:30: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:30: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:30: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:30: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "7") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:31: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:31: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:31: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "84") (weapon "quake_rl") L 10/09/2026 - 04:51:31: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:32: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:32: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:32: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "86") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:32: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:33: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:33: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:33: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:33: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "27") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:36: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:37: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:37: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:37: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "22") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:37: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:37: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:37: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "34") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:37: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:37: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:37: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "14") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:38: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:38: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:38: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "54") (realdamage "11") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:38: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12680 3451 -4392") (victim_position "12258 3449 -4353") L 10/09/2026 - 04:51:38: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:51:40: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:40: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:40: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "270") L 10/09/2026 - 04:51:40: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:41: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:42: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:43: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:43: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:43: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:43: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "54") (weapon "quake_rl") L 10/09/2026 - 04:51:43: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:43: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:43: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "25") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:44: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:44: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:44: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:44: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "61") (realdamage "58") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:44: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12704 3581 -4166") (victim_position "12571 3626 -4166") L 10/09/2026 - 04:51:44: "lteas<173><[U:1:357975402]>" triggered "domination" against "skele<176><[U:1:996439394]>" L 10/09/2026 - 04:51:44: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:51:46: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:46: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:46: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:46: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "57") (weapon "quake_rl") L 10/09/2026 - 04:51:47: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:47: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:47: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:47: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "66") (weapon "quake_rl") L 10/09/2026 - 04:51:47: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:47: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "49") (weapon "quake_rl") L 10/09/2026 - 04:51:48: "lteas<173><[U:1:357975402]>" picked up item "tf_ammo_pack" L 10/09/2026 - 04:51:50: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:50: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:50: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "66") (weapon "quake_rl") L 10/09/2026 - 04:51:50: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:50: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:50: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "73") (weapon "quake_rl") L 10/09/2026 - 04:51:51: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:51: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:51: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:51: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "15") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:51: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:52: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:52: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:52: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "6") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:52: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:52: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:52: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "25") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:53: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:53: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:54: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:54: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:54: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "29") (realdamage "9") (weapon "shotgun_soldier") L 10/09/2026 - 04:51:54: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "shotgun_soldier" (attacker_position "12672 3435 -4166") (victim_position "12223 3471 -4450") L 10/09/2026 - 04:51:54: "skele<176><[U:1:996439394]>" triggered "revenge" against "lteas<173><[U:1:357975402]>" L 10/09/2026 - 04:51:54: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:51:56: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:56: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:56: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "70") (weapon "quake_rl") L 10/09/2026 - 04:51:56: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:57: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:57: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "56") (weapon "quake_rl") L 10/09/2026 - 04:51:57: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:57: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:57: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "72") (weapon "quake_rl") L 10/09/2026 - 04:51:57: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:57: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "110") (weapon "quake_rl") L 10/09/2026 - 04:51:57: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:59: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:51:59: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:51:59: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "42") (weapon "quake_rl") L 10/09/2026 - 04:51:59: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:59: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:51:59: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") L 10/09/2026 - 04:52:00: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:00: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:00: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:00: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "3") (weapon "shotgun_soldier") L 10/09/2026 - 04:52:01: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:02: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:07: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:07: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:07: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "112") (realdamage "14") (weapon "shotgun_soldier") (crit "mini") L 10/09/2026 - 04:52:07: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12971 3775 -4640") (victim_position "12891 3576 -4646") L 10/09/2026 - 04:52:07: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:52:11: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:11: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:11: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 04:52:11: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:12: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:12: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:12: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "68") (weapon "quake_rl") L 10/09/2026 - 04:52:12: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:12: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "66") (weapon "quake_rl") L 10/09/2026 - 04:52:12: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:13: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:13: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:13: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "23") (weapon "shotgun_soldier") L 10/09/2026 - 04:52:13: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:13: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:13: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "51") (weapon "quake_rl") L 10/09/2026 - 04:52:13: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:13: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:13: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "23") (weapon "shotgun_soldier") L 10/09/2026 - 04:52:14: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:14: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:14: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 04:52:14: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:14: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:14: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "40") (weapon "shotgun_soldier") L 10/09/2026 - 04:52:14: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:14: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "88") (realdamage "2") (weapon "quake_rl") L 10/09/2026 - 04:52:14: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12729 3381 -4166") (victim_position "12631 3666 -4166") L 10/09/2026 - 04:52:14: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:14: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:52:18: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:18: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:18: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:18: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "73") (weapon "quake_rl") L 10/09/2026 - 04:52:19: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:19: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:19: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "65") (weapon "quake_rl") L 10/09/2026 - 04:52:20: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:20: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:20: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "74") (weapon "shotgun_soldier") L 10/09/2026 - 04:52:20: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:20: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:20: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:20: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "25") (realdamage "18") (weapon "shotgun_soldier") L 10/09/2026 - 04:52:20: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "shotgun_soldier" (attacker_position "12726 3524 -4045") (victim_position "12883 3349 -4041") L 10/09/2026 - 04:52:21: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:52:23: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:23: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:23: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "62") (weapon "quake_rl") L 10/09/2026 - 04:52:23: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:23: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:24: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:24: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:24: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "79") (weapon "quake_rl") L 10/09/2026 - 04:52:24: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:24: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:24: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "74") (weapon "quake_rl") L 10/09/2026 - 04:52:25: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:25: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:27: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:27: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:27: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "78") (weapon "shotgun_soldier") L 10/09/2026 - 04:52:28: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:28: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:28: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "85") (realdamage "73") (weapon "shotgun_soldier") L 10/09/2026 - 04:52:28: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "shotgun_soldier" (attacker_position "12698 3366 -4060") (victim_position "12812 3482 -4166") L 10/09/2026 - 04:52:28: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:28: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "110") (weapon "quake_rl") L 10/09/2026 - 04:52:28: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:52:28: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:30: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:31: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:31: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:31: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:31: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "99") (weapon "quake_rl") L 10/09/2026 - 04:52:34: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:35: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:35: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:35: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:35: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "66") (weapon "quake_rl") L 10/09/2026 - 04:52:36: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:36: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "70") (realdamage "35") (weapon "quake_rl") L 10/09/2026 - 04:52:36: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12282 3595 -4313") (victim_position "12343 3452 -4269") L 10/09/2026 - 04:52:36: "skele<176><[U:1:996439394]>" triggered "domination" against "lteas<173><[U:1:357975402]>" L 10/09/2026 - 04:52:36: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:36: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:52:38: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:38: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:38: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:38: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "52") (weapon "quake_rl") L 10/09/2026 - 04:52:39: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:39: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:39: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "59") (weapon "quake_rl") L 10/09/2026 - 04:52:40: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:41: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:41: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "109") (weapon "quake_rl") L 10/09/2026 - 04:52:41: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:42: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:42: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:42: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:42: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") L 10/09/2026 - 04:52:43: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:43: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:43: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:43: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "27") (weapon "shotgun_soldier") L 10/09/2026 - 04:52:43: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:43: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "99") (weapon "quake_rl") L 10/09/2026 - 04:52:44: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:44: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:44: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "10") (weapon "shotgun_soldier") (crit "mini") L 10/09/2026 - 04:52:46: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:46: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:46: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "5") (weapon "shotgun_soldier") L 10/09/2026 - 04:52:46: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:46: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:46: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "33") (realdamage "30") (weapon "shotgun_soldier") L 10/09/2026 - 04:52:46: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12032 3695 -4522") (victim_position "12385 4140 -4577") L 10/09/2026 - 04:52:46: "lteas<173><[U:1:357975402]>" triggered "revenge" against "skele<176><[U:1:996439394]>" L 10/09/2026 - 04:52:46: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:52:48: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:49: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:49: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "76") (weapon "quake_rl") L 10/09/2026 - 04:52:49: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:49: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:49: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:49: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "56") (weapon "quake_rl") L 10/09/2026 - 04:52:50: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:51: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:51: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "55") (weapon "quake_rl") L 10/09/2026 - 04:52:51: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:51: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:52: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:52: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "69") (weapon "quake_rl") L 10/09/2026 - 04:52:52: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:52: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:52: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "72") (weapon "shotgun_soldier") L 10/09/2026 - 04:52:52: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:52: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:52:52: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "71") (realdamage "35") (weapon "shotgun_soldier") L 10/09/2026 - 04:52:52: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "shotgun_soldier" (attacker_position "12431 3593 -4178") (victim_position "12653 3411 -4166") L 10/09/2026 - 04:52:52: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:52:55: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:55: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "112") (weapon "quake_rl") L 10/09/2026 - 04:52:55: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:55: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:55: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:56: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:56: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:56: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "64") (weapon "quake_rl") L 10/09/2026 - 04:52:58: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:59: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:59: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "496") L 10/09/2026 - 04:52:59: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:59: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:52:59: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:52:59: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "59") (weapon "quake_rl") L 10/09/2026 - 04:53:00: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:00: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:00: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "world" (attacker_position "12946 3525 -3482") (victim_position "12899 3446 -4692") L 10/09/2026 - 04:53:01: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:53:03: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:04: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:04: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "106") (weapon "quake_rl") L 10/09/2026 - 04:53:04: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:04: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:04: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:04: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "98") (weapon "quake_rl") L 10/09/2026 - 04:53:05: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:05: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:05: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 04:53:05: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:05: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:06: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:06: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:06: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:06: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "90") (realdamage "44") (weapon "quake_rl") L 10/09/2026 - 04:53:06: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12553 3794 -4166") (victim_position "12425 4037 -4602") L 10/09/2026 - 04:53:07: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:53:07: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:09: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:09: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:09: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "65") (weapon "quake_rl") L 10/09/2026 - 04:53:09: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:09: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "112") (weapon "quake_rl") L 10/09/2026 - 04:53:09: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:09: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "66") (weapon "quake_rl") L 10/09/2026 - 04:53:10: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:10: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:10: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:10: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:11: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:11: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:11: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "44") (weapon "shotgun_soldier") L 10/09/2026 - 04:53:12: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:12: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:12: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "107") (weapon "quake_rl") L 10/09/2026 - 04:53:12: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:12: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:13: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:13: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:13: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:13: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "16") (weapon "shotgun_soldier") L 10/09/2026 - 04:53:13: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:13: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:13: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:13: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "27") (realdamage "3") (weapon "shotgun_soldier") L 10/09/2026 - 04:53:13: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "shotgun_soldier" (attacker_position "12582 3582 -4102") (victim_position "12014 3516 -4254") L 10/09/2026 - 04:53:13: "skele<176><[U:1:996439394]>" triggered "domination" against "lteas<173><[U:1:357975402]>" L 10/09/2026 - 04:53:14: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:53:17: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:17: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:17: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:17: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "55") (weapon "quake_rl") L 10/09/2026 - 04:53:18: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:18: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:18: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "52") (weapon "quake_rl") L 10/09/2026 - 04:53:19: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:19: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:19: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:19: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "77") (weapon "quake_rl") L 10/09/2026 - 04:53:20: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:20: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:20: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "93") (weapon "quake_rl") L 10/09/2026 - 04:53:20: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:20: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:20: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "57") (weapon "quake_rl") L 10/09/2026 - 04:53:20: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:20: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:20: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "88") (realdamage "75") (weapon "shotgun_soldier") L 10/09/2026 - 04:53:20: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "shotgun_soldier" (attacker_position "12506 3747 -4166") (victim_position "12413 3807 -4121") L 10/09/2026 - 04:53:20: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:53:22: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:22: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:22: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:22: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "56") (weapon "quake_rl") L 10/09/2026 - 04:53:23: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:23: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:23: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "76") (weapon "quake_rl") L 10/09/2026 - 04:53:23: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:24: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:24: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "111") (weapon "quake_rl") L 10/09/2026 - 04:53:24: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:24: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:24: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "69") (weapon "quake_rl") L 10/09/2026 - 04:53:24: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:24: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:24: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:24: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "22") (realdamage "19") (weapon "shotgun_soldier") L 10/09/2026 - 04:53:24: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "shotgun_soldier" (attacker_position "12218 3634 -3766") (victim_position "12750 3512 -3925") L 10/09/2026 - 04:53:25: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:53:26: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:27: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:27: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:27: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "54") (weapon "quake_rl") L 10/09/2026 - 04:53:28: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:28: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:28: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:28: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "103") (weapon "quake_rl") L 10/09/2026 - 04:53:29: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:29: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:29: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:29: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "76") (weapon "quake_rl") L 10/09/2026 - 04:53:29: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:29: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:29: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "70") (weapon "shotgun_soldier") L 10/09/2026 - 04:53:29: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:29: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:29: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "22") (weapon "shotgun_soldier") L 10/09/2026 - 04:53:30: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:30: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:30: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "6") (weapon "shotgun_soldier") L 10/09/2026 - 04:53:30: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:30: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:31: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:31: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:32: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:32: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:32: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "66") (realdamage "16") (weapon "shotgun_soldier") L 10/09/2026 - 04:53:32: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12115 3533 -4463") (victim_position "12234 3581 -4273") L 10/09/2026 - 04:53:32: "lteas<173><[U:1:357975402]>" triggered "revenge" against "skele<176><[U:1:996439394]>" L 10/09/2026 - 04:53:32: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:53:34: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:34: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:34: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") L 10/09/2026 - 04:53:34: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:35: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:35: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:35: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:35: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "66") (weapon "quake_rl") L 10/09/2026 - 04:53:36: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:36: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:36: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "68") (weapon "quake_rl") L 10/09/2026 - 04:53:36: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:36: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:36: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:36: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "48") (weapon "shotgun_soldier") L 10/09/2026 - 04:53:36: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:36: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:36: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "59") (weapon "shotgun_soldier") L 10/09/2026 - 04:53:37: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:37: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:37: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "83") (weapon "shotgun_soldier") L 10/09/2026 - 04:53:37: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:37: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:37: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "16") (weapon "shotgun_soldier") L 10/09/2026 - 04:53:38: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:38: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:38: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "93") (realdamage "73") (weapon "quake_rl") L 10/09/2026 - 04:53:38: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "quake_rl" (attacker_position "12300 3711 -4308") (victim_position "12474 3475 -4316") L 10/09/2026 - 04:53:38: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:53:40: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:41: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:41: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "85") (weapon "quake_rl") L 10/09/2026 - 04:53:41: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:41: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:41: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:41: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "59") (weapon "quake_rl") L 10/09/2026 - 04:53:42: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:42: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "86") (weapon "quake_rl") L 10/09/2026 - 04:53:42: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:42: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "61") (weapon "quake_rl") L 10/09/2026 - 04:53:42: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:42: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:42: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:42: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:42: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "61") (weapon "shotgun_soldier") L 10/09/2026 - 04:53:42: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:42: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:42: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "41") (realdamage "39") (weapon "shotgun_soldier") L 10/09/2026 - 04:53:42: "lteas<173><[U:1:357975402]>" killed "skele<176><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "12352 3538 -3791") (victim_position "12410 3955 -3831") L 10/09/2026 - 04:53:42: "skele<176><[U:1:996439394]>" spawned as "soldier" L 10/09/2026 - 04:53:47: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:47: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:47: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "60") (weapon "quake_rl") L 10/09/2026 - 04:53:47: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:48: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:48: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:48: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "84") (weapon "quake_rl") L 10/09/2026 - 04:53:48: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:49: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:49: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:49: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:49: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "22") (weapon "shotgun_soldier") L 10/09/2026 - 04:53:50: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:51: "skele<176><[U:1:996439394]>" picked up item "tf_ammo_pack" L 10/09/2026 - 04:53:51: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:51: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:51: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "12") (weapon "shotgun_soldier") L 10/09/2026 - 04:53:52: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:53:52: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:52: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:52: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "84") (realdamage "82") (weapon "quake_rl") L 10/09/2026 - 04:53:52: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12427 3706 -4061") (victim_position "12414 3514 -4318") L 10/09/2026 - 04:53:52: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:53:54: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:55: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:55: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:55: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 04:53:55: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:55: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:55: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:55: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "104") (weapon "quake_rl") L 10/09/2026 - 04:53:56: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:56: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "76") (weapon "quake_rl") L 10/09/2026 - 04:53:56: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:53:56: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 04:53:56: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:56: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:53:57: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:54:00: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:54:01: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:54:01: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:54:01: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "45") (realdamage "28") (weapon "quake_rl") L 10/09/2026 - 04:54:01: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "quake_rl" (attacker_position "12710 3368 -4645") (victim_position "12811 3513 -4166") L 10/09/2026 - 04:54:01: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:54:04: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:54:04: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:54:04: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:54:04: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "54") (weapon "quake_rl") L 10/09/2026 - 04:54:05: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:54:05: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:54:05: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "79") (weapon "quake_rl") L 10/09/2026 - 04:54:06: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:54:06: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "64") (weapon "quake_rl") L 10/09/2026 - 04:54:06: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:54:06: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "75") (weapon "quake_rl") L 10/09/2026 - 04:54:06: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:54:06: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:54:07: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:07: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:07: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "54") (realdamage "9") (weapon "shotgun_soldier") L 10/09/2026 - 04:54:07: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "shotgun_soldier" (attacker_position "12246 3858 -4050") (victim_position "12515 3835 -3895") L 10/09/2026 - 04:54:07: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:54:07: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:54:09: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:54:09: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:54:10: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:54:10: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:54:10: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:54:10: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "64") (weapon "quake_rl") L 10/09/2026 - 04:54:10: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:54:10: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "82") (weapon "quake_rl") L 10/09/2026 - 04:54:11: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:54:11: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:54:11: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 04:54:11: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:54:11: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "327") L 10/09/2026 - 04:54:11: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:54:12: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:12: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:12: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "26") (weapon "shotgun_soldier") L 10/09/2026 - 04:54:12: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:12: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:12: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "14") (weapon "shotgun_soldier") L 10/09/2026 - 04:54:12: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:12: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:12: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "29") (weapon "shotgun_soldier") L 10/09/2026 - 04:54:12: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:12: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:12: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "17") (weapon "shotgun_soldier") L 10/09/2026 - 04:54:13: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:13: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:13: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "14") (weapon "shotgun_soldier") L 10/09/2026 - 04:54:13: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:13: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:13: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "5") (realdamage "4") (weapon "shotgun_soldier") L 10/09/2026 - 04:54:13: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "shotgun_soldier" (attacker_position "12631 3417 -4166") (victim_position "12052 3464 -4454") L 10/09/2026 - 04:54:13: "skele<176><[U:1:996439394]>" triggered "domination" against "lteas<173><[U:1:357975402]>" L 10/09/2026 - 04:54:13: "lteas<173><[U:1:357975402]>" spawned as "soldier" L 10/09/2026 - 04:54:15: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:54:15: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:54:15: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:54:15: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "287") L 10/09/2026 - 04:54:16: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:54:18: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:54:18: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:54:18: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:54:18: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "72") (weapon "quake_rl") L 10/09/2026 - 04:54:18: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:18: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:18: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "81") (weapon "shotgun_soldier") L 10/09/2026 - 04:54:19: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 04:54:19: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 04:54:19: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "30") (weapon "quake_rl") L 10/09/2026 - 04:54:19: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:19: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:19: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "4") (weapon "shotgun_soldier") L 10/09/2026 - 04:54:19: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:19: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:19: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "11") (weapon "shotgun_soldier") L 10/09/2026 - 04:54:19: "lteas<173><[U:1:357975402]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:19: "lteas<173><[U:1:357975402]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:19: "lteas<173><[U:1:357975402]>" triggered "damage" against "skele<176><[U:1:996439394]>" (damage "19") (weapon "shotgun_soldier") L 10/09/2026 - 04:54:20: "skele<176><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:20: "skele<176><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 04:54:20: "skele<176><[U:1:996439394]>" triggered "damage" against "lteas<173><[U:1:357975402]>" (damage "31") (realdamage "18") (weapon "shotgun_soldier") L 10/09/2026 - 04:54:20: "skele<176><[U:1:996439394]>" killed "lteas<173><[U:1:357975402]>" with "shotgun_soldier" (attacker_position "12298 4194 -3979") (victim_position "12383 3629 -4188") L 10/09/2026 - 04:54:20: World triggered "mge_match_end" (winner "[U:1:996439394]") (loser "[U:1:357975402]") (winner_score "20") (loser_score "11")