L 10/09/2026 - 13:19:31: World triggered "meta_data" (matchid "26100913193144ac") (map "mge_league_v4") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/09/2026 - 13:19:31: "Vil<33><[U:1:1136595723]>" changed role to "soldier" L 10/09/2026 - 13:19:31: "forwards beckon rebound<38><[U:1:1052412974]>" changed role to "scout" L 10/09/2026 - 13:19:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:19:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "22") (weapon "scattergun") L 10/09/2026 - 13:19:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:19:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "33") (weapon "scattergun") L 10/09/2026 - 13:19:32: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:19:33: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:19:33: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "96") (weapon "quake_rl") L 10/09/2026 - 13:19:33: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:33: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:19:33: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "29") (weapon "scattergun") L 10/09/2026 - 13:19:34: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:19:34: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "110") (realdamage "41") (weapon "quake_rl") L 10/09/2026 - 13:19:34: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11035 13441 232") (victim_position "-10975 13559 191") L 10/09/2026 - 13:19:34: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:19:34: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:19:35: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:35: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:19:35: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "9") (weapon "scattergun") L 10/09/2026 - 13:19:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:19:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "11") (weapon "scattergun") L 10/09/2026 - 13:19:36: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:19:36: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:19:36: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "93") (weapon "quake_rl") L 10/09/2026 - 13:19:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:19:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "10") (weapon "scattergun") L 10/09/2026 - 13:19:38: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:38: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:19:38: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "33") (weapon "scattergun") L 10/09/2026 - 13:19:38: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:19:38: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:38: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:19:38: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "46") (weapon "scattergun") L 10/09/2026 - 13:19:39: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:19:39: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "110") (realdamage "53") (weapon "quake_rl") L 10/09/2026 - 13:19:39: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-10998 12933 224") (victim_position "-10873 12878 183") L 10/09/2026 - 13:19:39: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:19:39: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:19:40: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:19:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:19:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "4") (weapon "scattergun") L 10/09/2026 - 13:19:42: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:42: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:19:42: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "78") (weapon "scattergun") L 10/09/2026 - 13:19:42: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:19:42: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "109") (weapon "quake_rl") L 10/09/2026 - 13:19:42: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:19:42: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:43: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:19:43: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:19:43: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "73") (realdamage "35") (weapon "quake_rl") L 10/09/2026 - 13:19:43: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11246 13338 433") (victim_position "-11052 13787 232") L 10/09/2026 - 13:19:43: "Vil<33><[U:1:1136595723]>" triggered "domination" against "forwards beckon rebound<38><[U:1:1052412974]>" L 10/09/2026 - 13:19:43: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:19:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:19:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "9") (weapon "scattergun") L 10/09/2026 - 13:19:45: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:19:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:19:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "8") (weapon "scattergun") L 10/09/2026 - 13:19:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:19:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "73") (weapon "scattergun") L 10/09/2026 - 13:19:46: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:19:47: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:19:48: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:48: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:19:48: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "41") (weapon "scattergun") L 10/09/2026 - 13:19:48: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:19:48: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "49") (weapon "quake_rl") L 10/09/2026 - 13:19:48: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:19:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:19:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "66") (weapon "scattergun") L 10/09/2026 - 13:19:50: "forwards beckon rebound<38><[U:1:1052412974]>" picked up item "tf_ammo_pack" L 10/09/2026 - 13:19:50: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:50: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:19:50: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "28") (realdamage "15") (weapon "scattergun") L 10/09/2026 - 13:19:50: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "scattergun" (attacker_position "-10802 12650 155") (victim_position "-11017 12670 264") L 10/09/2026 - 13:19:50: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "revenge" against "Vil<33><[U:1:1136595723]>" L 10/09/2026 - 13:19:50: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:19:50: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:19:50: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "74") (weapon "quake_rl") L 10/09/2026 - 13:19:50: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:19:53: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:53: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:19:53: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "4") (weapon "scattergun") L 10/09/2026 - 13:19:53: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:19:54: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:54: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:19:54: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "17") (weapon "scattergun") L 10/09/2026 - 13:19:54: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:19:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:19:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "43") (weapon "scattergun") L 10/09/2026 - 13:19:55: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:19:55: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "57") (weapon "quake_rl") L 10/09/2026 - 13:19:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:19:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "21") (weapon "scattergun") L 10/09/2026 - 13:19:56: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:56: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:19:56: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "16") (weapon "scattergun") L 10/09/2026 - 13:19:57: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:19:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:19:57: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:19:58: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:19:58: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:19:58: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:19:58: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "pistol_scout") L 10/09/2026 - 13:19:58: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "16") (weapon "pistol_scout") L 10/09/2026 - 13:19:58: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:19:58: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:19:58: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:19:59: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:19:59: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "47") (realdamage "25") (weapon "quake_rl") L 10/09/2026 - 13:19:59: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-10874 13251 120") (victim_position "-10635 13526 -153") L 10/09/2026 - 13:19:59: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:20:01: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:01: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:01: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:01: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "47") (weapon "scattergun") L 10/09/2026 - 13:20:01: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:20:01: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "78") (weapon "quake_rl") L 10/09/2026 - 13:20:02: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:02: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:02: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:02: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:20:02: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "56") (weapon "quake_rl") L 10/09/2026 - 13:20:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "97") (weapon "scattergun") L 10/09/2026 - 13:20:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "58") (weapon "scattergun") L 10/09/2026 - 13:20:03: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 10/09/2026 - 13:20:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "12") (weapon "scattergun") L 10/09/2026 - 13:20:05: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:20:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:20:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:20:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:20:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "pistol_scout") L 10/09/2026 - 13:20:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "29") (realdamage "11") (weapon "pistol_scout") (crit "mini") L 10/09/2026 - 13:20:06: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "pistol_scout" (attacker_position "-11241 12808 277") (victim_position "-11179 12762 120") L 10/09/2026 - 13:20:07: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:20:07: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:20:07: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:20:08: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:08: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:20:08: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "77") (weapon "quake_rl") L 10/09/2026 - 13:20:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "8") (weapon "scattergun") L 10/09/2026 - 13:20:10: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:20:10: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "86") (realdamage "72") (weapon "quake_rl") L 10/09/2026 - 13:20:10: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11053 13652 285") (victim_position "-11040 13431 175") L 10/09/2026 - 13:20:10: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:10: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:20:11: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:11: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:11: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:11: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "17") (weapon "scattergun") L 10/09/2026 - 13:20:11: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:20:11: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "61") (weapon "quake_rl") L 10/09/2026 - 13:20:12: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:12: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:12: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "17") (weapon "scattergun") L 10/09/2026 - 13:20:12: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:13: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:13: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:13: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "64") (weapon "scattergun") L 10/09/2026 - 13:20:13: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:14: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:14: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:14: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "47") (weapon "scattergun") L 10/09/2026 - 13:20:15: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:15: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:20:15: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "85") (weapon "quake_rl") L 10/09/2026 - 13:20:15: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:16: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:16: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:16: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "47") (weapon "scattergun") (crit "mini") L 10/09/2026 - 13:20:16: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:16: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:16: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "72") (realdamage "42") (weapon "scattergun") (crit "mini") L 10/09/2026 - 13:20:16: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "scattergun" (attacker_position "-11136 12656 226") (victim_position "-11147 13028 120") L 10/09/2026 - 13:20:17: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:20:18: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "11") (weapon "scattergun") L 10/09/2026 - 13:20:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "31") (weapon "scattergun") L 10/09/2026 - 13:20:20: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:20: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:20: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:20: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "64") (weapon "scattergun") L 10/09/2026 - 13:20:21: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:21: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:21: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "37") (weapon "scattergun") L 10/09/2026 - 13:20:21: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:22: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:22: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:22: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "52") (weapon "scattergun") L 10/09/2026 - 13:20:22: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:22: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:20:22: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "78") (weapon "quake_rl") L 10/09/2026 - 13:20:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "84") (realdamage "37") (weapon "scattergun") L 10/09/2026 - 13:20:23: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "scattergun" (attacker_position "-10979 13292 436") (victim_position "-11086 13540 271") L 10/09/2026 - 13:20:23: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:20:25: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:25: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:25: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "64") (weapon "scattergun") L 10/09/2026 - 13:20:25: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:25: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:20:25: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "74") (weapon "quake_rl") L 10/09/2026 - 13:20:26: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:26: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:26: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:26: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "13") (weapon "scattergun") L 10/09/2026 - 13:20:26: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:27: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:28: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:20:28: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "57") (realdamage "46") (weapon "quake_rl") L 10/09/2026 - 13:20:28: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-10858 13167 120") (victim_position "-10489 13076 26") L 10/09/2026 - 13:20:28: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:20:30: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:30: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:30: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "30") (weapon "scattergun") L 10/09/2026 - 13:20:30: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "68") (weapon "scattergun") L 10/09/2026 - 13:20:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:32: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:20:32: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "82") (weapon "quake_rl") L 10/09/2026 - 13:20:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "29") (weapon "scattergun") L 10/09/2026 - 13:20:32: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:33: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:33: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:33: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:20:33: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "63") (realdamage "42") (weapon "quake_rl") L 10/09/2026 - 13:20:33: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-10822 13081 120") (victim_position "-10678 13289 -138") L 10/09/2026 - 13:20:34: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:20:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "38") (weapon "scattergun") L 10/09/2026 - 13:20:36: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "45") (weapon "scattergun") L 10/09/2026 - 13:20:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "16") (weapon "scattergun") L 10/09/2026 - 13:20:37: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:38: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:20:38: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "108") (weapon "quake_rl") L 10/09/2026 - 13:20:38: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:38: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:38: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:38: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "56") (weapon "scattergun") L 10/09/2026 - 13:20:39: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:39: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:39: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "84") (realdamage "80") (weapon "scattergun") L 10/09/2026 - 13:20:39: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "scattergun" (attacker_position "-11258 13332 124") (victim_position "-11031 13342 168") L 10/09/2026 - 13:20:39: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:20:40: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:41: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:41: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:41: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "34") (weapon "scattergun") L 10/09/2026 - 13:20:41: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:41: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:42: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:20:42: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "58") (weapon "quake_rl") L 10/09/2026 - 13:20:42: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:42: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:42: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:42: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "29") (weapon "scattergun") L 10/09/2026 - 13:20:44: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:44: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:44: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "78") (weapon "scattergun") L 10/09/2026 - 13:20:44: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:20:44: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "63") (weapon "quake_rl") L 10/09/2026 - 13:20:44: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "34") (weapon "scattergun") L 10/09/2026 - 13:20:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "20") (weapon "scattergun") L 10/09/2026 - 13:20:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:20:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "pistol_scout") L 10/09/2026 - 13:20:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "14") (weapon "pistol_scout") L 10/09/2026 - 13:20:46: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:20:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:20:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "pistol_scout") L 10/09/2026 - 13:20:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "14") (weapon "pistol_scout") L 10/09/2026 - 13:20:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:20:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "pistol_scout") L 10/09/2026 - 13:20:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "13") (realdamage "11") (weapon "pistol_scout") L 10/09/2026 - 13:20:46: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "pistol_scout" (attacker_position "-10678 13157 165") (victim_position "-10944 12619 182") L 10/09/2026 - 13:20:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:20:46: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:20:47: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:20:48: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:48: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:48: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "31") (weapon "scattergun") L 10/09/2026 - 13:20:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:50: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:50: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:50: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:50: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "71") (weapon "scattergun") L 10/09/2026 - 13:20:50: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:20:50: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "80") (weapon "quake_rl") L 10/09/2026 - 13:20:50: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:50: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:50: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "42") (weapon "scattergun") L 10/09/2026 - 13:20:51: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:51: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:51: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:51: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "48") (weapon "scattergun") L 10/09/2026 - 13:20:52: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:52: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:52: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "60") (realdamage "9") (weapon "scattergun") L 10/09/2026 - 13:20:52: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "scattergun" (attacker_position "-10732 12964 185") (victim_position "-10857 13331 120") L 10/09/2026 - 13:20:52: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:52: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:20:53: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:53: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:53: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "3") (weapon "scattergun") L 10/09/2026 - 13:20:54: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:54: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:54: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:54: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "15") (weapon "scattergun") L 10/09/2026 - 13:20:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:20:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "37") (weapon "scattergun") L 10/09/2026 - 13:20:55: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:55: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:20:55: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "49") (weapon "quake_rl") L 10/09/2026 - 13:20:56: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:20:56: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:20:56: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "61") (weapon "quake_rl") L 10/09/2026 - 13:20:56: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:20:58: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:00: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:00: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:00: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "51") (weapon "scattergun") L 10/09/2026 - 13:21:00: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:00: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:21:00: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "51") (realdamage "18") (weapon "quake_rl") L 10/09/2026 - 13:21:00: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-10831 13117 150") (victim_position "-10597 13155 -54") L 10/09/2026 - 13:21:00: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:21:02: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:02: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:02: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "19") (weapon "scattergun") L 10/09/2026 - 13:21:02: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:02: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:02: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:02: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "24") (weapon "scattergun") L 10/09/2026 - 13:21:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "56") (weapon "scattergun") L 10/09/2026 - 13:21:03: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:04: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:21:04: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "56") (weapon "quake_rl") L 10/09/2026 - 13:21:04: "Vil<33><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/09/2026 - 13:21:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "15") (weapon "scattergun") L 10/09/2026 - 13:21:05: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:05: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:21:05: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "82") (weapon "quake_rl") L 10/09/2026 - 13:21:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "40") (weapon "scattergun") L 10/09/2026 - 13:21:06: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:07: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:07: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:21:07: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "78") (realdamage "4") (weapon "quake_rl") L 10/09/2026 - 13:21:07: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11230 13406 120") (victim_position "-11616 13405 1") L 10/09/2026 - 13:21:07: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:21:09: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "5") (weapon "scattergun") L 10/09/2026 - 13:21:10: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:10: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:10: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "42") (weapon "scattergun") L 10/09/2026 - 13:21:10: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:11: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:11: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:11: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "92") (weapon "scattergun") L 10/09/2026 - 13:21:12: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:12: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:21:12: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "52") (weapon "quake_rl") L 10/09/2026 - 13:21:12: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:12: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:12: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:12: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "40") (weapon "scattergun") L 10/09/2026 - 13:21:13: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:14: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:14: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:14: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "61") (realdamage "54") (weapon "scattergun") L 10/09/2026 - 13:21:14: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "scattergun" (attacker_position "-10634 13139 21") (victim_position "-10926 12936 158") L 10/09/2026 - 13:21:14: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:21:17: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:17: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:17: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "5") (weapon "scattergun") L 10/09/2026 - 13:21:17: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:20: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:20: "Vil<33><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/09/2026 - 13:21:22: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:22: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:22: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:22: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "49") (weapon "scattergun") L 10/09/2026 - 13:21:23: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:23: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:21:23: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 13:21:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "59") (weapon "scattergun") L 10/09/2026 - 13:21:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "17") (weapon "scattergun") L 10/09/2026 - 13:21:24: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:25: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:25: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:25: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "18") (weapon "scattergun") L 10/09/2026 - 13:21:25: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:25: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:21:25: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "62") (weapon "quake_rl") L 10/09/2026 - 13:21:25: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:25: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:25: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "30") (weapon "scattergun") L 10/09/2026 - 13:21:26: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:26: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:26: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "93") (realdamage "27") (weapon "scattergun") L 10/09/2026 - 13:21:26: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "scattergun" (attacker_position "-11162 13398 187") (victim_position "-11017 13217 148") L 10/09/2026 - 13:21:27: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:21:28: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:21:28: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "pistol_scout") L 10/09/2026 - 13:21:28: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "15") (weapon "pistol_scout") L 10/09/2026 - 13:21:28: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:28: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:21:28: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "47") (weapon "quake_rl") L 10/09/2026 - 13:21:28: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:21:29: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:21:29: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "pistol_scout") L 10/09/2026 - 13:21:29: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "16") (weapon "pistol_scout") L 10/09/2026 - 13:21:29: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:21:29: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:21:29: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:29: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:29: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "23") (weapon "scattergun") L 10/09/2026 - 13:21:30: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:30: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:30: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "50") (weapon "scattergun") L 10/09/2026 - 13:21:30: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:31: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:21:31: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "56") (weapon "quake_rl") L 10/09/2026 - 13:21:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "26") (weapon "scattergun") L 10/09/2026 - 13:21:31: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "55") (weapon "scattergun") L 10/09/2026 - 13:21:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:32: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:32: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:21:32: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "54") (realdamage "46") (weapon "quake_rl") L 10/09/2026 - 13:21:32: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11050 12744 232") (victim_position "-11254 12775 238") L 10/09/2026 - 13:21:32: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:21:34: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:36: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:21:36: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "52") (weapon "quake_rl") L 10/09/2026 - 13:21:36: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:37: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:21:37: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 13:21:37: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "46") (weapon "scattergun") L 10/09/2026 - 13:21:38: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:38: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:38: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "64") (weapon "scattergun") L 10/09/2026 - 13:21:38: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:38: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:21:38: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "61") (realdamage "37") (weapon "quake_rl") L 10/09/2026 - 13:21:38: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11136 13509 168") (victim_position "-11283 13879 145") L 10/09/2026 - 13:21:38: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:21:39: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:39: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:39: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "8") (weapon "scattergun") L 10/09/2026 - 13:21:40: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:41: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:41: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:41: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "37") (weapon "scattergun") L 10/09/2026 - 13:21:41: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:41: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:21:41: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "78") (weapon "quake_rl") L 10/09/2026 - 13:21:41: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:42: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:42: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:42: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "60") (weapon "scattergun") L 10/09/2026 - 13:21:43: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:43: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:43: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "45") (weapon "scattergun") L 10/09/2026 - 13:21:43: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:43: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:43: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:43: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "29") (weapon "scattergun") L 10/09/2026 - 13:21:44: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:21:44: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "72") (realdamage "67") (weapon "quake_rl") L 10/09/2026 - 13:21:44: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-10947 13229 120") (victim_position "-10851 13292 161") L 10/09/2026 - 13:21:44: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:44: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:21:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/09/2026 - 13:21:46: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:46: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:21:46: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "52") (weapon "quake_rl") L 10/09/2026 - 13:21:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "18") (weapon "scattergun") L 10/09/2026 - 13:21:47: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:47: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:47: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:47: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "46") (weapon "scattergun") L 10/09/2026 - 13:21:48: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:48: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:48: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "64") (weapon "scattergun") L 10/09/2026 - 13:21:48: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:48: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:21:48: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "61") (weapon "quake_rl") L 10/09/2026 - 13:21:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "35") (weapon "scattergun") L 10/09/2026 - 13:21:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "28") (weapon "scattergun") L 10/09/2026 - 13:21:50: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:50: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:21:50: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "56") (realdamage "34") (weapon "quake_rl") L 10/09/2026 - 13:21:50: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11194 13132 120") (victim_position "-11399 12958 147") L 10/09/2026 - 13:21:50: "Vil<33><[U:1:1136595723]>" triggered "domination" against "forwards beckon rebound<38><[U:1:1052412974]>" L 10/09/2026 - 13:21:50: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:21:52: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:52: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:52: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:52: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "6") (weapon "scattergun") L 10/09/2026 - 13:21:53: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:53: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:21:53: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "84") (weapon "quake_rl") L 10/09/2026 - 13:21:53: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:54: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:54: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:54: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "64") (weapon "scattergun") L 10/09/2026 - 13:21:54: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:21:54: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "106") (realdamage "60") (weapon "quake_rl") L 10/09/2026 - 13:21:54: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11155 12991 120") (victim_position "-10976 13112 249") L 10/09/2026 - 13:21:54: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:54: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:21:56: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:56: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:56: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "6") (weapon "scattergun") L 10/09/2026 - 13:21:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "30") (weapon "scattergun") L 10/09/2026 - 13:21:57: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:59: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:21:59: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:21:59: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "8") (weapon "scattergun") L 10/09/2026 - 13:21:59: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:21:59: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:21:59: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "73") (weapon "quake_rl") L 10/09/2026 - 13:22:00: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:00: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:00: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "87") (weapon "scattergun") L 10/09/2026 - 13:22:01: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:01: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:01: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:22:01: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "75") (realdamage "65") (weapon "quake_rl") L 10/09/2026 - 13:22:01: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-10701 12839 10") (victim_position "-10648 13212 -109") L 10/09/2026 - 13:22:01: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:22:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "74") (weapon "scattergun") L 10/09/2026 - 13:22:03: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:03: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:22:03: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 13:22:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:04: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "9") (weapon "scattergun") L 10/09/2026 - 13:22:05: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:05: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:22:05: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "78") (weapon "quake_rl") L 10/09/2026 - 13:22:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "47") (weapon "scattergun") L 10/09/2026 - 13:22:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "98") (realdamage "95") (weapon "scattergun") L 10/09/2026 - 13:22:06: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "scattergun" (attacker_position "-11252 12996 120") (victim_position "-11090 13053 189") L 10/09/2026 - 13:22:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "revenge" against "Vil<33><[U:1:1136595723]>" L 10/09/2026 - 13:22:07: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:22:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "63") (weapon "scattergun") L 10/09/2026 - 13:22:09: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:22:09: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "93") (weapon "quake_rl") L 10/09/2026 - 13:22:09: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:10: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:10: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:10: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:10: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "28") (weapon "scattergun") L 10/09/2026 - 13:22:11: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:11: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:11: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "21") (weapon "scattergun") L 10/09/2026 - 13:22:11: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:11: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:22:11: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "97") (realdamage "53") (weapon "quake_rl") L 10/09/2026 - 13:22:11: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11070 13509 232") (victim_position "-10826 13211 120") L 10/09/2026 - 13:22:11: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:22:13: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:13: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:13: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "17") (weapon "scattergun") L 10/09/2026 - 13:22:13: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:14: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:14: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:14: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "42") (weapon "scattergun") L 10/09/2026 - 13:22:14: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:14: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:22:14: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "55") (weapon "quake_rl") L 10/09/2026 - 13:22:15: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:15: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:15: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "38") (weapon "scattergun") L 10/09/2026 - 13:22:15: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:22:15: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "108") (realdamage "90") (weapon "quake_rl") L 10/09/2026 - 13:22:15: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11203 13042 120") (victim_position "-11204 12839 120") L 10/09/2026 - 13:22:15: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:15: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:22:16: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:16: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:16: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "11") (weapon "scattergun") L 10/09/2026 - 13:22:17: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:17: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:18: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:18: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:18: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "77") (weapon "scattergun") L 10/09/2026 - 13:22:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "66") (weapon "scattergun") L 10/09/2026 - 13:22:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "100") (realdamage "65") (weapon "scattergun") L 10/09/2026 - 13:22:19: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "scattergun" (attacker_position "-11200 13217 120") (victim_position "-11067 13173 120") L 10/09/2026 - 13:22:19: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:22:19: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 13:22:19: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:22:19: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:21: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:21: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:21: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "29") (weapon "scattergun") L 10/09/2026 - 13:22:22: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:22: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:22: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "96") (weapon "scattergun") L 10/09/2026 - 13:22:22: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "60") (weapon "scattergun") L 10/09/2026 - 13:22:23: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:23: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:22:23: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "69") (weapon "quake_rl") L 10/09/2026 - 13:22:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "54") (realdamage "37") (weapon "scattergun") L 10/09/2026 - 13:22:23: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "scattergun" (attacker_position "-11202 13418 255") (victim_position "-11209 13069 120") L 10/09/2026 - 13:22:24: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:22:25: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:26: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:26: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:26: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "66") (weapon "scattergun") L 10/09/2026 - 13:22:26: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:26: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:22:26: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "68") (weapon "quake_rl") L 10/09/2026 - 13:22:26: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:26: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:26: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "18") (weapon "scattergun") L 10/09/2026 - 13:22:27: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:22:27: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "95") (realdamage "77") (weapon "quake_rl") L 10/09/2026 - 13:22:27: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11018 13558 232") (victim_position "-10975 13651 226") L 10/09/2026 - 13:22:27: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:27: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:22:28: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:28: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:28: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "6") (weapon "scattergun") L 10/09/2026 - 13:22:29: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:29: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:29: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:29: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "20") (weapon "scattergun") L 10/09/2026 - 13:22:30: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:30: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "97") (weapon "scattergun") L 10/09/2026 - 13:22:32: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:32: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:22:32: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "82") (weapon "quake_rl") L 10/09/2026 - 13:22:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:33: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:33: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:33: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "49") (realdamage "13") (weapon "scattergun") L 10/09/2026 - 13:22:33: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "scattergun" (attacker_position "-10373 13208 27") (victim_position "-10799 13235 120") L 10/09/2026 - 13:22:33: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:22:35: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:35: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:35: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:35: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "21") (weapon "scattergun") L 10/09/2026 - 13:22:35: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:22:35: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "84") (weapon "quake_rl") L 10/09/2026 - 13:22:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:36: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:22:36: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "107") (realdamage "62") (weapon "quake_rl") L 10/09/2026 - 13:22:36: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-10829 13041 120") (victim_position "-10792 12846 210") L 10/09/2026 - 13:22:37: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:37: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:22:38: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:39: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:39: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:39: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "47") (weapon "scattergun") L 10/09/2026 - 13:22:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "57") (weapon "scattergun") L 10/09/2026 - 13:22:40: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:40: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:22:40: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "61") (weapon "quake_rl") L 10/09/2026 - 13:22:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/09/2026 - 13:22:41: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:22:41: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "72") (weapon "quake_rl") L 10/09/2026 - 13:22:41: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:41: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:42: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:42: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:42: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "63") (weapon "scattergun") L 10/09/2026 - 13:22:42: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:42: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:42: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "10") (weapon "scattergun") L 10/09/2026 - 13:22:43: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:43: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:22:43: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "37") (realdamage "11") (weapon "quake_rl") L 10/09/2026 - 13:22:43: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11098 13786 232") (victim_position "-11341 13035 158") L 10/09/2026 - 13:22:43: World triggered "mge_match_end" (winner "[U:1:1136595723]") (loser "[U:1:1052412974]") (winner_score "20") (loser_score "13")