L 10/09/2026 - 13:22:49: World triggered "meta_data" (matchid "2610091322490a05") (map "mge_league_v4") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/09/2026 - 13:22:49: "Vil<33><[U:1:1136595723]>" changed role to "soldier" L 10/09/2026 - 13:22:49: "forwards beckon rebound<38><[U:1:1052412974]>" changed role to "scout" L 10/09/2026 - 13:22:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "35") (weapon "scattergun") L 10/09/2026 - 13:22:50: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:50: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:50: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "19") (weapon "scattergun") L 10/09/2026 - 13:22:51: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:22:51: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "52") (weapon "quake_rl") L 10/09/2026 - 13:22:51: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:51: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:51: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "34") (weapon "scattergun") L 10/09/2026 - 13:22:51: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:52: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:52: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:52: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "19") (weapon "scattergun") L 10/09/2026 - 13:22:52: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:22:52: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "77") (weapon "quake_rl") L 10/09/2026 - 13:22:52: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:52: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:52: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:52: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "27") (weapon "scattergun") L 10/09/2026 - 13:22:53: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:22:53: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "84") (realdamage "8") (weapon "quake_rl") L 10/09/2026 - 13:22:53: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11191 13108 120") (victim_position "-11288 13012 164") L 10/09/2026 - 13:22:53: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:53: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:22:54: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "40") (weapon "scattergun") L 10/09/2026 - 13:22:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "41") (weapon "scattergun") L 10/09/2026 - 13:22:56: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:56: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:22:56: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "61") (weapon "quake_rl") L 10/09/2026 - 13:22:56: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:56: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:56: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "65") (weapon "scattergun") L 10/09/2026 - 13:22:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "58") (weapon "scattergun") L 10/09/2026 - 13:22:57: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:22:57: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:22:57: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "54") (weapon "quake_rl") L 10/09/2026 - 13:22:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "40") (realdamage "33") (weapon "scattergun") L 10/09/2026 - 13:22:57: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "scattergun" (attacker_position "-11016 12514 295") (victim_position "-11103 12954 191") L 10/09/2026 - 13:22:57: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:22:58: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:58: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:58: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "10") (weapon "scattergun") L 10/09/2026 - 13:22:59: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:22:59: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:22:59: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "48") (weapon "scattergun") L 10/09/2026 - 13:22:59: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:00: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:00: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "62") (weapon "quake_rl") L 10/09/2026 - 13:23:00: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:00: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:00: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "23") (weapon "scattergun") L 10/09/2026 - 13:23:01: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:01: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:01: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:01: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "12") (weapon "scattergun") L 10/09/2026 - 13:23:01: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:01: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:01: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "66") (weapon "scattergun") L 10/09/2026 - 13:23:02: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:02: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "59") (weapon "quake_rl") L 10/09/2026 - 13:23:02: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:02: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:02: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:02: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "48") (weapon "scattergun") L 10/09/2026 - 13:23:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:23:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "pistol_scout") L 10/09/2026 - 13:23:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "10") (weapon "pistol_scout") L 10/09/2026 - 13:23:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:23:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:23:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:23:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:23:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "pistol_scout") L 10/09/2026 - 13:23:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "12") (realdamage "7") (weapon "pistol_scout") L 10/09/2026 - 13:23:03: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "pistol_scout" (attacker_position "-10937 13397 201") (victim_position "-11136 12772 168") L 10/09/2026 - 13:23:04: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:23:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:23:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:23:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "15") (weapon "scattergun") L 10/09/2026 - 13:23:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "94") (weapon "scattergun") L 10/09/2026 - 13:23:06: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:06: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:06: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 13:23:07: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:07: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:07: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "15") (weapon "scattergun") L 10/09/2026 - 13:23:07: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:07: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:07: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "91") (weapon "quake_rl") L 10/09/2026 - 13:23:07: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11216 12962 120") (victim_position "-10922 13087 150") L 10/09/2026 - 13:23:07: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:23:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "16") (weapon "scattergun") L 10/09/2026 - 13:23:09: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:09: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:09: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "50") (weapon "quake_rl") L 10/09/2026 - 13:23:10: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:10: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:10: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "45") (weapon "scattergun") L 10/09/2026 - 13:23:10: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:10: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:10: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "71") (weapon "quake_rl") L 10/09/2026 - 13:23:10: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:10: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:10: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "39") (weapon "scattergun") L 10/09/2026 - 13:23:13: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:13: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:13: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:13: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "13") (weapon "scattergun") L 10/09/2026 - 13:23:14: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:15: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:15: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:15: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "11") (weapon "scattergun") L 10/09/2026 - 13:23:16: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:16: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:16: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "56") (realdamage "12") (weapon "quake_rl") L 10/09/2026 - 13:23:16: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-10884 13217 120") (victim_position "-10602 13405 -83") L 10/09/2026 - 13:23:16: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:23:17: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:17: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "109") (weapon "quake_rl") L 10/09/2026 - 13:23:17: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:18: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:18: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:18: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:19: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:19: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:19: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "46") (realdamage "40") (weapon "quake_rl") L 10/09/2026 - 13:23:19: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11173 12639 162") (victim_position "-11331 13098 120") L 10/09/2026 - 13:23:20: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:23:21: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:21: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:21: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "13") (weapon "scattergun") L 10/09/2026 - 13:23:21: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:21: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:21: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "52") (weapon "quake_rl") L 10/09/2026 - 13:23:22: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:22: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:22: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "27") (weapon "scattergun") L 10/09/2026 - 13:23:22: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:23: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:23: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "109") (realdamage "97") (weapon "quake_rl") L 10/09/2026 - 13:23:23: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11111 13599 232") (victim_position "-11231 13530 131") L 10/09/2026 - 13:23:23: "Vil<33><[U:1:1136595723]>" triggered "domination" against "forwards beckon rebound<38><[U:1:1052412974]>" L 10/09/2026 - 13:23:23: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:23: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:23:24: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:24: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:24: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 10/09/2026 - 13:23:25: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:25: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:25: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "4") (weapon "scattergun") L 10/09/2026 - 13:23:25: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:26: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:26: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:26: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:26: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "68") (weapon "quake_rl") L 10/09/2026 - 13:23:28: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:28: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:28: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "36") (weapon "scattergun") L 10/09/2026 - 13:23:28: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:28: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:28: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:28: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "47") (weapon "scattergun") L 10/09/2026 - 13:23:29: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:29: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:29: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "78") (realdamage "64") (weapon "scattergun") L 10/09/2026 - 13:23:29: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "scattergun" (attacker_position "-10570 13049 -56") (victim_position "-10806 13025 120") L 10/09/2026 - 13:23:29: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "revenge" against "Vil<33><[U:1:1136595723]>" L 10/09/2026 - 13:23:29: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:29: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:23:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "21") (weapon "scattergun") L 10/09/2026 - 13:23:32: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:32: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:32: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "77") (weapon "quake_rl") L 10/09/2026 - 13:23:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "46") (weapon "scattergun") L 10/09/2026 - 13:23:32: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:32: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:32: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "65") (weapon "quake_rl") L 10/09/2026 - 13:23:33: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:34: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:34: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:34: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "18") (weapon "scattergun") L 10/09/2026 - 13:23:34: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:34: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "world" (attacker_position "-11046 12703 232") (victim_position "-10552 12705 117") L 10/09/2026 - 13:23:34: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:23:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:36: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "26") (weapon "scattergun") L 10/09/2026 - 13:23:37: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:37: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "59") (weapon "quake_rl") L 10/09/2026 - 13:23:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "99") (weapon "scattergun") L 10/09/2026 - 13:23:37: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:37: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "109") (realdamage "88") (weapon "quake_rl") L 10/09/2026 - 13:23:37: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11042 13541 232") (victim_position "-11035 13713 232") L 10/09/2026 - 13:23:38: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:38: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:23:39: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:41: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:41: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:41: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:41: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "30") (weapon "scattergun") L 10/09/2026 - 13:23:41: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:41: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "58") (weapon "quake_rl") L 10/09/2026 - 13:23:42: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:42: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:42: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "17") (weapon "scattergun") L 10/09/2026 - 13:23:42: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:42: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:42: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "39") (weapon "quake_rl") L 10/09/2026 - 13:23:43: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:43: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:43: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "19") (weapon "scattergun") L 10/09/2026 - 13:23:43: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:44: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:44: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:44: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "63") (realdamage "46") (weapon "quake_rl") L 10/09/2026 - 13:23:44: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11111 13017 265") (victim_position "-11171 12979 202") L 10/09/2026 - 13:23:44: "Vil<33><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/09/2026 - 13:23:44: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:23:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:46: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:46: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:46: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "51") (weapon "quake_rl") L 10/09/2026 - 13:23:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/09/2026 - 13:23:47: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:47: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "108") (realdamage "96") (weapon "quake_rl") L 10/09/2026 - 13:23:47: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11015 13507 232") (victim_position "-11027 13707 232") L 10/09/2026 - 13:23:47: "Vil<33><[U:1:1136595723]>" triggered "domination" against "forwards beckon rebound<38><[U:1:1052412974]>" L 10/09/2026 - 13:23:47: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:47: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:23:48: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:48: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:48: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:48: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "11") (weapon "scattergun") L 10/09/2026 - 13:23:49: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:49: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "32") (weapon "quake_rl") L 10/09/2026 - 13:23:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "34") (weapon "scattergun") L 10/09/2026 - 13:23:50: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:50: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "49") (weapon "quake_rl") L 10/09/2026 - 13:23:50: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:50: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:50: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:50: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "12") (weapon "scattergun") L 10/09/2026 - 13:23:51: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:51: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:51: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:51: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "61") (weapon "scattergun") L 10/09/2026 - 13:23:52: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:52: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:52: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "47") (weapon "scattergun") L 10/09/2026 - 13:23:52: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:52: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:52: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:52: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "71") (realdamage "67") (weapon "scattergun") L 10/09/2026 - 13:23:52: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "scattergun" (attacker_position "-10780 12858 238") (victim_position "-11057 12845 232") L 10/09/2026 - 13:23:52: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "revenge" against "Vil<33><[U:1:1136595723]>" L 10/09/2026 - 13:23:53: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:23:54: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:54: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 10/09/2026 - 13:23:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:56: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:56: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:56: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:56: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "15") (weapon "scattergun") L 10/09/2026 - 13:23:56: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:56: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:56: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "51") (weapon "quake_rl") L 10/09/2026 - 13:23:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "55") (weapon "scattergun") L 10/09/2026 - 13:23:57: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:57: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:57: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "57") (weapon "quake_rl") L 10/09/2026 - 13:23:58: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:58: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:23:58: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:23:58: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "38") (weapon "scattergun") L 10/09/2026 - 13:23:59: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:23:59: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:23:59: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "69") (realdamage "32") (weapon "quake_rl") L 10/09/2026 - 13:23:59: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11050 13303 191") (victim_position "-11356 13318 163") L 10/09/2026 - 13:23:59: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:24:01: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:01: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:01: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "15") (weapon "scattergun") L 10/09/2026 - 13:24:01: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:01: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:01: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:01: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "24") (weapon "scattergun") L 10/09/2026 - 13:24:02: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:02: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:02: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "27") (weapon "scattergun") L 10/09/2026 - 13:24:02: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:02: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "68") (weapon "quake_rl") L 10/09/2026 - 13:24:02: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "26") (weapon "scattergun") L 10/09/2026 - 13:24:04: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "29") (weapon "scattergun") L 10/09/2026 - 13:24:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:05: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:05: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "75") (weapon "quake_rl") L 10/09/2026 - 13:24:05: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:24:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "pistol_scout") L 10/09/2026 - 13:24:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "19") (weapon "pistol_scout") L 10/09/2026 - 13:24:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:24:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "pistol_scout") L 10/09/2026 - 13:24:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "19") (weapon "pistol_scout") L 10/09/2026 - 13:24:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:24:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:24:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:24:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "pistol_scout") L 10/09/2026 - 13:24:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "19") (weapon "pistol_scout") L 10/09/2026 - 13:24:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:24:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "pistol_scout") L 10/09/2026 - 13:24:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "19") (weapon "pistol_scout") L 10/09/2026 - 13:24:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:24:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:24:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:24:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:24:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "pistol_scout") L 10/09/2026 - 13:24:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "19") (weapon "pistol_scout") L 10/09/2026 - 13:24:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:24:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "pistol_scout") L 10/09/2026 - 13:24:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "19") (weapon "pistol_scout") L 10/09/2026 - 13:24:07: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:24:07: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "pistol_scout") L 10/09/2026 - 13:24:07: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "19") (realdamage "1") (weapon "pistol_scout") L 10/09/2026 - 13:24:07: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "pistol_scout" (attacker_position "-10990 13652 236") (victim_position "-11089 13335 163") L 10/09/2026 - 13:24:07: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:24:07: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:24:07: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:24:08: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:08: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:08: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "3") (weapon "scattergun") L 10/09/2026 - 13:24:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "49") (weapon "scattergun") L 10/09/2026 - 13:24:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "8") (weapon "scattergun") L 10/09/2026 - 13:24:09: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:10: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:10: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "45") (weapon "quake_rl") L 10/09/2026 - 13:24:10: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:10: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:10: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "55") (weapon "scattergun") L 10/09/2026 - 13:24:10: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:10: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:10: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "52") (weapon "quake_rl") L 10/09/2026 - 13:24:11: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:11: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:11: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "29") (weapon "scattergun") L 10/09/2026 - 13:24:11: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:12: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:12: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "39") (weapon "quake_rl") L 10/09/2026 - 13:24:13: "Vil<33><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/09/2026 - 13:24:13: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:13: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:13: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "39") (weapon "scattergun") L 10/09/2026 - 13:24:13: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:13: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:13: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "53") (realdamage "7") (weapon "quake_rl") L 10/09/2026 - 13:24:13: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11126 13436 232") (victim_position "-10969 13752 269") L 10/09/2026 - 13:24:14: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:24:15: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:15: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:15: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:15: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "21") (weapon "scattergun") L 10/09/2026 - 13:24:16: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:16: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:16: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "36") (weapon "scattergun") L 10/09/2026 - 13:24:16: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:16: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "109") (weapon "quake_rl") L 10/09/2026 - 13:24:16: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:16: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:17: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:17: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:17: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "37") (weapon "scattergun") L 10/09/2026 - 13:24:17: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:17: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "82") (realdamage "36") (weapon "quake_rl") L 10/09/2026 - 13:24:17: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-10979 12962 226") (victim_position "-11054 12655 232") L 10/09/2026 - 13:24:17: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:17: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:24:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "21") (weapon "scattergun") L 10/09/2026 - 13:24:19: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:19: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:19: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "49") (weapon "quake_rl") L 10/09/2026 - 13:24:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "15") (weapon "scattergun") L 10/09/2026 - 13:24:20: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:20: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:20: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "96") (weapon "quake_rl") L 10/09/2026 - 13:24:20: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:21: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:21: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:21: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:21: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "47") (realdamage "5") (weapon "quake_rl") L 10/09/2026 - 13:24:21: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11076 13423 194") (victim_position "-11173 13856 160") L 10/09/2026 - 13:24:22: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:24:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "9") (weapon "scattergun") L 10/09/2026 - 13:24:23: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:23: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:23: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "48") (weapon "quake_rl") L 10/09/2026 - 13:24:24: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:24: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:24: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "31") (weapon "scattergun") L 10/09/2026 - 13:24:24: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:24: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:24: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "85") (weapon "scattergun") L 10/09/2026 - 13:24:25: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:25: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:25: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "73") (weapon "quake_rl") L 10/09/2026 - 13:24:25: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:25: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:25: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:25: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "62") (realdamage "27") (weapon "quake_rl") L 10/09/2026 - 13:24:25: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11048 12800 232") (victim_position "-10911 12628 185") L 10/09/2026 - 13:24:25: "Vil<33><[U:1:1136595723]>" triggered "domination" against "forwards beckon rebound<38><[U:1:1052412974]>" L 10/09/2026 - 13:24:25: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:24:27: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:27: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:27: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:27: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "29") (weapon "scattergun") L 10/09/2026 - 13:24:28: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:28: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:28: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:28: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "47") (weapon "scattergun") L 10/09/2026 - 13:24:29: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:29: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:29: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "8") (weapon "scattergun") L 10/09/2026 - 13:24:30: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:30: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:30: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "109") (weapon "quake_rl") L 10/09/2026 - 13:24:31: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "53") (weapon "scattergun") L 10/09/2026 - 13:24:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "13") (weapon "scattergun") L 10/09/2026 - 13:24:33: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:33: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:33: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "82") (realdamage "12") (weapon "quake_rl") L 10/09/2026 - 13:24:33: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11011 13406 168") (victim_position "-11520 13241 -27") L 10/09/2026 - 13:24:33: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:24:34: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:34: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:34: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "21") (weapon "scattergun") L 10/09/2026 - 13:24:35: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:35: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:35: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:35: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "10") (weapon "scattergun") L 10/09/2026 - 13:24:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "17") (weapon "scattergun") L 10/09/2026 - 13:24:36: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:36: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "65") (weapon "quake_rl") L 10/09/2026 - 13:24:36: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "13") (weapon "scattergun") L 10/09/2026 - 13:24:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "29") (weapon "scattergun") L 10/09/2026 - 13:24:38: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:38: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:38: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "93") (realdamage "80") (weapon "quake_rl") L 10/09/2026 - 13:24:38: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-10906 13066 120") (victim_position "-10909 12805 128") L 10/09/2026 - 13:24:38: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:24:40: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "51") (weapon "scattergun") L 10/09/2026 - 13:24:40: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:40: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "107") (weapon "quake_rl") L 10/09/2026 - 13:24:41: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:41: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:41: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "110") (realdamage "40") (weapon "quake_rl") L 10/09/2026 - 13:24:41: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11094 13624 232") (victim_position "-11069 13717 352") L 10/09/2026 - 13:24:41: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:41: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:24:43: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:44: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:44: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:44: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "101") (weapon "quake_rl") L 10/09/2026 - 13:24:44: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:45: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:45: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:45: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "68") (realdamage "42") (weapon "quake_rl") L 10/09/2026 - 13:24:45: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-10815 12852 120") (victim_position "-10775 12930 42") L 10/09/2026 - 13:24:45: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:24:47: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:47: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:47: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "31") (weapon "scattergun") L 10/09/2026 - 13:24:47: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:48: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:48: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:48: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:48: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "41") (weapon "scattergun") L 10/09/2026 - 13:24:49: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:49: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:49: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "62") (weapon "quake_rl") L 10/09/2026 - 13:24:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:50: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:50: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:50: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "85") (weapon "scattergun") L 10/09/2026 - 13:24:50: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:50: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "61") (weapon "quake_rl") L 10/09/2026 - 13:24:50: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:51: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:51: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:24:51: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:51: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "110") (realdamage "20") (weapon "quake_rl") (airshot "1") (height "215") L 10/09/2026 - 13:24:51: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-10886 13158 191") (victim_position "-10765 13192 119") L 10/09/2026 - 13:24:52: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:52: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:24:54: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:54: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:54: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:54: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "50") (weapon "scattergun") L 10/09/2026 - 13:24:54: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:54: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "103") (weapon "quake_rl") L 10/09/2026 - 13:24:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:24:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:24:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "54") (weapon "scattergun") L 10/09/2026 - 13:24:55: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:24:55: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:24:55: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "105") (realdamage "43") (weapon "quake_rl") L 10/09/2026 - 13:24:55: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11052 13514 232") (victim_position "-11251 13658 120") L 10/09/2026 - 13:24:55: World triggered "mge_match_end" (winner "[U:1:1136595723]") (loser "[U:1:1052412974]") (winner_score "20") (loser_score "5")