L 10/09/2026 - 13:28:08: World triggered "meta_data" (matchid "26100913280889a6") (map "mge_league_v4") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/09/2026 - 13:28:08: "Vil<33><[U:1:1136595723]>" changed role to "soldier" L 10/09/2026 - 13:28:08: "forwards beckon rebound<38><[U:1:1052412974]>" changed role to "scout" L 10/09/2026 - 13:28:08: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:08: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:08: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:08: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "11") (weapon "scattergun") L 10/09/2026 - 13:28:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "6") (weapon "scattergun") L 10/09/2026 - 13:28:09: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:10: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:28:10: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "64") (weapon "quake_rl") L 10/09/2026 - 13:28:10: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:10: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:28:10: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "73") (realdamage "72") (weapon "quake_rl") L 10/09/2026 - 13:28:10: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-10956 13168 120") (victim_position "-10859 13134 120") L 10/09/2026 - 13:28:10: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:10: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:28:12: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:12: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:12: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "8") (weapon "scattergun") L 10/09/2026 - 13:28:12: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:12: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:12: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:12: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "45") (weapon "scattergun") L 10/09/2026 - 13:28:13: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:13: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:13: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/09/2026 - 13:28:14: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:14: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:28:14: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "95") (weapon "quake_rl") L 10/09/2026 - 13:28:15: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:15: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:15: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "36") (weapon "scattergun") L 10/09/2026 - 13:28:15: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:28:15: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "82") (realdamage "47") (weapon "quake_rl") L 10/09/2026 - 13:28:15: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11035 12898 231") (victim_position "-11017 12699 247") L 10/09/2026 - 13:28:15: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:15: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:28:17: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:17: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:17: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:17: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "24") (weapon "scattergun") L 10/09/2026 - 13:28:17: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:28:17: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "79") (weapon "quake_rl") L 10/09/2026 - 13:28:17: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:17: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:17: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "89") (weapon "scattergun") L 10/09/2026 - 13:28:18: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:28:18: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "107") (realdamage "68") (weapon "quake_rl") (airshot "1") (height "235") L 10/09/2026 - 13:28:18: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11025 13540 232") (victim_position "-10898 13673 355") L 10/09/2026 - 13:28:18: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:18: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:28:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "19") (weapon "scattergun") L 10/09/2026 - 13:28:19: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:20: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:28:20: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "52") (weapon "quake_rl") L 10/09/2026 - 13:28:20: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:20: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:20: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "24") (weapon "scattergun") L 10/09/2026 - 13:28:20: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:20: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:20: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "8") (weapon "scattergun") L 10/09/2026 - 13:28:21: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:21: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:21: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:21: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/09/2026 - 13:28:22: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:23: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:24: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:28:24: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 13:28:24: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:24: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:26: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:28:26: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:28:26: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:28:27: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:27: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:28:27: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "pistol_scout") L 10/09/2026 - 13:28:27: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "13") (weapon "pistol_scout") L 10/09/2026 - 13:28:27: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:28:27: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "pistol_scout") L 10/09/2026 - 13:28:27: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "12") (weapon "pistol_scout") L 10/09/2026 - 13:28:27: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:28:27: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:28:27: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:28:27: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "pistol_scout") L 10/09/2026 - 13:28:27: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "17") (weapon "pistol_scout") L 10/09/2026 - 13:28:27: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:28:28: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:28:28: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:28: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:28:28: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "50") (realdamage "27") (weapon "quake_rl") L 10/09/2026 - 13:28:28: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-10887 12861 120") (victim_position "-10777 13129 -76") L 10/09/2026 - 13:28:28: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:28:30: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:30: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:30: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "12") (weapon "scattergun") L 10/09/2026 - 13:28:30: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:30: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:28:30: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "48") (weapon "quake_rl") L 10/09/2026 - 13:28:30: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:30: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:30: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "27") (weapon "scattergun") L 10/09/2026 - 13:28:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "18") (weapon "scattergun") L 10/09/2026 - 13:28:31: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:31: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:28:31: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "69") (weapon "quake_rl") L 10/09/2026 - 13:28:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "10") (weapon "scattergun") L 10/09/2026 - 13:28:32: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:32: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:28:32: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "53") (realdamage "31") (weapon "quake_rl") L 10/09/2026 - 13:28:32: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11039 13485 232") (victim_position "-10973 13706 198") L 10/09/2026 - 13:28:32: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:28:34: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:34: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:34: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:28:34: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "49") (weapon "quake_rl") L 10/09/2026 - 13:28:34: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:34: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:34: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "33") (weapon "scattergun") L 10/09/2026 - 13:28:35: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:35: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:35: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:35: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "29") (weapon "scattergun") L 10/09/2026 - 13:28:36: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:36: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:28:36: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "64") (weapon "quake_rl") L 10/09/2026 - 13:28:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "98") (weapon "scattergun") L 10/09/2026 - 13:28:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:37: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:38: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:28:38: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "51") (realdamage "35") (weapon "quake_rl") L 10/09/2026 - 13:28:38: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11209 12669 223") (victim_position "-11019 12408 211") L 10/09/2026 - 13:28:38: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:28:39: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:39: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:39: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "8") (weapon "scattergun") L 10/09/2026 - 13:28:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "54") (weapon "scattergun") L 10/09/2026 - 13:28:40: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:40: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:28:40: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "66") (weapon "quake_rl") L 10/09/2026 - 13:28:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "9") (weapon "scattergun") L 10/09/2026 - 13:28:40: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:28:40: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "56") (weapon "quake_rl") L 10/09/2026 - 13:28:41: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:41: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:41: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:41: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:41: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "18") (weapon "scattergun") L 10/09/2026 - 13:28:41: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:28:41: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "75") (realdamage "26") (weapon "quake_rl") L 10/09/2026 - 13:28:41: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11136 12759 168") (victim_position "-11122 13033 169") L 10/09/2026 - 13:28:42: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:28:42: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:43: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:43: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:43: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "18") (weapon "scattergun") L 10/09/2026 - 13:28:43: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:45: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:45: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:28:45: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "46") (weapon "quake_rl") L 10/09/2026 - 13:28:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "61") (weapon "scattergun") L 10/09/2026 - 13:28:47: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:47: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:47: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "95") (weapon "scattergun") L 10/09/2026 - 13:28:47: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:47: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:28:47: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "68") (weapon "quake_rl") L 10/09/2026 - 13:28:47: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:47: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:47: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "36") (weapon "scattergun") L 10/09/2026 - 13:28:48: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:48: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "8") (weapon "scattergun") (crit "mini") L 10/09/2026 - 13:28:49: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "scattergun" (attacker_position "-10956 12949 221") (victim_position "-10947 13699 225") L 10/09/2026 - 13:28:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "revenge" against "Vil<33><[U:1:1136595723]>" L 10/09/2026 - 13:28:49: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:28:51: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:51: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:51: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "37") (weapon "scattergun") L 10/09/2026 - 13:28:51: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:51: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:51: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:51: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "5") (weapon "scattergun") L 10/09/2026 - 13:28:53: "Vil<33><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/09/2026 - 13:28:54: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:54: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:28:54: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "72") (weapon "quake_rl") L 10/09/2026 - 13:28:54: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:54: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:54: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "53") (weapon "scattergun") L 10/09/2026 - 13:28:54: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "36") (weapon "scattergun") L 10/09/2026 - 13:28:55: "forwards beckon rebound<38><[U:1:1052412974]>" picked up item "tf_ammo_pack" L 10/09/2026 - 13:28:56: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "65") (weapon "scattergun") L 10/09/2026 - 13:28:57: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:28:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:28:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:28:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "93") (realdamage "28") (weapon "scattergun") L 10/09/2026 - 13:28:57: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "scattergun" (attacker_position "-11107 13192 221") (victim_position "-11087 13418 168") L 10/09/2026 - 13:28:58: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:29:00: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:00: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:00: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "22") (weapon "scattergun") L 10/09/2026 - 13:29:00: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:00: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:00: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "36") (weapon "scattergun") L 10/09/2026 - 13:29:01: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:01: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:29:01: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "60") (weapon "quake_rl") L 10/09/2026 - 13:29:01: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:01: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:01: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/09/2026 - 13:29:02: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:02: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:02: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:02: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "75") (weapon "scattergun") L 10/09/2026 - 13:29:03: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:04: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:04: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:29:04: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "59") (weapon "quake_rl") L 10/09/2026 - 13:29:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "16") (weapon "scattergun") L 10/09/2026 - 13:29:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:29:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:29:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:29:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:29:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:29:06: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:29:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:29:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:29:07: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:29:07: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "pistol_scout") L 10/09/2026 - 13:29:07: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "12") (weapon "pistol_scout") L 10/09/2026 - 13:29:07: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:29:07: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "pistol_scout") L 10/09/2026 - 13:29:07: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "11") (weapon "pistol_scout") L 10/09/2026 - 13:29:07: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:29:07: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:29:08: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:12: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:12: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "player" (attacker_position "-10904 12456 137") (victim_position "-11004 12377 164") L 10/09/2026 - 13:29:12: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:29:15: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:15: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:15: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "15") (weapon "scattergun") L 10/09/2026 - 13:29:16: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:16: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:16: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:16: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "11") (weapon "scattergun") L 10/09/2026 - 13:29:17: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:17: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:17: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:29:17: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "61") (weapon "quake_rl") L 10/09/2026 - 13:29:18: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:18: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:18: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "94") (weapon "scattergun") L 10/09/2026 - 13:29:18: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:18: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:18: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:18: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "98") (weapon "scattergun") L 10/09/2026 - 13:29:19: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "94") (realdamage "5") (weapon "scattergun") L 10/09/2026 - 13:29:19: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "scattergun" (attacker_position "-10902 13065 186") (victim_position "-11104 13136 120") L 10/09/2026 - 13:29:19: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:29:21: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:21: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:21: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "31") (weapon "scattergun") L 10/09/2026 - 13:29:22: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:22: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:22: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:22: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "48") (weapon "scattergun") L 10/09/2026 - 13:29:23: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:23: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/09/2026 - 13:29:24: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:29:24: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "54") (weapon "quake_rl") L 10/09/2026 - 13:29:24: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:24: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:24: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "9") (weapon "scattergun") L 10/09/2026 - 13:29:24: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:24: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:29:24: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "58") (weapon "quake_rl") L 10/09/2026 - 13:29:26: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:26: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:26: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "86") (weapon "scattergun") L 10/09/2026 - 13:29:26: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:29:26: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "105") (realdamage "26") (weapon "quake_rl") L 10/09/2026 - 13:29:26: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-10989 13556 240") (victim_position "-11030 13314 163") L 10/09/2026 - 13:29:26: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:26: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:29:28: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:28: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:28: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "6") (weapon "scattergun") L 10/09/2026 - 13:29:28: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:29: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:31: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "49") (weapon "scattergun") L 10/09/2026 - 13:29:32: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:33: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:33: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:33: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "22") (weapon "scattergun") L 10/09/2026 - 13:29:33: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:33: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:29:33: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "60") (weapon "quake_rl") L 10/09/2026 - 13:29:34: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:34: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:34: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "76") (weapon "scattergun") L 10/09/2026 - 13:29:34: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:29:34: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "77") (realdamage "65") (weapon "quake_rl") L 10/09/2026 - 13:29:34: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-10848 13227 120") (victim_position "-10914 13389 187") L 10/09/2026 - 13:29:34: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:34: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:29:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:36: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "38") (weapon "scattergun") L 10/09/2026 - 13:29:36: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:36: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:29:36: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "49") (weapon "quake_rl") L 10/09/2026 - 13:29:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "9") (weapon "scattergun") L 10/09/2026 - 13:29:37: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:37: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:29:37: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "85") (weapon "quake_rl") L 10/09/2026 - 13:29:38: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:38: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:38: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "17") (weapon "scattergun") L 10/09/2026 - 13:29:38: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:38: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:29:38: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "82") (realdamage "15") (weapon "quake_rl") L 10/09/2026 - 13:29:38: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11087 12686 232") (victim_position "-11148 12432 172") L 10/09/2026 - 13:29:38: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:29:39: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:39: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:39: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 10/09/2026 - 13:29:40: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "17") (weapon "scattergun") L 10/09/2026 - 13:29:40: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:29:40: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "112") (weapon "quake_rl") L 10/09/2026 - 13:29:41: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:41: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:41: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:41: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "81") (weapon "scattergun") L 10/09/2026 - 13:29:41: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:29:41: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "52") (realdamage "17") (weapon "quake_rl") L 10/09/2026 - 13:29:41: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11059 13624 232") (victim_position "-11049 13365 292") L 10/09/2026 - 13:29:41: "Vil<33><[U:1:1136595723]>" triggered "domination" against "forwards beckon rebound<38><[U:1:1052412974]>" L 10/09/2026 - 13:29:41: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:41: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:29:43: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:44: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:29:44: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "65") (weapon "quake_rl") L 10/09/2026 - 13:29:45: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "13") (weapon "scattergun") L 10/09/2026 - 13:29:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "58") (weapon "scattergun") L 10/09/2026 - 13:29:46: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:46: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:29:46: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "51") (weapon "quake_rl") L 10/09/2026 - 13:29:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:46: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "17") (weapon "scattergun") L 10/09/2026 - 13:29:47: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:47: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:47: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "74") (realdamage "63") (weapon "scattergun") L 10/09/2026 - 13:29:47: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "scattergun" (attacker_position "-10697 13363 235") (victim_position "-10827 13072 120") L 10/09/2026 - 13:29:47: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "revenge" against "Vil<33><[U:1:1136595723]>" L 10/09/2026 - 13:29:47: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:29:50: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:52: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:52: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:53: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:29:53: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "49") (weapon "quake_rl") L 10/09/2026 - 13:29:53: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:53: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:53: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 10/09/2026 - 13:29:53: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:53: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:53: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "58") (weapon "scattergun") L 10/09/2026 - 13:29:54: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:54: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:56: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:56: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:29:56: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "54") (weapon "quake_rl") L 10/09/2026 - 13:29:57: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:29:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:29:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:29:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "61") (weapon "scattergun") L 10/09/2026 - 13:29:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:00: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:01: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:30:01: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "89") (realdamage "22") (weapon "quake_rl") L 10/09/2026 - 13:30:01: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-10973 13176 120") (victim_position "-10811 13035 120") L 10/09/2026 - 13:30:01: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:01: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:30:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "38") (weapon "scattergun") L 10/09/2026 - 13:30:03: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:30:03: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "63") (weapon "quake_rl") L 10/09/2026 - 13:30:03: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/09/2026 - 13:30:04: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "32") (weapon "scattergun") L 10/09/2026 - 13:30:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:05: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "40") (weapon "scattergun") L 10/09/2026 - 13:30:06: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "85") (realdamage "60") (weapon "scattergun") L 10/09/2026 - 13:30:06: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "scattergun" (attacker_position "-11085 13017 181") (victim_position "-11077 12712 232") L 10/09/2026 - 13:30:06: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:30:07: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:08: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:30:08: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "59") (weapon "quake_rl") L 10/09/2026 - 13:30:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "23") (weapon "scattergun") L 10/09/2026 - 13:30:09: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:30:09: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "57") (weapon "quake_rl") L 10/09/2026 - 13:30:09: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:09: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "9") (weapon "scattergun") L 10/09/2026 - 13:30:10: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:10: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:30:10: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "51") (realdamage "33") (weapon "quake_rl") L 10/09/2026 - 13:30:10: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-10991 13632 232") (victim_position "-10825 13377 250") L 10/09/2026 - 13:30:10: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:30:11: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:11: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:11: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "17") (weapon "scattergun") L 10/09/2026 - 13:30:12: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:13: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:13: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:14: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:14: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:30:14: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 13:30:16: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:18: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:18: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:19: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:20: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:21: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:21: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:21: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:21: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "21") (weapon "scattergun") L 10/09/2026 - 13:30:21: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:30:21: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "86") (realdamage "73") (weapon "quake_rl") L 10/09/2026 - 13:30:21: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11088 13003 120") (victim_position "-11324 13366 130") L 10/09/2026 - 13:30:21: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:30:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "32") (weapon "scattergun") L 10/09/2026 - 13:30:23: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:23: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:30:23: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "63") (weapon "quake_rl") L 10/09/2026 - 13:30:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:23: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "65") (weapon "scattergun") L 10/09/2026 - 13:30:24: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:24: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:24: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:24: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "31") (weapon "scattergun") L 10/09/2026 - 13:30:25: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:25: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:25: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "21") (weapon "scattergun") L 10/09/2026 - 13:30:27: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:27: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:27: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "22") (weapon "scattergun") L 10/09/2026 - 13:30:28: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:28: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:28: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:28: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:30:28: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "49") (weapon "quake_rl") L 10/09/2026 - 13:30:29: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:29: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:30:29: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "pistol_scout") L 10/09/2026 - 13:30:29: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "19") (weapon "pistol_scout") L 10/09/2026 - 13:30:29: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:30:30: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:30:30: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:30:30: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "pistol_scout") L 10/09/2026 - 13:30:30: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:30:30: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "65") (realdamage "37") (weapon "quake_rl") L 10/09/2026 - 13:30:30: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11136 13641 168") (victim_position "-11182 13606 250") L 10/09/2026 - 13:30:30: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:30:30: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:31: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "3") (weapon "scattergun") L 10/09/2026 - 13:30:32: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:32: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "14") (weapon "scattergun") L 10/09/2026 - 13:30:33: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:33: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:33: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "65") (weapon "scattergun") L 10/09/2026 - 13:30:33: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:34: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:34: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:34: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "43") (weapon "scattergun") L 10/09/2026 - 13:30:34: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:35: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:35: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:35: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:35: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:35: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "94") (realdamage "75") (weapon "scattergun") L 10/09/2026 - 13:30:35: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "scattergun" (attacker_position "-10988 12753 287") (victim_position "-11138 12875 192") L 10/09/2026 - 13:30:35: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:30:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "17") (weapon "scattergun") L 10/09/2026 - 13:30:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:37: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "75") (weapon "scattergun") L 10/09/2026 - 13:30:38: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:38: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:30:38: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "70") (weapon "quake_rl") L 10/09/2026 - 13:30:38: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:39: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:39: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:39: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "37") (weapon "scattergun") L 10/09/2026 - 13:30:39: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:39: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:30:39: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "71") (weapon "quake_rl") L 10/09/2026 - 13:30:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:40: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "26") (weapon "scattergun") L 10/09/2026 - 13:30:40: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:40: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:30:40: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "75") (realdamage "4") (weapon "quake_rl") L 10/09/2026 - 13:30:40: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11148 13368 120") (victim_position "-11159 13640 145") L 10/09/2026 - 13:30:40: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:30:42: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:42: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:42: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:30:42: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "86") (weapon "quake_rl") L 10/09/2026 - 13:30:42: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:43: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:43: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:43: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:43: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "24") (weapon "scattergun") L 10/09/2026 - 13:30:43: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:30:43: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "78") (realdamage "63") (weapon "quake_rl") L 10/09/2026 - 13:30:43: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11110 12537 232") (victim_position "-11167 12193 158") L 10/09/2026 - 13:30:43: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:30:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:45: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:45: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "37") (weapon "scattergun") L 10/09/2026 - 13:30:47: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:47: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:30:47: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "62") (weapon "quake_rl") L 10/09/2026 - 13:30:48: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:48: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:48: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "52") (weapon "scattergun") L 10/09/2026 - 13:30:49: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:49: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "60") (weapon "scattergun") L 10/09/2026 - 13:30:49: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:30:49: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "59") (weapon "quake_rl") L 10/09/2026 - 13:30:50: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:51: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:51: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:51: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:51: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "40") (realdamage "39") (weapon "scattergun") L 10/09/2026 - 13:30:51: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "scattergun" (attacker_position "-10572 12892 203") (victim_position "-11124 12925 188") L 10/09/2026 - 13:30:51: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:30:55: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "53") (weapon "scattergun") L 10/09/2026 - 13:30:55: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:56: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:56: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:56: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "22") (weapon "scattergun") L 10/09/2026 - 13:30:57: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:57: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:30:57: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 13:30:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:57: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "55") (weapon "scattergun") L 10/09/2026 - 13:30:58: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:30:58: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:30:58: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:30:58: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "63") (realdamage "54") (weapon "scattergun") L 10/09/2026 - 13:30:58: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "scattergun" (attacker_position "-10945 12999 192") (victim_position "-11043 12758 232") L 10/09/2026 - 13:30:58: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:31:01: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:31:01: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:31:01: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:31:01: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "12") (weapon "scattergun") L 10/09/2026 - 13:31:01: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:31:01: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "32") (weapon "quake_rl") L 10/09/2026 - 13:31:02: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:31:02: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:31:02: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:31:02: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "12") (weapon "scattergun") L 10/09/2026 - 13:31:02: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:31:02: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "50") (weapon "quake_rl") L 10/09/2026 - 13:31:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:31:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:31:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:31:03: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "26") (weapon "scattergun") L 10/09/2026 - 13:31:04: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:31:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:31:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:31:04: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "53") (weapon "scattergun") L 10/09/2026 - 13:31:04: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:31:04: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "80") (realdamage "61") (weapon "quake_rl") L 10/09/2026 - 13:31:04: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-11181 13078 120") (victim_position "-10960 13213 172") L 10/09/2026 - 13:31:04: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:31:05: "forwards beckon rebound<38><[U:1:1052412974]>" spawned as "scout" L 10/09/2026 - 13:31:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:31:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:31:06: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "10") (weapon "scattergun") L 10/09/2026 - 13:31:07: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:31:08: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:31:08: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:31:08: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "8") (weapon "scattergun") L 10/09/2026 - 13:31:08: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:31:08: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "30") (weapon "quake_rl") L 10/09/2026 - 13:31:09: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:31:09: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:31:09: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "70") (weapon "quake_rl") L 10/09/2026 - 13:31:11: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:31:11: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:31:11: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:31:11: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "58") (weapon "scattergun") L 10/09/2026 - 13:31:16: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:31:16: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:31:16: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:31:16: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "55") (weapon "scattergun") L 10/09/2026 - 13:31:17: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:31:17: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:31:17: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "72") (weapon "scattergun") L 10/09/2026 - 13:31:17: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:31:18: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:31:18: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:31:18: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:31:18: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:31:18: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "67") (realdamage "11") (weapon "scattergun") L 10/09/2026 - 13:31:18: "forwards beckon rebound<38><[U:1:1052412974]>" killed "Vil<33><[U:1:1136595723]>" with "scattergun" (attacker_position "-11162 12489 309") (victim_position "-10876 12419 189") L 10/09/2026 - 13:31:18: "Vil<33><[U:1:1136595723]>" spawned as "soldier" L 10/09/2026 - 13:31:20: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:31:21: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:31:21: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:31:21: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:31:21: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "65") (weapon "scattergun") L 10/09/2026 - 13:31:22: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:31:22: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:31:22: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "48") (weapon "scattergun") L 10/09/2026 - 13:31:24: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:31:24: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:31:24: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_hit" (weapon "scattergun") L 10/09/2026 - 13:31:24: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "damage" against "Vil<33><[U:1:1136595723]>" (damage "58") (weapon "scattergun") L 10/09/2026 - 13:31:24: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:31:24: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "65") (weapon "quake_rl") L 10/09/2026 - 13:31:25: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:31:25: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:31:26: "forwards beckon rebound<38><[U:1:1052412974]>" triggered "shot_fired" (weapon "scattergun") L 10/09/2026 - 13:31:26: "Vil<33><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 13:31:26: "Vil<33><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 13:31:26: "Vil<33><[U:1:1136595723]>" triggered "damage" against "forwards beckon rebound<38><[U:1:1052412974]>" (damage "107") (realdamage "60") (weapon "quake_rl") L 10/09/2026 - 13:31:26: "Vil<33><[U:1:1136595723]>" killed "forwards beckon rebound<38><[U:1:1052412974]>" with "quake_rl" (attacker_position "-10838 12967 120") (victim_position "-10685 12821 39") L 10/09/2026 - 13:31:26: World triggered "mge_match_end" (winner "[U:1:1136595723]") (loser "[U:1:1052412974]") (winner_score "20") (loser_score "9")