L 10/09/2026 - 23:29:54: World triggered "meta_data" (matchid "2610092329540e2e") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/09/2026 - 23:29:54: "Crazed<62><[U:1:1038174810]>" changed role to "soldier" L 10/09/2026 - 23:29:54: "exp<61><[U:1:489486623]>" changed role to "soldier" L 10/09/2026 - 23:29:55: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:29:55: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:29:55: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:29:55: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "83") (weapon "quake_rl") L 10/09/2026 - 23:29:56: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:29:56: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:29:57: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:29:57: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:29:57: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:29:57: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "56") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:29:57: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:29:58: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:29:58: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "81") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:29:58: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:29:58: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:29:58: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "27") (weapon "shotgun_soldier") L 10/09/2026 - 23:29:59: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:00: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:30:00: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:30:00: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "14") (realdamage "7") (weapon "shotgun_soldier") L 10/09/2026 - 23:30:00: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-10997 13782 232") (victim_position "-11056 13370 171") L 10/09/2026 - 23:30:00: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:00: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:30:07: "Crazed<62><[U:1:1038174810]>" say "my tf so loud" L 10/09/2026 - 23:30:09: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:24: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:24: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:25: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:30:25: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "66") (weapon "quake_rl") L 10/09/2026 - 23:30:25: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:25: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:25: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:25: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "48") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:26: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:26: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:26: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:26: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "52") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:27: "Crazed<62><[U:1:1038174810]>" picked up item "tf_ammo_pack" L 10/09/2026 - 23:30:27: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:27: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:27: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "53") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:28: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:30:28: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:28: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:30:28: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:30:28: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "21") (realdamage "9") (weapon "shotgun_soldier") L 10/09/2026 - 23:30:28: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-11028 13695 302") (victim_position "-10982 13309 320") L 10/09/2026 - 23:30:28: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:30:31: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:31: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:31: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:30:31: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "100") (weapon "quake_rl") L 10/09/2026 - 23:30:31: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:32: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:32: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "59") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:32: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:32: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:33: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:33: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "43") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:33: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:33: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:33: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:33: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "62") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:34: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:30:34: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:30:34: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "45") (realdamage "28") (weapon "shotgun_soldier") L 10/09/2026 - 23:30:34: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-11097 13564 251") (victim_position "-10941 13147 152") L 10/09/2026 - 23:30:34: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:30:37: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:37: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:37: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:30:37: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "100") (weapon "quake_rl") L 10/09/2026 - 23:30:38: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:38: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "95") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:38: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:38: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:30:38: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "111") (realdamage "91") (weapon "quake_rl") L 10/09/2026 - 23:30:38: "Crazed<62><[U:1:1038174810]>" killed "exp<61><[U:1:489486623]>" with "quake_rl" (attacker_position "-11006 13490 293") (victim_position "-10981 13609 308") L 10/09/2026 - 23:30:38: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:38: "exp<61><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 23:30:40: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:40: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:40: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:30:40: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "57") (weapon "quake_rl") L 10/09/2026 - 23:30:41: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:41: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:41: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:30:41: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "75") (weapon "quake_rl") L 10/09/2026 - 23:30:42: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:42: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "62") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:42: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:42: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:42: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:30:42: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 23:30:43: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:43: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:30:43: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:30:43: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "24") (weapon "shotgun_soldier") L 10/09/2026 - 23:30:44: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:44: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:44: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:30:44: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:30:44: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "40") (weapon "shotgun_soldier") L 10/09/2026 - 23:30:45: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:30:45: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:30:45: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "37") (weapon "shotgun_soldier") L 10/09/2026 - 23:30:46: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:30:47: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:30:47: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:30:47: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "86") (realdamage "10") (weapon "quake_rl") L 10/09/2026 - 23:30:47: "Crazed<62><[U:1:1038174810]>" killed "exp<61><[U:1:489486623]>" with "quake_rl" (attacker_position "-11168 12618 236") (victim_position "-10975 12628 168") L 10/09/2026 - 23:30:47: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:47: "exp<61><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 23:30:49: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:50: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:50: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:50: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:50: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "88") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:50: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:30:50: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "80") (weapon "quake_rl") L 10/09/2026 - 23:30:50: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:51: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:51: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:51: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:30:51: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "47") (weapon "quake_rl") L 10/09/2026 - 23:30:52: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:30:52: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:30:52: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "10") (weapon "shotgun_soldier") L 10/09/2026 - 23:30:52: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:30:53: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:53: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:30:53: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:30:53: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "86") (realdamage "73") (weapon "quake_rl") L 10/09/2026 - 23:30:53: "Crazed<62><[U:1:1038174810]>" killed "exp<61><[U:1:489486623]>" with "quake_rl" (attacker_position "-11114 12494 237") (victim_position "-11193 12202 120") L 10/09/2026 - 23:30:53: "exp<61><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 23:30:55: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:56: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:56: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:57: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:57: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:30:57: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:57: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "38") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:30:57: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:30:57: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:30:57: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "19") (weapon "shotgun_soldier") L 10/09/2026 - 23:30:58: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:30:58: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:30:58: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "19") (weapon "shotgun_soldier") L 10/09/2026 - 23:30:59: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:01: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:01: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:31:01: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "73") (weapon "quake_rl") L 10/09/2026 - 23:31:01: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:02: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:02: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:02: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "44") (weapon "shotgun_soldier") L 10/09/2026 - 23:31:02: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:02: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "world" (attacker_position "-10998 12497 567") (victim_position "-10955 13046 125") L 10/09/2026 - 23:31:02: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:31:03: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:04: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:05: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:05: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:31:05: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "68") (weapon "quake_rl") L 10/09/2026 - 23:31:06: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:06: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:06: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:06: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "51") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:06: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:07: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:07: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:07: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "64") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:07: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:31:07: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "98") (weapon "quake_rl") L 10/09/2026 - 23:31:07: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:07: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:07: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "7") (weapon "shotgun_soldier") L 10/09/2026 - 23:31:08: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:08: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:08: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "37") (weapon "shotgun_soldier") L 10/09/2026 - 23:31:08: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:08: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:08: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "12") (weapon "shotgun_soldier") L 10/09/2026 - 23:31:08: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:09: "exp<61><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/09/2026 - 23:31:09: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:31:09: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "65") (realdamage "25") (weapon "quake_rl") L 10/09/2026 - 23:31:09: "Crazed<62><[U:1:1038174810]>" killed "exp<61><[U:1:489486623]>" with "quake_rl" (attacker_position "-11392 12728 149") (victim_position "-11214 12254 120") L 10/09/2026 - 23:31:09: "exp<61><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 23:31:12: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:12: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:12: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:12: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:12: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "93") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:13: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:31:13: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "48") (weapon "quake_rl") L 10/09/2026 - 23:31:13: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:13: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:13: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:31:13: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "86") (weapon "quake_rl") L 10/09/2026 - 23:31:14: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:15: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:15: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "48") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:15: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:15: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:15: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "20") (weapon "shotgun_soldier") L 10/09/2026 - 23:31:15: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:15: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:16: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:31:16: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "24") (weapon "quake_rl") L 10/09/2026 - 23:31:17: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:17: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:17: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "10") (realdamage "4") (weapon "shotgun_soldier") L 10/09/2026 - 23:31:17: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-11112 13827 238") (victim_position "-11282 12844 120") L 10/09/2026 - 23:31:17: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:31:19: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:19: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:20: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:31:20: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "109") (weapon "quake_rl") L 10/09/2026 - 23:31:20: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:20: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:20: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:20: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "68") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:21: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:21: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:21: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:31:21: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "70") (weapon "quake_rl") L 10/09/2026 - 23:31:22: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:22: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:22: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "24") (weapon "shotgun_soldier") L 10/09/2026 - 23:31:22: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:22: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:31:22: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "90") (realdamage "20") (weapon "quake_rl") (airshot "1") (height "254") L 10/09/2026 - 23:31:22: "Crazed<62><[U:1:1038174810]>" killed "exp<61><[U:1:489486623]>" with "quake_rl" (attacker_position "-10963 12400 120") (victim_position "-11088 12750 487") L 10/09/2026 - 23:31:22: "exp<61><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 23:31:24: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:25: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:25: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:31:25: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "45") (weapon "quake_rl") L 10/09/2026 - 23:31:26: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:26: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:31:26: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "56") (weapon "quake_rl") L 10/09/2026 - 23:31:26: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:31:26: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "112") (weapon "quake_rl") L 10/09/2026 - 23:31:26: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:26: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "67") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:26: "Crazed<62><[U:1:1038174810]>" killed "exp<61><[U:1:489486623]>" with "world" (attacker_position "-11099 13627 294") (victim_position "-11010 13654 286") L 10/09/2026 - 23:31:26: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:27: "exp<61><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 23:31:27: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:29: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:29: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:29: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "75") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:29: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:29: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:30: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:30: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:30: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "39") (weapon "shotgun_soldier") L 10/09/2026 - 23:31:30: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:31: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:31: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:31: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "26") (weapon "shotgun_soldier") L 10/09/2026 - 23:31:31: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:32: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:33: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:33: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:33: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "19") (weapon "shotgun_soldier") L 10/09/2026 - 23:31:33: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:33: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:31:33: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "59") (weapon "quake_rl") L 10/09/2026 - 23:31:33: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:33: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:33: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "13") (weapon "shotgun_soldier") L 10/09/2026 - 23:31:34: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:34: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:34: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:31:34: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "54") (weapon "quake_rl") L 10/09/2026 - 23:31:36: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:36: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:36: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "11") (weapon "shotgun_soldier") L 10/09/2026 - 23:31:36: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:37: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:31:37: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "34") (weapon "quake_rl") L 10/09/2026 - 23:31:38: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:38: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:39: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:40: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:40: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:40: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "14") (realdamage "5") (weapon "shotgun_soldier") L 10/09/2026 - 23:31:40: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-10984 12710 232") (victim_position "-11216 13350 120") L 10/09/2026 - 23:31:40: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:31:40: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "35") (weapon "quake_rl") L 10/09/2026 - 23:31:40: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:31:41: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:42: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:43: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:43: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:44: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:44: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:31:44: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "107") (weapon "quake_rl") L 10/09/2026 - 23:31:45: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:45: "exp<61><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/09/2026 - 23:31:45: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:46: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:46: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:47: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:47: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:47: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:47: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "11") (weapon "shotgun_soldier") L 10/09/2026 - 23:31:48: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:48: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:48: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:48: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "22") (weapon "shotgun_soldier") L 10/09/2026 - 23:31:50: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:50: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "70") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:50: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:50: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:50: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:31:50: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 23:31:51: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:51: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:51: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:51: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:51: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "58") (weapon "shotgun_soldier") L 10/09/2026 - 23:31:52: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:53: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:53: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:53: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:53: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "23") (weapon "shotgun_soldier") L 10/09/2026 - 23:31:54: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:55: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:55: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:31:55: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "16") (weapon "shotgun_soldier") L 10/09/2026 - 23:31:55: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-11071 13543 232") (victim_position "-10952 13341 120") L 10/09/2026 - 23:31:55: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:31:58: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:59: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:31:59: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:31:59: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "91") (weapon "tf_projectile_rocket") (airshot "1") (height "399") L 10/09/2026 - 23:31:59: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:31:59: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "68") (weapon "quake_rl") L 10/09/2026 - 23:32:00: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:00: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:00: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:00: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "57") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:00: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:00: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:01: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:32:01: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "87") (weapon "quake_rl") L 10/09/2026 - 23:32:01: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:01: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:01: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "29") (weapon "shotgun_soldier") L 10/09/2026 - 23:32:01: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:02: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:02: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:02: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "48") (realdamage "7") (weapon "shotgun_soldier") L 10/09/2026 - 23:32:02: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-11134 13703 275") (victim_position "-11001 13334 172") L 10/09/2026 - 23:32:02: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:32:03: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:05: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:05: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:06: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:32:06: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "60") (weapon "quake_rl") L 10/09/2026 - 23:32:06: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:07: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:07: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:07: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:07: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:07: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "11") (weapon "shotgun_soldier") L 10/09/2026 - 23:32:08: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:32:08: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "56") (weapon "quake_rl") L 10/09/2026 - 23:32:08: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:08: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:32:08: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "36") (weapon "quake_rl") L 10/09/2026 - 23:32:08: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:09: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:09: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:11: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:12: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:13: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:13: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "48") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:13: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:15: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:15: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:16: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:16: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:16: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:16: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:16: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "6") (weapon "shotgun_soldier") L 10/09/2026 - 23:32:17: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:32:17: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "29") (weapon "quake_rl") L 10/09/2026 - 23:32:17: "Crazed<62><[U:1:1038174810]>" killed "exp<61><[U:1:489486623]>" with "quake_rl" (attacker_position "-11232 12913 120") (victim_position "-11483 12185 108") L 10/09/2026 - 23:32:17: "exp<61><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 23:32:19: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:20: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:20: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "112") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:20: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:21: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:21: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:22: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:22: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:22: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "76") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:22: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:23: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:23: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:23: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:23: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "49") (realdamage "28") (weapon "shotgun_soldier") L 10/09/2026 - 23:32:23: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-11014 13799 232") (victim_position "-11145 13443 343") L 10/09/2026 - 23:32:23: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:23: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:32:25: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:26: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:26: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:32:26: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "81") (weapon "quake_rl") L 10/09/2026 - 23:32:26: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:26: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:26: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "84") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:27: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:27: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:27: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:27: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "50") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:28: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:28: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:28: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:28: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:28: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "76") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:29: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:29: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:29: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "14") (realdamage "2") (weapon "shotgun_soldier") L 10/09/2026 - 23:32:29: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-11143 12833 168") (victim_position "-11065 13193 212") L 10/09/2026 - 23:32:29: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:32:31: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:33: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:33: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:33: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:32:33: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "99") (weapon "quake_rl") L 10/09/2026 - 23:32:34: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:34: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:34: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:34: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:35: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:32:35: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "74") (weapon "quake_rl") L 10/09/2026 - 23:32:35: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:35: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:35: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "107") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:35: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:36: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:36: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:37: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:38: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:38: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:38: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "42") (weapon "shotgun_soldier") L 10/09/2026 - 23:32:38: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:39: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:39: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:39: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "12") (weapon "shotgun_soldier") L 10/09/2026 - 23:32:40: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:40: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:42: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:44: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:44: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:32:44: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "55") (realdamage "17") (weapon "quake_rl") L 10/09/2026 - 23:32:44: "Crazed<62><[U:1:1038174810]>" killed "exp<61><[U:1:489486623]>" with "quake_rl" (attacker_position "-10962 12765 398") (victim_position "-10953 12697 301") L 10/09/2026 - 23:32:45: "exp<61><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 23:32:46: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:46: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:47: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:32:47: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "75") (weapon "quake_rl") L 10/09/2026 - 23:32:47: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:47: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:47: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "7") (weapon "shotgun_soldier") L 10/09/2026 - 23:32:48: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:48: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:48: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:48: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "80") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:48: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:48: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:49: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:49: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:49: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "81") (weapon "shotgun_soldier") L 10/09/2026 - 23:32:50: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:50: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:50: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "105") (realdamage "45") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:50: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "tf_projectile_rocket" (attacker_position "-10956 13350 209") (victim_position "-10889 13580 120") L 10/09/2026 - 23:32:50: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:32:52: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:54: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:54: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:32:54: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "84") (weapon "quake_rl") L 10/09/2026 - 23:32:55: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:55: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:55: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "83") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:56: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:56: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:56: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:56: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:56: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "54") (weapon "shotgun_soldier") L 10/09/2026 - 23:32:57: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:57: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:57: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:32:57: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "21") (weapon "shotgun_soldier") L 10/09/2026 - 23:32:57: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:32:57: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "39") (weapon "quake_rl") L 10/09/2026 - 23:32:57: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:32:58: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:32:59: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:00: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:00: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:00: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "39") (realdamage "13") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:00: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "tf_projectile_rocket" (attacker_position "-11190 13375 189") (victim_position "-11337 12829 -195") L 10/09/2026 - 23:33:00: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:33:03: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:04: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:04: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:33:04: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "80") (weapon "quake_rl") L 10/09/2026 - 23:33:04: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:05: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:05: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:06: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:06: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:06: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:06: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "47") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:06: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:06: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:06: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "12") (weapon "shotgun_soldier") L 10/09/2026 - 23:33:07: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:07: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:07: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "6") (weapon "shotgun_soldier") L 10/09/2026 - 23:33:08: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:08: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:08: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "10") (weapon "shotgun_soldier") L 10/09/2026 - 23:33:09: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:10: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:10: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:11: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:11: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "55") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:11: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:11: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:12: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:12: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:12: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "61") (realdamage "56") (weapon "shotgun_soldier") L 10/09/2026 - 23:33:12: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-11049 13745 232") (victim_position "-11037 13327 192") L 10/09/2026 - 23:33:13: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:33:15: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:15: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:15: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:33:15: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "82") (weapon "quake_rl") L 10/09/2026 - 23:33:16: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:16: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:17: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:17: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "51") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:17: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:17: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:33:17: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "238") L 10/09/2026 - 23:33:17: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:18: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:18: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:18: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:33:18: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "65") (realdamage "19") (weapon "quake_rl") L 10/09/2026 - 23:33:18: "Crazed<62><[U:1:1038174810]>" killed "exp<61><[U:1:489486623]>" with "quake_rl" (attacker_position "-11187 13431 169") (victim_position "-11245 13831 128") L 10/09/2026 - 23:33:18: "exp<61><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 23:33:20: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:20: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:20: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "105") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:20: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:20: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:33:20: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "105") (weapon "quake_rl") L 10/09/2026 - 23:33:21: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:21: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:22: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:22: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:22: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "78") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:22: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:23: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:23: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:23: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:23: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "40") (realdamage "35") (weapon "shotgun_soldier") L 10/09/2026 - 23:33:23: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-11019 12564 232") (victim_position "-10762 12735 543") L 10/09/2026 - 23:33:23: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:33:25: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:26: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:26: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:33:26: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "63") (weapon "quake_rl") L 10/09/2026 - 23:33:26: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:26: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "109") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:26: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:27: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:27: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:27: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:27: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:28: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:28: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "98") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:28: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:28: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:28: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "22") (realdamage "9") (weapon "shotgun_soldier") L 10/09/2026 - 23:33:28: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-10905 12780 223") (victim_position "-11072 13097 184") L 10/09/2026 - 23:33:28: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:33:34: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:34: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:35: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:33:35: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "55") (weapon "quake_rl") L 10/09/2026 - 23:33:35: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:35: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:35: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:35: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "78") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:36: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:36: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:36: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:36: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "53") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:37: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:38: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:40: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:40: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:40: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "47") (realdamage "4") (weapon "shotgun_soldier") L 10/09/2026 - 23:33:40: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-11041 12761 232") (victim_position "-10632 12872 295") L 10/09/2026 - 23:33:40: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:40: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:33:44: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:45: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:47: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:47: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:47: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:33:47: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "81") (weapon "quake_rl") L 10/09/2026 - 23:33:48: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:48: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:48: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "99") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:48: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:49: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:49: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:49: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:49: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "72") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:50: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:50: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:33:50: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "84") (weapon "quake_rl") L 10/09/2026 - 23:33:50: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:51: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:51: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:51: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "14") (weapon "shotgun_soldier") L 10/09/2026 - 23:33:51: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:51: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:52: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:33:52: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "97") (realdamage "5") (weapon "quake_rl") (airshot "1") (height "280") L 10/09/2026 - 23:33:52: "Crazed<62><[U:1:1038174810]>" killed "exp<61><[U:1:489486623]>" with "quake_rl" (attacker_position "-10926 12758 258") (victim_position "-11139 12461 449") L 10/09/2026 - 23:33:52: "exp<61><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 23:33:54: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:54: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:54: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:33:54: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "71") (weapon "quake_rl") L 10/09/2026 - 23:33:55: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:55: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:56: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:56: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:56: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:33:56: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:33:56: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "64") (weapon "quake_rl") L 10/09/2026 - 23:33:57: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:57: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:57: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:57: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:57: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "39") (weapon "shotgun_soldier") L 10/09/2026 - 23:33:57: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:58: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:58: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "58") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:33:58: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:58: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:33:58: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "60") (realdamage "36") (weapon "shotgun_soldier") L 10/09/2026 - 23:33:58: "Crazed<62><[U:1:1038174810]>" killed "exp<61><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-10900 13090 128") (victim_position "-10828 12776 236") L 10/09/2026 - 23:33:58: "exp<61><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 23:34:00: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:34:00: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:34:00: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "87") (weapon "quake_rl") L 10/09/2026 - 23:34:00: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:01: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:01: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:01: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "24") (weapon "shotgun_soldier") L 10/09/2026 - 23:34:01: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:34:01: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:01: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:01: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "12") (weapon "shotgun_soldier") L 10/09/2026 - 23:34:02: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:02: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:02: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:02: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 10/09/2026 - 23:34:02: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:02: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "70") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:02: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:02: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:02: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "46") (weapon "shotgun_soldier") L 10/09/2026 - 23:34:03: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:34:03: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:03: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:03: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "46") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:03: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:03: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:03: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:03: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "6") (weapon "shotgun_soldier") L 10/09/2026 - 23:34:04: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:04: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:04: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 10/09/2026 - 23:34:04: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:04: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:04: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "69") (realdamage "8") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:04: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "tf_projectile_rocket" (attacker_position "-11136 13446 168") (victim_position "-10905 13275 120") L 10/09/2026 - 23:34:04: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:34:05: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:08: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:08: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:08: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "50") (weapon "tf_projectile_rocket") (airshot "1") (height "261") L 10/09/2026 - 23:34:09: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:34:09: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:10: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:34:10: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:10: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:10: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:10: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "16") (weapon "shotgun_soldier") L 10/09/2026 - 23:34:11: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:34:11: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:34:11: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "61") (weapon "quake_rl") L 10/09/2026 - 23:34:11: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:11: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:12: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:12: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:12: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:12: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "21") (weapon "shotgun_soldier") L 10/09/2026 - 23:34:12: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:12: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:12: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "13") (weapon "shotgun_soldier") L 10/09/2026 - 23:34:13: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:13: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:13: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:13: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 10/09/2026 - 23:34:15: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:15: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:34:16: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:16: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "50") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:16: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "world" (attacker_position "-11092 13818 232") (victim_position "-10737 13430 -203") L 10/09/2026 - 23:34:16: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:34:18: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:19: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:34:20: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:20: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "108") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:20: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:20: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:34:20: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "110") (weapon "quake_rl") L 10/09/2026 - 23:34:20: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:34:21: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:21: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "50") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:21: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "tf_projectile_rocket" (attacker_position "-10891 13524 136") (victim_position "-11073 13216 174") L 10/09/2026 - 23:34:21: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:21: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:34:21: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:34:24: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:24: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:24: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "66") (weapon "tf_projectile_rocket") (airshot "1") (height "336") L 10/09/2026 - 23:34:25: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:34:25: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:25: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:34:25: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "35") (weapon "quake_rl") L 10/09/2026 - 23:34:26: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:34:26: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:26: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:34:26: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "44") (weapon "quake_rl") L 10/09/2026 - 23:34:27: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:27: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:27: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "10") (weapon "shotgun_soldier") L 10/09/2026 - 23:34:27: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:34:27: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:34:27: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "34") (weapon "quake_rl") L 10/09/2026 - 23:34:27: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:27: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:27: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "10") (weapon "shotgun_soldier") L 10/09/2026 - 23:34:28: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:28: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:28: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "50") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:34:28: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:34:29: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:29: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:29: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "14") (weapon "shotgun_soldier") L 10/09/2026 - 23:34:29: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:29: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:34:29: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "28") (realdamage "15") (weapon "shotgun_soldier") L 10/09/2026 - 23:34:29: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-11040 13700 275") (victim_position "-11225 13075 400") L 10/09/2026 - 23:34:29: "exp<61><[U:1:489486623]>" triggered "domination" against "Crazed<62><[U:1:1038174810]>" L 10/09/2026 - 23:34:29: World triggered "mge_match_end" (winner "[U:1:489486623]") (loser "[U:1:1038174810]") (winner_score "20") (loser_score "11")