L 10/09/2026 - 23:38:24: World triggered "meta_data" (matchid "26100923382472ea") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/09/2026 - 23:38:24: "Crazed<62><[U:1:1038174810]>" changed role to "soldier" L 10/09/2026 - 23:38:24: "exp<61><[U:1:489486623]>" changed role to "soldier" L 10/09/2026 - 23:38:25: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:26: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:38:26: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:38:26: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "76") (weapon "quake_rl") L 10/09/2026 - 23:38:26: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:26: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:26: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "90") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:27: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:27: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:38:27: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:27: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "102") (realdamage "87") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:27: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "tf_projectile_rocket" (attacker_position "-11246 12996 502") (victim_position "-11202 13066 187") L 10/09/2026 - 23:38:27: "exp<61><[U:1:489486623]>" triggered "domination" against "Crazed<62><[U:1:1038174810]>" L 10/09/2026 - 23:38:27: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:38:27: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:38:32: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:38:32: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:33: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:38:33: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "75") (weapon "quake_rl") L 10/09/2026 - 23:38:33: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:33: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:38:34: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:34: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:38:34: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:34: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "74") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:35: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:36: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:38:36: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:38:36: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "20") (weapon "shotgun_soldier") L 10/09/2026 - 23:38:36: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:38:36: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:38:36: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "102") (realdamage "96") (weapon "quake_rl") L 10/09/2026 - 23:38:36: "Crazed<62><[U:1:1038174810]>" killed "exp<61><[U:1:489486623]>" with "quake_rl" (attacker_position "-11336 12703 180") (victim_position "-11106 12478 232") L 10/09/2026 - 23:38:36: "Crazed<62><[U:1:1038174810]>" triggered "revenge" against "exp<61><[U:1:489486623]>" L 10/09/2026 - 23:38:36: "exp<61><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 23:38:39: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:39: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:38:39: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:38:39: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "48") (weapon "quake_rl") L 10/09/2026 - 23:38:40: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:38:41: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:42: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:42: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:38:42: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:38:42: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "83") (weapon "quake_rl") L 10/09/2026 - 23:38:43: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:43: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:43: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "92") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:44: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:44: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:38:44: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:38:44: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:38:44: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "22") (weapon "shotgun_soldier") L 10/09/2026 - 23:38:45: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:38:45: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:38:45: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "22") (weapon "shotgun_soldier") L 10/09/2026 - 23:38:45: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:38:45: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:38:45: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "19") (realdamage "17") (weapon "shotgun_soldier") L 10/09/2026 - 23:38:45: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-10980 12778 232") (victim_position "-10993 13425 302") L 10/09/2026 - 23:38:45: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:38:46: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:38:49: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:49: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:38:50: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:38:50: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "83") (weapon "quake_rl") L 10/09/2026 - 23:38:50: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:50: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:50: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "63") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:51: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:38:51: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:51: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:51: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "75") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:52: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:38:52: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:38:52: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "93") (weapon "quake_rl") L 10/09/2026 - 23:38:52: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:52: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:52: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "56") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:52: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:38:52: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:38:52: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "6") (weapon "shotgun_soldier") L 10/09/2026 - 23:38:53: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:38:53: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:38:53: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "9") (realdamage "3") (weapon "shotgun_soldier") L 10/09/2026 - 23:38:53: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-11076 12646 295") (victim_position "-10537 12957 -23") L 10/09/2026 - 23:38:53: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:38:55: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:55: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:38:56: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:56: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:38:56: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "76") (weapon "quake_rl") L 10/09/2026 - 23:38:57: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:57: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:38:58: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:38:58: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:38:58: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "50") (weapon "shotgun_soldier") L 10/09/2026 - 23:38:58: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:38:58: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:38:58: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:38:58: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "5") (weapon "shotgun_soldier") L 10/09/2026 - 23:38:59: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:00: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:00: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:00: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:00: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "54") (weapon "shotgun_soldier") L 10/09/2026 - 23:39:00: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:00: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:00: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "32") (weapon "shotgun_soldier") L 10/09/2026 - 23:39:00: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:01: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:39:01: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "90") (weapon "quake_rl") L 10/09/2026 - 23:39:01: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:01: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:01: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "31") (realdamage "25") (weapon "shotgun_soldier") L 10/09/2026 - 23:39:01: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-11188 13134 120") (victim_position "-10908 13011 162") L 10/09/2026 - 23:39:01: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:39:04: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:04: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:05: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:39:05: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "50") (weapon "quake_rl") L 10/09/2026 - 23:39:05: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:06: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:06: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:06: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:39:06: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 23:39:06: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:07: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:07: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:07: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "74") (weapon "shotgun_soldier") L 10/09/2026 - 23:39:08: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:08: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:39:08: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "83") (weapon "quake_rl") L 10/09/2026 - 23:39:08: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:08: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:08: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "61") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:08: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:09: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:10: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:39:10: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "41") (realdamage "23") (weapon "quake_rl") L 10/09/2026 - 23:39:10: "Crazed<62><[U:1:1038174810]>" killed "exp<61><[U:1:489486623]>" with "quake_rl" (attacker_position "-11174 13059 120") (victim_position "-10632 13103 -77") L 10/09/2026 - 23:39:10: "exp<61><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 23:39:11: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:12: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:12: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:39:12: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "85") (weapon "quake_rl") L 10/09/2026 - 23:39:12: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:12: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:13: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:13: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:13: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "5") (weapon "shotgun_soldier") L 10/09/2026 - 23:39:13: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:14: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:14: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:14: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "51") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:14: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:14: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:14: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "54") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:15: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:39:15: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "74") (weapon "quake_rl") L 10/09/2026 - 23:39:15: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:15: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:16: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:16: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:16: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "12") (weapon "shotgun_soldier") L 10/09/2026 - 23:39:16: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:17: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:17: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:17: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:17: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "13") (weapon "shotgun_soldier") L 10/09/2026 - 23:39:18: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:18: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:39:18: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "65") (realdamage "46") (weapon "quake_rl") L 10/09/2026 - 23:39:18: "Crazed<62><[U:1:1038174810]>" killed "exp<61><[U:1:489486623]>" with "quake_rl" (attacker_position "-11191 13847 177") (victim_position "-11065 13436 240") L 10/09/2026 - 23:39:19: "exp<61><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 23:39:21: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:21: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:22: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:22: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:39:22: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 23:39:22: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:23: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:24: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:24: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:24: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "80") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:24: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:25: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:39:25: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "79") (weapon "quake_rl") L 10/09/2026 - 23:39:25: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:25: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:25: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "234") L 10/09/2026 - 23:39:25: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:26: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:26: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:26: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "4") (weapon "shotgun_soldier") L 10/09/2026 - 23:39:26: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "world" (attacker_position "-10968 12561 168") (victim_position "-11102 13254 122") L 10/09/2026 - 23:39:26: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:39:28: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:29: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:29: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:39:29: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "53") (weapon "quake_rl") L 10/09/2026 - 23:39:30: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:30: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:30: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:30: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "71") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:30: "exp<61><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/09/2026 - 23:39:30: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:31: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:39:31: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "76") (weapon "quake_rl") L 10/09/2026 - 23:39:31: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:32: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:32: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:32: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "63") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:32: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:32: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:32: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "51") (weapon "shotgun_soldier") L 10/09/2026 - 23:39:32: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:32: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:39:32: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "34") (weapon "quake_rl") L 10/09/2026 - 23:39:33: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "world" (attacker_position "-11136 12496 175") (victim_position "-11792 13145 -114") L 10/09/2026 - 23:39:33: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:39:36: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:36: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:37: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:39:37: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "62") (weapon "quake_rl") L 10/09/2026 - 23:39:37: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:37: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:37: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "73") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:38: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:38: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:38: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:38: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "56") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:39: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:39:39: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "68") (weapon "quake_rl") L 10/09/2026 - 23:39:39: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:39: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:39: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "64") (realdamage "50") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:39: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "tf_projectile_rocket" (attacker_position "-11136 12768 243") (victim_position "-11081 13042 238") L 10/09/2026 - 23:39:39: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:39: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:39:42: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:43: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:43: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "83") (weapon "tf_projectile_rocket") (airshot "1") (height "339") L 10/09/2026 - 23:39:43: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:43: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:44: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:46: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:47: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/09/2026 - 23:39:48: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:49: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:49: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:49: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:49: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "6") (weapon "shotgun_soldier") L 10/09/2026 - 23:39:50: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:50: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:50: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "26") (weapon "shotgun_soldier") L 10/09/2026 - 23:39:51: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:51: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:39:51: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "53") (realdamage "5") (weapon "quake_rl") L 10/09/2026 - 23:39:51: "Crazed<62><[U:1:1038174810]>" killed "exp<61><[U:1:489486623]>" with "quake_rl" (attacker_position "-11077 13192 436") (victim_position "-11147 13394 304") L 10/09/2026 - 23:39:51: "exp<61><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 23:39:53: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:39:54: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:57: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:58: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:39:59: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:59: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:39:59: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "51") (weapon "shotgun_soldier") L 10/09/2026 - 23:40:01: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:40:01: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "62") (weapon "quake_rl") L 10/09/2026 - 23:40:01: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:01: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:02: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:03: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:40:03: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "75") (weapon "quake_rl") L 10/09/2026 - 23:40:03: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:03: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:03: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "59") (realdamage "17") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:03: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "tf_projectile_rocket" (attacker_position "-11141 12419 244") (victim_position "-10975 12701 239") L 10/09/2026 - 23:40:03: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:04: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:40:05: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:06: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:07: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:07: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:09: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:09: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:40:09: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "77") (weapon "quake_rl") L 10/09/2026 - 23:40:09: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:09: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "111") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:09: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:09: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:10: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:11: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:12: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:12: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:12: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "39") (realdamage "35") (weapon "shotgun_soldier") L 10/09/2026 - 23:40:12: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-10951 12976 536") (victim_position "-10983 12570 324") L 10/09/2026 - 23:40:12: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:40:14: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:14: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:14: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "55") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:15: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:15: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:15: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:40:15: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 23:40:16: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:16: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:16: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:40:16: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "48") (weapon "quake_rl") L 10/09/2026 - 23:40:16: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:17: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:18: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:18: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:19: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:19: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:40:19: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "60") (weapon "quake_rl") L 10/09/2026 - 23:40:19: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:20: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:20: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:20: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:20: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "38") (weapon "shotgun_soldier") L 10/09/2026 - 23:40:22: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:22: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:22: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:25: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:25: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:25: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "4") (weapon "shotgun_soldier") L 10/09/2026 - 23:40:25: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:25: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:25: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "53") (weapon "shotgun_soldier") L 10/09/2026 - 23:40:26: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:26: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:40:26: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "80") (realdamage "25") (weapon "quake_rl") L 10/09/2026 - 23:40:26: "Crazed<62><[U:1:1038174810]>" killed "exp<61><[U:1:489486623]>" with "quake_rl" (attacker_position "-11272 13340 364") (victim_position "-11126 13538 285") L 10/09/2026 - 23:40:26: "exp<61><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 23:40:28: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:28: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:28: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:40:28: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "73") (weapon "quake_rl") L 10/09/2026 - 23:40:28: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:28: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:28: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "40") (weapon "shotgun_soldier") L 10/09/2026 - 23:40:29: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:30: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:30: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:31: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:31: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:31: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "104") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:31: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:40:31: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "99") (weapon "quake_rl") L 10/09/2026 - 23:40:31: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:31: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:33: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:33: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:33: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:33: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:33: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "38") (weapon "shotgun_soldier") L 10/09/2026 - 23:40:33: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "world" (attacker_position "-10954 12789 165") (victim_position "-11100 12451 178") L 10/09/2026 - 23:40:33: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:40:36: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:37: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:38: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:38: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:38: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:38: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "96") (weapon "tf_projectile_rocket") (airshot "1") (height "339") L 10/09/2026 - 23:40:38: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:40:38: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 23:40:39: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:39: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:39: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "106") (realdamage "85") (weapon "tf_projectile_rocket") (airshot "1") (height "521") L 10/09/2026 - 23:40:39: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "tf_projectile_rocket" (attacker_position "-11239 12810 516") (victim_position "-11086 12906 690") L 10/09/2026 - 23:40:39: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:39: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:40:41: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:43: "exp<61><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/09/2026 - 23:40:44: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:44: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:44: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:40:44: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "65") (weapon "quake_rl") L 10/09/2026 - 23:40:45: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:45: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:45: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:45: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "72") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:46: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:46: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "82") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:46: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:46: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:47: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:47: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:47: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:47: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "14") (weapon "shotgun_soldier") L 10/09/2026 - 23:40:48: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:48: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:40:48: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "100") (realdamage "85") (weapon "quake_rl") L 10/09/2026 - 23:40:48: "Crazed<62><[U:1:1038174810]>" killed "exp<61><[U:1:489486623]>" with "quake_rl" (attacker_position "-10942 12496 304") (victim_position "-10672 12636 102") L 10/09/2026 - 23:40:48: "exp<61><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 23:40:51: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:51: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:52: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:52: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:52: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:52: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "55") (weapon "shotgun_soldier") L 10/09/2026 - 23:40:53: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:53: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:53: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "71") (weapon "shotgun_soldier") L 10/09/2026 - 23:40:54: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:54: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:40:54: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "101") (weapon "quake_rl") L 10/09/2026 - 23:40:54: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:54: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:54: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "8") (weapon "shotgun_soldier") L 10/09/2026 - 23:40:54: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:55: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:40:55: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:40:55: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "53") (realdamage "30") (weapon "quake_rl") L 10/09/2026 - 23:40:55: "Crazed<62><[U:1:1038174810]>" killed "exp<61><[U:1:489486623]>" with "quake_rl" (attacker_position "-10938 12884 231") (victim_position "-10992 12567 232") L 10/09/2026 - 23:40:55: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:55: "exp<61><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 23:40:57: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:58: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:40:58: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:58: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:40:58: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "67") (weapon "quake_rl") L 10/09/2026 - 23:40:59: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:59: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "79") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:59: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:40:59: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "112") (weapon "quake_rl") L 10/09/2026 - 23:40:59: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:40:59: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:00: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:41:00: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "108") (realdamage "54") (weapon "quake_rl") L 10/09/2026 - 23:41:00: "Crazed<62><[U:1:1038174810]>" killed "exp<61><[U:1:489486623]>" with "quake_rl" (attacker_position "-11136 13504 237") (victim_position "-10975 13606 210") L 10/09/2026 - 23:41:00: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:00: "exp<61><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 23:41:02: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:02: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:02: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:03: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:41:03: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "102") (weapon "quake_rl") L 10/09/2026 - 23:41:03: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:03: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:03: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "24") (weapon "shotgun_soldier") L 10/09/2026 - 23:41:03: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:41:03: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "72") (weapon "quake_rl") L 10/09/2026 - 23:41:03: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:04: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:04: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "106") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:04: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:04: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:04: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:05: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:05: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "54") (realdamage "37") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:05: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "tf_projectile_rocket" (attacker_position "-11256 13160 120") (victim_position "-11006 12846 232") L 10/09/2026 - 23:41:05: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:41:07: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:09: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:09: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:09: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:41:09: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "72") (weapon "quake_rl") L 10/09/2026 - 23:41:10: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:10: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:10: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:10: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "101") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:10: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:11: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:11: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:11: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "72") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:11: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:11: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:11: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "33") (realdamage "4") (weapon "shotgun_soldier") L 10/09/2026 - 23:41:11: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-11041 13567 232") (victim_position "-10959 13139 120") L 10/09/2026 - 23:41:11: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:41:14: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:15: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:15: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:15: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:15: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "292") L 10/09/2026 - 23:41:16: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:16: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:41:16: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "65") (weapon "quake_rl") L 10/09/2026 - 23:41:16: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:16: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:16: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "53") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:17: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:17: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:41:17: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "71") (weapon "quake_rl") L 10/09/2026 - 23:41:17: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:18: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:18: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:18: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:18: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "32") (realdamage "12") (weapon "shotgun_soldier") L 10/09/2026 - 23:41:18: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-10996 13437 237") (victim_position "-11136 13667 168") L 10/09/2026 - 23:41:18: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:41:21: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:21: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:22: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:41:22: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "51") (weapon "quake_rl") L 10/09/2026 - 23:41:22: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:22: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:22: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "72") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:22: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:23: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:23: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:24: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:24: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:24: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "25") (weapon "shotgun_soldier") L 10/09/2026 - 23:41:24: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:26: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:26: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:26: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "9") (weapon "shotgun_soldier") L 10/09/2026 - 23:41:26: "exp<61><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/09/2026 - 23:41:27: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:27: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:27: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "53") (weapon "shotgun_soldier") L 10/09/2026 - 23:41:27: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:27: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:27: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "25") (realdamage "6") (weapon "shotgun_soldier") L 10/09/2026 - 23:41:27: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-11029 12683 232") (victim_position "-11207 12799 215") L 10/09/2026 - 23:41:27: "exp<61><[U:1:489486623]>" triggered "domination" against "Crazed<62><[U:1:1038174810]>" L 10/09/2026 - 23:41:27: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:41:29: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:29: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:30: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:41:30: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "65") (weapon "quake_rl") L 10/09/2026 - 23:41:30: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:30: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:30: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "92") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:31: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:31: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:31: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:32: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:32: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:32: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "25") (weapon "shotgun_soldier") L 10/09/2026 - 23:41:33: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:33: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:41:33: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "75") (weapon "quake_rl") L 10/09/2026 - 23:41:34: "Crazed<62><[U:1:1038174810]>" picked up item "tf_ammo_pack" L 10/09/2026 - 23:41:34: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:34: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:34: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:34: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "30") (weapon "shotgun_soldier") L 10/09/2026 - 23:41:35: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:35: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:36: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:36: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:41:36: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "110") (realdamage "66") (weapon "quake_rl") L 10/09/2026 - 23:41:36: "Crazed<62><[U:1:1038174810]>" killed "exp<61><[U:1:489486623]>" with "quake_rl" (attacker_position "-11136 12694 237") (victim_position "-10985 12638 232") L 10/09/2026 - 23:41:36: "Crazed<62><[U:1:1038174810]>" triggered "revenge" against "exp<61><[U:1:489486623]>" L 10/09/2026 - 23:41:36: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:36: "exp<61><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 23:41:39: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:41: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:42: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:42: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:42: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:41:42: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "72") (weapon "quake_rl") L 10/09/2026 - 23:41:43: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:43: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:43: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "70") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:43: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:44: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:44: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:44: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:44: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "37") (weapon "shotgun_soldier") L 10/09/2026 - 23:41:45: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:45: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:45: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "61") (realdamage "58") (weapon "shotgun_soldier") L 10/09/2026 - 23:41:45: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-11073 12842 232") (victim_position "-11108 13137 353") L 10/09/2026 - 23:41:45: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:41:48: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:48: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:48: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:41:48: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "75") (weapon "quake_rl") L 10/09/2026 - 23:41:49: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:49: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:49: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "44") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:50: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:50: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:50: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:41:50: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "348") L 10/09/2026 - 23:41:50: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:51: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:51: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:51: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:51: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "13") (weapon "shotgun_soldier") L 10/09/2026 - 23:41:51: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:52: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:52: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:52: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "20") (weapon "shotgun_soldier") L 10/09/2026 - 23:41:52: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:53: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:41:53: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:41:53: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "64") (realdamage "17") (weapon "quake_rl") L 10/09/2026 - 23:41:53: "Crazed<62><[U:1:1038174810]>" killed "exp<61><[U:1:489486623]>" with "quake_rl" (attacker_position "-11176 12542 234") (victim_position "-11021 12496 238") L 10/09/2026 - 23:41:53: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:53: "exp<61><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 23:41:56: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:56: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:41:56: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "105") (weapon "quake_rl") L 10/09/2026 - 23:41:56: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:57: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:57: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:57: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:41:57: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "97") (realdamage "47") (weapon "quake_rl") L 10/09/2026 - 23:41:57: "Crazed<62><[U:1:1038174810]>" killed "exp<61><[U:1:489486623]>" with "quake_rl" (attacker_position "-11136 12791 233") (victim_position "-11021 12863 232") L 10/09/2026 - 23:41:58: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:58: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "57") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:41:58: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:41:58: "exp<61><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 23:42:00: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:42:00: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:42:00: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "59") (weapon "quake_rl") L 10/09/2026 - 23:42:01: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:01: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:01: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "64") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:01: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:42:01: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:01: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "70") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:01: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:02: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:42:02: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "63") (weapon "quake_rl") L 10/09/2026 - 23:42:02: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "world" (attacker_position "-11116 13681 321") (victim_position "-10944 13700 323") L 10/09/2026 - 23:42:02: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:42:02: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:42:03: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:04: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:04: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "58") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:04: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:04: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:04: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "70") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:05: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:05: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:42:05: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:06: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:42:06: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:06: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:06: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "43") (weapon "shotgun_soldier") L 10/09/2026 - 23:42:06: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:42:06: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "75") (weapon "quake_rl") L 10/09/2026 - 23:42:07: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:42:07: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:07: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:07: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:07: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "10") (weapon "shotgun_soldier") L 10/09/2026 - 23:42:08: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:08: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:08: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "27") (realdamage "21") (weapon "shotgun_soldier") L 10/09/2026 - 23:42:08: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-11076 12761 232") (victim_position "-11153 13322 120") L 10/09/2026 - 23:42:08: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:42:11: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:11: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:42:11: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:42:11: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "72") (weapon "quake_rl") L 10/09/2026 - 23:42:12: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:12: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:12: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "69") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:13: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:42:13: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:13: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:14: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:14: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:14: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "10") (weapon "shotgun_soldier") L 10/09/2026 - 23:42:14: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:42:15: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:42:15: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "28") (weapon "quake_rl") L 10/09/2026 - 23:42:15: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:15: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:15: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:15: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "15") (weapon "shotgun_soldier") L 10/09/2026 - 23:42:16: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:16: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:16: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "3") (weapon "shotgun_soldier") L 10/09/2026 - 23:42:17: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:17: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:42:18: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:42:18: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "46") (weapon "quake_rl") L 10/09/2026 - 23:42:18: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:42:18: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:19: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:42:19: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "36") (weapon "quake_rl") L 10/09/2026 - 23:42:19: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:19: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "31") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:19: "Crazed<62><[U:1:1038174810]>" killed "exp<61><[U:1:489486623]>" with "world" (attacker_position "-10914 12921 240") (victim_position "-11216 12166 127") L 10/09/2026 - 23:42:19: "exp<61><[U:1:489486623]>" spawned as "soldier" L 10/09/2026 - 23:42:20: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:21: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:22: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:42:22: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:42:22: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "73") (weapon "quake_rl") L 10/09/2026 - 23:42:23: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:42:23: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:23: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:23: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "89") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:23: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:23: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:23: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "16") (weapon "shotgun_soldier") L 10/09/2026 - 23:42:24: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:42:24: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:42:24: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "93") (weapon "quake_rl") L 10/09/2026 - 23:42:24: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:25: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:25: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "36") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:25: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:25: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:25: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "8") (weapon "shotgun_soldier") L 10/09/2026 - 23:42:26: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:26: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:26: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "29") (weapon "shotgun_soldier") L 10/09/2026 - 23:42:26: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:27: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:27: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:27: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "35") (realdamage "13") (weapon "shotgun_soldier") L 10/09/2026 - 23:42:27: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "shotgun_soldier" (attacker_position "-11012 13865 304") (victim_position "-11095 13513 481") L 10/09/2026 - 23:42:27: "Crazed<62><[U:1:1038174810]>" spawned as "soldier" L 10/09/2026 - 23:42:29: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:30: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:42:30: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:30: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:42:30: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "95") (weapon "quake_rl") L 10/09/2026 - 23:42:31: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:42:32: "Crazed<62><[U:1:1038174810]>" triggered "shot_hit" (weapon "quake_rl") L 10/09/2026 - 23:42:32: "Crazed<62><[U:1:1038174810]>" triggered "damage" against "exp<61><[U:1:489486623]>" (damage "109") (weapon "quake_rl") L 10/09/2026 - 23:42:32: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:42:33: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:33: "Crazed<62><[U:1:1038174810]>" triggered "shot_fired" (weapon "quake_rl") L 10/09/2026 - 23:42:33: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:33: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "107") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:33: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:34: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/09/2026 - 23:42:35: "exp<61><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:35: "exp<61><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:35: "exp<61><[U:1:489486623]>" triggered "damage" against "Crazed<62><[U:1:1038174810]>" (damage "101") (realdamage "43") (weapon "tf_projectile_rocket") L 10/09/2026 - 23:42:35: "exp<61><[U:1:489486623]>" killed "Crazed<62><[U:1:1038174810]>" with "tf_projectile_rocket" (attacker_position "-10957 13982 120") (victim_position "-11032 13722 312") L 10/09/2026 - 23:42:35: World triggered "mge_match_end" (winner "[U:1:489486623]") (loser "[U:1:1038174810]") (winner_score "20") (loser_score "12")