L 10/10/2026 - 02:11:49: World triggered "meta_data" (matchid "261010021149b5fb") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 02:11:49: "pokke<318><[U:1:258926968]>" changed role to "scout" L 10/10/2026 - 02:11:49: "HARPER<324><[U:1:35064276]>" changed role to "soldier" L 10/10/2026 - 02:11:49: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 02:11:49: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 02:11:49: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "26") (weapon "scattergun") L 10/10/2026 - 02:11:50: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:11:54: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:11:56: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:11:56: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:11:56: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:11:56: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 02:11:57: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:11:57: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:11:58: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:11:58: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:11:58: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:11:58: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "70") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:11:59: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:11:59: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:11:59: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "61") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:11:59: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:11:59: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:11:59: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:11:59: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 02:12:00: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:00: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:00: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "42") (realdamage "34") (weapon "shotgun_soldier") L 10/10/2026 - 02:12:00: "pokke<318><[U:1:258926968]>" killed "HARPER<324><[U:1:35064276]>" with "shotgun_soldier" (attacker_position "-11195 13532 423") (victim_position "-11084 13542 273") L 10/10/2026 - 02:12:00: "HARPER<324><[U:1:35064276]>" spawned as "soldier" L 10/10/2026 - 02:12:04: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:04: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:05: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:05: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "96") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:05: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:05: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:05: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:05: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "88") (weapon "tf_projectile_rocket") (airshot "1") (height "347") L 10/10/2026 - 02:12:05: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:12:05: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 02:12:06: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:06: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:07: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:07: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "82") (realdamage "16") (weapon "tf_projectile_rocket") (airshot "1") (height "454") L 10/10/2026 - 02:12:07: "HARPER<324><[U:1:35064276]>" killed "pokke<318><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11279 13688 145") (victim_position "-11094 13726 686") L 10/10/2026 - 02:12:07: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:07: "pokke<318><[U:1:258926968]>" spawned as "soldier" L 10/10/2026 - 02:12:09: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:09: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:09: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "83") (weapon "tf_projectile_rocket") (airshot "1") (height "443") L 10/10/2026 - 02:12:09: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:10: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:12:10: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "46") (weapon "quake_rl") L 10/10/2026 - 02:12:10: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:10: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:11: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:11: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:13: "pokke<318><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/10/2026 - 02:12:13: "HARPER<324><[U:1:35064276]>" picked up item "tf_ammo_pack" L 10/10/2026 - 02:12:13: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:14: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:14: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:12:14: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 02:12:14: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:15: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:15: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:16: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:16: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:16: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "78") (weapon "shotgun_soldier") L 10/10/2026 - 02:12:16: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:16: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:16: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:16: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:16: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 02:12:17: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:17: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:17: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "70") (realdamage "7") (weapon "shotgun_soldier") L 10/10/2026 - 02:12:17: "HARPER<324><[U:1:35064276]>" killed "pokke<318><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-10882 13807 120") (victim_position "-10867 13516 120") L 10/10/2026 - 02:12:17: "pokke<318><[U:1:258926968]>" spawned as "soldier" L 10/10/2026 - 02:12:19: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:19: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:20: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:12:20: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 02:12:20: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:20: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:12:20: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "306") L 10/10/2026 - 02:12:20: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:21: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:21: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:21: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:21: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "49") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:22: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:22: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:22: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 02:12:22: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:23: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:23: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:23: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "27") (realdamage "15") (weapon "shotgun_soldier") L 10/10/2026 - 02:12:23: "pokke<318><[U:1:258926968]>" killed "HARPER<324><[U:1:35064276]>" with "shotgun_soldier" (attacker_position "-11268 13311 120") (victim_position "-11644 13480 36") L 10/10/2026 - 02:12:23: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:23: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "96") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:23: "HARPER<324><[U:1:35064276]>" spawned as "soldier" L 10/10/2026 - 02:12:27: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:27: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:27: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:27: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "74") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:28: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:29: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:29: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "106") (realdamage "80") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:29: "HARPER<324><[U:1:35064276]>" killed "pokke<318><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11103 13494 232") (victim_position "-11068 13586 458") L 10/10/2026 - 02:12:29: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:29: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:29: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:12:29: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 02:12:29: "pokke<318><[U:1:258926968]>" spawned as "soldier" L 10/10/2026 - 02:12:32: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:33: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:33: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:33: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:33: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "94") (weapon "tf_projectile_rocket") (airshot "1") (height "305") L 10/10/2026 - 02:12:34: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:34: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:12:34: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 02:12:34: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:35: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:35: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:35: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "62") (realdamage "59") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:35: "HARPER<324><[U:1:35064276]>" killed "pokke<318><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10945 13968 135") (victim_position "-10975 13595 168") L 10/10/2026 - 02:12:35: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:12:35: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 02:12:35: "pokke<318><[U:1:258926968]>" spawned as "soldier" L 10/10/2026 - 02:12:38: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:39: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:39: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:12:39: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 02:12:39: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:39: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:39: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "63") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:40: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:40: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:40: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "110") (realdamage "95") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:40: "HARPER<324><[U:1:35064276]>" killed "pokke<318><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11123 13711 290") (victim_position "-11009 13653 310") L 10/10/2026 - 02:12:40: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:40: "pokke<318><[U:1:258926968]>" spawned as "soldier" L 10/10/2026 - 02:12:42: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:42: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:42: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:42: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "75") (weapon "tf_projectile_rocket") (airshot "1") (height "442") L 10/10/2026 - 02:12:43: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:12:43: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 02:12:43: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:43: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:44: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:44: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:44: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "37") (weapon "shotgun_soldier") L 10/10/2026 - 02:12:44: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:44: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "43") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:46: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:46: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:47: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:47: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:47: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "10") (weapon "shotgun_soldier") L 10/10/2026 - 02:12:47: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:12:47: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 02:12:47: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:47: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:47: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:47: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 02:12:47: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:47: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:47: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "3") (weapon "shotgun_soldier") L 10/10/2026 - 02:12:48: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:48: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:48: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "3") (weapon "shotgun_soldier") L 10/10/2026 - 02:12:48: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:48: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:48: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "10") (weapon "shotgun_soldier") L 10/10/2026 - 02:12:49: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:49: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:49: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 02:12:49: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:49: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:49: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "4") (weapon "shotgun_soldier") L 10/10/2026 - 02:12:49: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:49: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:49: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "25") (realdamage "16") (weapon "shotgun_soldier") L 10/10/2026 - 02:12:49: "HARPER<324><[U:1:35064276]>" killed "pokke<318><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-11018 13522 232") (victim_position "-10496 13109 -78") L 10/10/2026 - 02:12:49: "HARPER<324><[U:1:35064276]>" triggered "domination" against "pokke<318><[U:1:258926968]>" L 10/10/2026 - 02:12:49: "pokke<318><[U:1:258926968]>" spawned as "soldier" L 10/10/2026 - 02:12:53: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:54: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:54: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:55: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:55: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:12:55: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "85") (weapon "quake_rl") L 10/10/2026 - 02:12:56: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:56: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:12:56: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:12:56: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "102") (weapon "quake_rl") L 10/10/2026 - 02:12:56: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:56: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:56: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 02:12:56: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:56: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:56: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "96") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:12:57: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:57: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:12:57: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "8") (realdamage "3") (weapon "shotgun_soldier") L 10/10/2026 - 02:12:57: "pokke<318><[U:1:258926968]>" killed "HARPER<324><[U:1:35064276]>" with "shotgun_soldier" (attacker_position "-10854 13829 248") (victim_position "-10848 13984 120") L 10/10/2026 - 02:12:57: "pokke<318><[U:1:258926968]>" triggered "revenge" against "HARPER<324><[U:1:35064276]>" L 10/10/2026 - 02:12:57: "HARPER<324><[U:1:35064276]>" spawned as "soldier" L 10/10/2026 - 02:12:59: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:00: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:00: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:00: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "52") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:00: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:00: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:00: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:13:00: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 02:13:04: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:05: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:05: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:06: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:06: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:13:06: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 02:13:06: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:13:06: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:13:06: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 02:13:06: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:06: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:13:06: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "70") (realdamage "8") (weapon "quake_rl") L 10/10/2026 - 02:13:06: "pokke<318><[U:1:258926968]>" killed "HARPER<324><[U:1:35064276]>" with "quake_rl" (attacker_position "-11000 13717 288") (victim_position "-10849 13720 210") L 10/10/2026 - 02:13:07: "HARPER<324><[U:1:35064276]>" spawned as "soldier" L 10/10/2026 - 02:13:09: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:09: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:09: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:09: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "81") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:09: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:10: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:13:10: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 02:13:11: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:11: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:13:11: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 02:13:11: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:11: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:11: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "77") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:12: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:12: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:12: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:12: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "90") (realdamage "45") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:12: "HARPER<324><[U:1:35064276]>" killed "pokke<318><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11465 13586 216") (victim_position "-11245 13446 120") L 10/10/2026 - 02:13:12: "pokke<318><[U:1:258926968]>" spawned as "soldier" L 10/10/2026 - 02:13:16: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:16: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:16: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:13:16: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "46") (weapon "quake_rl") L 10/10/2026 - 02:13:17: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:17: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:17: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:17: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:17: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "71") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:18: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:18: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:13:18: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 02:13:18: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:18: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:13:18: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:18: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "100") (realdamage "90") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:18: "HARPER<324><[U:1:35064276]>" killed "pokke<318><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11177 13919 258") (victim_position "-10873 13781 148") L 10/10/2026 - 02:13:19: "pokke<318><[U:1:258926968]>" spawned as "soldier" L 10/10/2026 - 02:13:21: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:21: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:21: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:13:21: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 02:13:22: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:22: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:22: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "80") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:22: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:23: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:23: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:13:23: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 02:13:23: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:13:24: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:24: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:13:24: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:13:24: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 02:13:24: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:25: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:25: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "98") (realdamage "90") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:25: "HARPER<324><[U:1:35064276]>" killed "pokke<318><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11350 13673 106") (victim_position "-11044 13911 168") L 10/10/2026 - 02:13:25: "pokke<318><[U:1:258926968]>" spawned as "soldier" L 10/10/2026 - 02:13:25: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:13:27: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:27: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:27: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:13:27: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 02:13:28: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:28: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:28: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:28: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "50") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:29: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:29: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:13:29: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 02:13:29: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:29: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:13:29: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:13:29: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "79") (weapon "shotgun_soldier") L 10/10/2026 - 02:13:30: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:30: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:30: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "75") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:30: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:13:31: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:13:31: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:13:31: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "15") (realdamage "11") (weapon "shotgun_soldier") L 10/10/2026 - 02:13:31: "pokke<318><[U:1:258926968]>" killed "HARPER<324><[U:1:35064276]>" with "shotgun_soldier" (attacker_position "-10963 13405 168") (victim_position "-11284 13422 120") L 10/10/2026 - 02:13:31: "HARPER<324><[U:1:35064276]>" spawned as "soldier" L 10/10/2026 - 02:13:35: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:35: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:36: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:36: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "104") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:36: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:36: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:13:36: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 02:13:37: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:37: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:37: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:37: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "253") L 10/10/2026 - 02:13:37: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:13:37: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 02:13:37: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:13:38: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:38: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:13:38: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:13:38: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 02:13:38: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:38: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "76") (realdamage "8") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:38: "HARPER<324><[U:1:35064276]>" killed "pokke<318><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11190 13039 215") (victim_position "-10936 13603 236") L 10/10/2026 - 02:13:38: "pokke<318><[U:1:258926968]>" spawned as "soldier" L 10/10/2026 - 02:13:42: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:42: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:42: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:13:42: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 02:13:43: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:44: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:44: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:44: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:13:44: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 02:13:44: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:44: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "71") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:44: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:45: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:13:45: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 02:13:45: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:13:45: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:13:45: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 02:13:45: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:45: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:45: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "85") (realdamage "82") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:45: "HARPER<324><[U:1:35064276]>" killed "pokke<318><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11162 12472 312") (victim_position "-10990 12187 120") L 10/10/2026 - 02:13:45: "pokke<318><[U:1:258926968]>" spawned as "soldier" L 10/10/2026 - 02:13:47: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:47: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:47: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:47: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "71") (weapon "tf_projectile_rocket") (airshot "1") (height "516") L 10/10/2026 - 02:13:48: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:13:48: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 02:13:48: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:48: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:49: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:13:49: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 02:13:49: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:49: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:49: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:13:49: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 02:13:50: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:13:50: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:13:50: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "42") (weapon "shotgun_soldier") L 10/10/2026 - 02:13:50: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:50: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "108") (realdamage "96") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:50: "HARPER<324><[U:1:35064276]>" killed "pokke<318><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11263 12294 185") (victim_position "-11156 12445 219") L 10/10/2026 - 02:13:50: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:50: "pokke<318><[U:1:258926968]>" spawned as "soldier" L 10/10/2026 - 02:13:52: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:52: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:53: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:53: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:53: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "94") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:54: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:54: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:54: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:13:54: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 02:13:54: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:54: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "50") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:56: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:13:56: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:56: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:13:56: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:13:56: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "51") (weapon "shotgun_soldier") L 10/10/2026 - 02:13:57: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:57: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:57: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "75") (realdamage "21") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:13:57: "HARPER<324><[U:1:35064276]>" killed "pokke<318><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10922 12611 303") (victim_position "-11086 12907 168") L 10/10/2026 - 02:13:57: "HARPER<324><[U:1:35064276]>" triggered "domination" against "pokke<318><[U:1:258926968]>" L 10/10/2026 - 02:13:57: "pokke<318><[U:1:258926968]>" spawned as "soldier" L 10/10/2026 - 02:14:01: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:01: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:01: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:14:01: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "38") (weapon "quake_rl") L 10/10/2026 - 02:14:01: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:02: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:03: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:03: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:14:03: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "106") (weapon "quake_rl") L 10/10/2026 - 02:14:03: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:14:03: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:14:03: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 02:14:03: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:03: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:03: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "106") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:04: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:04: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:14:04: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:04: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "103") (realdamage "56") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:04: "HARPER<324><[U:1:35064276]>" killed "pokke<318><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11230 12159 120") (victim_position "-11298 12446 120") L 10/10/2026 - 02:14:04: "pokke<318><[U:1:258926968]>" spawned as "soldier" L 10/10/2026 - 02:14:09: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:09: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:09: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:09: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "92") (weapon "tf_projectile_rocket") (airshot "1") (height "325") L 10/10/2026 - 02:14:09: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:14:09: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 02:14:10: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:10: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:10: "HARPER<324><[U:1:35064276]>" killed "pokke<318><[U:1:258926968]>" with "world" (attacker_position "-10934 13268 268") (victim_position "-11482 12808 -193") L 10/10/2026 - 02:14:10: "pokke<318><[U:1:258926968]>" spawned as "soldier" L 10/10/2026 - 02:14:14: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:14: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:15: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:15: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:15: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "110") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:15: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:15: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:14:15: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 02:14:16: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:16: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:16: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:14:16: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 02:14:16: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:16: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "99") (realdamage "43") (weapon "tf_projectile_rocket") (airshot "1") (height "269") L 10/10/2026 - 02:14:16: "HARPER<324><[U:1:35064276]>" killed "pokke<318><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11186 13787 210") (victim_position "-11073 13598 501") L 10/10/2026 - 02:14:17: "pokke<318><[U:1:258926968]>" spawned as "soldier" L 10/10/2026 - 02:14:20: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:20: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:20: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:14:20: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 02:14:20: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:20: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "106") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:20: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:20: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:21: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:14:21: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "100") (weapon "quake_rl") L 10/10/2026 - 02:14:21: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:21: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:22: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:14:22: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 02:14:22: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:14:22: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:14:22: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "24") (realdamage "14") (weapon "shotgun_soldier") L 10/10/2026 - 02:14:22: "pokke<318><[U:1:258926968]>" killed "HARPER<324><[U:1:35064276]>" with "shotgun_soldier" (attacker_position "-11196 13582 227") (victim_position "-10848 13960 186") L 10/10/2026 - 02:14:22: "pokke<318><[U:1:258926968]>" triggered "revenge" against "HARPER<324><[U:1:35064276]>" L 10/10/2026 - 02:14:22: "HARPER<324><[U:1:35064276]>" spawned as "soldier" L 10/10/2026 - 02:14:26: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:26: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:27: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:27: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "73") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:27: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:28: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:28: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:28: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:28: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "50") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:28: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:14:28: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "46") (weapon "quake_rl") L 10/10/2026 - 02:14:29: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:29: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:29: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:29: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "72") (realdamage "71") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:29: "HARPER<324><[U:1:35064276]>" killed "pokke<318><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11100 13411 210") (victim_position "-10817 13265 136") L 10/10/2026 - 02:14:29: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:14:29: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 02:14:29: "pokke<318><[U:1:258926968]>" spawned as "soldier" L 10/10/2026 - 02:14:31: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:32: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:32: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:14:32: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 02:14:32: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:32: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "108") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:32: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:33: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:33: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:34: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:34: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "58") (realdamage "51") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:34: "HARPER<324><[U:1:35064276]>" killed "pokke<318><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11009 13396 497") (victim_position "-10919 13394 171") L 10/10/2026 - 02:14:34: "pokke<318><[U:1:258926968]>" spawned as "soldier" L 10/10/2026 - 02:14:34: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:38: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:38: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:38: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:14:38: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "38") (weapon "quake_rl") L 10/10/2026 - 02:14:39: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:39: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:39: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:39: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "93") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:39: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:14:39: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "45") (weapon "quake_rl") L 10/10/2026 - 02:14:40: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:40: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:14:40: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 02:14:40: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:40: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:14:40: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:14:40: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 02:14:41: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:41: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:14:41: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:14:41: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "36") (weapon "shotgun_soldier") L 10/10/2026 - 02:14:42: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:14:42: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:14:42: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 02:14:42: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:14:42: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:14:42: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "48") (realdamage "1") (weapon "shotgun_soldier") L 10/10/2026 - 02:14:42: "pokke<318><[U:1:258926968]>" killed "HARPER<324><[U:1:35064276]>" with "shotgun_soldier" (attacker_position "-10959 13904 120") (victim_position "-11196 13802 120") L 10/10/2026 - 02:14:43: "HARPER<324><[U:1:35064276]>" spawned as "soldier" L 10/10/2026 - 02:14:45: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:46: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:46: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:46: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "61") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:47: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:47: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:47: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:47: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:47: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:47: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "67") (weapon "tf_projectile_rocket") L 10/10/2026 - 02:14:48: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:14:48: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 02:14:48: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 02:14:48: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 02:14:49: "pokke<318><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:14:49: "pokke<318><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:14:49: "pokke<318><[U:1:258926968]>" triggered "damage" against "HARPER<324><[U:1:35064276]>" (damage "73") (weapon "shotgun_soldier") L 10/10/2026 - 02:14:49: "HARPER<324><[U:1:35064276]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 02:14:49: "HARPER<324><[U:1:35064276]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 02:14:49: "HARPER<324><[U:1:35064276]>" triggered "damage" against "pokke<318><[U:1:258926968]>" (damage "74") (realdamage "44") (weapon "shotgun_soldier") L 10/10/2026 - 02:14:49: "HARPER<324><[U:1:35064276]>" killed "pokke<318><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-10887 13424 120") (victim_position "-11000 13255 236") L 10/10/2026 - 02:14:49: World triggered "mge_match_end" (winner "[U:1:35064276]") (loser "[U:1:258926968]") (winner_score "20") (loser_score "7")