L 10/10/2026 - 13:37:01: World triggered "meta_data" (matchid "26101013370133b2") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 13:37:01: "Vil<63><[U:1:1136595723]>" changed role to "soldier" L 10/10/2026 - 13:37:01: "SpawN<64><[U:1:339582557]>" changed role to "soldier" L 10/10/2026 - 13:37:05: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:06: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:07: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:07: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:07: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:07: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:07: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "3") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:07: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:07: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "24") (weapon "quake_rl") L 10/10/2026 - 13:37:08: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:08: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:08: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:08: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "31") (weapon "quake_rl") L 10/10/2026 - 13:37:10: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:10: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:10: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 13:37:10: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:10: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:11: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:11: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 13:37:11: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:11: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:11: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:11: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:11: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "110") (realdamage "50") (weapon "quake_rl") L 10/10/2026 - 13:37:11: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-11360 13076 179") (victim_position "-11245 13135 120") L 10/10/2026 - 13:37:11: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:11: "SpawN<64><[U:1:339582557]>" spawned as "soldier" L 10/10/2026 - 13:37:14: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:14: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:14: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:14: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:15: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:15: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:15: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:15: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:15: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:15: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 13:37:16: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:16: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:16: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 13:37:16: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:16: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:17: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:17: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 13:37:17: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:17: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:17: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:17: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:17: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:19: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:19: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:19: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "110") (realdamage "29") (weapon "quake_rl") L 10/10/2026 - 13:37:19: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-10997 12560 232") (victim_position "-11136 12541 168") L 10/10/2026 - 13:37:19: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:19: "SpawN<64><[U:1:339582557]>" spawned as "soldier" L 10/10/2026 - 13:37:21: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:21: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:21: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:21: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:21: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "42") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:21: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:21: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 13:37:22: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:23: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:24: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:24: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:24: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:24: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:25: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:26: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:26: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:26: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:26: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 13:37:26: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:26: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 13:37:30: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:30: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:30: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:30: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:31: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:31: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:31: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "41") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:31: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:31: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:31: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:31: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "22") (realdamage "20") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:31: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "-10731 12759 45") (victim_position "-10987 12354 346") L 10/10/2026 - 13:37:32: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:37:34: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:34: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:35: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:36: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:36: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:36: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 13:37:36: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:37: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:37: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:37: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:37: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:37: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:37: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "104") (weapon "quake_rl") L 10/10/2026 - 13:37:37: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:37: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:37: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 13:37:37: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:37: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:37: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:38: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:38: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:38: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "36") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:38: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:38: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:38: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:38: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:38: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:38: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:39: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:39: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:39: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "6") (realdamage "2") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:39: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-11143 13095 316") (victim_position "-10893 12635 120") L 10/10/2026 - 13:37:39: "SpawN<64><[U:1:339582557]>" spawned as "soldier" L 10/10/2026 - 13:37:41: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:41: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:41: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:41: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "10") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:42: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:43: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:43: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:43: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:43: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:43: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 13:37:43: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:44: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:44: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:44: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:44: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 13:37:44: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:44: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:44: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:44: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:45: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:45: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:45: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:45: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 13:37:45: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:46: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:46: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:46: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "46") (realdamage "16") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:46: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-11053 12698 232") (victim_position "-11039 13002 299") L 10/10/2026 - 13:37:46: "SpawN<64><[U:1:339582557]>" spawned as "soldier" L 10/10/2026 - 13:37:48: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:49: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:49: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:49: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "10") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:49: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:50: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:50: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:50: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 13:37:50: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:51: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:51: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 13:37:51: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:51: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:51: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:51: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "91") (realdamage "70") (weapon "quake_rl") L 10/10/2026 - 13:37:51: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-10919 12667 287") (victim_position "-11010 13131 127") L 10/10/2026 - 13:37:52: "SpawN<64><[U:1:339582557]>" spawned as "soldier" L 10/10/2026 - 13:37:52: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:53: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:54: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:54: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:54: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:54: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "5") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:54: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:54: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 13:37:54: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:54: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:54: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:54: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "39") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:55: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:55: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:55: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:55: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 13:37:56: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:56: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:56: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "54") (weapon "shotgun_soldier") L 10/10/2026 - 13:37:56: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:57: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:57: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:57: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:57: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 13:37:57: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:37:57: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "95") (realdamage "78") (weapon "quake_rl") L 10/10/2026 - 13:37:57: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-11136 12700 190") (victim_position "-11225 13126 120") L 10/10/2026 - 13:37:57: "Vil<63><[U:1:1136595723]>" triggered "domination" against "SpawN<64><[U:1:339582557]>" L 10/10/2026 - 13:37:57: "SpawN<64><[U:1:339582557]>" spawned as "soldier" L 10/10/2026 - 13:37:59: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:59: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:37:59: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:59: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:37:59: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "18") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:00: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:00: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:00: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:00: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:00: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 13:38:00: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:01: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:01: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:01: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:01: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 13:38:02: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:02: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:02: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 13:38:02: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:02: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:02: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:02: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:02: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:02: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:02: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "4") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:03: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:03: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:03: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:03: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:03: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:03: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "9") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:03: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:03: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:03: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:04: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:04: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:04: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:04: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "44") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:04: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:04: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:04: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "22") (realdamage "5") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:04: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-11051 12732 232") (victim_position "-11031 13087 120") L 10/10/2026 - 13:38:04: "SpawN<64><[U:1:339582557]>" spawned as "soldier" L 10/10/2026 - 13:38:05: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:06: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:06: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:06: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "10") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:07: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:08: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:08: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:08: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "38") (weapon "quake_rl") L 10/10/2026 - 13:38:09: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:10: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:10: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:10: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 13:38:10: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:10: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:10: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:10: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:11: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:11: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:12: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:12: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:12: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 13:38:12: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:12: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:12: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:12: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:13: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:13: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:13: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "47") (realdamage "14") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:13: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-11101 12647 232") (victim_position "-11210 12877 120") L 10/10/2026 - 13:38:13: "SpawN<64><[U:1:339582557]>" spawned as "soldier" L 10/10/2026 - 13:38:13: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:14: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:14: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:15: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:15: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:15: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 13:38:15: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:15: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:15: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "39") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:16: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:16: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:17: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:17: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:17: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 13:38:17: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:17: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:17: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:17: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:17: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:17: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:17: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "59") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:18: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:18: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:18: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:18: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:18: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "84") (realdamage "71") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:18: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-11139 12826 244") (victim_position "-10948 12853 289") L 10/10/2026 - 13:38:19: "SpawN<64><[U:1:339582557]>" spawned as "soldier" L 10/10/2026 - 13:38:20: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:20: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:21: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:21: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:22: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:22: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:22: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:22: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:22: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:22: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:22: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:22: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 13:38:22: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:23: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:23: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "87") (weapon "quake_rl") L 10/10/2026 - 13:38:23: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:23: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:23: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "92") (weapon "quake_rl") L 10/10/2026 - 13:38:23: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:24: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:24: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:24: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:24: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:24: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:25: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:25: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:25: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "16") (realdamage "14") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:25: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "-11195 13428 249") (victim_position "-11280 12666 169") L 10/10/2026 - 13:38:25: "SpawN<64><[U:1:339582557]>" triggered "revenge" against "Vil<63><[U:1:1136595723]>" L 10/10/2026 - 13:38:25: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:38:26: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:28: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:28: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:28: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 13:38:28: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:28: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:28: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:28: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:28: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:28: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 13:38:29: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:30: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:31: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:31: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:31: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:31: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:31: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:31: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 13:38:32: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:32: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:32: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "35") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:32: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:32: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:32: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "101") (realdamage "29") (weapon "quake_rl") L 10/10/2026 - 13:38:32: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-11155 12697 303") (victim_position "-11174 12997 120") L 10/10/2026 - 13:38:32: "SpawN<64><[U:1:339582557]>" spawned as "soldier" L 10/10/2026 - 13:38:33: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:34: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:34: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:34: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "4") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:35: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:35: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:35: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 13:38:35: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:35: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:35: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "41") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:35: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:36: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:36: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:36: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:36: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:36: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:36: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "88") (weapon "quake_rl") (airshot "1") (height "266") L 10/10/2026 - 13:38:36: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:36: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:36: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "11") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:37: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:37: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:37: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "41") (weapon "quake_rl") L 10/10/2026 - 13:38:37: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:37: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:37: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "13") (realdamage "11") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:37: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "-10856 13047 120") (victim_position "-11106 12413 336") L 10/10/2026 - 13:38:37: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:38:40: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:40: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:40: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:40: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 13:38:41: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:41: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:41: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 13:38:41: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:41: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:41: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:42: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:42: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:42: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:42: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:42: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "10") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:43: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:43: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "36") (weapon "quake_rl") L 10/10/2026 - 13:38:44: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:44: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:44: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:44: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:44: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "23") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:44: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:44: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:44: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:44: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "26") (realdamage "12") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:45: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "-11065 12553 280") (victim_position "-11009 13125 120") L 10/10/2026 - 13:38:45: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:38:46: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:47: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:48: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:49: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:49: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 13:38:49: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:49: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:49: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:49: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "43") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:50: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:50: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:50: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 13:38:50: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:50: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:50: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 13:38:50: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:50: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:50: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:51: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:52: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:52: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:52: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:52: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "72") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:53: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:53: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:53: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:53: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "85") (realdamage "23") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:53: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-10875 12531 120") (victim_position "-11025 12453 168") L 10/10/2026 - 13:38:54: "SpawN<64><[U:1:339582557]>" spawned as "soldier" L 10/10/2026 - 13:38:56: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:56: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:56: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:56: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:56: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "5") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:56: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:56: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:56: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "59") (weapon "shotgun_soldier") L 10/10/2026 - 13:38:56: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:56: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 13:38:57: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:58: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:58: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:58: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:58: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 13:38:58: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:58: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 13:38:59: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:59: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:38:59: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:38:59: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 13:38:59: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:38:59: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:00: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:00: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:00: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "57") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:00: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:00: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:00: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "71") (realdamage "50") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:00: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "-11223 12961 120") (victim_position "-11050 12773 232") L 10/10/2026 - 13:39:00: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:39:01: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:02: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:04: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:04: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:04: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:04: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "89") (weapon "quake_rl") L 10/10/2026 - 13:39:05: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:05: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:05: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:05: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:06: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:06: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:06: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "84") (weapon "quake_rl") L 10/10/2026 - 13:39:06: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:06: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:06: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 13:39:06: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:07: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:07: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:08: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:08: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:08: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:08: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:08: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:08: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:08: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:09: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:09: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:09: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "33") (weapon "quake_rl") L 10/10/2026 - 13:39:10: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:11: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:11: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:11: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:11: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:12: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:12: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "52") (realdamage "42") (weapon "quake_rl") L 10/10/2026 - 13:39:12: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-11227 12376 120") (victim_position "-11114 12969 189") L 10/10/2026 - 13:39:12: "SpawN<64><[U:1:339582557]>" spawned as "soldier" L 10/10/2026 - 13:39:14: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:14: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:14: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:14: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:14: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "59") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:14: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:14: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 13:39:14: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:14: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:14: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "47") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:15: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:15: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:15: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 13:39:15: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:16: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:16: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:16: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:16: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:16: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:16: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "80") (realdamage "38") (weapon "quake_rl") L 10/10/2026 - 13:39:16: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-11070 12573 232") (victim_position "-11285 13107 120") L 10/10/2026 - 13:39:17: "SpawN<64><[U:1:339582557]>" spawned as "soldier" L 10/10/2026 - 13:39:17: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:17: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:18: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:18: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:18: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:19: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:19: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:19: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 13:39:19: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:19: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:19: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "33") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:20: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:20: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:21: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:21: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:21: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:21: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "28") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:22: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:22: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:22: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:23: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:24: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:24: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 13:39:24: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:24: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:24: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:24: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "59") (realdamage "54") (weapon "quake_rl") L 10/10/2026 - 13:39:24: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-11092 12744 232") (victim_position "-10653 12719 93") L 10/10/2026 - 13:39:25: "SpawN<64><[U:1:339582557]>" spawned as "soldier" L 10/10/2026 - 13:39:27: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:27: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:27: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:27: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:27: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "5") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:28: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:28: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:28: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "36") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:28: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:28: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 13:39:28: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:28: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:28: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 13:39:29: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:29: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:29: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "95") (weapon "quake_rl") L 10/10/2026 - 13:39:29: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:29: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "world" (attacker_position "-11167 12962 128") (victim_position "-11033 12521 245") L 10/10/2026 - 13:39:29: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:29: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 13:39:29: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:39:29: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:30: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:31: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:31: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 13:39:31: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:32: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:32: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "41") (weapon "quake_rl") L 10/10/2026 - 13:39:32: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:33: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:33: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:33: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "85") (weapon "quake_rl") L 10/10/2026 - 13:39:33: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:34: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:34: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "67") (realdamage "66") (weapon "quake_rl") L 10/10/2026 - 13:39:34: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-11124 12916 226") (victim_position "-11096 12828 318") L 10/10/2026 - 13:39:34: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:34: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:34: "SpawN<64><[U:1:339582557]>" spawned as "soldier" L 10/10/2026 - 13:39:36: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:36: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:36: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:36: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "3") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:37: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:37: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:37: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:37: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:37: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:37: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:37: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 13:39:38: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:38: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:38: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:38: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:39: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:39: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:39: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:39: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 13:39:39: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:39: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 13:39:40: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:40: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:40: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "48") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:40: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:40: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:41: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:41: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:41: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "58") (realdamage "33") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:41: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-10744 12784 187") (victim_position "-10730 12876 -13") L 10/10/2026 - 13:39:41: "SpawN<64><[U:1:339582557]>" spawned as "soldier" L 10/10/2026 - 13:39:43: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:44: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:44: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 13:39:44: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:44: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:44: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "33") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:44: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:44: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:44: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 13:39:45: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:45: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 13:39:45: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:45: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:45: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:46: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:46: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:46: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:46: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "22") (realdamage "14") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:46: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-10989 13220 120") (victim_position "-11193 13358 349") L 10/10/2026 - 13:39:46: "SpawN<64><[U:1:339582557]>" spawned as "soldier" L 10/10/2026 - 13:39:46: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:48: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:49: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:49: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:49: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:50: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:50: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:50: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:50: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "39") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:50: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:50: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 13:39:51: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:51: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:51: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 13:39:51: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:51: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:51: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:51: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "83") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:52: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:52: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:52: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 13:39:52: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:52: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:52: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "40") (realdamage "29") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:52: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-11377 13659 286") (victim_position "-10931 13333 272") L 10/10/2026 - 13:39:52: "Vil<63><[U:1:1136595723]>" triggered "domination" against "SpawN<64><[U:1:339582557]>" L 10/10/2026 - 13:39:52: "SpawN<64><[U:1:339582557]>" spawned as "soldier" L 10/10/2026 - 13:39:53: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:54: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:55: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:55: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 13:39:55: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:55: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:55: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "44") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:55: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:55: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:55: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 13:39:56: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:56: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:56: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:56: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "87") (weapon "quake_rl") (airshot "1") (height "354") L 10/10/2026 - 13:39:56: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:56: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:56: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:56: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:39:56: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 13:39:57: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:57: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:57: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:57: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:57: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "11") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:57: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:57: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:39:57: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "11") (realdamage "1") (weapon "shotgun_soldier") L 10/10/2026 - 13:39:57: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "-10992 13258 180") (victim_position "-11093 13678 554") L 10/10/2026 - 13:39:57: "SpawN<64><[U:1:339582557]>" triggered "revenge" against "Vil<63><[U:1:1136595723]>" L 10/10/2026 - 13:39:57: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:39:59: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:39:59: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:01: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:01: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:02: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:02: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:40:02: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "408") L 10/10/2026 - 13:40:02: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:04: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:05: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:05: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:05: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:40:05: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "88") (realdamage "62") (weapon "quake_rl") L 10/10/2026 - 13:40:05: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "quake_rl" (attacker_position "-10978 13738 232") (victim_position "-10887 13435 120") L 10/10/2026 - 13:40:05: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:40:05: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:06: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:07: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:07: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:40:07: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 13:40:08: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:08: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:08: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:40:08: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 13:40:09: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:09: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:40:09: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 13:40:10: "SpawN<64><[U:1:339582557]>" picked up item "tf_ammo_pack" L 10/10/2026 - 13:40:10: "Vil<63><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/10/2026 - 13:40:11: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:40:11: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 13:40:11: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:12: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:12: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:13: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:13: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:40:13: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "93") (realdamage "78") (weapon "quake_rl") L 10/10/2026 - 13:40:13: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11284 13174 120") (victim_position "-11015 13549 232") L 10/10/2026 - 13:40:13: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:13: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:40:13: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:15: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:15: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:40:15: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 13:40:16: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:17: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:17: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:18: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:40:18: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 13:40:18: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:19: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:20: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:40:20: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 13:40:20: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:20: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:20: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:40:20: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "104") (weapon "quake_rl") L 10/10/2026 - 13:40:21: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:21: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:40:21: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "70") (realdamage "58") (weapon "quake_rl") L 10/10/2026 - 13:40:21: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-11227 13634 438") (victim_position "-11273 13880 207") L 10/10/2026 - 13:40:21: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:21: "SpawN<64><[U:1:339582557]>" spawned as "soldier" L 10/10/2026 - 13:40:23: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:24: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:24: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:24: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "3") (weapon "shotgun_soldier") L 10/10/2026 - 13:40:25: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:25: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:25: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:25: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:40:25: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 13:40:26: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:26: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:40:26: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 13:40:27: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:27: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:40:27: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 13:40:27: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:27: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:27: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:27: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 13:40:28: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:28: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:28: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:28: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "47") (realdamage "15") (weapon "shotgun_soldier") L 10/10/2026 - 13:40:28: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-11057 13317 163") (victim_position "-10847 13141 229") L 10/10/2026 - 13:40:28: World triggered "mge_match_end" (winner "[U:1:1136595723]") (loser "[U:1:339582557]") (winner_score "20") (loser_score "9")