L 10/10/2026 - 13:40:34: World triggered "meta_data" (matchid "261010134034bd9b") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 13:40:34: "Vil<63><[U:1:1136595723]>" changed role to "soldier" L 10/10/2026 - 13:40:34: "SpawN<64><[U:1:339582557]>" changed role to "scout" L 10/10/2026 - 13:40:35: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:36: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:40:36: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 13:40:36: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:36: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:36: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "11") (weapon "shotgun_soldier") L 10/10/2026 - 13:40:36: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:36: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:40:36: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "30") (weapon "scattergun") L 10/10/2026 - 13:40:36: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:37: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:37: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:40:37: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 13:40:37: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:37: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:37: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 13:40:37: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:37: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:40:37: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "35") (weapon "scattergun") L 10/10/2026 - 13:40:38: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:38: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:38: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:38: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:40:38: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "54") (weapon "scattergun") L 10/10/2026 - 13:40:39: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:39: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:39: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:40:39: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "43") (weapon "scattergun") L 10/10/2026 - 13:40:39: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:39: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:39: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:40:39: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "33") (realdamage "28") (weapon "scattergun") L 10/10/2026 - 13:40:39: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "scattergun" (attacker_position "-10917 12717 186") (victim_position "-11086 13005 120") L 10/10/2026 - 13:40:39: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:40:40: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:41: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:41: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:41: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:40:41: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 13:40:41: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:41: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:41: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 13:40:42: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:42: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:40:42: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 13:40:42: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:43: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:43: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:43: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 13:40:43: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:43: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:43: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:40:43: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "66") (weapon "scattergun") L 10/10/2026 - 13:40:44: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:44: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:44: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:40:44: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "52") (weapon "scattergun") L 10/10/2026 - 13:40:44: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:40:44: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "97") (weapon "quake_rl") L 10/10/2026 - 13:40:44: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:44: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:44: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "30") (realdamage "15") (weapon "shotgun_soldier") L 10/10/2026 - 13:40:44: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-11233 13019 120") (victim_position "-11164 12516 242") L 10/10/2026 - 13:40:45: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:40:46: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:46: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:40:46: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 13:40:46: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:47: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:47: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:47: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "4") (weapon "shotgun_soldier") L 10/10/2026 - 13:40:47: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:40:47: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 13:40:47: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:47: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:40:47: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 13:40:48: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:48: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:40:48: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 13:40:48: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:48: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:40:48: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "32") (weapon "scattergun") L 10/10/2026 - 13:40:48: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:48: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:48: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "38") (realdamage "12") (weapon "shotgun_soldier") L 10/10/2026 - 13:40:48: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-10972 13234 120") (victim_position "-10935 13711 188") L 10/10/2026 - 13:40:49: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:40:50: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:50: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:40:50: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 13:40:50: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:51: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:51: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:40:51: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 13:40:51: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:51: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:51: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 13:40:51: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:51: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:40:51: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "37") (weapon "scattergun") L 10/10/2026 - 13:40:52: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:52: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:52: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:40:52: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "60") (weapon "scattergun") L 10/10/2026 - 13:40:52: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:52: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:52: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "23") (weapon "shotgun_soldier") L 10/10/2026 - 13:40:52: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:52: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:40:52: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "68") (weapon "scattergun") L 10/10/2026 - 13:40:53: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:53: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:53: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:40:53: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "57") (realdamage "46") (weapon "scattergun") L 10/10/2026 - 13:40:53: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "scattergun" (attacker_position "-11003 12702 246") (victim_position "-11094 13018 148") L 10/10/2026 - 13:40:53: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:40:54: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:54: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:40:54: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 13:40:55: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:55: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:55: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:40:55: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "39") (weapon "scattergun") L 10/10/2026 - 13:40:55: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:55: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:55: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 13:40:56: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:56: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:40:56: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "78") (weapon "scattergun") L 10/10/2026 - 13:40:56: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:40:56: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 13:40:56: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:56: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:56: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:40:56: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "47") (weapon "scattergun") L 10/10/2026 - 13:40:56: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:56: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:56: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 13:40:57: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:57: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:40:57: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:40:57: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 13:40:58: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:40:59: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:40:59: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:40:59: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:40:59: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:40:59: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:40:59: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:40:59: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:40:59: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "16") (weapon "maxgun") L 10/10/2026 - 13:41:00: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:00: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:00: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 13:41:01: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:01: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:41:01: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "101") (realdamage "4") (weapon "quake_rl") L 10/10/2026 - 13:41:01: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-11408 13564 66") (victim_position "-11582 13290 -45") L 10/10/2026 - 13:41:01: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:41:02: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:02: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:02: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 13:41:03: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:03: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:41:03: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 13:41:03: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:03: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:03: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "59") (weapon "scattergun") L 10/10/2026 - 13:41:04: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:41:04: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 13:41:04: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:04: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:04: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:04: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:04: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:04: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 13:41:05: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:05: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:05: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:05: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 13:41:05: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:06: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:06: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:06: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:06: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:41:06: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "22") (weapon "maxgun") L 10/10/2026 - 13:41:06: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:07: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:07: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:07: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "87") (realdamage "1") (weapon "shotgun_soldier") L 10/10/2026 - 13:41:07: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-11236 13009 120") (victim_position "-11209 12868 120") L 10/10/2026 - 13:41:07: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:41:08: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:08: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:08: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 13:41:09: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:09: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:09: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:09: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 13:41:09: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:11: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:11: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:11: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:11: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:11: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "51") (weapon "shotgun_soldier") L 10/10/2026 - 13:41:11: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:12: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:41:12: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 13:41:12: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:12: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:12: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:13: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:13: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:14: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:14: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:14: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:14: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "30") (weapon "scattergun") L 10/10/2026 - 13:41:15: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:15: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:15: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "61") (realdamage "10") (weapon "shotgun_soldier") L 10/10/2026 - 13:41:15: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-11280 13633 120") (victim_position "-11391 13622 89") L 10/10/2026 - 13:41:15: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:41:16: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:17: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:17: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:17: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "21") (weapon "scattergun") L 10/10/2026 - 13:41:18: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:18: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:18: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:18: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:18: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "75") (weapon "scattergun") L 10/10/2026 - 13:41:19: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:19: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:19: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "58") (weapon "scattergun") L 10/10/2026 - 13:41:19: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:41:19: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "107") (weapon "quake_rl") L 10/10/2026 - 13:41:19: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:19: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:19: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:19: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:19: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 13:41:20: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:20: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:20: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "40") (weapon "scattergun") L 10/10/2026 - 13:41:20: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:22: "SpawN<64><[U:1:339582557]>" picked up item "tf_ammo_pack" L 10/10/2026 - 13:41:22: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:24: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:24: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:24: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 13:41:24: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:24: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:24: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:24: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "29") (realdamage "18") (weapon "shotgun_soldier") L 10/10/2026 - 13:41:24: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-11077 13636 232") (victim_position "-11244 13314 120") L 10/10/2026 - 13:41:24: "Vil<63><[U:1:1136595723]>" triggered "domination" against "SpawN<64><[U:1:339582557]>" L 10/10/2026 - 13:41:24: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:41:25: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:26: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:26: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:26: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 13:41:26: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:26: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:26: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 13:41:26: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:41:26: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "30") (weapon "quake_rl") L 10/10/2026 - 13:41:27: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:27: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:28: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:28: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:28: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "23") (weapon "scattergun") L 10/10/2026 - 13:41:28: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:29: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:29: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:29: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "70") (weapon "shotgun_soldier") L 10/10/2026 - 13:41:29: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:29: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:29: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "47") (weapon "scattergun") L 10/10/2026 - 13:41:29: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:29: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:29: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 13:41:30: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:30: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:30: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 13:41:31: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:31: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:31: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:31: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "104") (weapon "scattergun") L 10/10/2026 - 13:41:31: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:31: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:31: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 13:41:31: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:31: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:31: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "78") (realdamage "13") (weapon "scattergun") L 10/10/2026 - 13:41:31: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "scattergun" (attacker_position "-10966 13122 120") (victim_position "-11261 13097 120") L 10/10/2026 - 13:41:31: "SpawN<64><[U:1:339582557]>" triggered "revenge" against "Vil<63><[U:1:1136595723]>" L 10/10/2026 - 13:41:32: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:41:33: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:33: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:33: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:33: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "53") (weapon "scattergun") L 10/10/2026 - 13:41:34: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:34: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:34: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 13:41:34: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:34: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:34: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "32") (weapon "scattergun") L 10/10/2026 - 13:41:34: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:35: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:35: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:35: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:35: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 13:41:35: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:35: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:35: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "75") (weapon "scattergun") L 10/10/2026 - 13:41:36: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:41:36: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 13:41:36: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:36: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:36: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:36: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "74") (weapon "scattergun") L 10/10/2026 - 13:41:36: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:36: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:36: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 13:41:36: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:36: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:36: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "25") (realdamage "4") (weapon "scattergun") L 10/10/2026 - 13:41:36: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "scattergun" (attacker_position "-10855 13514 120") (victim_position "-11088 13695 232") L 10/10/2026 - 13:41:37: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:41:38: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:38: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:38: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 13:41:38: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:38: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:38: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:38: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:38: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "37") (weapon "scattergun") L 10/10/2026 - 13:41:39: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:39: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:39: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "23") (weapon "scattergun") L 10/10/2026 - 13:41:39: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:40: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:41:40: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "45") (weapon "quake_rl") L 10/10/2026 - 13:41:40: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:40: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:40: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 13:41:40: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:40: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:40: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 13:41:40: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:40: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:40: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "89") (weapon "scattergun") L 10/10/2026 - 13:41:41: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:41: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:41: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:41: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:41: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "38") (weapon "scattergun") L 10/10/2026 - 13:41:42: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:42: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:42: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:42: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:41:42: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "18") (weapon "maxgun") L 10/10/2026 - 13:41:42: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:42: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:42: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:42: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "29") (weapon "shotgun_soldier") L 10/10/2026 - 13:41:42: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:42: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:42: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:41:42: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "16") (weapon "maxgun") L 10/10/2026 - 13:41:42: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:42: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:41:42: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "16") (realdamage "2") (weapon "maxgun") L 10/10/2026 - 13:41:42: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "maxgun" (attacker_position "-11271 13502 145") (victim_position "-11006 13137 120") L 10/10/2026 - 13:41:43: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:41:43: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:43: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:44: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:44: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:44: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 13:41:45: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:45: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:45: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 13:41:45: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:45: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:45: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:45: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "38") (weapon "scattergun") L 10/10/2026 - 13:41:46: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:46: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:46: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:46: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 13:41:47: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:47: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:47: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:47: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "61") (weapon "scattergun") L 10/10/2026 - 13:41:47: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:47: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:47: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:47: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "52") (weapon "scattergun") L 10/10/2026 - 13:41:48: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:48: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:41:48: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 13:41:48: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:48: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:41:48: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "17") (weapon "maxgun") L 10/10/2026 - 13:41:48: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:48: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:48: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:48: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:48: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:49: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:49: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:41:49: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "18") (realdamage "7") (weapon "maxgun") L 10/10/2026 - 13:41:49: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "maxgun" (attacker_position "-10730 12784 69") (victim_position "-10890 12446 143") L 10/10/2026 - 13:41:49: "SpawN<64><[U:1:339582557]>" triggered "domination" against "Vil<63><[U:1:1136595723]>" L 10/10/2026 - 13:41:49: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:41:49: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:49: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:51: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:51: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:51: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 13:41:51: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:51: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:41:51: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 13:41:51: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:51: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:51: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 13:41:51: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:51: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:51: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 13:41:52: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:52: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:52: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 13:41:52: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:52: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:41:52: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "78") (realdamage "71") (weapon "quake_rl") L 10/10/2026 - 13:41:52: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-11059 13623 232") (victim_position "-10938 13282 149") L 10/10/2026 - 13:41:52: "Vil<63><[U:1:1136595723]>" triggered "revenge" against "SpawN<64><[U:1:339582557]>" L 10/10/2026 - 13:41:52: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:41:53: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:53: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:53: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:53: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:53: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 13:41:54: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:54: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:54: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "10") (weapon "shotgun_soldier") L 10/10/2026 - 13:41:54: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:54: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:54: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 13:41:55: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:55: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:55: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:55: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "59") (weapon "scattergun") L 10/10/2026 - 13:41:55: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:55: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:55: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 13:41:55: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:55: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:55: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 13:41:56: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:56: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:56: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:56: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "56") (weapon "scattergun") L 10/10/2026 - 13:41:56: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:57: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:41:57: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:41:57: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 13:41:57: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:57: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:57: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "65") (weapon "shotgun_soldier") L 10/10/2026 - 13:41:57: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:57: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:58: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:41:58: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:58: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:58: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:58: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:58: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:58: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:41:58: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 13:41:58: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:58: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:59: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:59: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:59: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:59: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:41:59: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "21") (weapon "maxgun") L 10/10/2026 - 13:41:59: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:41:59: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:41:59: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "21") (weapon "maxgun") L 10/10/2026 - 13:42:00: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:00: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:01: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:01: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:01: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:01: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:01: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:01: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:42:01: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "20") (realdamage "16") (weapon "maxgun") L 10/10/2026 - 13:42:01: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "maxgun" (attacker_position "-10629 12703 251") (victim_position "-10705 12833 11") L 10/10/2026 - 13:42:01: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:01: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:42:01: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:03: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:03: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:03: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 13:42:03: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:03: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:03: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 13:42:04: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:04: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:04: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "67") (weapon "scattergun") L 10/10/2026 - 13:42:04: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:04: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:42:04: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 13:42:04: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:04: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:04: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "73") (weapon "scattergun") L 10/10/2026 - 13:42:05: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:05: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:05: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:05: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "36") (weapon "scattergun") L 10/10/2026 - 13:42:06: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:06: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:06: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 13:42:06: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:06: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:42:06: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "105") (realdamage "83") (weapon "quake_rl") L 10/10/2026 - 13:42:06: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-11057 13594 232") (victim_position "-11070 13335 206") L 10/10/2026 - 13:42:06: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:42:07: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:07: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:07: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:07: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 13:42:07: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:09: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:09: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:09: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "21") (weapon "scattergun") L 10/10/2026 - 13:42:09: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:09: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:09: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:09: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "58") (weapon "scattergun") L 10/10/2026 - 13:42:10: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:10: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:10: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 13:42:10: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:42:10: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "108") (weapon "quake_rl") L 10/10/2026 - 13:42:10: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:11: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:11: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:11: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 13:42:11: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:11: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:11: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 13:42:11: "Vil<63><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/10/2026 - 13:42:12: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:12: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:12: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:12: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 13:42:12: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:13: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:13: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:13: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "61") (weapon "scattergun") L 10/10/2026 - 13:42:13: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:13: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:13: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "13") (realdamage "11") (weapon "shotgun_soldier") L 10/10/2026 - 13:42:13: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-11005 13067 255") (victim_position "-10708 12740 64") L 10/10/2026 - 13:42:13: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:42:15: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:15: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:15: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:15: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "37") (weapon "scattergun") L 10/10/2026 - 13:42:15: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:42:15: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "93") (weapon "quake_rl") L 10/10/2026 - 13:42:15: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:16: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:16: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:16: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 13:42:16: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:16: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:16: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "23") (weapon "scattergun") L 10/10/2026 - 13:42:16: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:42:16: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "61") (realdamage "51") (weapon "quake_rl") L 10/10/2026 - 13:42:16: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-10978 12770 232") (victim_position "-11119 12551 232") L 10/10/2026 - 13:42:16: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:17: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:42:18: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:18: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:18: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 13:42:18: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:18: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:19: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:19: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:19: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 13:42:19: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:20: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:20: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:20: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 13:42:20: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:20: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:20: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "52") (weapon "scattergun") L 10/10/2026 - 13:42:20: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:42:20: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 13:42:20: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:21: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:21: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:21: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "41") (weapon "scattergun") L 10/10/2026 - 13:42:21: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:21: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:21: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 13:42:22: "SpawN<64><[U:1:339582557]>" picked up item "tf_ammo_pack" L 10/10/2026 - 13:42:23: "SpawN<64><[U:1:339582557]>" picked up item "tf_ammo_pack" L 10/10/2026 - 13:42:23: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:23: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:23: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:23: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 13:42:23: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:42:23: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "69") (realdamage "64") (weapon "quake_rl") L 10/10/2026 - 13:42:23: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-11015 12923 168") (victim_position "-10577 12739 121") L 10/10/2026 - 13:42:23: "Vil<63><[U:1:1136595723]>" triggered "domination" against "SpawN<64><[U:1:339582557]>" L 10/10/2026 - 13:42:24: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:42:25: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:25: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:25: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 13:42:26: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:26: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:26: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:26: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:26: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 13:42:27: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:27: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:27: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:27: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 13:42:27: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:27: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:27: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "51") (weapon "shotgun_soldier") L 10/10/2026 - 13:42:28: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:28: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:29: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:29: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:29: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "57") (weapon "scattergun") L 10/10/2026 - 13:42:29: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:29: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:29: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:29: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "35") (weapon "scattergun") L 10/10/2026 - 13:42:30: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:30: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:30: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:30: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:42:30: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "19") (weapon "maxgun") L 10/10/2026 - 13:42:30: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:30: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:31: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:31: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:42:31: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "18") (weapon "maxgun") L 10/10/2026 - 13:42:31: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:31: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:42:31: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "18") (weapon "maxgun") L 10/10/2026 - 13:42:31: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:31: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:42:31: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "19") (weapon "maxgun") L 10/10/2026 - 13:42:31: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:31: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:31: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:31: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:42:31: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "18") (weapon "maxgun") L 10/10/2026 - 13:42:31: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:31: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:31: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:42:31: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "18") (realdamage "6") (weapon "maxgun") L 10/10/2026 - 13:42:31: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "maxgun" (attacker_position "-11099 12872 218") (victim_position "-10935 13164 120") L 10/10/2026 - 13:42:31: "SpawN<64><[U:1:339582557]>" triggered "revenge" against "Vil<63><[U:1:1136595723]>" L 10/10/2026 - 13:42:32: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:42:32: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:32: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:33: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:33: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:33: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:33: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 13:42:34: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:34: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:34: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 13:42:35: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:35: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:35: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:35: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "35") (weapon "scattergun") L 10/10/2026 - 13:42:35: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:37: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:37: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:37: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "42") (weapon "scattergun") L 10/10/2026 - 13:42:37: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:37: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:37: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:37: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 13:42:38: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:38: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:38: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:38: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "45") (weapon "scattergun") L 10/10/2026 - 13:42:38: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:38: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:39: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:39: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:39: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "84") (weapon "shotgun_soldier") L 10/10/2026 - 13:42:39: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:39: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:39: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:39: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:40: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:40: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:42:40: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "15") (weapon "maxgun") L 10/10/2026 - 13:42:40: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:40: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:40: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:42:40: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "16") (weapon "maxgun") L 10/10/2026 - 13:42:40: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:40: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:42:40: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "15") (weapon "maxgun") L 10/10/2026 - 13:42:40: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:40: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:40: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:41: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:41: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:42: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:42: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:42: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "32") (weapon "shotgun_soldier") L 10/10/2026 - 13:42:42: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:42: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:42: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:42: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:42: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:42: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:42: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "35") (realdamage "11") (weapon "shotgun_soldier") L 10/10/2026 - 13:42:42: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-11340 13527 119") (victim_position "-11713 13640 112") L 10/10/2026 - 13:42:42: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:42:44: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:44: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:44: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 13:42:45: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:45: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:45: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:46: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:42:46: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 13:42:46: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:46: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:46: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:46: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:46: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "30") (weapon "shotgun_soldier") L 10/10/2026 - 13:42:47: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:47: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:47: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "42") (weapon "scattergun") L 10/10/2026 - 13:42:47: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:42:47: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "108") (realdamage "2") (weapon "quake_rl") (airshot "1") (height "351") L 10/10/2026 - 13:42:47: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-11219 13129 120") (victim_position "-11364 13009 204") L 10/10/2026 - 13:42:47: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:47: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:42:49: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:49: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:49: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 13:42:49: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:49: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:49: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:49: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 13:42:50: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:50: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:50: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 13:42:51: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:51: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:51: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:51: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "73") (weapon "scattergun") L 10/10/2026 - 13:42:51: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:51: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:52: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:52: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:53: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:53: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:42:53: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "21") (weapon "maxgun") L 10/10/2026 - 13:42:53: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:53: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:42:53: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 13:42:53: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:53: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:53: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:53: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:53: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:53: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:54: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:42:54: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:42:54: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "17") (weapon "maxgun") L 10/10/2026 - 13:42:54: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:54: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:42:54: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 13:42:54: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:54: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:54: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "30") (realdamage "23") (weapon "shotgun_soldier") L 10/10/2026 - 13:42:54: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-10899 12961 120") (victim_position "-11019 12690 248") L 10/10/2026 - 13:42:54: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:42:56: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:56: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:57: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:57: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:57: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 13:42:57: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:57: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:57: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 13:42:57: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:42:57: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 13:42:57: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:58: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:58: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:42:59: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:59: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:59: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:42:59: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "80") (weapon "shotgun_soldier") L 10/10/2026 - 13:42:59: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:42:59: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:42:59: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "38") (weapon "scattergun") L 10/10/2026 - 13:42:59: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:00: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:00: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:00: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "38") (weapon "scattergun") L 10/10/2026 - 13:43:00: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:00: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:00: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "59") (realdamage "9") (weapon "shotgun_soldier") L 10/10/2026 - 13:43:00: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-10892 13323 120") (victim_position "-11042 13431 168") L 10/10/2026 - 13:43:00: "Vil<63><[U:1:1136595723]>" triggered "domination" against "SpawN<64><[U:1:339582557]>" L 10/10/2026 - 13:43:00: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:43:02: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:03: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:03: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:03: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 13:43:03: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:03: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:43:03: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 13:43:03: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:03: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:04: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:04: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:04: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 13:43:05: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:05: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:05: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:05: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:05: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "70") (weapon "scattergun") L 10/10/2026 - 13:43:06: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:43:06: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 13:43:06: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:06: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:06: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "35") (weapon "scattergun") L 10/10/2026 - 13:43:06: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:06: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:07: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:07: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:07: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:07: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 13:43:07: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:07: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:07: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "60") (realdamage "31") (weapon "shotgun_soldier") L 10/10/2026 - 13:43:07: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-10937 13081 120") (victim_position "-10807 12983 196") L 10/10/2026 - 13:43:07: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:43:09: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:09: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:09: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "30") (weapon "scattergun") L 10/10/2026 - 13:43:10: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:10: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:10: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:10: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "81") (weapon "scattergun") L 10/10/2026 - 13:43:10: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:10: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:10: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 13:43:11: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:11: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:11: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "53") (weapon "scattergun") L 10/10/2026 - 13:43:11: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:11: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:11: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:11: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:11: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "51") (weapon "scattergun") L 10/10/2026 - 13:43:12: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:12: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:12: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "61") (realdamage "17") (weapon "scattergun") L 10/10/2026 - 13:43:12: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "scattergun" (attacker_position "-11145 13428 230") (victim_position "-10877 13362 120") L 10/10/2026 - 13:43:12: "SpawN<64><[U:1:339582557]>" triggered "revenge" against "Vil<63><[U:1:1136595723]>" L 10/10/2026 - 13:43:12: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:12: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:43:13: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:13: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:13: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:13: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 13:43:14: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:14: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:14: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "37") (weapon "scattergun") L 10/10/2026 - 13:43:15: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:15: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:15: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:16: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:16: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:16: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "40") (weapon "scattergun") L 10/10/2026 - 13:43:16: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:16: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:16: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "45") (weapon "scattergun") L 10/10/2026 - 13:43:16: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:16: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:43:16: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 13:43:17: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:17: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:17: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 13:43:17: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:17: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:17: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 13:43:18: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:18: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:18: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:18: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "47") (weapon "shotgun_soldier") L 10/10/2026 - 13:43:19: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:19: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:19: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "8") (realdamage "7") (weapon "shotgun_soldier") L 10/10/2026 - 13:43:19: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-11184 12794 207") (victim_position "-11399 12828 24") L 10/10/2026 - 13:43:19: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:43:20: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:20: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:20: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:20: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:20: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 13:43:20: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:43:20: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 13:43:21: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:21: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:21: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 13:43:21: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:22: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:22: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:22: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "35") (weapon "shotgun_soldier") L 10/10/2026 - 13:43:22: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:22: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:22: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "42") (weapon "scattergun") L 10/10/2026 - 13:43:22: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:22: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:22: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 13:43:22: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:43:22: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "89") (realdamage "48") (weapon "quake_rl") L 10/10/2026 - 13:43:22: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-11137 13396 238") (victim_position "-11098 13612 232") L 10/10/2026 - 13:43:22: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:22: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:43:24: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:24: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:24: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 13:43:24: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:24: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:24: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:24: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 13:43:24: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:43:24: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "84") (weapon "quake_rl") L 10/10/2026 - 13:43:25: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:25: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:25: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:25: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "40") (weapon "scattergun") L 10/10/2026 - 13:43:25: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:26: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:26: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:26: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 13:43:26: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:26: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:27: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:27: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:27: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:27: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 13:43:27: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:28: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:28: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:28: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:28: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "65") (weapon "scattergun") L 10/10/2026 - 13:43:29: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:30: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:30: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:30: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 13:43:30: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:30: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:30: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:43:30: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "16") (weapon "maxgun") L 10/10/2026 - 13:43:30: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:30: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:43:30: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "15") (weapon "maxgun") L 10/10/2026 - 13:43:30: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:30: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:30: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:30: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "18") (weapon "shotgun_soldier") L 10/10/2026 - 13:43:30: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:31: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:31: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:31: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:43:31: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "17") (weapon "maxgun") L 10/10/2026 - 13:43:31: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:31: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:31: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:31: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:31: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:43:31: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "18") (weapon "maxgun") L 10/10/2026 - 13:43:31: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:32: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:32: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:32: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "54") (realdamage "7") (weapon "shotgun_soldier") L 10/10/2026 - 13:43:32: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-11481 13334 167") (victim_position "-11686 13276 -58") L 10/10/2026 - 13:43:32: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:43:33: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:33: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:36: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:36: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:36: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "41") (weapon "scattergun") L 10/10/2026 - 13:43:37: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:37: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:37: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:37: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "84") (weapon "scattergun") L 10/10/2026 - 13:43:37: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:37: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:38: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:38: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:38: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:38: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "83") (realdamage "64") (weapon "scattergun") L 10/10/2026 - 13:43:38: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "scattergun" (attacker_position "-10826 12664 168") (victim_position "-11012 12804 232") L 10/10/2026 - 13:43:38: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:43:39: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:39: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:39: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 13:43:40: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:40: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:40: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:40: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "5") (weapon "shotgun_soldier") L 10/10/2026 - 13:43:40: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:40: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:40: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 13:43:41: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:41: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:41: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:41: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 13:43:41: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:41: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:41: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "48") (weapon "shotgun_soldier") L 10/10/2026 - 13:43:42: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:42: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:42: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:43: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:43: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:43: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:43: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "93") (weapon "scattergun") L 10/10/2026 - 13:43:44: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:44: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:43:44: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 13:43:44: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:44: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:43:44: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "19") (weapon "maxgun") L 10/10/2026 - 13:43:44: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:44: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:44: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:44: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:44: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:43:44: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "20") (weapon "maxgun") L 10/10/2026 - 13:43:44: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:44: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:44: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:43:44: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "21") (weapon "maxgun") L 10/10/2026 - 13:43:45: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:45: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:45: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:45: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:43:45: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "21") (weapon "maxgun") L 10/10/2026 - 13:43:45: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:45: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:45: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:43:45: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "22") (weapon "maxgun") L 10/10/2026 - 13:43:45: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:45: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:45: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:47: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:47: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:43:47: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "27") (realdamage "4") (weapon "maxgun") (crit "mini") L 10/10/2026 - 13:43:47: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "maxgun" (attacker_position "-10975 13742 224") (victim_position "-10878 13504 120") L 10/10/2026 - 13:43:47: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:43:47: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:47: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:43:48: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:48: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:48: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 13:43:48: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:49: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:49: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:49: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "44") (weapon "shotgun_soldier") L 10/10/2026 - 13:43:49: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:49: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:49: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 13:43:49: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:49: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:49: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "35") (weapon "scattergun") L 10/10/2026 - 13:43:50: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:50: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:50: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:50: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "80") (weapon "scattergun") L 10/10/2026 - 13:43:50: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:51: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:51: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:51: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "92") (weapon "scattergun") L 10/10/2026 - 13:43:51: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:51: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:51: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:51: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "48") (realdamage "2") (weapon "scattergun") L 10/10/2026 - 13:43:51: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "scattergun" (attacker_position "-11031 13184 120") (victim_position "-10893 12852 120") L 10/10/2026 - 13:43:51: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:43:53: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:53: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:53: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:53: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "56") (weapon "scattergun") L 10/10/2026 - 13:43:54: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:54: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:43:54: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "47") (weapon "scattergun") L 10/10/2026 - 13:43:54: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:43:54: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 13:43:54: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:55: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:55: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:55: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:43:55: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:43:55: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:43:55: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 13:43:56: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:56: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:43:56: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "49") (realdamage "41") (weapon "shotgun_soldier") L 10/10/2026 - 13:43:56: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-11205 12714 180") (victim_position "-11151 12331 120") L 10/10/2026 - 13:43:56: World triggered "mge_match_end" (winner "[U:1:1136595723]") (loser "[U:1:339582557]") (winner_score "20") (loser_score "12")