L 10/10/2026 - 13:44:02: World triggered "meta_data" (matchid "261010134402f50f") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 13:44:02: "Vil<63><[U:1:1136595723]>" changed role to "soldier" L 10/10/2026 - 13:44:02: "SpawN<64><[U:1:339582557]>" changed role to "scout" L 10/10/2026 - 13:44:02: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:03: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:03: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:03: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "15") (weapon "scattergun") L 10/10/2026 - 13:44:03: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:03: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:03: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 13:44:03: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:03: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:03: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "32") (weapon "scattergun") L 10/10/2026 - 13:44:04: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:04: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:04: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:04: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "48") (weapon "scattergun") L 10/10/2026 - 13:44:04: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:04: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:04: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "29") (weapon "shotgun_soldier") L 10/10/2026 - 13:44:05: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:05: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:05: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "44") (weapon "scattergun") L 10/10/2026 - 13:44:05: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:05: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:05: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:05: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "33") (weapon "scattergun") L 10/10/2026 - 13:44:06: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:06: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:06: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:06: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "61") (realdamage "48") (weapon "scattergun") L 10/10/2026 - 13:44:06: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "scattergun" (attacker_position "-11279 13523 120") (victim_position "-10945 13341 191") L 10/10/2026 - 13:44:06: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:44:07: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:07: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:07: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "15") (weapon "scattergun") L 10/10/2026 - 13:44:07: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:08: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:08: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:08: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "12") (weapon "shotgun_soldier") L 10/10/2026 - 13:44:08: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:08: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:08: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 13:44:08: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:08: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:08: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "64") (weapon "scattergun") L 10/10/2026 - 13:44:09: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:09: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:09: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:09: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "99") (weapon "scattergun") L 10/10/2026 - 13:44:09: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:09: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:09: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "61") (weapon "shotgun_soldier") L 10/10/2026 - 13:44:10: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:10: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:10: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "51") (realdamage "50") (weapon "scattergun") L 10/10/2026 - 13:44:10: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "scattergun" (attacker_position "-11346 13296 118") (victim_position "-11219 12902 120") L 10/10/2026 - 13:44:10: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:44:12: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:12: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:12: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "51") (weapon "scattergun") L 10/10/2026 - 13:44:12: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:12: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:12: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:12: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 13:44:12: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:12: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:13: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 13:44:13: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:13: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:13: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "51") (weapon "scattergun") L 10/10/2026 - 13:44:13: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:13: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:44:13: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 13:44:13: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:13: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:13: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 13:44:14: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:14: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:14: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "33") (weapon "shotgun_soldier") L 10/10/2026 - 13:44:14: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:15: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:44:15: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "66") (realdamage "34") (weapon "quake_rl") L 10/10/2026 - 13:44:15: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-11153 12849 303") (victim_position "-11245 12711 151") L 10/10/2026 - 13:44:15: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:15: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:44:16: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:16: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:16: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:16: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 13:44:16: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:16: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:16: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 13:44:17: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:17: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:17: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 13:44:17: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:17: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:17: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 13:44:17: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:18: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:18: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:18: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:44:18: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 13:44:19: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:19: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:19: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 13:44:20: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:20: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:20: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "55") (weapon "scattergun") L 10/10/2026 - 13:44:20: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:20: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:44:20: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:44:20: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 13:44:20: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:44:21: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:21: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:44:21: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:44:21: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:44:21: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:44:21: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:44:21: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "20") (weapon "maxgun") L 10/10/2026 - 13:44:21: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:44:21: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:44:21: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:44:21: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "21") (weapon "maxgun") L 10/10/2026 - 13:44:22: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:44:22: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:44:22: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "20") (weapon "maxgun") L 10/10/2026 - 13:44:22: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:22: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:44:22: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "104") (realdamage "3") (weapon "quake_rl") L 10/10/2026 - 13:44:22: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-11072 13655 232") (victim_position "-11234 13448 120") L 10/10/2026 - 13:44:22: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:44:23: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:23: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:23: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 13:44:23: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:24: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:24: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:24: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "4") (weapon "shotgun_soldier") L 10/10/2026 - 13:44:24: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:24: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:24: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "15") (weapon "scattergun") L 10/10/2026 - 13:44:24: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:25: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:25: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:25: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "28") (weapon "shotgun_soldier") L 10/10/2026 - 13:44:25: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:44:25: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 13:44:26: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:26: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:26: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:26: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 13:44:27: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:27: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:27: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 13:44:27: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:27: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:27: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:27: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "48") (realdamage "5") (weapon "shotgun_soldier") L 10/10/2026 - 13:44:27: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-10983 12987 184") (victim_position "-10975 12720 168") L 10/10/2026 - 13:44:28: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:44:29: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:29: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:29: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:29: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 13:44:30: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:30: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:30: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "4") (weapon "shotgun_soldier") L 10/10/2026 - 13:44:30: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:44:30: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "36") (weapon "quake_rl") L 10/10/2026 - 13:44:30: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:30: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:30: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 13:44:30: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:30: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:30: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 13:44:31: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:31: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:31: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:31: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 13:44:31: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:31: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:31: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "37") (weapon "scattergun") L 10/10/2026 - 13:44:32: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:32: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:32: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "39") (weapon "shotgun_soldier") L 10/10/2026 - 13:44:32: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:32: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:32: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:33: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:44:33: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "104") (realdamage "61") (weapon "quake_rl") L 10/10/2026 - 13:44:33: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-10893 13424 120") (victim_position "-11048 13646 232") L 10/10/2026 - 13:44:33: "Vil<63><[U:1:1136595723]>" triggered "domination" against "SpawN<64><[U:1:339582557]>" L 10/10/2026 - 13:44:33: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:44:34: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:34: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:34: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:34: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 13:44:34: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:44:34: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "36") (weapon "quake_rl") L 10/10/2026 - 13:44:34: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:34: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:34: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 13:44:35: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:35: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:35: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 13:44:35: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:35: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:35: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "52") (weapon "scattergun") L 10/10/2026 - 13:44:35: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:36: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:36: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:36: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "51") (weapon "shotgun_soldier") L 10/10/2026 - 13:44:36: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:36: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:36: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "57") (weapon "scattergun") L 10/10/2026 - 13:44:36: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:36: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:36: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "41") (weapon "shotgun_soldier") L 10/10/2026 - 13:44:36: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:37: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:37: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:37: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:37: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "33") (weapon "scattergun") L 10/10/2026 - 13:44:38: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:38: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:38: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:39: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:39: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:44:39: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "61") (realdamage "7") (weapon "quake_rl") L 10/10/2026 - 13:44:39: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-10865 12908 120") (victim_position "-10669 12784 45") L 10/10/2026 - 13:44:39: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:44:40: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:42: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:42: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:44:42: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "94") (weapon "quake_rl") L 10/10/2026 - 13:44:42: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:42: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:42: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 13:44:42: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:42: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:42: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 13:44:42: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:43: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:43: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "54") (weapon "scattergun") L 10/10/2026 - 13:44:43: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:43: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:43: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:43: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:43: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 13:44:44: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "world" (attacker_position "-11202 13168 120") (victim_position "-11366 13425 -13") L 10/10/2026 - 13:44:44: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:44:44: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:45: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:45: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:45: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "15") (weapon "scattergun") L 10/10/2026 - 13:44:45: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:46: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:46: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:46: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "55") (weapon "scattergun") L 10/10/2026 - 13:44:46: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:46: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:46: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:46: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 13:44:47: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:44:47: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "107") (weapon "quake_rl") L 10/10/2026 - 13:44:47: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:47: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:47: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:47: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:47: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "97") (weapon "scattergun") L 10/10/2026 - 13:44:48: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:48: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:48: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 13:44:48: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:48: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:44:48: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "54") (realdamage "37") (weapon "quake_rl") L 10/10/2026 - 13:44:48: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-11098 13145 120") (victim_position "-11298 13067 120") L 10/10/2026 - 13:44:48: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:44:49: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:49: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:49: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "23") (weapon "scattergun") L 10/10/2026 - 13:44:50: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:50: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:44:50: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "96") (weapon "quake_rl") L 10/10/2026 - 13:44:50: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:50: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:50: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "32") (weapon "scattergun") L 10/10/2026 - 13:44:50: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:51: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:51: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:51: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "54") (weapon "scattergun") L 10/10/2026 - 13:44:51: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:51: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:51: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:51: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "50") (weapon "scattergun") L 10/10/2026 - 13:44:52: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:52: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:52: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:52: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "75") (weapon "scattergun") L 10/10/2026 - 13:44:53: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:53: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:44:53: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:44:53: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:44:53: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "16") (realdamage "1") (weapon "maxgun") L 10/10/2026 - 13:44:53: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "maxgun" (attacker_position "-10870 12665 120") (victim_position "-11015 13092 120") L 10/10/2026 - 13:44:53: "SpawN<64><[U:1:339582557]>" triggered "revenge" against "Vil<63><[U:1:1136595723]>" L 10/10/2026 - 13:44:53: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:44:53: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:44:53: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:44:54: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:54: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:54: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 13:44:55: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:56: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:56: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:44:56: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "70") (weapon "scattergun") L 10/10/2026 - 13:44:56: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:44:56: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "109") (weapon "quake_rl") L 10/10/2026 - 13:44:57: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:57: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:57: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:57: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:57: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 13:44:58: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:44:58: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:44:58: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:58: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:44:58: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 13:44:59: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "world" (attacker_position "-11134 13219 120") (victim_position "-11215 13262 129") L 10/10/2026 - 13:44:59: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:44:59: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:00: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:00: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:00: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 13:45:01: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:01: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:45:01: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 13:45:01: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:01: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:01: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "59") (weapon "scattergun") L 10/10/2026 - 13:45:02: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:02: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:45:02: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 13:45:02: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:02: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:02: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:02: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 13:45:03: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:03: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:03: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 13:45:03: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:03: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:45:03: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "77") (realdamage "16") (weapon "quake_rl") L 10/10/2026 - 13:45:03: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-10949 12889 315") (victim_position "-10670 12591 104") L 10/10/2026 - 13:45:03: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:45:05: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:05: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:05: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 13:45:05: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:05: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:05: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:05: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "38") (weapon "scattergun") L 10/10/2026 - 13:45:05: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:05: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:05: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "36") (weapon "shotgun_soldier") L 10/10/2026 - 13:45:06: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:06: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:06: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "84") (weapon "scattergun") L 10/10/2026 - 13:45:06: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:06: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:45:06: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "106") (weapon "quake_rl") L 10/10/2026 - 13:45:07: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:07: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:07: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:07: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "46") (weapon "scattergun") L 10/10/2026 - 13:45:07: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:07: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:07: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 13:45:07: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:08: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:08: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:08: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "23") (realdamage "5") (weapon "shotgun_soldier") L 10/10/2026 - 13:45:08: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-10891 13608 120") (victim_position "-11035 13773 323") L 10/10/2026 - 13:45:08: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:45:09: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:09: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:09: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 13:45:10: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:10: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:10: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:10: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "33") (weapon "scattergun") L 10/10/2026 - 13:45:10: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:45:10: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 13:45:10: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:10: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:10: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:10: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "67") (weapon "scattergun") L 10/10/2026 - 13:45:11: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:11: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:12: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:12: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:12: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "103") (realdamage "90") (weapon "scattergun") L 10/10/2026 - 13:45:12: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "scattergun" (attacker_position "-10841 12742 120") (victim_position "-10912 12677 120") L 10/10/2026 - 13:45:12: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:45:13: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:13: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:13: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "3") (weapon "shotgun_soldier") L 10/10/2026 - 13:45:13: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:13: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:13: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 13:45:14: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:14: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:14: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:14: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "32") (weapon "scattergun") L 10/10/2026 - 13:45:14: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:15: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:15: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:15: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 13:45:15: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:15: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:15: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:15: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "50") (weapon "scattergun") L 10/10/2026 - 13:45:15: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:45:15: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 13:45:16: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:16: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:16: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:16: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "26") (weapon "scattergun") L 10/10/2026 - 13:45:16: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:16: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:16: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:16: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "61") (weapon "scattergun") L 10/10/2026 - 13:45:17: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:17: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:17: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 13:45:17: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:45:17: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:45:17: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:45:18: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:18: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:45:18: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:45:18: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "20") (weapon "maxgun") L 10/10/2026 - 13:45:18: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:45:18: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:45:18: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "20") (weapon "maxgun") L 10/10/2026 - 13:45:18: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:45:18: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:45:18: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "19") (realdamage "9") (weapon "maxgun") L 10/10/2026 - 13:45:18: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "maxgun" (attacker_position "-10908 13189 120") (victim_position "-11158 12953 120") L 10/10/2026 - 13:45:18: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:45:18: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:45:18: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:45:20: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:20: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:20: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:20: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 13:45:20: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:20: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:20: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "10") (weapon "shotgun_soldier") L 10/10/2026 - 13:45:20: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:45:20: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "34") (weapon "quake_rl") L 10/10/2026 - 13:45:20: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:20: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:20: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 13:45:21: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:22: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:45:22: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "45") (weapon "quake_rl") L 10/10/2026 - 13:45:22: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:22: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:22: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 13:45:22: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:23: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:23: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:23: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 13:45:23: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:23: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:23: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 13:45:23: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:23: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:23: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:23: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "70") (weapon "scattergun") L 10/10/2026 - 13:45:24: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:24: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:24: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:24: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "61") (weapon "scattergun") L 10/10/2026 - 13:45:24: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:24: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:24: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 13:45:25: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:25: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:25: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 13:45:25: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:25: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:45:25: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:45:26: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:45:26: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:26: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:26: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "41") (realdamage "18") (weapon "shotgun_soldier") L 10/10/2026 - 13:45:26: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-10901 13380 120") (victim_position "-11068 13517 238") L 10/10/2026 - 13:45:26: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:45:27: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:27: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:27: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 13:45:28: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:28: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:29: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:29: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:29: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "83") (weapon "scattergun") L 10/10/2026 - 13:45:29: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:29: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:29: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:29: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "88") (weapon "shotgun_soldier") L 10/10/2026 - 13:45:29: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:29: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:29: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "103") (weapon "scattergun") L 10/10/2026 - 13:45:30: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:45:30: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "70") (realdamage "54") (weapon "quake_rl") L 10/10/2026 - 13:45:30: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-11188 13156 120") (victim_position "-11314 13174 120") L 10/10/2026 - 13:45:30: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:30: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:45:31: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:31: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:31: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 13:45:32: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:32: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:32: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:32: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "9") (weapon "shotgun_soldier") L 10/10/2026 - 13:45:33: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:33: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:33: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "50") (weapon "scattergun") L 10/10/2026 - 13:45:34: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:34: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:34: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 13:45:34: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:34: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:34: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:34: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:34: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 13:45:35: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:35: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:35: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 13:45:35: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:35: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:45:35: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 13:45:36: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:36: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:36: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "55") (weapon "shotgun_soldier") L 10/10/2026 - 13:45:36: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:36: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:36: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:36: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 13:45:36: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:37: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:45:37: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "39") (realdamage "3") (weapon "quake_rl") L 10/10/2026 - 13:45:37: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-10876 13207 120") (victim_position "-10324 13157 -118") L 10/10/2026 - 13:45:37: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:45:38: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:38: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:38: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 13:45:39: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:39: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:39: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:39: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:39: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "31") (weapon "scattergun") L 10/10/2026 - 13:45:40: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:40: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:40: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:40: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:40: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 13:45:40: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:41: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:41: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:41: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "35") (weapon "scattergun") L 10/10/2026 - 13:45:41: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:41: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:42: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:42: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:42: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 13:45:42: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:42: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:45:42: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "101") (weapon "quake_rl") L 10/10/2026 - 13:45:43: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:43: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:43: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 13:45:43: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:43: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:43: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "92") (weapon "scattergun") L 10/10/2026 - 13:45:43: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:44: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:45:44: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:45:44: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:44: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:44: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "64") (realdamage "10") (weapon "shotgun_soldier") L 10/10/2026 - 13:45:44: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-11175 12869 190") (victim_position "-11092 12622 232") L 10/10/2026 - 13:45:44: "Vil<63><[U:1:1136595723]>" triggered "domination" against "SpawN<64><[U:1:339582557]>" L 10/10/2026 - 13:45:44: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:45:45: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:45: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:45: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "23") (weapon "scattergun") L 10/10/2026 - 13:45:46: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:46: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:46: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:46: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 13:45:46: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:46: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:46: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "32") (weapon "scattergun") L 10/10/2026 - 13:45:47: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:47: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:47: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 13:45:47: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:45:47: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "111") (weapon "quake_rl") L 10/10/2026 - 13:45:47: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:47: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:47: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:47: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 13:45:48: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:45:48: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "52") (realdamage "14") (weapon "quake_rl") L 10/10/2026 - 13:45:48: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-10994 13350 222") (victim_position "-11089 13559 367") L 10/10/2026 - 13:45:48: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:48: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:45:49: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:49: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:49: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:49: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 13:45:50: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:50: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:50: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:50: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "39") (weapon "scattergun") L 10/10/2026 - 13:45:50: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:45:50: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 13:45:50: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:51: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:51: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:51: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:51: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:51: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "43") (weapon "scattergun") L 10/10/2026 - 13:45:52: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:52: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:52: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 13:45:52: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:45:52: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 13:45:52: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:52: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:52: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:52: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:52: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "38") (weapon "scattergun") L 10/10/2026 - 13:45:53: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:53: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:45:53: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:45:53: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "65") (realdamage "43") (weapon "quake_rl") L 10/10/2026 - 13:45:53: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-10877 13033 120") (victim_position "-10621 12724 98") L 10/10/2026 - 13:45:53: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:45:54: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:54: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:54: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 13:45:55: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:55: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:55: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 13:45:56: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:56: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:56: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:56: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "18") (weapon "shotgun_soldier") L 10/10/2026 - 13:45:56: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:56: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:45:56: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "45") (weapon "scattergun") L 10/10/2026 - 13:45:57: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:57: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:57: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:57: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 13:45:57: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:58: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:45:58: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:58: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:58: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:45:58: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "89") (weapon "shotgun_soldier") L 10/10/2026 - 13:45:59: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:45:59: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:00: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:46:01: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:01: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:01: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "96") (weapon "scattergun") L 10/10/2026 - 13:46:01: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:01: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:03: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:03: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:03: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "129") (realdamage "70") (weapon "scattergun") (crit "mini") L 10/10/2026 - 13:46:03: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "scattergun" (attacker_position "-10943 13287 120") (victim_position "-10999 13093 120") L 10/10/2026 - 13:46:03: "SpawN<64><[U:1:339582557]>" triggered "revenge" against "Vil<63><[U:1:1136595723]>" L 10/10/2026 - 13:46:03: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:46:04: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:04: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:04: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "16") (weapon "scattergun") (crit "mini") L 10/10/2026 - 13:46:04: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:46:04: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:04: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:04: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 13:46:05: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:46:05: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "45") (weapon "quake_rl") L 10/10/2026 - 13:46:05: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:06: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:06: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:06: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "31") (weapon "scattergun") L 10/10/2026 - 13:46:06: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:46:06: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:06: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:06: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 13:46:06: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:07: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:07: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:07: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 13:46:07: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:46:08: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:08: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:08: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "73") (weapon "shotgun_soldier") L 10/10/2026 - 13:46:08: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:08: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:46:09: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:09: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:09: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "86") (realdamage "31") (weapon "shotgun_soldier") L 10/10/2026 - 13:46:09: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-11214 12702 223") (victim_position "-11146 12846 224") L 10/10/2026 - 13:46:09: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:46:10: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:10: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:10: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 13:46:10: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:46:11: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:46:11: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 13:46:11: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:11: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:11: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 13:46:11: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:11: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:11: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 13:46:11: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:11: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:11: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 13:46:12: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:46:12: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:46:12: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 13:46:12: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:12: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:12: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "51") (realdamage "10") (weapon "shotgun_soldier") L 10/10/2026 - 13:46:12: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-10927 13030 120") (victim_position "-10868 13188 120") L 10/10/2026 - 13:46:12: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:46:14: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:14: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:14: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 13:46:14: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:14: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:14: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "42") (weapon "scattergun") L 10/10/2026 - 13:46:14: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:46:15: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:15: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:15: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "23") (weapon "shotgun_soldier") L 10/10/2026 - 13:46:15: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:15: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:46:15: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:15: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:15: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "39") (weapon "scattergun") L 10/10/2026 - 13:46:16: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:16: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:16: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "61") (weapon "shotgun_soldier") L 10/10/2026 - 13:46:16: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:16: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:16: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "61") (weapon "scattergun") L 10/10/2026 - 13:46:17: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:46:17: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:17: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:17: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "48") (weapon "scattergun") L 10/10/2026 - 13:46:17: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:17: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:17: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "48") (weapon "shotgun_soldier") L 10/10/2026 - 13:46:17: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:46:18: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:46:18: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:46:18: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:46:18: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:46:18: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:46:18: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:46:18: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:46:18: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "19") (weapon "maxgun") L 10/10/2026 - 13:46:18: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:18: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:46:18: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:46:18: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "19") (realdamage "7") (weapon "maxgun") L 10/10/2026 - 13:46:18: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "maxgun" (attacker_position "-11296 13409 120") (victim_position "-10999 13281 120") L 10/10/2026 - 13:46:18: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:46:19: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:46:19: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:46:20: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:20: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:20: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 13:46:20: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:20: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:20: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 13:46:21: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:21: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:21: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 13:46:21: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:46:22: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:22: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:22: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 13:46:22: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:22: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:22: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "44") (weapon "scattergun") L 10/10/2026 - 13:46:23: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:23: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:23: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "100") (weapon "scattergun") L 10/10/2026 - 13:46:23: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:46:23: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 13:46:23: "SpawN<64><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "world" (attacker_position "-10882 13322 120") (victim_position "-11002 13251 120") L 10/10/2026 - 13:46:23: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:46:23: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:46:24: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:24: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:24: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 13:46:25: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:46:25: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:25: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:26: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:26: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:46:26: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:26: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:26: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 13:46:27: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:27: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:27: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:27: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "69") (weapon "scattergun") L 10/10/2026 - 13:46:27: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:46:27: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:46:27: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 13:46:28: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:28: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:28: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "83") (weapon "scattergun") L 10/10/2026 - 13:46:28: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:28: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:46:28: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:46:28: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "16") (weapon "maxgun") L 10/10/2026 - 13:46:28: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:46:29: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:46:29: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:46:29: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:46:29: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:46:29: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 13:46:29: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:46:29: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:46:29: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:46:29: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:29: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:29: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "28") (realdamage "20") (weapon "shotgun_soldier") L 10/10/2026 - 13:46:29: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-11061 12815 232") (victim_position "-10707 12920 131") L 10/10/2026 - 13:46:29: "SpawN<64><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:46:31: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:46:31: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:46:31: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "11") (weapon "maxgun") L 10/10/2026 - 13:46:31: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:46:32: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:46:32: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 13:46:32: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:32: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:33: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:46:33: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:33: "SpawN<64><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:46:33: "SpawN<64><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 13:46:33: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:46:33: "SpawN<64><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:46:34: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:46:34: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:46:34: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<64><[U:1:339582557]>" (damage "88") (realdamage "85") (weapon "quake_rl") L 10/10/2026 - 13:46:34: "Vil<63><[U:1:1136595723]>" killed "SpawN<64><[U:1:339582557]>" with "quake_rl" (attacker_position "-10991 13359 284") (victim_position "-10867 13603 142") L 10/10/2026 - 13:46:34: World triggered "mge_match_end" (winner "[U:1:1136595723]") (loser "[U:1:339582557]") (winner_score "20") (loser_score "8")