L 10/10/2026 - 13:51:33: World triggered "meta_data" (matchid "2610101351337642") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 13:51:33: "Vil<63><[U:1:1136595723]>" changed role to "soldier" L 10/10/2026 - 13:51:33: "SpawN<66><[U:1:339582557]>" changed role to "scout" L 10/10/2026 - 13:51:34: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:34: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:51:34: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "55") (weapon "scattergun") L 10/10/2026 - 13:51:34: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:51:35: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:35: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:51:35: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "30") (weapon "scattergun") L 10/10/2026 - 13:51:35: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:35: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:35: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:51:35: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "32") (weapon "scattergun") L 10/10/2026 - 13:51:36: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:51:36: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:36: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:51:36: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "67") (weapon "scattergun") L 10/10/2026 - 13:51:36: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:37: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:37: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:51:37: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 13:51:37: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:51:37: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:37: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:51:37: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "22") (realdamage "19") (weapon "scattergun") L 10/10/2026 - 13:51:37: "SpawN<66><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "scattergun" (attacker_position "-10513 12698 112") (victim_position "-10994 12947 244") L 10/10/2026 - 13:51:37: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:51:39: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:39: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:51:39: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 13:51:39: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:51:39: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:39: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:39: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "10") (weapon "shotgun_soldier") L 10/10/2026 - 13:51:40: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:40: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:51:40: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 13:51:41: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:41: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:51:41: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:41: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:41: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 13:51:41: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:41: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:51:41: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "23") (weapon "scattergun") L 10/10/2026 - 13:51:42: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:51:42: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:42: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:51:42: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "21") (weapon "scattergun") L 10/10/2026 - 13:51:42: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:42: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:42: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "32") (weapon "shotgun_soldier") L 10/10/2026 - 13:51:43: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:43: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:51:43: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "69") (weapon "scattergun") L 10/10/2026 - 13:51:43: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:51:43: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:51:43: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "20") (weapon "maxgun") L 10/10/2026 - 13:51:43: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:51:43: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:51:43: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:51:43: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "19") (weapon "maxgun") L 10/10/2026 - 13:51:43: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:51:43: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 13:51:43: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:51:44: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:51:44: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:44: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:51:44: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:51:44: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:51:44: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:51:44: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:51:44: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "13") (weapon "maxgun") L 10/10/2026 - 13:51:44: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:44: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:44: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "24") (realdamage "7") (weapon "shotgun_soldier") L 10/10/2026 - 13:51:44: "Vil<63><[U:1:1136595723]>" killed "SpawN<66><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-10978 13096 120") (victim_position "-10577 12778 104") L 10/10/2026 - 13:51:44: "SpawN<66><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:51:46: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:46: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:51:46: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 13:51:46: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:51:47: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:51:47: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 13:51:47: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:47: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:47: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 13:51:47: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:47: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:51:47: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 13:51:47: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:51:47: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:47: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:51:47: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 13:51:48: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:48: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:48: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 13:51:49: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:49: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:51:49: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "60") (weapon "scattergun") L 10/10/2026 - 13:51:49: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:51:49: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:51:49: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 13:51:49: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:49: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:51:49: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 13:51:50: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:50: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:51:50: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:50: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:50: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "5") (weapon "shotgun_soldier") L 10/10/2026 - 13:51:51: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:51:51: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:51:51: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:51:51: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:51: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:51:51: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:51:51: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "14") (weapon "maxgun") L 10/10/2026 - 13:51:51: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:51:52: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:52: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:52: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "36") (realdamage "10") (weapon "shotgun_soldier") L 10/10/2026 - 13:51:52: "Vil<63><[U:1:1136595723]>" killed "SpawN<66><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-11231 13234 192") (victim_position "-11463 13507 71") L 10/10/2026 - 13:51:53: "SpawN<66><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:51:55: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:55: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:51:55: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 13:51:55: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:51:55: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:51:55: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 13:51:55: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:55: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:55: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 13:51:55: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:55: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:51:55: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 13:51:56: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:56: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:51:56: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "38") (weapon "scattergun") L 10/10/2026 - 13:51:56: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:51:56: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:56: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:56: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 13:51:56: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:56: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:51:56: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "39") (weapon "scattergun") L 10/10/2026 - 13:51:57: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:57: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:51:57: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:51:57: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 13:51:58: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:58: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:58: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "38") (realdamage "2") (weapon "shotgun_soldier") L 10/10/2026 - 13:51:58: "Vil<63><[U:1:1136595723]>" killed "SpawN<66><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-11042 12623 232") (victim_position "-11089 12313 148") L 10/10/2026 - 13:51:58: "SpawN<66><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:51:59: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:51:59: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:59: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:51:59: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 13:51:59: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:51:59: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:51:59: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:51:59: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 13:51:59: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:51:59: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "31") (weapon "quake_rl") L 10/10/2026 - 13:52:00: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:00: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:00: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 13:52:00: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:01: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:52:01: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "46") (weapon "quake_rl") L 10/10/2026 - 13:52:01: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:01: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:01: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:01: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 13:52:02: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:02: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:02: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:02: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 13:52:02: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:52:02: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 13:52:02: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:03: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:03: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:03: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "78") (weapon "scattergun") L 10/10/2026 - 13:52:03: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:52:03: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "108") (realdamage "11") (weapon "quake_rl") L 10/10/2026 - 13:52:03: "Vil<63><[U:1:1136595723]>" killed "SpawN<66><[U:1:339582557]>" with "quake_rl" (attacker_position "-11225 13075 120") (victim_position "-11185 13268 120") L 10/10/2026 - 13:52:03: "Vil<63><[U:1:1136595723]>" triggered "domination" against "SpawN<66><[U:1:339582557]>" L 10/10/2026 - 13:52:03: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:03: "SpawN<66><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:52:05: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:05: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:05: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:05: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 13:52:05: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:05: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:52:05: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 13:52:05: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:06: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:06: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:06: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:06: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:06: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "35") (weapon "shotgun_soldier") L 10/10/2026 - 13:52:07: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:07: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:07: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "104") (weapon "scattergun") L 10/10/2026 - 13:52:07: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:52:07: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 13:52:07: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:07: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:08: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:08: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:08: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:08: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "37") (weapon "scattergun") L 10/10/2026 - 13:52:09: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:52:09: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:09: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:52:09: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:52:09: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:52:09: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:52:09: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "19") (weapon "maxgun") L 10/10/2026 - 13:52:10: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:52:10: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:52:10: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:52:10: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "20") (realdamage "17") (weapon "maxgun") L 10/10/2026 - 13:52:10: "SpawN<66><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "maxgun" (attacker_position "-10670 13043 73") (victim_position "-10819 12843 124") L 10/10/2026 - 13:52:10: "SpawN<66><[U:1:339582557]>" triggered "revenge" against "Vil<63><[U:1:1136595723]>" L 10/10/2026 - 13:52:10: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:52:10: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:52:10: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:52:11: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:12: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:13: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:52:13: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "29") (weapon "quake_rl") L 10/10/2026 - 13:52:14: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:14: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:14: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "15") (weapon "scattergun") L 10/10/2026 - 13:52:14: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:14: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:14: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:14: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "59") (weapon "scattergun") L 10/10/2026 - 13:52:14: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:14: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:14: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "54") (weapon "shotgun_soldier") L 10/10/2026 - 13:52:15: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:15: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:15: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "57") (weapon "scattergun") L 10/10/2026 - 13:52:15: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:15: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:15: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:15: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 13:52:16: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:16: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:16: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "36") (weapon "shotgun_soldier") L 10/10/2026 - 13:52:16: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:16: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:16: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "61") (weapon "scattergun") L 10/10/2026 - 13:52:16: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:18: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:18: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:18: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 13:52:18: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:18: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:18: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:19: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:52:19: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:19: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:52:19: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:52:19: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:52:20: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:52:20: "SpawN<66><[U:1:339582557]>" picked up item "tf_ammo_pack" L 10/10/2026 - 13:52:20: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:52:20: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:52:20: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:52:20: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:52:20: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:52:20: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:52:20: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "19") (realdamage "9") (weapon "maxgun") L 10/10/2026 - 13:52:20: "SpawN<66><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "maxgun" (attacker_position "-10995 13241 120") (victim_position "-10943 13570 180") L 10/10/2026 - 13:52:21: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:52:21: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:52:21: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:52:22: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:23: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:23: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:23: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 13:52:23: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:23: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:23: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 13:52:23: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:23: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:23: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 13:52:24: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:24: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:24: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 13:52:25: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:26: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:26: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:52:26: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "45") (weapon "quake_rl") L 10/10/2026 - 13:52:26: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:26: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:26: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 13:52:26: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:27: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:27: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:27: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "71") (weapon "scattergun") L 10/10/2026 - 13:52:27: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:27: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:27: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 13:52:27: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:27: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:27: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 13:52:28: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:28: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:52:28: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "72") (realdamage "57") (weapon "quake_rl") L 10/10/2026 - 13:52:28: "Vil<63><[U:1:1136595723]>" killed "SpawN<66><[U:1:339582557]>" with "quake_rl" (attacker_position "-11150 13009 120") (victim_position "-11215 13389 120") L 10/10/2026 - 13:52:28: "SpawN<66><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:52:29: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:29: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:29: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "46") (weapon "scattergun") L 10/10/2026 - 13:52:30: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:30: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:30: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "93") (weapon "scattergun") L 10/10/2026 - 13:52:30: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:52:30: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 13:52:30: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:31: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:31: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:31: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "76") (weapon "scattergun") L 10/10/2026 - 13:52:31: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:31: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:31: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 13:52:31: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:31: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:52:31: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "70") (realdamage "65") (weapon "quake_rl") L 10/10/2026 - 13:52:31: "Vil<63><[U:1:1136595723]>" killed "SpawN<66><[U:1:339582557]>" with "quake_rl" (attacker_position "-10987 13265 235") (victim_position "-11136 13527 232") L 10/10/2026 - 13:52:31: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:32: "SpawN<66><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:52:33: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:33: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:33: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 13:52:33: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:34: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:34: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:35: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:35: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:35: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "81") (weapon "scattergun") L 10/10/2026 - 13:52:35: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:35: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:35: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:35: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 13:52:36: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:36: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:36: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:36: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "56") (weapon "scattergun") L 10/10/2026 - 13:52:36: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:36: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:36: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "93") (realdamage "73") (weapon "scattergun") L 10/10/2026 - 13:52:36: "SpawN<66><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "scattergun" (attacker_position "-10826 13221 127") (victim_position "-10896 13240 120") L 10/10/2026 - 13:52:37: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:37: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:52:38: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:38: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:38: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 13:52:39: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:39: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:39: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 13:52:39: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:39: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:39: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 13:52:40: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:40: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:40: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:40: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 13:52:41: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:41: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:41: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 13:52:41: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:42: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:42: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:42: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 13:52:42: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:42: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:42: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 13:52:42: "SpawN<66><[U:1:339582557]>" picked up item "tf_ammo_pack" L 10/10/2026 - 13:52:42: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:42: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:42: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "23") (weapon "scattergun") L 10/10/2026 - 13:52:43: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:43: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:43: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:43: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 13:52:43: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:44: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:44: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:44: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "29") (weapon "shotgun_soldier") L 10/10/2026 - 13:52:44: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:44: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:44: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "78") (weapon "scattergun") L 10/10/2026 - 13:52:45: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:45: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:45: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "56") (weapon "shotgun_soldier") L 10/10/2026 - 13:52:45: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:46: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:46: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:46: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "63") (realdamage "57") (weapon "scattergun") L 10/10/2026 - 13:52:46: "SpawN<66><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "scattergun" (attacker_position "-11506 13048 -45") (victim_position "-11306 13045 120") L 10/10/2026 - 13:52:46: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:52:48: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:48: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:48: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "29") (weapon "shotgun_soldier") L 10/10/2026 - 13:52:49: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:49: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:49: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:49: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 13:52:49: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:49: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:49: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "37") (weapon "shotgun_soldier") L 10/10/2026 - 13:52:50: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:50: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:50: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "53") (weapon "scattergun") L 10/10/2026 - 13:52:50: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:50: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:50: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "48") (weapon "scattergun") L 10/10/2026 - 13:52:50: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:51: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:51: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:51: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 13:52:51: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:51: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:52: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:52: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:52: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "81") (weapon "scattergun") L 10/10/2026 - 13:52:52: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:52: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:52: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "37") (realdamage "1") (weapon "scattergun") L 10/10/2026 - 13:52:52: "SpawN<66><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "scattergun" (attacker_position "-11534 13680 112") (victim_position "-11324 13770 120") L 10/10/2026 - 13:52:52: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:52: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:52:52: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 13:52:52: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:52:54: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:54: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:54: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 13:52:54: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:54: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:54: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 13:52:55: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:55: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:55: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:55: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 13:52:55: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:55: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:52:55: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 13:52:56: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:56: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:56: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:52:56: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "75") (realdamage "31") (weapon "quake_rl") L 10/10/2026 - 13:52:56: "Vil<63><[U:1:1136595723]>" killed "SpawN<66><[U:1:339582557]>" with "quake_rl" (attacker_position "-11069 13552 232") (victim_position "-11219 13549 180") L 10/10/2026 - 13:52:56: "SpawN<66><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:52:58: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:58: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:58: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:58: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "15") (weapon "scattergun") L 10/10/2026 - 13:52:58: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:52:58: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:59: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:52:59: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:52:59: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 13:52:59: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:52:59: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:52:59: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 13:53:00: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:00: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:00: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:00: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:00: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "76") (weapon "scattergun") L 10/10/2026 - 13:53:01: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:01: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:01: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:01: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "86") (realdamage "63") (weapon "shotgun_soldier") L 10/10/2026 - 13:53:01: "Vil<63><[U:1:1136595723]>" killed "SpawN<66><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-10922 13114 120") (victim_position "-10784 13200 120") L 10/10/2026 - 13:53:01: "SpawN<66><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:53:02: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:02: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:02: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 13:53:03: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:03: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:03: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:03: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 13:53:03: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:03: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:03: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "38") (weapon "shotgun_soldier") L 10/10/2026 - 13:53:04: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:04: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:04: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "26") (weapon "scattergun") L 10/10/2026 - 13:53:04: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:04: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:04: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:04: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 13:53:04: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:05: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:05: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:05: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 13:53:05: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:06: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:06: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:06: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 13:53:06: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:06: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:53:06: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:53:07: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:53:07: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:53:07: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "19") (weapon "maxgun") L 10/10/2026 - 13:53:07: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:07: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:53:07: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:53:07: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "18") (weapon "maxgun") L 10/10/2026 - 13:53:07: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:53:07: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 13:53:07: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:53:07: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:53:07: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:07: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:53:07: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:53:08: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:53:08: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:53:08: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:08: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:08: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 13:53:08: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:53:08: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:53:08: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "20") (weapon "maxgun") L 10/10/2026 - 13:53:09: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:09: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:09: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 13:53:09: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:09: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:09: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 13:53:11: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:11: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:11: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "26") (weapon "scattergun") L 10/10/2026 - 13:53:11: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:11: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:11: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "24") (realdamage "16") (weapon "shotgun_soldier") L 10/10/2026 - 13:53:11: "Vil<63><[U:1:1136595723]>" killed "SpawN<66><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-11094 13114 120") (victim_position "-11337 13256 98") L 10/10/2026 - 13:53:11: "SpawN<66><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:53:13: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:13: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:13: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 13:53:13: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:13: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:13: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 13:53:14: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:14: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:14: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:14: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:14: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "48") (weapon "shotgun_soldier") L 10/10/2026 - 13:53:14: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:14: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:14: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "41") (weapon "scattergun") L 10/10/2026 - 13:53:15: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:16: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:16: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:16: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 13:53:16: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:16: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:16: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "41") (weapon "scattergun") L 10/10/2026 - 13:53:17: "SpawN<66><[U:1:339582557]>" picked up item "tf_ammo_pack" L 10/10/2026 - 13:53:17: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:17: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:53:17: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "106") (realdamage "91") (weapon "quake_rl") L 10/10/2026 - 13:53:17: "Vil<63><[U:1:1136595723]>" killed "SpawN<66><[U:1:339582557]>" with "quake_rl" (attacker_position "-11029 13713 232") (victim_position "-11241 13753 120") L 10/10/2026 - 13:53:17: "Vil<63><[U:1:1136595723]>" triggered "domination" against "SpawN<66><[U:1:339582557]>" L 10/10/2026 - 13:53:17: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:17: "SpawN<66><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:53:18: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:19: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:19: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:19: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 13:53:19: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:53:19: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "37") (weapon "quake_rl") L 10/10/2026 - 13:53:19: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:19: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:19: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 13:53:19: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:20: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:20: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:20: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:20: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 13:53:20: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:20: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:20: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "44") (weapon "scattergun") L 10/10/2026 - 13:53:21: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:21: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:21: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:21: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "40") (weapon "shotgun_soldier") L 10/10/2026 - 13:53:21: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:21: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:21: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "55") (weapon "scattergun") L 10/10/2026 - 13:53:22: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:22: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:22: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:22: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "70") (weapon "scattergun") L 10/10/2026 - 13:53:22: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:23: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:23: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:53:23: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 13:53:24: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:24: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:24: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "98") (realdamage "36") (weapon "scattergun") L 10/10/2026 - 13:53:24: "SpawN<66><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "scattergun" (attacker_position "-11424 13611 91") (victim_position "-11332 13492 184") L 10/10/2026 - 13:53:24: "SpawN<66><[U:1:339582557]>" triggered "revenge" against "Vil<63><[U:1:1136595723]>" L 10/10/2026 - 13:53:24: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:53:26: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:26: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:26: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "65") (weapon "scattergun") L 10/10/2026 - 13:53:26: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:27: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:27: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:27: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:53:27: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 13:53:27: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:27: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:27: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "100") (weapon "scattergun") L 10/10/2026 - 13:53:28: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:53:28: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "107") (realdamage "91") (weapon "quake_rl") L 10/10/2026 - 13:53:28: "Vil<63><[U:1:1136595723]>" killed "SpawN<66><[U:1:339582557]>" with "quake_rl" (attacker_position "-11072 13583 232") (victim_position "-11127 13380 168") L 10/10/2026 - 13:53:28: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:28: "SpawN<66><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:53:29: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:29: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:30: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:30: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:30: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "5") (weapon "shotgun_soldier") L 10/10/2026 - 13:53:30: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:30: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:30: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 13:53:31: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:31: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:31: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:31: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:31: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:31: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "89") (weapon "scattergun") L 10/10/2026 - 13:53:32: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:53:32: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 13:53:32: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:32: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:32: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:32: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 13:53:32: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:32: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:32: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "41") (weapon "shotgun_soldier") L 10/10/2026 - 13:53:32: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:32: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:32: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "91") (realdamage "57") (weapon "scattergun") L 10/10/2026 - 13:53:32: "SpawN<66><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "scattergun" (attacker_position "-10923 13182 120") (victim_position "-11050 13182 120") L 10/10/2026 - 13:53:33: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:53:35: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:35: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:35: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 13:53:35: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:35: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:35: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:35: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "33") (weapon "scattergun") L 10/10/2026 - 13:53:36: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:36: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:36: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 13:53:36: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:36: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:36: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "46") (weapon "scattergun") L 10/10/2026 - 13:53:36: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:37: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:37: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:37: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:37: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 13:53:37: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:37: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:37: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "31") (weapon "scattergun") L 10/10/2026 - 13:53:38: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:38: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:38: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:38: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "35") (weapon "scattergun") L 10/10/2026 - 13:53:38: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:38: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:38: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 13:53:39: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:53:39: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:53:39: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "20") (weapon "maxgun") L 10/10/2026 - 13:53:39: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:53:39: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:53:39: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "21") (weapon "maxgun") L 10/10/2026 - 13:53:39: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:39: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:53:39: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 13:53:39: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:53:39: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:53:39: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "20") (realdamage "18") (weapon "maxgun") L 10/10/2026 - 13:53:39: "SpawN<66><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "maxgun" (attacker_position "-10902 13308 120") (victim_position "-11005 13493 232") L 10/10/2026 - 13:53:39: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:53:39: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:53:39: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:53:41: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:41: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:41: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 13:53:41: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:42: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:43: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:43: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:53:43: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "84") (weapon "quake_rl") L 10/10/2026 - 13:53:43: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:43: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:43: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "35") (weapon "scattergun") L 10/10/2026 - 13:53:44: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:44: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:44: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "41") (weapon "scattergun") L 10/10/2026 - 13:53:44: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:44: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:53:44: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "64") (realdamage "56") (weapon "quake_rl") L 10/10/2026 - 13:53:44: "Vil<63><[U:1:1136595723]>" killed "SpawN<66><[U:1:339582557]>" with "quake_rl" (attacker_position "-11155 12716 136") (victim_position "-10839 12934 126") L 10/10/2026 - 13:53:44: "SpawN<66><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:53:46: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:46: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:46: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 13:53:46: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:47: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:47: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:47: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "11") (weapon "shotgun_soldier") L 10/10/2026 - 13:53:47: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:47: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:47: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 13:53:47: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:47: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:47: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:47: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 13:53:48: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:48: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:48: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 13:53:48: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:48: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:48: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "43") (weapon "scattergun") L 10/10/2026 - 13:53:49: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:49: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:49: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:49: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "51") (weapon "scattergun") L 10/10/2026 - 13:53:49: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:53:49: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 13:53:49: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:49: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:49: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 13:53:50: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:50: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:50: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "36") (weapon "scattergun") L 10/10/2026 - 13:53:50: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:53:50: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:53:50: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "21") (weapon "maxgun") L 10/10/2026 - 13:53:50: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:53:50: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "54") (realdamage "45") (weapon "quake_rl") L 10/10/2026 - 13:53:50: "Vil<63><[U:1:1136595723]>" killed "SpawN<66><[U:1:339582557]>" with "quake_rl" (attacker_position "-11183 13225 120") (victim_position "-11377 13165 150") L 10/10/2026 - 13:53:50: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:50: "SpawN<66><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:53:52: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:52: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:52: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 13:53:53: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:53: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:53: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:53: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 13:53:53: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:53: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:53: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "11") (weapon "shotgun_soldier") L 10/10/2026 - 13:53:53: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:54: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:54: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:54: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:54: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 13:53:54: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:54: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:54: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "32") (weapon "shotgun_soldier") L 10/10/2026 - 13:53:55: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:55: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:55: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:55: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:55: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "101") (weapon "scattergun") L 10/10/2026 - 13:53:55: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:55: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:55: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "87") (weapon "shotgun_soldier") L 10/10/2026 - 13:53:56: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:53:56: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:56: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:53:56: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:53:56: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "74") (realdamage "11") (weapon "quake_rl") L 10/10/2026 - 13:53:56: "Vil<63><[U:1:1136595723]>" killed "SpawN<66><[U:1:339582557]>" with "quake_rl" (attacker_position "-11064 13106 165") (victim_position "-10962 12845 120") L 10/10/2026 - 13:53:56: "SpawN<66><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:53:58: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:58: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:58: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 13:53:58: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:53:59: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:53:59: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "96") (weapon "quake_rl") L 10/10/2026 - 13:53:59: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:59: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:59: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:53:59: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 13:53:59: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:53:59: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:53:59: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "38") (weapon "scattergun") L 10/10/2026 - 13:54:00: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:00: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:00: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:00: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "74") (weapon "scattergun") L 10/10/2026 - 13:54:00: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:00: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:00: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "58") (realdamage "44") (weapon "shotgun_soldier") L 10/10/2026 - 13:54:00: "Vil<63><[U:1:1136595723]>" killed "SpawN<66><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-11093 13221 120") (victim_position "-11143 13379 270") L 10/10/2026 - 13:54:00: "Vil<63><[U:1:1136595723]>" triggered "domination" against "SpawN<66><[U:1:339582557]>" L 10/10/2026 - 13:54:00: "SpawN<66><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:54:02: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:02: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:54:02: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 13:54:02: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:02: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:02: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "49") (weapon "scattergun") L 10/10/2026 - 13:54:02: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:03: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:03: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:03: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "78") (weapon "scattergun") L 10/10/2026 - 13:54:03: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:54:03: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 13:54:03: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:03: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:03: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:03: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "48") (weapon "scattergun") L 10/10/2026 - 13:54:03: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:04: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:04: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:04: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 13:54:04: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:54:04: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "94") (realdamage "23") (weapon "quake_rl") L 10/10/2026 - 13:54:04: "Vil<63><[U:1:1136595723]>" killed "SpawN<66><[U:1:339582557]>" with "quake_rl" (attacker_position "-11099 13094 120") (victim_position "-10836 12953 120") L 10/10/2026 - 13:54:04: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:04: "SpawN<66><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:54:06: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:06: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:06: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:06: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 13:54:07: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:07: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:07: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 13:54:07: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:07: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:54:07: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "90") (weapon "quake_rl") L 10/10/2026 - 13:54:07: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:07: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:07: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "55") (weapon "scattergun") L 10/10/2026 - 13:54:08: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:08: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:09: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:09: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:09: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "44") (weapon "scattergun") L 10/10/2026 - 13:54:09: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:09: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:09: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:09: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "26") (weapon "scattergun") L 10/10/2026 - 13:54:10: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:10: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:10: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "48") (weapon "shotgun_soldier") L 10/10/2026 - 13:54:10: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:54:10: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:10: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:10: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "45") (realdamage "8") (weapon "shotgun_soldier") L 10/10/2026 - 13:54:10: "Vil<63><[U:1:1136595723]>" killed "SpawN<66><[U:1:339582557]>" with "shotgun_soldier" (attacker_position "-10916 13306 120") (victim_position "-11105 13550 232") L 10/10/2026 - 13:54:10: "SpawN<66><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:54:12: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:12: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:12: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 13:54:12: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:13: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:13: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:13: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 13:54:13: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:13: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:13: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "59") (weapon "scattergun") L 10/10/2026 - 13:54:14: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:14: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:54:14: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 13:54:14: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:14: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:14: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "63") (weapon "scattergun") L 10/10/2026 - 13:54:14: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:14: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:15: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:54:15: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "107") (realdamage "52") (weapon "quake_rl") (airshot "1") (height "226") L 10/10/2026 - 13:54:15: "Vil<63><[U:1:1136595723]>" killed "SpawN<66><[U:1:339582557]>" with "quake_rl" (attacker_position "-10848 13033 120") (victim_position "-10737 12871 213") L 10/10/2026 - 13:54:15: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:15: "SpawN<66><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:54:16: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:16: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:16: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 13:54:17: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:17: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:17: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "21") (weapon "scattergun") L 10/10/2026 - 13:54:17: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:18: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:18: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:18: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:18: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "68") (weapon "scattergun") L 10/10/2026 - 13:54:19: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:19: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:19: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:19: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 13:54:19: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:19: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:19: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "43") (weapon "shotgun_soldier") L 10/10/2026 - 13:54:19: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:19: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:19: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "76") (weapon "scattergun") L 10/10/2026 - 13:54:20: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:20: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:20: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:20: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "96") (realdamage "34") (weapon "scattergun") L 10/10/2026 - 13:54:20: "SpawN<66><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "scattergun" (attacker_position "-10654 13167 116") (victim_position "-10860 13157 120") L 10/10/2026 - 13:54:20: "SpawN<66><[U:1:339582557]>" triggered "revenge" against "Vil<63><[U:1:1136595723]>" L 10/10/2026 - 13:54:20: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:54:22: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:22: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:22: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "3") (weapon "shotgun_soldier") L 10/10/2026 - 13:54:22: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:22: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:22: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 13:54:23: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:24: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:24: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:24: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 13:54:25: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:25: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:25: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "72") (weapon "scattergun") L 10/10/2026 - 13:54:25: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:25: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:25: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:25: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:25: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "41") (weapon "shotgun_soldier") L 10/10/2026 - 13:54:26: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:26: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:26: "Vil<63><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/10/2026 - 13:54:26: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:26: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:26: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:26: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "56") (weapon "scattergun") L 10/10/2026 - 13:54:27: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:54:27: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 13:54:27: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:27: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:27: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "90") (realdamage "17") (weapon "scattergun") L 10/10/2026 - 13:54:27: "SpawN<66><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "scattergun" (attacker_position "-10842 13128 120") (victim_position "-11088 13221 120") L 10/10/2026 - 13:54:27: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:27: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:54:29: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:29: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:29: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 13:54:29: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:29: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:29: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:29: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "38") (weapon "scattergun") L 10/10/2026 - 13:54:29: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:29: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:29: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 13:54:30: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:30: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:30: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "42") (weapon "scattergun") L 10/10/2026 - 13:54:30: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:54:30: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 13:54:30: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:30: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:31: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:31: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:31: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:31: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "53") (weapon "scattergun") L 10/10/2026 - 13:54:32: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:32: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:54:32: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 13:54:32: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:32: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:32: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:54:32: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:54:32: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "21") (weapon "maxgun") L 10/10/2026 - 13:54:32: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:54:32: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:54:32: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "21") (weapon "maxgun") L 10/10/2026 - 13:54:33: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:54:33: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:33: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:54:33: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:54:33: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "21") (realdamage "12") (weapon "maxgun") L 10/10/2026 - 13:54:33: "SpawN<66><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "maxgun" (attacker_position "-11287 14056 120") (victim_position "-11133 14151 120") L 10/10/2026 - 13:54:33: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:54:33: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:54:33: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:54:34: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:34: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:34: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 13:54:35: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:35: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:35: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:35: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "23") (weapon "scattergun") L 10/10/2026 - 13:54:35: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:54:35: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 13:54:36: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:36: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:36: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 13:54:36: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:36: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:36: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:36: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "59") (weapon "scattergun") L 10/10/2026 - 13:54:36: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:36: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:36: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "48") (weapon "shotgun_soldier") L 10/10/2026 - 13:54:37: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:37: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:37: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 13:54:37: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:38: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:38: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:38: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 13:54:38: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:38: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:38: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "10") (weapon "shotgun_soldier") L 10/10/2026 - 13:54:38: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:54:38: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:38: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:54:38: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:54:38: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "17") (weapon "maxgun") L 10/10/2026 - 13:54:39: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:54:39: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:54:39: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:54:39: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:54:39: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:39: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:39: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "32") (weapon "shotgun_soldier") L 10/10/2026 - 13:54:39: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:54:39: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:54:39: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:54:39: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "20") (weapon "maxgun") L 10/10/2026 - 13:54:39: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:54:39: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 13:54:39: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "21") (realdamage "8") (weapon "maxgun") L 10/10/2026 - 13:54:39: "SpawN<66><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "maxgun" (attacker_position "-11071 13618 234") (victim_position "-10979 13431 177") L 10/10/2026 - 13:54:39: "SpawN<66><[U:1:339582557]>" triggered "domination" against "Vil<63><[U:1:1136595723]>" L 10/10/2026 - 13:54:40: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:54:40: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:54:40: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 13:54:41: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:41: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:41: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 13:54:42: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:42: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:42: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:42: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:42: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "15") (weapon "scattergun") L 10/10/2026 - 13:54:43: "Vil<63><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/10/2026 - 13:54:44: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:44: "SpawN<66><[U:1:339582557]>" picked up item "tf_ammo_pack" L 10/10/2026 - 13:54:45: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:45: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:54:45: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 13:54:45: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:45: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:45: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "56") (weapon "scattergun") L 10/10/2026 - 13:54:46: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:46: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:54:46: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "79") (realdamage "63") (weapon "quake_rl") L 10/10/2026 - 13:54:46: "Vil<63><[U:1:1136595723]>" killed "SpawN<66><[U:1:339582557]>" with "quake_rl" (attacker_position "-10995 13216 120") (victim_position "-10825 13070 120") L 10/10/2026 - 13:54:46: "Vil<63><[U:1:1136595723]>" triggered "revenge" against "SpawN<66><[U:1:339582557]>" L 10/10/2026 - 13:54:46: "SpawN<66><[U:1:339582557]>" spawned as "scout" L 10/10/2026 - 13:54:48: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:48: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:48: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 13:54:48: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:48: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:48: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:48: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 13:54:48: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:49: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:49: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:49: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "69") (weapon "scattergun") L 10/10/2026 - 13:54:49: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:49: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:49: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:49: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "55") (weapon "scattergun") L 10/10/2026 - 13:54:50: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:50: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:50: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "32") (weapon "scattergun") L 10/10/2026 - 13:54:51: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:51: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:51: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "76") (realdamage "58") (weapon "scattergun") L 10/10/2026 - 13:54:51: "SpawN<66><[U:1:339582557]>" killed "Vil<63><[U:1:1136595723]>" with "scattergun" (attacker_position "-11046 12906 257") (victim_position "-10914 13159 120") L 10/10/2026 - 13:54:51: "Vil<63><[U:1:1136595723]>" spawned as "soldier" L 10/10/2026 - 13:54:52: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:52: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:52: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 13:54:53: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:53: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:53: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "15") (weapon "scattergun") L 10/10/2026 - 13:54:54: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:54: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:54: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "23") (weapon "scattergun") L 10/10/2026 - 13:54:54: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:54: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:54: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:54: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:54: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "15") (weapon "scattergun") L 10/10/2026 - 13:54:55: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:55: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:55: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:54:55: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 13:54:57: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:57: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:57: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:57: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "43") (weapon "scattergun") L 10/10/2026 - 13:54:58: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:58: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 13:54:58: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 13:54:58: "SpawN<66><[U:1:339582557]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 13:54:58: "SpawN<66><[U:1:339582557]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 13:54:58: "SpawN<66><[U:1:339582557]>" triggered "damage" against "Vil<63><[U:1:1136595723]>" (damage "49") (weapon "scattergun") L 10/10/2026 - 13:54:58: "Vil<63><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 13:54:58: "Vil<63><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 13:54:58: "Vil<63><[U:1:1136595723]>" triggered "damage" against "SpawN<66><[U:1:339582557]>" (damage "80") (realdamage "58") (weapon "quake_rl") L 10/10/2026 - 13:54:58: "Vil<63><[U:1:1136595723]>" killed "SpawN<66><[U:1:339582557]>" with "quake_rl" (attacker_position "-11057 13748 232") (victim_position "-11313 13559 120") L 10/10/2026 - 13:54:58: World triggered "mge_match_end" (winner "[U:1:1136595723]") (loser "[U:1:339582557]") (winner_score "20") (loser_score "14")