L 10/10/2026 - 17:00:11: World triggered "meta_data" (matchid "2610101700114371") (map "mge_league_v5") (arena "Gullywash Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 17:00:11: "julien<96><[U:1:160632301]>" changed role to "soldier" L 10/10/2026 - 17:00:11: "chance<97><[U:1:136637624]>" changed role to "soldier" L 10/10/2026 - 17:00:13: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:13: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:14: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:00:14: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 17:00:14: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:15: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:15: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:15: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:00:15: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "91") (weapon "quake_rl") L 10/10/2026 - 17:00:16: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:16: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:00:16: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 17:00:17: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:17: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:22: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:22: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:23: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:24: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:24: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:25: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:25: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:27: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:28: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "195") (realdamage "63") (weapon "market_gardener") (crit "crit") L 10/10/2026 - 17:00:28: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "market_gardener" (attacker_position "-213 -3327 -313") (victim_position "-178 -3377 -376") L 10/10/2026 - 17:00:28: "chance<97><[U:1:136637624]>" triggered "domination" against "julien<96><[U:1:160632301]>" L 10/10/2026 - 17:00:28: "chance<97><[U:1:136637624]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:00:28: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:00:30: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:30: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:31: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:00:31: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 17:00:31: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:31: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:32: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:00:32: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "109") (weapon "quake_rl") L 10/10/2026 - 17:00:32: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:32: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:35: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:36: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:36: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:00:36: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "106") (realdamage "27") (weapon "quake_rl") L 10/10/2026 - 17:00:36: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-595 -3922 -453") (victim_position "-637 -3692 -560") L 10/10/2026 - 17:00:36: "julien<96><[U:1:160632301]>" triggered "revenge" against "chance<97><[U:1:136637624]>" L 10/10/2026 - 17:00:37: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:00:39: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:39: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:39: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:39: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:40: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:43: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:00:43: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 17:00:44: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:45: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:00:45: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 17:00:45: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:46: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:00:46: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 17:00:46: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:48: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:48: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:49: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:50: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:00:50: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "41") (weapon "quake_rl") L 10/10/2026 - 17:00:51: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:51: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:54: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:54: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:54: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:55: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:56: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:00:56: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "34") (realdamage "9") (weapon "quake_rl") L 10/10/2026 - 17:00:56: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-85 -2770 -560") (victim_position "-35 -3415 -769") L 10/10/2026 - 17:00:56: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:00:58: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:00:58: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:00: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:00: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:01: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:01: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "104") (weapon "quake_rl") L 10/10/2026 - 17:01:01: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:01: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:01: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 17:01:01: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:02: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:03: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:05: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:05: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:05: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:05: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "90") (weapon "quake_rl") L 10/10/2026 - 17:01:07: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:07: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:09: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:11: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:13: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:13: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:13: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "71") (realdamage "18") (weapon "quake_rl") L 10/10/2026 - 17:01:13: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-224 -3180 -392") (victim_position "-441 -3319 -493") L 10/10/2026 - 17:01:13: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:01:13: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:15: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:15: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:15: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:15: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 17:01:16: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:16: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:16: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:16: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 17:01:17: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:17: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:17: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:17: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "272") L 10/10/2026 - 17:01:17: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:17: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 17:01:18: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:19: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:19: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:19: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "44") (realdamage "28") (weapon "quake_rl") L 10/10/2026 - 17:01:19: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "quake_rl" (attacker_position "-214 -3171 -392") (victim_position "-771 -2878 -749") L 10/10/2026 - 17:01:19: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:01:22: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:22: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:22: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:22: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 17:01:23: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:23: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:23: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 17:01:23: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:23: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 17:01:23: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:24: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:24: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:25: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:25: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "66") (realdamage "38") (weapon "quake_rl") L 10/10/2026 - 17:01:25: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-379 -2962 -322") (victim_position "-247 -2892 -539") L 10/10/2026 - 17:01:25: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:01:27: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:27: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:28: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:28: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:28: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 17:01:28: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:29: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:29: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:29: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 17:01:30: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:30: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:30: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "79") (realdamage "41") (weapon "quake_rl") L 10/10/2026 - 17:01:30: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "quake_rl" (attacker_position "-306 -3261 -395") (victim_position "-182 -3032 -392") L 10/10/2026 - 17:01:30: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:30: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:01:32: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:33: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:33: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:33: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "95") (weapon "quake_rl") L 10/10/2026 - 17:01:33: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:33: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "260") L 10/10/2026 - 17:01:33: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:34: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:34: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:34: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:34: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 17:01:35: "julien<96><[U:1:160632301]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:01:37: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:38: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:38: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 17:01:38: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:39: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:40: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "world" (attacker_position "-758 -2746 -768") (victim_position "-592 -2866 -767") L 10/10/2026 - 17:01:40: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:01:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:43: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:43: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "258") L 10/10/2026 - 17:01:43: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:44: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:44: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "108") (realdamage "84") (weapon "quake_rl") L 10/10/2026 - 17:01:44: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-118 -3114 -392") (victim_position "-48 -3183 -559") L 10/10/2026 - 17:01:44: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:44: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:01:46: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:46: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:46: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:46: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "93") (weapon "quake_rl") L 10/10/2026 - 17:01:47: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:48: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:48: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:48: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:48: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 17:01:48: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:49: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:50: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:50: "julien<96><[U:1:160632301]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:01:51: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:51: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:52: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:52: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "96") (realdamage "41") (weapon "quake_rl") L 10/10/2026 - 17:01:52: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "quake_rl" (attacker_position "-182 -3386 -560") (victim_position "158 -3226 -762") L 10/10/2026 - 17:01:52: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:01:55: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:55: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:55: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:55: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 17:01:56: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:56: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 17:01:56: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:01:56: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "111") (realdamage "94") (weapon "quake_rl") L 10/10/2026 - 17:01:56: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-273 -3171 -338") (victim_position "-222 -3070 -392") L 10/10/2026 - 17:01:56: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:56: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:56: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:01:58: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/10/2026 - 17:01:58: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:01:59: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "world" (attacker_position "-217 -3054 -332") (victim_position "247 -2646 -738") L 10/10/2026 - 17:01:59: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:02:01: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:02: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:02: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:02: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 17:02:02: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:02: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "109") (weapon "quake_rl") L 10/10/2026 - 17:02:02: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:02: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:02: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:02: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 17:02:03: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:03: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:03: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:03: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "37") (weapon "quake_rl") L 10/10/2026 - 17:02:04: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:06: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:06: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:07: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:07: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "28") (weapon "quake_rl") L 10/10/2026 - 17:02:08: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:10: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:10: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:11: "chance<97><[U:1:136637624]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:02:13: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:13: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "107") (realdamage "33") (weapon "quake_rl") (airshot "1") (height "404") L 10/10/2026 - 17:02:13: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-114 -3339 -514") (victim_position "25 -3222 -364") L 10/10/2026 - 17:02:13: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:13: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:02:15: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:15: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:19: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:19: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:19: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 17:02:20: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:20: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:20: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "106") (realdamage "97") (weapon "quake_rl") (airshot "1") (height "397") L 10/10/2026 - 17:02:20: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-53 -3145 -487") (victim_position "23 -2938 -371") L 10/10/2026 - 17:02:20: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:20: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:02:22: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:23: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:23: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:23: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 17:02:23: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:24: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:24: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "104") (weapon "quake_rl") L 10/10/2026 - 17:02:24: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:24: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:24: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:24: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 17:02:24: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:24: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 17:02:24: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:26: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:26: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:28: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:28: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:29: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:29: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "110") (realdamage "53") (weapon "quake_rl") L 10/10/2026 - 17:02:29: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "quake_rl" (attacker_position "-212 -2484 -746") (victim_position "-73 -2489 -769") L 10/10/2026 - 17:02:30: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:30: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:02:32: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:32: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:32: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:32: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 17:02:33: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:33: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:34: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:34: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 17:02:36: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:36: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:36: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:36: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "84") (weapon "quake_rl") L 10/10/2026 - 17:02:37: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:37: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "110") (realdamage "56") (weapon "quake_rl") L 10/10/2026 - 17:02:37: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "quake_rl" (attacker_position "-154 -3329 -312") (victim_position "-225 -3217 -357") L 10/10/2026 - 17:02:37: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:37: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:02:39: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/10/2026 - 17:02:40: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:41: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:42: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "world" (attacker_position "-135 -2800 -560") (victim_position "46 -2833 -750") L 10/10/2026 - 17:02:42: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:02:45: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:45: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:45: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "104") (weapon "quake_rl") L 10/10/2026 - 17:02:45: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:45: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:45: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "112") (weapon "quake_rl") L 10/10/2026 - 17:02:45: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:45: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "85") (realdamage "45") (weapon "quake_rl") L 10/10/2026 - 17:02:45: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-264 -3117 -267") (victim_position "-190 -3118 -360") L 10/10/2026 - 17:02:45: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:45: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:45: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:02:47: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:48: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:48: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:48: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:48: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 17:02:49: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:49: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:49: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:49: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 17:02:50: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:50: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:51: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:51: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "91") (weapon "quake_rl") L 10/10/2026 - 17:02:51: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:52: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:52: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:52: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 17:02:53: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:53: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:53: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "95") (realdamage "15") (weapon "quake_rl") (airshot "1") (height "336") L 10/10/2026 - 17:02:53: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "quake_rl" (attacker_position "-370 -3015 -543") (victim_position "-256 -2728 -223") L 10/10/2026 - 17:02:53: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:02:56: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:56: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:56: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:56: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 17:02:57: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:57: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:57: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "106") (weapon "quake_rl") L 10/10/2026 - 17:02:57: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:58: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:58: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:02:58: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:02:58: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 17:03:00: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:00: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:00: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "world" (attacker_position "-380 -3034 -559") (victim_position "-831 -3628 -729") L 10/10/2026 - 17:03:00: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:03:00: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 17:03:00: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:03:02: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:03: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:04: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:04: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:05: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:05: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:03:05: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "96") (weapon "quake_rl") L 10/10/2026 - 17:03:05: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:07: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:08: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "65") (weapon "market_gardener") L 10/10/2026 - 17:03:08: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:03:08: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "112") (realdamage "33") (weapon "quake_rl") L 10/10/2026 - 17:03:08: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "quake_rl" (attacker_position "-290 -3105 -392") (victim_position "-286 -3093 -310") L 10/10/2026 - 17:03:08: "chance<97><[U:1:136637624]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:03:08: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:03:08: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:11: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:11: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:11: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:03:11: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "97") (weapon "quake_rl") L 10/10/2026 - 17:03:12: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:03:12: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "172") L 10/10/2026 - 17:03:12: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:12: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:13: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:15: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:15: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:16: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:03:16: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "55") (realdamage "47") (weapon "quake_rl") L 10/10/2026 - 17:03:16: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "quake_rl" (attacker_position "-257 -3094 -392") (victim_position "-437 -2715 -769") L 10/10/2026 - 17:03:16: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:03:18: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:18: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:18: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:03:18: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 17:03:19: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:19: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:03:19: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 17:03:19: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:20: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:20: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:21: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:21: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:22: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:03:22: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "77") (realdamage "58") (weapon "quake_rl") L 10/10/2026 - 17:03:22: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-299 -3043 -392") (victim_position "-151 -2809 -488") L 10/10/2026 - 17:03:22: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:03:24: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:24: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:03:24: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "276") L 10/10/2026 - 17:03:24: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:24: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:03:24: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 17:03:25: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:25: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:25: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:26: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:27: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:29: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:29: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:03:29: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "109") (realdamage "71") (weapon "quake_rl") L 10/10/2026 - 17:03:29: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-893 -2654 -560") (victim_position "-723 -2702 -560") L 10/10/2026 - 17:03:29: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:03:31: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:31: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:33: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:33: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:03:33: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 17:03:33: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:34: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:34: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:03:34: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "106") (weapon "quake_rl") L 10/10/2026 - 17:03:34: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-340 -3115 -392") (victim_position "-389 -3354 -412") L 10/10/2026 - 17:03:34: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:03:34: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:36: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:36: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:36: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:03:36: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 17:03:37: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:37: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:37: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:03:37: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 17:03:37: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:37: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:39: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:41: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:42: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:43: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:43: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:03:43: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 17:03:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:44: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:44: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:03:44: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "45") (weapon "quake_rl") L 10/10/2026 - 17:03:45: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:45: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:03:45: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "50") (realdamage "27") (weapon "quake_rl") L 10/10/2026 - 17:03:45: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "quake_rl" (attacker_position "-192 -3128 -392") (victim_position "-180 -3483 -769") L 10/10/2026 - 17:03:45: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:03:48: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:48: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:49: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:03:49: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 17:03:49: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:49: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:49: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:03:49: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 17:03:50: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:50: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:50: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:51: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:03:51: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "33") (weapon "quake_rl") L 10/10/2026 - 17:03:52: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:53: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "195") (realdamage "108") (weapon "market_gardener") (crit "crit") L 10/10/2026 - 17:03:53: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "market_gardener" (attacker_position "-225 -3081 -340") (victim_position "-241 -3012 -392") L 10/10/2026 - 17:03:53: "julien<96><[U:1:160632301]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:03:53: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:03:55: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:55: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:56: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:57: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:58: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:58: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:03:58: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 17:03:58: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:03:59: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:01: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:01: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:01: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:04:01: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 17:04:02: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:02: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:04:02: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 17:04:03: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:03: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:04:03: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "67") (realdamage "39") (weapon "quake_rl") L 10/10/2026 - 17:04:03: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-257 -3112 -392") (victim_position "129 -3245 -739") L 10/10/2026 - 17:04:03: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:04:05: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:05: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:04:05: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 17:04:05: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:06: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:06: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:06: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:04:06: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 17:04:07: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:07: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:08: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:08: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:04:08: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 17:04:09: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:10: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:11: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:12: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:12: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:04:12: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "71") (realdamage "29") (weapon "quake_rl") L 10/10/2026 - 17:04:12: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-594 -3237 -708") (victim_position "-779 -3473 -698") L 10/10/2026 - 17:04:12: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:04:14: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:14: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:16: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:17: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:04:17: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 17:04:17: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:18: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:18: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:04:18: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "107") (weapon "quake_rl") L 10/10/2026 - 17:04:19: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:19: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:04:19: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "95") (realdamage "59") (weapon "quake_rl") (airshot "1") (height "262") L 10/10/2026 - 17:04:19: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-258 -2651 -556") (victim_position "-616 -2580 -298") L 10/10/2026 - 17:04:19: "julien<96><[U:1:160632301]>" triggered "domination" against "chance<97><[U:1:136637624]>" L 10/10/2026 - 17:04:19: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:04:21: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:22: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:22: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:04:22: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "348") L 10/10/2026 - 17:04:22: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:22: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:23: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:04:23: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "84") (weapon "quake_rl") (airshot "1") (height "448") L 10/10/2026 - 17:04:23: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:23: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:04:23: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 17:04:23: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:24: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "world" (attacker_position "-232 -2741 -515") (victim_position "-475 -2875 -754") L 10/10/2026 - 17:04:24: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:04:27: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:27: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:04:27: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "448") L 10/10/2026 - 17:04:27: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:28: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:28: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:29: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:29: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:04:29: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 17:04:29: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:30: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:04:30: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 17:04:30: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:32: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:04:33: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "65") (realdamage "13") (weapon "market_gardener") L 10/10/2026 - 17:04:33: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "market_gardener" (attacker_position "-312 -2750 -560") (victim_position "-296 -2798 -560") L 10/10/2026 - 17:04:33: "julien<96><[U:1:160632301]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:04:33: World triggered "mge_match_end" (winner "[U:1:160632301]") (loser "[U:1:136637624]") (winner_score "20") (loser_score "12")