L 10/10/2026 - 17:04:59: World triggered "meta_data" (matchid "2610101704599c2d") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 17:04:59: "chance<97><[U:1:136637624]>" changed role to "soldier" L 10/10/2026 - 17:04:59: "julien<96><[U:1:160632301]>" changed role to "soldier" L 10/10/2026 - 17:05:04: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:04: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:05: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:05: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "99") (weapon "quake_rl") L 10/10/2026 - 17:05:05: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:05: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:06: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:06: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:07: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:07: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:07: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 17:05:08: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:08: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:08: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 17:05:09: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:10: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:12: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:12: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "108") (realdamage "11") (weapon "quake_rl") L 10/10/2026 - 17:05:12: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-11077 12588 -2769") (victim_position "-11210 12518 -2885") L 10/10/2026 - 17:05:12: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:12: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:05:14: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:14: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:14: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "225") L 10/10/2026 - 17:05:14: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:15: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:15: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:15: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 17:05:15: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:16: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:16: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:16: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "295") L 10/10/2026 - 17:05:16: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:16: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:16: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 17:05:18: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:18: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:18: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 17:05:18: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:18: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:18: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "97") (realdamage "6") (weapon "quake_rl") L 10/10/2026 - 17:05:18: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "quake_rl" (attacker_position "-10951 13066 -2795") (victim_position "-10859 12704 -2951") L 10/10/2026 - 17:05:18: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:05:21: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:21: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:21: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:21: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 17:05:22: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:22: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:23: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:23: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "108") (weapon "quake_rl") L 10/10/2026 - 17:05:23: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:23: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:23: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 17:05:23: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:24: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:25: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:27: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:27: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:27: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 17:05:27: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:27: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:27: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "79") (realdamage "69") (weapon "quake_rl") L 10/10/2026 - 17:05:27: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "quake_rl" (attacker_position "-10842 13306 -2840") (victim_position "-11040 13783 -2839") L 10/10/2026 - 17:05:27: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:05:30: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:31: "julien<96><[U:1:160632301]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:05:33: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:33: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:33: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:33: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "100") (weapon "quake_rl") L 10/10/2026 - 17:05:33: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:34: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:34: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:34: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 17:05:34: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:35: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:35: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:35: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "56") (realdamage "34") (weapon "quake_rl") L 10/10/2026 - 17:05:35: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-11053 13874 -2903") (victim_position "-11221 13998 -2869") L 10/10/2026 - 17:05:35: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:05:37: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:39: "chance<97><[U:1:136637624]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:05:45: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:50: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:50: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:50: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:50: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 17:05:50: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:50: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 17:05:50: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:50: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:51: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:51: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:52: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:52: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "41") (weapon "quake_rl") L 10/10/2026 - 17:05:52: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:53: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:53: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:53: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "47") (realdamage "6") (weapon "quake_rl") L 10/10/2026 - 17:05:53: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "quake_rl" (attacker_position "-11221 13689 -2903") (victim_position "-10940 13353 -2951") L 10/10/2026 - 17:05:53: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:05:56: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:56: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:57: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:57: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 17:05:57: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:58: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:58: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:58: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 17:05:58: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:59: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:59: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:05:59: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:05:59: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 17:06:01: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:01: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:06:01: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 17:06:01: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:01: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:06:01: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "86") (realdamage "84") (weapon "quake_rl") L 10/10/2026 - 17:06:01: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-11136 13619 -2834") (victim_position "-11262 13442 -2951") L 10/10/2026 - 17:06:01: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:06:02: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:04: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:04: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:04: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:04: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "53") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:05: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:06:05: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 17:06:05: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:05: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:05: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:05: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "67") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:06: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:06:06: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 17:06:06: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:06: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "68") (realdamage "64") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:06: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "-10959 12940 -2879") (victim_position "-10786 12773 -2887") L 10/10/2026 - 17:06:06: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:06: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:06: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:06:09: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:09: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:09: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:06:09: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 17:06:10: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:10: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:10: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:06:10: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 17:06:11: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:11: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:11: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:11: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "77") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:12: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:12: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:12: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "97") (realdamage "49") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:12: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "-11144 13023 -2883") (victim_position "-10776 12864 -2855") L 10/10/2026 - 17:06:12: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:06:15: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:15: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:15: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:15: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "77") (weapon "tf_projectile_rocket") (airshot "1") (height "445") L 10/10/2026 - 17:06:15: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:06:15: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 17:06:16: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:16: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:16: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "91") (weapon "tf_projectile_rocket") (airshot "1") (height "453") L 10/10/2026 - 17:06:16: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:17: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:17: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:06:17: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 17:06:17: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:17: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:17: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "72") (realdamage "14") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:17: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "-10865 12774 -2770") (victim_position "-11139 13172 -2951") L 10/10/2026 - 17:06:17: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:06:20: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:20: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:20: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:06:20: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "95") (weapon "quake_rl") L 10/10/2026 - 17:06:20: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:20: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "177") L 10/10/2026 - 17:06:21: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:21: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:21: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:06:21: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "105") (realdamage "93") (weapon "quake_rl") L 10/10/2026 - 17:06:21: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-11141 12737 -2645") (victim_position "-11033 12592 -2839") L 10/10/2026 - 17:06:21: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:06:23: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:23: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:23: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:06:23: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "268") L 10/10/2026 - 17:06:24: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:24: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:24: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "63") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:24: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:25: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:25: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "109") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:25: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:25: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:26: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:06:26: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "24") (weapon "quake_rl") L 10/10/2026 - 17:06:28: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:28: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "195") (realdamage "30") (weapon "market_gardener") (crit "crit") L 10/10/2026 - 17:06:28: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "market_gardener" (attacker_position "-11217 13666 -2934") (victim_position "-11136 13676 -2903") L 10/10/2026 - 17:06:28: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:06:30: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:30: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:31: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:06:31: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 17:06:31: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:31: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "112") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:31: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:31: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:32: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:33: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:33: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:34: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:35: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:36: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:37: "chance<97><[U:1:136637624]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:06:38: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:39: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:40: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:06:40: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 17:06:40: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:40: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:40: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "66") (realdamage "59") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:40: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "-11124 13804 -2685") (victim_position "-11148 13394 -2951") L 10/10/2026 - 17:06:40: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:06:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:43: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:43: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:06:43: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "96") (weapon "quake_rl") L 10/10/2026 - 17:06:44: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:44: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:44: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:44: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "112") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:44: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:06:44: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 17:06:44: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:44: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:46: "julien<96><[U:1:160632301]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:06:47: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:47: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:48: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "world" (attacker_position "-10891 12663 -2940") (victim_position "-10829 12910 -2947") L 10/10/2026 - 17:06:48: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:06:48: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:50: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:50: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:50: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:50: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "61") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:51: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:51: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:52: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:52: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "52") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:52: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:52: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "110") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:52: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:52: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:06:52: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 17:06:52: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:53: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:54: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:06:54: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 17:06:54: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:54: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:54: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "52") (realdamage "11") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:54: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "-11036 13059 -2951") (victim_position "-10975 13568 -2852") L 10/10/2026 - 17:06:54: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:06:57: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:57: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:57: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:06:57: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "95") (weapon "quake_rl") L 10/10/2026 - 17:06:57: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:58: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:58: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:06:58: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "105") (weapon "quake_rl") L 10/10/2026 - 17:06:58: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:58: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:58: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "47") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:06:59: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:06:59: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:06:59: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "55") (realdamage "14") (weapon "quake_rl") L 10/10/2026 - 17:06:59: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-10955 12520 -2882") (victim_position "-11162 12323 -2852") L 10/10/2026 - 17:06:59: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:07:01: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:02: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:02: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:02: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:02: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "112") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:02: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:07:02: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "112") (weapon "quake_rl") L 10/10/2026 - 17:07:03: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:03: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:03: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:04: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:05: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:06: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:09: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "65") (realdamage "11") (weapon "market_gardener") L 10/10/2026 - 17:07:09: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "market_gardener" (attacker_position "-11228 12819 -2806") (victim_position "-11219 12761 -2836") L 10/10/2026 - 17:07:09: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:07:11: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:11: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:11: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:07:11: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "329") L 10/10/2026 - 17:07:12: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:12: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:12: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "54") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:12: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:07:12: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "104") (weapon "quake_rl") L 10/10/2026 - 17:07:12: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:13: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:13: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:14: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:16: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "world" (attacker_position "-11086 12619 -2839") (victim_position "-11273 13309 -2939") L 10/10/2026 - 17:07:16: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:07:19: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:19: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:19: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "68") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:19: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:20: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:20: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "212") L 10/10/2026 - 17:07:20: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:20: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:21: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:23: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:23: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:23: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:07:23: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 17:07:24: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:24: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "87") (realdamage "7") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:24: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "-10899 12340 -2877") (victim_position "-10824 12368 -2951") L 10/10/2026 - 17:07:24: "chance<97><[U:1:136637624]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:07:24: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:24: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:07:27: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:07:27: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "458") L 10/10/2026 - 17:07:27: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:28: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:28: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:28: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:28: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "86") (weapon "tf_projectile_rocket") (airshot "1") (height "427") L 10/10/2026 - 17:07:28: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:07:28: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 17:07:28: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:29: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:30: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:30: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:30: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "57") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:30: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:31: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:32: "chance<97><[U:1:136637624]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:07:33: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:34: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:34: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:07:34: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "57") (realdamage "2") (weapon "quake_rl") L 10/10/2026 - 17:07:34: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-11015 12589 -2839") (victim_position "-11370 12839 -2902") L 10/10/2026 - 17:07:34: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:07:36: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:36: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:37: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:37: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "112") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:37: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:07:37: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 17:07:37: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:37: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:38: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:38: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:40: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:07:40: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "111") (realdamage "36") (weapon "quake_rl") L 10/10/2026 - 17:07:40: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-11012 12718 -2788") (victim_position "-11103 12636 -2773") L 10/10/2026 - 17:07:40: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:41: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:07:43: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:07:43: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "309") L 10/10/2026 - 17:07:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:43: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:43: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:43: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "86") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:44: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:44: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:44: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:07:44: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "568") L 10/10/2026 - 17:07:45: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:45: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:45: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:45: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "35") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:48: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:48: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:48: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:48: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "73") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:49: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:49: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:50: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:51: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:52: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:52: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:54: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:07:55: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:07:56: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:06: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "65") (realdamage "2") (weapon "market_gardener") L 10/10/2026 - 17:08:06: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "market_gardener" (attacker_position "-10935 13251 -2951") (victim_position "-10914 13179 -2951") L 10/10/2026 - 17:08:06: "julien<96><[U:1:160632301]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:08:06: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:08:09: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:09: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:08:09: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "304") L 10/10/2026 - 17:08:09: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:09: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:09: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "53") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:09: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:10: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:11: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:12: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:08:12: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "106") (weapon "quake_rl") L 10/10/2026 - 17:08:12: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:12: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:13: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:13: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "88") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:14: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:14: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:08:14: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "54") (realdamage "3") (weapon "quake_rl") L 10/10/2026 - 17:08:14: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-11022 13585 -2484") (victim_position "-10823 13689 -2892") L 10/10/2026 - 17:08:14: "julien<96><[U:1:160632301]>" triggered "domination" against "chance<97><[U:1:136637624]>" L 10/10/2026 - 17:08:14: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:08:16: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:16: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:17: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:17: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:17: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "63") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:17: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:18: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:18: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:19: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:08:19: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 17:08:20: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:22: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:08:22: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 17:08:22: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:23: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:23: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:23: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "57") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:23: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "world" (attacker_position "-11296 13417 -2867") (victim_position "-10853 13514 -2949") L 10/10/2026 - 17:08:23: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:08:24: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:26: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:26: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:08:26: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "350") L 10/10/2026 - 17:08:26: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:26: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "65") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:26: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:27: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:27: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:27: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:27: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "39") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:28: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:28: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:28: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:28: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "61") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:29: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:29: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:08:29: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 17:08:30: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:31: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:33: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:35: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:35: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:36: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:36: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "37") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:36: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "world" (attacker_position "-11195 14127 -2951") (victim_position "-11110 13273 -2951") L 10/10/2026 - 17:08:36: "chance<97><[U:1:136637624]>" triggered "revenge" against "julien<96><[U:1:160632301]>" L 10/10/2026 - 17:08:36: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:08:36: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:39: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:39: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:40: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:40: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:08:40: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 17:08:41: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:08:41: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 17:08:41: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:41: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:42: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:42: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "104") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:42: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:43: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:43: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:08:43: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "74") (realdamage "29") (weapon "quake_rl") L 10/10/2026 - 17:08:43: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-11235 13504 -2920") (victim_position "-11298 13322 -2888") L 10/10/2026 - 17:08:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:43: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:08:45: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:45: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:46: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:46: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:46: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "62") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:46: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:47: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:47: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:08:47: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 17:08:47: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:47: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:47: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "68") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:47: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:47: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:08:47: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 17:08:49: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:49: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:50: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:50: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "51") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:51: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:51: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:51: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:08:51: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "30") (weapon "quake_rl") L 10/10/2026 - 17:08:53: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:53: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:53: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:08:53: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "44") (realdamage "17") (weapon "quake_rl") L 10/10/2026 - 17:08:53: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-11248 13319 -2951") (victim_position "-11260 12798 -2907") L 10/10/2026 - 17:08:53: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:08:56: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:56: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:08:56: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:08:56: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "98") (weapon "quake_rl") L 10/10/2026 - 17:08:57: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:57: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "65") (weapon "market_gardener") L 10/10/2026 - 17:08:58: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:58: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "111") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:58: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:08:58: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:00: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:01: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:01: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "27") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:02: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:02: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:03: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:03: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "108") (realdamage "2") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:03: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "-11789 13407 -3080") (victim_position "-11614 13472 -3038") L 10/10/2026 - 17:09:03: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:03: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:09:06: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:06: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:06: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:09:06: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "242") L 10/10/2026 - 17:09:06: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:07: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:07: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:09:07: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "104") (realdamage "91") (weapon "quake_rl") L 10/10/2026 - 17:09:07: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-11106 13597 -2839") (victim_position "-11336 13577 -2980") L 10/10/2026 - 17:09:07: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:09:09: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:09: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:09: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:09: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "56") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:10: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:10: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:10: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "84") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:11: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:11: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:11: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "67") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:11: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:11: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:09:11: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "93") (weapon "quake_rl") L 10/10/2026 - 17:09:12: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:12: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:13: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:13: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "63") (realdamage "27") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:13: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "-11016 13579 -2797") (victim_position "-11108 13247 -2951") L 10/10/2026 - 17:09:13: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:09:15: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:15: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:15: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:09:15: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 17:09:16: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:16: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:09:16: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 17:09:16: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:17: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:17: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "76") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:17: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:09:17: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 17:09:17: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:17: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:18: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:22: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:23: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:23: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:23: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "91") (realdamage "25") (weapon "tf_projectile_rocket") (airshot "1") (height "232") L 10/10/2026 - 17:09:23: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "-11541 13231 -3071") (victim_position "-11183 13283 -2719") L 10/10/2026 - 17:09:23: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:09:23: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 17:09:23: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:09:25: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:25: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "332") L 10/10/2026 - 17:09:25: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:25: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:09:25: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "293") L 10/10/2026 - 17:09:25: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:26: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:27: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:29: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:29: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:09:29: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "48") (realdamage "16") (weapon "quake_rl") L 10/10/2026 - 17:09:29: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-10892 13278 -2538") (victim_position "-10950 13253 -2951") L 10/10/2026 - 17:09:29: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:09:32: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:32: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:32: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:09:32: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "372") L 10/10/2026 - 17:09:32: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:32: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "52") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:33: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:33: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:33: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "53") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:33: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:33: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:09:33: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "289") L 10/10/2026 - 17:09:33: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:34: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:36: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:37: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:37: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "73") (realdamage "55") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:37: "chance<97><[U:1:136637624]>" killed "julien<96><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "-10710 13642 -2989") (victim_position "-11026 13775 -2839") L 10/10/2026 - 17:09:37: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:37: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:37: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:09:39: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:39: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:39: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:09:39: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 17:09:40: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:09:40: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 17:09:40: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:40: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:41: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:41: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:43: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:09:43: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "111") (realdamage "45") (weapon "quake_rl") L 10/10/2026 - 17:09:43: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-10975 13546 -2903") (victim_position "-10937 13621 -2951") L 10/10/2026 - 17:09:43: "julien<96><[U:1:160632301]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:09:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:43: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:09:45: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:45: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:45: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:45: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "70") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:46: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:46: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:46: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:09:46: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 17:09:47: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:09:47: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 17:09:47: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:47: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:48: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:49: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:49: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:49: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "54") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:50: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:50: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:09:50: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "93") (realdamage "15") (weapon "quake_rl") L 10/10/2026 - 17:09:50: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "quake_rl" (attacker_position "-11053 13723 -2839") (victim_position "-10651 13751 -3070") L 10/10/2026 - 17:09:51: "chance<97><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 17:09:53: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:53: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:09:53: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "339") L 10/10/2026 - 17:09:53: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:54: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:54: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "54") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:54: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:54: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:55: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:09:55: "julien<96><[U:1:160632301]>" triggered "damage" against "chance<97><[U:1:136637624]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "360") L 10/10/2026 - 17:09:55: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:55: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "41") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:55: "chance<97><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:55: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:09:55: "chance<97><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:55: "chance<97><[U:1:136637624]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "49") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:09:56: "chance<97><[U:1:136637624]>" joined team "Spectator" L 10/10/2026 - 17:09:56: "julien<96><[U:1:160632301]>" killed "chance<97><[U:1:136637624]>" with "world" (attacker_position "-11277 13415 -2831") (victim_position "-10916 13443 -2873") L 10/10/2026 - 17:09:56: World triggered "mge_match_end" (winner "[U:1:160632301]") (loser "[U:1:136637624]") (winner_score "20") (loser_score "15")