L 10/10/2026 - 17:10:01: World triggered "meta_data" (matchid "2610101710017f91") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 17:10:01: "rice<100><[U:1:129289834]>" changed role to "scout" L 10/10/2026 - 17:10:01: "julien<96><[U:1:160632301]>" changed role to "soldier" L 10/10/2026 - 17:10:02: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:03: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:03: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:10:03: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "100") (weapon "quake_rl") L 10/10/2026 - 17:10:04: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:05: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:10:05: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "109") (realdamage "35") (weapon "quake_rl") L 10/10/2026 - 17:10:05: "julien<96><[U:1:160632301]>" killed "rice<100><[U:1:129289834]>" with "quake_rl" (attacker_position "-11060 13575 -2839") (victim_position "-11144 13729 -2903") L 10/10/2026 - 17:10:05: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:05: "rice<100><[U:1:129289834]>" spawned as "scout" L 10/10/2026 - 17:10:06: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:07: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:10:07: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "41") (weapon "quake_rl") L 10/10/2026 - 17:10:08: "rice<100><[U:1:129289834]>" say "hello freen" L 10/10/2026 - 17:10:09: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:09: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:09: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "49") (weapon "scattergun") L 10/10/2026 - 17:10:09: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:10: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:10: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:10: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:10: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "103") (weapon "scattergun") L 10/10/2026 - 17:10:11: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:11: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:11: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:11: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:11: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "100") (realdamage "72") (weapon "scattergun") L 10/10/2026 - 17:10:11: "rice<100><[U:1:129289834]>" killed "julien<96><[U:1:160632301]>" with "scattergun" (attacker_position "-10980 12888 -2850") (victim_position "-11110 12947 -2903") L 10/10/2026 - 17:10:11: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:10:13: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:14: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:14: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:14: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 17:10:14: "julien<96><[U:1:160632301]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:10:14: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:15: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:16: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:16: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:10:16: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 17:10:16: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:16: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:16: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:16: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 17:10:17: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:17: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:18: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:18: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:18: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "88") (weapon "scattergun") L 10/10/2026 - 17:10:18: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:18: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:10:18: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 17:10:19: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:20: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:20: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:10:20: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "53") (realdamage "13") (weapon "quake_rl") L 10/10/2026 - 17:10:20: "julien<96><[U:1:160632301]>" killed "rice<100><[U:1:129289834]>" with "quake_rl" (attacker_position "-11026 13431 -2903") (victim_position "-10938 13657 -2845") L 10/10/2026 - 17:10:20: "rice<100><[U:1:129289834]>" spawned as "scout" L 10/10/2026 - 17:10:21: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:22: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:10:22: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 17:10:22: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:22: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:22: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 17:10:22: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:23: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:24: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:24: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:10:24: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 17:10:24: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:25: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:26: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:26: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:26: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "52") (weapon "scattergun") L 10/10/2026 - 17:10:26: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:26: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:26: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "69") (weapon "scattergun") L 10/10/2026 - 17:10:27: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:10:27: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "70") (realdamage "8") (weapon "quake_rl") L 10/10/2026 - 17:10:27: "julien<96><[U:1:160632301]>" killed "rice<100><[U:1:129289834]>" with "quake_rl" (attacker_position "-10927 12793 -2919") (victim_position "-10960 12609 -2903") L 10/10/2026 - 17:10:27: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:27: "rice<100><[U:1:129289834]>" spawned as "scout" L 10/10/2026 - 17:10:28: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:28: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:28: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:28: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 17:10:28: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:10:28: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 17:10:29: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:29: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:29: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 17:10:29: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:29: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:29: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:29: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "73") (weapon "scattergun") L 10/10/2026 - 17:10:30: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:10:30: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "112") (realdamage "71") (weapon "quake_rl") L 10/10/2026 - 17:10:30: "julien<96><[U:1:160632301]>" killed "rice<100><[U:1:129289834]>" with "quake_rl" (attacker_position "-11003 13408 -2841") (victim_position "-11006 13482 -2824") L 10/10/2026 - 17:10:30: "rice<100><[U:1:129289834]>" spawned as "scout" L 10/10/2026 - 17:10:30: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:31: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:32: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:32: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:10:32: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 17:10:32: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:33: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:33: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:34: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:34: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:34: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "76") (weapon "scattergun") L 10/10/2026 - 17:10:34: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:34: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:35: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:36: "julien<96><[U:1:160632301]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:10:36: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:38: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:38: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:38: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 17:10:38: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:10:38: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 17:10:38: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:38: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:38: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:38: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 17:10:39: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:39: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:39: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "22") (weapon "scattergun") L 10/10/2026 - 17:10:39: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:10:39: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "53") (realdamage "25") (weapon "quake_rl") L 10/10/2026 - 17:10:39: "julien<96><[U:1:160632301]>" killed "rice<100><[U:1:129289834]>" with "quake_rl" (attacker_position "-11008 13437 -2835") (victim_position "-11080 13661 -2839") L 10/10/2026 - 17:10:39: "julien<96><[U:1:160632301]>" triggered "domination" against "rice<100><[U:1:129289834]>" L 10/10/2026 - 17:10:39: "julien<96><[U:1:160632301]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:10:40: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:40: "rice<100><[U:1:129289834]>" spawned as "scout" L 10/10/2026 - 17:10:41: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:42: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:42: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:42: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 17:10:42: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:42: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:10:42: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "89") (weapon "quake_rl") L 10/10/2026 - 17:10:43: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:43: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:43: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:43: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 17:10:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:44: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:44: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:44: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 17:10:45: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:45: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:45: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "79") (weapon "scattergun") L 10/10/2026 - 17:10:45: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:10:45: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "109") (realdamage "56") (weapon "quake_rl") (airshot "1") (height "189") L 10/10/2026 - 17:10:45: "julien<96><[U:1:160632301]>" killed "rice<100><[U:1:129289834]>" with "quake_rl" (attacker_position "-11148 12914 -2935") (victim_position "-11171 12866 -2762") L 10/10/2026 - 17:10:45: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:45: "rice<100><[U:1:129289834]>" spawned as "scout" L 10/10/2026 - 17:10:46: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:46: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:46: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:46: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 17:10:46: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:10:46: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 17:10:47: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:47: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:47: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "33") (weapon "scattergun") L 10/10/2026 - 17:10:47: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:48: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:48: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:48: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:49: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:10:49: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "110") (realdamage "102") (weapon "quake_rl") L 10/10/2026 - 17:10:49: "julien<96><[U:1:160632301]>" killed "rice<100><[U:1:129289834]>" with "quake_rl" (attacker_position "-11013 13429 -2837") (victim_position "-11136 13473 -2903") L 10/10/2026 - 17:10:49: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:49: "rice<100><[U:1:129289834]>" spawned as "scout" L 10/10/2026 - 17:10:50: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:51: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:52: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:52: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:52: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "30") (weapon "scattergun") L 10/10/2026 - 17:10:52: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:10:52: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 17:10:52: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:52: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:52: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:52: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "99") (weapon "scattergun") L 10/10/2026 - 17:10:53: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:53: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:53: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 17:10:53: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:53: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:10:53: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 17:10:54: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:54: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:54: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "39") (weapon "scattergun") L 10/10/2026 - 17:10:54: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:54: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:54: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "18") (realdamage "15") (weapon "scattergun") L 10/10/2026 - 17:10:54: "rice<100><[U:1:129289834]>" killed "julien<96><[U:1:160632301]>" with "scattergun" (attacker_position "-11048 12653 -2821") (victim_position "-11057 12929 -2903") L 10/10/2026 - 17:10:54: "rice<100><[U:1:129289834]>" triggered "revenge" against "julien<96><[U:1:160632301]>" L 10/10/2026 - 17:10:54: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:10:56: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:57: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:58: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:58: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:58: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 17:10:58: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:10:58: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "87") (weapon "quake_rl") L 10/10/2026 - 17:10:58: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:10:58: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:58: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:58: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 17:10:59: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:10:59: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:10:59: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "49") (weapon "scattergun") L 10/10/2026 - 17:10:59: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:00: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:00: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:00: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "59") (weapon "scattergun") L 10/10/2026 - 17:11:01: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:01: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:01: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "50") (realdamage "33") (weapon "scattergun") L 10/10/2026 - 17:11:01: "rice<100><[U:1:129289834]>" killed "julien<96><[U:1:160632301]>" with "scattergun" (attacker_position "-11256 13781 -2881") (victim_position "-11015 13430 -2843") L 10/10/2026 - 17:11:01: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:11:02: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:02: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:03: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:11:03: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 17:11:03: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:03: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:03: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "36") (weapon "scattergun") L 10/10/2026 - 17:11:04: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:05: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:05: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:11:05: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 17:11:05: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:05: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:06: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:06: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:06: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:06: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "68") (weapon "scattergun") L 10/10/2026 - 17:11:06: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:07: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:11:07: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "55") (realdamage "34") (weapon "quake_rl") L 10/10/2026 - 17:11:07: "julien<96><[U:1:160632301]>" killed "rice<100><[U:1:129289834]>" with "quake_rl" (attacker_position "-11022 13023 -2951") (victim_position "-10955 13107 -2893") L 10/10/2026 - 17:11:07: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:07: "rice<100><[U:1:129289834]>" spawned as "scout" L 10/10/2026 - 17:11:09: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:09: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:09: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "41") (weapon "scattergun") L 10/10/2026 - 17:11:10: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:10: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:11:10: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 17:11:10: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:10: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:10: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "80") (weapon "scattergun") L 10/10/2026 - 17:11:11: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:11: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:11: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:11: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:11: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "101") (weapon "scattergun") L 10/10/2026 - 17:11:12: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:11:12: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 17:11:12: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:12: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:12: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:12: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "24") (realdamage "15") (weapon "scattergun") L 10/10/2026 - 17:11:12: "rice<100><[U:1:129289834]>" killed "julien<96><[U:1:160632301]>" with "scattergun" (attacker_position "-11028 12871 -2794") (victim_position "-11053 13178 -2951") L 10/10/2026 - 17:11:12: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:11:13: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:13: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:13: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 17:11:14: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:14: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:14: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:14: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "30") (weapon "scattergun") L 10/10/2026 - 17:11:14: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:11:14: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "89") (weapon "quake_rl") L 10/10/2026 - 17:11:14: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:14: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:14: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "51") (weapon "scattergun") L 10/10/2026 - 17:11:15: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:15: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:16: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:16: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:16: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 17:11:16: "julien<96><[U:1:160632301]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:11:16: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:17: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:17: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:17: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "39") (weapon "scattergun") L 10/10/2026 - 17:11:17: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:17: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:11:17: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 17:11:18: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:18: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:18: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "86") (realdamage "81") (weapon "scattergun") L 10/10/2026 - 17:11:18: "rice<100><[U:1:129289834]>" killed "julien<96><[U:1:160632301]>" with "scattergun" (attacker_position "-10974 12774 -2781") (victim_position "-11026 12936 -2903") L 10/10/2026 - 17:11:18: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:11:20: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:20: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:20: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:20: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:20: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "35") (weapon "scattergun") L 10/10/2026 - 17:11:21: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:21: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:21: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "44") (weapon "scattergun") L 10/10/2026 - 17:11:21: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:21: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:11:21: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 17:11:22: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:22: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:22: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 17:11:22: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:22: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:22: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "21") (weapon "scattergun") L 10/10/2026 - 17:11:23: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:23: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:23: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "52") (weapon "scattergun") L 10/10/2026 - 17:11:24: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:24: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:25: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:25: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:26: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:26: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:26: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 17:11:27: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:27: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:27: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "36") (weapon "scattergun") L 10/10/2026 - 17:11:27: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:28: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:28: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:28: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "64") (realdamage "4") (weapon "scattergun") L 10/10/2026 - 17:11:28: "rice<100><[U:1:129289834]>" killed "julien<96><[U:1:160632301]>" with "scattergun" (attacker_position "-10963 13649 -2811") (victim_position "-11176 13379 -2891") L 10/10/2026 - 17:11:28: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:28: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:11:29: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:29: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:29: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 17:11:30: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:30: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:30: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 17:11:31: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:31: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:31: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "22") (weapon "scattergun") L 10/10/2026 - 17:11:31: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:31: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:31: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:31: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 17:11:32: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:32: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:32: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 17:11:32: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:33: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:33: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:33: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "40") (weapon "scattergun") L 10/10/2026 - 17:11:34: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:34: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:11:34: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "92") (weapon "quake_rl") L 10/10/2026 - 17:11:34: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:34: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:34: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 17:11:36: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:36: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:36: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:37: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:11:37: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "52") (realdamage "27") (weapon "quake_rl") L 10/10/2026 - 17:11:37: "julien<96><[U:1:160632301]>" killed "rice<100><[U:1:129289834]>" with "quake_rl" (attacker_position "-10830 13186 -3165") (victim_position "-11191 13221 -3163") L 10/10/2026 - 17:11:37: "rice<100><[U:1:129289834]>" spawned as "scout" L 10/10/2026 - 17:11:39: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:11:39: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 17:11:39: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:39: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:39: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:39: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:39: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "91") (weapon "scattergun") L 10/10/2026 - 17:11:40: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:40: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:40: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:41: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:41: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:41: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 17:11:41: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:41: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:41: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "26") (weapon "scattergun") L 10/10/2026 - 17:11:42: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:42: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:11:42: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "77") (realdamage "61") (weapon "quake_rl") L 10/10/2026 - 17:11:42: "julien<96><[U:1:160632301]>" killed "rice<100><[U:1:129289834]>" with "quake_rl" (attacker_position "-11022 13685 -2839") (victim_position "-10940 13761 -2944") L 10/10/2026 - 17:11:42: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:42: "rice<100><[U:1:129289834]>" spawned as "scout" L 10/10/2026 - 17:11:44: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:44: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:11:44: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "90") (weapon "quake_rl") L 10/10/2026 - 17:11:44: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:44: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:44: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 17:11:45: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:45: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:45: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "42") (weapon "scattergun") L 10/10/2026 - 17:11:46: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:46: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:46: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:47: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:47: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:47: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:47: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "21") (weapon "scattergun") L 10/10/2026 - 17:11:48: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:48: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:11:48: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 17:11:48: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:49: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:11:49: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "74") (realdamage "6") (weapon "quake_rl") L 10/10/2026 - 17:11:49: "julien<96><[U:1:160632301]>" killed "rice<100><[U:1:129289834]>" with "quake_rl" (attacker_position "-11267 13347 -2951") (victim_position "-11394 13408 -2860") L 10/10/2026 - 17:11:49: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:49: "rice<100><[U:1:129289834]>" spawned as "scout" L 10/10/2026 - 17:11:51: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:51: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:51: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:51: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:51: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "21") (weapon "scattergun") L 10/10/2026 - 17:11:52: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:52: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:52: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:52: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "50") (weapon "scattergun") L 10/10/2026 - 17:11:52: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:53: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:11:53: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "106") (weapon "quake_rl") L 10/10/2026 - 17:11:53: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:54: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:54: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:54: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 17:11:54: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:54: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:54: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:54: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "65") (weapon "scattergun") L 10/10/2026 - 17:11:56: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:56: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:56: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:56: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 17:11:58: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:11:58: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:11:58: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 17:11:58: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:11:59: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:00: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:01: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:01: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:01: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "15") (weapon "scattergun") L 10/10/2026 - 17:12:02: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:02: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:02: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 17:12:02: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:02: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:12:02: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "60") (realdamage "35") (weapon "quake_rl") L 10/10/2026 - 17:12:02: "julien<96><[U:1:160632301]>" killed "rice<100><[U:1:129289834]>" with "quake_rl" (attacker_position "-11201 13443 -2951") (victim_position "-11567 13536 -2918") L 10/10/2026 - 17:12:02: "julien<96><[U:1:160632301]>" triggered "domination" against "rice<100><[U:1:129289834]>" L 10/10/2026 - 17:12:02: "rice<100><[U:1:129289834]>" spawned as "scout" L 10/10/2026 - 17:12:04: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:04: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:04: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 17:12:04: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:05: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:05: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:05: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "36") (weapon "scattergun") L 10/10/2026 - 17:12:05: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:05: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:05: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "80") (weapon "scattergun") L 10/10/2026 - 17:12:05: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:06: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:06: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:06: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "30") (weapon "scattergun") L 10/10/2026 - 17:12:07: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:12:07: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "86") (weapon "quake_rl") L 10/10/2026 - 17:12:07: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:07: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:07: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:08: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:09: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:11: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:11: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:11: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "36") (realdamage "27") (weapon "scattergun") L 10/10/2026 - 17:12:11: "rice<100><[U:1:129289834]>" killed "julien<96><[U:1:160632301]>" with "scattergun" (attacker_position "-11392 12795 -2939") (victim_position "-10975 12860 -2903") L 10/10/2026 - 17:12:11: "rice<100><[U:1:129289834]>" triggered "revenge" against "julien<96><[U:1:160632301]>" L 10/10/2026 - 17:12:11: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:12:12: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:13: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:13: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:13: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 17:12:14: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:14: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:14: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "49") (weapon "scattergun") L 10/10/2026 - 17:12:14: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:12:14: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 17:12:14: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:14: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:14: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:14: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "53") (weapon "scattergun") L 10/10/2026 - 17:12:15: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:15: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:15: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "48") (weapon "scattergun") L 10/10/2026 - 17:12:15: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:15: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:12:15: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 17:12:16: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:16: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:16: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 17:12:16: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:12:16: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "51") (realdamage "15") (weapon "quake_rl") L 10/10/2026 - 17:12:16: "julien<96><[U:1:160632301]>" killed "rice<100><[U:1:129289834]>" with "quake_rl" (attacker_position "-11136 13445 -2887") (victim_position "-10864 13290 -2919") L 10/10/2026 - 17:12:16: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:16: "rice<100><[U:1:129289834]>" spawned as "scout" L 10/10/2026 - 17:12:18: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:18: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:18: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:18: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "36") (weapon "scattergun") L 10/10/2026 - 17:12:18: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:19: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:12:19: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 17:12:19: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:19: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:19: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 17:12:20: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:20: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:20: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:20: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 17:12:21: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:12:21: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 17:12:21: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:21: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:21: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:22: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:22: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:12:22: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "60") (realdamage "26") (weapon "quake_rl") L 10/10/2026 - 17:12:22: "julien<96><[U:1:160632301]>" killed "rice<100><[U:1:129289834]>" with "quake_rl" (attacker_position "-11084 12939 -2903") (victim_position "-11010 13053 -2951") L 10/10/2026 - 17:12:22: "rice<100><[U:1:129289834]>" spawned as "scout" L 10/10/2026 - 17:12:23: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:23: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:23: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:23: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 17:12:24: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:24: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:24: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 17:12:24: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:24: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:12:24: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 17:12:24: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:25: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:12:25: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 17:12:25: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:25: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:26: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:26: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:12:26: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "109") (realdamage "41") (weapon "quake_rl") L 10/10/2026 - 17:12:26: "julien<96><[U:1:160632301]>" killed "rice<100><[U:1:129289834]>" with "quake_rl" (attacker_position "-11045 13408 -2903") (victim_position "-10915 13494 -2825") L 10/10/2026 - 17:12:26: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:26: "rice<100><[U:1:129289834]>" spawned as "scout" L 10/10/2026 - 17:12:27: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:27: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:27: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:27: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 17:12:28: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:12:28: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 17:12:28: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:28: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:28: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 17:12:28: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:29: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:30: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:31: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:31: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:31: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "23") (weapon "scattergun") L 10/10/2026 - 17:12:32: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:32: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:32: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "21") (weapon "scattergun") L 10/10/2026 - 17:12:32: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:33: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:33: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:33: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "82") (weapon "scattergun") L 10/10/2026 - 17:12:33: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:12:33: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "92") (realdamage "72") (weapon "quake_rl") L 10/10/2026 - 17:12:33: "julien<96><[U:1:160632301]>" killed "rice<100><[U:1:129289834]>" with "quake_rl" (attacker_position "-10986 12818 -2839") (victim_position "-10998 12628 -2827") L 10/10/2026 - 17:12:33: "julien<96><[U:1:160632301]>" triggered "domination" against "rice<100><[U:1:129289834]>" L 10/10/2026 - 17:12:33: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:33: "rice<100><[U:1:129289834]>" spawned as "scout" L 10/10/2026 - 17:12:35: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:35: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:35: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 17:12:35: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:35: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:35: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 17:12:36: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:36: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:36: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:36: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "45") (weapon "scattergun") L 10/10/2026 - 17:12:37: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:37: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:37: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "91") (weapon "scattergun") L 10/10/2026 - 17:12:37: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:37: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:12:37: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 17:12:38: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:39: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:41: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:41: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:41: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 17:12:41: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:41: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:12:41: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "54") (realdamage "40") (weapon "quake_rl") L 10/10/2026 - 17:12:41: "julien<96><[U:1:160632301]>" killed "rice<100><[U:1:129289834]>" with "quake_rl" (attacker_position "-11266 13480 -2951") (victim_position "-11193 13834 -2865") L 10/10/2026 - 17:12:41: "rice<100><[U:1:129289834]>" spawned as "scout" L 10/10/2026 - 17:12:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:43: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:12:43: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "38") (weapon "quake_rl") L 10/10/2026 - 17:12:45: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:45: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:12:45: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "87") (weapon "quake_rl") L 10/10/2026 - 17:12:45: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:45: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:45: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 17:12:46: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:12:46: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "110") (realdamage "24") (weapon "quake_rl") L 10/10/2026 - 17:12:46: "julien<96><[U:1:160632301]>" killed "rice<100><[U:1:129289834]>" with "quake_rl" (attacker_position "-10885 13043 -2951") (victim_position "-10928 13044 -2813") L 10/10/2026 - 17:12:46: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:46: "rice<100><[U:1:129289834]>" spawned as "scout" L 10/10/2026 - 17:12:47: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:47: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:47: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 17:12:47: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:48: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:48: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:48: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 17:12:48: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:48: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:48: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 17:12:48: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:12:48: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 17:12:48: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:49: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:49: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:49: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 17:12:49: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:50: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:50: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:50: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "54") (weapon "scattergun") L 10/10/2026 - 17:12:51: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:51: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:51: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "80") (realdamage "33") (weapon "scattergun") L 10/10/2026 - 17:12:51: "rice<100><[U:1:129289834]>" killed "julien<96><[U:1:160632301]>" with "scattergun" (attacker_position "-11148 13422 -2951") (victim_position "-10956 13243 -2857") L 10/10/2026 - 17:12:51: "rice<100><[U:1:129289834]>" triggered "revenge" against "julien<96><[U:1:160632301]>" L 10/10/2026 - 17:12:51: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:12:52: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:53: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:12:53: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 17:12:53: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:53: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:53: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 17:12:54: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:54: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:54: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 17:12:54: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:54: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:12:54: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "102") (realdamage "82") (weapon "quake_rl") L 10/10/2026 - 17:12:54: "julien<96><[U:1:160632301]>" killed "rice<100><[U:1:129289834]>" with "quake_rl" (attacker_position "-11027 12756 -2839") (victim_position "-11103 13055 -2936") L 10/10/2026 - 17:12:54: "rice<100><[U:1:129289834]>" spawned as "scout" L 10/10/2026 - 17:12:55: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:55: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:57: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:57: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:12:57: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 17:12:58: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:58: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:58: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "82") (weapon "scattergun") L 10/10/2026 - 17:12:58: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:12:59: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:12:59: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:12:59: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "99") (weapon "scattergun") L 10/10/2026 - 17:12:59: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:12:59: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 17:12:59: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:13:00: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:13:00: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:13:00: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:13:00: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:13:00: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "22") (realdamage "1") (weapon "scattergun") L 10/10/2026 - 17:13:00: "rice<100><[U:1:129289834]>" killed "julien<96><[U:1:160632301]>" with "scattergun" (attacker_position "-10540 13194 -2880") (victim_position "-11062 12947 -2903") L 10/10/2026 - 17:13:01: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:13:02: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:13:02: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:13:02: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:13:02: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 17:13:03: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:13:03: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 17:13:03: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:13:03: "rice<100><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 17:13:03: "rice<100><[U:1:129289834]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "42") (weapon "scattergun") L 10/10/2026 - 17:13:03: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:13:04: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:13:04: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:13:04: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:13:04: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "97") (weapon "quake_rl") L 10/10/2026 - 17:13:05: "rice<100><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 17:13:05: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 17:13:05: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 17:13:05: "julien<96><[U:1:160632301]>" triggered "damage" against "rice<100><[U:1:129289834]>" (damage "82") (realdamage "3") (weapon "quake_rl") L 10/10/2026 - 17:13:05: "rice<100><[U:1:129289834]>" joined team "Spectator" L 10/10/2026 - 17:13:05: "julien<96><[U:1:160632301]>" killed "rice<100><[U:1:129289834]>" with "quake_rl" (attacker_position "-11106 13325 -2909") (victim_position "-11067 13105 -2856") L 10/10/2026 - 17:13:05: World triggered "mge_match_end" (winner "[U:1:160632301]") (loser "[U:1:129289834]") (winner_score "20") (loser_score "9")