L 10/10/2026 - 17:35:04: World triggered "meta_data" (matchid "2610101735041c0c") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 17:35:04: "julien<96><[U:1:160632301]>" changed role to "soldier" L 10/10/2026 - 17:35:04: "zero<108><[U:1:348623451]>" changed role to "soldier" L 10/10/2026 - 17:35:06: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:06: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:07: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:07: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:07: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:07: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "58") (weapon "shotgun_soldier") L 10/10/2026 - 17:35:07: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:08: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:08: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:09: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:09: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:09: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:09: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:09: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "74") (weapon "shotgun_soldier") L 10/10/2026 - 17:35:10: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:10: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:10: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "76") (weapon "shotgun_soldier") L 10/10/2026 - 17:35:10: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:10: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:11: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:11: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:11: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "76") (realdamage "75") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:11: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "tf_projectile_rocket" (attacker_position "-10888 12479 -2903") (victim_position "-11169 12346 -2951") L 10/10/2026 - 17:35:12: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:35:14: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:14: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:14: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "89") (weapon "tf_projectile_rocket") (airshot "1") (height "428") L 10/10/2026 - 17:35:14: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:14: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:14: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "46") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:15: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:15: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:16: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:16: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:16: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:16: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "57") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:16: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:16: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:16: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "62") (weapon "shotgun_soldier") L 10/10/2026 - 17:35:16: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:17: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:17: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:17: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "49") (realdamage "21") (weapon "shotgun_soldier") L 10/10/2026 - 17:35:17: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-10870 12693 -2951") (victim_position "-11082 12694 -2839") L 10/10/2026 - 17:35:17: "julien<96><[U:1:160632301]>" triggered "domination" against "zero<108><[U:1:348623451]>" L 10/10/2026 - 17:35:17: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:35:18: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:19: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:19: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:20: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:20: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:20: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:20: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "48") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:21: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:21: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:21: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 17:35:21: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:21: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:21: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "66") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:21: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:22: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:22: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "54") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:22: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:22: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:22: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:23: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:23: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:23: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:23: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "75") (weapon "shotgun_soldier") L 10/10/2026 - 17:35:23: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:23: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:23: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "57") (weapon "shotgun_soldier") L 10/10/2026 - 17:35:23: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:24: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:24: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:24: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "78") (realdamage "76") (weapon "shotgun_soldier") L 10/10/2026 - 17:35:24: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11205 12684 -2951") (victim_position "-11231 12393 -2951") L 10/10/2026 - 17:35:24: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:35:25: "zero<108><[U:1:348623451]>" say "WTF" L 10/10/2026 - 17:35:27: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:28: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:28: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:28: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "271") L 10/10/2026 - 17:35:28: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:28: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "66") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:28: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:28: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:30: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:30: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:30: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:30: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "54") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:30: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:30: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:30: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:30: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "26") (realdamage "2") (weapon "shotgun_soldier") L 10/10/2026 - 17:35:30: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11062 12953 -2903") (victim_position "-10645 12863 -3061") L 10/10/2026 - 17:35:30: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:35:32: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:33: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:33: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "26") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:33: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:34: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:34: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:34: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "50") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:34: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:34: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "37") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:35: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:35: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:35: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:35: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 17:35:35: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:35: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:35: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "95") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:36: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:36: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:36: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:36: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:36: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "54") (weapon "shotgun_soldier") L 10/10/2026 - 17:35:36: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:36: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "88") (realdamage "81") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:36: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "tf_projectile_rocket" (attacker_position "-11099 13631 -2739") (victim_position "-10997 13746 -2839") L 10/10/2026 - 17:35:36: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:35:38: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:38: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:39: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:39: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:40: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:40: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "58") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:40: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:40: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:40: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:40: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "87") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:40: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:40: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:41: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:41: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:41: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "23") (weapon "shotgun_soldier") L 10/10/2026 - 17:35:41: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:41: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:41: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "45") (weapon "shotgun_soldier") L 10/10/2026 - 17:35:41: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:41: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:41: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "82") (realdamage "7") (weapon "shotgun_soldier") L 10/10/2026 - 17:35:42: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11177 13586 -2883") (victim_position "-10972 13638 -2799") L 10/10/2026 - 17:35:42: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:35:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:44: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:44: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:44: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:44: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "67") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:45: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:45: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:45: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "70") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:45: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:45: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:45: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "79") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:45: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:45: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:45: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "76") (weapon "shotgun_soldier") L 10/10/2026 - 17:35:46: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:46: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:46: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "81") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:46: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:46: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:47: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:47: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:47: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "39") (realdamage "36") (weapon "shotgun_soldier") L 10/10/2026 - 17:35:47: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11010 13337 -2890") (victim_position "-10680 13645 -2992") L 10/10/2026 - 17:35:47: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:35:49: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:51: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:51: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:52: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:52: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:52: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "54") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:52: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:52: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "110") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:52: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:52: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:53: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:53: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:53: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "62") (realdamage "22") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:53: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "tf_projectile_rocket" (attacker_position "-10942 12819 -2951") (victim_position "-11138 12871 -2903") L 10/10/2026 - 17:35:53: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:53: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:35:55: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:57: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:57: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:58: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:58: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:58: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:58: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "53") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:59: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:59: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "70") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:59: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:59: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:59: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "5") (weapon "shotgun_soldier") L 10/10/2026 - 17:35:59: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:59: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:59: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:35:59: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 17:35:59: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:35:59: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "57") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:00: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:00: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:00: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "44") (weapon "shotgun_soldier") L 10/10/2026 - 17:36:00: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:00: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:00: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 17:36:00: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:00: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:00: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "39") (realdamage "7") (weapon "shotgun_soldier") L 10/10/2026 - 17:36:00: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-10937 13325 -2951") (victim_position "-10863 12873 -2951") L 10/10/2026 - 17:36:00: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:36:02: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:03: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:03: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:03: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:03: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 17:36:04: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:04: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:04: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:04: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "48") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:05: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:05: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:05: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:05: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "84") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:05: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:05: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "95") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:05: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:06: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:06: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:06: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "77") (realdamage "52") (weapon "shotgun_soldier") L 10/10/2026 - 17:36:06: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11156 12718 -2728") (victim_position "-11193 12432 -2829") L 10/10/2026 - 17:36:06: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:36:09: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:09: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:09: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "65") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:10: "zero<108><[U:1:348623451]>" say "!remove" L 10/10/2026 - 17:36:10: "zero<108><[U:1:348623451]>" joined team "Spectator" L 10/10/2026 - 17:36:10: World triggered "mge_match_end" (winner "[U:1:160632301]") (loser "[U:1:348623451]") (winner_score "10") (loser_score "0")