L 10/10/2026 - 17:36:18: World triggered "meta_data" (matchid "2610101736189e6d") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 17:36:18: "julien<96><[U:1:160632301]>" changed role to "soldier" L 10/10/2026 - 17:36:18: "zero<108><[U:1:348623451]>" changed role to "soldier" L 10/10/2026 - 17:36:28: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:28: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:29: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:29: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:29: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "111") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:29: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:30: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:30: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:30: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:30: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:30: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "4") (weapon "shotgun_soldier") L 10/10/2026 - 17:36:31: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:31: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:31: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "29") (realdamage "21") (weapon "shotgun_soldier") L 10/10/2026 - 17:36:31: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-10829 13603 -2951") (victim_position "-10602 13157 -3163") L 10/10/2026 - 17:36:31: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:36:33: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:34: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:34: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:34: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:34: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "101") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:35: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:35: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:35: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:35: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "50") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:37: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:37: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:37: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "38") (weapon "shotgun_soldier") L 10/10/2026 - 17:36:37: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:37: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:37: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:37: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "57") (realdamage "39") (weapon "shotgun_soldier") L 10/10/2026 - 17:36:37: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11049 12763 -2823") (victim_position "-10963 12959 -2951") L 10/10/2026 - 17:36:37: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:36:39: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:40: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:40: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "32") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:40: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:41: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:41: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:41: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:41: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 17:36:42: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:42: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:42: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "66") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:43: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:43: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:43: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "77") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:43: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:43: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:43: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 17:36:44: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:44: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:44: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:44: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "48") (realdamage "28") (weapon "shotgun_soldier") L 10/10/2026 - 17:36:44: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-10958 13170 -2951") (victim_position "-10870 13573 -2921") L 10/10/2026 - 17:36:44: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:44: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "85") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:44: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:36:46: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:46: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:47: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:47: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:47: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 17:36:47: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:47: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:47: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "82") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:48: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:48: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:48: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:49: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:49: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:49: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:49: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "32") (weapon "shotgun_soldier") L 10/10/2026 - 17:36:50: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:50: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "67") (realdamage "48") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:50: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "tf_projectile_rocket" (attacker_position "-10959 13345 -2951") (victim_position "-11151 13318 -2951") L 10/10/2026 - 17:36:50: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:50: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:36:51: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:52: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:53: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:54: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:54: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:54: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:54: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:54: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "66") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:55: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:55: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:55: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "110") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:55: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:55: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "111") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:55: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:55: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:56: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:56: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:56: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 17:36:56: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:56: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:36:56: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "49") (realdamage "6") (weapon "shotgun_soldier") L 10/10/2026 - 17:36:56: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11015 12724 -2839") (victim_position "-10875 12364 -2951") L 10/10/2026 - 17:36:56: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:36:57: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:59: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:59: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:36:59: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "409") L 10/10/2026 - 17:36:59: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:00: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:00: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:00: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:00: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "101") (realdamage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "378") L 10/10/2026 - 17:37:00: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "tf_projectile_rocket" (attacker_position "-11125 12853 -2834") (victim_position "-11043 13050 -2573") L 10/10/2026 - 17:37:00: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:37:02: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:03: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:03: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:03: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:03: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "65") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:04: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:05: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:05: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:05: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:05: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "34") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:06: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:06: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:06: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:06: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:06: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:06: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:06: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "9") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:06: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:06: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:06: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:07: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:07: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:07: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:07: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:07: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:07: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "41") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:08: "julien<96><[U:1:160632301]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:37:08: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:08: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:08: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "50") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:08: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:08: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:08: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "60") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:09: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:09: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:09: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:09: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:09: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "17") (realdamage "5") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:09: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11084 13295 -2951") (victim_position "-10972 13369 -2869") L 10/10/2026 - 17:37:09: "julien<96><[U:1:160632301]>" triggered "domination" against "zero<108><[U:1:348623451]>" L 10/10/2026 - 17:37:09: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:37:11: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:11: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:12: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:12: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "54") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:12: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:13: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:13: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:14: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:14: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "53") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:14: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:14: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:15: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:15: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:15: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:15: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:15: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:15: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "31") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:15: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:15: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:15: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:15: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:16: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:16: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:16: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:16: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:16: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:16: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "64") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:17: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:17: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:17: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "54") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:17: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:17: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:17: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "53") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:17: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:17: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:17: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "29") (realdamage "22") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:17: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11006 12712 -2839") (victim_position "-10992 13044 -2951") L 10/10/2026 - 17:37:17: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:37:19: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:19: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:20: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:20: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "64") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:20: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:20: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:20: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "110") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:21: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:21: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:21: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:21: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:21: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:21: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "105") (realdamage "33") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:21: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "tf_projectile_rocket" (attacker_position "-11034 13748 -2839") (victim_position "-11262 13717 -2951") L 10/10/2026 - 17:37:22: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:37:23: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:23: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:24: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:24: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "62") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:24: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:24: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "111") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:24: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:24: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:25: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:25: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:25: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "63") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:25: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:25: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "62") (realdamage "17") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:25: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "tf_projectile_rocket" (attacker_position "-11091 12367 -2908") (victim_position "-10899 12436 -2951") L 10/10/2026 - 17:37:25: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:25: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:37:28: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:28: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "469") L 10/10/2026 - 17:37:28: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:28: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:28: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:29: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:29: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:29: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "57") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:29: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:29: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:29: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:30: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:30: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:30: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "40") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:30: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:30: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:30: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:30: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:30: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "34") (realdamage "24") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:30: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-11029 13590 -2839") (victim_position "-10937 13187 -2951") L 10/10/2026 - 17:37:30: "zero<108><[U:1:348623451]>" triggered "revenge" against "julien<96><[U:1:160632301]>" L 10/10/2026 - 17:37:30: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:37:31: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:32: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:32: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:32: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:32: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "85") (weapon "tf_projectile_rocket") (airshot "1") (height "495") L 10/10/2026 - 17:37:33: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:33: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:34: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:34: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "54") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:34: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:34: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:34: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:35: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:35: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "109") (realdamage "53") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:35: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "-11153 13082 -2951") (victim_position "-11112 13248 -2951") L 10/10/2026 - 17:37:35: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:35: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:37:36: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:37: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:37: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:38: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:38: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "33") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:38: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:40: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:40: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:40: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:40: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:40: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "43") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:41: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:41: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:41: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "66") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:42: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:42: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:42: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "41") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:42: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:43: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:43: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:43: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:43: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:46: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:46: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:46: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "38") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:46: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:47: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:47: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:47: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:47: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:47: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:47: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "42") (realdamage "26") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:47: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-10929 14151 -2951") (victim_position "-10929 13759 -2951") L 10/10/2026 - 17:37:47: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:37:48: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:50: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:50: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:50: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:50: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "70") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:51: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:51: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "110") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:51: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:51: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "90") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:51: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:51: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:52: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:52: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:52: "zero<108><[U:1:348623451]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:37:52: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:52: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "46") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:53: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:53: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:53: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:53: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:53: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "17") (realdamage "2") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:53: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-10878 13767 -2951") (victim_position "-10991 13227 -2951") L 10/10/2026 - 17:37:54: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:37:55: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:56: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:56: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:56: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:56: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "54") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:57: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:57: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "108") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:57: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:57: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:58: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:58: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:58: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "47") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:58: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:58: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:58: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "78") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:37:58: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:58: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:58: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:58: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:59: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:59: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:59: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:59: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:59: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:59: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:59: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:59: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:37:59: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "56") (realdamage "37") (weapon "shotgun_soldier") L 10/10/2026 - 17:37:59: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-10982 13337 -2922") (victim_position "-11026 13088 -2951") L 10/10/2026 - 17:38:00: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:38:01: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:03: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:03: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:03: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:03: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:03: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "11") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:03: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:03: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "92") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:04: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:04: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "111") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:04: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:04: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:04: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:04: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:04: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "88") (realdamage "24") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:04: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-10961 12822 -2849") (victim_position "-11065 12762 -2839") L 10/10/2026 - 17:38:04: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:38:06: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:07: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:07: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:08: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:08: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "71") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:08: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:08: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:08: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:08: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "58") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:09: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:09: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:09: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:09: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:09: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:09: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:09: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:10: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:10: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:10: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:10: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "40") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:10: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:10: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:10: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:11: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:11: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:11: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:11: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:11: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:11: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "50") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:11: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:11: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:11: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "52") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:11: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:11: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:11: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "59") (realdamage "13") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:11: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-11023 13136 -2951") (victim_position "-10818 13420 -2951") L 10/10/2026 - 17:38:12: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:38:14: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:14: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:14: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:14: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "52") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:15: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:15: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:16: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:16: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:16: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "81") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:16: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:16: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "52") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:16: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:16: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:16: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "48") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:16: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:17: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:17: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "56") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:17: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:17: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:17: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "43") (realdamage "36") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:17: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-11218 12976 -2951") (victim_position "-11369 13318 -2912") L 10/10/2026 - 17:38:17: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:38:19: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:19: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:20: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:20: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:20: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "32") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:20: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:21: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:21: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:21: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "5") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:22: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:22: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:22: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:22: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "40") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:23: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:23: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:23: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "109") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:23: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:23: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:23: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "41") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:23: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:23: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:23: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "88") (realdamage "59") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:23: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-10991 13614 -2774") (victim_position "-11005 13693 -2839") L 10/10/2026 - 17:38:23: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:38:26: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:26: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:26: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:26: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "65") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:27: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:28: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:29: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:29: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:29: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "54") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:29: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:29: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:29: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "32") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:29: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:29: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:29: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "82") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:30: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:30: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:30: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:30: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:30: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:30: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "70") (realdamage "51") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:30: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-11154 13635 -2913") (victim_position "-11073 13355 -2877") L 10/10/2026 - 17:38:30: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:38:31: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:32: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:33: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:33: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:33: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "106") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:33: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:33: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "69") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:33: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:34: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:34: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:34: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "83") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:34: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:34: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "82") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:34: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:34: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:34: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:34: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "40") (realdamage "12") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:34: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-10868 13944 -2618") (victim_position "-10880 14066 -2875") L 10/10/2026 - 17:38:35: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:38:37: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:38: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:38: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:38: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "79") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:38: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:38: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "63") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:38: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:39: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:39: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:40: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:40: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:41: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:41: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:41: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:41: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:42: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:42: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:42: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:42: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:42: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:42: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "37") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:43: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:43: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "29") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:44: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:44: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:44: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "61") (realdamage "7") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:44: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11259 13363 -2951") (victim_position "-11552 13452 -3049") L 10/10/2026 - 17:38:44: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:38:45: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:46: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:46: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:47: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:47: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "84") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:47: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:48: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:48: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:48: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:48: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "88") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:49: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:49: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:49: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "89") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:49: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:49: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:49: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:49: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:49: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "35") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:50: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:50: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:50: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "18") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:50: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:50: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:50: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:50: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:50: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:50: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "30") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:51: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:51: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:51: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "15") (realdamage "1") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:51: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-10874 12666 -2951") (victim_position "-10865 12977 -2951") L 10/10/2026 - 17:38:51: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:38:53: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:53: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:54: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:54: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:54: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "98") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:54: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:55: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:55: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:55: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:56: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:56: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:56: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "23") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:56: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:56: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:56: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "40") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:56: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:56: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:56: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:56: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "57") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:57: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:57: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:57: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "50") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:57: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:57: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:38:57: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "59") (realdamage "35") (weapon "shotgun_soldier") L 10/10/2026 - 17:38:57: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11085 13592 -2839") (victim_position "-11252 13546 -2951") L 10/10/2026 - 17:38:57: "julien<96><[U:1:160632301]>" triggered "domination" against "zero<108><[U:1:348623451]>" L 10/10/2026 - 17:38:57: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:38:59: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:38:59: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:00: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:00: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "92") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:00: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:00: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:01: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:01: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:01: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:02: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:02: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:02: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:02: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:02: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "34") (weapon "shotgun_soldier") L 10/10/2026 - 17:39:02: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:02: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:02: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "9") (weapon "shotgun_soldier") L 10/10/2026 - 17:39:03: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:03: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:03: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "62") (weapon "shotgun_soldier") L 10/10/2026 - 17:39:03: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:03: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:03: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "87") (weapon "shotgun_soldier") L 10/10/2026 - 17:39:04: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:04: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:04: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "81") (realdamage "47") (weapon "shotgun_soldier") L 10/10/2026 - 17:39:04: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11057 12292 -2927") (victim_position "-11208 12492 -2951") L 10/10/2026 - 17:39:04: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:39:13: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:13: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:13: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:13: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 17:39:14: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:14: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:14: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:14: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "35") (weapon "shotgun_soldier") L 10/10/2026 - 17:39:15: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:15: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:15: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "51") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:15: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:16: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:16: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:16: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "40") (weapon "shotgun_soldier") L 10/10/2026 - 17:39:16: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:16: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:16: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "50") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:16: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:16: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:17: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:17: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "57") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:17: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:17: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:17: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "7") (realdamage "1") (weapon "shotgun_soldier") L 10/10/2026 - 17:39:17: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-11262 14070 -2951") (victim_position "-11099 13703 -2839") L 10/10/2026 - 17:39:17: "zero<108><[U:1:348623451]>" triggered "revenge" against "julien<96><[U:1:160632301]>" L 10/10/2026 - 17:39:17: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:39:21: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:21: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:21: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:21: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "99") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:22: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:22: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:23: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:23: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:23: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:23: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:23: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "49") (weapon "shotgun_soldier") L 10/10/2026 - 17:39:24: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:24: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:24: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "23") (weapon "shotgun_soldier") L 10/10/2026 - 17:39:24: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:24: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:24: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "73") (realdamage "65") (weapon "shotgun_soldier") L 10/10/2026 - 17:39:24: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11228 13386 -2951") (victim_position "-11004 13277 -2951") L 10/10/2026 - 17:39:24: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:39:26: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:27: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:28: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:28: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:28: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "54") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:28: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:29: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:29: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "102") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:29: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:29: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:29: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:39:29: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 17:39:29: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:29: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:29: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "72") (realdamage "71") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:39:29: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "tf_projectile_rocket" (attacker_position "-10996 12651 -2839") (victim_position "-10963 12896 -2951") L 10/10/2026 - 17:39:29: World triggered "mge_match_end" (winner "[U:1:160632301]") (loser "[U:1:348623451]") (winner_score "20") (loser_score "8")