L 10/10/2026 - 17:43:40: World triggered "meta_data" (matchid "261010174340114c") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 17:43:40: "julien<96><[U:1:160632301]>" changed role to "soldier" L 10/10/2026 - 17:43:40: "zero<108><[U:1:348623451]>" changed role to "soldier" L 10/10/2026 - 17:43:41: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:42: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:42: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:42: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "97") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:42: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:42: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:42: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "88") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:43: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:43:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:45: "julien<96><[U:1:160632301]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:43:47: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:47: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:43:47: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:43:47: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 17:43:47: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:48: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:49: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:43:49: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:43:49: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:43:49: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 17:43:49: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:43:49: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:43:49: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "30") (realdamage "14") (weapon "shotgun_soldier") L 10/10/2026 - 17:43:49: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-10898 13828 -2951") (victim_position "-10890 13252 -2521") L 10/10/2026 - 17:43:50: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:43:52: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:53: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:53: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:53: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:53: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "26") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:53: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:54: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:43:54: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:43:54: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:43:54: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 17:43:55: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:55: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:55: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "386") L 10/10/2026 - 17:43:55: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:56: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:43:56: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:56: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "55") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:56: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:43:57: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:43:57: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:43:57: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "7") (realdamage "5") (weapon "shotgun_soldier") L 10/10/2026 - 17:43:57: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-11080 12246 -2951") (victim_position "-10831 12278 -2675") L 10/10/2026 - 17:43:57: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:43:58: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:59: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:59: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:59: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "63") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:43:59: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:00: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:00: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "314") L 10/10/2026 - 17:44:00: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:00: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:00: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:00: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "71") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:01: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:01: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:01: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "70") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:01: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:01: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "61") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:01: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:01: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:02: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:02: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "83") (realdamage "7") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:02: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "-10980 12216 -2951") (victim_position "-11184 12453 -2951") L 10/10/2026 - 17:44:02: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:02: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:44:04: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:04: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:04: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:04: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "73") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:04: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:05: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:05: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:06: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:06: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "54") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:06: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:06: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:07: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:07: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:07: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "12") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:07: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:07: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:07: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "18") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:07: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:07: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:07: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:07: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "34") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:08: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:08: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:08: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:08: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:08: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:08: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "45") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:09: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:09: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:09: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:09: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:09: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:09: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "24") (realdamage "21") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:09: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-10719 12721 -2999") (victim_position "-10840 12466 -2951") L 10/10/2026 - 17:44:09: "zero<108><[U:1:348623451]>" triggered "domination" against "julien<96><[U:1:160632301]>" L 10/10/2026 - 17:44:09: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:44:11: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:11: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:12: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:12: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "62") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:12: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:12: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:13: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:13: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:13: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:13: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "53") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:14: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:14: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:14: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:14: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:14: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:14: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "40") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:14: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:14: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:14: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:14: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "33") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:15: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:15: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:15: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:15: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:15: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:15: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "51") (realdamage "41") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:15: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-10999 12603 -2839") (victim_position "-11080 12471 -2903") L 10/10/2026 - 17:44:15: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:44:17: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:17: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:17: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:17: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "79") (weapon "tf_projectile_rocket") (airshot "1") (height "511") L 10/10/2026 - 17:44:18: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:18: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:19: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:19: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "66") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:19: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:19: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:20: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:20: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:20: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "49") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:20: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:20: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:20: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:20: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:20: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:20: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "79") (realdamage "30") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:20: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "-10936 12740 -2951") (victim_position "-10942 13006 -2951") L 10/10/2026 - 17:44:20: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:44:23: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:23: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:23: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:23: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "70") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:24: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:24: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:25: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:25: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:25: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:25: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:25: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "77") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:25: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:25: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "103") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:26: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:26: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:26: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:26: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:26: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "7") (realdamage "2") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:26: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11098 13652 -2839") (victim_position "-11271 13935 -2951") L 10/10/2026 - 17:44:26: "julien<96><[U:1:160632301]>" triggered "revenge" against "zero<108><[U:1:348623451]>" L 10/10/2026 - 17:44:26: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:44:28: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:28: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:30: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:31: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:31: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "358") L 10/10/2026 - 17:44:31: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:31: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:31: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "57") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:31: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:31: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:32: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:32: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "31") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:32: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:32: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:32: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:33: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:33: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "64") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:33: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:34: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:34: "julien<96><[U:1:160632301]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:44:34: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:34: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:34: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "29") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:35: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:35: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:35: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "71") (realdamage "58") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:35: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11207 13975 -2951") (victim_position "-10922 13994 -2951") L 10/10/2026 - 17:44:35: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:44:37: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:38: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:38: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:38: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "78") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:38: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:39: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:39: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:40: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:40: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "73") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:40: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:40: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "68") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:40: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:40: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:40: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:40: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:40: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "23") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:41: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:41: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:41: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "80") (realdamage "67") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:41: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-10951 13662 -2951") (victim_position "-11086 13511 -2778") L 10/10/2026 - 17:44:41: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:44:42: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:45: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:46: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:46: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:47: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:47: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "69") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:47: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:47: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "63") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:47: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:48: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:48: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:48: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:48: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "81") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:48: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:48: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:49: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:49: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:49: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "88") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:49: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:49: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:49: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "87") (realdamage "25") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:49: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-10984 13273 -2951") (victim_position "-11070 13171 -2951") L 10/10/2026 - 17:44:49: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:44:51: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:51: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:52: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:52: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "42") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:52: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:53: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:53: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:53: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:53: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "100") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:54: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:54: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:54: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:54: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:54: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:54: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "69") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:54: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:54: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:54: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:54: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:55: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:55: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:55: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "4") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:56: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:56: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:56: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "40") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:56: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:56: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:44:56: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "39") (realdamage "12") (weapon "shotgun_soldier") L 10/10/2026 - 17:44:57: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-11022 12203 -2951") (victim_position "-10765 12694 -2988") L 10/10/2026 - 17:44:57: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:44:59: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:44:59: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:00: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:00: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "65") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:00: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:00: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:00: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "106") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:00: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:01: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:02: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:02: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:02: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "10") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:02: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:03: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:04: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:04: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:04: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:04: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "50") (realdamage "4") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:04: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-10942 13377 -2908") (victim_position "-11103 13333 -2566") L 10/10/2026 - 17:45:04: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:45:07: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:07: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:07: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:07: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:07: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "12") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:07: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:07: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "45") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:08: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:08: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:09: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:09: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:09: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "9") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:09: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:09: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:10: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:10: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:10: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "37") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:10: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:10: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:10: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "35") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:10: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:10: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:10: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "33") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:10: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:10: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:10: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "49") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:11: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:11: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:11: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "43") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:11: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:11: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:11: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "57") (realdamage "50") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:11: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-11025 12246 -2951") (victim_position "-10828 12565 -2951") L 10/10/2026 - 17:45:11: "zero<108><[U:1:348623451]>" triggered "domination" against "julien<96><[U:1:160632301]>" L 10/10/2026 - 17:45:11: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:45:13: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:13: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:14: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:14: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "84") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:14: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:14: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:14: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "195") L 10/10/2026 - 17:45:14: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:15: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:15: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:15: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:16: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:16: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:16: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "85") (realdamage "18") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:16: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-10972 12682 -2789") (victim_position "-10901 12729 -2951") L 10/10/2026 - 17:45:16: "julien<96><[U:1:160632301]>" triggered "revenge" against "zero<108><[U:1:348623451]>" L 10/10/2026 - 17:45:16: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:45:17: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:18: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:18: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:18: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:18: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "104") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:18: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:18: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "170") L 10/10/2026 - 17:45:19: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:19: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:19: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "world" (attacker_position "-10949 12662 -2585") (victim_position "-10925 12884 -2946") L 10/10/2026 - 17:45:19: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:45:21: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:24: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:24: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:25: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:25: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:26: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:26: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:26: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "33") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:27: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:27: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:27: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "33") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:27: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:28: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:28: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:28: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "10") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:29: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:29: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:29: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:29: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:29: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "3") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:32: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:32: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:32: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:32: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "3") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:33: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:34: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:35: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:36: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:36: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:36: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "3") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:36: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:36: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:36: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:37: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:38: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:40: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:40: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:40: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:40: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:40: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:40: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:40: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "3") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:41: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:41: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:41: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:42: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:44: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:44: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:44: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "5") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:44: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:44: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:44: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "10") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:45: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:46: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:46: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:46: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "97") (realdamage "78") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:46: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "-11025 14022 -2951") (victim_position "-11045 13633 -2827") L 10/10/2026 - 17:45:46: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:45:49: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:49: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:49: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:49: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "77") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:49: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:49: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "304") L 10/10/2026 - 17:45:49: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:50: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:50: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:51: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:51: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "82") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:51: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:51: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:51: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:51: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:51: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:51: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "34") (realdamage "9") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:51: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11051 13469 -2839") (victim_position "-11213 13438 -2894") L 10/10/2026 - 17:45:51: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:45:53: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:53: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:54: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:54: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "60") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:54: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:54: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:54: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "51") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:55: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:55: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:55: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:55: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "63") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:55: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:55: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "84") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:55: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:55: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:55: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 17:45:55: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:55: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:55: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "89") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:56: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:45:56: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:56: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:56: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "59") (realdamage "42") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:56: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "-10948 12152 -2886") (victim_position "-10822 12550 -2951") L 10/10/2026 - 17:45:56: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:45:59: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:59: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:59: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:45:59: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:00: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:00: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "77") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:00: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:00: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:01: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:01: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:01: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "40") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:01: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:01: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:01: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "49") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:01: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:01: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:01: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:02: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:02: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:02: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "49") (realdamage "37") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:02: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11221 13359 -2951") (victim_position "-11171 13170 -2801") L 10/10/2026 - 17:46:02: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:46:04: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:06: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:07: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:07: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:07: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:07: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "101") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:08: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:08: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:08: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "50") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:08: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:08: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:08: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "73") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:08: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:08: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:08: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "31") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:08: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:09: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:09: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "100") (realdamage "42") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:09: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "tf_projectile_rocket" (attacker_position "-11030 12456 -2849") (victim_position "-11233 12729 -2951") L 10/10/2026 - 17:46:09: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:46:10: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:11: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:11: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:11: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:11: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "61") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:12: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:12: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:12: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:12: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "51") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:12: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:12: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:12: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "31") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:13: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:13: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:13: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "70") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:13: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:13: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:13: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:13: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "30") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:14: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:14: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:14: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "38") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:14: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:14: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:14: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:14: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "63") (realdamage "41") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:14: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-10922 13050 -2951") (victim_position "-11096 12949 -2761") L 10/10/2026 - 17:46:14: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:14: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "56") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:14: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:46:16: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:17: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:17: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:17: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:18: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:18: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "58") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:18: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:19: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:19: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:19: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:19: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:19: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:20: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:20: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "35") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:20: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:21: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:21: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:21: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "32") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:22: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:22: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:22: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "39") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:22: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:22: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:22: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "45") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:22: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:22: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:22: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "43") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:23: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:23: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:23: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "44") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:23: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:23: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:23: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:23: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:23: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:23: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:24: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:24: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:24: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:24: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "25") (realdamage "7") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:24: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-10841 13400 -2951") (victim_position "-10830 13631 -2951") L 10/10/2026 - 17:46:24: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:46:25: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:27: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:28: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:31: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:31: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:32: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:32: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:32: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:32: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:32: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "64") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:32: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:32: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "110") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:32: "julien<96><[U:1:160632301]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:46:33: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:33: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:33: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "74") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:33: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:34: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:34: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:34: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "24") (realdamage "14") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:34: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11249 12844 -2951") (victim_position "-11076 13062 -2936") L 10/10/2026 - 17:46:34: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:46:35: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:37: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:37: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:38: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:38: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "75") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:38: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:39: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:39: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:39: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "50") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:39: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:39: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:39: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:39: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:39: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:40: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:40: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "87") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:40: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:40: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:40: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:40: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "70") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:41: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:41: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:41: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "54") (realdamage "11") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:41: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11047 13577 -2839") (victim_position "-11319 13663 -2939") L 10/10/2026 - 17:46:41: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:46:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:43: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:44: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:44: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:44: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "65") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:44: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:44: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "84") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:44: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:45: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:45: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "72") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:45: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:45: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:45: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:45: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "42") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:45: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11477 13341 -2903") (victim_position "-11202 12919 -2928") L 10/10/2026 - 17:46:45: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:46:46: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:47: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:47: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:48: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:48: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:48: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:48: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "52") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:48: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:48: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "65") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:49: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:49: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:49: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "74") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:49: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:49: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "61") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:49: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:49: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:49: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:49: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:50: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:50: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:50: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "52") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:51: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:51: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:46:51: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "16") (realdamage "14") (weapon "shotgun_soldier") L 10/10/2026 - 17:46:51: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11062 12417 -2903") (victim_position "-10862 12287 -2951") L 10/10/2026 - 17:46:51: "julien<96><[U:1:160632301]>" triggered "domination" against "zero<108><[U:1:348623451]>" L 10/10/2026 - 17:46:51: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:46:52: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:53: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:53: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "61") (weapon "tf_projectile_rocket") (airshot "1") (height "254") L 10/10/2026 - 17:46:54: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:54: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:54: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:54: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "56") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:54: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:54: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "95") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:55: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:55: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:55: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:55: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "89") (realdamage "43") (weapon "tf_projectile_rocket") (airshot "1") (height "252") L 10/10/2026 - 17:46:55: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "tf_projectile_rocket" (attacker_position "-10992 13222 -2951") (victim_position "-10904 13668 -2699") L 10/10/2026 - 17:46:55: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:56: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:46:58: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:58: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:58: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:58: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "24") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:59: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:46:59: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:00: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:00: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:00: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "23") (weapon "shotgun_soldier") L 10/10/2026 - 17:47:00: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:00: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:00: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "68") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:01: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:01: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:01: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "47") (weapon "shotgun_soldier") L 10/10/2026 - 17:47:01: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:01: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:01: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 17:47:01: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:01: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:01: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "53") (weapon "shotgun_soldier") L 10/10/2026 - 17:47:02: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:02: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:02: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "60") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:02: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:02: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:02: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:02: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "49") (weapon "shotgun_soldier") L 10/10/2026 - 17:47:03: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:03: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:03: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "23") (weapon "shotgun_soldier") L 10/10/2026 - 17:47:03: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:03: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:03: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "30") (realdamage "16") (weapon "shotgun_soldier") L 10/10/2026 - 17:47:03: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11041 12832 -2839") (victim_position "-10877 13116 -2951") L 10/10/2026 - 17:47:03: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:47:04: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:05: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:05: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:05: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:05: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "75") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:06: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:06: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:06: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:06: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "96") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:07: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:07: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:08: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:08: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:08: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:08: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "31") (weapon "shotgun_soldier") L 10/10/2026 - 17:47:08: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:08: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:08: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "65") (realdamage "63") (weapon "shotgun_soldier") L 10/10/2026 - 17:47:08: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11033 13757 -2839") (victim_position "-11242 13825 -2951") L 10/10/2026 - 17:47:09: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:47:11: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:11: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:12: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:12: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:12: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:12: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "64") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:12: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:12: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "111") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:12: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:12: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:13: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:13: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:13: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 17:47:13: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:13: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:13: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "28") (weapon "shotgun_soldier") L 10/10/2026 - 17:47:14: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:14: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:14: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:14: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "38") (realdamage "24") (weapon "shotgun_soldier") L 10/10/2026 - 17:47:14: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-11405 13554 -3013") (victim_position "-11130 13509 -2839") L 10/10/2026 - 17:47:14: "zero<108><[U:1:348623451]>" triggered "revenge" against "julien<96><[U:1:160632301]>" L 10/10/2026 - 17:47:14: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:47:16: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:17: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:17: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:17: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:17: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "46") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:18: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:18: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:18: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:18: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "64") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:18: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:19: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:19: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:19: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:19: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "54") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:19: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:20: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:20: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:20: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "68") (weapon "shotgun_soldier") L 10/10/2026 - 17:47:20: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:20: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:20: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 17:47:20: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:20: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:20: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "45") (realdamage "4") (weapon "shotgun_soldier") L 10/10/2026 - 17:47:20: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-11104 14087 -2951") (victim_position "-11093 13663 -2769") L 10/10/2026 - 17:47:20: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:47:22: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:23: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:23: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:23: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:23: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "79") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:24: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:24: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:25: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:25: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:25: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:25: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 17:47:25: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:25: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:25: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "59") (weapon "shotgun_soldier") L 10/10/2026 - 17:47:26: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:26: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:26: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 17:47:26: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:26: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:26: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "105") (realdamage "81") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:26: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "-11122 13196 -2951") (victim_position "-11199 13447 -2951") L 10/10/2026 - 17:47:26: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:47:28: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:28: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:28: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:28: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "66") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:29: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:29: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:29: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:29: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "98") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:29: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:29: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "97") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:30: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:30: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:30: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:30: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:30: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "54") (weapon "shotgun_soldier") L 10/10/2026 - 17:47:31: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:31: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:31: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 17:47:31: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:31: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:31: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "63") (realdamage "44") (weapon "shotgun_soldier") L 10/10/2026 - 17:47:31: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-10912 12877 -2951") (victim_position "-11171 12984 -2951") L 10/10/2026 - 17:47:31: "zero<108><[U:1:348623451]>" triggered "domination" against "julien<96><[U:1:160632301]>" L 10/10/2026 - 17:47:31: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:47:33: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:33: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:34: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:34: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:34: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:34: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "78") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:35: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:35: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "70") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:35: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:35: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:35: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:35: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "62") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:35: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:36: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:36: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:36: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "60") (realdamage "35") (weapon "shotgun_soldier") L 10/10/2026 - 17:47:36: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-11223 13849 -2951") (victim_position "-11103 14151 -2877") L 10/10/2026 - 17:47:36: "julien<96><[U:1:160632301]>" triggered "revenge" against "zero<108><[U:1:348623451]>" L 10/10/2026 - 17:47:36: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:47:39: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:39: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:39: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:39: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "54") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:39: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:39: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "68") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:39: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:39: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:39: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "76") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:39: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "world" (attacker_position "-11201 12572 -2869") (victim_position "-11170 12558 -2951") L 10/10/2026 - 17:47:39: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:39: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:47:41: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:42: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:43: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:43: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:43: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "57") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:43: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:43: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "102") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:43: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:43: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "79") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:43: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:44: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:44: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "83") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:44: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:44: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:45: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:45: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:45: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:45: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 17:47:45: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:47:45: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:45: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "70") (realdamage "58") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:47:45: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "-11042 13390 -2903") (victim_position "-11036 12727 -2839") L 10/10/2026 - 17:47:45: World triggered "mge_match_end" (winner "[U:1:348623451]") (loser "[U:1:160632301]") (winner_score "20") (loser_score "16")