L 10/10/2026 - 17:48:07: World triggered "meta_data" (matchid "261010174807f545") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 17:48:07: "zero<108><[U:1:348623451]>" changed role to "soldier" L 10/10/2026 - 17:48:07: "julien<96><[U:1:160632301]>" changed role to "soldier" L 10/10/2026 - 17:48:09: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:10: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:10: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:10: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "76") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:10: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:11: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:11: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "78") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:11: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:11: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:11: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:11: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "89") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:11: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:11: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:11: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:11: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:11: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:11: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:12: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:12: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:12: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "44") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:12: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:12: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:12: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "55") (realdamage "31") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:12: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "12475 3603 -889") (victim_position "12734 3574 -1011") L 10/10/2026 - 17:48:12: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:48:13: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:14: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:14: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "111") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:14: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:14: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:14: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:14: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "75") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:15: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:15: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:15: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:15: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "45") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:16: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:16: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:16: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:16: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "56") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:16: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:16: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "63") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:16: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:16: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:16: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:17: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:17: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:17: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:17: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "45") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:17: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:17: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:17: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:18: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:18: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:18: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "35") (realdamage "8") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:18: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "12026 4175 -1449") (victim_position "12389 3866 -1225") L 10/10/2026 - 17:48:18: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:48:21: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:21: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:21: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:21: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "211") L 10/10/2026 - 17:48:21: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:21: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "65") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:22: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:22: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:22: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "47") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:23: "zero<108><[U:1:348623451]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:48:23: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:23: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:23: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "90") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:23: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:24: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:24: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:24: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "77") (realdamage "13") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:24: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "12693 3750 -1008") (victim_position "12393 3681 -1037") L 10/10/2026 - 17:48:24: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:48:26: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:26: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:26: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "72") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:26: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:26: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:26: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "273") L 10/10/2026 - 17:48:27: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:27: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:27: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:27: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "405") L 10/10/2026 - 17:48:28: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:28: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:28: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:28: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "51") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:28: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:28: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:28: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:28: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "35") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:29: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "world" (attacker_position "12387 3615 -1114") (victim_position "12853 3499 -1568") L 10/10/2026 - 17:48:29: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:48:31: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:31: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:31: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:31: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "66") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:32: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:32: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:33: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:33: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "107") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:33: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:33: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:33: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:33: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:34: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:34: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:34: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "11") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:34: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:34: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "47") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:34: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:34: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:34: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:34: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:34: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:34: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "33") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:35: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:35: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:35: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "48") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:35: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:35: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:35: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "23") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:36: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:36: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:36: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:36: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "85") (realdamage "35") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:36: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "12485 3778 -1156") (victim_position "12652 3718 -1094") L 10/10/2026 - 17:48:36: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:48:37: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:39: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:40: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:40: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:40: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:40: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "42") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:40: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:40: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:40: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "57") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:41: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:41: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:41: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:41: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "86") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:41: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:42: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:43: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:43: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:43: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "57") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:43: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:43: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:43: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:43: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:43: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "68") (realdamage "52") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:43: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "12331 3804 -1170") (victim_position "12286 3650 -1239") L 10/10/2026 - 17:48:43: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:48:46: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:46: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:47: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:48: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:48: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:48: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:48: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "59") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:48: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:48: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:48: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "41") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:48: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:49: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:49: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:49: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:49: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:49: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "59") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:50: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:50: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:50: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "59") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:50: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:50: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:50: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:50: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "60") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:51: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:51: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:51: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "79") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:51: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:51: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:51: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "70") (realdamage "9") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:51: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "12511 3884 -1191") (victim_position "12380 3869 -1226") L 10/10/2026 - 17:48:51: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:48:53: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:53: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:53: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "83") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:53: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:54: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:54: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:54: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:54: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "44") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:55: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:55: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "74") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:55: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:55: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:56: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:56: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:56: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "111") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:56: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:48:56: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:56: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:57: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:57: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:57: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:57: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:57: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:57: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "67") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:58: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:58: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:58: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:48:58: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "24") (realdamage "10") (weapon "shotgun_soldier") L 10/10/2026 - 17:48:58: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "12545 3855 -1183") (victim_position "12762 3827 -1043") L 10/10/2026 - 17:48:58: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:49:00: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:00: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:00: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "70") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:00: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:01: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:01: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:01: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "56") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:01: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:01: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:01: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "57") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:02: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:02: "julien<96><[U:1:160632301]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:49:04: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:05: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:05: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "55") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:05: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:05: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:05: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "85") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:05: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:05: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:05: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:05: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "73") (realdamage "40") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:06: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "12422 3653 -1112") (victim_position "12485 3870 -1193") L 10/10/2026 - 17:49:06: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:49:08: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:08: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:08: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:08: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "288") L 10/10/2026 - 17:49:08: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:09: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:09: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "63") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:09: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:10: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:10: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:10: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:10: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:10: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:10: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "95") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:10: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:10: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:10: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "12") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:11: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:11: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:11: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:11: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:11: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:11: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "11") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:11: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:11: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:11: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "29") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:12: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:12: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:12: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:12: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:12: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:13: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:13: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:13: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:13: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:13: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:13: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:13: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:13: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:13: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:13: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "33") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:14: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:14: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:14: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "32") (realdamage "18") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:14: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "tf_projectile_rocket" (attacker_position "12435 3660 -1111") (victim_position "11953 4070 -1465") L 10/10/2026 - 17:49:14: "julien<96><[U:1:160632301]>" triggered "domination" against "zero<108><[U:1:348623451]>" L 10/10/2026 - 17:49:14: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:49:16: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:16: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:16: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:16: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "103") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:16: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:17: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:17: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:18: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:18: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "83") (weapon "tf_projectile_rocket") (airshot "1") (height "190") L 10/10/2026 - 17:49:18: "zero<108><[U:1:348623451]>" committed suicide with "tf_projectile_rocket" (attacker_position "12275 3859 -1422") L 10/10/2026 - 17:49:19: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:19: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:49:20: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:21: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:21: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:21: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "75") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:21: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:22: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:22: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:22: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:23: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:23: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:23: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "101") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:23: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:23: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:23: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:25: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:25: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:25: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:25: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:25: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "69") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:26: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:26: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:26: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:26: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:26: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:26: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:26: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:27: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:27: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:27: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "10") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:27: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:27: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:27: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "33") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:27: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:27: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:27: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:28: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:28: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:28: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:28: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:28: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:28: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "30") (realdamage "21") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:28: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "13437 3940 -1500") (victim_position "12974 4170 -1496") L 10/10/2026 - 17:49:28: "zero<108><[U:1:348623451]>" triggered "revenge" against "julien<96><[U:1:160632301]>" L 10/10/2026 - 17:49:28: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:49:30: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:31: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:31: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:31: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "55") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:31: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:31: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "96") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:31: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:32: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:32: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:32: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:32: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:32: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:32: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "51") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:33: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:33: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:33: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "85") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:33: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:33: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:33: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:33: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:34: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:34: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:35: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:35: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:35: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:35: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:35: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:35: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:35: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:35: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:35: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "84") (realdamage "60") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:35: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "12718 3670 -1094") (victim_position "12718 3463 -1094") L 10/10/2026 - 17:49:35: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:49:37: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:37: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:37: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "74") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:38: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:38: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:38: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:39: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:39: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:41: "zero<108><[U:1:348623451]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:49:41: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:43: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:43: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "77") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:43: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:43: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:44: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:44: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:44: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "44") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:44: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:44: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:44: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "88") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:44: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:44: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:44: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "74") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:44: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:44: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:44: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "40") (realdamage "20") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:45: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "12014 4075 -1304") (victim_position "12389 4141 -1505") L 10/10/2026 - 17:49:45: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:49:47: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:47: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:47: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:48: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:48: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:48: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "74") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:48: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:48: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "66") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:48: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:48: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:48: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:48: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "54") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:49: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:49: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:49: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:50: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:50: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:50: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "30") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:50: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:50: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:50: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:50: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:50: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:50: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:50: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "71") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:51: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "world" (attacker_position "12719 3643 -1094") (victim_position "12514 3613 -1087") L 10/10/2026 - 17:49:51: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:49:51: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:53: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:53: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:53: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:53: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "73") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:54: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:54: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:54: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "70") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:54: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:55: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:57: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:57: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:57: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:57: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "74") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:57: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:57: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:57: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:58: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:58: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:58: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "59") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:49:58: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:58: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:49:58: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "69") (realdamage "25") (weapon "shotgun_soldier") L 10/10/2026 - 17:49:58: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "12446 3798 -1152") (victim_position "12364 3715 -1066") L 10/10/2026 - 17:49:58: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:50:00: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:00: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:00: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:00: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "85") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:01: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:01: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:01: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "78") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:01: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:02: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:02: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:02: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "69") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:02: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:02: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:02: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "75") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:03: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:03: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:04: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:04: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:04: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "30") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:04: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:04: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:04: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:05: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:05: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:05: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:05: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:05: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:05: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "29") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:05: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:05: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:05: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "37") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:05: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "12802 3511 -1094") (victim_position "12804 3783 -1298") L 10/10/2026 - 17:50:05: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:50:07: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:08: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:08: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:08: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:08: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "75") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:08: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:09: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:09: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:10: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:10: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:10: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:10: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:10: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "111") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:10: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:10: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:10: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:10: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:10: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:11: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:11: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:11: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "67") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:11: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:11: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:11: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:12: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:12: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:12: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "56") (realdamage "16") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:12: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "12422 3696 -1126") (victim_position "12623 3849 -1174") L 10/10/2026 - 17:50:12: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:50:14: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:14: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:14: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:14: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "57") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:15: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:15: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:15: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:15: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "106") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:16: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:16: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:16: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:16: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "54") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:16: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:16: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:16: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "23") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:16: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:16: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:16: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "54") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:17: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:17: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:17: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:17: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:17: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:17: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:17: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:18: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:18: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:18: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "29") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:19: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:19: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:19: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "96") (realdamage "88") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:19: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "tf_projectile_rocket" (attacker_position "12302 3455 -1372") (victim_position "12614 3454 -1094") L 10/10/2026 - 17:50:19: "julien<96><[U:1:160632301]>" triggered "domination" against "zero<108><[U:1:348623451]>" L 10/10/2026 - 17:50:19: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:50:21: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:21: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:21: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "56") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:21: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:22: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:22: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:22: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:23: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:23: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:23: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "86") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:23: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:23: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:23: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:23: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:23: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:23: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "30") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:24: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:24: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:24: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:25: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:25: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:25: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:25: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:25: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:25: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:25: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:25: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:25: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "82") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:26: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:26: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:26: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "75") (realdamage "35") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:26: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "12253 3815 -1253") (victim_position "12338 3615 -1245") L 10/10/2026 - 17:50:26: "zero<108><[U:1:348623451]>" triggered "revenge" against "julien<96><[U:1:160632301]>" L 10/10/2026 - 17:50:26: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:50:28: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:28: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "109") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:28: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:28: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:29: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:29: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:30: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:30: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "63") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:30: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:30: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "108") (realdamage "104") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:30: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "12699 3845 -1110") (victim_position "12591 3666 -1094") L 10/10/2026 - 17:50:30: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:30: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:50:33: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:33: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:33: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:33: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "103") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:34: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:34: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:34: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:34: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "84") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:34: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:35: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:35: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:35: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "68") (realdamage "65") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:35: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "12496 3540 -1098") (victim_position "12331 3501 -1146") L 10/10/2026 - 17:50:35: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:35: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:50:37: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:37: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:38: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:38: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:38: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "83") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:38: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:38: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "69") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:38: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:39: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:39: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:39: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:41: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:41: "zero<108><[U:1:348623451]>" picked up item "tf_ammo_pack" L 10/10/2026 - 17:50:42: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:43: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:43: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "46") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:43: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:43: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:43: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:43: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:43: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:45: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:45: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:45: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:45: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "74") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:45: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:45: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:45: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:47: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:47: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:47: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "67") (realdamage "63") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:47: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "12412 3976 -1200") (victim_position "12463 3658 -1098") L 10/10/2026 - 17:50:47: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:50:50: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:50: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:50: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:50: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "76") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:51: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:51: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:51: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "54") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:51: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:51: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:51: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "62") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:51: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:52: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:52: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:52: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "50") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:53: "zero<108><[U:1:348623451]>" committed suicide with "tf_projectile_rocket" (attacker_position "12373 3947 -1468") L 10/10/2026 - 17:50:53: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:50:55: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:55: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:55: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "78") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:55: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:56: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:56: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:56: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:56: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "66") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:57: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:57: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "109") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:57: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:57: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:57: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:57: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "84") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:50:57: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:57: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:58: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:58: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:50:58: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "70") (realdamage "39") (weapon "shotgun_soldier") L 10/10/2026 - 17:50:58: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "12488 3762 -1094") (victim_position "12620 3767 -1065") L 10/10/2026 - 17:50:58: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:51:00: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:00: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:00: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "194") L 10/10/2026 - 17:51:00: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:00: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:00: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "56") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:01: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:01: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:01: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:01: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "48") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:01: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:02: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:02: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:51:02: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:51:02: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "30") (weapon "shotgun_soldier") L 10/10/2026 - 17:51:02: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:51:03: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:51:03: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:51:03: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 17:51:03: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:51:03: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:51:03: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "32") (weapon "shotgun_soldier") L 10/10/2026 - 17:51:03: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:51:03: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:51:03: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "81") (realdamage "45") (weapon "shotgun_soldier") L 10/10/2026 - 17:51:03: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "12038 3610 -1448") (victim_position "12164 3395 -1479") L 10/10/2026 - 17:51:03: "julien<96><[U:1:160632301]>" triggered "domination" against "zero<108><[U:1:348623451]>" L 10/10/2026 - 17:51:03: "zero<108><[U:1:348623451]>" spawned as "soldier" L 10/10/2026 - 17:51:05: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:05: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:06: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:06: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:06: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "88") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:07: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:07: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:08: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:51:08: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:51:08: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 17:51:08: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:51:08: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:51:08: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 17:51:09: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:51:09: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:51:09: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "44") (weapon "shotgun_soldier") L 10/10/2026 - 17:51:09: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "world" (attacker_position "12710 3418 -1094") (victim_position "12254 3445 -1334") L 10/10/2026 - 17:51:09: "zero<108><[U:1:348623451]>" triggered "revenge" against "julien<96><[U:1:160632301]>" L 10/10/2026 - 17:51:09: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:51:13: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:13: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:13: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "54") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:13: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:51:13: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:51:13: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "18") (weapon "shotgun_soldier") L 10/10/2026 - 17:51:13: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:13: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "63") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:13: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:14: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:14: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "111") (realdamage "95") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:14: "zero<108><[U:1:348623451]>" killed "julien<96><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "12551 3557 -1007") (victim_position "12540 3602 -1094") L 10/10/2026 - 17:51:14: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:14: "julien<96><[U:1:160632301]>" spawned as "soldier" L 10/10/2026 - 17:51:16: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:16: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:17: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:17: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "81") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:17: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:17: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:18: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:18: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:18: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:21: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:23: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:51:23: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:51:23: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 17:51:24: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:51:24: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:24: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:51:25: "zero<108><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:25: "zero<108><[U:1:348623451]>" triggered "damage" against "julien<96><[U:1:160632301]>" (damage "56") (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:25: "zero<108><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 17:51:25: "julien<96><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 17:51:25: "julien<96><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 17:51:25: "julien<96><[U:1:160632301]>" triggered "damage" against "zero<108><[U:1:348623451]>" (damage "66") (realdamage "48") (weapon "shotgun_soldier") L 10/10/2026 - 17:51:25: "julien<96><[U:1:160632301]>" killed "zero<108><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "12552 4061 -1498") (victim_position "12700 3898 -1552") L 10/10/2026 - 17:51:25: World triggered "mge_match_end" (winner "[U:1:160632301]") (loser "[U:1:348623451]") (winner_score "20") (loser_score "9")