L 10/10/2026 - 20:30:24: World triggered "meta_data" (matchid "2610102030248b9e") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 20:30:24: "pipipi<425><[U:1:161676149]>" changed role to "scout" L 10/10/2026 - 20:30:24: "goat simulator heineken<437><[U:1:362132459]>" changed role to "soldier" L 10/10/2026 - 20:30:24: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:24: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:30:24: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 20:30:25: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:25: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:30:25: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 20:30:26: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:30:26: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:26: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:30:26: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 20:30:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:30:27: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:30:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:30:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 20:30:28: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:30:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:30:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:30:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "37") (weapon "shotgun_soldier") L 10/10/2026 - 20:30:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:30:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:30:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 20:30:30: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:30: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:30:30: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 20:30:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:30:31: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:31: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:30:31: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "69") (weapon "scattergun") L 10/10/2026 - 20:30:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:30:33: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:30:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:30:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:30:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 20:30:33: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:30:33: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:30:33: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "pistol_scout") L 10/10/2026 - 20:30:33: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:30:33: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:30:33: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:30:33: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "pistol_scout") L 10/10/2026 - 20:30:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:30:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:30:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "22") (realdamage "6") (weapon "shotgun_soldier") L 10/10/2026 - 20:30:34: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11089 12750 232") (victim_position "-10972 13044 120") L 10/10/2026 - 20:30:34: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:30:35: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:30:36: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:30:36: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:30:36: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:30:36: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:30:36: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "pistol_scout") L 10/10/2026 - 20:30:37: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:30:37: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:30:37: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:30:37: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:30:37: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:30:37: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "pistol_scout") L 10/10/2026 - 20:30:37: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:30:37: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:30:37: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "pistol_scout") L 10/10/2026 - 20:30:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:30:37: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:30:37: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:30:37: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "pistol_scout") L 10/10/2026 - 20:30:38: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:30:38: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:30:39: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:30:41: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:30:43: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:30:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 20:30:43: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:30:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:30:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 20:30:44: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "quake_rl" (attacker_position "-11086 13562 232") (victim_position "-11175 13946 142") L 10/10/2026 - 20:30:44: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:30:45: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:45: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:30:45: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 20:30:46: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:46: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:30:46: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 20:30:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:30:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:30:48: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:48: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:30:48: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 20:30:49: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:49: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:30:49: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "83") (weapon "scattergun") L 10/10/2026 - 20:30:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:30:49: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:49: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:30:49: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "51") (weapon "scattergun") L 10/10/2026 - 20:30:50: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:50: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:30:50: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "59") (realdamage "52") (weapon "scattergun") L 10/10/2026 - 20:30:50: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11110 12737 232") (victim_position "-11062 13032 123") L 10/10/2026 - 20:30:50: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:30:51: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:51: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:30:51: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 20:30:52: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:30:53: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:30:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:30:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 20:30:54: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:54: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:30:54: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "35") (weapon "scattergun") L 10/10/2026 - 20:30:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:30:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:30:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 20:30:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:30:55: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:55: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:30:55: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 20:30:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:30:56: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:56: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:30:56: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "64") (weapon "scattergun") L 10/10/2026 - 20:30:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:30:58: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:30:58: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:30:58: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 20:30:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:30:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:30:58: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:30:59: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:30:59: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:30:59: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:30:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:30:59: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:30:59: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:30:59: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "pistol_scout") L 10/10/2026 - 20:30:59: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:30:59: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:30:59: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "22") (realdamage "16") (weapon "pistol_scout") L 10/10/2026 - 20:30:59: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "pistol_scout" (attacker_position "-10889 12433 120") (victim_position "-10996 12434 168") L 10/10/2026 - 20:30:59: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:30:59: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:31:00: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:31:02: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:03: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:03: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:03: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 20:31:04: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:04: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:04: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "scattergun") L 10/10/2026 - 20:31:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:31:05: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:05: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:05: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "95") (weapon "scattergun") L 10/10/2026 - 20:31:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 20:31:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:06: "goat simulator heineken<437><[U:1:362132459]>" picked up item "tf_ammo_pack" L 10/10/2026 - 20:31:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:31:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:31:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:31:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "12") (weapon "shotgun_soldier") L 10/10/2026 - 20:31:07: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:07: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:07: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 20:31:08: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:08: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:08: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 20:31:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:31:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:31:08: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:08: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:08: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "52") (realdamage "20") (weapon "scattergun") L 10/10/2026 - 20:31:08: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11102 12730 232") (victim_position "-11170 12994 120") L 10/10/2026 - 20:31:08: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:31:10: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:10: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:10: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 20:31:10: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:10: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:10: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 20:31:11: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:11: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:11: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "61") (weapon "scattergun") L 10/10/2026 - 20:31:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 20:31:12: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:12: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:12: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 20:31:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:12: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:12: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:12: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 20:31:13: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:13: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:13: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "39") (weapon "scattergun") L 10/10/2026 - 20:31:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:31:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:31:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:31:15: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:31:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:31:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 20:31:16: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:31:18: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:18: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:18: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "46") (realdamage "24") (weapon "scattergun") L 10/10/2026 - 20:31:18: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10837 12667 120") (victim_position "-10937 13041 120") L 10/10/2026 - 20:31:18: "pipipi<425><[U:1:161676149]>" triggered "domination" against "goat simulator heineken<437><[U:1:362132459]>" L 10/10/2026 - 20:31:18: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:31:20: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:20: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:20: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "39") (weapon "scattergun") L 10/10/2026 - 20:31:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:21: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:21: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:21: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 20:31:21: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:21: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:21: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 20:31:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 20:31:22: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:22: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:22: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "47") (weapon "scattergun") L 10/10/2026 - 20:31:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:23: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:23: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:23: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "60") (realdamage "58") (weapon "scattergun") L 10/10/2026 - 20:31:23: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10837 13519 153") (victim_position "-11051 13292 150") L 10/10/2026 - 20:31:23: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:31:25: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:25: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:25: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 20:31:26: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:27: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:27: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:27: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "43") (weapon "scattergun") L 10/10/2026 - 20:31:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 20:31:27: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:27: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:27: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "88") (weapon "scattergun") L 10/10/2026 - 20:31:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:28: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:31:29: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:29: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:29: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "68") (realdamage "24") (weapon "scattergun") L 10/10/2026 - 20:31:29: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10976 12891 179") (victim_position "-11168 12869 189") L 10/10/2026 - 20:31:29: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:31:32: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:32: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:32: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:32: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 20:31:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:34: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:34: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:34: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "64") (weapon "scattergun") L 10/10/2026 - 20:31:34: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:34: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:34: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "23") (weapon "scattergun") L 10/10/2026 - 20:31:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "105") (weapon "quake_rl") L 10/10/2026 - 20:31:35: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:35: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:35: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "79") (realdamage "60") (weapon "scattergun") L 10/10/2026 - 20:31:35: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11016 13406 168") (victim_position "-11018 13116 192") L 10/10/2026 - 20:31:35: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:31:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:38: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:39: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:39: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:39: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "77") (weapon "scattergun") L 10/10/2026 - 20:31:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:40: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 20:31:40: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:40: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:40: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 20:31:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:41: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:41: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:41: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "76") (weapon "scattergun") L 10/10/2026 - 20:31:42: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:43: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:31:43: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:31:43: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "16") (weapon "pistol_scout") L 10/10/2026 - 20:31:43: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:31:43: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:31:43: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:31:43: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:31:43: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "17") (realdamage "2") (weapon "pistol_scout") L 10/10/2026 - 20:31:43: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "pistol_scout" (attacker_position "-11181 12230 120") (victim_position "-11126 12611 240") L 10/10/2026 - 20:31:44: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:31:44: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:31:44: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:31:45: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:45: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:45: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 20:31:46: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 20:31:47: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:48: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:49: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:49: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:49: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "50") (weapon "scattergun") L 10/10/2026 - 20:31:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:50: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:50: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:50: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "66") (weapon "scattergun") L 10/10/2026 - 20:31:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:31:51: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:31:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:31:53: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:53: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:53: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (realdamage "3") (weapon "scattergun") L 10/10/2026 - 20:31:53: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11044 13263 -199") (victim_position "-11258 13338 -74") L 10/10/2026 - 20:31:53: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:31:56: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:56: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:56: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 20:31:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:57: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:57: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:57: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "33") (weapon "scattergun") L 10/10/2026 - 20:31:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:58: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:58: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:58: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 20:31:59: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:31:59: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:31:59: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "26") (weapon "scattergun") L 10/10/2026 - 20:31:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:00: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:00: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:00: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 20:32:01: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:03: "pipipi<425><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/10/2026 - 20:32:03: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:03: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:03: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "37") (weapon "scattergun") L 10/10/2026 - 20:32:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:06: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:06: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:06: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "56") (realdamage "3") (weapon "scattergun") L 10/10/2026 - 20:32:06: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11394 13721 106") (victim_position "-11373 13388 -30") L 10/10/2026 - 20:32:06: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:32:07: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:07: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:07: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 20:32:08: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 20:32:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:10: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:10: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:10: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "38") (weapon "scattergun") L 10/10/2026 - 20:32:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:11: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:12: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:12: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:12: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "74") (weapon "scattergun") L 10/10/2026 - 20:32:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "39") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:13: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "43") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:14: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:14: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:14: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 20:32:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:14: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:14: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:14: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 20:32:15: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:32:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:15: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:32:15: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:32:15: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "pistol_scout") L 10/10/2026 - 20:32:15: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:32:15: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:32:15: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "22") (realdamage "12") (weapon "pistol_scout") L 10/10/2026 - 20:32:15: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "pistol_scout" (attacker_position "-10913 12639 120") (victim_position "-10897 12791 120") L 10/10/2026 - 20:32:15: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:32:15: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:32:15: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:32:17: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:17: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:17: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "47") (weapon "scattergun") L 10/10/2026 - 20:32:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 20:32:18: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:18: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:18: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "15") (weapon "scattergun") L 10/10/2026 - 20:32:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:19: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:20: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:20: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:20: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "62") (weapon "scattergun") L 10/10/2026 - 20:32:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:20: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:21: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:21: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:21: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "48") (weapon "scattergun") L 10/10/2026 - 20:32:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:22: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:32:22: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:32:22: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:32:22: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "22") (weapon "pistol_scout") L 10/10/2026 - 20:32:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:22: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:32:22: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:32:22: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:32:22: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "22") (realdamage "11") (weapon "pistol_scout") L 10/10/2026 - 20:32:22: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "pistol_scout" (attacker_position "-11106 13039 120") (victim_position "-11067 13166 120") L 10/10/2026 - 20:32:22: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:32:22: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:32:22: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:32:24: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:24: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:24: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 20:32:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:25: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:25: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:25: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "47") (weapon "scattergun") L 10/10/2026 - 20:32:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:25: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:25: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:25: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "38") (weapon "scattergun") L 10/10/2026 - 20:32:27: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:27: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:27: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 20:32:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:28: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:28: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:28: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "76") (weapon "scattergun") L 10/10/2026 - 20:32:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:28: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:28: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:28: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "58") (realdamage "48") (weapon "scattergun") L 10/10/2026 - 20:32:28: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10845 13353 166") (victim_position "-11069 13686 269") L 10/10/2026 - 20:32:29: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:32:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:32: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:32: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:32: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "52") (weapon "scattergun") L 10/10/2026 - 20:32:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "105") (weapon "quake_rl") L 10/10/2026 - 20:32:33: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:33: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:33: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 20:32:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "60") (realdamage "36") (weapon "quake_rl") L 10/10/2026 - 20:32:33: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "quake_rl" (attacker_position "-11114 12776 232") (victim_position "-11179 13048 120") L 10/10/2026 - 20:32:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "revenge" against "pipipi<425><[U:1:161676149]>" L 10/10/2026 - 20:32:33: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:32:35: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:35: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:35: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 20:32:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:37: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:37: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:37: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:37: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 20:32:38: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:38: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:38: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "73") (weapon "scattergun") L 10/10/2026 - 20:32:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:39: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:39: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:39: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "96") (realdamage "86") (weapon "scattergun") L 10/10/2026 - 20:32:39: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10867 13776 120") (victim_position "-11011 13705 232") L 10/10/2026 - 20:32:39: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:32:41: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:41: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:41: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 20:32:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:41: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:42: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:43: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:43: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:43: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "26") (weapon "scattergun") L 10/10/2026 - 20:32:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:32:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:44: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:44: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:44: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "93") (weapon "scattergun") L 10/10/2026 - 20:32:44: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:45: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:32:45: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:32:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "79") (realdamage "74") (weapon "quake_rl") L 10/10/2026 - 20:32:45: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "quake_rl" (attacker_position "-11011 13184 190") (victim_position "-10830 13183 148") L 10/10/2026 - 20:32:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:45: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:32:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:47: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:47: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:47: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "40") (weapon "scattergun") L 10/10/2026 - 20:32:48: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:48: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:48: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "50") (weapon "scattergun") L 10/10/2026 - 20:32:48: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:48: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:49: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 20:32:49: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:49: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:49: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "45") (weapon "scattergun") L 10/10/2026 - 20:32:50: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:50: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:50: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "77") (realdamage "55") (weapon "scattergun") L 10/10/2026 - 20:32:50: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10957 12332 160") (victim_position "-10963 12530 120") L 10/10/2026 - 20:32:50: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:32:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:54: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:54: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:54: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:54: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "55") (weapon "scattergun") L 10/10/2026 - 20:32:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:55: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:55: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:32:55: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 20:32:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "90") (weapon "quake_rl") L 10/10/2026 - 20:32:56: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:57: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:32:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "75") (realdamage "44") (weapon "quake_rl") L 10/10/2026 - 20:32:57: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "quake_rl" (attacker_position "-11024 12882 168") (victim_position "-10890 12820 120") L 10/10/2026 - 20:32:57: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:33:00: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:00: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:00: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 20:33:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:00: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 20:33:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:02: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:02: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:02: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:02: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "69") (weapon "scattergun") L 10/10/2026 - 20:33:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "89") (realdamage "58") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:03: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11030 13489 232") (victim_position "-10975 13497 216") L 10/10/2026 - 20:33:03: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:33:05: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:05: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:05: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "23") (weapon "scattergun") L 10/10/2026 - 20:33:05: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:06: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:06: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:06: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 20:33:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:07: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:07: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:07: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "71") (weapon "scattergun") L 10/10/2026 - 20:33:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 20:33:07: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:07: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:07: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "32") (weapon "scattergun") L 10/10/2026 - 20:33:08: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:08: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:08: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "84") (realdamage "46") (weapon "scattergun") L 10/10/2026 - 20:33:08: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11010 12433 184") (victim_position "-11071 12649 232") L 10/10/2026 - 20:33:08: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:33:10: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:10: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:10: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "79") (weapon "scattergun") L 10/10/2026 - 20:33:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 20:33:11: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:11: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:11: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "49") (weapon "scattergun") L 10/10/2026 - 20:33:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "85") (weapon "quake_rl") L 10/10/2026 - 20:33:12: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:12: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "world" (attacker_position "-11165 13242 120") (victim_position "-10909 12755 129") L 10/10/2026 - 20:33:12: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:33:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:14: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:14: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:14: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 20:33:14: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:14: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:14: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 20:33:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:15: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:15: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:15: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 20:33:16: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:16: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:16: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 20:33:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "111") (weapon "quake_rl") L 10/10/2026 - 20:33:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:17: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "58") (realdamage "27") (weapon "quake_rl") L 10/10/2026 - 20:33:17: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "quake_rl" (attacker_position "-11026 12521 232") (victim_position "-10827 12471 120") L 10/10/2026 - 20:33:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:17: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:33:19: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:19: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:19: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 20:33:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:20: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:20: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:20: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 20:33:20: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:20: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:20: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 20:33:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:21: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:22: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:22: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:22: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "50") (weapon "scattergun") L 10/10/2026 - 20:33:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 20:33:23: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:23: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:23: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "26") (weapon "scattergun") L 10/10/2026 - 20:33:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 20:33:23: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:33:23: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:33:23: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "pistol_scout") L 10/10/2026 - 20:33:23: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:33:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "37") (realdamage "28") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:24: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-10961 13353 195") (victim_position "-11301 13353 120") L 10/10/2026 - 20:33:24: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:33:26: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:26: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:26: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 20:33:27: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:28: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:28: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:28: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "99") (weapon "scattergun") L 10/10/2026 - 20:33:29: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "world" (attacker_position "-11209 12878 154") (victim_position "-11025 12879 168") L 10/10/2026 - 20:33:29: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:29: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:33:30: "pipipi<425><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/10/2026 - 20:33:32: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:32: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:32: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 20:33:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:32: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:32: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:32: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 20:33:33: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:33: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:33: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "78") (weapon "scattergun") L 10/10/2026 - 20:33:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 20:33:34: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:34: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:34: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "64") (weapon "scattergun") L 10/10/2026 - 20:33:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:35: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:35: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:35: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (realdamage "3") (weapon "scattergun") L 10/10/2026 - 20:33:35: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10790 12664 120") (victim_position "-11068 12891 218") L 10/10/2026 - 20:33:35: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:33:37: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:37: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:37: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 20:33:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:38: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:38: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:38: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "75") (weapon "scattergun") L 10/10/2026 - 20:33:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:38: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:38: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:38: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "36") (weapon "scattergun") L 10/10/2026 - 20:33:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "98") (weapon "quake_rl") L 10/10/2026 - 20:33:39: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:39: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:39: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "61") (weapon "scattergun") L 10/10/2026 - 20:33:39: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:40: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:40: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:40: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "43") (realdamage "18") (weapon "scattergun") L 10/10/2026 - 20:33:40: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11063 13549 265") (victim_position "-11099 13075 120") L 10/10/2026 - 20:33:40: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:33:42: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:42: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:42: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 20:33:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "46") (weapon "quake_rl") L 10/10/2026 - 20:33:42: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:42: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:42: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 20:33:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:43: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:43: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:43: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 20:33:44: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:44: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:44: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "32") (weapon "scattergun") L 10/10/2026 - 20:33:44: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:44: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:44: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "26") (weapon "scattergun") L 10/10/2026 - 20:33:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:45: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:45: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:45: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 20:33:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "57") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "32") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "12") (realdamage "11") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:47: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11162 13348 165") (victim_position "-11572 13621 125") L 10/10/2026 - 20:33:47: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:33:48: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:48: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:48: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 20:33:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 20:33:49: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:49: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:49: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "52") (weapon "scattergun") L 10/10/2026 - 20:33:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:50: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:50: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:50: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "70") (weapon "scattergun") L 10/10/2026 - 20:33:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "85") (weapon "quake_rl") L 10/10/2026 - 20:33:51: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:51: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:51: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "63") (weapon "scattergun") L 10/10/2026 - 20:33:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:51: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:52: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "8") (realdamage "5") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:52: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11009 12589 232") (victim_position "-11137 12419 168") L 10/10/2026 - 20:33:53: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:33:54: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:54: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:54: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 20:33:54: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:54: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:54: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "73") (weapon "scattergun") L 10/10/2026 - 20:33:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "102") (weapon "quake_rl") L 10/10/2026 - 20:33:55: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:55: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:55: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "scattergun") L 10/10/2026 - 20:33:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:56: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "28") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:57: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:57: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:33:57: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 20:33:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:58: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:33:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:58: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:33:58: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:33:58: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "pistol_scout") L 10/10/2026 - 20:33:59: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:33:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:59: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:33:59: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:33:59: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "pistol_scout") L 10/10/2026 - 20:33:59: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:33:59: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:33:59: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:33:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "68") (realdamage "1") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:59: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11264 13224 120") (victim_position "-11086 13296 120") L 10/10/2026 - 20:33:59: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:34:01: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:01: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:01: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "50") (weapon "scattergun") L 10/10/2026 - 20:34:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 20:34:02: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:02: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:02: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "47") (weapon "scattergun") L 10/10/2026 - 20:34:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:02: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:03: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:03: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:03: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "103") (weapon "scattergun") L 10/10/2026 - 20:34:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 20:34:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:04: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:04: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:04: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (realdamage "8") (weapon "scattergun") L 10/10/2026 - 20:34:04: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11141 12734 168") (victim_position "-10850 13052 359") L 10/10/2026 - 20:34:04: World triggered "mge_match_end" (winner "[U:1:161676149]") (loser "[U:1:362132459]") (winner_score "20") (loser_score "12")