L 10/10/2026 - 20:31:27: World triggered "meta_data" (matchid "261010203127dc95") (map "mge_league_v5") (arena "Ammomod [MGE] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 20:31:27: "Ren<331><[U:1:1195275769]>" changed role to "soldier" L 10/10/2026 - 20:31:27: "n0llie<330><[U:1:872832621]>" changed role to "soldier" L 10/10/2026 - 20:31:27: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:27: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:27: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 20:31:28: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:28: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:28: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:28: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "93") (weapon "quake_rl") L 10/10/2026 - 20:31:28: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:28: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:31:29: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:29: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 20:31:29: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:29: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:29: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "108") (weapon "quake_rl") L 10/10/2026 - 20:31:29: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:30: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:31:30: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:31:30: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 20:31:30: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:30: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:30: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:31:30: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:30: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:30: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "83") (realdamage "48") (weapon "quake_rl") L 10/10/2026 - 20:31:30: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2199 -6621 -1367") (victim_position "2318 -6264 -1460") L 10/10/2026 - 20:31:31: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:31:32: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:32: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:33: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:33: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:33: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:31:33: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:33: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:31:33: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:33: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:35: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:36: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:36: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:36: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "90") (weapon "quake_rl") L 10/10/2026 - 20:31:37: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:37: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:37: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:37: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "44") (weapon "quake_rl") L 10/10/2026 - 20:31:37: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:37: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:31:38: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:38: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:38: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 20:31:38: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:39: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:39: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:31:39: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:31:39: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:31:39: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 20:31:39: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:31:39: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:31:39: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 20:31:40: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:31:40: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:31:40: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "54") (weapon "shotgun_soldier") L 10/10/2026 - 20:31:40: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:40: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:40: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "63") (realdamage "16") (weapon "quake_rl") L 10/10/2026 - 20:31:40: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "quake_rl" (attacker_position "2397 -6441 -1460") (victim_position "1969 -6219 -1460") L 10/10/2026 - 20:31:41: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:31:42: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:42: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:42: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 20:31:42: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:42: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:42: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:31:43: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:43: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:43: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:43: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "108") (weapon "quake_rl") L 10/10/2026 - 20:31:43: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:43: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "106") (weapon "quake_rl") L 10/10/2026 - 20:31:43: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:44: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:44: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:44: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:31:44: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:31:44: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "55") (weapon "shotgun_soldier") L 10/10/2026 - 20:31:44: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:44: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "97") (weapon "quake_rl") L 10/10/2026 - 20:31:45: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:45: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:45: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "100") (realdamage "70") (weapon "quake_rl") L 10/10/2026 - 20:31:45: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2026 -6634 -1460") (victim_position "2237 -6339 -1460") L 10/10/2026 - 20:31:45: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:31:46: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:47: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:47: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:47: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:31:47: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:47: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:47: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:31:48: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:48: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:49: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:49: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:49: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 20:31:50: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:53: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:53: "Ren<331><[U:1:1195275769]>" picked up item "tf_ammo_pack" L 10/10/2026 - 20:31:54: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:54: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:54: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:31:54: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:54: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:54: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 20:31:57: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:57: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "112") (realdamage "79") (weapon "quake_rl") L 10/10/2026 - 20:31:57: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2290 -6585 -1406") (victim_position "2303 -6512 -1374") L 10/10/2026 - 20:31:57: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:31:57: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:59: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:59: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:59: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:31:59: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:59: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 20:31:59: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:31:59: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 20:31:59: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:00: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:00: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:00: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "111") (weapon "quake_rl") L 10/10/2026 - 20:32:00: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:01: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:03: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:03: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:03: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "48") (realdamage "45") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:03: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2620 -6738 -1460") (victim_position "2223 -6704 -1330") L 10/10/2026 - 20:32:03: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:32:06: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:07: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:07: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 20:32:07: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:07: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:07: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:07: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 20:32:08: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:08: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:08: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:08: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 20:32:08: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:08: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 20:32:09: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:09: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:09: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:09: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:32:09: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:09: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "224") L 10/10/2026 - 20:32:09: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "world" (attacker_position "2437 -6217 -1460") (victim_position "2771 -6356 -1454") L 10/10/2026 - 20:32:10: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:32:11: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:11: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:11: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:11: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 20:32:11: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:11: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:32:11: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:11: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:12: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:12: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 20:32:12: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:12: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 20:32:12: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:12: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:12: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:12: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 20:32:13: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:13: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:13: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:13: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:13: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:13: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:13: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:13: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:13: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "70") (realdamage "53") (weapon "quake_rl") L 10/10/2026 - 20:32:13: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2202 -6783 -1111") (victim_position "2384 -6566 -1460") L 10/10/2026 - 20:32:14: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:32:15: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:15: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:15: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 20:32:15: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:15: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:15: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:16: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:16: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:16: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 20:32:16: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:16: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 20:32:16: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:16: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 20:32:16: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:16: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:17: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:17: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:17: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "49") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:17: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:17: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:17: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 20:32:18: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:18: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:18: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "87") (realdamage "68") (weapon "quake_rl") L 10/10/2026 - 20:32:18: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "quake_rl" (attacker_position "2272 -6429 -1460") (victim_position "2068 -6593 -1411") L 10/10/2026 - 20:32:18: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:32:19: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:19: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:19: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:19: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:32:19: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:19: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:32:20: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:20: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:20: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:20: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:20: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:20: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:32:20: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:20: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:20: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:20: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:21: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:21: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 20:32:21: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:21: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:21: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:21: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:21: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "108") (weapon "quake_rl") L 10/10/2026 - 20:32:21: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:22: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:22: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:22: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "86") (realdamage "53") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:22: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2576 -6119 -1460") (victim_position "2456 -6234 -1460") L 10/10/2026 - 20:32:22: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:32:23: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:23: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:23: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:23: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 20:32:23: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:23: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 20:32:23: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:23: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:23: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "35") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:23: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:23: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:23: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "40") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:24: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:24: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:24: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:32:24: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:24: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:24: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:32:25: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:25: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:25: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "65") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:25: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:25: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:25: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "84") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:25: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:26: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:26: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "87") (realdamage "53") (weapon "quake_rl") L 10/10/2026 - 20:32:26: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2115 -6348 -1408") (victim_position "2258 -6425 -1460") L 10/10/2026 - 20:32:26: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:26: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:32:26: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:26: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:32:27: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:27: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:27: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 20:32:28: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:28: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:28: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:32:28: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:28: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:28: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 20:32:29: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:29: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:29: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 20:32:29: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:29: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 20:32:29: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:29: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:29: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:29: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:29: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:30: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:30: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:30: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:30: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:30: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:30: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "39") (realdamage "8") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:30: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2226 -6290 -1321") (victim_position "2635 -6162 -1198") L 10/10/2026 - 20:32:30: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:32:31: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:31: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:31: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 20:32:32: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:32: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:32: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:32: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:32: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:32: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:33: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:33: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 20:32:33: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:33: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "111") (weapon "quake_rl") L 10/10/2026 - 20:32:33: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:33: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:33: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "95") (weapon "quake_rl") L 10/10/2026 - 20:32:33: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:34: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:34: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:34: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:34: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:35: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:35: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:35: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:35: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:35: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "35") (weapon "quake_rl") L 10/10/2026 - 20:32:35: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:35: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:35: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "35") (realdamage "14") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:35: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2223 -6173 -1460") (victim_position "2719 -6365 -1460") L 10/10/2026 - 20:32:35: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:32:36: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:36: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:36: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 20:32:36: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:36: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:36: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 20:32:37: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:37: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:37: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:37: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 20:32:38: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:38: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:38: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 20:32:38: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:38: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:38: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 20:32:39: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:39: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:39: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:39: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "51") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:39: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:40: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:40: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:40: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 20:32:40: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:40: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:40: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "85") (realdamage "42") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:40: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2383 -6223 -1460") (victim_position "2205 -6280 -1460") L 10/10/2026 - 20:32:40: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:32:41: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:41: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:41: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:41: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 20:32:41: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:41: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 20:32:42: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:42: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "108") (weapon "quake_rl") L 10/10/2026 - 20:32:42: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:42: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:43: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:43: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:43: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:43: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "97") (weapon "quake_rl") L 10/10/2026 - 20:32:43: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:43: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "94") (weapon "quake_rl") L 10/10/2026 - 20:32:43: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "world" (attacker_position "2433 -6448 -1400") (victim_position "2524 -6013 -1446") L 10/10/2026 - 20:32:43: "n0llie<330><[U:1:872832621]>" triggered "domination" against "Ren<331><[U:1:1195275769]>" L 10/10/2026 - 20:32:43: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:32:44: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:45: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:45: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:45: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:45: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "106") (weapon "quake_rl") L 10/10/2026 - 20:32:45: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:45: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 20:32:45: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:45: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:46: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:46: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "104") (weapon "quake_rl") L 10/10/2026 - 20:32:46: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:46: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:46: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:46: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:46: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:46: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "106") (realdamage "82") (weapon "quake_rl") L 10/10/2026 - 20:32:46: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2079 -6396 -1412") (victim_position "2276 -6535 -1425") L 10/10/2026 - 20:32:46: "Ren<331><[U:1:1195275769]>" triggered "revenge" against "n0llie<330><[U:1:872832621]>" L 10/10/2026 - 20:32:46: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:32:47: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:47: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:48: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:48: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:32:48: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:48: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:32:48: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:48: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:48: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 20:32:48: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:48: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:48: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 20:32:49: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:49: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:49: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:49: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:49: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:49: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "92") (weapon "quake_rl") L 10/10/2026 - 20:32:50: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:50: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:50: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:50: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "33") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:50: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:50: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 20:32:50: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:50: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:50: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "29") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:50: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:50: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "105") (realdamage "30") (weapon "quake_rl") L 10/10/2026 - 20:32:50: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2387 -6196 -1408") (victim_position "2215 -6382 -1460") L 10/10/2026 - 20:32:50: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:51: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:32:51: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:52: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:52: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:52: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:52: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:32:52: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:52: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:52: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:32:53: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:53: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:53: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 20:32:53: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:53: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:53: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:32:54: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:54: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:54: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 20:32:54: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:55: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:55: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:55: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:55: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:55: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:55: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:55: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "23") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:56: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:57: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:57: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "87") (weapon "quake_rl") L 10/10/2026 - 20:32:57: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:57: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:57: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:57: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:57: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "9") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:58: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:58: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:58: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "89") (realdamage "62") (weapon "shotgun_soldier") L 10/10/2026 - 20:32:58: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2290 -6552 -1460") (victim_position "2199 -6553 -1460") L 10/10/2026 - 20:32:58: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:32:59: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:59: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:32:59: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:32:59: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:32:59: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:59: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:32:59: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "56") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:00: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:00: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:00: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 20:33:00: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:00: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:00: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:00: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:01: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:01: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:01: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 20:33:01: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:02: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:02: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:02: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 20:33:02: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:02: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:02: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "65") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:02: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:02: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:02: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "41") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:02: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:02: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "81") (realdamage "63") (weapon "quake_rl") L 10/10/2026 - 20:33:02: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2784 -6318 -1389") (victim_position "2623 -6223 -1460") L 10/10/2026 - 20:33:02: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:03: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:33:04: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:04: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:04: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:04: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "90") (weapon "quake_rl") L 10/10/2026 - 20:33:05: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:05: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:05: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:05: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 20:33:06: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:06: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:33:06: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:06: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 20:33:06: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:06: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:07: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:07: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:07: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:07: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 20:33:07: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:07: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:07: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "85") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:07: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:07: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:07: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:08: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:08: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:08: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:08: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:08: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "68") (realdamage "48") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:08: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2531 -6256 -1460") (victim_position "2603 -6411 -1460") L 10/10/2026 - 20:33:08: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:33:09: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:10: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:10: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:10: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 20:33:10: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:10: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:33:10: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:11: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:11: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:11: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 20:33:11: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:11: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:11: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 20:33:11: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:12: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:12: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "97") (weapon "quake_rl") L 10/10/2026 - 20:33:12: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:12: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:12: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "39") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:12: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:13: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:13: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:13: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:13: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:14: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:14: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:14: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "68") (realdamage "1") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:14: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2188 -6342 -1460") (victim_position "2040 -6439 -1460") L 10/10/2026 - 20:33:14: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:33:15: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:15: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:15: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 20:33:15: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:15: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:15: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "85") (weapon "quake_rl") L 10/10/2026 - 20:33:16: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:16: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:18: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:18: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:18: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:33:18: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:18: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:18: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 20:33:19: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:19: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:19: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:19: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 20:33:19: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:19: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:19: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "31") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:19: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:19: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:19: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "81") (realdamage "47") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:19: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2308 -6515 -1402") (victim_position "2316 -6274 -1460") L 10/10/2026 - 20:33:19: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:33:21: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:21: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:21: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:21: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 20:33:21: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:21: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 20:33:22: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:22: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:22: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:22: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 20:33:23: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:23: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 20:33:23: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:23: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:23: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:23: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 20:33:23: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:23: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:23: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "58") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:23: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:24: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:24: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 20:33:24: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:24: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:24: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:24: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "63") (realdamage "46") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:24: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2253 -6748 -1460") (victim_position "2492 -6610 -1460") L 10/10/2026 - 20:33:24: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:33:25: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:25: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:25: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:25: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "42") (weapon "quake_rl") L 10/10/2026 - 20:33:26: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:26: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 20:33:26: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:26: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:26: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:26: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 20:33:27: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:27: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:27: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 20:33:27: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:27: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:33:27: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:28: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:28: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:28: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "104") (weapon "quake_rl") L 10/10/2026 - 20:33:28: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:28: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:28: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 20:33:28: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:28: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:28: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:28: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:28: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:28: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:28: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2737 -6520 -1460") (victim_position "2535 -6268 -1460") L 10/10/2026 - 20:33:29: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:33:30: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:30: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:30: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:30: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "43") (weapon "quake_rl") L 10/10/2026 - 20:33:30: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:30: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 20:33:31: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:31: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:31: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 20:33:31: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:31: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:31: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "95") (weapon "quake_rl") L 10/10/2026 - 20:33:32: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:32: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:32: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:33:32: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:33: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:33: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:33: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "90") (realdamage "59") (weapon "quake_rl") L 10/10/2026 - 20:33:33: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2385 -6701 -1460") (victim_position "2486 -6527 -1460") L 10/10/2026 - 20:33:33: "Ren<331><[U:1:1195275769]>" triggered "domination" against "n0llie<330><[U:1:872832621]>" L 10/10/2026 - 20:33:33: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:33:34: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:34: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:34: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:34: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:33:34: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:34: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 20:33:35: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:35: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:35: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:35: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:33:36: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:36: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 20:33:36: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:36: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:36: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:36: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 20:33:36: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:36: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:36: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "53") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:36: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:37: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:37: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:37: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:37: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:37: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "83") (realdamage "69") (weapon "quake_rl") L 10/10/2026 - 20:33:37: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2737 -6613 -1268") (victim_position "2359 -6243 -1460") L 10/10/2026 - 20:33:37: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:33:37: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:38: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:38: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:38: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:38: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:33:39: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:39: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:39: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:39: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 20:33:40: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:40: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:40: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:40: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 20:33:40: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:40: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 20:33:41: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:41: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:41: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:41: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 20:33:41: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:41: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 20:33:41: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:41: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:41: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "45") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:41: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:41: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:41: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "12") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:42: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:42: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:42: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:42: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:42: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:42: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:42: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "33") (realdamage "24") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:42: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2610 -6324 -1460") (victim_position "2193 -6723 -1460") L 10/10/2026 - 20:33:42: "n0llie<330><[U:1:872832621]>" triggered "revenge" against "Ren<331><[U:1:1195275769]>" L 10/10/2026 - 20:33:42: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:33:44: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:44: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:44: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 20:33:44: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:44: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:44: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:33:44: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:44: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:44: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 20:33:45: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:45: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:45: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:33:45: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:45: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:45: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:33:46: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:46: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:46: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:46: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:33:46: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:46: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:46: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "65") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:46: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:46: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:46: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 20:33:47: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:47: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:48: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:48: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:48: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:48: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "46") (realdamage "13") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:48: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2163 -6527 -1460") (victim_position "2268 -6721 -1243") L 10/10/2026 - 20:33:48: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:33:49: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:49: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:49: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 20:33:49: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:49: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:49: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 20:33:50: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:50: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:50: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 20:33:50: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:50: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:50: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "99") (weapon "quake_rl") L 10/10/2026 - 20:33:51: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:51: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:51: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:33:51: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:51: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:51: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:51: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "39") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:52: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:52: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:52: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "102") (weapon "quake_rl") L 10/10/2026 - 20:33:52: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:52: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:52: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "52") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:52: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:53: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:53: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:53: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "80") (realdamage "30") (weapon "quake_rl") L 10/10/2026 - 20:33:53: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2333 -6700 -1312") (victim_position "2418 -6452 -1460") L 10/10/2026 - 20:33:53: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:33:54: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:55: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:55: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:55: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 20:33:55: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:55: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:55: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "98") (weapon "quake_rl") L 10/10/2026 - 20:33:56: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:56: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:56: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "96") (weapon "quake_rl") L 10/10/2026 - 20:33:56: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:56: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:56: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 20:33:57: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:57: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:57: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:33:57: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:57: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:57: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "102") (weapon "quake_rl") L 10/10/2026 - 20:33:57: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:57: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:58: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:58: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:58: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "4") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:58: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:58: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:33:58: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "8") (realdamage "7") (weapon "shotgun_soldier") L 10/10/2026 - 20:33:58: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2164 -6744 -1460") (victim_position "2823 -6374 -1319") L 10/10/2026 - 20:33:58: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:33:59: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:59: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:33:59: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:33:59: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:34:00: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:00: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:00: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:00: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:34:01: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:01: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 20:34:01: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:01: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 20:34:01: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:01: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:02: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:02: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:02: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:02: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "35") (weapon "quake_rl") L 10/10/2026 - 20:34:02: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:02: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:02: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:02: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "10") (weapon "shotgun_soldier") L 10/10/2026 - 20:34:03: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:03: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:03: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "34") (weapon "shotgun_soldier") L 10/10/2026 - 20:34:03: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:03: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:03: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "47") (weapon "shotgun_soldier") L 10/10/2026 - 20:34:04: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:04: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:04: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:04: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:04: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "87") (realdamage "54") (weapon "shotgun_soldier") L 10/10/2026 - 20:34:04: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2376 -6330 -1460") (victim_position "2503 -6298 -1448") L 10/10/2026 - 20:34:04: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:34:05: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:05: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:06: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:06: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "98") (weapon "quake_rl") L 10/10/2026 - 20:34:06: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:06: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 20:34:06: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:06: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:07: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:07: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:34:07: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:07: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:07: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:34:07: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:07: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:07: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 20:34:08: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:08: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 20:34:08: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:08: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:08: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "99") (weapon "quake_rl") L 10/10/2026 - 20:34:08: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:09: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:09: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:09: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:09: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "62") (realdamage "16") (weapon "shotgun_soldier") L 10/10/2026 - 20:34:09: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2216 -6449 -1460") (victim_position "2232 -6174 -1334") L 10/10/2026 - 20:34:09: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:34:10: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:10: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:10: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:10: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 20:34:11: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:11: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "92") (weapon "quake_rl") L 10/10/2026 - 20:34:11: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:11: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:11: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:11: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "84") (weapon "quake_rl") L 10/10/2026 - 20:34:12: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:12: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:12: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 20:34:12: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:12: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:12: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "108") (weapon "quake_rl") L 10/10/2026 - 20:34:12: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:13: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:13: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 20:34:13: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:13: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:13: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "86") (realdamage "35") (weapon "quake_rl") L 10/10/2026 - 20:34:13: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2622 -6167 -1394") (victim_position "2540 -6307 -1436") L 10/10/2026 - 20:34:13: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:34:14: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:14: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:14: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:14: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "44") (weapon "quake_rl") L 10/10/2026 - 20:34:15: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:15: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:15: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:15: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 20:34:15: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:15: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 20:34:16: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:16: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:16: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:16: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:34:17: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:17: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "112") (weapon "quake_rl") L 10/10/2026 - 20:34:17: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:17: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:17: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:17: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:17: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "32") (weapon "shotgun_soldier") L 10/10/2026 - 20:34:18: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:18: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:18: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "22") (realdamage "20") (weapon "shotgun_soldier") L 10/10/2026 - 20:34:18: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2141 -6425 -1401") (victim_position "2509 -5997 -1350") L 10/10/2026 - 20:34:18: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:34:19: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:19: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:19: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:34:19: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:19: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:19: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 20:34:20: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:20: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:20: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:20: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 20:34:21: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:21: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 20:34:21: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:21: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:21: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:21: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "101") (weapon "quake_rl") L 10/10/2026 - 20:34:22: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:22: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:22: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "105") (weapon "quake_rl") L 10/10/2026 - 20:34:22: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:22: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:23: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:23: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:23: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "36") (weapon "shotgun_soldier") L 10/10/2026 - 20:34:23: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:23: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:23: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "8") (realdamage "4") (weapon "shotgun_soldier") L 10/10/2026 - 20:34:23: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2579 -6393 -1460") (victim_position "2731 -6558 -1460") L 10/10/2026 - 20:34:23: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:34:24: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:24: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:25: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:25: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 20:34:25: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:25: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:25: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 20:34:25: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:25: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:25: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 20:34:26: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:26: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:26: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 20:34:26: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:26: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 20:34:26: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:27: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:27: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:27: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:27: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "81") (realdamage "61") (weapon "quake_rl") L 10/10/2026 - 20:34:27: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2490 -6555 -1277") (victim_position "2370 -6323 -1460") L 10/10/2026 - 20:34:27: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:34:28: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:29: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:29: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:29: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 20:34:29: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:29: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "84") (weapon "quake_rl") L 10/10/2026 - 20:34:29: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:29: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "91") (weapon "quake_rl") L 10/10/2026 - 20:34:29: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:29: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:29: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:29: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 20:34:30: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:30: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:30: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 20:34:30: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:30: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 20:34:30: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:31: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:31: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:31: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:31: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "76") (realdamage "42") (weapon "quake_rl") L 10/10/2026 - 20:34:31: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2674 -6437 -1413") (victim_position "2587 -6274 -1460") L 10/10/2026 - 20:34:31: World triggered "mge_match_end" (winner "[U:1:1195275769]") (loser "[U:1:872832621]") (winner_score "20") (loser_score "16")