L 10/10/2026 - 20:34:10: World triggered "meta_data" (matchid "261010203410f188") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 20:34:10: "pipipi<425><[U:1:161676149]>" changed role to "scout" L 10/10/2026 - 20:34:10: "goat simulator heineken<437><[U:1:362132459]>" changed role to "soldier" L 10/10/2026 - 20:34:11: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:11: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:11: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "90") (weapon "scattergun") L 10/10/2026 - 20:34:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:12: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:12: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:12: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "49") (weapon "scattergun") L 10/10/2026 - 20:34:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:13: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:13: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:13: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "45") (realdamage "40") (weapon "scattergun") L 10/10/2026 - 20:34:13: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11014 13534 232") (victim_position "-11220 13402 159") L 10/10/2026 - 20:34:13: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:34:14: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:14: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:14: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 20:34:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:16: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:16: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:16: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 20:34:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:17: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:17: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:17: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 20:34:18: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:18: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:18: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "67") (weapon "scattergun") L 10/10/2026 - 20:34:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 20:34:18: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:18: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:18: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "68") (weapon "scattergun") L 10/10/2026 - 20:34:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:19: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:19: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:19: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 20:34:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 20:34:21: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:21: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:21: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 20:34:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "70") (realdamage "60") (weapon "quake_rl") L 10/10/2026 - 20:34:22: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "quake_rl" (attacker_position "-10856 12917 120") (victim_position "-10719 13206 -70") L 10/10/2026 - 20:34:22: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:34:24: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:24: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:24: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "23") (weapon "scattergun") L 10/10/2026 - 20:34:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 20:34:25: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:25: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:26: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:27: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:27: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:27: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "101") (weapon "scattergun") L 10/10/2026 - 20:34:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:27: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 20:34:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "67") (realdamage "2") (weapon "shotgun_soldier") L 10/10/2026 - 20:34:28: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11092 13216 120") (victim_position "-10924 13262 203") L 10/10/2026 - 20:34:29: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:34:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:30: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:30: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:30: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 20:34:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:31: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:31: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:31: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "98") (weapon "scattergun") L 10/10/2026 - 20:34:32: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 20:34:32: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:32: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:32: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "104") (realdamage "102") (weapon "scattergun") L 10/10/2026 - 20:34:32: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10946 12844 225") (victim_position "-10975 12885 238") L 10/10/2026 - 20:34:33: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:34:34: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:35: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:35: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:35: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "49") (weapon "scattergun") L 10/10/2026 - 20:34:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:34:36: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:36: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:36: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 20:34:37: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:37: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:37: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 20:34:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:37: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:38: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:39: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:39: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:34:39: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "pistol_scout") L 10/10/2026 - 20:34:39: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:40: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:40: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:40: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:40: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:34:40: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "pistol_scout") L 10/10/2026 - 20:34:40: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:40: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:34:40: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "pistol_scout") L 10/10/2026 - 20:34:40: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:40: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:41: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 20:34:41: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:41: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:41: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:41: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:34:41: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "pistol_scout") L 10/10/2026 - 20:34:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:43: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:43: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:34:43: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "22") (weapon "pistol_scout") L 10/10/2026 - 20:34:43: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:43: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:43: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:43: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:44: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:44: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:34:44: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "pistol_scout") L 10/10/2026 - 20:34:44: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:44: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:44: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:44: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:44: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:34:44: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "22") (weapon "pistol_scout") L 10/10/2026 - 20:34:44: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:45: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:34:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:34:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "79") (realdamage "31") (weapon "shotgun_soldier") L 10/10/2026 - 20:34:45: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11053 13776 232") (victim_position "-11132 13676 232") L 10/10/2026 - 20:34:45: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:34:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:48: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:48: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:48: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:48: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "70") (weapon "scattergun") L 10/10/2026 - 20:34:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:49: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:49: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:49: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "65") (weapon "scattergun") L 10/10/2026 - 20:34:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 20:34:50: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:50: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:52: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:52: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:52: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 20:34:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:53: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:53: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:53: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "30") (realdamage "20") (weapon "scattergun") L 10/10/2026 - 20:34:53: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10621 12849 171") (victim_position "-11012 12955 172") L 10/10/2026 - 20:34:53: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:34:55: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:55: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:55: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 20:34:56: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:56: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:34:56: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 20:34:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:57: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:34:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 20:34:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:58: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:34:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:34:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:00: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:00: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:00: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 20:35:01: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:01: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:01: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 20:35:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "76") (realdamage "63") (weapon "quake_rl") L 10/10/2026 - 20:35:01: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "quake_rl" (attacker_position "-11198 13311 120") (victim_position "-11270 13488 171") L 10/10/2026 - 20:35:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:01: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:35:03: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:03: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:03: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "50") (weapon "scattergun") L 10/10/2026 - 20:35:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:35:04: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:04: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:04: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "60") (weapon "scattergun") L 10/10/2026 - 20:35:05: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:05: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:05: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:05: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 20:35:05: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:05: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:05: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "75") (weapon "scattergun") L 10/10/2026 - 20:35:05: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:06: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:06: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:06: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "59") (realdamage "3") (weapon "scattergun") L 10/10/2026 - 20:35:06: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11404 13009 86") (victim_position "-11096 13104 120") L 10/10/2026 - 20:35:06: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:35:09: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:09: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:09: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 20:35:10: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:10: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:10: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "30") (weapon "scattergun") L 10/10/2026 - 20:35:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:10: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:10: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:10: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "51") (weapon "scattergun") L 10/10/2026 - 20:35:11: "goat simulator heineken<437><[U:1:362132459]>" picked up item "tf_ammo_pack" L 10/10/2026 - 20:35:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:12: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:12: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:12: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "35") (weapon "scattergun") L 10/10/2026 - 20:35:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:12: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:12: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:12: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "79") (realdamage "60") (weapon "scattergun") L 10/10/2026 - 20:35:12: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11243 13364 138") (victim_position "-11120 13249 120") L 10/10/2026 - 20:35:13: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:35:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:15: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:15: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:15: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "37") (weapon "scattergun") L 10/10/2026 - 20:35:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 20:35:16: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:17: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:17: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:17: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "44") (weapon "scattergun") L 10/10/2026 - 20:35:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "78") (realdamage "61") (weapon "quake_rl") L 10/10/2026 - 20:35:17: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "quake_rl" (attacker_position "-11136 12731 188") (victim_position "-11297 12968 155") L 10/10/2026 - 20:35:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:17: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:35:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:19: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:19: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:19: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "scattergun") L 10/10/2026 - 20:35:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:35:19: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:19: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:19: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "56") (weapon "scattergun") L 10/10/2026 - 20:35:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "85") (weapon "quake_rl") L 10/10/2026 - 20:35:20: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:20: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:20: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 20:35:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:21: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:22: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:22: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:22: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 20:35:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:23: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "61") (realdamage "2") (weapon "shotgun_soldier") L 10/10/2026 - 20:35:23: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11092 13144 120") (victim_position "-11049 13028 120") L 10/10/2026 - 20:35:23: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:35:26: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:26: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:26: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 20:35:27: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:29: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 20:35:30: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:30: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:30: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 20:35:31: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:31: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:31: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "62") (weapon "scattergun") L 10/10/2026 - 20:35:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "74") (realdamage "62") (weapon "quake_rl") L 10/10/2026 - 20:35:31: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "quake_rl" (attacker_position "-11193 13038 120") (victim_position "-11237 12916 123") L 10/10/2026 - 20:35:31: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:35:33: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:33: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:33: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "scattergun") L 10/10/2026 - 20:35:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:35:34: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:34: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:34: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 20:35:35: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:35: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:35: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "42") (weapon "scattergun") L 10/10/2026 - 20:35:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:36: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:36: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:36: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "26") (weapon "scattergun") L 10/10/2026 - 20:35:37: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:37: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:37: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "68") (weapon "scattergun") L 10/10/2026 - 20:35:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:37: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:37: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:37: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "81") (realdamage "46") (weapon "scattergun") L 10/10/2026 - 20:35:37: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11127 13701 232") (victim_position "-11028 13634 232") L 10/10/2026 - 20:35:38: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:35:39: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:40: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:40: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:40: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 20:35:41: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:41: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:41: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 20:35:42: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:42: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:42: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "101") (weapon "scattergun") L 10/10/2026 - 20:35:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:44: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:44: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:44: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 20:35:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "104") (weapon "quake_rl") L 10/10/2026 - 20:35:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 20:35:45: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:45: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:45: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 20:35:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:45: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:45: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:45: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 20:35:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "54") (realdamage "17") (weapon "shotgun_soldier") L 10/10/2026 - 20:35:46: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11018 12913 168") (victim_position "-11058 12651 334") L 10/10/2026 - 20:35:46: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:35:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:48: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:48: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:48: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 20:35:48: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:48: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:48: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "32") (weapon "scattergun") L 10/10/2026 - 20:35:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:49: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:49: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:49: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 20:35:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 20:35:50: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:50: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:50: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 20:35:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "96") (realdamage "88") (weapon "quake_rl") L 10/10/2026 - 20:35:50: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "quake_rl" (attacker_position "-11047 13383 168") (victim_position "-11090 13800 249") L 10/10/2026 - 20:35:50: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:35:52: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:52: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:52: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "41") (weapon "scattergun") L 10/10/2026 - 20:35:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 20:35:53: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:53: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:53: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "45") (weapon "scattergun") L 10/10/2026 - 20:35:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:54: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:55: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:55: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:55: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 20:35:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:56: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:56: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:56: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 20:35:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:57: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:35:57: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:35:57: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "59") (weapon "scattergun") L 10/10/2026 - 20:35:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:57: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:35:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "87") (weapon "shotgun_soldier") L 10/10/2026 - 20:35:57: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:35:58: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:35:58: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:35:58: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:35:58: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:35:58: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:35:58: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:35:58: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:35:58: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "29") (realdamage "9") (weapon "pistol_scout") (crit "mini") L 10/10/2026 - 20:35:58: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "pistol_scout" (attacker_position "-11020 13106 120") (victim_position "-10899 13244 120") L 10/10/2026 - 20:35:58: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:35:59: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:35:59: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:36:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:02: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:02: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:02: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 20:36:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "32") (weapon "quake_rl") L 10/10/2026 - 20:36:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:03: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:03: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:03: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 20:36:03: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:03: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:03: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 20:36:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "93") (weapon "quake_rl") L 10/10/2026 - 20:36:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "20") (realdamage "16") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:04: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11088 13081 120") (victim_position "-11046 13484 232") L 10/10/2026 - 20:36:04: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:36:06: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:06: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:06: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "51") (weapon "scattergun") L 10/10/2026 - 20:36:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 20:36:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:07: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:07: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:07: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "36") (weapon "scattergun") L 10/10/2026 - 20:36:09: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:09: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:09: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "43") (weapon "scattergun") L 10/10/2026 - 20:36:10: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:11: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:12: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:12: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:12: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "42") (realdamage "25") (weapon "scattergun") L 10/10/2026 - 20:36:12: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10831 12838 167") (victim_position "-11070 13034 120") L 10/10/2026 - 20:36:12: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:36:15: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:15: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:15: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "36") (weapon "scattergun") L 10/10/2026 - 20:36:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:16: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:16: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:16: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 20:36:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:17: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:17: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:17: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:17: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 20:36:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:19: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 20:36:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "22") (realdamage "17") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:20: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11081 12911 168") (victim_position "-10760 13102 170") L 10/10/2026 - 20:36:20: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:36:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:22: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:22: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:22: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 20:36:23: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:23: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:23: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "22") (weapon "scattergun") L 10/10/2026 - 20:36:24: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:24: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:24: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:24: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "35") (weapon "scattergun") L 10/10/2026 - 20:36:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "226") L 10/10/2026 - 20:36:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:26: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:26: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "46") (realdamage "36") (weapon "quake_rl") L 10/10/2026 - 20:36:26: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "quake_rl" (attacker_position "-11218 13320 120") (victim_position "-11599 13638 112") L 10/10/2026 - 20:36:26: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:36:26: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:27: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:28: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:28: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:28: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 20:36:30: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:30: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:30: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 20:36:30: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:30: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:30: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "44") (weapon "scattergun") L 10/10/2026 - 20:36:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 20:36:31: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:31: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:31: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 20:36:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:32: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:32: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:32: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 20:36:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "104") (realdamage "88") (weapon "quake_rl") L 10/10/2026 - 20:36:33: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "quake_rl" (attacker_position "-11076 12523 232") (victim_position "-10892 12350 120") L 10/10/2026 - 20:36:33: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:36:34: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:34: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:34: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 20:36:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:35: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:36: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "87") (weapon "quake_rl") L 10/10/2026 - 20:36:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:37: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:38: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:38: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:38: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "102") (weapon "scattergun") L 10/10/2026 - 20:36:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 20:36:38: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "quake_rl" (attacker_position "-11129 13194 192") (victim_position "-10931 13366 199") L 10/10/2026 - 20:36:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "domination" against "pipipi<425><[U:1:161676149]>" L 10/10/2026 - 20:36:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:38: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:36:40: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:40: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:40: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 20:36:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 20:36:41: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:41: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:41: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:41: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 20:36:42: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:42: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:42: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "85") (weapon "scattergun") L 10/10/2026 - 20:36:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:43: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:43: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:43: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 20:36:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:44: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:36:44: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:36:44: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "pistol_scout") L 10/10/2026 - 20:36:44: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:36:44: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:36:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "67") (realdamage "21") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:44: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11063 12922 168") (victim_position "-11258 12943 176") L 10/10/2026 - 20:36:44: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:36:46: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:46: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:46: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "23") (weapon "scattergun") L 10/10/2026 - 20:36:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "87") (weapon "quake_rl") L 10/10/2026 - 20:36:46: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:46: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:46: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "80") (weapon "scattergun") L 10/10/2026 - 20:36:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:47: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:47: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:47: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "49") (weapon "scattergun") L 10/10/2026 - 20:36:48: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:48: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:48: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "69") (realdamage "29") (weapon "scattergun") L 10/10/2026 - 20:36:48: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11057 13559 499") (victim_position "-11186 13505 142") L 10/10/2026 - 20:36:48: "pipipi<425><[U:1:161676149]>" triggered "revenge" against "goat simulator heineken<437><[U:1:362132459]>" L 10/10/2026 - 20:36:48: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:36:49: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:36:50: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:36:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:50: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:36:50: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:36:50: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:36:50: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:36:50: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "pistol_scout") L 10/10/2026 - 20:36:50: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:36:50: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:36:51: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:36:51: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:36:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:51: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 20:36:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "28") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:53: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:53: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:53: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 20:36:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:54: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:54: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:54: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "41") (weapon "scattergun") L 10/10/2026 - 20:36:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:54: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:54: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:54: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "96") (weapon "scattergun") L 10/10/2026 - 20:36:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:55: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:55: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:55: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "94") (realdamage "33") (weapon "scattergun") L 10/10/2026 - 20:36:55: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11252 13135 120") (victim_position "-11036 13173 120") L 10/10/2026 - 20:36:55: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:36:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:57: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:57: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:57: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "50") (weapon "scattergun") L 10/10/2026 - 20:36:57: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:57: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:57: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "31") (weapon "scattergun") L 10/10/2026 - 20:36:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:58: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:58: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:58: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 20:36:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:59: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:36:59: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:36:59: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 20:37:00: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:00: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:00: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "49") (weapon "scattergun") L 10/10/2026 - 20:37:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:37:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:01: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:01: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:01: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "36") (weapon "scattergun") L 10/10/2026 - 20:37:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "48") (weapon "shotgun_soldier") L 10/10/2026 - 20:37:02: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:02: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:02: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 20:37:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:03: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:37:03: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:37:03: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "22") (weapon "pistol_scout") L 10/10/2026 - 20:37:03: "pipipi<425><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/10/2026 - 20:37:03: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:37:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:03: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:37:03: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:37:03: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:37:03: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:37:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "67") (realdamage "20") (weapon "shotgun_soldier") L 10/10/2026 - 20:37:03: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11150 13157 120") (victim_position "-10986 13271 120") L 10/10/2026 - 20:37:04: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:37:05: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:05: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:05: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "30") (weapon "scattergun") L 10/10/2026 - 20:37:05: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:05: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:05: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 20:37:06: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:08: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:08: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:08: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 20:37:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "109") (realdamage "60") (weapon "quake_rl") L 10/10/2026 - 20:37:08: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "quake_rl" (attacker_position "-11092 12656 232") (victim_position "-10992 12535 330") L 10/10/2026 - 20:37:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:08: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:37:09: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:10: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 20:37:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:12: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:12: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:12: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 20:37:13: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:15: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:15: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:16: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:16: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:16: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "56") (weapon "scattergun") L 10/10/2026 - 20:37:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 20:37:17: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:17: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:17: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "79") (realdamage "26") (weapon "scattergun") L 10/10/2026 - 20:37:17: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10956 13289 173") (victim_position "-11119 13056 120") L 10/10/2026 - 20:37:17: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:37:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:19: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:19: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:19: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "39") (weapon "scattergun") L 10/10/2026 - 20:37:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "95") (weapon "quake_rl") L 10/10/2026 - 20:37:20: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "97") (realdamage "52") (weapon "quake_rl") L 10/10/2026 - 20:37:20: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "quake_rl" (attacker_position "-11103 12705 302") (victim_position "-11161 13070 124") L 10/10/2026 - 20:37:20: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:37:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "28") (weapon "quake_rl") L 10/10/2026 - 20:37:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:23: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:23: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:23: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 20:37:23: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:23: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:23: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 20:37:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:24: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:24: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:24: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "77") (weapon "scattergun") L 10/10/2026 - 20:37:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:25: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "85") (weapon "shotgun_soldier") L 10/10/2026 - 20:37:25: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:25: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:25: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "98") (weapon "scattergun") L 10/10/2026 - 20:37:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:26: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:26: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:26: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "100") (realdamage "19") (weapon "scattergun") L 10/10/2026 - 20:37:26: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11136 13076 120") (victim_position "-11175 12941 120") L 10/10/2026 - 20:37:26: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:37:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:28: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:28: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:28: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 20:37:29: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:29: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:29: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 20:37:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:30: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:31: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:31: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:31: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 20:37:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:32: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:34: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:34: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:34: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "75") (weapon "scattergun") L 10/10/2026 - 20:37:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 20:37:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:34: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:36: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:36: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:36: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "90") (realdamage "71") (weapon "scattergun") L 10/10/2026 - 20:37:36: "pipipi<425><[U:1:161676149]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11302 12931 168") (victim_position "-11039 12966 163") L 10/10/2026 - 20:37:36: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 20:37:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:38: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:38: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:38: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 20:37:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:39: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:37:39: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:37:39: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:37:39: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:37:39: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:37:39: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:37:40: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:37:40: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:37:40: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:37:40: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:37:40: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 20:37:40: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "pistol_scout") L 10/10/2026 - 20:37:40: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 20:37:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:42: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:42: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:42: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 20:37:42: "goat simulator heineken<437><[U:1:362132459]>" picked up item "tf_ammo_pack" L 10/10/2026 - 20:37:42: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:42: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:42: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "92") (weapon "scattergun") L 10/10/2026 - 20:37:43: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:43: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:43: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "47") (weapon "scattergun") L 10/10/2026 - 20:37:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 20:37:44: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 20:37:45: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "30") (realdamage "14") (weapon "shotgun_soldier") L 10/10/2026 - 20:37:46: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11011 12902 168") (victim_position "-10871 12603 120") L 10/10/2026 - 20:37:47: "pipipi<425><[U:1:161676149]>" spawned as "scout" L 10/10/2026 - 20:37:48: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:49: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:49: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:49: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 20:37:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:50: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:50: "pipipi<425><[U:1:161676149]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 20:37:50: "pipipi<425><[U:1:161676149]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "52") (weapon "scattergun") L 10/10/2026 - 20:37:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 20:37:51: "pipipi<425><[U:1:161676149]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 20:37:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "pipipi<425><[U:1:161676149]>" (damage "80") (realdamage "64") (weapon "quake_rl") L 10/10/2026 - 20:37:51: "goat simulator heineken<437><[U:1:362132459]>" killed "pipipi<425><[U:1:161676149]>" with "quake_rl" (attacker_position "-11023 13733 232") (victim_position "-10886 14064 124") L 10/10/2026 - 20:37:51: World triggered "mge_match_end" (winner "[U:1:362132459]") (loser "[U:1:161676149]") (winner_score "20") (loser_score "13")