L 10/10/2026 - 20:34:37: World triggered "meta_data" (matchid "26101020343707a8") (map "mge_league_v5") (arena "Ammomod [MGE] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 20:34:37: "Ren<331><[U:1:1195275769]>" changed role to "soldier" L 10/10/2026 - 20:34:37: "n0llie<330><[U:1:872832621]>" changed role to "soldier" L 10/10/2026 - 20:34:42: "Ren<331><[U:1:1195275769]>" say "vamos a sin splash?" L 10/10/2026 - 20:34:43: "n0llie<330><[U:1:872832621]>" say "1seg" L 10/10/2026 - 20:35:04: "Ren<331><[U:1:1195275769]>" say "lee lo que te pregunte" L 10/10/2026 - 20:35:14: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:15: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:15: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 20:35:15: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:15: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:15: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "90") (weapon "quake_rl") L 10/10/2026 - 20:35:15: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:16: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:16: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:16: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "107") (weapon "quake_rl") L 10/10/2026 - 20:35:16: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:16: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:16: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:16: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "107") (realdamage "3") (weapon "quake_rl") L 10/10/2026 - 20:35:16: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2314 -6527 -1408") (victim_position "2096 -6497 -1460") L 10/10/2026 - 20:35:17: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:35:18: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:18: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:18: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 20:35:18: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:18: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:18: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "98") (weapon "quake_rl") L 10/10/2026 - 20:35:19: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:19: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:19: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 20:35:19: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:19: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:19: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:35:19: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:20: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:20: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:35:20: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:20: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:20: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 20:35:20: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:21: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:21: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:21: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "82") (weapon "shotgun_soldier") L 10/10/2026 - 20:35:21: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:21: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:21: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:21: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "88") (realdamage "1") (weapon "shotgun_soldier") L 10/10/2026 - 20:35:21: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2315 -6041 -1460") (victim_position "2242 -6134 -1460") L 10/10/2026 - 20:35:21: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:35:22: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:22: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:23: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:23: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 20:35:23: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:23: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 20:35:23: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:23: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:23: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 20:35:23: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:23: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:23: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "93") (weapon "quake_rl") L 10/10/2026 - 20:35:24: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:24: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "108") (weapon "quake_rl") L 10/10/2026 - 20:35:24: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:24: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:24: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:24: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 20:35:24: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "world" (attacker_position "2400 -6390 -936") (victim_position "2486 -6389 -1455") L 10/10/2026 - 20:35:25: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:35:26: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:26: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:26: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:35:27: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:27: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:28: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:28: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "111") (weapon "quake_rl") L 10/10/2026 - 20:35:28: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:28: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:29: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:29: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:29: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:29: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 20:35:29: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:30: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:30: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:30: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:30: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:30: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "69") (weapon "shotgun_soldier") L 10/10/2026 - 20:35:30: "Ren<331><[U:1:1195275769]>" picked up item "tf_ammo_pack" L 10/10/2026 - 20:35:31: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:31: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:31: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 20:35:31: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:31: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:31: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "76") (realdamage "32") (weapon "shotgun_soldier") L 10/10/2026 - 20:35:31: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2620 -6593 -1460") (victim_position "2453 -6519 -1460") L 10/10/2026 - 20:35:31: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:35:32: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:32: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:32: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 20:35:33: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:33: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:33: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 20:35:33: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:33: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:33: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:35:33: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:34: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:34: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 20:35:34: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:34: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:34: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 20:35:34: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:34: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:34: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 20:35:35: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:35: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 20:35:35: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:35: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:35: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:35: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:36: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:36: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 20:35:36: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:36: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "74") (realdamage "34") (weapon "quake_rl") L 10/10/2026 - 20:35:36: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "quake_rl" (attacker_position "2397 -6341 -1460") (victim_position "2665 -6671 -1460") L 10/10/2026 - 20:35:36: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:35:36: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:37: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:37: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:37: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:37: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "104") (weapon "quake_rl") L 10/10/2026 - 20:35:37: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:37: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 20:35:37: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:37: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:37: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 20:35:38: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:38: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "105") (weapon "quake_rl") L 10/10/2026 - 20:35:38: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:38: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:39: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:39: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:39: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:39: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:35:39: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:39: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:39: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "74") (weapon "shotgun_soldier") L 10/10/2026 - 20:35:40: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:40: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "108") (realdamage "29") (weapon "quake_rl") L 10/10/2026 - 20:35:40: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2376 -6377 -1416") (victim_position "2459 -6548 -1460") L 10/10/2026 - 20:35:40: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:40: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:35:41: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:41: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:41: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:35:41: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:41: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:41: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 20:35:42: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:42: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:43: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:43: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 20:35:43: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:43: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "87") (weapon "quake_rl") L 10/10/2026 - 20:35:43: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:43: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:44: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:44: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:44: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:44: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "9") (weapon "shotgun_soldier") L 10/10/2026 - 20:35:45: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:45: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:45: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:45: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "40") (weapon "shotgun_soldier") L 10/10/2026 - 20:35:45: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:45: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "101") (weapon "quake_rl") L 10/10/2026 - 20:35:45: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:45: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:45: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 20:35:46: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:46: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:46: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:46: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 20:35:46: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:46: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "47") (realdamage "16") (weapon "quake_rl") L 10/10/2026 - 20:35:46: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2308 -6263 -1460") (victim_position "2636 -6561 -1438") L 10/10/2026 - 20:35:46: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:35:46: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:47: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:47: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:47: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 20:35:47: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:48: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:48: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:48: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:48: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 20:35:48: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:48: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 20:35:49: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:49: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:49: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:49: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 20:35:49: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:49: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:35:50: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:50: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:50: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:50: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 20:35:50: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:50: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:50: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 20:35:51: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:51: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:51: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:35:51: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "18") (realdamage "1") (weapon "shotgun_soldier") L 10/10/2026 - 20:35:51: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2375 -6448 -1460") (victim_position "2320 -6533 -1460") L 10/10/2026 - 20:35:51: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:35:52: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:53: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:53: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 20:35:53: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:53: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:53: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 20:35:53: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:54: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:54: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "46") (weapon "quake_rl") L 10/10/2026 - 20:35:54: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:54: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:54: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:54: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "84") (weapon "quake_rl") L 10/10/2026 - 20:35:54: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:54: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 20:35:55: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:55: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:55: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:55: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 20:35:55: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:55: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:35:56: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:56: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:56: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "105") (realdamage "100") (weapon "quake_rl") L 10/10/2026 - 20:35:56: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2100 -6398 -1388") (victim_position "2333 -6483 -1460") L 10/10/2026 - 20:35:56: "Ren<331><[U:1:1195275769]>" triggered "domination" against "n0llie<330><[U:1:872832621]>" L 10/10/2026 - 20:35:56: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:35:57: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:57: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:57: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 20:35:57: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:58: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:58: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "46") (weapon "quake_rl") L 10/10/2026 - 20:35:58: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:59: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:35:59: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:35:59: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:59: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:35:59: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:00: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:00: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "84") (weapon "quake_rl") L 10/10/2026 - 20:36:00: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:00: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "231") L 10/10/2026 - 20:36:00: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:00: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:01: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:01: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "95") (weapon "quake_rl") L 10/10/2026 - 20:36:01: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:01: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "94") (realdamage "60") (weapon "quake_rl") L 10/10/2026 - 20:36:01: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "quake_rl" (attacker_position "2335 -6557 -1454") (victim_position "1919 -6396 -1460") L 10/10/2026 - 20:36:01: "n0llie<330><[U:1:872832621]>" triggered "revenge" against "Ren<331><[U:1:1195275769]>" L 10/10/2026 - 20:36:01: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:36:02: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:02: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:02: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "5") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:02: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:02: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:02: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:02: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "59") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:03: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:03: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:03: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:36:03: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:03: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:03: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 20:36:04: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:04: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:04: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:04: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:04: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:04: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "102") (weapon "quake_rl") L 10/10/2026 - 20:36:04: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:04: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:04: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "38") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:05: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:05: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:05: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:36:05: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:05: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:05: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "89") (weapon "quake_rl") L 10/10/2026 - 20:36:06: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:06: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:06: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:06: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:06: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "24") (realdamage "6") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:06: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2252 -6187 -1460") (victim_position "2290 -6451 -1404") L 10/10/2026 - 20:36:06: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:36:07: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:07: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:08: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:08: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "106") (weapon "quake_rl") L 10/10/2026 - 20:36:08: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:08: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:08: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "30") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:08: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:09: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:09: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:09: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "49") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:09: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:09: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:09: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:09: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "58") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:09: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:09: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "107") (weapon "quake_rl") L 10/10/2026 - 20:36:10: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:10: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:10: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:10: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:36:10: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:10: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:36:11: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:11: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:11: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:11: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "89") (realdamage "82") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:11: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2349 -6597 -1460") (victim_position "2303 -6670 -1460") L 10/10/2026 - 20:36:11: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:36:12: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:13: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:13: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "45") (weapon "quake_rl") L 10/10/2026 - 20:36:13: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:13: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:13: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "45") (weapon "quake_rl") L 10/10/2026 - 20:36:13: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:13: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:13: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "18") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:13: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:14: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:14: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:14: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:14: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:14: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "93") (weapon "quake_rl") L 10/10/2026 - 20:36:14: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:14: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:14: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:14: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:15: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:15: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:15: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "60") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:15: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:15: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:15: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 20:36:15: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:15: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "111") (weapon "quake_rl") L 10/10/2026 - 20:36:16: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:16: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:16: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:16: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "78") (realdamage "51") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:16: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2581 -6131 -1333") (victim_position "2447 -6213 -1343") L 10/10/2026 - 20:36:16: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:36:17: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:17: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:17: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:17: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 20:36:17: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:17: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 20:36:18: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:18: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:18: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:18: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "96") (weapon "quake_rl") L 10/10/2026 - 20:36:19: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:19: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:19: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:36:19: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:19: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:19: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:36:19: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:19: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:19: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:20: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:20: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:20: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 20:36:20: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:20: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:20: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:20: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:21: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:21: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:21: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "87") (realdamage "41") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:21: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2121 -6020 -1415") (victim_position "2229 -6074 -1460") L 10/10/2026 - 20:36:21: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:36:22: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:22: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:22: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:22: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 20:36:22: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:22: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "45") (weapon "quake_rl") L 10/10/2026 - 20:36:23: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:23: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:23: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:23: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 20:36:23: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:23: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:23: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 20:36:24: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:24: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:25: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:25: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "39") (weapon "quake_rl") L 10/10/2026 - 20:36:25: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:25: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:25: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:25: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 20:36:25: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:25: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:25: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "45") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:26: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:26: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:26: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:26: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:26: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:27: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:27: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:27: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:27: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "86") (realdamage "40") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:27: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2687 -6550 -1460") (victim_position "2552 -6452 -1460") L 10/10/2026 - 20:36:27: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:36:28: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:28: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:29: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:29: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:36:29: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:29: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:36:29: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:29: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:29: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:29: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 20:36:29: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:29: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:36:30: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:30: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:30: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:30: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:36:30: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:30: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 20:36:31: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:31: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:31: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:31: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 20:36:31: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:31: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 20:36:31: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:32: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:32: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:32: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "51") (realdamage "28") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:32: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2330 -6143 -1421") (victim_position "2548 -6420 -1406") L 10/10/2026 - 20:36:32: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:36:33: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:33: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:33: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:33: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:36:33: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:34: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:34: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 20:36:34: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:34: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:34: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 20:36:34: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:34: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:34: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 20:36:34: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:35: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:35: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:35: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:35: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:35: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "93") (realdamage "75") (weapon "quake_rl") L 10/10/2026 - 20:36:35: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2186 -6212 -1411") (victim_position "2289 -6378 -1460") L 10/10/2026 - 20:36:35: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:35: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:36:35: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:36: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:37: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:37: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:37: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 20:36:37: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:37: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:36:37: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:37: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:37: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:37: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:36:37: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:37: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:36:38: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:38: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:38: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:38: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:36:39: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:39: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:39: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "32") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:39: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:39: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:39: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 20:36:39: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:39: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:39: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "69") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:40: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:40: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:40: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:40: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:40: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:40: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:40: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:40: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "89") (realdamage "39") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:40: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2548 -6300 -1460") (victim_position "2592 -6371 -1460") L 10/10/2026 - 20:36:41: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:36:42: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:42: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:42: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:42: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:36:42: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:42: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:43: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:43: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 20:36:43: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:43: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "84") (weapon "quake_rl") L 10/10/2026 - 20:36:43: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:43: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:43: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "96") (weapon "quake_rl") L 10/10/2026 - 20:36:43: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:44: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:44: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:44: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:44: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "92") (realdamage "76") (weapon "quake_rl") L 10/10/2026 - 20:36:44: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2305 -6576 -1050") (victim_position "2584 -6343 -1384") L 10/10/2026 - 20:36:44: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:36:46: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:46: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:46: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:36:47: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:47: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:47: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 20:36:47: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:48: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:48: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:48: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:48: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 20:36:49: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:49: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:49: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "102") (weapon "quake_rl") L 10/10/2026 - 20:36:49: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:49: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:50: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:50: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:36:50: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:50: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:50: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "45") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:50: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:50: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:50: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "89") (realdamage "81") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:50: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2489 -6028 -1460") (victim_position "2549 -5966 -1437") L 10/10/2026 - 20:36:51: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:36:52: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:52: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:52: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:52: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 20:36:53: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:53: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:53: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:36:53: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:53: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:53: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 20:36:53: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:54: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:54: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "102") (weapon "quake_rl") L 10/10/2026 - 20:36:54: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:54: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:54: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 20:36:55: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:55: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:55: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "104") (realdamage "71") (weapon "quake_rl") L 10/10/2026 - 20:36:55: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2551 -6569 -1314") (victim_position "2453 -6318 -1426") L 10/10/2026 - 20:36:55: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:55: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:36:56: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:57: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:57: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:57: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:57: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 20:36:57: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:57: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:36:57: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:57: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:57: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "50") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:58: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:58: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:58: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "87") (weapon "quake_rl") L 10/10/2026 - 20:36:58: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:58: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:36:58: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:36:59: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:59: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:59: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 20:36:59: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:36:59: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:59: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:36:59: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "38") (weapon "shotgun_soldier") L 10/10/2026 - 20:37:00: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:00: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "111") (realdamage "100") (weapon "quake_rl") L 10/10/2026 - 20:37:00: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2240 -6444 -1399") (victim_position "2291 -6535 -1460") L 10/10/2026 - 20:37:00: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:00: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:37:01: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:01: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:01: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:01: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 20:37:01: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:01: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 20:37:02: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:02: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:02: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:02: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "41") (weapon "quake_rl") L 10/10/2026 - 20:37:03: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:03: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:03: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 20:37:03: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:04: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:04: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:04: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 20:37:04: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:04: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:04: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:04: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "45") (weapon "shotgun_soldier") L 10/10/2026 - 20:37:05: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:05: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:05: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 20:37:05: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:05: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:05: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "82") (realdamage "41") (weapon "quake_rl") L 10/10/2026 - 20:37:05: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "quake_rl" (attacker_position "2323 -6381 -1420") (victim_position "2389 -6139 -1460") L 10/10/2026 - 20:37:05: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:37:07: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:07: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:07: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:07: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 20:37:07: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:07: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "90") (weapon "quake_rl") L 10/10/2026 - 20:37:07: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:07: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 20:37:07: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:07: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:08: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:08: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:08: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:08: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "64") (realdamage "63") (weapon "quake_rl") L 10/10/2026 - 20:37:08: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2616 -6218 -1296") (victim_position "2514 -6283 -1460") L 10/10/2026 - 20:37:08: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:37:09: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:10: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:10: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 20:37:10: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:10: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:10: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:37:10: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:11: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:11: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:11: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "93") (weapon "quake_rl") L 10/10/2026 - 20:37:11: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:11: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:11: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:37:12: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:12: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:12: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "98") (weapon "quake_rl") L 10/10/2026 - 20:37:12: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:12: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:12: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "260") L 10/10/2026 - 20:37:13: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:13: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:13: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:13: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "63") (realdamage "2") (weapon "quake_rl") L 10/10/2026 - 20:37:13: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2308 -6208 -998") (victim_position "2282 -6276 -1460") L 10/10/2026 - 20:37:13: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:37:14: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:15: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:15: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:15: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 20:37:15: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:15: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:15: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:37:16: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:16: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 20:37:16: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:17: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:17: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:17: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:37:17: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:17: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:17: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 20:37:18: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:18: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:18: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:18: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:37:19: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:19: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "110") (realdamage "50") (weapon "quake_rl") L 10/10/2026 - 20:37:19: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "quake_rl" (attacker_position "2290 -6562 -1390") (victim_position "2207 -6464 -1460") L 10/10/2026 - 20:37:19: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:19: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:37:20: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:20: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:20: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 20:37:20: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:21: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:21: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 20:37:21: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:21: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:21: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:21: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:37:21: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:21: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 20:37:22: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:22: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:22: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:22: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 20:37:23: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:23: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:23: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "87") (realdamage "72") (weapon "quake_rl") L 10/10/2026 - 20:37:23: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2510 -6397 -1398") (victim_position "2346 -6372 -1460") L 10/10/2026 - 20:37:23: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:23: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:37:24: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:24: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:24: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "53") (weapon "shotgun_soldier") L 10/10/2026 - 20:37:25: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:25: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:25: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "84") (weapon "quake_rl") L 10/10/2026 - 20:37:25: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:25: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:25: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "37") (weapon "shotgun_soldier") L 10/10/2026 - 20:37:25: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:26: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:26: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:37:26: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:26: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:26: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:26: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 20:37:26: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:26: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 20:37:27: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:27: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:28: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:28: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:28: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "38") (realdamage "36") (weapon "quake_rl") L 10/10/2026 - 20:37:28: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "quake_rl" (attacker_position "2455 -6523 -803") (victim_position "2248 -6547 -1417") L 10/10/2026 - 20:37:28: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:37:28: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:29: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:30: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:30: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:30: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "85") (weapon "quake_rl") L 10/10/2026 - 20:37:30: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:30: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:30: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 20:37:31: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:31: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:31: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "98") (weapon "quake_rl") L 10/10/2026 - 20:37:31: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:32: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:32: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:32: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 20:37:32: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:32: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:32: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "105") (weapon "quake_rl") L 10/10/2026 - 20:37:32: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:33: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:33: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "78") (realdamage "17") (weapon "quake_rl") L 10/10/2026 - 20:37:33: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2553 -6508 -1347") (victim_position "2286 -6589 -1460") L 10/10/2026 - 20:37:33: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:37:34: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:34: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:34: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:34: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "45") (weapon "quake_rl") L 10/10/2026 - 20:37:34: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:34: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 20:37:35: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:35: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:35: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:35: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:37:35: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:35: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 20:37:35: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:35: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:35: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:35: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "90") (weapon "quake_rl") L 10/10/2026 - 20:37:36: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:36: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:36: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "105") (weapon "quake_rl") L 10/10/2026 - 20:37:36: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:37: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:37: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:37: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 20:37:37: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:37: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:37: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 20:37:38: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:38: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "110") (realdamage "79") (weapon "quake_rl") L 10/10/2026 - 20:37:38: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2396 -6705 -1460") (victim_position "2497 -6587 -1460") L 10/10/2026 - 20:37:38: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:38: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:37:39: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:39: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:39: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:39: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 20:37:39: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:39: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:37:40: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:40: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:40: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:40: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "100") (weapon "quake_rl") L 10/10/2026 - 20:37:40: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:40: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 20:37:41: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:41: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "109") (realdamage "101") (weapon "quake_rl") L 10/10/2026 - 20:37:41: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "quake_rl" (attacker_position "2396 -6458 -1388") (victim_position "2274 -6367 -1460") L 10/10/2026 - 20:37:41: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:41: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 20:37:41: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:41: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:41: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:37:42: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:42: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:42: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "30") (weapon "shotgun_soldier") L 10/10/2026 - 20:37:42: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:42: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:43: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:43: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 20:37:43: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:43: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:43: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "59") (weapon "shotgun_soldier") L 10/10/2026 - 20:37:43: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:43: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 20:37:43: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:44: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:44: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:37:44: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 20:37:44: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:44: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "110") (realdamage "92") (weapon "quake_rl") L 10/10/2026 - 20:37:44: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2530 -6055 -1460") (victim_position "2376 -6096 -1452") L 10/10/2026 - 20:37:44: World triggered "mge_match_end" (winner "[U:1:1195275769]") (loser "[U:1:872832621]") (winner_score "20") (loser_score "12")