L 10/10/2026 - 20:37:50: World triggered "meta_data" (matchid "261010203750ff44") (map "mge_league_v5") (arena "Ammomod [MGE] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 20:37:50: "Ren<331><[U:1:1195275769]>" changed role to "soldier" L 10/10/2026 - 20:37:50: "n0llie<330><[U:1:872832621]>" changed role to "soldier" L 10/10/2026 - 20:37:51: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:51: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:51: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 20:37:54: "Ren<331><[U:1:1195275769]>" say "vamos al de airshots?" L 10/10/2026 - 20:37:58: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:37:59: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:37:59: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 20:37:59: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:00: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:00: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:38:00: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:00: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:00: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "45") (weapon "quake_rl") L 10/10/2026 - 20:38:01: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:01: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:01: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:01: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 20:38:01: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:01: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 20:38:01: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:01: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "69") (realdamage "33") (weapon "quake_rl") L 10/10/2026 - 20:38:01: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "quake_rl" (attacker_position "2417 -6493 -1460") (victim_position "2615 -6675 -1407") L 10/10/2026 - 20:38:01: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:01: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:01: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 20:38:01: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:01: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:38:03: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:03: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:03: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:03: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 20:38:03: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:03: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:38:04: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:04: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:04: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:04: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 20:38:05: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:05: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:05: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "85") (weapon "quake_rl") L 10/10/2026 - 20:38:05: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:05: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 20:38:05: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:06: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:06: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:06: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:06: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "74") (realdamage "63") (weapon "quake_rl") L 10/10/2026 - 20:38:06: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2243 -5949 -1460") (victim_position "2266 -6440 -1460") L 10/10/2026 - 20:38:06: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:38:07: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:07: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:08: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:08: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "94") (weapon "quake_rl") L 10/10/2026 - 20:38:08: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:08: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:08: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:38:09: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:09: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:09: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "108") (weapon "quake_rl") L 10/10/2026 - 20:38:09: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:09: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:09: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "107") (weapon "quake_rl") L 10/10/2026 - 20:38:09: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:10: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:10: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:10: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 20:38:10: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:10: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 20:38:10: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:10: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:10: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "56") (realdamage "55") (weapon "shotgun_soldier") L 10/10/2026 - 20:38:10: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2287 -6185 -1364") (victim_position "2513 -6065 -1361") L 10/10/2026 - 20:38:10: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:38:11: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:11: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:11: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:11: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:38:12: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:12: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:12: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:38:12: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:13: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:13: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:13: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:13: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "106") (weapon "quake_rl") L 10/10/2026 - 20:38:13: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:13: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:13: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "80") (weapon "shotgun_soldier") L 10/10/2026 - 20:38:14: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:14: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "91") (realdamage "81") (weapon "quake_rl") L 10/10/2026 - 20:38:14: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "quake_rl" (attacker_position "2364 -6470 -1460") (victim_position "2564 -6663 -1460") L 10/10/2026 - 20:38:14: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:14: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:14: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:14: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 20:38:14: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:38:15: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:15: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:16: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:16: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 20:38:16: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:16: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 20:38:16: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:16: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:16: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:38:17: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:17: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:18: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:18: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:18: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:18: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "89") (weapon "quake_rl") L 10/10/2026 - 20:38:18: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:19: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:19: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:19: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "18") (weapon "shotgun_soldier") L 10/10/2026 - 20:38:19: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:19: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "76") (realdamage "51") (weapon "quake_rl") L 10/10/2026 - 20:38:19: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2397 -6156 -1460") (victim_position "2479 -6253 -1460") L 10/10/2026 - 20:38:19: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:19: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:38:20: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:20: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:20: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:20: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:38:21: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:21: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:21: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 20:38:21: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:21: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:22: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:22: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:38:22: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:22: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:22: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 20:38:22: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:22: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "96") (weapon "quake_rl") L 10/10/2026 - 20:38:22: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:23: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:23: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:23: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:23: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "100") (realdamage "90") (weapon "quake_rl") L 10/10/2026 - 20:38:23: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2304 -6528 -1460") (victim_position "1981 -6589 -1346") L 10/10/2026 - 20:38:23: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:38:25: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:25: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:25: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 20:38:25: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:25: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:26: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:26: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "43") (weapon "quake_rl") L 10/10/2026 - 20:38:26: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:26: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 20:38:26: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:26: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:26: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:26: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:38:27: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:27: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "89") (weapon "quake_rl") L 10/10/2026 - 20:38:27: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:27: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:27: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 20:38:27: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "quake_rl" (attacker_position "2151 -6275 -1421") (victim_position "2024 -6496 -1460") L 10/10/2026 - 20:38:27: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:27: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:38:28: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:28: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:28: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 20:38:29: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:29: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:29: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "108") (weapon "quake_rl") L 10/10/2026 - 20:38:29: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:29: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:30: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:30: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "87") (weapon "quake_rl") L 10/10/2026 - 20:38:30: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:31: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:31: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:31: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:31: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "95") (weapon "quake_rl") L 10/10/2026 - 20:38:31: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:31: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "92") (weapon "quake_rl") L 10/10/2026 - 20:38:32: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:32: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:32: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "43") (weapon "quake_rl") L 10/10/2026 - 20:38:33: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:33: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:33: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "75") (realdamage "21") (weapon "quake_rl") L 10/10/2026 - 20:38:33: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2751 -6301 -1460") (victim_position "2330 -6222 -1437") L 10/10/2026 - 20:38:33: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:33: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:38:35: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:35: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:35: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:35: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 20:38:35: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:35: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:38:35: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:35: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:36: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:36: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:36: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 20:38:36: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:36: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 20:38:36: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:37: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:37: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:37: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:37: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:37: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 20:38:37: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:38: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 20:38:38: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:38: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:38: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 20:38:39: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:39: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:39: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "73") (weapon "shotgun_soldier") L 10/10/2026 - 20:38:39: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:39: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:39: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "103") (realdamage "39") (weapon "quake_rl") L 10/10/2026 - 20:38:39: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2510 -6546 -1460") (victim_position "2243 -6417 -1460") L 10/10/2026 - 20:38:39: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:38:41: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:41: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:41: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 20:38:41: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:41: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:41: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "84") (weapon "quake_rl") L 10/10/2026 - 20:38:41: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:42: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:42: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "112") (weapon "quake_rl") L 10/10/2026 - 20:38:42: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:42: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:42: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:42: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 20:38:43: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:43: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:43: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 20:38:43: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:44: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:44: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:44: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:44: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "52") (realdamage "31") (weapon "quake_rl") L 10/10/2026 - 20:38:44: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2312 -6465 -1460") (victim_position "2648 -6086 -1454") L 10/10/2026 - 20:38:44: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:38:45: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:45: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:45: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 20:38:45: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:46: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:46: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:38:46: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:46: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:46: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:46: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:38:46: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:46: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 20:38:47: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:47: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:47: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:47: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:47: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "88") (weapon "shotgun_soldier") L 10/10/2026 - 20:38:48: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:48: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 20:38:48: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:48: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:48: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:48: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 20:38:49: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:49: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:49: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "82") (realdamage "30") (weapon "shotgun_soldier") L 10/10/2026 - 20:38:49: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2252 -6199 -1460") (victim_position "2082 -6030 -1460") L 10/10/2026 - 20:38:49: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:38:50: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:50: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:50: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "89") (weapon "quake_rl") L 10/10/2026 - 20:38:51: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:51: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:51: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 20:38:51: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:51: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:52: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:52: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:52: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "107") (weapon "quake_rl") L 10/10/2026 - 20:38:52: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:53: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:53: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:53: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 20:38:53: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:54: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:54: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:54: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 20:38:54: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:54: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:54: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "61") (weapon "shotgun_soldier") L 10/10/2026 - 20:38:55: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:55: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:55: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "49") (weapon "shotgun_soldier") L 10/10/2026 - 20:38:55: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:55: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:55: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "106") (realdamage "92") (weapon "quake_rl") L 10/10/2026 - 20:38:55: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2512 -6217 -1338") (victim_position "2659 -6365 -1460") L 10/10/2026 - 20:38:55: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:38:57: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:57: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:57: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:57: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 20:38:57: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:58: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:58: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "45") (weapon "quake_rl") L 10/10/2026 - 20:38:58: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:58: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:58: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 20:38:58: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:59: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:59: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:59: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 20:38:59: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:38:59: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:38:59: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:38:59: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "85") (realdamage "62") (weapon "quake_rl") L 10/10/2026 - 20:38:59: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2433 -6643 -1460") (victim_position "2237 -6613 -1460") L 10/10/2026 - 20:39:00: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:39:00: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:01: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:01: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 20:39:01: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:01: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:01: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "105") (weapon "quake_rl") L 10/10/2026 - 20:39:01: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:02: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:02: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:02: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:02: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "92") (weapon "quake_rl") L 10/10/2026 - 20:39:02: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:02: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 20:39:02: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:03: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:03: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 20:39:03: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:03: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:03: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:03: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 20:39:04: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:04: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:04: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "32") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:04: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:04: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:04: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "50") (realdamage "36") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:04: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2476 -6166 -1460") (victim_position "2135 -6311 -1460") L 10/10/2026 - 20:39:05: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:39:06: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:06: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:06: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:06: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 20:39:06: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:06: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 20:39:06: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:07: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:07: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:07: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:39:07: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:07: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:07: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:07: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 20:39:08: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:08: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:08: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:39:08: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:08: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:09: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:09: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:09: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "11") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:10: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:10: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:10: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "34") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:10: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:10: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:10: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:10: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:11: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:11: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:11: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:12: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:12: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:12: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "19") (realdamage "17") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:12: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2149 -6284 -1460") (victim_position "2609 -6454 -1445") L 10/10/2026 - 20:39:12: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:39:13: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:13: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:13: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:13: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 20:39:13: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:13: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:39:14: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:14: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:14: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 20:39:14: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:15: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:15: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "170") L 10/10/2026 - 20:39:15: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:15: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "89") (weapon "quake_rl") L 10/10/2026 - 20:39:15: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:15: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:16: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:16: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 20:39:16: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:16: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:16: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:16: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:16: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "world" (attacker_position "2359 -6338 -1460") (victim_position "2242 -6200 -1450") L 10/10/2026 - 20:39:16: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:16: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "93") (weapon "quake_rl") L 10/10/2026 - 20:39:16: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:16: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:39:17: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:18: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:18: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "46") (weapon "quake_rl") L 10/10/2026 - 20:39:18: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:18: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:18: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 20:39:18: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:19: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:19: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:19: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 20:39:19: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:19: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:39:19: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:20: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:20: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:20: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:20: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:39:20: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:20: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:20: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "5") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:20: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:20: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "85") (realdamage "73") (weapon "quake_rl") L 10/10/2026 - 20:39:20: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2164 -6165 -1425") (victim_position "2666 -6382 -1460") L 10/10/2026 - 20:39:20: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:39:21: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:21: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:21: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:21: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 20:39:21: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:21: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:39:22: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:22: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:22: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:22: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 20:39:22: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:22: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:22: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "66") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:23: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:23: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:23: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:23: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 20:39:23: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:23: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 20:39:24: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:24: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:24: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:24: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:24: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:25: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:25: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:25: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:26: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:26: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:26: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:26: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:27: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:27: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:27: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:27: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "89") (realdamage "9") (weapon "quake_rl") L 10/10/2026 - 20:39:27: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "quake_rl" (attacker_position "2652 -6441 -1432") (victim_position "2680 -6194 -1460") L 10/10/2026 - 20:39:27: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:39:28: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:28: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:28: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:28: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 20:39:28: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:28: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "85") (weapon "quake_rl") L 10/10/2026 - 20:39:29: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:29: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:29: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:29: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:39:29: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:29: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:39:30: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:30: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:30: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:30: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:39:30: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:30: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:30: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "56") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:31: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:31: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "109") (realdamage "70") (weapon "quake_rl") L 10/10/2026 - 20:39:31: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2359 -6465 -1460") (victim_position "2205 -6412 -1460") L 10/10/2026 - 20:39:31: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:31: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:39:32: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:32: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:32: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 20:39:32: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:33: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:33: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:34: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:34: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "42") (weapon "quake_rl") L 10/10/2026 - 20:39:34: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:34: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:34: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "34") (weapon "quake_rl") L 10/10/2026 - 20:39:34: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:35: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:35: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:35: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "29") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:35: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:35: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:35: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "91") (weapon "quake_rl") L 10/10/2026 - 20:39:36: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:36: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:36: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:36: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:36: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:36: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:36: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "34") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:36: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:36: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "98") (weapon "quake_rl") L 10/10/2026 - 20:39:37: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:37: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:37: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:37: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:37: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:37: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "52") (realdamage "47") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:37: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2137 -6296 -1460") (victim_position "2466 -6390 -1460") L 10/10/2026 - 20:39:37: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:39:38: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:38: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:38: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:38: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 20:39:38: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:38: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 20:39:39: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:39: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:39: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:39: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 20:39:39: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:39: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 20:39:40: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:40: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:40: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 20:39:40: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:40: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:41: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:41: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:41: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:41: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:41: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:41: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:41: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "12") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:42: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:42: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:42: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:42: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:43: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:43: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 20:39:43: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:43: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:43: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "49") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:43: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:43: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:43: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "66") (realdamage "27") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:43: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2286 -6355 -1460") (victim_position "2583 -6153 -1460") L 10/10/2026 - 20:39:43: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:39:44: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:44: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:45: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:45: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 20:39:45: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:45: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:45: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:39:45: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:45: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 20:39:45: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:46: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:46: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:46: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:46: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:39:47: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:47: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:47: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:47: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 20:39:47: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:47: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:47: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:47: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:48: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:48: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:48: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "49") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:48: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:48: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:49: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:49: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:49: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "61") (realdamage "45") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:49: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2342 -6368 -1460") (victim_position "2443 -6471 -1460") L 10/10/2026 - 20:39:49: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:39:50: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:50: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:50: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:50: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:39:50: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:50: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 20:39:51: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:51: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:51: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 20:39:51: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:51: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:51: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:39:52: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:52: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:52: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:52: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:39:52: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:52: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:52: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "52") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:53: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:53: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:53: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 20:39:53: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:53: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:53: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "40") (realdamage "39") (weapon "shotgun_soldier") L 10/10/2026 - 20:39:53: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2167 -6306 -1443") (victim_position "2433 -5988 -1286") L 10/10/2026 - 20:39:53: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:39:54: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:54: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:55: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:55: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 20:39:55: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:55: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:55: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 20:39:56: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:56: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:56: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:39:56: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:57: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:57: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 20:39:57: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:58: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:58: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:39:58: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 20:39:58: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:58: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:39:59: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:39:59: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:00: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:00: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 20:40:00: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:00: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:00: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:40:00: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:01: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:01: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:01: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:01: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "15") (realdamage "6") (weapon "shotgun_soldier") L 10/10/2026 - 20:40:01: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2144 -6334 -1460") (victim_position "2710 -6129 -1261") L 10/10/2026 - 20:40:01: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:40:02: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:02: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:02: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:02: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "85") (weapon "quake_rl") L 10/10/2026 - 20:40:02: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:02: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 20:40:03: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:03: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:03: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:03: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 20:40:03: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:03: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 20:40:04: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:04: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:04: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:04: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 20:40:04: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:04: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:40:05: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:05: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 20:40:05: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:05: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:05: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:05: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 20:40:05: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:05: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:05: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 20:40:05: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2354 -6228 -1460") (victim_position "2459 -6158 -1287") L 10/10/2026 - 20:40:05: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:40:06: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:07: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:07: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:40:07: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:07: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:07: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "99") (weapon "quake_rl") L 10/10/2026 - 20:40:08: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:08: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:08: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:08: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "205") L 10/10/2026 - 20:40:08: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:09: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:09: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "101") (weapon "quake_rl") L 10/10/2026 - 20:40:09: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:09: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:09: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 20:40:09: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:09: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:09: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 20:40:09: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:09: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:09: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "105") (realdamage "90") (weapon "quake_rl") L 10/10/2026 - 20:40:09: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2427 -6738 -1428") (victim_position "2483 -6499 -1324") L 10/10/2026 - 20:40:10: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:40:11: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:11: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:11: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:11: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "95") (weapon "quake_rl") L 10/10/2026 - 20:40:11: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:12: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:12: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "96") (weapon "quake_rl") L 10/10/2026 - 20:40:12: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:12: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:12: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:12: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "100") (weapon "quake_rl") L 10/10/2026 - 20:40:12: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:12: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "100") (weapon "quake_rl") L 10/10/2026 - 20:40:13: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:13: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:13: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:13: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 20:40:13: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:13: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 20:40:14: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:14: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:14: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:14: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "51") (realdamage "36") (weapon "quake_rl") L 10/10/2026 - 20:40:14: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2390 -6639 -1428") (victim_position "2579 -6317 -1435") L 10/10/2026 - 20:40:14: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:40:15: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:15: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:15: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:15: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "99") (weapon "quake_rl") L 10/10/2026 - 20:40:15: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:15: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 20:40:16: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:16: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:17: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:17: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:17: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 20:40:18: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:18: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "108") (weapon "quake_rl") L 10/10/2026 - 20:40:18: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:18: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:18: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "107") (weapon "quake_rl") L 10/10/2026 - 20:40:18: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:18: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:18: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:18: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "45") (realdamage "35") (weapon "shotgun_soldier") L 10/10/2026 - 20:40:18: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2428 -6157 -1446") (victim_position "1975 -6224 -1460") L 10/10/2026 - 20:40:18: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:40:19: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:20: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:20: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:20: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:20: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 20:40:21: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:21: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:21: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 20:40:21: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:21: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "85") (weapon "quake_rl") L 10/10/2026 - 20:40:21: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:22: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:22: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:22: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 20:40:22: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:22: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:22: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 20:40:22: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:22: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:22: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 20:40:23: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:23: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:23: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:23: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 20:40:23: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:23: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:23: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 20:40:24: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:24: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:24: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 20:40:24: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:24: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:24: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 20:40:24: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:24: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:24: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "33") (weapon "shotgun_soldier") L 10/10/2026 - 20:40:25: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:25: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:25: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 20:40:25: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:25: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:25: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:25: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "69") (realdamage "68") (weapon "shotgun_soldier") L 10/10/2026 - 20:40:25: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2310 -6087 -1460") (victim_position "2179 -6180 -1460") L 10/10/2026 - 20:40:25: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:40:26: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:27: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:27: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:27: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 20:40:27: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:27: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:27: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:40:27: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:28: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:28: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 20:40:28: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:28: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 20:40:28: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:28: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:28: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "112") (weapon "quake_rl") L 10/10/2026 - 20:40:28: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:29: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:29: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "108") (realdamage "51") (weapon "quake_rl") L 10/10/2026 - 20:40:29: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2262 -6379 -1460") (victim_position "2055 -6382 -1460") L 10/10/2026 - 20:40:29: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:29: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:40:30: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:31: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:31: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 20:40:31: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:31: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:31: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "87") (weapon "quake_rl") L 10/10/2026 - 20:40:31: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:31: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 20:40:31: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:32: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:32: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:32: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 20:40:32: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:32: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:32: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 20:40:33: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:33: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:33: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 20:40:33: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:33: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:33: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 20:40:33: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:33: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:33: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "37") (realdamage "14") (weapon "shotgun_soldier") L 10/10/2026 - 20:40:33: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2366 -6423 -1301") (victim_position "2374 -6740 -1460") L 10/10/2026 - 20:40:33: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:40:34: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:34: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:35: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:35: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 20:40:35: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:35: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 20:40:35: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:35: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:35: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "107") (weapon "quake_rl") L 10/10/2026 - 20:40:35: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:35: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:40:35: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:36: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:36: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:36: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:36: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:40:37: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:37: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:37: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "32") (weapon "shotgun_soldier") L 10/10/2026 - 20:40:37: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:37: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:37: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 20:40:38: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:38: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:38: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:38: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:38: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "40") (weapon "shotgun_soldier") L 10/10/2026 - 20:40:38: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:38: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:38: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "42") (realdamage "34") (weapon "shotgun_soldier") L 10/10/2026 - 20:40:38: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2059 -6560 -1460") (victim_position "2113 -6170 -1433") L 10/10/2026 - 20:40:39: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:40:40: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:40: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:40: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:40: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 20:40:40: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:40: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:40:40: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:40: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:40: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 20:40:41: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:41: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:41: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 20:40:41: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:41: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:41: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:41: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 20:40:42: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:42: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:40:42: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:42: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "99") (realdamage "58") (weapon "quake_rl") L 10/10/2026 - 20:40:42: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "quake_rl" (attacker_position "2341 -6139 -1460") (victim_position "2270 -6038 -1460") L 10/10/2026 - 20:40:42: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:42: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:42: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:40:42: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:40:42: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:43: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:43: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:44: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:44: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 20:40:44: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:44: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:40:44: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:44: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:44: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 20:40:44: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:45: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:45: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 20:40:45: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:45: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:45: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:40:45: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:45: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "106") (weapon "quake_rl") L 10/10/2026 - 20:40:45: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:46: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:46: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:46: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "104") (realdamage "8") (weapon "quake_rl") L 10/10/2026 - 20:40:46: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2248 -6437 -1267") (victim_position "2460 -6383 -1460") L 10/10/2026 - 20:40:46: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:46: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:40:47: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:47: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:47: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:47: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 20:40:47: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:47: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 20:40:48: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:48: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:48: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:48: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 20:40:48: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:48: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 20:40:48: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:48: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:48: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "44") (weapon "shotgun_soldier") L 10/10/2026 - 20:40:49: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:49: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:49: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "89") (weapon "quake_rl") L 10/10/2026 - 20:40:49: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:40:50: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:50: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "105") (realdamage "63") (weapon "quake_rl") L 10/10/2026 - 20:40:50: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2439 -6354 -1460") (victim_position "2686 -6255 -1415") L 10/10/2026 - 20:40:50: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:50: World triggered "mge_match_end" (winner "[U:1:1195275769]") (loser "[U:1:872832621]") (winner_score "20") (loser_score "15")