L 10/10/2026 - 20:40:56: World triggered "meta_data" (matchid "2610102040563c16") (map "mge_league_v5") (arena "Ammomod [MGE] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 20:40:56: "Ren<331><[U:1:1195275769]>" changed role to "soldier" L 10/10/2026 - 20:40:56: "n0llie<330><[U:1:872832621]>" changed role to "soldier" L 10/10/2026 - 20:40:57: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:57: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:57: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "84") (weapon "quake_rl") L 10/10/2026 - 20:40:58: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:58: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:58: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:40:58: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:58: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:58: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "95") (weapon "quake_rl") L 10/10/2026 - 20:40:59: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:59: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:59: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "99") (weapon "quake_rl") L 10/10/2026 - 20:40:59: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:59: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:40:59: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "106") (realdamage "25") (weapon "quake_rl") L 10/10/2026 - 20:40:59: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "quake_rl" (attacker_position "2191 -6332 -1460") (victim_position "2362 -6160 -1460") L 10/10/2026 - 20:40:59: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:40:59: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:41:00: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:01: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:01: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 20:41:05: "Ren<331><[U:1:1195275769]>" say "estoy jugando conbronca" L 10/10/2026 - 20:41:09: "Ren<331><[U:1:1195275769]>" say "no por vos" L 10/10/2026 - 20:41:11: "Ren<331><[U:1:1195275769]>" say "tranqui" L 10/10/2026 - 20:41:14: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:14: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:14: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 20:41:14: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:14: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:14: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 20:41:15: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:15: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:15: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "84") (weapon "quake_rl") L 10/10/2026 - 20:41:15: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:16: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:16: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:16: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 20:41:16: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:16: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 20:41:16: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "quake_rl" (attacker_position "2318 -6593 -1460") (victim_position "2260 -6812 -1422") L 10/10/2026 - 20:41:16: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:16: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:41:17: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:17: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:17: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 20:41:17: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:17: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:17: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 20:41:18: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:18: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:18: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 20:41:18: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:18: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:18: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 20:41:19: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:19: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "93") (weapon "quake_rl") L 10/10/2026 - 20:41:19: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:19: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:19: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:41:19: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:19: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:19: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:19: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 20:41:19: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:20: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:20: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "47") (realdamage "44") (weapon "quake_rl") L 10/10/2026 - 20:41:20: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2450 -6541 -1411") (victim_position "1922 -6424 -1460") L 10/10/2026 - 20:41:20: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:41:21: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:21: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:21: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 20:41:21: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:21: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:21: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 20:41:22: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:22: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:22: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "191") L 10/10/2026 - 20:41:22: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:22: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:22: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:41:23: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:23: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:23: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "107") (realdamage "102") (weapon "quake_rl") (airshot "1") (height "209") L 10/10/2026 - 20:41:23: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "quake_rl" (attacker_position "2435 -6286 -1460") (victim_position "2344 -6242 -1251") L 10/10/2026 - 20:41:23: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:23: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:23: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 20:41:23: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:41:24: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:25: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:25: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:25: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 20:41:25: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:25: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:25: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "98") (weapon "quake_rl") L 10/10/2026 - 20:41:26: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:26: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:26: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:26: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "100") (weapon "quake_rl") L 10/10/2026 - 20:41:26: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:26: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 20:41:27: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:27: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:27: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:27: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:41:27: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:27: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "53") (realdamage "4") (weapon "quake_rl") L 10/10/2026 - 20:41:27: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2171 -6209 -1403") (victim_position "2442 -6564 -1455") L 10/10/2026 - 20:41:27: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:41:28: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:28: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:28: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:28: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 20:41:29: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:29: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:29: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:29: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 20:41:29: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:29: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 20:41:30: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:30: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "108") (weapon "quake_rl") L 10/10/2026 - 20:41:30: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:30: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:30: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:30: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:41:30: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:31: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:31: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:31: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:41:31: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:31: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "99") (realdamage "20") (weapon "quake_rl") L 10/10/2026 - 20:41:31: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2357 -6438 -1435") (victim_position "2080 -6648 -1317") L 10/10/2026 - 20:41:31: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:41:32: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:32: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:32: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 20:41:32: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:32: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:32: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "104") (weapon "quake_rl") L 10/10/2026 - 20:41:33: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:33: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:33: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:33: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:41:34: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:34: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:34: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 20:41:34: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:34: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:34: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:35: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:35: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:35: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 20:41:35: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:35: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "70") (realdamage "26") (weapon "quake_rl") L 10/10/2026 - 20:41:35: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2014 -6636 -1063") (victim_position "2535 -6498 -1460") L 10/10/2026 - 20:41:35: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:41:36: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:36: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:36: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 20:41:37: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:37: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:37: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 20:41:37: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:37: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:37: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 20:41:38: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:38: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:38: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:38: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:41:38: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:39: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:39: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "101") (weapon "quake_rl") L 10/10/2026 - 20:41:39: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:40: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:40: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:40: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:40: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "84") (weapon "shotgun_soldier") L 10/10/2026 - 20:41:41: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:41: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:41: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:41: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "93") (weapon "quake_rl") L 10/10/2026 - 20:41:41: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:42: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:42: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:42: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "28") (realdamage "13") (weapon "shotgun_soldier") L 10/10/2026 - 20:41:42: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2111 -6454 -1357") (victim_position "2623 -6619 -1460") L 10/10/2026 - 20:41:42: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:41:43: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:43: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:43: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:43: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:41:43: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:43: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "93") (weapon "quake_rl") L 10/10/2026 - 20:41:44: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:44: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:44: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 20:41:44: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:45: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:45: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 20:41:45: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:45: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:45: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:45: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 20:41:45: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:46: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:46: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:46: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:46: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "4") (weapon "shotgun_soldier") L 10/10/2026 - 20:41:46: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:46: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "34") (weapon "quake_rl") L 10/10/2026 - 20:41:47: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:47: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:47: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 20:41:47: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:47: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:47: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "39") (weapon "shotgun_soldier") L 10/10/2026 - 20:41:48: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:48: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:48: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:48: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "45") (realdamage "20") (weapon "shotgun_soldier") L 10/10/2026 - 20:41:48: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2198 -6550 -1460") (victim_position "2617 -6351 -1389") L 10/10/2026 - 20:41:48: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:41:49: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:49: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:49: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:49: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 20:41:49: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:49: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 20:41:49: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:49: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:49: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 20:41:50: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:50: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:50: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:50: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "44") (weapon "shotgun_soldier") L 10/10/2026 - 20:41:50: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:50: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 20:41:51: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:51: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:51: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 20:41:51: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:51: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 20:41:51: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:51: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:51: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:51: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "84") (realdamage "80") (weapon "shotgun_soldier") L 10/10/2026 - 20:41:51: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2228 -6242 -1460") (victim_position "2348 -6261 -1303") L 10/10/2026 - 20:41:51: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:41:52: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:53: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:53: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 20:41:53: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:53: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:53: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 20:41:53: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:53: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:53: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "38") (weapon "shotgun_soldier") L 10/10/2026 - 20:41:53: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:53: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:53: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:53: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 20:41:54: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:54: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 20:41:54: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:54: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:54: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "45") (weapon "quake_rl") L 10/10/2026 - 20:41:54: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:55: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:55: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 20:41:55: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:55: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:55: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "42") (weapon "shotgun_soldier") L 10/10/2026 - 20:41:55: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:55: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:55: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "33") (weapon "shotgun_soldier") L 10/10/2026 - 20:41:55: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:56: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:56: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 20:41:56: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:57: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:57: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:41:57: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 20:41:57: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:57: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:57: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "78") (realdamage "44") (weapon "quake_rl") L 10/10/2026 - 20:41:57: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2115 -6459 -1460") (victim_position "2296 -6397 -1422") L 10/10/2026 - 20:41:57: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:41:58: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:58: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:41:58: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:41:58: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 20:41:59: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:00: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:00: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "108") (weapon "quake_rl") L 10/10/2026 - 20:42:00: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:00: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:00: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:00: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:42:01: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:01: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:01: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:42:01: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:01: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 20:42:01: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "world" (attacker_position "2315 -6223 -1411") (victim_position "2441 -6297 -1460") L 10/10/2026 - 20:42:01: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:01: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:42:02: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:03: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:03: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:03: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 20:42:03: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:04: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:04: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:42:04: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:04: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:04: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "108") (weapon "quake_rl") L 10/10/2026 - 20:42:04: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:04: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:05: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:05: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 20:42:05: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:05: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:05: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:05: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:05: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "39") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:06: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:06: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:06: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "32") (realdamage "10") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:06: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2213 -6201 -1460") (victim_position "2463 -6195 -1390") L 10/10/2026 - 20:42:06: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:42:07: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:07: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:07: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:42:07: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:07: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:07: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 20:42:08: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:08: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:08: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:42:09: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:09: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:09: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:42:09: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:09: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:09: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "334") L 10/10/2026 - 20:42:09: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:10: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:10: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:10: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:42:10: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:10: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:10: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:11: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:11: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:11: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "85") (realdamage "72") (weapon "quake_rl") L 10/10/2026 - 20:42:11: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2293 -6693 -1428") (victim_position "2369 -6393 -1460") L 10/10/2026 - 20:42:11: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:42:12: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:12: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:12: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:12: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 20:42:12: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:12: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 20:42:13: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:13: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:13: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:42:14: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:14: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:14: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:14: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 20:42:14: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:14: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:15: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:15: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:42:15: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:15: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:16: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:16: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:16: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "73") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:16: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:16: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:16: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:16: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "68") (realdamage "40") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:16: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2453 -6270 -1460") (victim_position "2322 -6399 -1460") L 10/10/2026 - 20:42:16: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:42:17: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:17: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 20:42:17: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:17: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:18: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:18: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 20:42:18: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:18: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:18: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:18: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 20:42:19: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:19: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:19: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:19: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:42:20: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:20: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "105") (weapon "quake_rl") L 10/10/2026 - 20:42:20: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:20: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:20: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:20: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:42:21: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:21: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:21: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:21: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "34") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:21: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2447 -6286 -1460") (victim_position "2582 -6385 -1460") L 10/10/2026 - 20:42:21: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:42:22: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:22: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:22: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:22: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 20:42:22: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:22: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 20:42:23: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:23: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:23: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:23: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "46") (weapon "quake_rl") L 10/10/2026 - 20:42:24: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:24: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:24: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:24: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:42:24: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:24: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 20:42:24: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:24: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:24: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:25: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:25: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:25: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:25: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "46") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:25: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:25: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 20:42:25: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:25: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:25: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:25: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:25: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:25: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "59") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:26: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:26: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:26: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:27: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:27: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:27: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "69") (realdamage "47") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:27: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2260 -6321 -1460") (victim_position "2369 -6449 -1460") L 10/10/2026 - 20:42:27: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:42:28: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:28: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:28: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:28: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 20:42:28: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:28: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 20:42:28: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:29: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:29: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:29: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 20:42:29: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:29: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:29: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "85") (weapon "quake_rl") L 10/10/2026 - 20:42:29: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:29: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 20:42:29: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:30: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:30: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:30: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:30: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "84") (weapon "quake_rl") L 10/10/2026 - 20:42:30: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:31: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:31: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:31: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:31: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:31: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:31: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "42") (realdamage "1") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:31: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2249 -6397 -1460") (victim_position "2618 -6510 -1460") L 10/10/2026 - 20:42:31: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:42:33: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:33: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:33: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:33: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:42:33: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:33: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 20:42:34: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:34: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "109") (weapon "quake_rl") L 10/10/2026 - 20:42:34: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:34: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:34: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:42:34: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:34: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:35: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:35: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:35: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "32") (weapon "quake_rl") L 10/10/2026 - 20:42:35: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:35: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 20:42:35: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:36: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:36: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:36: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 20:42:36: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:36: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 20:42:36: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:36: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:36: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:36: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:36: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:36: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "51") (realdamage "11") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:36: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2329 -6158 -1396") (victim_position "2654 -6303 -1460") L 10/10/2026 - 20:42:36: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:42:37: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:38: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:38: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:38: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:42:38: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:38: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 20:42:38: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:39: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:39: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "84") (weapon "quake_rl") L 10/10/2026 - 20:42:39: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:39: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:39: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "94") (weapon "quake_rl") L 10/10/2026 - 20:42:40: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:40: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:40: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:40: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:42:40: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:40: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:40: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "61") (realdamage "51") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:40: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2081 -6396 -1320") (victim_position "2335 -6524 -1460") L 10/10/2026 - 20:42:41: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:42:42: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:42: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:42: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 20:42:42: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:42: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:42: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 20:42:42: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:43: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:43: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:43: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 20:42:43: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:43: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:43: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 20:42:44: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:44: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:44: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:44: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:44: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "12") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:44: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:44: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "260") L 10/10/2026 - 20:42:45: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:45: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:45: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:45: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:45: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "23") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:45: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:45: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 20:42:46: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:46: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:46: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:46: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "68") (realdamage "34") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:46: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2742 -6143 -1445") (victim_position "2774 -6462 -1460") L 10/10/2026 - 20:42:46: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:42:47: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:47: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:47: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 20:42:48: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:48: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:49: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:49: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:49: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 20:42:49: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:49: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:49: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "102") (weapon "quake_rl") L 10/10/2026 - 20:42:49: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:49: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:50: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:50: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:42:50: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:50: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:50: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "85") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:51: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:51: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:51: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "51") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:51: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:51: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:51: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "105") (realdamage "44") (weapon "quake_rl") L 10/10/2026 - 20:42:51: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2376 -6370 -1419") (victim_position "2623 -6287 -1460") L 10/10/2026 - 20:42:51: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:42:52: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:52: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:52: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:52: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 20:42:52: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:52: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 20:42:53: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:53: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 20:42:53: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:53: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:53: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 20:42:53: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:54: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:54: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "112") (weapon "quake_rl") L 10/10/2026 - 20:42:54: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:54: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:54: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 20:42:54: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:54: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:54: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:54: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:55: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:55: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:55: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:55: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:55: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:55: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:55: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "31") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:56: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:56: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:56: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "5") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:56: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:56: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:42:56: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "32") (realdamage "12") (weapon "shotgun_soldier") L 10/10/2026 - 20:42:56: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "1985 -6225 -1294") (victim_position "2421 -6314 -1460") L 10/10/2026 - 20:42:56: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:42:57: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:57: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:57: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:57: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 20:42:58: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:58: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 20:42:58: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:58: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:59: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:59: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:42:59: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:42:59: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "111") (weapon "quake_rl") L 10/10/2026 - 20:43:00: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:00: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 20:43:00: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:00: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:01: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:01: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:01: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:01: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "34") (weapon "shotgun_soldier") L 10/10/2026 - 20:43:01: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:01: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "110") (realdamage "100") (weapon "quake_rl") L 10/10/2026 - 20:43:01: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2455 -6471 -1415") (victim_position "2395 -6342 -1460") L 10/10/2026 - 20:43:01: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:02: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:43:03: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:03: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:03: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 20:43:03: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:03: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:03: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:43:04: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:04: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:04: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:43:04: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:04: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:04: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:43:05: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:05: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:05: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 20:43:05: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:06: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:06: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:06: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "101") (realdamage "59") (weapon "quake_rl") (airshot "1") (height "331") L 10/10/2026 - 20:43:06: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "quake_rl" (attacker_position "2379 -6127 -1460") (victim_position "2432 -6238 -1129") L 10/10/2026 - 20:43:06: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:06: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:43:07: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:07: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:07: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:43:07: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:07: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:07: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:43:08: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:08: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:08: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:08: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 20:43:09: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:09: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "90") (weapon "quake_rl") L 10/10/2026 - 20:43:09: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:09: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:09: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:09: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:43:10: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:10: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:10: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:10: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "64") (realdamage "31") (weapon "quake_rl") L 10/10/2026 - 20:43:10: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2271 -6392 -1182") (victim_position "2409 -6448 -1460") L 10/10/2026 - 20:43:10: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:43:11: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:11: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:11: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:11: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 20:43:11: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:11: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 20:43:12: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:13: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:13: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:13: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:13: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "93") (weapon "quake_rl") L 10/10/2026 - 20:43:13: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:13: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:13: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 20:43:14: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:15: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:15: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 20:43:15: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:15: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:16: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:16: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:16: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 20:43:17: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:17: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "90") (realdamage "34") (weapon "quake_rl") L 10/10/2026 - 20:43:17: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2281 -6334 -1428") (victim_position "2193 -6495 -1452") L 10/10/2026 - 20:43:17: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:17: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:43:18: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:18: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:18: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 20:43:18: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:18: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:18: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 20:43:19: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:19: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:19: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 20:43:20: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:20: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:20: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "102") (weapon "quake_rl") L 10/10/2026 - 20:43:20: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:21: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:21: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "105") (weapon "quake_rl") L 10/10/2026 - 20:43:21: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "quake_rl" (attacker_position "2272 -6300 -1460") (victim_position "2454 -6180 -1316") L 10/10/2026 - 20:43:21: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:21: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 20:43:21: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:21: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:43:22: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:22: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:22: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:22: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "102") (weapon "quake_rl") L 10/10/2026 - 20:43:22: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:22: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:43:23: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:23: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:23: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "44") (weapon "quake_rl") L 10/10/2026 - 20:43:23: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:23: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:23: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 20:43:24: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:24: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:24: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 20:43:24: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:25: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:25: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:43:25: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:25: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:25: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:25: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "12") (weapon "shotgun_soldier") L 10/10/2026 - 20:43:25: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:26: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:26: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:26: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 20:43:26: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:26: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "75") (realdamage "12") (weapon "quake_rl") L 10/10/2026 - 20:43:26: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2073 -6558 -1424") (victim_position "2386 -6514 -1422") L 10/10/2026 - 20:43:26: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:43:27: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:27: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:27: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:27: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:27: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "50") (weapon "shotgun_soldier") L 10/10/2026 - 20:43:28: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:28: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:28: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:28: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "23") (weapon "shotgun_soldier") L 10/10/2026 - 20:43:28: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:29: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:29: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "109") (weapon "quake_rl") L 10/10/2026 - 20:43:29: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:29: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:29: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:29: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:43:29: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:30: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:30: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "104") (weapon "quake_rl") L 10/10/2026 - 20:43:30: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:30: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:30: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 20:43:30: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:30: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:30: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:30: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "61") (weapon "shotgun_soldier") L 10/10/2026 - 20:43:31: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:31: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:31: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "58") (weapon "shotgun_soldier") L 10/10/2026 - 20:43:31: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:31: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:31: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:31: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 20:43:33: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:33: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:33: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "26") (realdamage "24") (weapon "shotgun_soldier") L 10/10/2026 - 20:43:33: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2348 -6203 -1460") (victim_position "2319 -6364 -1460") L 10/10/2026 - 20:43:33: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:43:34: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:34: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:34: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:43:34: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:34: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "108") (weapon "quake_rl") L 10/10/2026 - 20:43:35: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:35: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:35: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:35: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 20:43:35: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:35: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:35: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 20:43:35: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:36: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:36: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:36: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:36: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 20:43:37: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:37: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:37: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "65") (realdamage "33") (weapon "shotgun_soldier") L 10/10/2026 - 20:43:37: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2481 -6381 -1460") (victim_position "2641 -6054 -1451") L 10/10/2026 - 20:43:37: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:43:38: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:38: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:38: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:43:39: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:39: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:39: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 20:43:39: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:39: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:39: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:43:39: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:40: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:40: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:40: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 20:43:40: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:40: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:40: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 20:43:41: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:41: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:41: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:42: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:42: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "87") (weapon "quake_rl") L 10/10/2026 - 20:43:42: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:42: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "112") (realdamage "38") (weapon "quake_rl") L 10/10/2026 - 20:43:42: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2585 -6171 -1409") (victim_position "2537 -6201 -1388") L 10/10/2026 - 20:43:42: "Ren<331><[U:1:1195275769]>" picked up item "tf_ammo_pack" L 10/10/2026 - 20:43:42: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:43:42: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:43: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:44: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:44: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "44") (weapon "quake_rl") L 10/10/2026 - 20:43:44: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:44: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:44: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 20:43:45: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:45: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:45: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:43:46: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:46: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:46: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 20:43:46: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:46: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:46: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 20:43:47: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:47: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:47: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:47: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "99") (realdamage "68") (weapon "quake_rl") L 10/10/2026 - 20:43:47: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "quake_rl" (attacker_position "2521 -6593 -1460") (victim_position "2382 -6272 -1351") L 10/10/2026 - 20:43:47: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:47: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 20:43:47: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:43:48: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:48: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:48: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:48: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 20:43:48: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:48: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "101") (weapon "quake_rl") L 10/10/2026 - 20:43:49: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:49: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:50: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:50: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "45") (weapon "quake_rl") L 10/10/2026 - 20:43:50: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:50: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:50: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "85") (realdamage "83") (weapon "quake_rl") L 10/10/2026 - 20:43:50: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2462 -6321 -1411") (victim_position "2657 -6546 -1418") L 10/10/2026 - 20:43:50: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:43:52: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:52: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:52: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:52: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 20:43:52: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:52: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:52: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 20:43:52: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:52: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:52: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 20:43:53: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:53: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:53: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "95") (weapon "quake_rl") L 10/10/2026 - 20:43:53: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:53: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 20:43:53: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:54: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:54: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:54: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "39") (weapon "quake_rl") L 10/10/2026 - 20:43:55: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:55: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:55: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 20:43:55: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:56: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:56: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:56: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 20:43:56: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:43:56: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:56: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:56: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "55") (realdamage "32") (weapon "quake_rl") L 10/10/2026 - 20:43:56: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2705 -6400 -1350") (victim_position "2604 -6432 -1460") L 10/10/2026 - 20:43:56: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:43:58: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:58: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:58: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:58: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:43:58: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:59: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:43:59: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:43:59: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:43:59: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:00: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:00: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 20:44:00: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:00: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:00: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:44:00: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:00: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:00: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 20:44:01: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:01: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:01: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:01: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 20:44:01: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:01: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:01: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "23") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:02: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:02: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:02: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:02: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "50") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:03: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:03: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:03: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "77") (realdamage "57") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:03: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2487 -6512 -1460") (victim_position "2646 -6600 -1460") L 10/10/2026 - 20:44:03: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:44:04: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:04: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:04: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 20:44:04: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:04: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:04: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 20:44:05: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:05: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:05: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:05: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 20:44:05: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:05: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 20:44:05: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:06: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:06: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:06: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:44:06: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:06: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:44:06: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:06: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:06: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:06: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:44:06: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:06: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:44:07: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:07: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:07: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "84") (realdamage "32") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:07: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2569 -6330 -1460") (victim_position "2716 -6467 -1460") L 10/10/2026 - 20:44:07: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:44:08: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:08: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:08: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:08: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 20:44:08: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:08: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 20:44:09: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:09: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:09: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:09: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "91") (weapon "quake_rl") L 10/10/2026 - 20:44:09: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:10: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:10: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:10: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:10: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:44:10: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:10: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 20:44:10: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:10: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:10: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "45") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:10: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:11: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:11: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:11: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:11: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:11: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:11: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "44") (weapon "quake_rl") L 10/10/2026 - 20:44:12: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:12: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:12: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:12: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:12: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:13: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:13: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:13: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 20:44:13: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:14: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:14: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:14: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "14") (realdamage "10") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:14: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2573 -6558 -1234") (victim_position "2469 -6280 -1460") L 10/10/2026 - 20:44:14: World triggered "mge_match_end" (winner "[U:1:1195275769]") (loser "[U:1:872832621]") (winner_score "20") (loser_score "18")