L 10/10/2026 - 20:44:20: World triggered "meta_data" (matchid "2610102044201583") (map "mge_league_v5") (arena "Ammomod [MGE] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 20:44:20: "Ren<331><[U:1:1195275769]>" changed role to "soldier" L 10/10/2026 - 20:44:20: "n0llie<330><[U:1:872832621]>" changed role to "soldier" L 10/10/2026 - 20:44:21: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:21: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 20:44:21: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:21: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:21: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 20:44:21: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:22: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:22: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:22: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:22: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 20:44:22: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:22: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 20:44:22: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:22: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:23: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:23: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "96") (weapon "quake_rl") L 10/10/2026 - 20:44:23: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:23: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 20:44:23: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:23: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:23: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:23: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:23: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:23: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "62") (realdamage "48") (weapon "quake_rl") L 10/10/2026 - 20:44:23: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2258 -6455 -1307") (victim_position "2581 -6272 -1460") L 10/10/2026 - 20:44:24: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:44:25: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:25: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:25: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:25: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 20:44:25: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:25: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "102") (weapon "quake_rl") L 10/10/2026 - 20:44:25: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:25: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:26: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:26: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 20:44:26: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:26: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:26: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 20:44:26: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:26: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:26: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 20:44:27: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:27: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:27: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:27: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "96") (weapon "quake_rl") L 10/10/2026 - 20:44:27: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:28: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:28: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:28: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:28: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:28: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:28: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "48") (realdamage "28") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:28: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2160 -6683 -1456") (victim_position "2485 -6426 -1399") L 10/10/2026 - 20:44:28: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:44:29: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:30: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:30: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 20:44:30: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:30: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:30: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 20:44:31: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:31: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:31: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 20:44:31: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:31: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:31: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:44:31: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:31: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:31: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 20:44:32: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:32: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:32: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:32: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 20:44:32: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:32: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 20:44:33: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:33: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:33: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "62") (realdamage "51") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:33: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2270 -6314 -1460") (victim_position "2125 -6055 -1460") L 10/10/2026 - 20:44:33: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:44:34: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:34: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:34: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 20:44:34: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:34: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:34: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 20:44:34: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:34: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:34: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "51") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:35: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:35: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:35: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:35: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:44:36: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:36: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 20:44:36: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:36: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 20:44:36: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:36: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:36: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:36: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:36: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "48") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:36: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:37: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:37: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:37: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:37: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:37: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:37: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "9") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:37: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:37: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:37: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "25") (realdamage "22") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:37: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2342 -6183 -1460") (victim_position "2551 -6625 -1460") L 10/10/2026 - 20:44:38: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:44:39: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:39: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:39: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 20:44:39: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:39: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:39: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:44:39: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:39: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:39: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:40: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:40: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:40: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "108") (weapon "quake_rl") L 10/10/2026 - 20:44:40: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:40: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:40: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:40: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 20:44:41: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:41: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:42: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:42: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:42: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:42: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "11") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:42: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:42: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 20:44:42: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:42: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:42: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "31") (realdamage "3") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:42: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2131 -6710 -1260") (victim_position "2471 -6439 -1460") L 10/10/2026 - 20:44:42: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:44:43: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:43: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:43: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:43: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:43: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:43: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 20:44:44: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:44: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:44: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "56") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:44: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:44: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:44: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "94") (weapon "quake_rl") L 10/10/2026 - 20:44:45: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:45: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:45: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:45: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:46: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:46: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:46: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:46: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:44:46: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:46: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:46: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:46: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 20:44:47: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:47: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "81") (realdamage "61") (weapon "quake_rl") L 10/10/2026 - 20:44:47: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2195 -6270 -1408") (victim_position "2400 -6375 -1460") L 10/10/2026 - 20:44:47: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:47: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:44:48: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:49: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:49: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:49: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:49: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "23") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:49: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:49: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:44:49: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:49: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:49: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:49: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:49: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 20:44:49: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:50: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:50: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:50: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "94") (weapon "quake_rl") L 10/10/2026 - 20:44:50: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:50: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:50: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "28") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:50: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:50: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:50: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:51: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:51: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:51: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:51: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:51: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:52: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:52: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 20:44:52: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:52: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:44:52: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:52: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:52: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:52: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:52: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:52: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:52: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:52: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:52: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:52: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "9") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:53: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:53: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:53: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "89") (realdamage "30") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:53: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2228 -6327 -1460") (victim_position "2166 -6263 -1460") L 10/10/2026 - 20:44:53: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:44:54: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:54: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:54: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:54: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:54: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:54: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 20:44:55: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:55: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:55: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:44:55: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:55: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:56: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:56: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 20:44:56: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:56: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:56: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:56: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "102") (weapon "quake_rl") L 10/10/2026 - 20:44:57: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:57: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:57: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "201") L 10/10/2026 - 20:44:57: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:57: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:57: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "39") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:57: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:57: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:57: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "77") (realdamage "47") (weapon "shotgun_soldier") L 10/10/2026 - 20:44:57: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2376 -6178 -1331") (victim_position "2629 -6114 -1163") L 10/10/2026 - 20:44:57: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:44:58: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:58: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:58: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:58: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 20:44:58: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:58: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 20:44:59: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:44:59: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:44:59: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:44:59: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:45:00: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:00: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:00: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "74") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:00: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:00: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:00: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:45:00: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:00: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:00: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "83") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:01: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:01: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "92") (weapon "quake_rl") L 10/10/2026 - 20:45:01: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:01: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:01: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:01: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "30") (realdamage "11") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:01: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2540 -6321 -1460") (victim_position "2487 -6619 -1339") L 10/10/2026 - 20:45:01: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:01: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:45:02: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:02: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:02: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 20:45:02: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:03: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:03: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:04: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:04: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:45:04: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:04: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:05: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:05: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:45:05: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:05: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:05: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "105") (weapon "quake_rl") L 10/10/2026 - 20:45:05: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:05: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:05: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:05: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:06: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:06: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:06: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:06: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:06: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:06: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "59") (realdamage "37") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:06: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2136 -6455 -1460") (victim_position "2331 -6054 -1460") L 10/10/2026 - 20:45:06: "n0llie<330><[U:1:872832621]>" triggered "domination" against "Ren<331><[U:1:1195275769]>" L 10/10/2026 - 20:45:06: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:45:07: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:08: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:08: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:08: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:45:08: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:08: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:45:08: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:08: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:09: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:09: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 20:45:09: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:09: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:09: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 20:45:09: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:09: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "111") (weapon "quake_rl") L 10/10/2026 - 20:45:09: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:10: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:10: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:10: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:45:10: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:10: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:10: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:10: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "74") (realdamage "58") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:10: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2576 -6197 -1432") (victim_position "2384 -6325 -1445") L 10/10/2026 - 20:45:10: "Ren<331><[U:1:1195275769]>" triggered "revenge" against "n0llie<330><[U:1:872832621]>" L 10/10/2026 - 20:45:11: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:45:12: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:12: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:12: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:12: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:45:12: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:12: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 20:45:12: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:12: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:12: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "107") (weapon "quake_rl") L 10/10/2026 - 20:45:12: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:13: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:13: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:13: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:13: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 20:45:14: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:14: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:14: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "10") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:14: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:14: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:14: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:14: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:14: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:14: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "38") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:15: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:15: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:15: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "34") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:15: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:15: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:15: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "60") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:15: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:15: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:15: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:45:16: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:16: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:16: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:16: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "30") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:16: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:16: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:16: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "51") (realdamage "8") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:16: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "shotgun_soldier" (attacker_position "2526 -6550 -1460") (victim_position "2417 -6413 -1413") L 10/10/2026 - 20:45:16: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:16: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "109") (weapon "quake_rl") L 10/10/2026 - 20:45:16: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:16: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:45:17: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:18: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:18: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:18: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "87") (weapon "quake_rl") L 10/10/2026 - 20:45:18: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:18: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:18: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:18: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "108") (weapon "quake_rl") L 10/10/2026 - 20:45:19: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:19: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:19: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 20:45:19: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:20: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:20: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:20: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "46") (weapon "quake_rl") L 10/10/2026 - 20:45:20: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:20: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:20: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:20: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:20: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:20: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:20: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:20: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:20: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "46") (realdamage "7") (weapon "quake_rl") L 10/10/2026 - 20:45:20: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "quake_rl" (attacker_position "2367 -6201 -1460") (victim_position "2601 -6611 -1460") L 10/10/2026 - 20:45:21: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:45:22: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:22: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:22: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:45:22: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:22: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:22: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 20:45:22: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:22: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:22: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "81") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:22: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:22: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:22: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "32") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:23: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:23: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "107") (weapon "quake_rl") L 10/10/2026 - 20:45:23: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:23: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:23: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:24: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:24: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "87") (weapon "quake_rl") L 10/10/2026 - 20:45:24: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:24: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:24: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:24: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "37") (realdamage "32") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:24: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2602 -6635 -1340") (victim_position "2281 -6789 -1348") L 10/10/2026 - 20:45:24: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:45:25: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:25: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:25: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:25: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:45:25: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:25: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "95") (weapon "quake_rl") L 10/10/2026 - 20:45:26: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:26: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:26: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:26: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 20:45:27: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:27: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:27: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:27: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:45:27: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:27: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "94") (weapon "quake_rl") L 10/10/2026 - 20:45:27: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:27: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:27: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:28: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:28: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:28: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:28: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "48") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:28: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:29: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:29: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:29: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "46") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:29: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:29: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:29: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "53") (realdamage "6") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:29: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2361 -6734 -1460") (victim_position "2212 -6457 -1410") L 10/10/2026 - 20:45:29: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:45:31: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:31: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:31: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:45:31: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:31: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:31: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "100") (weapon "quake_rl") L 10/10/2026 - 20:45:31: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:31: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:31: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "239") L 10/10/2026 - 20:45:32: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:32: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:32: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "84") (weapon "quake_rl") L 10/10/2026 - 20:45:32: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:33: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:33: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:33: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:33: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "99") (weapon "quake_rl") L 10/10/2026 - 20:45:33: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:33: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 20:45:33: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:33: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:33: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "23") (realdamage "14") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:33: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2614 -6230 -1460") (victim_position "2822 -6457 -1415") L 10/10/2026 - 20:45:33: "n0llie<330><[U:1:872832621]>" triggered "domination" against "Ren<331><[U:1:1195275769]>" L 10/10/2026 - 20:45:33: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:45:34: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:34: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:34: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 20:45:35: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:35: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:35: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:35: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "224") L 10/10/2026 - 20:45:36: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:36: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:36: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "45") (weapon "quake_rl") L 10/10/2026 - 20:45:37: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:37: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:37: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:37: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:45:38: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:38: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 20:45:38: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:38: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:38: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:38: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:38: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "101") (weapon "quake_rl") L 10/10/2026 - 20:45:39: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:39: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:39: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "74") (realdamage "35") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:39: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2565 -5969 -1316") (victim_position "2790 -6228 -1378") L 10/10/2026 - 20:45:39: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:45:40: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:40: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:40: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:40: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 20:45:41: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:41: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:41: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 20:45:41: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:41: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:45:41: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:41: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:42: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:42: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "108") (weapon "quake_rl") L 10/10/2026 - 20:45:42: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:42: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:42: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:42: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 20:45:43: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:43: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:43: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:43: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "88") (realdamage "48") (weapon "quake_rl") L 10/10/2026 - 20:45:43: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2543 -6370 -1410") (victim_position "2801 -6296 -1326") L 10/10/2026 - 20:45:43: "Ren<331><[U:1:1195275769]>" triggered "revenge" against "n0llie<330><[U:1:872832621]>" L 10/10/2026 - 20:45:43: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:45:44: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:44: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:45: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:45: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 20:45:45: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:45: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "90") (weapon "quake_rl") L 10/10/2026 - 20:45:45: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:46: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:46: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 20:45:46: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:46: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:46: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "107") (weapon "quake_rl") L 10/10/2026 - 20:45:46: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:47: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:47: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "221") L 10/10/2026 - 20:45:47: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:47: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:47: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:48: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:48: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:48: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "22") (realdamage "8") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:48: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2530 -6574 -1460") (victim_position "2495 -6004 -1460") L 10/10/2026 - 20:45:48: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:45:49: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:49: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:49: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:45:49: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:49: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:49: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 20:45:50: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:50: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:50: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:50: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:45:51: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:51: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:51: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:45:51: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:51: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:51: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 20:45:52: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:52: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:52: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:52: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 20:45:52: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:53: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:53: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:53: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:53: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:53: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:53: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "50") (weapon "shotgun_soldier") L 10/10/2026 - 20:45:54: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:54: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:54: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "83") (realdamage "14") (weapon "quake_rl") L 10/10/2026 - 20:45:54: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2155 -6093 -1430") (victim_position "2095 -6363 -1410") L 10/10/2026 - 20:45:54: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:45:55: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:55: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:55: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:45:55: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:56: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:56: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:45:56: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:56: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:56: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "90") (weapon "quake_rl") L 10/10/2026 - 20:45:56: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:57: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:57: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "102") (weapon "quake_rl") L 10/10/2026 - 20:45:57: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:57: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:57: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:57: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 20:45:57: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:57: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 20:45:58: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:45:58: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:58: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:58: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "108") (realdamage "50") (weapon "quake_rl") L 10/10/2026 - 20:45:58: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2026 -6543 -1418") (victim_position "2163 -6676 -1460") L 10/10/2026 - 20:45:58: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:45:59: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:45:59: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:45:59: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 20:45:59: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:00: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:00: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 20:46:00: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:00: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:00: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 20:46:01: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:01: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:01: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:01: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 20:46:01: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:01: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:46:01: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:02: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:02: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 20:46:02: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:02: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:02: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:02: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "31") (weapon "shotgun_soldier") L 10/10/2026 - 20:46:02: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:02: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:02: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "86") (realdamage "75") (weapon "quake_rl") L 10/10/2026 - 20:46:02: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2429 -6693 -1460") (victim_position "2516 -6464 -1460") L 10/10/2026 - 20:46:02: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:46:03: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:04: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:04: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 20:46:04: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:04: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:04: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 20:46:04: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:04: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:04: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:04: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:46:05: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:05: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 20:46:05: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:05: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:05: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 20:46:05: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:05: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:05: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 20:46:06: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:06: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 20:46:06: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:06: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:06: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:06: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 20:46:07: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:07: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:07: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "44") (realdamage "12") (weapon "shotgun_soldier") L 10/10/2026 - 20:46:07: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2297 -6421 -1365") (victim_position "2051 -6223 -1185") L 10/10/2026 - 20:46:07: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:46:08: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:08: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:08: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:08: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:46:08: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:08: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 20:46:09: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:09: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:09: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:09: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:46:09: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:10: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:10: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:10: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:10: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:46:11: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:11: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 20:46:11: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:11: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:11: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "79") (realdamage "66") (weapon "quake_rl") L 10/10/2026 - 20:46:11: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2480 -6310 -1414") (victim_position "2301 -6249 -1460") L 10/10/2026 - 20:46:11: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:11: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:46:12: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:12: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:12: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:12: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 20:46:13: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:13: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:13: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 20:46:13: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:13: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:13: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 20:46:14: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:14: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:14: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:14: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:14: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:46:14: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:14: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "99") (weapon "quake_rl") L 10/10/2026 - 20:46:15: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:15: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:15: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "28") (weapon "shotgun_soldier") L 10/10/2026 - 20:46:15: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:15: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:15: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:46:15: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:15: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:15: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 20:46:16: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:16: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:16: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "57") (weapon "shotgun_soldier") L 10/10/2026 - 20:46:17: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:17: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:17: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:17: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:17: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "21") (realdamage "2") (weapon "shotgun_soldier") L 10/10/2026 - 20:46:17: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2320 -6177 -1460") (victim_position "2430 -6542 -1460") L 10/10/2026 - 20:46:17: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:46:19: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:19: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:19: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:19: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 20:46:19: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:19: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 20:46:20: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:20: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:20: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 20:46:20: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:20: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:20: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "94") (weapon "quake_rl") L 10/10/2026 - 20:46:21: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:21: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:21: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:21: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 20:46:21: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:21: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:46:21: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:22: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:22: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:46:22: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:22: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:22: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:22: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:46:23: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:23: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:23: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:23: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "80") (realdamage "5") (weapon "shotgun_soldier") L 10/10/2026 - 20:46:23: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2580 -6252 -1460") (victim_position "2577 -6332 -1432") L 10/10/2026 - 20:46:23: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:46:24: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:25: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:25: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:25: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 20:46:25: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:25: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 20:46:25: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:25: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:25: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:25: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "101") (weapon "quake_rl") L 10/10/2026 - 20:46:26: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:26: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:26: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 20:46:26: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:27: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:27: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:27: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 20:46:27: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:27: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:27: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "91") (weapon "quake_rl") L 10/10/2026 - 20:46:27: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:28: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:28: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:28: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "56") (weapon "shotgun_soldier") L 10/10/2026 - 20:46:29: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:29: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:29: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "110") (realdamage "44") (weapon "quake_rl") L 10/10/2026 - 20:46:29: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2489 -6453 -1415") (victim_position "2592 -6387 -1460") L 10/10/2026 - 20:46:29: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:29: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:46:30: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:30: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:30: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:30: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "94") (weapon "quake_rl") L 10/10/2026 - 20:46:30: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:30: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 20:46:31: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:31: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:31: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 20:46:31: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:31: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:31: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 20:46:32: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:32: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:32: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:32: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:46:32: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:32: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 20:46:33: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:33: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:33: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "68") (realdamage "65") (weapon "quake_rl") L 10/10/2026 - 20:46:33: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "quake_rl" (attacker_position "2284 -6222 -1149") (victim_position "2043 -6482 -1425") L 10/10/2026 - 20:46:33: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:46:34: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:35: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:35: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:35: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:35: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 20:46:35: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:35: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "104") (weapon "quake_rl") L 10/10/2026 - 20:46:35: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:35: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:36: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:36: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 20:46:36: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:36: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:46:36: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:36: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "64") (realdamage "62") (weapon "quake_rl") L 10/10/2026 - 20:46:36: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2457 -6655 -1460") (victim_position "2283 -6506 -1409") L 10/10/2026 - 20:46:36: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:36: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:36: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:46:37: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:37: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:38: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:38: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 20:46:38: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:38: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:38: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:38: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:46:39: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:39: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:39: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 20:46:39: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:39: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 20:46:39: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:40: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:40: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:40: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "45") (weapon "quake_rl") L 10/10/2026 - 20:46:40: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:40: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:40: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "12") (weapon "shotgun_soldier") L 10/10/2026 - 20:46:41: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:41: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:41: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 20:46:41: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:41: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:41: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 20:46:42: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:42: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:42: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "68") (realdamage "65") (weapon "shotgun_soldier") L 10/10/2026 - 20:46:42: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2247 -6380 -1460") (victim_position "2573 -6425 -1460") L 10/10/2026 - 20:46:42: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:46:43: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:43: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:43: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 20:46:43: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:43: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:44: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:44: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:44: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 20:46:44: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:45: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:45: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "84") (weapon "quake_rl") L 10/10/2026 - 20:46:45: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:45: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:45: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "107") (weapon "quake_rl") L 10/10/2026 - 20:46:45: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:45: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:46: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:46: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:47: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:47: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:47: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 20:46:47: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:47: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:48: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:48: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:48: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "47") (weapon "shotgun_soldier") L 10/10/2026 - 20:46:49: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:49: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:49: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "28") (weapon "shotgun_soldier") L 10/10/2026 - 20:46:49: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:49: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:49: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "89") (realdamage "17") (weapon "quake_rl") L 10/10/2026 - 20:46:49: "Ren<331><[U:1:1195275769]>" killed "n0llie<330><[U:1:872832621]>" with "quake_rl" (attacker_position "2224 -6258 -1460") (victim_position "2563 -6195 -1460") L 10/10/2026 - 20:46:49: "n0llie<330><[U:1:872832621]>" spawned as "soldier" L 10/10/2026 - 20:46:50: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:50: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:51: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:51: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "85") (weapon "quake_rl") L 10/10/2026 - 20:46:51: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:51: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:51: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 20:46:52: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:52: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:52: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 20:46:52: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:52: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:52: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 20:46:53: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:53: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:53: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 20:46:53: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:53: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:53: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 20:46:53: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:53: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:53: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "33") (weapon "shotgun_soldier") L 10/10/2026 - 20:46:53: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:54: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:54: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:54: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "89") (realdamage "29") (weapon "shotgun_soldier") L 10/10/2026 - 20:46:54: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2385 -6384 -1460") (victim_position "2448 -6363 -1414") L 10/10/2026 - 20:46:54: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:46:55: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:55: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:56: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:56: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "85") (weapon "quake_rl") L 10/10/2026 - 20:46:56: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:56: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 20:46:56: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:56: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:56: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:56: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 20:46:57: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:57: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 20:46:57: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:57: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 20:46:57: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:57: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:58: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:58: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:58: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "47") (weapon "shotgun_soldier") L 10/10/2026 - 20:46:58: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:46:58: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:46:58: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 20:46:58: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:58: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 20:46:58: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "13") (realdamage "10") (weapon "shotgun_soldier") L 10/10/2026 - 20:46:58: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "shotgun_soldier" (attacker_position "2605 -6623 -1460") (victim_position "2468 -6255 -1185") L 10/10/2026 - 20:46:58: "Ren<331><[U:1:1195275769]>" spawned as "soldier" L 10/10/2026 - 20:46:59: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:47:00: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:47:00: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 20:47:00: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:47:00: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:47:00: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 20:47:00: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:47:00: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:47:00: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 20:47:00: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:47:00: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:47:00: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 20:47:01: "n0llie<330><[U:1:872832621]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:47:01: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:47:01: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 20:47:01: "Ren<331><[U:1:1195275769]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 20:47:01: "Ren<331><[U:1:1195275769]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:47:01: "Ren<331><[U:1:1195275769]>" triggered "damage" against "n0llie<330><[U:1:872832621]>" (damage "89") (weapon "quake_rl") L 10/10/2026 - 20:47:02: "n0llie<330><[U:1:872832621]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 20:47:02: "n0llie<330><[U:1:872832621]>" triggered "damage" against "Ren<331><[U:1:1195275769]>" (damage "111") (weapon "quake_rl") L 10/10/2026 - 20:47:02: "n0llie<330><[U:1:872832621]>" killed "Ren<331><[U:1:1195275769]>" with "world" (attacker_position "2415 -6551 -1367") (victim_position "2401 -6480 -1454") L 10/10/2026 - 20:47:02: World triggered "mge_match_end" (winner "[U:1:872832621]") (loser "[U:1:1195275769]") (winner_score "20") (loser_score "14")