L 10/10/2026 - 22:41:19: World triggered "meta_data" (matchid "2610102241194d72") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 22:41:19: "goat simulator heineken<437><[U:1:362132459]>" changed role to "soldier" L 10/10/2026 - 22:41:19: "divine<469><[U:1:906011993]>" changed role to "scout" L 10/10/2026 - 22:41:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:20: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:20: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 22:41:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:41:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:20: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:20: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 22:41:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:41:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 22:41:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:41:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:22: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:22: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:22: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "58") (weapon "scattergun") L 10/10/2026 - 22:41:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:41:22: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:22: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:22: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "30") (weapon "scattergun") L 10/10/2026 - 22:41:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:41:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:41:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:41:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 22:41:23: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:41:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:41:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "43") (weapon "shotgun_soldier") L 10/10/2026 - 22:41:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:41:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:41:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "8") (realdamage "5") (weapon "shotgun_soldier") L 10/10/2026 - 22:41:24: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-10915 13609 120") (victim_position "-10813 13389 222") L 10/10/2026 - 22:41:25: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:41:26: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:26: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:26: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 22:41:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:41:27: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:28: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:28: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 22:41:29: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:29: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:29: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "36") (weapon "scattergun") L 10/10/2026 - 22:41:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:41:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 22:41:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:41:30: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:41:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:41:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 22:41:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:41:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:41:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "23") (realdamage "11") (weapon "shotgun_soldier") L 10/10/2026 - 22:41:31: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-10937 13088 120") (victim_position "-10757 12875 233") L 10/10/2026 - 22:41:31: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:41:33: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:33: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:33: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 22:41:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:41:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:41:34: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:34: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:34: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 22:41:35: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:41:35: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:35: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:35: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "79") (weapon "scattergun") L 10/10/2026 - 22:41:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:36: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:36: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 22:41:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:41:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:41:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 22:41:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:41:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:38: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:38: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 22:41:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:40: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:40: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "88") (realdamage "73") (weapon "scattergun") L 10/10/2026 - 22:41:40: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10914 12950 120") (victim_position "-11049 13076 120") L 10/10/2026 - 22:41:40: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:41:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:42: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:42: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "33") (weapon "scattergun") L 10/10/2026 - 22:41:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:41:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:41:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 22:41:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:41:44: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:44: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:44: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "39") (weapon "scattergun") L 10/10/2026 - 22:41:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:41:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:41:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "94") (realdamage "72") (weapon "quake_rl") L 10/10/2026 - 22:41:44: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-10924 13661 130") (victim_position "-11287 13884 262") L 10/10/2026 - 22:41:44: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:41:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:46: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:46: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 22:41:47: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:47: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:47: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "39") (weapon "scattergun") L 10/10/2026 - 22:41:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:41:47: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:47: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:47: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "38") (weapon "scattergun") L 10/10/2026 - 22:41:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:48: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:48: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 22:41:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:41:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:41:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "46") (weapon "quake_rl") L 10/10/2026 - 22:41:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:41:49: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:49: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:49: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "67") (weapon "scattergun") L 10/10/2026 - 22:41:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:41:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:41:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "18") (weapon "shotgun_soldier") L 10/10/2026 - 22:41:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:41:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:41:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 22:41:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:41:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:41:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "12") (weapon "shotgun_soldier") L 10/10/2026 - 22:41:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:51: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:51: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "scattergun") L 10/10/2026 - 22:41:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:41:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:41:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 22:41:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:41:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:52: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:52: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "15") (realdamage "12") (weapon "scattergun") L 10/10/2026 - 22:41:52: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11097 12753 232") (victim_position "-10890 13074 120") L 10/10/2026 - 22:41:53: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:41:54: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:54: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:54: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "26") (weapon "scattergun") L 10/10/2026 - 22:41:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:41:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:41:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "208") L 10/10/2026 - 22:41:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:55: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:55: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 22:41:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:41:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:56: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:56: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "36") (weapon "scattergun") L 10/10/2026 - 22:41:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:41:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:41:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "104") (realdamage "52") (weapon "quake_rl") L 10/10/2026 - 22:41:56: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-10932 13267 120") (victim_position "-10800 13023 213") L 10/10/2026 - 22:41:56: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:41:58: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:58: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:58: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 22:41:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:41:59: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:59: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:59: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "71") (weapon "scattergun") L 10/10/2026 - 22:41:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:41:59: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:41:59: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:41:59: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "104") (weapon "scattergun") L 10/10/2026 - 22:41:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:41:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 22:41:59: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "world" (attacker_position "-11135 13074 120") (victim_position "-11157 13122 120") L 10/10/2026 - 22:42:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:00: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:42:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:02: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:02: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 22:42:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:02: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:02: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "47") (weapon "scattergun") L 10/10/2026 - 22:42:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:42:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 22:42:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:04: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:04: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:04: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 22:42:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:42:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "100") (realdamage "87") (weapon "quake_rl") (airshot "1") (height "324") L 10/10/2026 - 22:42:04: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11059 12584 232") (victim_position "-11405 12626 207") L 10/10/2026 - 22:42:04: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:42:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:42:05: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:05: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:07: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:07: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 22:42:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:42:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "91") (weapon "quake_rl") L 10/10/2026 - 22:42:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:42:09: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:09: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:09: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:09: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 22:42:10: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:10: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:10: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "69") (weapon "scattergun") L 10/10/2026 - 22:42:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:42:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 22:42:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:42:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:11: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:11: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 22:42:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:42:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:11: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:11: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 22:42:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:42:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:42:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "57") (realdamage "1") (weapon "shotgun_soldier") L 10/10/2026 - 22:42:12: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-10905 13193 120") (victim_position "-11148 13244 120") L 10/10/2026 - 22:42:12: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:42:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:14: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:14: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 22:42:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:14: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:14: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 22:42:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:15: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:15: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 22:42:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:16: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:16: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "36") (weapon "scattergun") L 10/10/2026 - 22:42:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:42:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 22:42:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:16: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:16: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 22:42:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:42:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 22:42:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:42:17: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:17: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:17: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "101") (weapon "scattergun") L 10/10/2026 - 22:42:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:42:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:42:19: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:42:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:42:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:42:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "35") (realdamage "9") (weapon "shotgun_soldier") L 10/10/2026 - 22:42:20: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11031 13517 232") (victim_position "-11024 13407 168") L 10/10/2026 - 22:42:20: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:42:22: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:23: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:23: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:23: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "22") (weapon "scattergun") L 10/10/2026 - 22:42:24: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:24: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:24: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 22:42:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:25: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:25: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:25: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "55") (weapon "scattergun") L 10/10/2026 - 22:42:25: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:25: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:25: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "72") (weapon "scattergun") L 10/10/2026 - 22:42:26: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:26: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:42:26: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 22:42:26: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:26: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:29: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:30: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:32: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:34: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:38: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:38: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "86") (realdamage "41") (weapon "scattergun") L 10/10/2026 - 22:42:38: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10745 12871 135") (victim_position "-10900 12734 186") L 10/10/2026 - 22:42:38: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:42:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:40: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:40: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 22:42:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:41: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:41: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "82") (weapon "scattergun") L 10/10/2026 - 22:42:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:44: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:44: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:42:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 22:42:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:46: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:46: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "104") (realdamage "77") (weapon "scattergun") L 10/10/2026 - 22:42:46: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10982 13422 277") (victim_position "-10965 13475 304") L 10/10/2026 - 22:42:46: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:42:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:48: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:48: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "23") (weapon "scattergun") L 10/10/2026 - 22:42:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:42:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "93") (weapon "quake_rl") L 10/10/2026 - 22:42:49: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:49: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:49: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 22:42:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:50: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:50: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "15") (weapon "scattergun") L 10/10/2026 - 22:42:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:42:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:42:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 22:42:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:52: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:52: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "90") (weapon "scattergun") L 10/10/2026 - 22:42:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:42:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:52: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:52: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "92") (realdamage "90") (weapon "scattergun") L 10/10/2026 - 22:42:52: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11247 12731 120") (victim_position "-11045 12798 232") L 10/10/2026 - 22:42:53: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:42:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:54: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:54: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:54: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 22:42:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:55: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:55: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "40") (weapon "scattergun") L 10/10/2026 - 22:42:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:56: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:56: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "99") (weapon "scattergun") L 10/10/2026 - 22:42:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:42:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 22:42:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:42:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "111") (realdamage "87") (weapon "quake_rl") L 10/10/2026 - 22:42:56: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11120 13398 168") (victim_position "-10997 13431 168") L 10/10/2026 - 22:42:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:57: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:42:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:58: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:58: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:58: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 22:42:59: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:59: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:59: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 22:42:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:42:59: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:42:59: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:42:59: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 22:43:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:43:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 22:43:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:00: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:00: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:00: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "86") (weapon "scattergun") L 10/10/2026 - 22:43:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:01: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:01: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:01: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "97") (realdamage "17") (weapon "scattergun") L 10/10/2026 - 22:43:01: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11229 13076 120") (victim_position "-11093 13197 120") L 10/10/2026 - 22:43:01: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:43:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:43:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "97") (weapon "quake_rl") L 10/10/2026 - 22:43:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:03: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:03: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "39") (weapon "scattergun") L 10/10/2026 - 22:43:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:03: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:03: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "26") (weapon "scattergun") L 10/10/2026 - 22:43:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:04: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:04: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:04: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "77") (weapon "scattergun") L 10/10/2026 - 22:43:05: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:05: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:43:05: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "72") (realdamage "52") (weapon "quake_rl") L 10/10/2026 - 22:43:05: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11006 13832 190") (victim_position "-10829 13700 139") L 10/10/2026 - 22:43:05: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:05: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:43:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:07: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:07: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 22:43:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:43:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "45") (weapon "quake_rl") L 10/10/2026 - 22:43:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:08: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:08: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "61") (weapon "scattergun") L 10/10/2026 - 22:43:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:43:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 22:43:09: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:43:10: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:43:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:43:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 22:43:10: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:43:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:43:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "16") (realdamage "12") (weapon "shotgun_soldier") L 10/10/2026 - 22:43:11: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-10984 13521 232") (victim_position "-10775 13474 108") L 10/10/2026 - 22:43:11: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:43:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:13: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:13: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:13: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 22:43:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:13: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:13: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:13: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "80") (weapon "scattergun") L 10/10/2026 - 22:43:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:43:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 22:43:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:14: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:14: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "92") (weapon "scattergun") L 10/10/2026 - 22:43:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:15: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:15: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "101") (realdamage "45") (weapon "scattergun") L 10/10/2026 - 22:43:15: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11253 13054 120") (victim_position "-11219 13183 120") L 10/10/2026 - 22:43:15: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:43:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:17: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:17: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:17: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 22:43:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:43:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 22:43:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:43:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "109") (realdamage "65") (weapon "quake_rl") L 10/10/2026 - 22:43:18: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11036 13864 168") (victim_position "-10997 13766 311") L 10/10/2026 - 22:43:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:18: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:43:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:20: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:20: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 22:43:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:21: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:21: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 22:43:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:43:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 22:43:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:22: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:23: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:23: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:23: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 22:43:23: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:25: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:25: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:25: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "80") (weapon "scattergun") L 10/10/2026 - 22:43:25: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "world" (attacker_position "-11153 13571 120") (victim_position "-11037 13658 297") L 10/10/2026 - 22:43:25: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:43:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:27: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:27: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:27: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 22:43:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:28: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:28: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "55") (weapon "scattergun") L 10/10/2026 - 22:43:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:43:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 22:43:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:29: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:29: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:29: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 22:43:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:43:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 22:43:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:43:30: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:30: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:30: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:31: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "58") (weapon "scattergun") L 10/10/2026 - 22:43:31: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:43:33: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:33: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:33: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "29") (realdamage "20") (weapon "scattergun") L 10/10/2026 - 22:43:33: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10948 12520 203") (victim_position "-11133 12460 168") L 10/10/2026 - 22:43:33: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:43:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:34: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:34: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:34: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 22:43:35: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:43:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "109") (weapon "quake_rl") L 10/10/2026 - 22:43:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:37: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:37: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "47") (weapon "scattergun") L 10/10/2026 - 22:43:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:43:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:38: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:38: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "70") (weapon "scattergun") L 10/10/2026 - 22:43:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:43:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:43:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "77") (realdamage "33") (weapon "shotgun_soldier") L 10/10/2026 - 22:43:38: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11154 13455 120") (victim_position "-11328 13476 120") L 10/10/2026 - 22:43:38: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:43:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:40: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:40: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 22:43:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:41: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:41: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "70") (weapon "scattergun") L 10/10/2026 - 22:43:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:42: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:42: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "102") (weapon "scattergun") L 10/10/2026 - 22:43:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:43:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 22:43:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:45: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:45: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:45: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 22:43:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:46: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:46: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 22:43:46: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10506 13425 -106") (victim_position "-10792 12981 120") L 10/10/2026 - 22:43:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:43:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "40") (weapon "quake_rl") L 10/10/2026 - 22:43:47: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:43:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:43:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 22:43:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:43:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "110") (realdamage "51") (weapon "quake_rl") L 10/10/2026 - 22:43:51: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-10676 12707 90") (victim_position "-10741 12821 13") L 10/10/2026 - 22:43:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:51: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:43:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:53: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:53: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:53: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 22:43:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:54: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:54: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:54: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 22:43:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:43:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "38") (weapon "quake_rl") L 10/10/2026 - 22:43:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:56: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:56: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "33") (weapon "scattergun") L 10/10/2026 - 22:43:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:57: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:43:58: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:43:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:43:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "58") (weapon "shotgun_soldier") L 10/10/2026 - 22:43:58: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:43:58: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:43:58: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "77") (weapon "scattergun") L 10/10/2026 - 22:43:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:43:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:43:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "57") (realdamage "44") (weapon "shotgun_soldier") L 10/10/2026 - 22:43:58: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11095 12967 168") (victim_position "-11308 12839 162") L 10/10/2026 - 22:43:59: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:44:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:00: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:01: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:01: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:01: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 22:44:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:02: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:02: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "37") (weapon "scattergun") L 10/10/2026 - 22:44:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:02: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:02: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 22:44:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:44:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 22:44:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:03: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:03: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "36") (weapon "scattergun") L 10/10/2026 - 22:44:04: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:04: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:04: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "64") (weapon "scattergun") L 10/10/2026 - 22:44:05: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:06: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:44:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "42") (weapon "quake_rl") L 10/10/2026 - 22:44:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:44:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:07: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:07: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 22:44:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:44:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:44:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:44:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:44:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:44:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:44:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "47") (realdamage "33") (weapon "shotgun_soldier") L 10/10/2026 - 22:44:08: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11189 13034 120") (victim_position "-11259 12767 207") L 10/10/2026 - 22:44:08: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:44:10: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:10: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:10: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 22:44:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:10: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:10: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:10: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 22:44:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:12: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:12: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 22:44:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:44:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 22:44:13: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:13: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:13: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:13: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "scattergun") L 10/10/2026 - 22:44:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:44:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 22:44:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:44:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:15: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:15: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 22:44:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:44:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:44:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 22:44:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:44:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:16: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:16: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "37") (weapon "scattergun") L 10/10/2026 - 22:44:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:44:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:44:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "82") (realdamage "17") (weapon "shotgun_soldier") L 10/10/2026 - 22:44:17: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11046 12767 232") (victim_position "-11253 12793 120") L 10/10/2026 - 22:44:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "domination" against "divine<469><[U:1:906011993]>" L 10/10/2026 - 22:44:17: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:44:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:18: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:18: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 22:44:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:44:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 22:44:19: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:44:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "89") (realdamage "79") (weapon "quake_rl") (airshot "1") (height "395") L 10/10/2026 - 22:44:20: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11086 12783 232") (victim_position "-11102 13226 515") L 10/10/2026 - 22:44:20: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:44:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:22: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:22: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:22: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 22:44:23: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:23: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:23: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "26") (weapon "scattergun") L 10/10/2026 - 22:44:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:23: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:23: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:23: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 22:44:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:44:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "101") (weapon "quake_rl") L 10/10/2026 - 22:44:24: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:24: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:24: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "96") (weapon "scattergun") L 10/10/2026 - 22:44:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:44:25: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:25: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:25: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "101") (realdamage "92") (weapon "scattergun") L 10/10/2026 - 22:44:25: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10963 12872 211") (victim_position "-11029 12753 232") L 10/10/2026 - 22:44:25: "divine<469><[U:1:906011993]>" triggered "revenge" against "goat simulator heineken<437><[U:1:362132459]>" L 10/10/2026 - 22:44:25: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:44:26: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:27: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:27: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:27: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 22:44:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:44:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "208") L 10/10/2026 - 22:44:27: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:28: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:28: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "51") (weapon "scattergun") L 10/10/2026 - 22:44:29: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:29: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:29: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 22:44:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:44:29: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:30: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:44:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "110") (realdamage "33") (weapon "quake_rl") L 10/10/2026 - 22:44:30: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-10990 13711 232") (victim_position "-11035 13571 253") L 10/10/2026 - 22:44:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:30: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:44:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:32: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:32: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:32: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 22:44:33: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:33: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:33: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "35") (weapon "scattergun") L 10/10/2026 - 22:44:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:34: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:34: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:34: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 22:44:34: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:34: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:34: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "67") (weapon "scattergun") L 10/10/2026 - 22:44:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:44:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 22:44:34: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "world" (attacker_position "-10975 13439 168") (victim_position "-11081 13513 232") L 10/10/2026 - 22:44:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:35: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:44:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:37: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:37: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 22:44:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:38: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:38: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 22:44:39: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:39: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:39: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "75") (weapon "scattergun") L 10/10/2026 - 22:44:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:44:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 22:44:40: "divine<469><[U:1:906011993]>" picked up item "tf_ammo_pack" L 10/10/2026 - 22:44:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:40: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:40: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "63") (weapon "scattergun") L 10/10/2026 - 22:44:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:40: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:40: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "58") (weapon "scattergun") L 10/10/2026 - 22:44:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:44:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:42: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:42: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "26") (realdamage "9") (weapon "scattergun") L 10/10/2026 - 22:44:42: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11551 12833 -63") (victim_position "-11060 12772 272") L 10/10/2026 - 22:44:43: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:44:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:47: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:47: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:47: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 22:44:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:48: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:48: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 22:44:49: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:49: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:49: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "26") (weapon "scattergun") L 10/10/2026 - 22:44:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:44:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 22:44:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:50: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:50: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "22") (weapon "scattergun") L 10/10/2026 - 22:44:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:51: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:51: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "97") (realdamage "62") (weapon "scattergun") L 10/10/2026 - 22:44:51: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11122 13324 193") (victim_position "-11208 13474 120") L 10/10/2026 - 22:44:51: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:44:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:53: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:53: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:53: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "62") (weapon "scattergun") L 10/10/2026 - 22:44:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:44:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 22:44:54: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:54: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:44:54: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "78") (weapon "scattergun") L 10/10/2026 - 22:44:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:44:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 22:44:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:44:57: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:44:57: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "the_winger") L 10/10/2026 - 22:44:57: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "17") (weapon "the_winger") L 10/10/2026 - 22:44:57: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:44:57: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:44:57: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "the_winger") L 10/10/2026 - 22:44:57: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "the_winger") L 10/10/2026 - 22:44:57: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:44:57: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:44:57: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "the_winger") L 10/10/2026 - 22:44:57: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "the_winger") L 10/10/2026 - 22:44:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:44:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:44:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "50") (realdamage "22") (weapon "quake_rl") L 10/10/2026 - 22:44:58: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-10732 12724 125") (victim_position "-10820 13218 -95") L 10/10/2026 - 22:44:58: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:44:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:00: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:00: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:00: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 22:45:00: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:00: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:00: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "35") (weapon "scattergun") L 10/10/2026 - 22:45:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:45:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 22:45:01: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:01: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:01: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "68") (weapon "scattergun") L 10/10/2026 - 22:45:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:02: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:02: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "55") (weapon "scattergun") L 10/10/2026 - 22:45:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:02: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:02: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 22:45:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:04: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:45:04: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "the_winger") L 10/10/2026 - 22:45:04: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "the_winger") L 10/10/2026 - 22:45:04: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:45:04: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "the_winger") L 10/10/2026 - 22:45:04: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "the_winger") L 10/10/2026 - 22:45:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:04: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:45:04: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "the_winger") L 10/10/2026 - 22:45:04: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "the_winger") L 10/10/2026 - 22:45:04: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:45:04: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "the_winger") L 10/10/2026 - 22:45:04: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "17") (realdamage "6") (weapon "the_winger") L 10/10/2026 - 22:45:04: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "the_winger" (attacker_position "-10624 12636 172") (victim_position "-10981 13026 120") L 10/10/2026 - 22:45:05: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:45:05: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:45:05: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:45:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:06: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:06: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:06: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 22:45:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:45:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 22:45:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:08: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:08: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 22:45:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:45:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 22:45:09: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:09: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:09: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "67") (weapon "scattergun") L 10/10/2026 - 22:45:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:45:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:45:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "68") (realdamage "14") (weapon "shotgun_soldier") L 10/10/2026 - 22:45:09: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11061 13655 232") (victim_position "-10876 13664 276") L 10/10/2026 - 22:45:09: World triggered "mge_match_end" (winner "[U:1:362132459]") (loser "[U:1:906011993]") (winner_score "20") (loser_score "16")