L 10/10/2026 - 22:45:16: World triggered "meta_data" (matchid "261010224516f79c") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 22:45:16: "goat simulator heineken<437><[U:1:362132459]>" changed role to "soldier" L 10/10/2026 - 22:45:16: "divine<469><[U:1:906011993]>" changed role to "scout" L 10/10/2026 - 22:45:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:45:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 22:45:19: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:19: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:19: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 22:45:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:20: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:20: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 22:45:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:20: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:20: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "82") (weapon "scattergun") L 10/10/2026 - 22:45:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:21: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:21: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "91") (weapon "scattergun") L 10/10/2026 - 22:45:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:22: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:22: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:22: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "37") (realdamage "16") (weapon "scattergun") L 10/10/2026 - 22:45:22: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11043 12841 251") (victim_position "-11110 12610 290") L 10/10/2026 - 22:45:22: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:45:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:24: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:24: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:24: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 22:45:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:45:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "170") L 10/10/2026 - 22:45:24: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:25: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:25: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:25: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 22:45:26: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:26: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:26: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "78") (weapon "scattergun") L 10/10/2026 - 22:45:26: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:26: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:45:26: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:26: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:26: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "65") (weapon "scattergun") L 10/10/2026 - 22:45:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:45:27: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:27: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:27: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "86") (realdamage "52") (weapon "scattergun") L 10/10/2026 - 22:45:27: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11193 13698 152") (victim_position "-11007 13716 232") L 10/10/2026 - 22:45:27: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:45:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:45:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 22:45:30: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:30: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:30: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "59") (weapon "scattergun") L 10/10/2026 - 22:45:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:30: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:45:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "109") (realdamage "100") (weapon "quake_rl") L 10/10/2026 - 22:45:31: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-10864 12893 120") (victim_position "-11010 12872 194") L 10/10/2026 - 22:45:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:31: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:45:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:32: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:32: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:32: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 22:45:33: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:33: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:33: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 22:45:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:34: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:34: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:34: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "85") (weapon "scattergun") L 10/10/2026 - 22:45:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:34: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:34: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:34: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "54") (weapon "scattergun") L 10/10/2026 - 22:45:35: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:35: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:35: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "48") (weapon "scattergun") L 10/10/2026 - 22:45:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:45:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:45:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 22:45:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:45:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:45:36: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "the_winger") L 10/10/2026 - 22:45:36: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "25") (realdamage "1") (weapon "the_winger") L 10/10/2026 - 22:45:36: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "the_winger" (attacker_position "-11236 13125 120") (victim_position "-11063 13154 120") L 10/10/2026 - 22:45:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:45:36: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:45:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:45:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:38: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:38: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 22:45:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:45:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 22:45:39: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:39: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:39: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:39: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "63") (weapon "scattergun") L 10/10/2026 - 22:45:39: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:39: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:39: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "33") (weapon "scattergun") L 10/10/2026 - 22:45:39: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:45:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "106") (realdamage "75") (weapon "quake_rl") L 10/10/2026 - 22:45:44: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11199 13395 120") (victim_position "-11392 13495 18") L 10/10/2026 - 22:45:44: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:45:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:46: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:46: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 22:45:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:45:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 22:45:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:47: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:47: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:47: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "26") (weapon "scattergun") L 10/10/2026 - 22:45:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:48: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:48: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "44") (weapon "scattergun") L 10/10/2026 - 22:45:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:48: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:48: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "79") (weapon "scattergun") L 10/10/2026 - 22:45:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:49: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:49: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:49: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 22:45:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:45:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:50: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:50: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "62") (realdamage "41") (weapon "scattergun") L 10/10/2026 - 22:45:50: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10910 13372 120") (victim_position "-11083 13568 232") L 10/10/2026 - 22:45:50: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:45:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:52: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:52: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "56") (weapon "scattergun") L 10/10/2026 - 22:45:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:45:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 22:45:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:52: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:52: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "102") (weapon "scattergun") L 10/10/2026 - 22:45:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:53: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:53: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:53: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "101") (realdamage "80") (weapon "scattergun") L 10/10/2026 - 22:45:53: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11144 12504 229") (victim_position "-11011 12523 232") L 10/10/2026 - 22:45:53: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:45:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:54: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:45:54: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "the_winger") L 10/10/2026 - 22:45:54: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "the_winger") L 10/10/2026 - 22:45:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:45:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:55: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:55: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 22:45:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:56: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:56: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "66") (weapon "scattergun") L 10/10/2026 - 22:45:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:45:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 22:45:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:56: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:45:56: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "54") (weapon "scattergun") L 10/10/2026 - 22:45:57: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:45:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:45:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:45:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "49") (weapon "shotgun_soldier") L 10/10/2026 - 22:45:58: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:45:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:45:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:00: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 22:46:01: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "34") (realdamage "1") (weapon "shotgun_soldier") L 10/10/2026 - 22:46:01: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11171 13360 120") (victim_position "-11007 13407 168") L 10/10/2026 - 22:46:01: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:46:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:46:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "90") (weapon "quake_rl") L 10/10/2026 - 22:46:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:03: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:03: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 22:46:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:46:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "99") (realdamage "61") (weapon "quake_rl") L 10/10/2026 - 22:46:04: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11072 12946 168") (victim_position "-11077 12587 232") L 10/10/2026 - 22:46:04: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:46:05: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:06: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:06: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:06: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 22:46:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:07: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:07: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 22:46:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:46:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 22:46:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:12: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:12: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 22:46:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:46:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "112") (realdamage "37") (weapon "quake_rl") L 10/10/2026 - 22:46:12: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-10910 12999 131") (victim_position "-10970 12985 120") L 10/10/2026 - 22:46:12: "goat simulator heineken<437><[U:1:362132459]>" picked up item "tf_ammo_pack" L 10/10/2026 - 22:46:12: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:46:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:15: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:15: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "51") (weapon "scattergun") L 10/10/2026 - 22:46:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:15: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:15: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "79") (weapon "scattergun") L 10/10/2026 - 22:46:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:16: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:16: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (realdamage "1") (weapon "scattergun") L 10/10/2026 - 22:46:16: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11183 12901 214") (victim_position "-11086 12518 572") L 10/10/2026 - 22:46:16: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:46:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:19: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:20: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:20: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "93") (weapon "scattergun") L 10/10/2026 - 22:46:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:46:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 22:46:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:21: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:21: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 22:46:22: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:22: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:22: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 22:46:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:46:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 22:46:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:23: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:23: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:23: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "32") (weapon "scattergun") L 10/10/2026 - 22:46:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "52") (realdamage "19") (weapon "shotgun_soldier") L 10/10/2026 - 22:46:23: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11191 13490 120") (victim_position "-11500 13564 240") L 10/10/2026 - 22:46:23: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:46:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:25: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:25: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:25: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "15") (weapon "scattergun") L 10/10/2026 - 22:46:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:26: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:46:26: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "40") (weapon "quake_rl") L 10/10/2026 - 22:46:26: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:26: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:27: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:27: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:27: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "70") (weapon "scattergun") L 10/10/2026 - 22:46:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:46:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 22:46:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:27: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:27: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:27: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 22:46:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "87") (realdamage "47") (weapon "shotgun_soldier") L 10/10/2026 - 22:46:28: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-10912 13235 120") (victim_position "-10847 13213 257") L 10/10/2026 - 22:46:28: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:46:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:30: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:30: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:30: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "53") (weapon "scattergun") L 10/10/2026 - 22:46:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:46:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 22:46:30: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:30: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:30: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 22:46:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:31: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:31: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:31: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "54") (weapon "scattergun") L 10/10/2026 - 22:46:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:46:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 22:46:32: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:32: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:32: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "77") (weapon "scattergun") L 10/10/2026 - 22:46:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 22:46:33: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:33: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:33: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "84") (realdamage "24") (weapon "scattergun") L 10/10/2026 - 22:46:33: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11086 12916 168") (victim_position "-11048 13139 120") L 10/10/2026 - 22:46:33: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:46:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:34: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:46:35: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:35: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:35: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "32") (weapon "scattergun") L 10/10/2026 - 22:46:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:35: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:35: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:35: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "47") (weapon "scattergun") L 10/10/2026 - 22:46:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:46:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "93") (weapon "quake_rl") L 10/10/2026 - 22:46:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:36: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:36: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "42") (weapon "scattergun") L 10/10/2026 - 22:46:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "55") (realdamage "52") (weapon "shotgun_soldier") L 10/10/2026 - 22:46:37: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11008 14014 120") (victim_position "-10995 13644 284") L 10/10/2026 - 22:46:37: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:46:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:39: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:39: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:39: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:39: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 22:46:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:40: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:40: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 22:46:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:46:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 22:46:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:40: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:40: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "35") (weapon "scattergun") L 10/10/2026 - 22:46:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:41: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:41: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "51") (weapon "scattergun") L 10/10/2026 - 22:46:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "47") (weapon "shotgun_soldier") L 10/10/2026 - 22:46:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:42: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:42: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "61") (weapon "scattergun") L 10/10/2026 - 22:46:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "45") (weapon "shotgun_soldier") L 10/10/2026 - 22:46:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:46:43: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "the_winger") L 10/10/2026 - 22:46:43: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "22") (weapon "the_winger") L 10/10/2026 - 22:46:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:46:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:46:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:46:43: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "the_winger") L 10/10/2026 - 22:46:43: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (realdamage "16") (weapon "the_winger") L 10/10/2026 - 22:46:43: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "the_winger" (attacker_position "-11077 13187 120") (victim_position "-11007 13551 232") L 10/10/2026 - 22:46:43: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:46:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:46:44: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:46:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:45: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:45: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:45: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "53") (weapon "scattergun") L 10/10/2026 - 22:46:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:46: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:46: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "78") (weapon "scattergun") L 10/10/2026 - 22:46:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:46:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 22:46:47: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:47: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:47: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "72") (weapon "scattergun") L 10/10/2026 - 22:46:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "67") (realdamage "65") (weapon "shotgun_soldier") L 10/10/2026 - 22:46:48: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11073 12600 232") (victim_position "-11167 12433 213") L 10/10/2026 - 22:46:48: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:46:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:50: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:50: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 22:46:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:46:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "43") (weapon "quake_rl") L 10/10/2026 - 22:46:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:51: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:51: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 22:46:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:46:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 22:46:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:53: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:53: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:53: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "75") (weapon "scattergun") L 10/10/2026 - 22:46:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:46:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "74") (realdamage "28") (weapon "shotgun_soldier") L 10/10/2026 - 22:46:53: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11176 13107 120") (victim_position "-10968 13125 219") L 10/10/2026 - 22:46:53: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:46:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:55: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:55: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 22:46:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:55: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:55: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 22:46:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:56: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:56: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "43") (weapon "scattergun") L 10/10/2026 - 22:46:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:57: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:57: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:57: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 22:46:58: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:46:58: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:46:58: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "98") (weapon "scattergun") L 10/10/2026 - 22:46:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:46:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 22:46:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:46:59: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:46:59: "goat simulator heineken<437><[U:1:362132459]>" picked up item "tf_ammo_pack" L 10/10/2026 - 22:46:59: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:46:59: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:46:59: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "the_winger") L 10/10/2026 - 22:46:59: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "22") (weapon "the_winger") L 10/10/2026 - 22:46:59: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:00: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:01: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:01: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:01: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:01: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 22:47:01: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:03: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "the_winger") L 10/10/2026 - 22:47:03: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "the_winger") L 10/10/2026 - 22:47:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:03: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "the_winger") L 10/10/2026 - 22:47:03: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (realdamage "5") (weapon "the_winger") L 10/10/2026 - 22:47:03: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "the_winger" (attacker_position "-11223 13647 120") (victim_position "-11095 13181 120") L 10/10/2026 - 22:47:03: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:47:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:04: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:05: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:05: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:05: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:05: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 22:47:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:06: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:06: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:06: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 22:47:06: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:06: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:06: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "61") (weapon "scattergun") L 10/10/2026 - 22:47:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:47:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "99") (weapon "quake_rl") L 10/10/2026 - 22:47:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:07: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:07: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "23") (weapon "scattergun") L 10/10/2026 - 22:47:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:47:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "48") (realdamage "44") (weapon "quake_rl") L 10/10/2026 - 22:47:07: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-10981 13119 145") (victim_position "-11336 12918 143") L 10/10/2026 - 22:47:07: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:47:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:09: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:09: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:09: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 22:47:09: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:09: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:09: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 22:47:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:10: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:11: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:11: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "98") (weapon "scattergun") L 10/10/2026 - 22:47:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:12: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:12: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "99") (weapon "scattergun") L 10/10/2026 - 22:47:12: "goat simulator heineken<437><[U:1:362132459]>" picked up item "tf_ammo_pack" L 10/10/2026 - 22:47:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:12: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:12: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "54") (realdamage "13") (weapon "scattergun") L 10/10/2026 - 22:47:12: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11401 13209 134") (victim_position "-11020 13193 120") L 10/10/2026 - 22:47:12: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:47:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:15: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:15: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 22:47:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:16: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:16: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "52") (weapon "scattergun") L 10/10/2026 - 22:47:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:47:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "105") (weapon "quake_rl") L 10/10/2026 - 22:47:17: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:17: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:17: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:17: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "56") (weapon "scattergun") L 10/10/2026 - 22:47:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:18: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:18: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "86") (weapon "scattergun") L 10/10/2026 - 22:47:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:19: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:19: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "the_winger") L 10/10/2026 - 22:47:19: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "25") (weapon "the_winger") L 10/10/2026 - 22:47:19: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:19: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "9") (weapon "shotgun_soldier") L 10/10/2026 - 22:47:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "52") (realdamage "25") (weapon "shotgun_soldier") L 10/10/2026 - 22:47:21: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11075 12701 232") (victim_position "-11175 12643 120") L 10/10/2026 - 22:47:21: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:47:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:23: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:24: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:24: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:24: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 22:47:24: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:24: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:24: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 22:47:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:25: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:25: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:25: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "37") (weapon "scattergun") L 10/10/2026 - 22:47:26: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:26: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:27: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:27: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:27: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "39") (weapon "scattergun") L 10/10/2026 - 22:47:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:47:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 22:47:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:29: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:29: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:29: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "74") (weapon "scattergun") L 10/10/2026 - 22:47:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:30: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:30: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:30: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 22:47:31: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 22:47:31: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:31: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:31: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:31: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 22:47:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "4") (weapon "shotgun_soldier") L 10/10/2026 - 22:47:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "10") (realdamage "9") (weapon "shotgun_soldier") L 10/10/2026 - 22:47:34: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11014 13044 120") (victim_position "-11387 13579 70") L 10/10/2026 - 22:47:34: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:47:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:47:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 22:47:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:36: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:36: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "36") (weapon "scattergun") L 10/10/2026 - 22:47:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:37: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:37: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "67") (weapon "scattergun") L 10/10/2026 - 22:47:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:38: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:38: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "41") (weapon "scattergun") L 10/10/2026 - 22:47:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:47:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 22:47:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:39: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:39: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:39: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "31") (weapon "scattergun") L 10/10/2026 - 22:47:39: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:39: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:39: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:39: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "51") (weapon "scattergun") L 10/10/2026 - 22:47:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "47") (realdamage "28") (weapon "shotgun_soldier") L 10/10/2026 - 22:47:40: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11025 13100 120") (victim_position "-11206 13314 120") L 10/10/2026 - 22:47:40: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:47:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:41: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:41: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 22:47:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:47:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 22:47:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:42: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:42: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "75") (weapon "scattergun") L 10/10/2026 - 22:47:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:47:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "98") (realdamage "93") (weapon "quake_rl") L 10/10/2026 - 22:47:43: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-10882 13286 120") (victim_position "-11146 13545 231") L 10/10/2026 - 22:47:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "domination" against "divine<469><[U:1:906011993]>" L 10/10/2026 - 22:47:43: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:47:45: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:45: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:45: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 22:47:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:45: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:47:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 22:47:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:48: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:48: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 22:47:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:47:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "111") (realdamage "75") (weapon "quake_rl") L 10/10/2026 - 22:47:49: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-10964 13120 120") (victim_position "-11054 13106 158") L 10/10/2026 - 22:47:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:49: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:47:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:51: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:51: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 22:47:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:51: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:51: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 22:47:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:52: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:52: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "39") (weapon "scattergun") L 10/10/2026 - 22:47:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:53: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:53: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:53: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "56") (weapon "scattergun") L 10/10/2026 - 22:47:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:47:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 22:47:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:53: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:53: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:53: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "54") (weapon "scattergun") L 10/10/2026 - 22:47:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:47:54: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:54: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:54: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "30") (weapon "scattergun") L 10/10/2026 - 22:47:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:55: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "the_winger") L 10/10/2026 - 22:47:55: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "23") (realdamage "12") (weapon "the_winger") L 10/10/2026 - 22:47:55: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "the_winger" (attacker_position "-10818 13393 120") (victim_position "-11082 13408 168") L 10/10/2026 - 22:47:55: "divine<469><[U:1:906011993]>" triggered "revenge" against "goat simulator heineken<437><[U:1:362132459]>" L 10/10/2026 - 22:47:55: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:47:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:47:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:56: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:56: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 22:47:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:47:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "95") (weapon "quake_rl") L 10/10/2026 - 22:47:57: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:57: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:57: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "77") (weapon "scattergun") L 10/10/2026 - 22:47:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:47:58: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:58: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:58: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "73") (weapon "scattergun") L 10/10/2026 - 22:47:58: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:47:58: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:47:58: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "54") (realdamage "36") (weapon "scattergun") L 10/10/2026 - 22:47:58: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11137 12603 224") (victim_position "-11007 12379 249") L 10/10/2026 - 22:47:58: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:47:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:00: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:00: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:00: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 22:48:01: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:01: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:01: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 22:48:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:01: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:01: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:01: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 22:48:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:48:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "91") (weapon "quake_rl") L 10/10/2026 - 22:48:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:03: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:03: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "58") (weapon "scattergun") L 10/10/2026 - 22:48:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:48:04: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:48:04: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:48:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:48:04: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:48:04: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "the_winger") L 10/10/2026 - 22:48:04: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "24") (weapon "the_winger") L 10/10/2026 - 22:48:04: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:48:05: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:48:06: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:06: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:06: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "58") (weapon "scattergun") L 10/10/2026 - 22:48:06: "goat simulator heineken<437><[U:1:362132459]>" picked up item "tf_ammo_pack" L 10/10/2026 - 22:48:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:08: "goat simulator heineken<437><[U:1:362132459]>" picked up item "tf_ammo_pack" L 10/10/2026 - 22:48:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:48:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "76") (realdamage "50") (weapon "quake_rl") L 10/10/2026 - 22:48:10: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11087 12927 168") (victim_position "-10799 12887 136") L 10/10/2026 - 22:48:10: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:48:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:48:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:48:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:48:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:48:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:13: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:13: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:13: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "57") (weapon "scattergun") L 10/10/2026 - 22:48:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:48:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 22:48:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:14: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:14: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 22:48:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:15: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:15: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "38") (weapon "scattergun") L 10/10/2026 - 22:48:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:48:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 22:48:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:16: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:16: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "63") (weapon "scattergun") L 10/10/2026 - 22:48:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:48:17: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:17: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:17: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "35") (weapon "scattergun") L 10/10/2026 - 22:48:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:48:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:48:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "31") (realdamage "28") (weapon "shotgun_soldier") L 10/10/2026 - 22:48:17: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11106 12750 232") (victim_position "-11101 12825 535") L 10/10/2026 - 22:48:17: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:48:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:18: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:18: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 22:48:19: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:19: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:19: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 22:48:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:19: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:19: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:19: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "22") (weapon "scattergun") L 10/10/2026 - 22:48:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:20: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:20: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 22:48:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:21: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:21: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "72") (weapon "scattergun") L 10/10/2026 - 22:48:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:48:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 22:48:22: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:23: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:23: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:23: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 22:48:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:48:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:48:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 22:48:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:48:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:48:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 22:48:24: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:24: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:24: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "52") (weapon "scattergun") L 10/10/2026 - 22:48:24: "divine<469><[U:1:906011993]>" picked up item "tf_ammo_pack" L 10/10/2026 - 22:48:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:48:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:48:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 22:48:25: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:48:25: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "the_winger") L 10/10/2026 - 22:48:25: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "22") (weapon "the_winger") L 10/10/2026 - 22:48:25: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:48:25: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:48:25: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:48:25: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "the_winger") L 10/10/2026 - 22:48:25: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "22") (realdamage "1") (weapon "the_winger") L 10/10/2026 - 22:48:25: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "the_winger" (attacker_position "-11013 13086 120") (victim_position "-11247 12892 120") L 10/10/2026 - 22:48:25: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:48:25: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:48:26: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:48:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:28: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:28: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 22:48:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:28: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:28: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "49") (weapon "scattergun") L 10/10/2026 - 22:48:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:29: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:29: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:29: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 22:48:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:48:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 22:48:30: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:30: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:30: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:30: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "92") (weapon "scattergun") L 10/10/2026 - 22:48:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:48:31: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:31: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:31: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "101") (realdamage "68") (weapon "scattergun") L 10/10/2026 - 22:48:31: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11066 13567 232") (victim_position "-11012 13693 232") L 10/10/2026 - 22:48:31: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:48:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:33: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:33: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:33: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "59") (weapon "scattergun") L 10/10/2026 - 22:48:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:34: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:35: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:35: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:35: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "55") (weapon "scattergun") L 10/10/2026 - 22:48:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:37: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:37: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "74") (weapon "scattergun") L 10/10/2026 - 22:48:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:48:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 22:48:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:37: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:37: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "62") (realdamage "3") (weapon "scattergun") L 10/10/2026 - 22:48:37: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10886 12849 285") (victim_position "-11075 13003 143") L 10/10/2026 - 22:48:38: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:48:39: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:40: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:40: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 22:48:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:41: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:41: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "66") (weapon "scattergun") L 10/10/2026 - 22:48:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:41: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:41: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 22:48:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:48:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 22:48:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:48:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:48:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "48") (weapon "shotgun_soldier") L 10/10/2026 - 22:48:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:43: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:43: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 22:48:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:48:44: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:48:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:48:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "32") (realdamage "13") (weapon "shotgun_soldier") L 10/10/2026 - 22:48:44: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11076 13575 232") (victim_position "-11292 13485 120") L 10/10/2026 - 22:48:44: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:48:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:46: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:46: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 22:48:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:46: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:46: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "62") (weapon "scattergun") L 10/10/2026 - 22:48:47: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:47: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:47: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "92") (weapon "scattergun") L 10/10/2026 - 22:48:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:48: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:48: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "35") (weapon "scattergun") L 10/10/2026 - 22:48:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:48:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 22:48:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:48: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:48: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "41") (weapon "scattergun") L 10/10/2026 - 22:48:49: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:49: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:49: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "39") (realdamage "1") (weapon "scattergun") L 10/10/2026 - 22:48:49: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11197 13388 167") (victim_position "-10824 13423 120") L 10/10/2026 - 22:48:49: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:48:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:51: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:51: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "23") (weapon "scattergun") L 10/10/2026 - 22:48:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:52: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:52: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "53") (weapon "scattergun") L 10/10/2026 - 22:48:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:48:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 22:48:53: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:53: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:53: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 22:48:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:54: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:54: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:54: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "22") (weapon "scattergun") L 10/10/2026 - 22:48:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:55: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:55: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "45") (weapon "scattergun") L 10/10/2026 - 22:48:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:48:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 22:48:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:56: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:56: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "86") (realdamage "83") (weapon "scattergun") L 10/10/2026 - 22:48:56: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11167 12998 188") (victim_position "-11100 12805 232") L 10/10/2026 - 22:48:56: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:48:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:48:59: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:59: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:48:59: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:48:59: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 22:48:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:00: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:01: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:01: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:01: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "96") (weapon "scattergun") L 10/10/2026 - 22:49:01: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:01: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:01: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "93") (weapon "scattergun") L 10/10/2026 - 22:49:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:49:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:49:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:49:03: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "the_winger") L 10/10/2026 - 22:49:03: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "25") (realdamage "21") (weapon "the_winger") L 10/10/2026 - 22:49:03: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "the_winger" (attacker_position "-10975 13690 252") (victim_position "-11034 13549 232") L 10/10/2026 - 22:49:03: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:49:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:49:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:49:05: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:05: "divine<469><[U:1:906011993]>" picked up item "tf_ammo_pack" L 10/10/2026 - 22:49:05: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:05: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:05: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "32") (weapon "scattergun") L 10/10/2026 - 22:49:06: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:06: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:06: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "72") (weapon "scattergun") L 10/10/2026 - 22:49:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:07: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:07: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 22:49:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:49:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 22:49:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:07: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:07: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "97") (weapon "scattergun") L 10/10/2026 - 22:49:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:49:09: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:09: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:09: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "16") (realdamage "2") (weapon "scattergun") L 10/10/2026 - 22:49:09: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11030 13417 176") (victim_position "-10912 12836 120") L 10/10/2026 - 22:49:09: "divine<469><[U:1:906011993]>" triggered "domination" against "goat simulator heineken<437><[U:1:362132459]>" L 10/10/2026 - 22:49:09: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:49:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:11: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:11: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 22:49:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:12: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:12: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "57") (weapon "scattergun") L 10/10/2026 - 22:49:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:49:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "85") (weapon "quake_rl") L 10/10/2026 - 22:49:13: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:13: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:13: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 22:49:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:14: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:14: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "94") (weapon "scattergun") L 10/10/2026 - 22:49:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:49:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:49:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:15: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:15: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 22:49:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:49:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:49:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 22:49:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:49:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:49:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:49:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:49:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:49:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 22:49:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:49:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:49:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:49:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:49:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:49:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:49:18: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "the_winger") L 10/10/2026 - 22:49:18: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "22") (weapon "the_winger") L 10/10/2026 - 22:49:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:49:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:49:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:49:19: "divine<469><[U:1:906011993]>" picked up item "tf_ammo_pack" L 10/10/2026 - 22:49:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:49:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:49:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:49:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:49:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:49:20: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "the_winger") L 10/10/2026 - 22:49:20: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "the_winger") L 10/10/2026 - 22:49:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:49:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:49:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:49:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "11") (weapon "shotgun_soldier") L 10/10/2026 - 22:49:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "the_winger") L 10/10/2026 - 22:49:21: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "the_winger") L 10/10/2026 - 22:49:21: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "16") (realdamage "2") (weapon "the_winger") L 10/10/2026 - 22:49:21: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "the_winger" (attacker_position "-10818 12524 120") (victim_position "-10974 13067 120") L 10/10/2026 - 22:49:21: World triggered "mge_match_end" (winner "[U:1:906011993]") (loser "[U:1:362132459]") (winner_score "20") (loser_score "19")