L 10/10/2026 - 22:49:28: World triggered "meta_data" (matchid "261010224928020c") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 22:49:28: "goat simulator heineken<437><[U:1:362132459]>" changed role to "soldier" L 10/10/2026 - 22:49:28: "divine<469><[U:1:906011993]>" changed role to "scout" L 10/10/2026 - 22:49:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:31: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:31: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:31: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 22:49:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:49:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 22:49:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:32: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:32: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:32: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "102") (weapon "scattergun") L 10/10/2026 - 22:49:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:32: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:32: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:32: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "60") (weapon "scattergun") L 10/10/2026 - 22:49:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:33: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:33: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:33: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "63") (realdamage "36") (weapon "scattergun") L 10/10/2026 - 22:49:33: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10860 13883 275") (victim_position "-11114 13927 238") L 10/10/2026 - 22:49:33: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:49:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:35: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:37: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:37: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "50") (weapon "scattergun") L 10/10/2026 - 22:49:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:37: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:37: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "101") (weapon "scattergun") L 10/10/2026 - 22:49:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:38: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:38: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "47") (realdamage "28") (weapon "scattergun") L 10/10/2026 - 22:49:38: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11390 13078 157") (victim_position "-11175 13102 120") L 10/10/2026 - 22:49:38: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:49:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:41: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:41: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "36") (weapon "scattergun") L 10/10/2026 - 22:49:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:49:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 22:49:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:41: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:41: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 22:49:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:49:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "85") (realdamage "57") (weapon "quake_rl") L 10/10/2026 - 22:49:42: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11056 13623 232") (victim_position "-11270 13649 120") L 10/10/2026 - 22:49:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "revenge" against "divine<469><[U:1:906011993]>" L 10/10/2026 - 22:49:42: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:49:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:49:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:49:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:49:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:49:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:49:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "29") (weapon "quake_rl") L 10/10/2026 - 22:49:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:44: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:44: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:44: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 22:49:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:49:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 22:49:45: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:45: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:45: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 22:49:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:46: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:46: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 22:49:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:49:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:49:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "89") (realdamage "74") (weapon "shotgun_soldier") L 10/10/2026 - 22:49:46: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-10927 13215 120") (victim_position "-10955 13152 167") L 10/10/2026 - 22:49:46: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:49:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:48: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:48: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 22:49:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:48: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:48: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "31") (weapon "scattergun") L 10/10/2026 - 22:49:49: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:49: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:49: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 22:49:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:49:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "101") (weapon "quake_rl") L 10/10/2026 - 22:49:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:50: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:50: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 22:49:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:49:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "48") (realdamage "43") (weapon "quake_rl") L 10/10/2026 - 22:49:50: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11080 13143 120") (victim_position "-11295 12799 124") L 10/10/2026 - 22:49:50: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:49:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:52: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:52: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "47") (weapon "scattergun") L 10/10/2026 - 22:49:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:49:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "98") (weapon "quake_rl") L 10/10/2026 - 22:49:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:52: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:52: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 22:49:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:53: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:49:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "66") (realdamage "52") (weapon "quake_rl") L 10/10/2026 - 22:49:54: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11178 13450 197") (victim_position "-10967 13526 168") L 10/10/2026 - 22:49:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "domination" against "divine<469><[U:1:906011993]>" L 10/10/2026 - 22:49:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:54: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:49:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:56: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:56: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 22:49:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:57: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:57: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:57: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "56") (weapon "scattergun") L 10/10/2026 - 22:49:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:49:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 22:49:58: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:58: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:58: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "104") (weapon "scattergun") L 10/10/2026 - 22:49:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:49:58: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:49:58: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:49:58: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "78") (realdamage "21") (weapon "scattergun") L 10/10/2026 - 22:49:58: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11212 13369 218") (victim_position "-11054 13428 168") L 10/10/2026 - 22:49:58: "divine<469><[U:1:906011993]>" triggered "revenge" against "goat simulator heineken<437><[U:1:362132459]>" L 10/10/2026 - 22:49:58: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:50:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:00: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:00: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:00: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 22:50:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:50:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "30") (weapon "quake_rl") L 10/10/2026 - 22:50:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:01: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:02: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:50:02: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "maxgun") L 10/10/2026 - 22:50:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:02: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:50:02: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "14") (weapon "maxgun") L 10/10/2026 - 22:50:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:03: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:03: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "94") (weapon "scattergun") L 10/10/2026 - 22:50:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:03: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:03: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "76") (weapon "scattergun") L 10/10/2026 - 22:50:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:50:04: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:04: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:04: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "100") (realdamage "29") (weapon "scattergun") L 10/10/2026 - 22:50:04: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11304 12978 172") (victim_position "-11163 13010 120") L 10/10/2026 - 22:50:04: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:50:05: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:06: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:06: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:06: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 22:50:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:07: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:07: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "65") (weapon "scattergun") L 10/10/2026 - 22:50:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:50:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 22:50:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:50:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "55") (realdamage "33") (weapon "quake_rl") L 10/10/2026 - 22:50:08: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11016 13705 232") (victim_position "-10878 13743 168") L 10/10/2026 - 22:50:08: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:50:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:14: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:14: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 22:50:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:16: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:16: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 22:50:17: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:17: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:17: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 22:50:17: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:17: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:17: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "92") (weapon "scattergun") L 10/10/2026 - 22:50:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:18: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:18: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "89") (realdamage "72") (weapon "scattergun") L 10/10/2026 - 22:50:18: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11160 13409 208") (victim_position "-11049 13519 232") L 10/10/2026 - 22:50:18: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:50:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:20: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:50:20: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "maxgun") L 10/10/2026 - 22:50:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:20: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:50:20: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "maxgun") L 10/10/2026 - 22:50:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:20: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:50:20: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "maxgun") L 10/10/2026 - 22:50:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:20: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:50:20: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "12") (weapon "maxgun") L 10/10/2026 - 22:50:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:21: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:50:21: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "15") (weapon "maxgun") L 10/10/2026 - 22:50:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:21: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:21: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "54") (weapon "scattergun") L 10/10/2026 - 22:50:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:22: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:22: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:22: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "102") (weapon "scattergun") L 10/10/2026 - 22:50:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:50:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 22:50:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:23: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:23: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:23: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 22:50:24: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:24: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:24: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 22:50:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:26: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:26: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:26: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "15") (realdamage "4") (weapon "scattergun") L 10/10/2026 - 22:50:26: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11034 13539 232") (victim_position "-10984 12731 232") L 10/10/2026 - 22:50:26: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:50:27: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:27: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:27: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 22:50:27: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:27: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:27: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 22:50:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:28: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:28: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 22:50:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:50:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 22:50:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:50:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "69") (realdamage "68") (weapon "quake_rl") L 10/10/2026 - 22:50:29: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-10989 12982 139") (victim_position "-11332 12748 161") L 10/10/2026 - 22:50:29: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:50:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:50:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "94") (weapon "quake_rl") L 10/10/2026 - 22:50:31: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:32: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:32: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:32: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 22:50:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:32: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:33: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:50:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 22:50:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:50:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:50:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "13") (realdamage "1") (weapon "shotgun_soldier") L 10/10/2026 - 22:50:34: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-10813 13232 126") (victim_position "-11221 13203 272") L 10/10/2026 - 22:50:34: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:50:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:36: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:36: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 22:50:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:36: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:50:36: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "maxgun") L 10/10/2026 - 22:50:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:37: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:50:37: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "maxgun") L 10/10/2026 - 22:50:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:50:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 22:50:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:38: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:38: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 22:50:39: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:39: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:39: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 22:50:39: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:39: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:39: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:39: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 22:50:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:50:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:40: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:40: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 22:50:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:50:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:50:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:50:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "69") (weapon "shotgun_soldier") L 10/10/2026 - 22:50:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:50:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:50:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:50:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "65") (realdamage "1") (weapon "unique_pickaxe_escape") L 10/10/2026 - 22:50:44: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "unique_pickaxe_escape" (attacker_position "-11054 13155 120") (victim_position "-11079 13182 120") L 10/10/2026 - 22:50:44: "goat simulator heineken<437><[U:1:362132459]>" picked up item "tf_ammo_pack" L 10/10/2026 - 22:50:44: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:50:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:46: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:46: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 22:50:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:46: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:46: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 22:50:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:47: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:47: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:47: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "31") (weapon "scattergun") L 10/10/2026 - 22:50:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:48: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:48: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "49") (weapon "scattergun") L 10/10/2026 - 22:50:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:50:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 22:50:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:50:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:50:50: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:50:50: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 22:50:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:51: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:50:51: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "maxgun") L 10/10/2026 - 22:50:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:50:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:52: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:50:52: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "maxgun") L 10/10/2026 - 22:50:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:50:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:50:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 22:50:53: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:53: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:50:53: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:53: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:50:53: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "maxgun") L 10/10/2026 - 22:50:54: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:54: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:54: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:55: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:50:55: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "17") (weapon "maxgun") L 10/10/2026 - 22:50:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:55: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:50:55: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "17") (realdamage "11") (weapon "maxgun") L 10/10/2026 - 22:50:55: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "maxgun" (attacker_position "-10529 13225 -3") (victim_position "-10830 12969 120") L 10/10/2026 - 22:50:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:50:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 22:50:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:56: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:50:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:59: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:59: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:50:59: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "maxgun") L 10/10/2026 - 22:50:59: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:59: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:59: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:50:59: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:50:59: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "maxgun") L 10/10/2026 - 22:50:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:50:59: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:00: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:00: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:51:00: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "maxgun") L 10/10/2026 - 22:51:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:00: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:00: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:00: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "30") (weapon "scattergun") L 10/10/2026 - 22:51:01: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:01: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:01: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "51") (weapon "scattergun") L 10/10/2026 - 22:51:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:51:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 22:51:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:03: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:03: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "100") (weapon "scattergun") L 10/10/2026 - 22:51:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:03: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:03: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "59") (realdamage "14") (weapon "scattergun") L 10/10/2026 - 22:51:03: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11195 12843 282") (victim_position "-11111 12936 168") L 10/10/2026 - 22:51:04: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:51:05: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:06: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:07: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:07: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 22:51:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:51:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "201") L 10/10/2026 - 22:51:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:08: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:08: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 22:51:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:51:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "93") (realdamage "48") (weapon "quake_rl") (airshot "1") (height "380") L 10/10/2026 - 22:51:08: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11055 13536 232") (victim_position "-10754 13174 288") L 10/10/2026 - 22:51:08: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:51:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:10: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:10: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:10: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 22:51:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:11: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:11: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "37") (weapon "scattergun") L 10/10/2026 - 22:51:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:51:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 22:51:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:11: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:11: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "56") (weapon "scattergun") L 10/10/2026 - 22:51:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:12: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:12: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 22:51:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:13: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:13: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:13: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "67") (weapon "scattergun") L 10/10/2026 - 22:51:13: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:13: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:13: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 22:51:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:14: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:51:14: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "15") (weapon "maxgun") L 10/10/2026 - 22:51:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:51:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:51:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "40") (weapon "shotgun_soldier") L 10/10/2026 - 22:51:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:51:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:51:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 22:51:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:15: "goat simulator heineken<437><[U:1:362132459]>" picked up item "tf_ammo_pack" L 10/10/2026 - 22:51:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:51:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:51:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 22:51:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:51:17: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:17: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:51:17: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:17: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:17: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:17: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:51:17: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (realdamage "2") (weapon "maxgun") L 10/10/2026 - 22:51:17: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "maxgun" (attacker_position "-10531 12654 112") (victim_position "-10954 13101 120") L 10/10/2026 - 22:51:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:18: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:51:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:19: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:19: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:19: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 22:51:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:51:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 22:51:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:22: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:51:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 22:51:22: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:23: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:23: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:23: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "82") (weapon "scattergun") L 10/10/2026 - 22:51:24: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:51:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "68") (realdamage "11") (weapon "quake_rl") L 10/10/2026 - 22:51:24: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-10888 13079 149") (victim_position "-11199 13182 216") L 10/10/2026 - 22:51:24: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:51:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:51:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "100") (weapon "quake_rl") L 10/10/2026 - 22:51:26: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:26: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:26: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:26: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:26: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "80") (weapon "scattergun") L 10/10/2026 - 22:51:27: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:27: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:27: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "62") (weapon "scattergun") L 10/10/2026 - 22:51:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:51:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "52") (realdamage "50") (weapon "quake_rl") L 10/10/2026 - 22:51:27: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11006 13436 233") (victim_position "-11248 13602 282") L 10/10/2026 - 22:51:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:27: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:51:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:29: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:29: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:29: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 22:51:30: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:30: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:30: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:30: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "57") (weapon "scattergun") L 10/10/2026 - 22:51:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:31: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:31: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:31: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:31: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "81") (weapon "scattergun") L 10/10/2026 - 22:51:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:51:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 22:51:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:32: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:32: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:32: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "69") (weapon "scattergun") L 10/10/2026 - 22:51:33: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:33: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:51:33: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "15") (realdamage "10") (weapon "maxgun") L 10/10/2026 - 22:51:33: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "maxgun" (attacker_position "-10915 13196 120") (victim_position "-11286 12833 120") L 10/10/2026 - 22:51:33: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:51:33: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:33: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:35: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:35: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:35: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "41") (weapon "scattergun") L 10/10/2026 - 22:51:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:35: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:35: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:35: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 22:51:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:36: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:36: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "47") (weapon "scattergun") L 10/10/2026 - 22:51:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:36: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:36: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "31") (weapon "scattergun") L 10/10/2026 - 22:51:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:37: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:37: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 22:51:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:51:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 22:51:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:38: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:38: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "72") (realdamage "71") (weapon "scattergun") L 10/10/2026 - 22:51:38: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11023 13049 166") (victim_position "-11030 12798 232") L 10/10/2026 - 22:51:38: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:51:39: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:40: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:40: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "15") (weapon "scattergun") L 10/10/2026 - 22:51:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:40: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:40: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 22:51:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:41: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:41: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "102") (weapon "scattergun") L 10/10/2026 - 22:51:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:42: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:42: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "101") (weapon "scattergun") L 10/10/2026 - 22:51:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:51:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 22:51:42: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "world" (attacker_position "-11090 13405 230") (victim_position "-10955 13452 230") L 10/10/2026 - 22:51:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:42: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:51:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:44: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:44: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:44: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 22:51:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:51:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "200") L 10/10/2026 - 22:51:45: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:45: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:45: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:45: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "59") (weapon "scattergun") L 10/10/2026 - 22:51:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:46: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:46: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "39") (weapon "scattergun") L 10/10/2026 - 22:51:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:51:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "85") (realdamage "53") (weapon "quake_rl") L 10/10/2026 - 22:51:46: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11018 12708 273") (victim_position "-11111 12881 184") L 10/10/2026 - 22:51:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:46: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:51:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:48: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:48: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 22:51:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:51:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 22:51:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:49: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:49: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:49: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 22:51:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:51:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 22:51:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:50: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:50: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 22:51:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:51:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:51: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:51: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 22:51:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:51:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:51:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:51:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "52") (realdamage "45") (weapon "shotgun_soldier") L 10/10/2026 - 22:51:52: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11102 13103 120") (victim_position "-10886 12830 120") L 10/10/2026 - 22:51:52: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:51:54: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:54: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:54: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 22:51:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:55: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:51:55: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "maxgun") L 10/10/2026 - 22:51:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:55: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:51:55: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "16") (weapon "maxgun") L 10/10/2026 - 22:51:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:55: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:51:55: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "17") (weapon "maxgun") L 10/10/2026 - 22:51:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:56: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:51:56: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "17") (weapon "maxgun") L 10/10/2026 - 22:51:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:56: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:51:56: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "16") (weapon "maxgun") L 10/10/2026 - 22:51:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:56: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:51:56: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "15") (weapon "maxgun") L 10/10/2026 - 22:51:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:51:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "41") (weapon "quake_rl") L 10/10/2026 - 22:51:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:57: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:58: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:58: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:51:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:58: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:51:58: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:51:58: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "79") (weapon "scattergun") L 10/10/2026 - 22:51:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:51:59: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:00: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:00: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:01: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:52:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 22:52:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:03: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:52:03: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "maxgun") L 10/10/2026 - 22:52:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:05: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:05: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:07: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:07: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 22:52:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:52:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:07: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:07: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "77") (realdamage "9") (weapon "scattergun") L 10/10/2026 - 22:52:07: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10874 13521 191") (victim_position "-10967 13354 199") L 10/10/2026 - 22:52:07: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:52:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:52:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 22:52:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:10: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:11: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:52:11: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "maxgun") L 10/10/2026 - 22:52:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:11: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:52:11: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "maxgun") L 10/10/2026 - 22:52:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:52:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "32") (weapon "quake_rl") L 10/10/2026 - 22:52:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:13: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:13: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:13: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "86") (weapon "scattergun") L 10/10/2026 - 22:52:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:14: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:14: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "50") (weapon "scattergun") L 10/10/2026 - 22:52:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:14: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:14: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "83") (realdamage "64") (weapon "scattergun") L 10/10/2026 - 22:52:14: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11229 12880 135") (victim_position "-10995 12928 190") L 10/10/2026 - 22:52:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:52:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 22:52:14: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:52:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:16: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:52:16: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "maxgun") L 10/10/2026 - 22:52:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:16: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:52:16: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "maxgun") L 10/10/2026 - 22:52:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:17: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:17: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:52:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "43") (weapon "quake_rl") L 10/10/2026 - 22:52:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:18: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:18: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "52") (weapon "scattergun") L 10/10/2026 - 22:52:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:18: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:18: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "92") (weapon "scattergun") L 10/10/2026 - 22:52:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:19: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:20: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:20: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "92") (realdamage "68") (weapon "scattergun") L 10/10/2026 - 22:52:20: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10841 13481 205") (victim_position "-11072 13555 232") L 10/10/2026 - 22:52:20: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:52:22: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:22: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:22: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:52:22: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "12") (weapon "maxgun") L 10/10/2026 - 22:52:22: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:22: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:52:22: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "maxgun") L 10/10/2026 - 22:52:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:52:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "91") (weapon "quake_rl") L 10/10/2026 - 22:52:23: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:23: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:23: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "40") (weapon "scattergun") L 10/10/2026 - 22:52:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:23: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:23: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:23: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "41") (weapon "scattergun") L 10/10/2026 - 22:52:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:24: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:24: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:24: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 22:52:24: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:25: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:52:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:52:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 22:52:26: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:26: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:26: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:52:26: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "maxgun") L 10/10/2026 - 22:52:27: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:27: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:27: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "45") (weapon "scattergun") L 10/10/2026 - 22:52:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:52:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:52:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:52:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "12") (weapon "shotgun_soldier") L 10/10/2026 - 22:52:29: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:29: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:29: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "45") (realdamage "35") (weapon "scattergun") L 10/10/2026 - 22:52:29: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11529 12704 -13") (victim_position "-11269 13074 120") L 10/10/2026 - 22:52:29: "divine<469><[U:1:906011993]>" triggered "domination" against "goat simulator heineken<437><[U:1:362132459]>" L 10/10/2026 - 22:52:29: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:52:32: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:32: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:32: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 22:52:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:52:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 22:52:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:33: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:33: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:33: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 22:52:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:52:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "39") (weapon "quake_rl") L 10/10/2026 - 22:52:34: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:35: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:35: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:35: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "103") (weapon "scattergun") L 10/10/2026 - 22:52:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:35: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:35: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:35: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "39") (weapon "scattergun") L 10/10/2026 - 22:52:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:52:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:52:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:52:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 22:52:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:36: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:52:36: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "maxgun") L 10/10/2026 - 22:52:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:52:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:37: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:52:37: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "maxgun") L 10/10/2026 - 22:52:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:52:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:52:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "51") (realdamage "15") (weapon "shotgun_soldier") L 10/10/2026 - 22:52:37: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-10832 13379 120") (victim_position "-10927 13537 120") L 10/10/2026 - 22:52:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "revenge" against "divine<469><[U:1:906011993]>" L 10/10/2026 - 22:52:37: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:52:39: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:39: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:39: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:39: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:40: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:52:40: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "maxgun") L 10/10/2026 - 22:52:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:40: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:52:40: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "14") (weapon "maxgun") L 10/10/2026 - 22:52:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:41: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:52:41: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "maxgun") L 10/10/2026 - 22:52:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:52:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 22:52:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:43: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:43: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "47") (weapon "scattergun") L 10/10/2026 - 22:52:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:52:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 22:52:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:52:44: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:44: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:44: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 22:52:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:52:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:52:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "76") (realdamage "9") (weapon "shotgun_soldier") L 10/10/2026 - 22:52:44: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-10849 13168 120") (victim_position "-10765 13342 139") L 10/10/2026 - 22:52:44: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:52:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:46: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:46: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 22:52:47: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:47: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:52:47: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "14") (weapon "maxgun") L 10/10/2026 - 22:52:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:47: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:47: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:48: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:48: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 22:52:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:52:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 22:52:49: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:50: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:50: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "67") (weapon "scattergun") L 10/10/2026 - 22:52:50: "goat simulator heineken<437><[U:1:362132459]>" picked up item "tf_ammo_pack" L 10/10/2026 - 22:52:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:50: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:50: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "55") (weapon "scattergun") L 10/10/2026 - 22:52:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:52:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 22:52:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:52:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:52:52: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:52:52: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "maxgun") L 10/10/2026 - 22:52:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:52:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:52:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "5") (weapon "shotgun_soldier") L 10/10/2026 - 22:52:52: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-10904 13421 120") (victim_position "-10297 13141 112") L 10/10/2026 - 22:52:52: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:52:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:54: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:56: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:56: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 22:52:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:56: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:56: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 22:52:57: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:57: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:57: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "76") (weapon "scattergun") L 10/10/2026 - 22:52:58: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:58: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:58: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "76") (weapon "scattergun") L 10/10/2026 - 22:52:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:52:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:52:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 22:52:59: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:52:59: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:52:59: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 22:53:00: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:00: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:53:00: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "12") (realdamage "11") (weapon "maxgun") L 10/10/2026 - 22:53:00: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "maxgun" (attacker_position "-11030 13721 354") (victim_position "-11086 13110 120") L 10/10/2026 - 22:53:00: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:53:00: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:00: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:01: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:02: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:02: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "64") (weapon "scattergun") L 10/10/2026 - 22:53:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:03: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:03: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "102") (weapon "scattergun") L 10/10/2026 - 22:53:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:53:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "106") (weapon "quake_rl") L 10/10/2026 - 22:53:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:04: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:04: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:04: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 22:53:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:53:05: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:05: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:05: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (realdamage "1") (weapon "scattergun") L 10/10/2026 - 22:53:05: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11086 13527 232") (victim_position "-11204 12918 120") L 10/10/2026 - 22:53:05: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:53:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:06: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:06: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:06: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 22:53:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:07: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:53:07: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "maxgun") L 10/10/2026 - 22:53:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:07: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:53:07: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "maxgun") L 10/10/2026 - 22:53:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:07: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:53:07: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "12") (weapon "maxgun") L 10/10/2026 - 22:53:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:53:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "87") (weapon "quake_rl") L 10/10/2026 - 22:53:09: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:10: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:10: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:10: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "77") (weapon "scattergun") L 10/10/2026 - 22:53:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:53:10: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:11: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:11: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "63") (weapon "scattergun") L 10/10/2026 - 22:53:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:11: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:11: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "65") (realdamage "48") (weapon "scattergun") L 10/10/2026 - 22:53:11: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10926 13035 158") (victim_position "-11075 12735 232") L 10/10/2026 - 22:53:12: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:53:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:14: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:14: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 22:53:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:15: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:15: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "51") (weapon "scattergun") L 10/10/2026 - 22:53:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:53:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 22:53:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:16: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:16: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 22:53:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:16: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:16: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "40") (weapon "scattergun") L 10/10/2026 - 22:53:17: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:17: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:17: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "66") (weapon "scattergun") L 10/10/2026 - 22:53:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:53:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "86") (realdamage "66") (weapon "quake_rl") L 10/10/2026 - 22:53:17: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11042 13642 319") (victim_position "-10941 13832 167") L 10/10/2026 - 22:53:17: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:53:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:19: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:19: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:19: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 22:53:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:20: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:20: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "41") (weapon "scattergun") L 10/10/2026 - 22:53:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:53:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 22:53:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:21: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:21: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "89") (weapon "scattergun") L 10/10/2026 - 22:53:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:53:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "106") (realdamage "97") (weapon "quake_rl") (airshot "1") (height "223") L 10/10/2026 - 22:53:21: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11034 13565 232") (victim_position "-11009 13436 456") L 10/10/2026 - 22:53:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:21: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:53:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:23: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:23: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:23: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 22:53:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:23: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:23: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:23: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "43") (weapon "scattergun") L 10/10/2026 - 22:53:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:24: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:24: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:24: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "56") (weapon "scattergun") L 10/10/2026 - 22:53:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:53:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 22:53:25: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:25: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:25: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 22:53:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:53:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 22:53:25: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:25: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:25: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "76") (weapon "scattergun") L 10/10/2026 - 22:53:26: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:26: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:26: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "35") (realdamage "23") (weapon "scattergun") L 10/10/2026 - 22:53:26: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11057 13120 190") (victim_position "-11111 13643 232") L 10/10/2026 - 22:53:26: World triggered "mge_match_end" (winner "[U:1:906011993]") (loser "[U:1:362132459]") (winner_score "20") (loser_score "18")