L 10/10/2026 - 22:53:32: World triggered "meta_data" (matchid "261010225332313d") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 22:53:32: "goat simulator heineken<437><[U:1:362132459]>" changed role to "soldier" L 10/10/2026 - 22:53:32: "divine<469><[U:1:906011993]>" changed role to "scout" L 10/10/2026 - 22:53:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:35: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:35: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:35: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 22:53:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:36: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:36: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "47") (weapon "scattergun") L 10/10/2026 - 22:53:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:37: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:37: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "42") (weapon "scattergun") L 10/10/2026 - 22:53:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:37: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:37: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "54") (weapon "scattergun") L 10/10/2026 - 22:53:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:53:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 22:53:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:39: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:39: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:39: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 22:53:39: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:53:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:53:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "55") (realdamage "37") (weapon "shotgun_soldier") L 10/10/2026 - 22:53:40: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11022 13643 232") (victim_position "-10830 13451 159") L 10/10/2026 - 22:53:40: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:53:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:41: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:41: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 22:53:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:43: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:43: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "69") (weapon "scattergun") L 10/10/2026 - 22:53:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:53:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 22:53:44: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:44: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:44: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:44: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 22:53:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:46: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:46: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "98") (weapon "scattergun") L 10/10/2026 - 22:53:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:46: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:46: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 22:53:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:47: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:53:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:48: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:53:48: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "15") (realdamage "5") (weapon "maxgun") L 10/10/2026 - 22:53:48: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "maxgun" (attacker_position "-11182 13678 277") (victim_position "-11071 13204 120") L 10/10/2026 - 22:53:48: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:53:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:49: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:49: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:49: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 22:53:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:53:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "88") (weapon "quake_rl") (airshot "1") (height "178") L 10/10/2026 - 22:53:49: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:50: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:50: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "76") (weapon "scattergun") L 10/10/2026 - 22:53:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:53:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "106") (realdamage "62") (weapon "quake_rl") L 10/10/2026 - 22:53:52: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11216 12765 120") (victim_position "-11287 12999 120") L 10/10/2026 - 22:53:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:52: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:53:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:53: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:53: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:53: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 22:53:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:54: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:54: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:54: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 22:53:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:55: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:55: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 22:53:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:55: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:55: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "64") (weapon "scattergun") L 10/10/2026 - 22:53:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:53:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "111") (weapon "quake_rl") L 10/10/2026 - 22:53:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:57: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:53:57: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:53:57: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 22:53:57: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:57: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:57: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:53:57: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "maxgun") L 10/10/2026 - 22:53:57: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:57: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:53:57: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "22") (weapon "maxgun") L 10/10/2026 - 22:53:58: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:58: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:53:58: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "22") (realdamage "15") (weapon "maxgun") L 10/10/2026 - 22:53:58: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "maxgun" (attacker_position "-11159 13174 120") (victim_position "-11076 13163 191") L 10/10/2026 - 22:53:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:53:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "111") (weapon "quake_rl") L 10/10/2026 - 22:53:58: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:58: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:53:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:53:58: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:53:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:00: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:00: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:00: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:01: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "36") (weapon "scattergun") L 10/10/2026 - 22:54:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:01: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:54:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "45") (weapon "quake_rl") L 10/10/2026 - 22:54:01: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11067 12570 232") (victim_position "-11223 13041 153") L 10/10/2026 - 22:54:01: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:54:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:03: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:03: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 22:54:04: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:04: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:04: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 22:54:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:05: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:05: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:05: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:05: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 22:54:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:54:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "112") (weapon "quake_rl") L 10/10/2026 - 22:54:06: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:07: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:07: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 22:54:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:08: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:54:08: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "12") (weapon "maxgun") L 10/10/2026 - 22:54:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:08: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:54:08: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "maxgun") L 10/10/2026 - 22:54:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:09: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:09: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:54:09: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "maxgun") L 10/10/2026 - 22:54:09: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:09: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:09: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:54:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "24") (weapon "quake_rl") L 10/10/2026 - 22:54:10: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:10: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:11: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:54:11: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "maxgun") L 10/10/2026 - 22:54:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:54:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:54:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "4") (realdamage "2") (weapon "shotgun_soldier") L 10/10/2026 - 22:54:12: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11024 13370 168") (victim_position "-10612 12816 39") L 10/10/2026 - 22:54:12: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:54:13: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:13: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:13: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 22:54:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:14: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:54:14: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "12") (weapon "maxgun") L 10/10/2026 - 22:54:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:14: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:54:14: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "maxgun") L 10/10/2026 - 22:54:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:14: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:54:14: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "maxgun") L 10/10/2026 - 22:54:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:14: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:54:14: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "maxgun") L 10/10/2026 - 22:54:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:54:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "36") (weapon "quake_rl") L 10/10/2026 - 22:54:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:17: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:17: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:17: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "73") (weapon "scattergun") L 10/10/2026 - 22:54:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:54:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 22:54:17: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:18: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:18: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 22:54:19: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:19: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:19: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 22:54:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:54:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:20: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:20: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 22:54:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:54:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:54:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:54:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 22:54:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:54:22: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:22: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:22: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:54:22: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "maxgun") L 10/10/2026 - 22:54:22: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:22: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:54:22: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "maxgun") L 10/10/2026 - 22:54:22: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:22: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:54:22: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (realdamage "2") (weapon "maxgun") L 10/10/2026 - 22:54:22: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "maxgun" (attacker_position "-10754 12613 107") (victim_position "-10877 12853 120") L 10/10/2026 - 22:54:22: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:54:22: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:22: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:23: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:23: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:23: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 22:54:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:24: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:24: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:24: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 22:54:24: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:25: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:54:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 22:54:26: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:27: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:27: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:27: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "104") (weapon "scattergun") L 10/10/2026 - 22:54:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:28: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:54:28: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "maxgun") L 10/10/2026 - 22:54:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:54:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 22:54:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:28: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:54:28: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "16") (weapon "maxgun") L 10/10/2026 - 22:54:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:54:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:54:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 22:54:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:29: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:29: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:29: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:54:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:54:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "12") (weapon "shotgun_soldier") L 10/10/2026 - 22:54:29: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:54:30: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:30: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:30: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "52") (weapon "scattergun") L 10/10/2026 - 22:54:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:54:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:54:32: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:54:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:54:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 22:54:32: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-10925 13191 120") (victim_position "-10870 13400 120") L 10/10/2026 - 22:54:32: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:54:33: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:34: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:34: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:34: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:54:34: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "maxgun") L 10/10/2026 - 22:54:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:54:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 22:54:35: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:35: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:54:35: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "maxgun") L 10/10/2026 - 22:54:35: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:36: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:54:36: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "14") (weapon "maxgun") L 10/10/2026 - 22:54:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:36: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:36: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 22:54:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:38: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:38: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "75") (weapon "scattergun") L 10/10/2026 - 22:54:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:54:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "105") (realdamage "69") (weapon "quake_rl") L 10/10/2026 - 22:54:38: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11180 13087 149") (victim_position "-10965 12941 228") L 10/10/2026 - 22:54:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:38: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:54:39: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:39: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:39: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 22:54:39: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:41: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:41: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "59") (weapon "scattergun") L 10/10/2026 - 22:54:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:42: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:42: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "56") (weapon "scattergun") L 10/10/2026 - 22:54:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:54:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 22:54:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:42: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:42: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 22:54:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:43: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:43: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "78") (weapon "scattergun") L 10/10/2026 - 22:54:44: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:44: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:44: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:54:44: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (realdamage "9") (weapon "maxgun") L 10/10/2026 - 22:54:44: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "maxgun" (attacker_position "-10878 12633 205") (victim_position "-11073 12885 302") L 10/10/2026 - 22:54:44: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:44: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:54:44: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:45: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:45: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:45: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 22:54:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:46: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:46: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 22:54:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:47: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:47: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:47: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "63") (weapon "scattergun") L 10/10/2026 - 22:54:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:47: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:54:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 22:54:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:48: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:48: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 22:54:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:49: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:49: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:54:49: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "maxgun") L 10/10/2026 - 22:54:49: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:49: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:50: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:54:50: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "15") (weapon "maxgun") L 10/10/2026 - 22:54:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:50: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:54:50: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "15") (weapon "maxgun") L 10/10/2026 - 22:54:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:50: "goat simulator heineken<437><[U:1:362132459]>" picked up item "tf_ammo_pack" L 10/10/2026 - 22:54:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:51: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:54:51: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "maxgun") L 10/10/2026 - 22:54:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:52: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:54:52: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "17") (weapon "maxgun") L 10/10/2026 - 22:54:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:52: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:54:52: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "maxgun") L 10/10/2026 - 22:54:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:54:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:54:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "105") (realdamage "69") (weapon "quake_rl") L 10/10/2026 - 22:54:52: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-10976 13056 120") (victim_position "-10928 13312 120") L 10/10/2026 - 22:54:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:53: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:54:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:56: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:56: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 22:54:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:54:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "92") (weapon "quake_rl") L 10/10/2026 - 22:54:58: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:58: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:58: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 22:54:58: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:59: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:54:59: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:54:59: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "80") (weapon "scattergun") L 10/10/2026 - 22:54:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:54:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:54:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "102") (realdamage "49") (weapon "quake_rl") L 10/10/2026 - 22:54:59: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11023 13545 256") (victim_position "-11058 13265 120") L 10/10/2026 - 22:54:59: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:55:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:01: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:01: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:01: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 22:55:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:02: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:02: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 22:55:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:03: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:03: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "57") (weapon "scattergun") L 10/10/2026 - 22:55:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:55:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 22:55:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:05: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:05: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:05: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "63") (realdamage "59") (weapon "scattergun") L 10/10/2026 - 22:55:05: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11054 13843 216") (victim_position "-11118 13585 232") L 10/10/2026 - 22:55:05: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:55:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:07: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:07: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 22:55:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:07: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:07: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "31") (weapon "scattergun") L 10/10/2026 - 22:55:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:55:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 22:55:09: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:09: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:09: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:09: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 22:55:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:55:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:55:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 22:55:10: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:10: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:10: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "46") (weapon "scattergun") L 10/10/2026 - 22:55:10: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:55:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:11: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:55:11: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "maxgun") L 10/10/2026 - 22:55:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:11: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:55:11: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "maxgun") L 10/10/2026 - 22:55:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:11: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:55:11: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "maxgun") L 10/10/2026 - 22:55:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:55:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:11: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:55:11: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "22") (realdamage "10") (weapon "maxgun") L 10/10/2026 - 22:55:11: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "maxgun" (attacker_position "-11186 13204 120") (victim_position "-11177 13070 120") L 10/10/2026 - 22:55:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:11: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:55:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:14: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:14: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "26") (weapon "scattergun") L 10/10/2026 - 22:55:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:14: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:14: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "50") (weapon "scattergun") L 10/10/2026 - 22:55:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:55:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 22:55:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:15: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:15: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "63") (weapon "scattergun") L 10/10/2026 - 22:55:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:16: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:16: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "77") (weapon "scattergun") L 10/10/2026 - 22:55:17: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:17: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:17: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:55:17: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (realdamage "16") (weapon "maxgun") L 10/10/2026 - 22:55:17: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "maxgun" (attacker_position "-10975 13431 187") (victim_position "-11016 13637 232") L 10/10/2026 - 22:55:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:18: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:55:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:19: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:19: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:19: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "92") (weapon "scattergun") L 10/10/2026 - 22:55:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:55:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 22:55:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:21: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:21: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "78") (weapon "scattergun") L 10/10/2026 - 22:55:22: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:55:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:55:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "39") (weapon "shotgun_soldier") L 10/10/2026 - 22:55:23: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:55:23: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:55:24: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:55:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:55:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 22:55:25: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:25: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:55:25: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "maxgun") L 10/10/2026 - 22:55:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:55:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:55:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "24") (realdamage "4") (weapon "shotgun_soldier") L 10/10/2026 - 22:55:25: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-10927 12262 120") (victim_position "-10928 12551 120") L 10/10/2026 - 22:55:25: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:55:27: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:27: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:27: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:28: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:55:28: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "maxgun") L 10/10/2026 - 22:55:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:28: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:55:28: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "maxgun") L 10/10/2026 - 22:55:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:28: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:55:28: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "maxgun") L 10/10/2026 - 22:55:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:28: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:55:28: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "14") (weapon "maxgun") L 10/10/2026 - 22:55:29: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:29: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:29: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "82") (weapon "scattergun") L 10/10/2026 - 22:55:29: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:29: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:29: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "76") (weapon "scattergun") L 10/10/2026 - 22:55:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:55:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 22:55:30: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:30: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:30: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 22:55:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:31: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:31: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:31: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "14") (realdamage "9") (weapon "scattergun") L 10/10/2026 - 22:55:31: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10846 13283 223") (victim_position "-11182 12981 221") L 10/10/2026 - 22:55:31: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:55:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:33: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:33: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:33: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 22:55:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:34: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:34: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:34: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "38") (weapon "scattergun") L 10/10/2026 - 22:55:34: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:34: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:34: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "90") (weapon "scattergun") L 10/10/2026 - 22:55:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:55:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 22:55:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:35: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:35: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:35: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "23") (weapon "scattergun") L 10/10/2026 - 22:55:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:55:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:55:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "58") (weapon "shotgun_soldier") L 10/10/2026 - 22:55:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:55:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:37: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:37: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 22:55:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:38: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:55:38: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "maxgun") L 10/10/2026 - 22:55:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:55:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:38: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:55:38: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "maxgun") L 10/10/2026 - 22:55:39: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:39: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:55:39: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (realdamage "17") (weapon "maxgun") L 10/10/2026 - 22:55:39: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "maxgun" (attacker_position "-11247 13063 120") (victim_position "-10981 13012 156") L 10/10/2026 - 22:55:39: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:55:39: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:39: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:40: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:40: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "15") (weapon "scattergun") L 10/10/2026 - 22:55:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:41: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:41: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 22:55:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:42: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:42: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "102") (weapon "scattergun") L 10/10/2026 - 22:55:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:42: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:42: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "57") (weapon "scattergun") L 10/10/2026 - 22:55:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:43: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:43: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 22:55:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:44: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:44: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:44: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "71") (realdamage "22") (weapon "scattergun") L 10/10/2026 - 22:55:44: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10818 13494 120") (victim_position "-10933 13272 237") L 10/10/2026 - 22:55:44: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:55:45: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:45: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:45: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 22:55:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:46: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:46: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 22:55:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:47: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:55:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "109") (weapon "quake_rl") L 10/10/2026 - 22:55:47: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:48: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:48: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "85") (weapon "scattergun") L 10/10/2026 - 22:55:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:55:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:55:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "67") (realdamage "32") (weapon "shotgun_soldier") L 10/10/2026 - 22:55:49: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11102 12574 232") (victim_position "-11080 12583 452") L 10/10/2026 - 22:55:49: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:55:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:51: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:51: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 22:55:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:55:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "202") L 10/10/2026 - 22:55:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:52: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:52: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 22:55:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:53: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:53: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:53: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 22:55:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:53: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:53: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:55:53: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "14") (weapon "maxgun") L 10/10/2026 - 22:55:53: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:55:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "83") (realdamage "53") (weapon "quake_rl") (airshot "1") (height "191") L 10/10/2026 - 22:55:53: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11045 12684 232") (victim_position "-11159 13233 311") L 10/10/2026 - 22:55:54: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:55:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:55: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:55:55: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "maxgun") L 10/10/2026 - 22:55:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:55: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:55:55: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "maxgun") L 10/10/2026 - 22:55:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:55:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 22:55:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:57: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:57: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:57: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "60") (weapon "scattergun") L 10/10/2026 - 22:55:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:55:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "95") (realdamage "83") (weapon "quake_rl") (airshot "1") (height "357") L 10/10/2026 - 22:55:57: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11024 12992 186") (victim_position "-11208 13261 477") L 10/10/2026 - 22:55:57: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:55:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:55:59: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:55:59: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:55:59: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:55:59: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "35") (weapon "scattergun") L 10/10/2026 - 22:56:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 22:56:00: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:01: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:01: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:01: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "46") (weapon "scattergun") L 10/10/2026 - 22:56:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:01: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:01: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:01: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "51") (weapon "scattergun") L 10/10/2026 - 22:56:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 22:56:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 22:56:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:04: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:04: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "44") (realdamage "5") (weapon "shotgun_soldier") L 10/10/2026 - 22:56:04: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11081 13196 120") (victim_position "-11174 13152 120") L 10/10/2026 - 22:56:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "domination" against "divine<469><[U:1:906011993]>" L 10/10/2026 - 22:56:04: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:56:05: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:05: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:05: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:05: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 22:56:06: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:06: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:06: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 22:56:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:07: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:07: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 22:56:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:07: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:07: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 22:56:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 22:56:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:08: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:08: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "66") (weapon "scattergun") L 10/10/2026 - 22:56:09: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:09: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:09: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "102") (weapon "scattergun") L 10/10/2026 - 22:56:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:10: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:10: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:56:10: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (realdamage "13") (weapon "maxgun") L 10/10/2026 - 22:56:10: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "maxgun" (attacker_position "-11197 13530 283") (victim_position "-10911 13429 236") L 10/10/2026 - 22:56:10: "divine<469><[U:1:906011993]>" triggered "revenge" against "goat simulator heineken<437><[U:1:362132459]>" L 10/10/2026 - 22:56:10: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:56:10: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:10: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "71") (weapon "quake_rl") (airshot "1") (height "196") L 10/10/2026 - 22:56:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:12: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:12: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 22:56:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "92") (realdamage "78") (weapon "quake_rl") (airshot "1") (height "336") L 10/10/2026 - 22:56:12: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11061 12644 232") (victim_position "-11051 13068 456") L 10/10/2026 - 22:56:13: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:56:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:15: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:15: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "47") (weapon "scattergun") L 10/10/2026 - 22:56:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 22:56:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "105") (realdamage "85") (weapon "quake_rl") L 10/10/2026 - 22:56:16: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11064 12746 232") (victim_position "-11245 12913 122") L 10/10/2026 - 22:56:16: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:56:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:18: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:18: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 22:56:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:18: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:56:18: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "maxgun") L 10/10/2026 - 22:56:19: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:19: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "45") (weapon "quake_rl") L 10/10/2026 - 22:56:19: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:19: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:56:19: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "maxgun") L 10/10/2026 - 22:56:19: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:19: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "257") L 10/10/2026 - 22:56:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "66") (realdamage "7") (weapon "quake_rl") L 10/10/2026 - 22:56:20: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11052 12877 232") (victim_position "-10866 13216 120") L 10/10/2026 - 22:56:20: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:56:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:22: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:22: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:22: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 22:56:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:23: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:23: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:23: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 22:56:23: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:23: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:23: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "60") (weapon "scattergun") L 10/10/2026 - 22:56:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:24: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:24: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:24: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 22:56:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 22:56:25: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:25: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:25: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:25: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 22:56:26: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "35") (weapon "shotgun_soldier") L 10/10/2026 - 22:56:27: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:27: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:27: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "32") (weapon "scattergun") L 10/10/2026 - 22:56:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:28: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:56:28: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "maxgun") L 10/10/2026 - 22:56:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:28: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:56:28: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "22") (weapon "maxgun") L 10/10/2026 - 22:56:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "88") (realdamage "53") (weapon "shotgun_soldier") L 10/10/2026 - 22:56:28: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11287 13143 120") (victim_position "-11387 13102 108") L 10/10/2026 - 22:56:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "domination" against "divine<469><[U:1:906011993]>" L 10/10/2026 - 22:56:28: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:56:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:30: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:30: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:30: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 22:56:30: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:30: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:30: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 22:56:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:31: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:31: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:31: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 22:56:32: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 22:56:32: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:32: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:32: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "77") (weapon "scattergun") L 10/10/2026 - 22:56:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:33: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:33: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:33: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 22:56:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:34: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:34: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:56:34: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "maxgun") L 10/10/2026 - 22:56:34: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:34: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:56:34: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "maxgun") L 10/10/2026 - 22:56:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "73") (realdamage "67") (weapon "shotgun_soldier") L 10/10/2026 - 22:56:34: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11123 13124 120") (victim_position "-11356 13227 118") L 10/10/2026 - 22:56:34: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:56:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:35: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:35: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:35: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 22:56:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:36: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:36: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 22:56:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:37: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:37: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 22:56:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:37: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:37: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 22:56:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:38: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:38: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "98") (weapon "scattergun") L 10/10/2026 - 22:56:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 22:56:39: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:39: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:56:39: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "maxgun") L 10/10/2026 - 22:56:39: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:39: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:39: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:56:39: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "maxgun") L 10/10/2026 - 22:56:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:40: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:56:40: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "17") (weapon "maxgun") L 10/10/2026 - 22:56:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:40: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 22:56:40: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (realdamage "6") (weapon "maxgun") L 10/10/2026 - 22:56:40: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "maxgun" (attacker_position "-11265 13063 129") (victim_position "-11008 13124 120") L 10/10/2026 - 22:56:40: "divine<469><[U:1:906011993]>" triggered "revenge" against "goat simulator heineken<437><[U:1:362132459]>" L 10/10/2026 - 22:56:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 22:56:40: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 22:56:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:42: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:42: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 22:56:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "109") (weapon "quake_rl") L 10/10/2026 - 22:56:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "109") (realdamage "37") (weapon "quake_rl") L 10/10/2026 - 22:56:43: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11085 13741 232") (victim_position "-11167 13580 285") L 10/10/2026 - 22:56:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:43: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 22:56:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:45: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:45: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:45: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 22:56:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:46: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 22:56:46: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "53") (weapon "scattergun") L 10/10/2026 - 22:56:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 22:56:47: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 22:56:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "112") (realdamage "92") (weapon "quake_rl") L 10/10/2026 - 22:56:47: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11019 13680 232") (victim_position "-10949 13637 253") L 10/10/2026 - 22:56:47: World triggered "mge_match_end" (winner "[U:1:362132459]") (loser "[U:1:906011993]") (winner_score "20") (loser_score "12")