L 10/10/2026 - 22:56:09: World triggered "meta_data" (matchid "26101022560925d7") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 22:56:09: "chance<136><[U:1:136637624]>" changed role to "soldier" L 10/10/2026 - 22:56:09: "rare forever<138><[U:1:887861144]>" changed role to "soldier" L 10/10/2026 - 22:56:18: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:18: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:18: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:18: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "104") (weapon "quake_rl") L 10/10/2026 - 22:56:19: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:19: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:19: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 22:56:19: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:20: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:21: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:21: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:21: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:21: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 22:56:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:22: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:22: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "46") (weapon "quake_rl") L 10/10/2026 - 22:56:23: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:23: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:23: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "28") (weapon "shotgun_soldier") L 10/10/2026 - 22:56:24: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:24: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:24: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "69") (weapon "shotgun_soldier") L 10/10/2026 - 22:56:24: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "65") (realdamage "22") (weapon "unique_pickaxe_escape") L 10/10/2026 - 22:56:24: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "unique_pickaxe_escape" (attacker_position "-11217 13799 120") (victim_position "-11170 13838 120") L 10/10/2026 - 22:56:24: "chance<136><[U:1:136637624]>" picked up item "tf_ammo_pack" L 10/10/2026 - 22:56:24: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 22:56:28: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:28: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:28: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:28: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "399") L 10/10/2026 - 22:56:28: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:28: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "96") (weapon "quake_rl") L 10/10/2026 - 22:56:29: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:29: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:29: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:29: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 22:56:30: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:30: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:30: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:30: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 22:56:30: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:30: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:30: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "39") (weapon "shotgun_soldier") L 10/10/2026 - 22:56:31: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:31: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:31: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "63") (realdamage "12") (weapon "quake_rl") L 10/10/2026 - 22:56:31: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "quake_rl" (attacker_position "-10829 13321 120") (victim_position "-10940 13786 120") L 10/10/2026 - 22:56:31: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 22:56:34: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:34: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:34: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:34: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 22:56:35: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:35: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:35: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:35: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 22:56:36: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:36: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:36: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "112") (realdamage "85") (weapon "quake_rl") L 10/10/2026 - 22:56:36: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11256 13636 229") (victim_position "-11231 13684 189") L 10/10/2026 - 22:56:36: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 22:56:36: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:38: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:39: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:39: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:39: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "313") L 10/10/2026 - 22:56:39: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:39: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:39: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:39: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "100") (weapon "quake_rl") L 10/10/2026 - 22:56:40: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:40: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 22:56:40: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:41: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:41: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:41: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 22:56:42: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:42: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:42: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "54") (weapon "shotgun_soldier") L 10/10/2026 - 22:56:42: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:42: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:42: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "103") (realdamage "18") (weapon "quake_rl") L 10/10/2026 - 22:56:42: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11044 13623 232") (victim_position "-10881 13386 120") L 10/10/2026 - 22:56:42: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 22:56:44: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:44: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:44: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 22:56:45: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:45: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:45: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 22:56:46: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:46: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:46: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:46: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 22:56:47: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:47: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:47: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 22:56:47: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:47: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "110") (realdamage "57") (weapon "quake_rl") (airshot "1") (height "175") L 10/10/2026 - 22:56:47: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-10967 13583 375") (victim_position "-11078 13517 407") L 10/10/2026 - 22:56:47: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:47: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 22:56:48: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:49: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:49: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:50: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:50: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:50: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "106") (weapon "quake_rl") L 10/10/2026 - 22:56:50: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:50: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 22:56:50: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:51: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:51: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:51: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:51: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "91") (weapon "quake_rl") L 10/10/2026 - 22:56:51: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:51: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:51: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "18") (realdamage "3") (weapon "shotgun_soldier") L 10/10/2026 - 22:56:51: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11218 13802 120") (victim_position "-11099 13329 203") L 10/10/2026 - 22:56:51: "rare forever<138><[U:1:887861144]>" triggered "domination" against "chance<136><[U:1:136637624]>" L 10/10/2026 - 22:56:51: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 22:56:53: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:54: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:54: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 22:56:54: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:54: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:55: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:55: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:55: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 22:56:55: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:55: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:56:55: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "104") (weapon "quake_rl") L 10/10/2026 - 22:56:55: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:56:56: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:56: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:56: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 22:56:56: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:56: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:56: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 22:56:56: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:56: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:56: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 22:56:57: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:57: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:57: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "51") (weapon "shotgun_soldier") L 10/10/2026 - 22:56:57: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:57: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:57: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 22:56:57: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:57: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:57: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 22:56:57: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:57: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:57: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 22:56:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:58: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:56:58: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "23") (realdamage "16") (weapon "shotgun_soldier") L 10/10/2026 - 22:56:58: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11028 13406 211") (victim_position "-11152 13701 235") L 10/10/2026 - 22:56:58: "chance<136><[U:1:136637624]>" triggered "revenge" against "rare forever<138><[U:1:887861144]>" L 10/10/2026 - 22:56:58: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 22:57:02: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:02: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:02: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:02: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "100") (weapon "quake_rl") L 10/10/2026 - 22:57:02: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:02: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "111") (weapon "quake_rl") L 10/10/2026 - 22:57:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:03: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:03: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "65") (realdamage "60") (weapon "quake_rl") L 10/10/2026 - 22:57:03: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11085 13650 288") (victim_position "-11161 13755 227") L 10/10/2026 - 22:57:03: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:03: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 22:57:05: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:05: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:05: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:05: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 22:57:05: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:07: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:07: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:07: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 22:57:07: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:07: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "108") (weapon "quake_rl") L 10/10/2026 - 22:57:07: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:08: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:08: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:08: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:08: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "38") (weapon "shotgun_soldier") L 10/10/2026 - 22:57:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:08: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:08: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "47") (realdamage "27") (weapon "shotgun_soldier") L 10/10/2026 - 22:57:08: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11217 13792 601") (victim_position "-11057 13606 232") L 10/10/2026 - 22:57:08: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 22:57:10: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:10: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:11: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:11: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 22:57:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:12: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:12: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:12: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 22:57:12: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:12: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:12: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 22:57:12: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:12: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:12: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "77") (realdamage "68") (weapon "quake_rl") L 10/10/2026 - 22:57:12: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11314 13619 341") (victim_position "-11200 13893 130") L 10/10/2026 - 22:57:13: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 22:57:13: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:14: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:15: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:15: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:15: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "173") L 10/10/2026 - 22:57:16: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:16: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:16: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 22:57:16: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:16: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:16: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 22:57:16: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:17: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:17: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:17: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "77") (realdamage "29") (weapon "quake_rl") L 10/10/2026 - 22:57:17: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11026 13636 232") (victim_position "-11445 13237 31") L 10/10/2026 - 22:57:17: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:18: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 22:57:20: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:20: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:20: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 22:57:20: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:21: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:21: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 22:57:21: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:21: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "108") (weapon "quake_rl") L 10/10/2026 - 22:57:21: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:21: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:21: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:21: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 22:57:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:22: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:23: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:23: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:23: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "11") (weapon "shotgun_soldier") L 10/10/2026 - 22:57:23: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:23: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "58") (realdamage "36") (weapon "quake_rl") L 10/10/2026 - 22:57:23: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-10824 13737 120") (victim_position "-10848 13140 120") L 10/10/2026 - 22:57:23: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 22:57:25: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:25: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:25: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:25: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "83") (weapon "quake_rl") (airshot "1") (height "269") L 10/10/2026 - 22:57:26: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:26: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:26: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:26: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 22:57:27: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:27: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:27: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:27: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:27: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "35") (weapon "shotgun_soldier") L 10/10/2026 - 22:57:28: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:28: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:28: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 22:57:28: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:28: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:28: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:28: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "54") (realdamage "35") (weapon "shotgun_soldier") L 10/10/2026 - 22:57:28: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10995 13898 177") (victim_position "-11287 13954 120") L 10/10/2026 - 22:57:28: "rare forever<138><[U:1:887861144]>" triggered "domination" against "chance<136><[U:1:136637624]>" L 10/10/2026 - 22:57:28: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 22:57:30: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:30: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:31: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:31: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 22:57:31: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:31: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:31: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 22:57:31: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:32: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:32: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:32: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "45") (weapon "quake_rl") L 10/10/2026 - 22:57:33: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:33: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:33: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:33: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 22:57:33: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:33: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 22:57:34: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:34: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:34: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 22:57:34: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:34: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:34: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "41") (weapon "shotgun_soldier") L 10/10/2026 - 22:57:34: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:34: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:34: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "41") (realdamage "10") (weapon "shotgun_soldier") L 10/10/2026 - 22:57:34: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11176 13726 120") (victim_position "-11320 13374 311") L 10/10/2026 - 22:57:34: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 22:57:36: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:37: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:37: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:37: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "78") (weapon "quake_rl") (airshot "1") (height "303") L 10/10/2026 - 22:57:37: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:37: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "37") (weapon "quake_rl") L 10/10/2026 - 22:57:37: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:37: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:38: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:38: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "85") (weapon "quake_rl") L 10/10/2026 - 22:57:38: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:38: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "86") (weapon "quake_rl") L 10/10/2026 - 22:57:38: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:38: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:39: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:39: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "60") (realdamage "15") (weapon "quake_rl") L 10/10/2026 - 22:57:39: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-10897 13642 206") (victim_position "-10820 13251 168") L 10/10/2026 - 22:57:39: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 22:57:41: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:41: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:41: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 22:57:42: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:42: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:42: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 22:57:42: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:42: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:42: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:42: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 22:57:43: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:43: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:43: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 22:57:43: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:43: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:43: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "43") (weapon "shotgun_soldier") L 10/10/2026 - 22:57:43: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:43: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:43: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "88") (realdamage "67") (weapon "quake_rl") L 10/10/2026 - 22:57:43: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11234 13357 120") (victim_position "-10878 13317 120") L 10/10/2026 - 22:57:44: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 22:57:44: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:45: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:46: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:46: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:46: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "77") (weapon "quake_rl") (airshot "1") (height "243") L 10/10/2026 - 22:57:47: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:47: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:47: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:47: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 22:57:48: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:48: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:48: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:48: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "106") (realdamage "39") (weapon "quake_rl") L 10/10/2026 - 22:57:48: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11091 13459 302") (victim_position "-11017 13267 179") L 10/10/2026 - 22:57:48: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 22:57:50: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:50: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:51: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:51: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:51: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "267") L 10/10/2026 - 22:57:51: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:52: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:52: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:52: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 22:57:52: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:53: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:53: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 22:57:53: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:53: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:53: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "83") (realdamage "63") (weapon "quake_rl") L 10/10/2026 - 22:57:53: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-10971 13592 280") (victim_position "-11029 13919 171") L 10/10/2026 - 22:57:54: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 22:57:55: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:56: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:56: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:56: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 22:57:56: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:57: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:57: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 22:57:57: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:57: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:57: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:57:57: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 22:57:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:58: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:57:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:58: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:58: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "44") (weapon "shotgun_soldier") L 10/10/2026 - 22:57:58: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:58: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:58: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "38") (weapon "shotgun_soldier") L 10/10/2026 - 22:57:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:59: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:59: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "47") (weapon "shotgun_soldier") L 10/10/2026 - 22:57:59: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:59: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:59: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "40") (weapon "shotgun_soldier") L 10/10/2026 - 22:57:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:59: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:57:59: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "31") (realdamage "6") (weapon "shotgun_soldier") L 10/10/2026 - 22:57:59: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10879 13354 165") (victim_position "-10901 13853 120") L 10/10/2026 - 22:57:59: "chance<136><[U:1:136637624]>" triggered "revenge" against "rare forever<138><[U:1:887861144]>" L 10/10/2026 - 22:57:59: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 22:58:02: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:03: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:03: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:04: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:04: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 22:58:04: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:04: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "98") (weapon "quake_rl") L 10/10/2026 - 22:58:04: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:04: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:04: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:04: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 22:58:05: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:05: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:05: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:05: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:05: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:05: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:05: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "10") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:06: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:06: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "11") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:07: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:07: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:07: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:07: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "12") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:07: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:07: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:07: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:07: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:07: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "33") (weapon "quake_rl") L 10/10/2026 - 22:58:07: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:07: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:07: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "18") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:08: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:08: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:08: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "9") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:08: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:08: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "28") (realdamage "20") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:08: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11136 13449 168") (victim_position "-11001 12795 232") L 10/10/2026 - 22:58:08: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 22:58:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:11: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:12: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:12: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 22:58:12: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:12: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:13: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:13: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "112") (weapon "quake_rl") L 10/10/2026 - 22:58:13: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:14: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:14: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:14: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:14: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 22:58:14: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:14: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "78") (realdamage "56") (weapon "quake_rl") L 10/10/2026 - 22:58:14: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "quake_rl" (attacker_position "-11242 13830 120") (victim_position "-10848 14035 209") L 10/10/2026 - 22:58:14: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 22:58:16: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:16: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:16: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:16: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "93") (weapon "quake_rl") L 10/10/2026 - 22:58:17: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:17: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:17: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "102") (weapon "quake_rl") L 10/10/2026 - 22:58:17: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:18: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:18: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:18: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 22:58:18: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:18: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:18: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 22:58:18: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:18: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:18: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "34") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:19: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:19: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:19: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:19: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "36") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:19: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:19: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:19: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "31") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:19: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:19: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:19: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "19") (realdamage "7") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:19: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11177 13487 120") (victim_position "-11205 13970 120") L 10/10/2026 - 22:58:20: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 22:58:21: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:22: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:22: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "84") (weapon "quake_rl") L 10/10/2026 - 22:58:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:22: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:22: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "107") (weapon "quake_rl") L 10/10/2026 - 22:58:23: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:23: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:24: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:24: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:25: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:25: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 22:58:25: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:25: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:25: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:25: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:25: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:25: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "45") (weapon "quake_rl") L 10/10/2026 - 22:58:25: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:25: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:25: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:26: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:26: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:26: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "20") (realdamage "11") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:26: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11261 13423 120") (victim_position "-11125 13847 168") L 10/10/2026 - 22:58:26: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 22:58:29: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:29: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:29: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:29: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "271") L 10/10/2026 - 22:58:29: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:29: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 22:58:30: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:30: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:31: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:31: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:31: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:31: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:31: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "53") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:31: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:31: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:31: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 22:58:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:32: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:32: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:32: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "53") (realdamage "5") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:32: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11016 13664 232") (victim_position "-11188 13923 161") L 10/10/2026 - 22:58:32: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 22:58:34: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:34: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:34: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "321") L 10/10/2026 - 22:58:34: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:35: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:35: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:35: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:35: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 22:58:36: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:36: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:36: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:37: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:37: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:37: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:37: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:37: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:37: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:37: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "11") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:37: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:37: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:37: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:38: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:38: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:38: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:38: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:38: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:38: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:38: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:38: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:38: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:39: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:39: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:39: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "48") (realdamage "35") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:39: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11069 13104 120") (victim_position "-11336 13420 108") L 10/10/2026 - 22:58:39: "rare forever<138><[U:1:887861144]>" triggered "domination" against "chance<136><[U:1:136637624]>" L 10/10/2026 - 22:58:39: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 22:58:41: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:41: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "86") (weapon "quake_rl") L 10/10/2026 - 22:58:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:41: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:42: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:42: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:43: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:43: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:44: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:44: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:44: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "23") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:44: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:44: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:44: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 22:58:44: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:44: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:44: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "45") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:45: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:45: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:45: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "23") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:45: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:45: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:45: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "46") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:45: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:46: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:46: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:46: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "61") (realdamage "2") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:46: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11050 13272 120") (victim_position "-11277 13506 120") L 10/10/2026 - 22:58:46: "chance<136><[U:1:136637624]>" triggered "revenge" against "rare forever<138><[U:1:887861144]>" L 10/10/2026 - 22:58:46: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 22:58:49: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:49: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:50: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:50: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:50: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 22:58:50: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:50: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 22:58:50: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:50: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:50: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:50: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "96") (weapon "quake_rl") L 10/10/2026 - 22:58:51: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:51: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:52: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:52: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:52: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 22:58:52: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:52: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "51") (realdamage "28") (weapon "quake_rl") L 10/10/2026 - 22:58:52: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "quake_rl" (attacker_position "-11313 13512 622") (victim_position "-11281 13244 120") L 10/10/2026 - 22:58:52: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:58:52: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 22:58:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:56: "rare forever<138><[U:1:887861144]>" committed suicide with "quake_rl" (attacker_position "-10821 13448 -196") L 10/10/2026 - 22:58:56: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 22:58:58: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:58: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:58: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 22:58:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:58:59: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:58:59: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 22:59:00: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:00: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:59:00: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 22:59:00: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:00: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:01: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:01: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:01: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:01: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "11") (weapon "shotgun_soldier") L 10/10/2026 - 22:59:01: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:01: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:01: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "23") (weapon "shotgun_soldier") L 10/10/2026 - 22:59:02: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:02: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:02: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 22:59:02: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:02: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:03: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:03: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 22:59:03: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:03: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:03: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "62") (realdamage "44") (weapon "shotgun_soldier") L 10/10/2026 - 22:59:03: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11140 13687 226") (victim_position "-11091 13395 168") L 10/10/2026 - 22:59:03: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 22:59:05: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:06: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:07: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:59:07: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 22:59:07: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:59:07: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 22:59:07: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:07: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:59:07: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 22:59:07: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:08: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:59:08: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "98") (realdamage "85") (weapon "quake_rl") (airshot "1") (height "340") L 10/10/2026 - 22:59:08: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "quake_rl" (attacker_position "-11247 13682 253") (victim_position "-11011 13637 572") L 10/10/2026 - 22:59:08: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:08: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 22:59:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:11: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:12: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:59:12: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "100") (weapon "quake_rl") L 10/10/2026 - 22:59:12: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:12: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:12: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:59:12: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 22:59:13: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:13: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:59:13: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 22:59:13: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:13: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:13: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:59:13: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 22:59:14: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:14: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:14: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 22:59:14: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:14: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:14: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "63") (realdamage "59") (weapon "shotgun_soldier") L 10/10/2026 - 22:59:14: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10851 13654 120") (victim_position "-11105 13637 232") L 10/10/2026 - 22:59:14: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 22:59:17: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:17: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:17: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:59:17: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "87") (weapon "quake_rl") L 10/10/2026 - 22:59:18: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:18: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:59:18: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "107") (weapon "quake_rl") L 10/10/2026 - 22:59:18: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:19: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:19: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:19: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:19: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:19: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 22:59:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:20: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "world" (attacker_position "-10985 13408 187") (victim_position "-11117 14041 124") L 10/10/2026 - 22:59:20: World triggered "mge_match_end" (winner "[U:1:887861144]") (loser "[U:1:136637624]") (winner_score "20") (loser_score "12")