L 10/10/2026 - 22:59:26: World triggered "meta_data" (matchid "261010225926a730") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 22:59:26: "chance<136><[U:1:136637624]>" changed role to "soldier" L 10/10/2026 - 22:59:26: "rare forever<138><[U:1:887861144]>" changed role to "soldier" L 10/10/2026 - 22:59:28: "rare forever<138><[U:1:887861144]>" say "do you see that thing when you die" L 10/10/2026 - 22:59:36: "chance<136><[U:1:136637624]>" say "yeah im in the dead room for some reason" L 10/10/2026 - 22:59:39: "rare forever<138><[U:1:887861144]>" say "in between respawn" L 10/10/2026 - 22:59:40: "rare forever<138><[U:1:887861144]>" say "its long" L 10/10/2026 - 22:59:42: "chance<136><[U:1:136637624]>" say "idk why its at hing" L 10/10/2026 - 22:59:48: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:48: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:48: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:59:48: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 22:59:48: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:48: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:59:48: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "239") L 10/10/2026 - 22:59:49: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:49: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:49: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:50: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:59:50: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "63") (realdamage "14") (weapon "quake_rl") L 10/10/2026 - 22:59:50: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-10975 12492 201") (victim_position "-11228 12244 120") L 10/10/2026 - 22:59:50: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 22:59:52: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:52: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:52: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:59:52: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 22:59:53: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:53: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:59:53: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "90") (weapon "quake_rl") L 10/10/2026 - 22:59:53: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 22:59:53: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 22:59:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:54: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:54: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:54: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:56: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:56: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 22:59:56: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:56: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:56: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "32") (weapon "shotgun_soldier") L 10/10/2026 - 22:59:56: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:57: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:57: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:57: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "59") (weapon "shotgun_soldier") L 10/10/2026 - 22:59:57: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:57: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:57: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "50") (weapon "shotgun_soldier") L 10/10/2026 - 22:59:57: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:58: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 22:59:58: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "42") (realdamage "37") (weapon "shotgun_soldier") L 10/10/2026 - 22:59:58: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11263 13011 120") (victim_position "-10997 12732 232") L 10/10/2026 - 22:59:58: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:00:03: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:03: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:03: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 23:00:04: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:04: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "111") (weapon "quake_rl") L 10/10/2026 - 23:00:04: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:04: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 23:00:04: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:04: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:05: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:05: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:05: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:05: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:05: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "8") (realdamage "4") (weapon "shotgun_soldier") L 10/10/2026 - 23:00:05: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10894 13338 423") (victim_position "-10541 12739 92") L 10/10/2026 - 23:00:06: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:00:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:08: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:08: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:08: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 23:00:09: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:09: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:09: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "107") (weapon "quake_rl") L 10/10/2026 - 23:00:09: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:10: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:10: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:10: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:10: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 23:00:10: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:10: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:10: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 23:00:11: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:11: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "68") (realdamage "34") (weapon "quake_rl") L 10/10/2026 - 23:00:11: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11034 13647 232") (victim_position "-10975 13482 171") L 10/10/2026 - 23:00:11: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:11: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:00:13: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:13: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:14: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:14: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 23:00:14: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:14: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:14: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:14: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "92") (weapon "quake_rl") L 10/10/2026 - 23:00:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:15: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:15: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:15: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "95") (weapon "quake_rl") L 10/10/2026 - 23:00:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:16: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:16: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:16: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:16: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 23:00:16: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:16: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:16: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "55") (realdamage "33") (weapon "shotgun_soldier") L 10/10/2026 - 23:00:16: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11151 13609 186") (victim_position "-10880 13579 265") L 10/10/2026 - 23:00:16: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:00:18: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:19: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:19: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:19: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 23:00:19: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:19: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:19: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "84") (weapon "quake_rl") L 10/10/2026 - 23:00:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:20: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:20: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 23:00:20: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:21: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:21: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:21: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 23:00:21: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:21: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:21: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 23:00:21: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:21: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:21: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "45") (weapon "shotgun_soldier") L 10/10/2026 - 23:00:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:22: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:22: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "29") (weapon "shotgun_soldier") L 10/10/2026 - 23:00:22: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:22: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:22: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "12") (realdamage "2") (weapon "shotgun_soldier") L 10/10/2026 - 23:00:22: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10972 13386 168") (victim_position "-10927 12689 428") L 10/10/2026 - 23:00:22: "rare forever<138><[U:1:887861144]>" triggered "domination" against "chance<136><[U:1:136637624]>" L 10/10/2026 - 23:00:22: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:00:24: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:24: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:25: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:25: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 23:00:25: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:25: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:25: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 23:00:26: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:26: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:26: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:27: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:27: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:27: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:27: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:27: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "82") (weapon "shotgun_soldier") L 10/10/2026 - 23:00:28: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:28: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:28: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 23:00:28: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:28: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:29: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:29: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:29: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "44") (realdamage "26") (weapon "shotgun_soldier") L 10/10/2026 - 23:00:29: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11111 13431 212") (victim_position "-11032 13539 232") L 10/10/2026 - 23:00:29: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:00:31: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:32: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:32: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:32: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 23:00:33: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:33: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:33: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 23:00:33: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:33: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:33: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 23:00:34: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:34: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:34: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:34: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 23:00:34: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:34: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:34: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "11") (weapon "shotgun_soldier") L 10/10/2026 - 23:00:35: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:35: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:35: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "4") (weapon "shotgun_soldier") L 10/10/2026 - 23:00:35: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:35: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:35: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 23:00:35: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:35: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:35: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "23") (weapon "shotgun_soldier") L 10/10/2026 - 23:00:36: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:36: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:36: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 23:00:36: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:36: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:36: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "39") (realdamage "2") (weapon "shotgun_soldier") L 10/10/2026 - 23:00:36: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11266 13832 120") (victim_position "-11118 13404 168") L 10/10/2026 - 23:00:36: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:00:39: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:39: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:40: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:40: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 23:00:40: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:40: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:40: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "85") (weapon "quake_rl") L 10/10/2026 - 23:00:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:41: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:41: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:42: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:42: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 23:00:42: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:42: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 23:00:42: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:42: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:43: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:43: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:43: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "66") (realdamage "16") (weapon "shotgun_soldier") L 10/10/2026 - 23:00:43: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11318 13768 290") (victim_position "-11385 13655 101") L 10/10/2026 - 23:00:43: "chance<136><[U:1:136637624]>" triggered "revenge" against "rare forever<138><[U:1:887861144]>" L 10/10/2026 - 23:00:43: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:00:46: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:46: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:46: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:46: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "92") (weapon "quake_rl") L 10/10/2026 - 23:00:47: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:47: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:48: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:48: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 23:00:48: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:49: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:49: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:49: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "106") (realdamage "59") (weapon "quake_rl") L 10/10/2026 - 23:00:49: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11038 13537 232") (victim_position "-11273 13512 143") L 10/10/2026 - 23:00:49: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:49: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:49: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 23:00:49: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:00:50: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:51: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:51: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:52: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:52: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 23:00:52: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:52: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:52: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "85") (weapon "quake_rl") L 10/10/2026 - 23:00:52: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:52: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:53: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:53: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:53: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "32") (weapon "quake_rl") L 10/10/2026 - 23:00:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:55: "chance<136><[U:1:136637624]>" picked up item "tf_ammo_pack" L 10/10/2026 - 23:00:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:58: "chance<136><[U:1:136637624]>" picked up item "tf_ammo_pack" L 10/10/2026 - 23:00:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:59: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:59: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:59: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "10") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:00: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:00: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:00: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:01: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:01: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:01: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:01: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:01: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:01: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:01: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:01: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:01: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:01: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:02: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:02: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:02: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "36") (realdamage "24") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:02: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11050 12686 232") (victim_position "-11185 13176 120") L 10/10/2026 - 23:01:02: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:01:04: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:04: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:04: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:04: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 23:01:05: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:05: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:05: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:05: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 23:01:05: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:05: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 23:01:06: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:06: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:06: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 23:01:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:06: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:06: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "85") (weapon "quake_rl") L 10/10/2026 - 23:01:07: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:07: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:07: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "49") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:07: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:07: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:07: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:07: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "44") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:07: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:07: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:07: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "31") (realdamage "5") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:07: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10868 12904 120") (victim_position "-10934 12448 309") L 10/10/2026 - 23:01:07: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:01:10: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:11: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:11: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:11: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 23:01:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:12: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:12: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "109") (weapon "quake_rl") L 10/10/2026 - 23:01:12: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:12: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:13: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:13: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:13: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "100") (weapon "quake_rl") L 10/10/2026 - 23:01:13: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:14: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:14: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:14: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:15: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:15: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:15: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "60") (realdamage "21") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:15: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11250 12612 181") (victim_position "-11482 12545 -48") L 10/10/2026 - 23:01:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:16: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:01:18: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:18: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:18: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:19: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:19: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 23:01:19: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:19: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:19: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 23:01:19: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:20: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:20: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 23:01:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:20: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:20: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "108") (realdamage "95") (weapon "quake_rl") L 10/10/2026 - 23:01:20: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "quake_rl" (attacker_position "-10898 12597 302") (victim_position "-10954 12442 195") L 10/10/2026 - 23:01:20: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:20: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "184") L 10/10/2026 - 23:01:20: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:01:20: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:23: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:23: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:23: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:23: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 23:01:23: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:24: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:24: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "108") (realdamage "37") (weapon "quake_rl") (airshot "1") (height "227") L 10/10/2026 - 23:01:24: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11041 12882 302") (victim_position "-10868 12805 347") L 10/10/2026 - 23:01:24: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:24: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 23:01:24: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:24: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:24: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:01:26: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:26: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:27: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:27: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:27: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:27: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "85") (weapon "quake_rl") L 10/10/2026 - 23:01:27: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:27: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:27: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 23:01:28: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:28: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:29: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:29: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:29: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "39") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:29: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:29: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:29: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "30") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:29: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:29: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:29: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:29: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:29: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:29: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:30: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:30: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:30: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:30: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:30: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:30: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:30: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:30: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:31: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:31: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:31: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "54") (realdamage "32") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:31: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10963 12867 155") (victim_position "-11278 13161 120") L 10/10/2026 - 23:01:31: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:01:33: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:34: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:34: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:34: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 23:01:34: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:34: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:34: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "101") (weapon "quake_rl") L 10/10/2026 - 23:01:34: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:35: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:35: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:35: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 23:01:35: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:35: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:35: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "95") (weapon "quake_rl") L 10/10/2026 - 23:01:36: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:36: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:36: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "45") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:36: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:36: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:36: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:36: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "11") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:36: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:36: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:36: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:36: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11300 12675 120") (victim_position "-11136 12157 401") L 10/10/2026 - 23:01:37: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:01:39: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:40: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:40: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:40: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "97") (weapon "quake_rl") L 10/10/2026 - 23:01:40: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:41: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:41: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:41: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 23:01:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:41: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:41: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 23:01:42: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:42: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "108") (realdamage "41") (weapon "quake_rl") (airshot "1") (height "273") L 10/10/2026 - 23:01:42: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11065 12663 363") (victim_position "-11037 12543 505") L 10/10/2026 - 23:01:42: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:42: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:42: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:01:44: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:44: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:45: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:45: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 23:01:45: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:45: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "106") (weapon "quake_rl") L 10/10/2026 - 23:01:45: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:45: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:46: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:46: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:46: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:47: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:47: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:47: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:47: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "79") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:48: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:48: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:48: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "78") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:48: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:48: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:48: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "37") (realdamage "14") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:48: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11063 12616 232") (victim_position "-11114 12293 120") L 10/10/2026 - 23:01:48: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:01:50: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:50: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:50: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:50: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 23:01:51: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:51: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:51: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 23:01:51: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:51: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:51: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:51: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 23:01:52: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:52: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:53: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:53: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:53: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "56") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:53: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:53: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:53: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "76") (realdamage "61") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:53: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11232 13065 120") (victim_position "-11273 12881 120") L 10/10/2026 - 23:01:53: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:01:55: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:56: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:56: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:56: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:56: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 23:01:56: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:57: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:57: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 23:01:57: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:57: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:57: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 23:01:57: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:57: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:57: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 23:01:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:58: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:58: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:58: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:58: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:58: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 23:01:58: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:58: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:58: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:58: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:58: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "11") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:59: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:59: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:59: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "18") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:59: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:59: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:59: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "12") (weapon "shotgun_soldier") L 10/10/2026 - 23:02:00: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:00: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:00: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "23") (realdamage "22") (weapon "shotgun_soldier") L 10/10/2026 - 23:02:00: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11154 13129 184") (victim_position "-11191 12577 149") L 10/10/2026 - 23:02:00: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:02:02: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:02: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:02: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 23:02:02: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:02: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 23:02:02: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:02: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:03: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:04: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:04: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:04: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:04: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 23:02:05: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:05: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "101") (weapon "quake_rl") L 10/10/2026 - 23:02:05: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:06: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:06: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:06: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "47") (realdamage "29") (weapon "shotgun_soldier") L 10/10/2026 - 23:02:06: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10991 12690 232") (victim_position "-11230 12841 120") L 10/10/2026 - 23:02:06: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:02:08: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:09: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:09: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:09: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 23:02:09: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:09: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:09: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 23:02:09: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:09: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:09: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 23:02:10: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:10: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:10: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:10: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 23:02:10: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:10: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 23:02:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:11: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:11: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 23:02:11: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:11: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:11: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:11: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "37") (weapon "shotgun_soldier") L 10/10/2026 - 23:02:12: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:12: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:12: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 23:02:12: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:12: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:12: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "5") (weapon "shotgun_soldier") L 10/10/2026 - 23:02:13: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:13: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:14: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:14: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:14: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "20") (realdamage "14") (weapon "shotgun_soldier") L 10/10/2026 - 23:02:14: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11158 12956 168") (victim_position "-11234 12326 120") L 10/10/2026 - 23:02:14: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:02:17: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:17: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:17: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:17: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 23:02:17: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:17: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "112") (weapon "quake_rl") L 10/10/2026 - 23:02:17: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:18: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:18: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "87") (weapon "quake_rl") L 10/10/2026 - 23:02:18: "chance<136><[U:1:136637624]>" committed suicide with "quake_rl" (attacker_position "-11109 12602 232") L 10/10/2026 - 23:02:18: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:18: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:02:20: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:20: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:21: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:21: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 23:02:21: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:21: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:22: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:22: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 23:02:22: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:24: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:24: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:24: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "50") (weapon "shotgun_soldier") L 10/10/2026 - 23:02:24: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:24: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:24: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:24: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "64") (weapon "shotgun_soldier") L 10/10/2026 - 23:02:24: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:24: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:24: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "57") (realdamage "50") (weapon "shotgun_soldier") L 10/10/2026 - 23:02:24: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11023 12724 232") (victim_position "-11155 12918 191") L 10/10/2026 - 23:02:25: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:02:26: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:27: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:27: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:27: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 23:02:27: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:28: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:28: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:29: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:29: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:29: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 23:02:29: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:29: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:29: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:29: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:29: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 23:02:30: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:30: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:31: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:31: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:31: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "89") (weapon "shotgun_soldier") L 10/10/2026 - 23:02:31: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:31: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:31: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "89") (realdamage "63") (weapon "shotgun_soldier") L 10/10/2026 - 23:02:31: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11166 12770 120") (victim_position "-11216 12731 120") L 10/10/2026 - 23:02:31: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:02:33: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:33: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:33: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:33: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "291") L 10/10/2026 - 23:02:33: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:33: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 23:02:34: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:34: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:35: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:35: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:35: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:35: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 23:02:35: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:35: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "104") (weapon "quake_rl") L 10/10/2026 - 23:02:35: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:35: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:35: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "80") (realdamage "62") (weapon "shotgun_soldier") L 10/10/2026 - 23:02:35: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10857 12777 303") (victim_position "-11114 12745 232") L 10/10/2026 - 23:02:36: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:02:38: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:38: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:39: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:39: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 23:02:39: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:39: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 23:02:39: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:39: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:39: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:39: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 23:02:40: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:40: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:40: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "109") (weapon "quake_rl") L 10/10/2026 - 23:02:40: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-10978 12722 271") (victim_position "-10910 12828 140") L 10/10/2026 - 23:02:40: World triggered "mge_match_end" (winner "[U:1:887861144]") (loser "[U:1:136637624]") (winner_score "20") (loser_score "8")