L 10/10/2026 - 23:00:00: World triggered "meta_data" (matchid "2610102300008ea4") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 23:00:00: "goat simulator heineken<437><[U:1:362132459]>" changed role to "soldier" L 10/10/2026 - 23:00:00: "divine<469><[U:1:906011993]>" changed role to "scout" L 10/10/2026 - 23:00:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:03: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:03: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 23:00:04: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:04: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:04: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "33") (weapon "scattergun") L 10/10/2026 - 23:00:05: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:05: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:05: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "91") (weapon "scattergun") L 10/10/2026 - 23:00:05: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:05: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 23:00:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:06: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:06: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:06: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "58") (realdamage "55") (weapon "scattergun") L 10/10/2026 - 23:00:06: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11168 12811 256") (victim_position "-10983 13058 120") L 10/10/2026 - 23:00:06: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 23:00:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:09: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:09: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:09: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 23:00:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 23:00:10: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:10: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:10: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "35") (weapon "scattergun") L 10/10/2026 - 23:00:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 23:00:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:11: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:11: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "96") (weapon "scattergun") L 10/10/2026 - 23:00:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:12: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:12: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 23:00:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:13: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:13: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "41") (weapon "scattergun") L 10/10/2026 - 23:00:13: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "59") (realdamage "30") (weapon "quake_rl") L 10/10/2026 - 23:00:13: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11058 13516 297") (victim_position "-11176 13582 238") L 10/10/2026 - 23:00:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:13: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 23:00:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:14: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:14: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 23:00:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:15: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 23:00:15: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "maxgun") L 10/10/2026 - 23:00:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:17: "goat simulator heineken<437><[U:1:362132459]>" picked up item "tf_ammo_pack" L 10/10/2026 - 23:00:17: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:17: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:17: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 23:00:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "89") (weapon "quake_rl") L 10/10/2026 - 23:00:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:19: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:19: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:19: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:19: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "91") (weapon "scattergun") L 10/10/2026 - 23:00:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "35") (weapon "shotgun_soldier") L 10/10/2026 - 23:00:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "35") (realdamage "13") (weapon "shotgun_soldier") L 10/10/2026 - 23:00:22: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11094 13053 120") (victim_position "-11027 13141 224") L 10/10/2026 - 23:00:22: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 23:00:23: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:23: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:23: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 23:00:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:24: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:24: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:24: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 23:00:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:26: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:26: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:26: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "37") (weapon "scattergun") L 10/10/2026 - 23:00:26: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:26: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:26: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:26: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "58") (weapon "scattergun") L 10/10/2026 - 23:00:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 23:00:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:27: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:28: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:28: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 23:00:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 23:00:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:29: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 23:00:30: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:30: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:30: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "15") (weapon "scattergun") L 10/10/2026 - 23:00:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "37") (realdamage "9") (weapon "shotgun_soldier") L 10/10/2026 - 23:00:30: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11026 12955 168") (victim_position "-11275 12907 413") L 10/10/2026 - 23:00:30: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 23:00:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:32: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:32: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:32: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 23:00:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:32: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:32: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:32: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 23:00:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:33: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:33: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:33: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "81") (weapon "scattergun") L 10/10/2026 - 23:00:34: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:34: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:34: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 23:00:34: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:34: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:34: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "101") (realdamage "96") (weapon "scattergun") L 10/10/2026 - 23:00:34: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11119 13354 277") (victim_position "-11048 13301 169") L 10/10/2026 - 23:00:35: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 23:00:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:36: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:36: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "50") (weapon "scattergun") L 10/10/2026 - 23:00:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:37: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:37: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 23:00:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 23:00:37: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 23:00:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:39: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:39: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "112") (realdamage "12") (weapon "quake_rl") L 10/10/2026 - 23:00:39: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11056 12562 232") (victim_position "-11109 12556 232") L 10/10/2026 - 23:00:39: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 23:00:39: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:40: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:40: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:40: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 23:00:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:41: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 23:00:41: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "maxgun") L 10/10/2026 - 23:00:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:42: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:42: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "31") (weapon "scattergun") L 10/10/2026 - 23:00:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:42: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:42: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "44") (weapon "scattergun") L 10/10/2026 - 23:00:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "93") (weapon "quake_rl") L 10/10/2026 - 23:00:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:43: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:43: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 23:00:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "54") (realdamage "48") (weapon "quake_rl") L 10/10/2026 - 23:00:44: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11040 12732 232") (victim_position "-11148 12801 120") L 10/10/2026 - 23:00:44: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 23:00:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:45: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:45: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 23:00:45: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "maxgun") L 10/10/2026 - 23:00:45: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:45: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:46: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 23:00:46: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "12") (weapon "maxgun") L 10/10/2026 - 23:00:47: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:00:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 23:00:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:48: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:48: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "64") (weapon "scattergun") L 10/10/2026 - 23:00:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:49: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:49: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:49: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 23:00:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:50: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:50: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "94") (weapon "scattergun") L 10/10/2026 - 23:00:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:00:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 23:00:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:00:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:52: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:52: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "69") (realdamage "33") (weapon "scattergun") L 10/10/2026 - 23:00:52: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11399 13364 117") (victim_position "-11247 13319 120") L 10/10/2026 - 23:00:52: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 23:00:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:56: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:56: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "15") (weapon "scattergun") L 10/10/2026 - 23:00:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:56: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:56: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "46") (weapon "scattergun") L 10/10/2026 - 23:00:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:00:57: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:58: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:58: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:58: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "95") (weapon "scattergun") L 10/10/2026 - 23:00:58: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:00:58: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:00:58: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "103") (realdamage "65") (weapon "scattergun") L 10/10/2026 - 23:00:58: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11176 13086 206") (victim_position "-11197 13079 120") L 10/10/2026 - 23:00:58: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 23:01:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:00: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:01: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 23:01:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 23:01:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:04: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:04: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:04: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 23:01:04: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "world" (attacker_position "-11051 12745 232") (victim_position "-11103 12607 234") L 10/10/2026 - 23:01:04: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 23:01:05: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:05: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:05: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 23:01:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 23:01:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:07: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:07: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "71") (weapon "scattergun") L 10/10/2026 - 23:01:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:08: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:08: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "99") (weapon "scattergun") L 10/10/2026 - 23:01:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:09: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:09: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:09: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "69") (realdamage "58") (weapon "scattergun") L 10/10/2026 - 23:01:09: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11063 13402 192") (victim_position "-11048 13254 124") L 10/10/2026 - 23:01:09: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 23:01:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:11: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:11: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 23:01:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:12: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:12: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 23:01:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 23:01:13: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:13: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:13: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "93") (weapon "scattergun") L 10/10/2026 - 23:01:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 23:01:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:13: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:01:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "9") (realdamage "7") (weapon "shotgun_soldier") L 10/10/2026 - 23:01:14: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11064 12765 232") (victim_position "-11050 12692 398") L 10/10/2026 - 23:01:15: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 23:01:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:16: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "25") (weapon "quake_rl") L 10/10/2026 - 23:01:17: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:17: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:17: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 23:01:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:17: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:17: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:17: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 23:01:18: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:18: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:18: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 23:01:19: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:19: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:19: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "68") (weapon "scattergun") L 10/10/2026 - 23:01:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:20: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:20: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "40") (weapon "scattergun") L 10/10/2026 - 23:01:20: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:20: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:20: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "40") (weapon "scattergun") L 10/10/2026 - 23:01:21: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:01:21: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 23:01:21: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "maxgun") L 10/10/2026 - 23:01:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:01:21: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 23:01:21: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "maxgun") L 10/10/2026 - 23:01:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:01:21: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 23:01:21: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (realdamage "9") (weapon "maxgun") L 10/10/2026 - 23:01:21: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "maxgun" (attacker_position "-10813 12624 151") (victim_position "-11053 12768 232") L 10/10/2026 - 23:01:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:01:21: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 23:01:22: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:01:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 23:01:24: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:24: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:24: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "45") (weapon "scattergun") L 10/10/2026 - 23:01:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:24: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:24: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:24: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "33") (weapon "scattergun") L 10/10/2026 - 23:01:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "100") (realdamage "95") (weapon "quake_rl") L 10/10/2026 - 23:01:25: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11202 13332 120") (victim_position "-10979 13581 259") L 10/10/2026 - 23:01:25: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 23:01:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 23:01:27: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:27: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:27: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "35") (weapon "scattergun") L 10/10/2026 - 23:01:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:28: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:28: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "52") (weapon "scattergun") L 10/10/2026 - 23:01:29: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:29: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:29: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 23:01:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:29: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:29: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:29: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "57") (weapon "scattergun") L 10/10/2026 - 23:01:30: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:30: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:30: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "81") (realdamage "65") (weapon "scattergun") L 10/10/2026 - 23:01:30: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10915 12969 280") (victim_position "-10966 13170 120") L 10/10/2026 - 23:01:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:30: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 23:01:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:32: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:32: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:32: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 23:01:33: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:33: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:33: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "33") (weapon "scattergun") L 10/10/2026 - 23:01:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:33: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:33: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:33: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 23:01:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:34: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 23:01:35: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:35: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:35: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:35: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "72") (weapon "scattergun") L 10/10/2026 - 23:01:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:01:36: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:01:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 23:01:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:01:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:01:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:01:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:01:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:01:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:01:37: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 23:01:37: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "maxgun") L 10/10/2026 - 23:01:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:01:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:01:38: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:01:40: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:41: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:43: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:43: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 23:01:44: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:44: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:45: "divine<469><[U:1:906011993]>" committed suicide with "world" (attacker_position "-11471 13124 -89") L 10/10/2026 - 23:01:45: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 23:01:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:47: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:47: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:47: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 23:01:47: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:48: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:48: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "72") (weapon "scattergun") L 10/10/2026 - 23:01:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:49: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:49: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:49: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "62") (weapon "scattergun") L 10/10/2026 - 23:01:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 23:01:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:50: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:50: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "66") (weapon "scattergun") L 10/10/2026 - 23:01:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:50: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:50: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "12") (realdamage "3") (weapon "scattergun") L 10/10/2026 - 23:01:50: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-10991 12818 330") (victim_position "-10965 13279 120") L 10/10/2026 - 23:01:51: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 23:01:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:52: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:52: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 23:01:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:52: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:52: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "38") (weapon "scattergun") L 10/10/2026 - 23:01:53: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:53: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:53: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "94") (weapon "scattergun") L 10/10/2026 - 23:01:53: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:53: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:53: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:53: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "41") (weapon "scattergun") L 10/10/2026 - 23:01:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 23:01:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:54: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:55: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:55: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 23:01:55: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:01:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:01:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:01:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:01:56: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 23:01:56: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (realdamage "6") (weapon "maxgun") L 10/10/2026 - 23:01:56: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "maxgun" (attacker_position "-11190 13630 305") (victim_position "-10968 13436 189") L 10/10/2026 - 23:01:56: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 23:01:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:01:56: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:01:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:58: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:58: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:58: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 23:01:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:01:59: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:01:59: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:01:59: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "74") (weapon "scattergun") L 10/10/2026 - 23:01:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:01:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 23:01:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:00: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:00: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:00: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "78") (weapon "scattergun") L 10/10/2026 - 23:02:00: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:00: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:00: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "43") (weapon "scattergun") L 10/10/2026 - 23:02:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 23:02:01: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:02: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:02: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 23:02:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "31") (weapon "shotgun_soldier") L 10/10/2026 - 23:02:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:02: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 23:02:02: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (realdamage "14") (weapon "maxgun") L 10/10/2026 - 23:02:02: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "maxgun" (attacker_position "-11140 13104 120") (victim_position "-11218 12752 120") L 10/10/2026 - 23:02:02: "divine<469><[U:1:906011993]>" triggered "domination" against "goat simulator heineken<437><[U:1:362132459]>" L 10/10/2026 - 23:02:02: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 23:02:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:03: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:05: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:05: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:05: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 23:02:05: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:05: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:05: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "26") (weapon "scattergun") L 10/10/2026 - 23:02:06: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:06: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:06: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "64") (weapon "scattergun") L 10/10/2026 - 23:02:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 23:02:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:07: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:07: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "48") (weapon "scattergun") L 10/10/2026 - 23:02:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 23:02:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:08: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:08: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 23:02:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:09: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:09: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:09: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 23:02:09: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "maxgun") L 10/10/2026 - 23:02:09: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:09: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "46") (realdamage "12") (weapon "shotgun_soldier") L 10/10/2026 - 23:02:09: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-10978 13450 232") (victim_position "-11218 13265 120") L 10/10/2026 - 23:02:09: "goat simulator heineken<437><[U:1:362132459]>" triggered "revenge" against "divine<469><[U:1:906011993]>" L 10/10/2026 - 23:02:09: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 23:02:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:11: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:11: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 23:02:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:12: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:12: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 23:02:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:12: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:12: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 23:02:13: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:13: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:13: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "79") (weapon "scattergun") L 10/10/2026 - 23:02:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 23:02:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 23:02:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:15: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 23:02:15: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "maxgun") L 10/10/2026 - 23:02:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:15: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 23:02:15: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "21") (weapon "maxgun") L 10/10/2026 - 23:02:15: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:16: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 23:02:16: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "maxgun") L 10/10/2026 - 23:02:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:16: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 23:02:16: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "maxgun") L 10/10/2026 - 23:02:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:16: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:17: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:18: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:19: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:19: "goat simulator heineken<437><[U:1:362132459]>" picked up item "tf_ammo_pack" L 10/10/2026 - 23:02:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:20: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:21: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:22: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:23: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:23: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:23: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "31") (realdamage "5") (weapon "quake_rl") L 10/10/2026 - 23:02:23: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11133 13399 181") (victim_position "-10692 12662 100") L 10/10/2026 - 23:02:24: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:24: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 23:02:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:25: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 23:02:26: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:26: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:26: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 23:02:26: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:26: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:26: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "91") (realdamage "79") (weapon "quake_rl") L 10/10/2026 - 23:02:26: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11033 13144 120") (victim_position "-11064 12726 384") L 10/10/2026 - 23:02:26: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 23:02:27: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:28: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 23:02:28: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:29: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 23:02:29: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:29: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "76") (realdamage "21") (weapon "quake_rl") L 10/10/2026 - 23:02:30: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11112 13116 120") (victim_position "-11289 13333 120") L 10/10/2026 - 23:02:30: "goat simulator heineken<437><[U:1:362132459]>" triggered "domination" against "divine<469><[U:1:906011993]>" L 10/10/2026 - 23:02:30: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 23:02:31: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:32: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:32: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:32: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "38") (weapon "scattergun") L 10/10/2026 - 23:02:32: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:33: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:33: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:33: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "66") (weapon "scattergun") L 10/10/2026 - 23:02:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:33: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 23:02:33: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:33: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:33: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 23:02:34: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:34: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:34: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 23:02:34: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:35: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:35: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:35: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "102") (weapon "scattergun") L 10/10/2026 - 23:02:35: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:35: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:35: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "100") (realdamage "10") (weapon "scattergun") L 10/10/2026 - 23:02:35: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11175 13038 230") (victim_position "-11075 13014 120") L 10/10/2026 - 23:02:35: "divine<469><[U:1:906011993]>" triggered "revenge" against "goat simulator heineken<437><[U:1:362132459]>" L 10/10/2026 - 23:02:35: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 23:02:36: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:37: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:37: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:37: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "94") (weapon "scattergun") L 10/10/2026 - 23:02:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "111") (weapon "quake_rl") L 10/10/2026 - 23:02:38: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:39: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:39: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:39: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "101") (realdamage "35") (weapon "quake_rl") (airshot "1") (height "325") L 10/10/2026 - 23:02:39: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-10995 13830 232") (victim_position "-11086 13762 558") L 10/10/2026 - 23:02:39: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 23:02:41: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:41: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:41: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 23:02:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 23:02:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:42: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:42: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:42: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:42: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "56") (weapon "scattergun") L 10/10/2026 - 23:02:43: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:43: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:43: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 23:02:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 23:02:43: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:44: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:44: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:44: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 23:02:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:44: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:44: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:45: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "maxgun") L 10/10/2026 - 23:02:45: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "maxgun") L 10/10/2026 - 23:02:45: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "18") (weapon "maxgun") L 10/10/2026 - 23:02:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:02:45: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "29") (realdamage "2") (weapon "shotgun_soldier") L 10/10/2026 - 23:02:45: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11006 13210 120") (victim_position "-11104 13542 232") L 10/10/2026 - 23:02:45: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 23:02:46: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:46: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:46: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 23:02:46: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:47: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:47: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:47: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 23:02:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:47: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 23:02:47: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:48: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:48: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "102") (realdamage "86") (weapon "quake_rl") (airshot "1") (height "204") L 10/10/2026 - 23:02:48: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-10978 13199 120") (victim_position "-11134 13008 339") L 10/10/2026 - 23:02:48: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 23:02:49: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:50: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:50: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 23:02:50: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:50: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:50: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "31") (weapon "scattergun") L 10/10/2026 - 23:02:50: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:51: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:51: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:51: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 23:02:51: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:52: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:52: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "89") (weapon "scattergun") L 10/10/2026 - 23:02:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 23:02:52: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:52: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:54: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:54: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:54: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "31") (weapon "scattergun") L 10/10/2026 - 23:02:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "109") (realdamage "64") (weapon "quake_rl") L 10/10/2026 - 23:02:54: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-10865 13253 200") (victim_position "-10960 13137 120") L 10/10/2026 - 23:02:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "domination" against "divine<469><[U:1:906011993]>" L 10/10/2026 - 23:02:54: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:54: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 23:02:55: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:55: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:55: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 23:02:56: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:57: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:57: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:57: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "20") (weapon "scattergun") L 10/10/2026 - 23:02:57: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:57: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:57: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:57: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "30") (weapon "scattergun") L 10/10/2026 - 23:02:58: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:58: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:58: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 23:02:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:02:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "109") (weapon "quake_rl") L 10/10/2026 - 23:02:58: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:02:59: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:59: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:02:59: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:02:59: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "78") (weapon "scattergun") L 10/10/2026 - 23:02:59: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:03:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:03:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:03:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 23:03:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:03:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:03:00: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "58") (realdamage "6") (weapon "shotgun_soldier") L 10/10/2026 - 23:03:00: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-10942 13239 120") (victim_position "-11021 13038 188") L 10/10/2026 - 23:03:00: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 23:03:01: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:03:02: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:03:02: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:03:03: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:03:03: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:03:03: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "71") (weapon "scattergun") L 10/10/2026 - 23:03:04: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:03:04: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:03:04: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "64") (weapon "scattergun") L 10/10/2026 - 23:03:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:03:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:03:04: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "94") (weapon "quake_rl") L 10/10/2026 - 23:03:04: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:03:04: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:03:04: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "55") (weapon "scattergun") L 10/10/2026 - 23:03:05: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:03:05: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:03:05: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "107") (realdamage "48") (weapon "quake_rl") L 10/10/2026 - 23:03:05: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "quake_rl" (attacker_position "-11088 13198 120") (victim_position "-10926 13340 221") L 10/10/2026 - 23:03:05: "divine<469><[U:1:906011993]>" spawned as "scout" L 10/10/2026 - 23:03:06: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:03:06: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:03:06: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:03:06: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 23:03:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:03:07: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:03:07: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "46") (weapon "scattergun") L 10/10/2026 - 23:03:07: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:03:07: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:03:08: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:03:08: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:03:08: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "84") (weapon "scattergun") L 10/10/2026 - 23:03:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:03:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 23:03:08: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:03:09: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:03:09: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:03:09: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "60") (weapon "scattergun") L 10/10/2026 - 23:03:09: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:03:09: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:03:09: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "49") (realdamage "40") (weapon "scattergun") L 10/10/2026 - 23:03:09: "divine<469><[U:1:906011993]>" killed "goat simulator heineken<437><[U:1:362132459]>" with "scattergun" (attacker_position "-11054 12987 163") (victim_position "-11137 13149 120") L 10/10/2026 - 23:03:09: "divine<469><[U:1:906011993]>" triggered "revenge" against "goat simulator heineken<437><[U:1:362132459]>" L 10/10/2026 - 23:03:09: "goat simulator heineken<437><[U:1:362132459]>" spawned as "soldier" L 10/10/2026 - 23:03:10: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:03:11: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:03:11: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:03:11: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:03:11: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "69") (weapon "scattergun") L 10/10/2026 - 23:03:12: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:03:12: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:03:13: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:03:13: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:03:13: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "41") (weapon "scattergun") L 10/10/2026 - 23:03:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:03:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 23:03:13: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:03:13: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:03:14: "divine<469><[U:1:906011993]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:03:14: "divine<469><[U:1:906011993]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:03:14: "divine<469><[U:1:906011993]>" triggered "damage" against "goat simulator heineken<437><[U:1:362132459]>" (damage "68") (weapon "scattergun") L 10/10/2026 - 23:03:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:03:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:03:14: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 23:03:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:03:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:03:15: "goat simulator heineken<437><[U:1:362132459]>" triggered "damage" against "divine<469><[U:1:906011993]>" (damage "24") (realdamage "17") (weapon "shotgun_soldier") L 10/10/2026 - 23:03:15: "goat simulator heineken<437><[U:1:362132459]>" killed "divine<469><[U:1:906011993]>" with "shotgun_soldier" (attacker_position "-11031 13756 232") (victim_position "-10923 13988 120") L 10/10/2026 - 23:03:15: World triggered "mge_match_end" (winner "[U:1:362132459]") (loser "[U:1:906011993]") (winner_score "20") (loser_score "12")