L 10/10/2026 - 23:02:47: World triggered "meta_data" (matchid "26101023024767e7") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 23:02:47: "chance<136><[U:1:136637624]>" changed role to "soldier" L 10/10/2026 - 23:02:47: "rare forever<138><[U:1:887861144]>" changed role to "soldier" L 10/10/2026 - 23:02:50: "rare forever<138><[U:1:887861144]>" say "skybox too" L 10/10/2026 - 23:02:54: "rare forever<138><[U:1:887861144]>" say "might be a downgrade" L 10/10/2026 - 23:03:00: "chance<136><[U:1:136637624]>" say "maybe yeah i liked the blands city" L 10/10/2026 - 23:03:10: "chance<136><[U:1:136637624]>" say "the new gully is weird though" L 10/10/2026 - 23:03:11: "rare forever<138><[U:1:887861144]>" say "i have a custom skybox on the regular mge thats a bit darker" L 10/10/2026 - 23:03:22: "chance<136><[U:1:136637624]>" say "oh nice youll have to send it" L 10/10/2026 - 23:03:31: "rare forever<138><[U:1:887861144]>" say "its just on gamebanana" L 10/10/2026 - 23:03:33: "chance<136><[U:1:136637624]>" say "ah ok" L 10/10/2026 - 23:03:36: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:03:53: "chance<136><[U:1:136637624]>" say "tyty" L 10/10/2026 - 23:03:55: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:03:56: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:03:56: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:03:56: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 23:03:56: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:03:56: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "111") (weapon "quake_rl") L 10/10/2026 - 23:03:56: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:03:57: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:03:57: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:03:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:03:58: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:03:58: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "18") (weapon "shotgun_soldier") L 10/10/2026 - 23:03:58: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:03:58: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:03:58: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 23:03:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:03:58: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:03:58: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "16") (realdamage "15") (weapon "shotgun_soldier") L 10/10/2026 - 23:03:58: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11270 13260 235") (victim_position "-11069 12707 264") L 10/10/2026 - 23:03:59: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:04:01: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:02: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:02: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:02: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 23:04:02: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:03: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:03: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "107") (weapon "quake_rl") L 10/10/2026 - 23:04:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:03: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:04: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:04: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:06: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:06: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:06: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 23:04:07: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:07: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:07: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "38") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:07: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:07: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:07: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "11") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:08: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:08: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:08: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:08: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:08: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:08: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:08: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "11") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:08: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:08: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:08: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:09: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:09: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:09: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "5") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:09: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:09: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:09: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "28") (realdamage "27") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:09: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11116 13007 193") (victim_position "-10640 12743 84") L 10/10/2026 - 23:04:09: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:04:12: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:13: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:13: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:13: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 23:04:13: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:14: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:14: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 23:04:14: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:14: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:14: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 23:04:14: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:15: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:15: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:15: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "28") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:15: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:15: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:15: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:16: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:16: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:16: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:16: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "16") (realdamage "5") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:16: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11027 12748 232") (victim_position "-11216 13293 120") L 10/10/2026 - 23:04:16: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:04:19: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:19: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:19: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:19: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 23:04:20: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:21: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:21: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:22: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:22: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:22: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:22: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:22: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:22: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "29") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:22: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:22: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:23: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:23: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:23: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:23: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:23: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:23: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "23") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:23: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:23: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:23: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:23: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:24: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:24: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:24: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:24: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:24: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:24: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:25: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:25: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:25: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "9") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:25: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:25: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:25: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "9") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:25: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:26: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "88") (realdamage "60") (weapon "unique_pickaxe_escape") (crit "mini") L 10/10/2026 - 23:04:26: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "unique_pickaxe_escape" (attacker_position "-11170 12598 120") (victim_position "-11230 12559 120") L 10/10/2026 - 23:04:27: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:04:28: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:29: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:29: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:29: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:29: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 23:04:29: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:29: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 23:04:29: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:30: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:30: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:31: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:31: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:31: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:31: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:31: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "35") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:31: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:31: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:31: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:32: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:32: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:32: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:32: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:32: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:33: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:33: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:33: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "61") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:33: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:33: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:33: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:33: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:33: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:33: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "60") (realdamage "37") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:33: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10925 12932 120") (victim_position "-10734 12668 98") L 10/10/2026 - 23:04:33: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:04:36: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:36: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:37: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:37: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:37: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "108") (weapon "quake_rl") L 10/10/2026 - 23:04:37: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:37: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:37: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "112") (realdamage "88") (weapon "quake_rl") L 10/10/2026 - 23:04:37: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11064 12761 232") (victim_position "-11079 12811 232") L 10/10/2026 - 23:04:37: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:04:37: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:40: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:40: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:41: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:41: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:41: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "328") L 10/10/2026 - 23:04:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:42: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:42: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:43: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:43: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 23:04:43: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:43: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:43: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:43: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:43: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:43: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "54") (realdamage "12") (weapon "quake_rl") L 10/10/2026 - 23:04:43: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-10993 12670 264") (victim_position "-11045 12388 191") L 10/10/2026 - 23:04:43: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:43: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:04:45: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:46: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:46: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "224") L 10/10/2026 - 23:04:46: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:46: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:46: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 23:04:46: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:46: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:47: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:47: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:47: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "98") (weapon "quake_rl") L 10/10/2026 - 23:04:47: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:48: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:48: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:48: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "40") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:48: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:48: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "95") (weapon "quake_rl") L 10/10/2026 - 23:04:48: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:48: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:48: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "12") (weapon "shotgun_soldier") L 10/10/2026 - 23:04:48: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:49: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:49: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "40") (realdamage "2") (weapon "quake_rl") L 10/10/2026 - 23:04:49: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11111 12625 232") (victim_position "-10515 12570 175") L 10/10/2026 - 23:04:49: "rare forever<138><[U:1:887861144]>" triggered "domination" against "chance<136><[U:1:136637624]>" L 10/10/2026 - 23:04:49: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:04:49: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:04:51: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:51: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:51: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:51: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 23:04:52: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:52: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:52: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 23:04:52: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:52: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:52: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "109") (weapon "quake_rl") L 10/10/2026 - 23:04:52: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:53: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:53: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:53: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "66") (realdamage "62") (weapon "quake_rl") L 10/10/2026 - 23:04:53: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "quake_rl" (attacker_position "-11163 12456 124") (victim_position "-10974 12162 120") L 10/10/2026 - 23:04:53: "chance<136><[U:1:136637624]>" triggered "revenge" against "rare forever<138><[U:1:887861144]>" L 10/10/2026 - 23:04:53: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:53: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 23:04:53: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:04:55: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:56: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:56: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:56: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 23:04:56: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:57: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:57: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:57: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "176") L 10/10/2026 - 23:04:57: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:57: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:04:57: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 23:04:58: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "world" (attacker_position "-11226 12805 120") (victim_position "-10943 12337 127") L 10/10/2026 - 23:04:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:58: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:04:58: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:05:00: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:00: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:00: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:00: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "80") (weapon "quake_rl") (airshot "1") (height "346") L 10/10/2026 - 23:05:01: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:01: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:01: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:01: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "85") (weapon "quake_rl") L 10/10/2026 - 23:05:01: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:01: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 23:05:02: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:02: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:02: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 23:05:02: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:03: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:03: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:03: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:03: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "4") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:03: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:03: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "world" (attacker_position "-11245 12195 223") (victim_position "-11155 13019 122") L 10/10/2026 - 23:05:03: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:05:04: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:05: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:05: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:06: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:06: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 23:05:06: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:07: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:07: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:07: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "104") (weapon "quake_rl") L 10/10/2026 - 23:05:07: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:07: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "101") (weapon "quake_rl") L 10/10/2026 - 23:05:07: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:08: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:08: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:08: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:09: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:09: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:09: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "12") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:09: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:09: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:09: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "34") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:09: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:09: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:09: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "11") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:10: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:10: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:10: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:10: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:10: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:10: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:10: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:10: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:10: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "10") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:11: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:11: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:11: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "5") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:11: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:11: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "10") (realdamage "9") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:11: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11635 12464 -74") (victim_position "-11086 12655 232") L 10/10/2026 - 23:05:11: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:05:13: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:13: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:14: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:14: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "106") (weapon "quake_rl") L 10/10/2026 - 23:05:14: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:14: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:14: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 23:05:14: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:15: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:16: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:17: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:17: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:17: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "50") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:17: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:17: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:17: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:17: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:17: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:18: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:18: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:18: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "66") (realdamage "24") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:18: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11036 12728 232") (victim_position "-11221 12655 120") L 10/10/2026 - 23:05:18: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:05:20: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:21: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:21: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:21: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:21: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "211") L 10/10/2026 - 23:05:21: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:21: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 23:05:21: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:22: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:22: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:22: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 23:05:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:23: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:23: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:25: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:25: "chance<136><[U:1:136637624]>" picked up item "tf_ammo_pack" L 10/10/2026 - 23:05:25: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:25: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:25: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "16") (realdamage "7") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:25: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11065 12814 232") (victim_position "-11168 12602 120") L 10/10/2026 - 23:05:26: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:05:28: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:28: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:28: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:28: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "73") (weapon "quake_rl") (airshot "1") (height "367") L 10/10/2026 - 23:05:29: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:29: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 23:05:29: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:29: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:30: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:30: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:31: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:31: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:31: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:31: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:31: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:31: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:31: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "38") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:32: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:32: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:32: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:32: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:32: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "37") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:33: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:33: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:33: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "31") (realdamage "11") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:33: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11263 12607 120") (victim_position "-11548 13076 -117") L 10/10/2026 - 23:05:33: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:05:35: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:36: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:36: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:36: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "73") (weapon "quake_rl") (airshot "1") (height "419") L 10/10/2026 - 23:05:36: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:37: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:37: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "350") L 10/10/2026 - 23:05:37: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:37: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:38: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:38: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:38: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:38: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 23:05:38: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:38: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:38: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:38: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:38: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:38: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "26") (realdamage "5") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:38: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11047 12666 232") (victim_position "-11072 13280 203") L 10/10/2026 - 23:05:38: "rare forever<138><[U:1:887861144]>" triggered "domination" against "chance<136><[U:1:136637624]>" L 10/10/2026 - 23:05:38: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:05:40: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:41: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:41: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:41: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 23:05:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:42: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:42: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:42: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "100") (weapon "quake_rl") L 10/10/2026 - 23:05:42: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:42: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:42: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "98") (weapon "quake_rl") L 10/10/2026 - 23:05:43: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:43: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:43: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "28") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:43: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:44: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:44: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:44: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:44: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:44: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:44: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:44: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:44: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:45: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:45: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:45: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "48") (realdamage "25") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:45: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11065 12491 232") (victim_position "-11266 12838 134") L 10/10/2026 - 23:05:45: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:05:47: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:47: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:48: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:48: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "86") (weapon "quake_rl") L 10/10/2026 - 23:05:48: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:48: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:49: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:49: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:49: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 23:05:49: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:49: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:49: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 23:05:49: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:49: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:49: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "85") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:49: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:49: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "110") (realdamage "11") (weapon "quake_rl") L 10/10/2026 - 23:05:49: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11025 12962 168") (victim_position "-11001 12846 268") L 10/10/2026 - 23:05:50: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:50: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:05:53: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:54: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:54: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 23:05:54: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:54: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:54: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:54: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 23:05:55: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:55: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 23:05:55: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:55: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:55: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:56: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:56: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:05:56: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "40") (realdamage "29") (weapon "shotgun_soldier") L 10/10/2026 - 23:05:56: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10952 12957 192") (victim_position "-10811 12540 120") L 10/10/2026 - 23:05:56: "chance<136><[U:1:136637624]>" triggered "revenge" against "rare forever<138><[U:1:887861144]>" L 10/10/2026 - 23:05:56: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:05:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:59: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:05:59: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:05:59: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 23:05:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:00: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:01: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:01: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 23:06:01: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:01: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:01: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:01: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "57") (weapon "shotgun_soldier") L 10/10/2026 - 23:06:01: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:02: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:02: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:02: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "8") (realdamage "1") (weapon "shotgun_soldier") L 10/10/2026 - 23:06:02: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11016 12719 266") (victim_position "-10890 12862 120") L 10/10/2026 - 23:06:02: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:06:04: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:04: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:04: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:04: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "74") (weapon "quake_rl") (airshot "1") (height "349") L 10/10/2026 - 23:06:05: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:05: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "40") (weapon "quake_rl") L 10/10/2026 - 23:06:05: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:05: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:06: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:06: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 23:06:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:07: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:07: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:07: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:07: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 23:06:07: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:08: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:08: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "48") (weapon "quake_rl") L 10/10/2026 - 23:06:08: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11055 12661 232") (victim_position "-10771 12855 -14") L 10/10/2026 - 23:06:08: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:06:10: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:10: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:10: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "74") (weapon "quake_rl") (airshot "1") (height "347") L 10/10/2026 - 23:06:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:11: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:11: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 23:06:11: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:12: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:12: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:12: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "190") L 10/10/2026 - 23:06:12: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:12: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:12: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 23:06:12: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:13: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:13: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:13: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:13: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "53") (realdamage "45") (weapon "quake_rl") L 10/10/2026 - 23:06:14: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11041 12633 232") (victim_position "-10480 12605 112") L 10/10/2026 - 23:06:14: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:14: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:06:16: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:16: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:16: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:16: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 23:06:17: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:17: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:17: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:17: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 23:06:17: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:17: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 23:06:18: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:18: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:18: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 23:06:18: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:18: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:18: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:18: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "57") (realdamage "17") (weapon "shotgun_soldier") L 10/10/2026 - 23:06:18: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11231 12319 157") (victim_position "-11036 12444 168") L 10/10/2026 - 23:06:18: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:06:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:20: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:21: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:21: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:21: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "76") (weapon "quake_rl") L 10/10/2026 - 23:06:21: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:21: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "226") L 10/10/2026 - 23:06:22: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:22: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:22: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "104") (realdamage "23") (weapon "quake_rl") L 10/10/2026 - 23:06:22: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "quake_rl" (attacker_position "-10918 12746 155") (victim_position "-11165 12877 185") L 10/10/2026 - 23:06:22: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:06:24: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:24: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:25: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:25: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:25: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "91") (weapon "quake_rl") L 10/10/2026 - 23:06:25: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:26: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:26: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:27: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:27: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "109") (weapon "quake_rl") L 10/10/2026 - 23:06:27: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:27: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:27: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:27: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:27: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "34") (realdamage "33") (weapon "shotgun_soldier") L 10/10/2026 - 23:06:27: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11021 12672 232") (victim_position "-10927 12619 120") L 10/10/2026 - 23:06:27: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:06:29: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:30: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:30: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:30: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:30: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 23:06:30: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:30: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:30: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "110") (weapon "quake_rl") L 10/10/2026 - 23:06:31: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:31: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:32: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:32: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:32: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 23:06:32: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:33: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:33: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:33: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "28") (weapon "shotgun_soldier") L 10/10/2026 - 23:06:33: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:33: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:33: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "73") (realdamage "31") (weapon "shotgun_soldier") L 10/10/2026 - 23:06:33: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11135 12550 232") (victim_position "-11182 12899 160") L 10/10/2026 - 23:06:33: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:06:35: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:36: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:36: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:36: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "87") (weapon "quake_rl") L 10/10/2026 - 23:06:36: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:36: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:36: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:36: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "86") (weapon "quake_rl") L 10/10/2026 - 23:06:37: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:37: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:37: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 23:06:37: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:37: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "104") (weapon "quake_rl") L 10/10/2026 - 23:06:37: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:38: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:38: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:38: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "10") (weapon "shotgun_soldier") L 10/10/2026 - 23:06:38: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:39: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:39: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:39: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "42") (realdamage "8") (weapon "shotgun_soldier") L 10/10/2026 - 23:06:39: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11126 12630 232") (victim_position "-10974 12285 120") L 10/10/2026 - 23:06:39: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:06:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:41: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:41: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:41: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 23:06:42: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:42: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:42: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:42: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 23:06:43: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:43: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:43: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:43: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 23:06:43: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:44: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:44: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:44: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 23:06:44: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:46: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:46: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:46: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:46: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "46") (weapon "shotgun_soldier") L 10/10/2026 - 23:06:47: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:47: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:47: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "42") (weapon "shotgun_soldier") L 10/10/2026 - 23:06:47: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:47: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:06:47: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "29") (realdamage "1") (weapon "shotgun_soldier") L 10/10/2026 - 23:06:47: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11282 12823 120") (victim_position "-11455 12579 -103") L 10/10/2026 - 23:06:47: "rare forever<138><[U:1:887861144]>" triggered "domination" against "chance<136><[U:1:136637624]>" L 10/10/2026 - 23:06:47: World triggered "mge_match_end" (winner "[U:1:887861144]") (loser "[U:1:136637624]") (winner_score "20") (loser_score "8")