L 10/10/2026 - 23:06:54: World triggered "meta_data" (matchid "26101023065472fa") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 23:06:54: "chance<136><[U:1:136637624]>" changed role to "soldier" L 10/10/2026 - 23:06:54: "rare forever<138><[U:1:887861144]>" changed role to "soldier" L 10/10/2026 - 23:06:58: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:58: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "252") L 10/10/2026 - 23:06:58: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:58: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:58: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 23:06:59: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:06:59: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:06:59: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 23:07:00: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:00: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:01: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:01: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:01: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:01: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 23:07:02: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:02: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:02: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 23:07:02: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:02: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "41") (realdamage "6") (weapon "quake_rl") L 10/10/2026 - 23:07:02: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11049 12526 232") (victim_position "-11605 12591 -101") L 10/10/2026 - 23:07:02: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:07:04: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:04: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:04: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:04: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "239") L 10/10/2026 - 23:07:04: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:04: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 23:07:05: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:05: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:05: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:05: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 23:07:05: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:05: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "43") (weapon "quake_rl") L 10/10/2026 - 23:07:06: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:07: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:07: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:07: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:07: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "32") (weapon "shotgun_soldier") L 10/10/2026 - 23:07:07: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:07: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:07: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "38") (realdamage "25") (weapon "shotgun_soldier") L 10/10/2026 - 23:07:07: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10977 12284 120") (victim_position "-10939 12748 120") L 10/10/2026 - 23:07:07: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:07:09: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:10: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:10: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:10: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "109") (weapon "quake_rl") L 10/10/2026 - 23:07:10: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:10: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:11: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:12: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:12: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:12: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 23:07:12: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:12: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:12: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:12: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:12: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "36") (weapon "shotgun_soldier") L 10/10/2026 - 23:07:13: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:13: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:13: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:13: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "56") (realdamage "55") (weapon "shotgun_soldier") L 10/10/2026 - 23:07:14: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10858 12513 120") (victim_position "-10855 12243 137") L 10/10/2026 - 23:07:14: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:07:15: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:16: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:16: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:16: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "307") L 10/10/2026 - 23:07:16: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:16: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 23:07:16: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:17: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:17: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:17: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:17: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "105") (realdamage "90") (weapon "quake_rl") L 10/10/2026 - 23:07:17: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-10949 12600 165") (victim_position "-11147 12427 211") L 10/10/2026 - 23:07:17: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:17: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:07:19: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:20: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:20: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "107") (weapon "quake_rl") L 10/10/2026 - 23:07:20: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:21: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:21: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "94") (realdamage "93") (weapon "quake_rl") L 10/10/2026 - 23:07:21: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11136 12668 235") (victim_position "-11040 12859 232") L 10/10/2026 - 23:07:21: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:21: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:21: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 23:07:21: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:07:21: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:23: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:23: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:24: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:24: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 23:07:24: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:24: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:24: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "87") (weapon "quake_rl") L 10/10/2026 - 23:07:24: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:25: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:25: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:25: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 23:07:25: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:25: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:25: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:25: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "69") (realdamage "58") (weapon "quake_rl") L 10/10/2026 - 23:07:25: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11070 12599 301") (victim_position "-11148 12578 120") L 10/10/2026 - 23:07:26: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:07:27: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:28: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:28: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:28: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 23:07:28: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:29: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:29: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:30: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:30: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:30: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "209") L 10/10/2026 - 23:07:30: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:30: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:31: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:31: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:31: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "9") (weapon "shotgun_soldier") L 10/10/2026 - 23:07:31: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:31: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:31: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "84") (realdamage "32") (weapon "shotgun_soldier") L 10/10/2026 - 23:07:31: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10873 12282 120") (victim_position "-11054 12205 120") L 10/10/2026 - 23:07:31: "chance<136><[U:1:136637624]>" triggered "revenge" against "rare forever<138><[U:1:887861144]>" L 10/10/2026 - 23:07:31: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:07:34: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:34: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:34: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:34: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 23:07:35: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:35: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 23:07:35: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:35: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:36: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:36: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:36: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:36: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "92") (weapon "quake_rl") L 10/10/2026 - 23:07:37: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:37: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 23:07:37: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:38: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:40: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:41: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:41: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:41: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "49") (realdamage "38") (weapon "shotgun_soldier") L 10/10/2026 - 23:07:41: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11016 12557 232") (victim_position "-10949 12943 162") L 10/10/2026 - 23:07:41: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:07:43: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:43: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:43: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 23:07:43: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:43: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:43: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "275") L 10/10/2026 - 23:07:44: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:44: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:45: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:45: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:45: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:45: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "64") (weapon "quake_rl") L 10/10/2026 - 23:07:46: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:46: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:46: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "47") (weapon "shotgun_soldier") L 10/10/2026 - 23:07:46: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:46: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:46: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 23:07:47: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:47: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:47: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "72") (weapon "shotgun_soldier") L 10/10/2026 - 23:07:47: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10904 12906 120") (victim_position "-10912 12640 164") L 10/10/2026 - 23:07:47: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:07:51: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:51: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:51: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:51: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 23:07:52: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:52: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:52: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 23:07:52: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:52: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:52: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 23:07:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:53: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:53: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:53: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 23:07:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:53: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:54: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:54: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:54: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "52") (weapon "shotgun_soldier") L 10/10/2026 - 23:07:54: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:54: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:07:54: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "32") (realdamage "3") (weapon "shotgun_soldier") L 10/10/2026 - 23:07:54: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11140 12517 300") (victim_position "-10945 12506 120") L 10/10/2026 - 23:07:55: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:07:57: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:57: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:57: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:57: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "83") (weapon "quake_rl") (airshot "1") (height "207") L 10/10/2026 - 23:07:57: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:57: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 23:07:58: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:58: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:58: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 23:07:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:59: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:59: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:07:59: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "53") (realdamage "37") (weapon "quake_rl") L 10/10/2026 - 23:07:59: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11266 13196 187") (victim_position "-10876 12999 191") L 10/10/2026 - 23:07:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:07:59: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:08:02: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:03: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:03: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:03: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "111") (weapon "quake_rl") L 10/10/2026 - 23:08:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:04: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:04: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:04: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "86") (weapon "quake_rl") L 10/10/2026 - 23:08:04: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:04: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:04: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 23:08:04: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:04: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:04: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:05: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:05: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:05: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:05: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:05: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:05: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:05: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "4") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:05: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:05: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "42") (realdamage "38") (weapon "quake_rl") L 10/10/2026 - 23:08:05: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11071 13189 120") (victim_position "-11280 13907 120") L 10/10/2026 - 23:08:05: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:08:08: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:08: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:08: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "75") (weapon "quake_rl") (airshot "1") (height "344") L 10/10/2026 - 23:08:08: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:08: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 23:08:09: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:09: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:10: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:10: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "107") (realdamage "97") (weapon "quake_rl") L 10/10/2026 - 23:08:10: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11047 13631 302") (victim_position "-10909 13523 166") L 10/10/2026 - 23:08:10: "rare forever<138><[U:1:887861144]>" triggered "domination" against "chance<136><[U:1:136637624]>" L 10/10/2026 - 23:08:10: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:10: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:08:13: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:13: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:14: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:14: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:14: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "109") (weapon "quake_rl") L 10/10/2026 - 23:08:14: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:14: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 23:08:14: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:14: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:15: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:15: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:15: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:15: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:15: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "79") (realdamage "36") (weapon "quake_rl") (airshot "1") (height "387") L 10/10/2026 - 23:08:15: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-10956 13203 585") (victim_position "-11155 13764 507") L 10/10/2026 - 23:08:16: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:08:18: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:19: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:19: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:19: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:19: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 23:08:19: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:19: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:19: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "86") (weapon "quake_rl") L 10/10/2026 - 23:08:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:20: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:20: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:20: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 23:08:21: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:21: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 23:08:21: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:21: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:22: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:22: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:22: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:22: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:22: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:23: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:23: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:23: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "12") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:23: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:23: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:23: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:23: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "6") (realdamage "4") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:23: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10934 13386 186") (victim_position "-11009 13880 168") L 10/10/2026 - 23:08:23: "chance<136><[U:1:136637624]>" triggered "revenge" against "rare forever<138><[U:1:887861144]>" L 10/10/2026 - 23:08:23: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:08:26: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:26: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:27: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:27: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 23:08:27: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:28: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:28: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "208") L 10/10/2026 - 23:08:28: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:28: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:29: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:29: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:29: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:29: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "59") (weapon "quake_rl") L 10/10/2026 - 23:08:29: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:29: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:29: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "11") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:30: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:30: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:30: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "49") (realdamage "39") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:30: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10990 14041 120") (victim_position "-10833 13710 258") L 10/10/2026 - 23:08:30: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:08:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:32: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:32: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "284") L 10/10/2026 - 23:08:32: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:33: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:33: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:33: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:33: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "111") (weapon "quake_rl") L 10/10/2026 - 23:08:34: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:34: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:34: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:34: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:35: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:35: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:35: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "75") (realdamage "34") (weapon "quake_rl") L 10/10/2026 - 23:08:35: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11145 13427 196") (victim_position "-11043 13860 168") L 10/10/2026 - 23:08:35: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:08:38: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:38: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:38: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:38: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 23:08:39: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:39: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 23:08:39: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:39: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:39: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "106") (weapon "quake_rl") L 10/10/2026 - 23:08:39: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:40: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:40: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:40: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:40: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:40: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "46") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:41: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:41: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:41: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:42: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:42: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:42: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "47") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:42: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:42: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:42: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "29") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:42: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:43: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:43: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "53") (realdamage "5") (weapon "quake_rl") L 10/10/2026 - 23:08:43: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-10819 13644 120") (victim_position "-10584 13180 -97") L 10/10/2026 - 23:08:43: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:43: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:08:45: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:45: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:45: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:45: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 23:08:46: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:46: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "106") (weapon "quake_rl") L 10/10/2026 - 23:08:46: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:46: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:46: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:46: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "171") L 10/10/2026 - 23:08:46: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:47: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:47: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "31") (weapon "quake_rl") L 10/10/2026 - 23:08:47: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:47: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:47: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:47: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:47: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "23") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:48: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:48: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:48: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:48: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:48: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:48: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:48: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:48: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:48: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "12") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:49: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:49: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:49: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:49: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:49: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:49: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:49: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:49: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:49: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "13") (realdamage "1") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:49: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10971 12830 168") (victim_position "-11072 13516 232") L 10/10/2026 - 23:08:49: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:08:53: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:53: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:53: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "102") (weapon "quake_rl") L 10/10/2026 - 23:08:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:54: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:54: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:55: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:55: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:55: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 23:08:55: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:55: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:55: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "71") (realdamage "58") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:55: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11086 12674 232") (victim_position "-10858 12779 120") L 10/10/2026 - 23:08:55: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:55: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:55: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "105") (weapon "quake_rl") L 10/10/2026 - 23:08:55: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:08:57: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:57: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:57: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:57: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 23:08:58: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:58: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:58: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 23:08:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:58: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:08:58: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 23:08:59: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:08:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:59: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:08:59: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 23:08:59: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:00: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:09:00: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:09:00: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "47") (weapon "shotgun_soldier") L 10/10/2026 - 23:09:00: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:09:00: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:09:00: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:09:00: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "33") (weapon "shotgun_soldier") L 10/10/2026 - 23:09:01: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:09:01: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:09:01: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 23:09:01: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:09:01: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:09:01: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "52") (realdamage "40") (weapon "shotgun_soldier") L 10/10/2026 - 23:09:01: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10887 12564 120") (victim_position "-11060 12271 153") L 10/10/2026 - 23:09:01: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:09:04: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:04: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:05: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:09:05: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "112") (weapon "quake_rl") L 10/10/2026 - 23:09:05: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:09:05: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "98") (weapon "quake_rl") L 10/10/2026 - 23:09:05: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:05: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:06: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:06: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:09:06: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "81") (realdamage "48") (weapon "quake_rl") L 10/10/2026 - 23:09:06: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "quake_rl" (attacker_position "-10987 12701 305") (victim_position "-11246 12727 120") L 10/10/2026 - 23:09:06: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:09:06: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 23:09:06: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:09:09: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:09: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:09: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:09: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:09:09: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 23:09:10: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:10: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:11: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:11: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:09:11: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 23:09:12: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:09:12: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:09:12: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:09:12: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "74") (realdamage "1") (weapon "shotgun_soldier") L 10/10/2026 - 23:09:12: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11228 12810 142") (victim_position "-11052 12922 260") L 10/10/2026 - 23:09:12: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:09:14: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:15: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:15: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:09:15: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 23:09:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:15: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:09:15: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 23:09:16: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:09:16: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 23:09:16: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:16: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:16: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:09:16: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "47") (realdamage "45") (weapon "quake_rl") L 10/10/2026 - 23:09:16: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "quake_rl" (attacker_position "-11323 12890 433") (victim_position "-11095 12554 232") L 10/10/2026 - 23:09:16: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:09:19: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:19: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:09:19: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "255") L 10/10/2026 - 23:09:19: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:19: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:09:19: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 23:09:20: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:20: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:09:20: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "89") (realdamage "60") (weapon "quake_rl") (airshot "1") (height "522") L 10/10/2026 - 23:09:20: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11073 12478 271") (victim_position "-11295 12756 642") L 10/10/2026 - 23:09:20: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:09:22: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:23: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:09:23: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 23:09:23: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:23: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:09:23: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "86") (weapon "quake_rl") L 10/10/2026 - 23:09:23: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:24: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:24: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:09:24: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 23:09:24: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:25: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:09:25: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:09:25: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:09:25: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 23:09:25: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:09:25: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:09:25: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 23:09:25: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:09:25: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:09:25: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 23:09:26: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:09:26: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:09:26: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "76") (realdamage "15") (weapon "shotgun_soldier") L 10/10/2026 - 23:09:26: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11060 12390 168") (victim_position "-11113 12564 232") L 10/10/2026 - 23:09:26: World triggered "mge_match_end" (winner "[U:1:887861144]") (loser "[U:1:136637624]") (winner_score "20") (loser_score "6")