L 10/10/2026 - 23:13:03: World triggered "meta_data" (matchid "261010231303e18c") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 23:13:03: "chance<136><[U:1:136637624]>" changed role to "scout" L 10/10/2026 - 23:13:03: "rare forever<138><[U:1:887861144]>" changed role to "soldier" L 10/10/2026 - 23:13:04: "chance<136><[U:1:136637624]>" say "honestly idek what im doing on scout half the time" L 10/10/2026 - 23:13:10: "chance<136><[U:1:136637624]>" say "more punishing the better tbh" L 10/10/2026 - 23:13:15: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:16: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:16: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:13:16: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 23:13:16: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:18: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:18: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:18: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "46") (weapon "scattergun") L 10/10/2026 - 23:13:18: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:18: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:13:18: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "61") (realdamage "53") (weapon "quake_rl") L 10/10/2026 - 23:13:18: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11070 13157 128") (victim_position "-11023 12524 232") L 10/10/2026 - 23:13:18: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:13:19: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:19: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:20: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:20: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 23:13:21: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:21: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:21: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "45") (weapon "scattergun") L 10/10/2026 - 23:13:22: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:22: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:22: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "78") (weapon "scattergun") L 10/10/2026 - 23:13:23: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:23: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:23: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "37") (weapon "scattergun") L 10/10/2026 - 23:13:23: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:23: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:23: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:23: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "55") (weapon "scattergun") L 10/10/2026 - 23:13:23: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "scattergun" (attacker_position "-10802 13222 215") (victim_position "-11149 13185 120") L 10/10/2026 - 23:13:23: "chance<136><[U:1:136637624]>" triggered "revenge" against "rare forever<138><[U:1:887861144]>" L 10/10/2026 - 23:13:24: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:13:25: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:25: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:25: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "30") (weapon "scattergun") L 10/10/2026 - 23:13:26: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:26: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:13:26: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 23:13:26: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:26: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:26: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 23:13:27: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:27: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:13:27: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 23:13:28: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:28: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:28: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:13:28: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "54") (realdamage "41") (weapon "quake_rl") L 10/10/2026 - 23:13:28: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-10939 12580 189") (victim_position "-10747 12504 223") L 10/10/2026 - 23:13:28: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:13:29: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:29: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:29: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:29: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 23:13:30: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:30: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:30: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:13:30: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "77") (weapon "quake_rl") L 10/10/2026 - 23:13:31: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:32: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:32: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "30") (weapon "scattergun") L 10/10/2026 - 23:13:32: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:33: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:33: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:33: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "81") (weapon "scattergun") L 10/10/2026 - 23:13:33: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:34: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:34: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:34: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "88") (weapon "scattergun") L 10/10/2026 - 23:13:34: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "world" (attacker_position "-10893 13077 153") (victim_position "-11007 13362 168") L 10/10/2026 - 23:13:35: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:13:36: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:36: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:37: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:38: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:38: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:38: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "99") (weapon "scattergun") L 10/10/2026 - 23:13:38: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:38: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:38: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:38: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "59") (weapon "scattergun") L 10/10/2026 - 23:13:38: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:13:38: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 23:13:39: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:39: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:39: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:39: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 23:13:39: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:13:39: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:13:39: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 23:13:40: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:40: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:40: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 23:13:40: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:13:40: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:13:40: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "4") (weapon "shotgun_soldier") L 10/10/2026 - 23:13:40: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:40: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:13:40: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:13:40: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "10") (weapon "shotgun_soldier") L 10/10/2026 - 23:13:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:41: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:41: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 23:13:41: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:13:42: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:13:42: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:13:42: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "9") (weapon "shotgun_soldier") L 10/10/2026 - 23:13:42: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:13:42: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:13:42: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 23:13:43: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:13:43: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:13:43: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:13:43: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:13:43: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:13:44: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:13:44: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:13:44: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:13:44: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "14") (weapon "pistol_scout") L 10/10/2026 - 23:13:44: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:13:44: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:13:44: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:13:44: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:13:44: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "15") (weapon "pistol_scout") L 10/10/2026 - 23:13:44: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:13:44: "rare forever<138><[U:1:887861144]>" picked up item "tf_ammo_pack" L 10/10/2026 - 23:13:44: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:13:44: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:13:44: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "29") (realdamage "13") (weapon "shotgun_soldier") L 10/10/2026 - 23:13:44: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11170 13417 141") (victim_position "-10780 13050 243") L 10/10/2026 - 23:13:45: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:13:46: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:46: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:46: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:46: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 23:13:47: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:47: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:47: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:47: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "44") (weapon "scattergun") L 10/10/2026 - 23:13:47: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:13:47: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 23:13:47: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:47: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:47: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "32") (weapon "scattergun") L 10/10/2026 - 23:13:48: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:48: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:49: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:49: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:49: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:49: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 23:13:49: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:13:49: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:49: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:49: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "66") (weapon "scattergun") L 10/10/2026 - 23:13:50: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:13:50: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:13:50: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "58") (weapon "shotgun_soldier") L 10/10/2026 - 23:13:50: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:13:50: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:13:51: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:13:51: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:13:51: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:13:51: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "19") (weapon "pistol_scout") L 10/10/2026 - 23:13:51: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:13:51: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:13:51: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:13:51: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:13:51: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "59") (realdamage "35") (weapon "shotgun_soldier") L 10/10/2026 - 23:13:51: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10979 13230 120") (victim_position "-10938 13087 244") L 10/10/2026 - 23:13:51: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:13:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:53: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:53: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 23:13:53: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:13:53: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 23:13:53: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:53: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:53: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "53") (weapon "scattergun") L 10/10/2026 - 23:13:54: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:13:54: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "108") (realdamage "81") (weapon "quake_rl") L 10/10/2026 - 23:13:54: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11046 12852 232") (victim_position "-11041 12646 246") L 10/10/2026 - 23:13:54: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:54: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:13:55: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:55: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:55: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:55: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 23:13:56: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:56: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:56: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 23:13:56: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:57: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:57: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:57: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "39") (weapon "scattergun") L 10/10/2026 - 23:13:57: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:57: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:13:57: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 23:13:57: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:57: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:57: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 23:13:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:58: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:13:58: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "54") (weapon "scattergun") L 10/10/2026 - 23:13:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:13:59: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:13:59: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 23:13:59: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:13:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:13:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:13:59: "rare forever<138><[U:1:887861144]>" picked up item "tf_ammo_pack" L 10/10/2026 - 23:13:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:14:00: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:00: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:14:00: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:14:00: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:14:00: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:14:00: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "19") (weapon "pistol_scout") L 10/10/2026 - 23:14:00: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:00: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:00: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "29") (realdamage "10") (weapon "shotgun_soldier") L 10/10/2026 - 23:14:00: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10984 13103 120") (victim_position "-11164 13272 393") L 10/10/2026 - 23:14:00: "rare forever<138><[U:1:887861144]>" triggered "domination" against "chance<136><[U:1:136637624]>" L 10/10/2026 - 23:14:00: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:14:01: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:01: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:01: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 23:14:02: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:03: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:03: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:03: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 23:14:03: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:14:03: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 23:14:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:03: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:03: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 23:14:04: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:04: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:04: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "31") (weapon "scattergun") L 10/10/2026 - 23:14:04: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:04: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:14:04: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 23:14:04: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:05: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:05: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:05: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:05: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "23") (weapon "scattergun") L 10/10/2026 - 23:14:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:14:06: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:14:06: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "111") (realdamage "21") (weapon "quake_rl") L 10/10/2026 - 23:14:06: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11096 13289 152") (victim_position "-11001 13239 120") L 10/10/2026 - 23:14:06: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:06: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:14:07: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:07: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:07: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:07: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "29") (weapon "scattergun") L 10/10/2026 - 23:14:08: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:14:08: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 23:14:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:08: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:08: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 23:14:09: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:09: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:14:09: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "71") (realdamage "62") (weapon "quake_rl") L 10/10/2026 - 23:14:09: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-10969 12911 184") (victim_position "-11087 12698 232") L 10/10/2026 - 23:14:09: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:09: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:14:10: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:10: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:10: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:10: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 23:14:11: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:11: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:14:11: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 23:14:12: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:12: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:13: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:13: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:13: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:13: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "95") (weapon "scattergun") L 10/10/2026 - 23:14:13: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:13: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:13: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 23:14:14: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:14: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:14: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "94") (weapon "scattergun") L 10/10/2026 - 23:14:14: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:14: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:14: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "33") (weapon "shotgun_soldier") L 10/10/2026 - 23:14:14: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:14: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:14: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 23:14:15: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:15: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:15: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 23:14:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:14:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:14:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:14:15: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:16: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:14:16: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:14:16: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:14:16: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:14:16: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "11") (realdamage "8") (weapon "pistol_scout") L 10/10/2026 - 23:14:16: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "pistol_scout" (attacker_position "-10470 12819 39") (victim_position "-11104 13107 120") L 10/10/2026 - 23:14:16: "chance<136><[U:1:136637624]>" triggered "revenge" against "rare forever<138><[U:1:887861144]>" L 10/10/2026 - 23:14:16: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:14:16: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:14:17: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:17: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:18: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:18: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:18: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "15") (weapon "scattergun") L 10/10/2026 - 23:14:18: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:18: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:14:18: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 23:14:19: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:19: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:19: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 23:14:19: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:19: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:19: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:19: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "66") (weapon "scattergun") L 10/10/2026 - 23:14:20: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:14:20: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 23:14:20: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:20: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:20: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:20: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "28") (realdamage "12") (weapon "shotgun_soldier") L 10/10/2026 - 23:14:20: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10849 13569 120") (victim_position "-10677 13226 85") L 10/10/2026 - 23:14:20: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:14:21: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:21: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:21: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:21: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 23:14:22: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:22: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:22: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 23:14:22: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:14:22: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "51") (weapon "quake_rl") L 10/10/2026 - 23:14:23: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:23: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:23: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:23: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "41") (weapon "scattergun") L 10/10/2026 - 23:14:24: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:24: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:24: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:24: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 23:14:24: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:14:24: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 23:14:24: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:24: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:24: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:24: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 23:14:25: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:25: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:25: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "85") (realdamage "33") (weapon "shotgun_soldier") L 10/10/2026 - 23:14:25: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11168 13168 120") (victim_position "-11241 13015 213") L 10/10/2026 - 23:14:25: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:14:26: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:26: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:26: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 23:14:26: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:27: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:14:27: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 23:14:27: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:27: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:27: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "60") (weapon "scattergun") L 10/10/2026 - 23:14:27: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:28: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:28: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:28: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "92") (weapon "scattergun") L 10/10/2026 - 23:14:28: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:28: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:14:28: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 23:14:28: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:29: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:29: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:29: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:14:29: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "59") (realdamage "15") (weapon "quake_rl") L 10/10/2026 - 23:14:29: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11168 12911 288") (victim_position "-11208 12818 230") L 10/10/2026 - 23:14:29: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:14:31: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:31: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:31: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:31: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 23:14:31: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:31: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:31: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:31: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "43") (weapon "scattergun") L 10/10/2026 - 23:14:31: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:14:31: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 23:14:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:32: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:33: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:33: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:33: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:33: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:33: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "49") (weapon "shotgun_soldier") L 10/10/2026 - 23:14:34: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:34: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:34: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 23:14:34: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:34: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:34: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 23:14:34: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:34: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:34: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 23:14:35: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:35: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:35: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "75") (realdamage "19") (weapon "shotgun_soldier") L 10/10/2026 - 23:14:35: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11280 13220 120") (victim_position "-11282 13421 173") L 10/10/2026 - 23:14:35: "rare forever<138><[U:1:887861144]>" triggered "domination" against "chance<136><[U:1:136637624]>" L 10/10/2026 - 23:14:35: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:14:36: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:36: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:36: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 23:14:36: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:37: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:37: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:37: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 23:14:37: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:14:37: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "79") (weapon "quake_rl") L 10/10/2026 - 23:14:37: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:37: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:38: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:38: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:38: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "23") (weapon "scattergun") L 10/10/2026 - 23:14:38: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:38: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:38: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:38: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 23:14:39: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:39: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:39: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:39: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "42") (weapon "scattergun") L 10/10/2026 - 23:14:40: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:40: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:40: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 23:14:40: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:14:40: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:14:40: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:14:40: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:14:40: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "21") (weapon "pistol_scout") L 10/10/2026 - 23:14:40: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:40: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:40: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 23:14:40: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:14:40: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:14:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:14:41: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:14:41: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "20") (weapon "pistol_scout") L 10/10/2026 - 23:14:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:14:41: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:14:41: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:14:41: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "21") (weapon "pistol_scout") L 10/10/2026 - 23:14:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:14:41: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:14:41: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "21") (realdamage "6") (weapon "pistol_scout") L 10/10/2026 - 23:14:41: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "pistol_scout" (attacker_position "-10879 12930 120") (victim_position "-10918 12756 169") L 10/10/2026 - 23:14:41: "chance<136><[U:1:136637624]>" triggered "revenge" against "rare forever<138><[U:1:887861144]>" L 10/10/2026 - 23:14:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:14:41: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:14:42: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:42: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:42: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 23:14:43: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:43: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:43: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 23:14:43: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:44: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:44: "chance<136><[U:1:136637624]>" picked up item "tf_ammo_pack" L 10/10/2026 - 23:14:44: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:44: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:44: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 23:14:45: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:45: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:14:45: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 23:14:45: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:45: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:45: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 23:14:46: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:46: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:46: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "30") (weapon "scattergun") L 10/10/2026 - 23:14:46: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:14:46: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "96") (realdamage "67") (weapon "quake_rl") L 10/10/2026 - 23:14:46: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11156 13450 132") (victim_position "-11255 13404 120") L 10/10/2026 - 23:14:46: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:46: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:14:47: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:47: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:47: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 23:14:48: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:48: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:48: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:48: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 23:14:48: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:49: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:49: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:14:49: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 23:14:49: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:49: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:49: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "26") (weapon "scattergun") L 10/10/2026 - 23:14:50: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:50: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:50: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:14:50: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 23:14:50: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:50: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:50: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 23:14:51: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:51: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:51: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:51: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 23:14:52: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:52: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:52: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "67") (weapon "scattergun") L 10/10/2026 - 23:14:52: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:52: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:14:52: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "7") (realdamage "2") (weapon "shotgun_soldier") L 10/10/2026 - 23:14:52: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11170 12840 159") (victim_position "-11131 13190 120") L 10/10/2026 - 23:14:52: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:14:53: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:53: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:53: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "13") (weapon "scattergun") L 10/10/2026 - 23:14:54: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:14:54: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "37") (weapon "quake_rl") L 10/10/2026 - 23:14:54: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:54: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:54: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "15") (weapon "scattergun") L 10/10/2026 - 23:14:54: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:55: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:55: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:55: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 23:14:55: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:14:55: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 23:14:55: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:56: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:57: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:14:57: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "107") (realdamage "51") (weapon "quake_rl") L 10/10/2026 - 23:14:57: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-10859 12867 120") (victim_position "-11057 12902 225") L 10/10/2026 - 23:14:57: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:57: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:14:58: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:58: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:58: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 23:14:59: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:14:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:59: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:59: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "70") (weapon "scattergun") L 10/10/2026 - 23:14:59: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:14:59: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "66") (weapon "quake_rl") L 10/10/2026 - 23:14:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:14:59: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:14:59: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 23:15:00: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:00: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:00: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:00: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:00: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "23") (weapon "scattergun") L 10/10/2026 - 23:15:01: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:01: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:01: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 23:15:01: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:01: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:01: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "68") (weapon "scattergun") L 10/10/2026 - 23:15:01: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:01: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:01: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 23:15:02: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:02: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:02: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:15:02: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:15:02: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "17") (weapon "pistol_scout") L 10/10/2026 - 23:15:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:15:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:15:03: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:15:03: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "18") (weapon "pistol_scout") L 10/10/2026 - 23:15:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:15:03: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:15:03: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "18") (weapon "pistol_scout") L 10/10/2026 - 23:15:03: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "pistol_scout" (attacker_position "-10870 13164 120") (victim_position "-11218 13060 120") L 10/10/2026 - 23:15:03: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:15:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:15:05: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:05: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:05: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "31") (weapon "scattergun") L 10/10/2026 - 23:15:05: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:06: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:06: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 23:15:06: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:06: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:06: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "30") (weapon "scattergun") L 10/10/2026 - 23:15:07: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:07: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:07: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 23:15:07: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:07: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:15:07: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "103") (weapon "quake_rl") L 10/10/2026 - 23:15:07: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:07: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:07: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 23:15:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:08: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:08: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 23:15:08: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:15:08: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "109") (realdamage "36") (weapon "quake_rl") (airshot "1") (height "185") L 10/10/2026 - 23:15:08: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11009 12931 297") (victim_position "-10934 12768 305") L 10/10/2026 - 23:15:08: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:08: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:15:09: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:09: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:09: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 23:15:10: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:10: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:10: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:10: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 23:15:10: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:15:10: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 23:15:11: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:11: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:11: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "23") (weapon "scattergun") L 10/10/2026 - 23:15:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:11: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:11: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "73") (weapon "scattergun") L 10/10/2026 - 23:15:12: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:12: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:15:12: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "69") (realdamage "67") (weapon "quake_rl") L 10/10/2026 - 23:15:12: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11102 13431 168") (victim_position "-10870 13263 120") L 10/10/2026 - 23:15:12: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:15:13: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:13: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:13: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:13: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 23:15:13: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:15:13: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "35") (weapon "quake_rl") L 10/10/2026 - 23:15:14: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:14: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:14: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:14: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "41") (weapon "scattergun") L 10/10/2026 - 23:15:14: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:15:14: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "65") (weapon "quake_rl") L 10/10/2026 - 23:15:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:15: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:15: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 23:15:15: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:16: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:16: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:16: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:16: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "31") (weapon "scattergun") L 10/10/2026 - 23:15:16: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:16: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:16: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 23:15:17: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:17: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:17: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:17: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 23:15:18: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:18: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:18: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:18: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 23:15:18: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:19: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:19: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:19: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "40") (realdamage "23") (weapon "shotgun_soldier") L 10/10/2026 - 23:15:19: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11254 12944 120") (victim_position "-11432 13105 14") L 10/10/2026 - 23:15:19: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:15:20: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:21: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:15:21: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 23:15:21: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:21: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:21: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:21: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:21: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "48") (weapon "scattergun") L 10/10/2026 - 23:15:22: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:22: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:15:22: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 23:15:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:22: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:22: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "53") (weapon "scattergun") L 10/10/2026 - 23:15:22: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:23: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:23: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:23: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:23: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 23:15:23: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:23: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:23: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 23:15:25: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:26: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:26: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:26: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "11") (realdamage "8") (weapon "shotgun_soldier") L 10/10/2026 - 23:15:26: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10810 13608 120") (victim_position "-10679 12801 31") L 10/10/2026 - 23:15:26: "rare forever<138><[U:1:887861144]>" triggered "domination" against "chance<136><[U:1:136637624]>" L 10/10/2026 - 23:15:26: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:15:27: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:27: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:27: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:27: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 23:15:28: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:28: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:28: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:28: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 23:15:28: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:15:28: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 23:15:28: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:29: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:29: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:29: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:29: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "48") (weapon "scattergun") L 10/10/2026 - 23:15:30: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:30: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:15:30: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 23:15:30: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:30: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:30: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 23:15:30: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:31: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:31: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:31: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "60") (weapon "scattergun") L 10/10/2026 - 23:15:31: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:15:32: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:32: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:32: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "83") (realdamage "37") (weapon "shotgun_soldier") L 10/10/2026 - 23:15:32: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11171 13376 120") (victim_position "-10988 13265 120") L 10/10/2026 - 23:15:32: World triggered "mge_match_end" (winner "[U:1:887861144]") (loser "[U:1:136637624]") (winner_score "20") (loser_score "5")