L 10/10/2026 - 23:15:38: World triggered "meta_data" (matchid "2610102315382943") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 23:15:38: "chance<136><[U:1:136637624]>" changed role to "scout" L 10/10/2026 - 23:15:38: "rare forever<138><[U:1:887861144]>" changed role to "soldier" L 10/10/2026 - 23:15:45: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:45: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:45: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 23:15:45: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:46: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:46: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:46: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "17") (weapon "scattergun") L 10/10/2026 - 23:15:46: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:47: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:47: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:47: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 23:15:47: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:49: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:49: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:49: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:15:49: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 23:15:49: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:50: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:50: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:50: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:50: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "60") (weapon "scattergun") L 10/10/2026 - 23:15:50: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:51: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:51: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:51: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:15:51: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "60") (realdamage "47") (weapon "shotgun_soldier") L 10/10/2026 - 23:15:51: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11263 13545 120") (victim_position "-11202 13879 120") L 10/10/2026 - 23:15:51: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:15:52: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:54: "rare forever<138><[U:1:887861144]>" picked up item "tf_ammo_pack" L 10/10/2026 - 23:15:54: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:54: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:54: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 23:15:55: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:55: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:55: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "68") (weapon "scattergun") L 10/10/2026 - 23:15:55: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:56: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:56: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:56: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "92") (weapon "scattergun") L 10/10/2026 - 23:15:56: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:56: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:56: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 23:15:57: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:57: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:15:57: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 23:15:57: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:57: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:57: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 23:15:58: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:15:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:15:58: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:15:58: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "86") (realdamage "29") (weapon "scattergun") L 10/10/2026 - 23:15:58: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "scattergun" (attacker_position "-10863 13492 120") (victim_position "-11018 13408 232") L 10/10/2026 - 23:15:58: "chance<136><[U:1:136637624]>" triggered "revenge" against "rare forever<138><[U:1:887861144]>" L 10/10/2026 - 23:15:58: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:16:00: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:00: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:00: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "64") (weapon "scattergun") L 10/10/2026 - 23:16:00: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:16:00: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "107") (weapon "quake_rl") L 10/10/2026 - 23:16:00: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:01: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:01: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:01: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "76") (weapon "scattergun") L 10/10/2026 - 23:16:01: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:01: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:01: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:01: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "45") (weapon "scattergun") L 10/10/2026 - 23:16:01: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:16:01: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "50") (realdamage "40") (weapon "quake_rl") L 10/10/2026 - 23:16:01: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11002 12764 391") (victim_position "-11110 12301 120") L 10/10/2026 - 23:16:02: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:16:03: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:03: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:16:03: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 23:16:04: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:16:04: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "110") (realdamage "87") (weapon "quake_rl") L 10/10/2026 - 23:16:04: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11051 13337 169") (victim_position "-10987 13437 240") L 10/10/2026 - 23:16:04: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:04: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:16:05: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:05: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:06: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:16:06: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 23:16:06: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:06: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:06: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 23:16:07: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:07: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:07: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "92") (weapon "scattergun") L 10/10/2026 - 23:16:07: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:08: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:08: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:16:08: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 23:16:08: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:09: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:09: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:09: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "32") (weapon "shotgun_soldier") L 10/10/2026 - 23:16:09: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:09: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:09: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:16:09: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:16:09: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "21") (weapon "pistol_scout") L 10/10/2026 - 23:16:10: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:16:10: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:16:10: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "21") (weapon "pistol_scout") L 10/10/2026 - 23:16:10: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:16:10: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:16:10: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:10: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:16:10: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:16:10: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:16:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:16:11: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:11: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:11: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "26") (realdamage "20") (weapon "shotgun_soldier") L 10/10/2026 - 23:16:11: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11165 13200 181") (victim_position "-11011 13180 120") L 10/10/2026 - 23:16:11: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:16:12: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:12: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:13: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:13: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:13: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "22") (weapon "scattergun") L 10/10/2026 - 23:16:13: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:16:13: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 23:16:13: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:13: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:13: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:13: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "27") (weapon "scattergun") L 10/10/2026 - 23:16:14: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:14: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:16:14: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 23:16:14: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:15: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:15: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "98") (weapon "scattergun") L 10/10/2026 - 23:16:15: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:15: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:15: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:15: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 23:16:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:15: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:15: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "55") (weapon "scattergun") L 10/10/2026 - 23:16:16: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:16: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:16: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "38") (realdamage "8") (weapon "shotgun_soldier") L 10/10/2026 - 23:16:16: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10909 12884 121") (victim_position "-11224 12931 210") L 10/10/2026 - 23:16:16: "rare forever<138><[U:1:887861144]>" triggered "domination" against "chance<136><[U:1:136637624]>" L 10/10/2026 - 23:16:16: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:16:18: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:18: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:18: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 23:16:18: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:18: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:16:18: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 10/10/2026 - 23:16:19: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:19: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:20: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:20: "chance<136><[U:1:136637624]>" picked up item "tf_ammo_pack" L 10/10/2026 - 23:16:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:20: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:20: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "71") (weapon "scattergun") L 10/10/2026 - 23:16:21: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:21: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:21: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:21: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:21: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 23:16:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:22: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:22: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "38") (weapon "scattergun") L 10/10/2026 - 23:16:22: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:22: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:22: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 23:16:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:22: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:22: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "44") (weapon "scattergun") L 10/10/2026 - 23:16:22: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:22: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:22: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 23:16:23: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:23: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:23: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "81") (realdamage "60") (weapon "scattergun") L 10/10/2026 - 23:16:23: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "scattergun" (attacker_position "-10941 12955 226") (victim_position "-10880 12912 120") L 10/10/2026 - 23:16:23: "chance<136><[U:1:136637624]>" triggered "revenge" against "rare forever<138><[U:1:887861144]>" L 10/10/2026 - 23:16:23: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:16:25: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:25: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:25: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "56") (weapon "scattergun") L 10/10/2026 - 23:16:25: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:26: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:26: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:26: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:16:26: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 23:16:27: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:27: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:16:27: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 23:16:27: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:27: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:28: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:28: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:28: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 23:16:28: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:28: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:28: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "34") (weapon "scattergun") L 10/10/2026 - 23:16:29: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:16:29: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:16:29: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "15") (weapon "pistol_scout") L 10/10/2026 - 23:16:29: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:29: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:29: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "35") (realdamage "6") (weapon "shotgun_soldier") L 10/10/2026 - 23:16:29: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11148 13405 162") (victim_position "-10786 13030 120") L 10/10/2026 - 23:16:29: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:16:30: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:30: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:30: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:30: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "4") (weapon "scattergun") L 10/10/2026 - 23:16:31: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:31: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:31: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:31: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:31: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 23:16:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:32: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:16:32: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "111") (weapon "quake_rl") L 10/10/2026 - 23:16:32: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:33: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:33: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:33: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "18") (weapon "scattergun") L 10/10/2026 - 23:16:33: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:34: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:34: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:34: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:34: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 23:16:34: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:34: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:34: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "9") (weapon "shotgun_soldier") L 10/10/2026 - 23:16:35: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:35: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:35: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 23:16:35: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:35: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:35: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "5") (weapon "shotgun_soldier") L 10/10/2026 - 23:16:36: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:16:36: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:16:36: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "14") (weapon "pistol_scout") L 10/10/2026 - 23:16:36: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:36: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:16:36: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:16:36: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:16:36: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:36: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:16:37: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:37: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:37: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "29") (realdamage "18") (weapon "shotgun_soldier") L 10/10/2026 - 23:16:37: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10981 13360 168") (victim_position "-11059 12827 232") L 10/10/2026 - 23:16:37: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:16:38: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:39: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:40: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:41: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:41: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:16:41: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 23:16:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:41: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:41: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "63") (weapon "scattergun") L 10/10/2026 - 23:16:42: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:42: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:42: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:42: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 23:16:43: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:43: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:43: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "25") (weapon "scattergun") L 10/10/2026 - 23:16:44: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:44: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:44: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:16:44: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "48") (realdamage "44") (weapon "quake_rl") L 10/10/2026 - 23:16:44: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11051 12921 168") (victim_position "-10677 13041 69") L 10/10/2026 - 23:16:44: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:16:45: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:45: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:45: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:45: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 23:16:46: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:46: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:46: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "71") (weapon "scattergun") L 10/10/2026 - 23:16:46: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:16:46: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "72") (weapon "quake_rl") L 10/10/2026 - 23:16:46: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:47: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:47: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:47: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "36") (weapon "scattergun") L 10/10/2026 - 23:16:47: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:47: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:47: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:47: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "30") (weapon "scattergun") L 10/10/2026 - 23:16:48: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:48: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:48: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 23:16:48: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:16:48: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 23:16:48: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:48: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:48: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:48: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "20") (realdamage "4") (weapon "shotgun_soldier") L 10/10/2026 - 23:16:48: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11153 13033 120") (victim_position "-11401 13398 93") L 10/10/2026 - 23:16:48: "rare forever<138><[U:1:887861144]>" triggered "domination" against "chance<136><[U:1:136637624]>" L 10/10/2026 - 23:16:49: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:16:50: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:50: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:50: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:50: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "15") (weapon "scattergun") L 10/10/2026 - 23:16:50: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:50: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:50: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "58") (weapon "scattergun") L 10/10/2026 - 23:16:51: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:51: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:51: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "77") (weapon "scattergun") L 10/10/2026 - 23:16:51: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:51: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:16:51: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "58") (weapon "quake_rl") L 10/10/2026 - 23:16:52: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:52: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:53: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:54: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:54: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:16:54: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:16:54: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "22") (weapon "pistol_scout") L 10/10/2026 - 23:16:54: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:16:54: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:16:54: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "22") (weapon "pistol_scout") L 10/10/2026 - 23:16:54: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:16:54: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:16:55: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:16:55: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:16:55: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "21") (realdamage "16") (weapon "pistol_scout") L 10/10/2026 - 23:16:55: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "pistol_scout" (attacker_position "-11002 13181 120") (victim_position "-11169 13212 120") L 10/10/2026 - 23:16:55: "chance<136><[U:1:136637624]>" triggered "revenge" against "rare forever<138><[U:1:887861144]>" L 10/10/2026 - 23:16:55: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:16:55: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:16:57: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:57: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:57: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "64") (weapon "scattergun") L 10/10/2026 - 23:16:57: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:57: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:57: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:57: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "71") (weapon "scattergun") L 10/10/2026 - 23:16:58: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:58: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:58: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "64") (weapon "scattergun") L 10/10/2026 - 23:16:58: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:16:58: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 23:16:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:59: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:59: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 23:16:59: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:16:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:16:59: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:16:59: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 23:17:00: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:00: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:00: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:00: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "7") (weapon "scattergun") L 10/10/2026 - 23:17:00: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:00: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:00: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "3") (weapon "shotgun_soldier") L 10/10/2026 - 23:17:01: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:17:01: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:17:01: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "10") (weapon "pistol_scout") L 10/10/2026 - 23:17:01: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:17:01: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:17:02: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:02: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:17:02: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "30") (weapon "quake_rl") L 10/10/2026 - 23:17:02: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "4") (weapon "wrap_assassin") L 10/10/2026 - 23:17:02: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "15") (realdamage "2") (weapon "wrap_assassin") L 10/10/2026 - 23:17:02: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "ball" (attacker_position "-11007 13277 120") (victim_position "-11133 12471 168") L 10/10/2026 - 23:17:02: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:17:04: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:04: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:04: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 23:17:04: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:04: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:17:04: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "83") (weapon "quake_rl") L 10/10/2026 - 23:17:04: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:04: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:04: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "64") (weapon "scattergun") L 10/10/2026 - 23:17:05: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:05: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:05: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "45") (weapon "scattergun") L 10/10/2026 - 23:17:05: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:06: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:06: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 23:17:06: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:06: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:06: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "31") (weapon "scattergun") L 10/10/2026 - 23:17:07: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:07: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:07: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:07: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 23:17:07: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:07: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:07: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "23") (weapon "shotgun_soldier") L 10/10/2026 - 23:17:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:17:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:17:08: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:08: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:08: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 23:17:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:17:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:17:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:17:08: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:17:09: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:17:09: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:17:09: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:17:09: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:17:09: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "19") (weapon "pistol_scout") L 10/10/2026 - 23:17:09: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:17:09: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:17:09: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "18") (weapon "pistol_scout") L 10/10/2026 - 23:17:09: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:17:09: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:17:10: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:11: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:11: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:11: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "46") (realdamage "24") (weapon "shotgun_soldier") L 10/10/2026 - 23:17:11: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10906 13000 175") (victim_position "-10705 12814 19") L 10/10/2026 - 23:17:11: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:17:12: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:12: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:12: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:12: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 23:17:13: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:13: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:13: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "65") (weapon "scattergun") L 10/10/2026 - 23:17:13: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:17:13: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 23:17:13: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:13: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:14: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:14: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:14: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:14: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "56") (weapon "scattergun") L 10/10/2026 - 23:17:14: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:17:14: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 23:17:15: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:15: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:15: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "91") (weapon "scattergun") L 10/10/2026 - 23:17:15: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:15: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:15: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "79") (realdamage "24") (weapon "shotgun_soldier") L 10/10/2026 - 23:17:15: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10874 13434 120") (victim_position "-10682 13246 31") L 10/10/2026 - 23:17:15: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:17:16: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:17: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:17: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:17: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 23:17:17: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:17: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:17:17: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 23:17:17: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:18: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:18: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:18: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "59") (weapon "scattergun") L 10/10/2026 - 23:17:18: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:18: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:17:18: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "101") (realdamage "98") (weapon "quake_rl") L 10/10/2026 - 23:17:18: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11268 13172 120") (victim_position "-11043 12945 223") L 10/10/2026 - 23:17:19: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:17:20: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:20: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:21: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:21: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:21: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:21: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "96") (weapon "scattergun") L 10/10/2026 - 23:17:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:22: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:22: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "60") (weapon "scattergun") L 10/10/2026 - 23:17:23: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:23: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:23: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "54") (weapon "shotgun_soldier") L 10/10/2026 - 23:17:24: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:24: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:24: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "28") (weapon "scattergun") L 10/10/2026 - 23:17:24: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:24: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:24: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 23:17:25: "chance<136><[U:1:136637624]>" picked up item "tf_ammo_pack" L 10/10/2026 - 23:17:25: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:25: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:25: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 23:17:25: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:25: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:25: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "37") (realdamage "2") (weapon "scattergun") L 10/10/2026 - 23:17:25: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "scattergun" (attacker_position "-10969 13004 120") (victim_position "-11172 12899 120") L 10/10/2026 - 23:17:25: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:17:27: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:27: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:27: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "52") (weapon "scattergun") L 10/10/2026 - 23:17:28: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:28: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:28: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:28: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "33") (weapon "scattergun") L 10/10/2026 - 23:17:28: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:17:28: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 23:17:28: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:28: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:28: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:28: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 23:17:29: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:17:29: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "79") (realdamage "78") (weapon "quake_rl") L 10/10/2026 - 23:17:29: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-10913 13472 120") (victim_position "-10999 12890 207") L 10/10/2026 - 23:17:29: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:17:30: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:30: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:30: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:30: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 23:17:30: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:17:30: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 23:17:31: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:31: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:31: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:31: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "11") (weapon "scattergun") L 10/10/2026 - 23:17:31: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:31: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:31: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 23:17:32: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:32: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:17:32: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "92") (weapon "quake_rl") L 10/10/2026 - 23:17:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:32: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:32: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "19") (weapon "scattergun") L 10/10/2026 - 23:17:33: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:33: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:33: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "86") (weapon "scattergun") L 10/10/2026 - 23:17:33: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:33: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:17:33: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "67") (realdamage "3") (weapon "quake_rl") L 10/10/2026 - 23:17:33: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-10998 12898 168") (victim_position "-11136 12811 168") L 10/10/2026 - 23:17:33: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:17:34: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:35: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:35: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:35: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:17:35: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 23:17:35: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:36: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:17:36: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "111") (realdamage "60") (weapon "quake_rl") L 10/10/2026 - 23:17:36: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11203 13284 120") (victim_position "-11179 13393 175") L 10/10/2026 - 23:17:36: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:17:36: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:37: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:37: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:37: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "3") (weapon "scattergun") L 10/10/2026 - 23:17:38: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:38: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:38: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:38: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 23:17:39: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:39: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:39: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:39: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 23:17:39: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:39: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:39: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "15") (weapon "scattergun") L 10/10/2026 - 23:17:40: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:40: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:41: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:41: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "9") (weapon "scattergun") L 10/10/2026 - 23:17:41: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:17:41: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 23:17:41: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:41: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:41: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:41: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "59") (weapon "shotgun_soldier") L 10/10/2026 - 23:17:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:17:42: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:17:42: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:17:42: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:17:42: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "21") (weapon "pistol_scout") L 10/10/2026 - 23:17:42: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:42: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:17:42: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:17:42: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "20") (weapon "pistol_scout") L 10/10/2026 - 23:17:42: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:17:42: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "pistol_scout") L 10/10/2026 - 23:17:42: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "19") (weapon "pistol_scout") L 10/10/2026 - 23:17:42: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:17:42: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "pistol_scout") L 10/10/2026 - 23:17:43: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:43: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:43: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "60") (realdamage "8") (weapon "shotgun_soldier") L 10/10/2026 - 23:17:43: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10962 13580 169") (victim_position "-10895 13257 120") L 10/10/2026 - 23:17:43: "rare forever<138><[U:1:887861144]>" triggered "domination" against "chance<136><[U:1:136637624]>" L 10/10/2026 - 23:17:43: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:17:44: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:44: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:44: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:44: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:44: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "26") (weapon "scattergun") L 10/10/2026 - 23:17:45: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:17:45: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 23:17:45: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:46: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:46: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:47: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:47: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:47: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:47: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "47") (weapon "scattergun") L 10/10/2026 - 23:17:47: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:17:47: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "78") (realdamage "69") (weapon "quake_rl") L 10/10/2026 - 23:17:47: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-10908 12972 173") (victim_position "-10943 12778 209") L 10/10/2026 - 23:17:47: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:17:48: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:48: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:48: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "6") (weapon "scattergun") L 10/10/2026 - 23:17:49: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:49: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:49: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:49: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 23:17:49: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:17:49: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "44") (weapon "quake_rl") L 10/10/2026 - 23:17:50: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:50: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:50: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 23:17:50: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:51: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:51: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:51: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "8") (weapon "scattergun") L 10/10/2026 - 23:17:51: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:51: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:17:51: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "45") (weapon "quake_rl") L 10/10/2026 - 23:17:51: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:52: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:52: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:52: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "45") (weapon "scattergun") L 10/10/2026 - 23:17:52: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:53: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:53: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:53: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:17:53: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "55") (weapon "shotgun_soldier") L 10/10/2026 - 23:17:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:53: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:53: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "59") (weapon "scattergun") L 10/10/2026 - 23:17:54: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "world" (attacker_position "-10900 13078 120") (victim_position "-10592 13254 -115") L 10/10/2026 - 23:17:54: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:17:55: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:55: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:55: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "10") (weapon "scattergun") L 10/10/2026 - 23:17:56: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:56: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:56: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:56: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "15") (weapon "scattergun") L 10/10/2026 - 23:17:56: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:17:56: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "40") (weapon "quake_rl") L 10/10/2026 - 23:17:57: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:57: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:57: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:17:57: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 23:17:58: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:58: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:17:58: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 23:17:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:17:59: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:17:59: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:17:59: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "99") (realdamage "55") (weapon "quake_rl") L 10/10/2026 - 23:17:59: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "quake_rl" (attacker_position "-11004 13291 189") (victim_position "-10749 13083 21") L 10/10/2026 - 23:17:59: "chance<136><[U:1:136637624]>" spawned as "scout" L 10/10/2026 - 23:18:00: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:18:00: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:18:00: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:18:00: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "14") (weapon "scattergun") L 10/10/2026 - 23:18:01: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:18:01: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:18:01: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:18:01: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "55") (weapon "scattergun") L 10/10/2026 - 23:18:02: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:18:02: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:18:02: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "30") (weapon "scattergun") L 10/10/2026 - 23:18:02: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:18:02: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 23:18:02: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:18:02: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:18:03: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:18:03: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:18:03: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "57") (weapon "quake_rl") L 10/10/2026 - 23:18:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:18:03: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:04: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:05: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:18:05: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:18:05: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "84") (weapon "scattergun") L 10/10/2026 - 23:18:05: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:05: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:05: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 23:18:05: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:18:05: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:18:05: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "63") (realdamage "52") (weapon "scattergun") L 10/10/2026 - 23:18:05: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "scattergun" (attacker_position "-11235 13451 195") (victim_position "-11039 13272 230") L 10/10/2026 - 23:18:05: "chance<136><[U:1:136637624]>" triggered "revenge" against "rare forever<138><[U:1:887861144]>" L 10/10/2026 - 23:18:05: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:18:07: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:18:07: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:18:07: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "77") (weapon "scattergun") L 10/10/2026 - 23:18:08: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:18:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:18:08: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:18:08: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "24") (weapon "scattergun") L 10/10/2026 - 23:18:09: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:18:09: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:18:09: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "5") (weapon "scattergun") L 10/10/2026 - 23:18:09: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:18:09: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:18:09: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:18:09: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "12") (weapon "scattergun") L 10/10/2026 - 23:18:09: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:18:10: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:10: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:10: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "52") (weapon "shotgun_soldier") L 10/10/2026 - 23:18:10: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "scattergun") L 10/10/2026 - 23:18:10: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "scattergun") L 10/10/2026 - 23:18:10: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "16") (weapon "scattergun") L 10/10/2026 - 23:18:10: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:10: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:10: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "88") (realdamage "86") (weapon "shotgun_soldier") L 10/10/2026 - 23:18:10: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11083 13284 180") (victim_position "-11188 13333 199") L 10/10/2026 - 23:18:10: World triggered "mge_match_end" (winner "[U:1:887861144]") (loser "[U:1:136637624]") (winner_score "20") (loser_score "6")