L 10/10/2026 - 23:18:17: World triggered "meta_data" (matchid "261010231817ecfc") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 23:18:17: "chance<136><[U:1:136637624]>" changed role to "scout" L 10/10/2026 - 23:18:17: "rare forever<138><[U:1:887861144]>" changed role to "soldier" L 10/10/2026 - 23:18:22: "chance<136><[U:1:136637624]>" say "imma try demo rq" L 10/10/2026 - 23:18:27: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:27: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:28: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:28: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "57") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:28: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:28: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:29: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:29: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "102") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:29: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:29: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:29: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:30: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:30: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "61") (realdamage "43") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:30: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "-10952 12845 209") (victim_position "-10753 12737 174") L 10/10/2026 - 23:18:30: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "iron_bomber") L 10/10/2026 - 23:18:30: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "100") (weapon "iron_bomber") L 10/10/2026 - 23:18:30: "chance<136><[U:1:136637624]>" spawned as "demoman" L 10/10/2026 - 23:18:32: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:32: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:32: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "88") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:18:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:18:32: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:33: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "iron_bomber") L 10/10/2026 - 23:18:33: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "100") (realdamage "79") (weapon "iron_bomber") L 10/10/2026 - 23:18:33: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "iron_bomber" (attacker_position "-11019 13216 218") (victim_position "-11123 13505 232") L 10/10/2026 - 23:18:33: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:18:35: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:35: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:35: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:36: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:36: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "110") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:36: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:36: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:36: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "iron_bomber") L 10/10/2026 - 23:18:36: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "100") (weapon "iron_bomber") L 10/10/2026 - 23:18:37: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:37: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:37: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:37: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:37: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "12") (weapon "shotgun_soldier") L 10/10/2026 - 23:18:38: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:38: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:38: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 23:18:38: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:38: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:38: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "38") (realdamage "14") (weapon "shotgun_soldier") L 10/10/2026 - 23:18:38: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11107 12904 168") (victim_position "-11061 12442 224") L 10/10/2026 - 23:18:38: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:18:38: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:18:38: "chance<136><[U:1:136637624]>" spawned as "demoman" L 10/10/2026 - 23:18:40: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "51") (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:18:40: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:18:40: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:18:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:41: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:18:41: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:41: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "56") (weapon "tf_projectile_rocket") (airshot "1") (height "184") L 10/10/2026 - 23:18:41: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "iron_bomber") L 10/10/2026 - 23:18:41: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "372") L 10/10/2026 - 23:18:42: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:42: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:42: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:42: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "96") (weapon "tf_projectile_rocket") (airshot "1") (height "230") L 10/10/2026 - 23:18:42: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:42: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:43: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:43: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "59") (realdamage "36") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:43: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "-11206 13722 120") (victim_position "-11336 13379 4") L 10/10/2026 - 23:18:43: "chance<136><[U:1:136637624]>" spawned as "demoman" L 10/10/2026 - 23:18:43: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:44: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:45: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:45: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:18:45: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:45: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:45: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "52") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:45: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:46: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:46: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:46: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "iron_bomber") L 10/10/2026 - 23:18:46: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "100") (weapon "iron_bomber") L 10/10/2026 - 23:18:46: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:46: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:46: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "28") (weapon "shotgun_soldier") L 10/10/2026 - 23:18:47: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:47: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:48: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:18:48: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:48: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:48: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "63") (weapon "shotgun_soldier") L 10/10/2026 - 23:18:49: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:49: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:49: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "53") (realdamage "18") (weapon "shotgun_soldier") L 10/10/2026 - 23:18:49: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11045 12746 232") (victim_position "-11337 12760 115") L 10/10/2026 - 23:18:49: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:18:49: "chance<136><[U:1:136637624]>" spawned as "demoman" L 10/10/2026 - 23:18:50: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:51: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:51: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:51: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:18:52: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:18:52: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:52: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:52: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:52: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "73") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:54: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:54: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:54: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "96") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:55: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:18:55: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:55: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:55: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:18:55: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "26") (realdamage "15") (weapon "shotgun_soldier") L 10/10/2026 - 23:18:55: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11242 12974 120") (victim_position "-11799 13166 16") L 10/10/2026 - 23:18:55: "rare forever<138><[U:1:887861144]>" triggered "domination" against "chance<136><[U:1:136637624]>" L 10/10/2026 - 23:18:55: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:18:55: "chance<136><[U:1:136637624]>" spawned as "demoman" L 10/10/2026 - 23:18:57: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:18:57: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:57: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:57: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "49") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:57: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:18:58: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:58: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:58: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "62") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:58: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "iron_bomber") L 10/10/2026 - 23:18:58: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "100") (weapon "iron_bomber") L 10/10/2026 - 23:18:59: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:18:59: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:18:59: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "46") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:00: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:01: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:02: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "73") (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:02: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:02: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:02: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:02: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:02: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 23:19:02: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:03: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:03: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:03: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:03: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "77") (realdamage "43") (weapon "shotgun_soldier") L 10/10/2026 - 23:19:03: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11039 13823 232") (victim_position "-10934 13738 120") L 10/10/2026 - 23:19:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:03: "chance<136><[U:1:136637624]>" spawned as "demoman" L 10/10/2026 - 23:19:05: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:05: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:05: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:05: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "81") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:06: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:07: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "iron_bomber") L 10/10/2026 - 23:19:07: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "100") (weapon "iron_bomber") L 10/10/2026 - 23:19:07: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:07: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:07: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:07: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:07: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 23:19:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:09: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "iron_bomber") L 10/10/2026 - 23:19:09: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "30") (weapon "iron_bomber") L 10/10/2026 - 23:19:10: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:10: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:11: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "64") (realdamage "20") (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:11: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "tf_projectile_pipe_remote" (attacker_position "-11426 13217 170") (victim_position "-11217 13671 188") L 10/10/2026 - 23:19:11: "chance<136><[U:1:136637624]>" triggered "revenge" against "rare forever<138><[U:1:887861144]>" L 10/10/2026 - 23:19:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:11: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:11: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:19:13: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:13: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:13: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:13: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:14: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:14: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "63") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:14: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:14: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:14: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:15: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:16: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:16: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:16: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 23:19:17: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:17: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:17: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "53") (weapon "shotgun_soldier") L 10/10/2026 - 23:19:17: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:17: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:18: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:18: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:18: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "22") (weapon "shotgun_soldier") L 10/10/2026 - 23:19:18: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:18: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:18: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:18: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "60") (realdamage "41") (weapon "shotgun_soldier") L 10/10/2026 - 23:19:18: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11614 13693 112") (victim_position "-11840 13449 112") L 10/10/2026 - 23:19:19: "chance<136><[U:1:136637624]>" spawned as "demoman" L 10/10/2026 - 23:19:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:21: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:21: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:21: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:21: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "77") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:21: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:21: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:22: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:23: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:23: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "56") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:23: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:23: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:23: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 23:19:23: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 23:19:23: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:23: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:23: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "47") (weapon "shotgun_soldier") L 10/10/2026 - 23:19:24: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:24: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:24: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "50") (realdamage "1") (weapon "shotgun_soldier") L 10/10/2026 - 23:19:24: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11073 12528 232") (victim_position "-11040 12158 157") L 10/10/2026 - 23:19:24: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:24: "chance<136><[U:1:136637624]>" spawned as "demoman" L 10/10/2026 - 23:19:26: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:26: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:26: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:26: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:27: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:27: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:27: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:27: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "95") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:27: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:28: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "iron_bomber") L 10/10/2026 - 23:19:28: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "100") (weapon "iron_bomber") L 10/10/2026 - 23:19:28: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:28: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:28: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:28: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:28: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 23:19:29: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:29: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:29: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 23:19:30: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:30: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:30: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 23:19:30: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:30: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:30: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:30: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 23:19:30: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 23:19:30: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:31: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:31: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:32: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:32: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:32: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 23:19:32: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 23:19:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:33: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "65") (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:33: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:33: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:34: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:34: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:34: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "58") (realdamage "32") (weapon "shotgun_soldier") L 10/10/2026 - 23:19:34: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10996 13926 172") (victim_position "-11120 14093 120") L 10/10/2026 - 23:19:34: "chance<136><[U:1:136637624]>" spawned as "demoman" L 10/10/2026 - 23:19:36: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "47") (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:36: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:36: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:37: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:37: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:37: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:37: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:37: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "48") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:38: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:38: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:39: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:40: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:40: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:40: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "58") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:40: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:40: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:40: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:41: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:41: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:41: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 23:19:42: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:42: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:42: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 23:19:42: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:42: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:43: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "106") (realdamage "87") (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:43: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "tf_projectile_pipe_remote" (attacker_position "-10483 12996 -40") (victim_position "-10743 12637 103") L 10/10/2026 - 23:19:43: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:43: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:43: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:19:45: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:46: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:46: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:46: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:47: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:48: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:48: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:48: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:48: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "107") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:50: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:50: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:50: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:19:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:55: "rare forever<138><[U:1:887861144]>" committed suicide with "tf_projectile_rocket" (attacker_position "-10094 13367 327") L 10/10/2026 - 23:19:55: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:55: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:55: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:19:57: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:57: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:57: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:19:58: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:19:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:19:59: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:01: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:02: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:02: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:02: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "77") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:03: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:04: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:04: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:04: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "50") (weapon "shotgun_soldier") L 10/10/2026 - 23:20:04: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:04: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:04: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "52") (realdamage "41") (weapon "shotgun_soldier") L 10/10/2026 - 23:20:04: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11286 13302 120") (victim_position "-11627 13233 154") L 10/10/2026 - 23:20:04: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:04: "chance<136><[U:1:136637624]>" spawned as "demoman" L 10/10/2026 - 23:20:06: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:07: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:07: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "48") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:07: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:07: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:07: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:07: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "76") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:07: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:08: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:08: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:08: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "77") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:08: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:09: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:09: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:09: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "32") (realdamage "6") (weapon "shotgun_soldier") L 10/10/2026 - 23:20:09: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10859 12682 120") (victim_position "-11150 12307 462") L 10/10/2026 - 23:20:09: "chance<136><[U:1:136637624]>" spawned as "demoman" L 10/10/2026 - 23:20:11: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:11: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "iron_bomber") L 10/10/2026 - 23:20:11: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "100") (weapon "iron_bomber") L 10/10/2026 - 23:20:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:11: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:11: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "109") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:12: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:12: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:12: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:12: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:12: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:12: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "64") (realdamage "40") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:12: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "-11417 13300 167") (victim_position "-11474 13655 104") L 10/10/2026 - 23:20:13: "chance<136><[U:1:136637624]>" spawned as "demoman" L 10/10/2026 - 23:20:13: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:14: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:15: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:15: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "97") (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:15: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:16: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:16: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:17: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "iron_bomber") L 10/10/2026 - 23:20:17: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "100") (weapon "iron_bomber") L 10/10/2026 - 23:20:17: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:17: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:17: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "51") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:17: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:18: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "world" (attacker_position "-10751 12896 -25") (victim_position "-11149 12813 175") L 10/10/2026 - 23:20:18: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:18: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:20:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:20: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "77") (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:20: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:20: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:20: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:20: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "85") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:21: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:21: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:22: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:22: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:22: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "64") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:22: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:22: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:22: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "43") (weapon "shotgun_soldier") L 10/10/2026 - 23:20:23: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:23: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:23: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:23: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "69") (realdamage "13") (weapon "shotgun_soldier") L 10/10/2026 - 23:20:23: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10905 12992 159") (victim_position "-11244 13221 120") L 10/10/2026 - 23:20:23: "chance<136><[U:1:136637624]>" spawned as "demoman" L 10/10/2026 - 23:20:24: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:25: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:25: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:25: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:25: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "91") (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:25: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:25: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:26: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:26: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:26: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:27: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:27: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:27: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:27: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:27: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "21") (weapon "shotgun_soldier") L 10/10/2026 - 23:20:27: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "iron_bomber") L 10/10/2026 - 23:20:27: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "100") (weapon "iron_bomber") L 10/10/2026 - 23:20:28: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:28: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:28: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "56") (weapon "shotgun_soldier") L 10/10/2026 - 23:20:29: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "92") (realdamage "8") (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:29: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "tf_projectile_pipe_remote" (attacker_position "-11319 13318 120") (victim_position "-10975 13519 228") L 10/10/2026 - 23:20:29: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:29: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:29: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:29: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:20:30: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:30: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:31: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:31: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:32: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:32: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "iron_bomber") L 10/10/2026 - 23:20:32: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "100") (weapon "iron_bomber") L 10/10/2026 - 23:20:33: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:33: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:33: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:33: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 23:20:33: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 23:20:34: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "86") (realdamage "75") (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:34: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "tf_projectile_pipe_remote" (attacker_position "-11345 13640 118") (victim_position "-11163 13148 120") L 10/10/2026 - 23:20:34: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:34: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:34: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:20:35: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:35: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:37: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:37: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:37: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:37: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "107") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:37: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:38: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:38: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:38: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:38: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "88") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:39: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:39: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:39: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "39") (realdamage "6") (weapon "shotgun_soldier") L 10/10/2026 - 23:20:39: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11221 13254 135") (victim_position "-11300 13704 229") L 10/10/2026 - 23:20:39: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:39: "chance<136><[U:1:136637624]>" spawned as "demoman" L 10/10/2026 - 23:20:40: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:40: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:40: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "57") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:41: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "iron_bomber") L 10/10/2026 - 23:20:41: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "100") (weapon "iron_bomber") L 10/10/2026 - 23:20:41: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:41: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:42: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "iron_bomber") L 10/10/2026 - 23:20:42: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "100") (weapon "iron_bomber") L 10/10/2026 - 23:20:42: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "iron_bomber" (attacker_position "-10874 12590 172") (victim_position "-11067 12649 232") L 10/10/2026 - 23:20:42: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:20:42: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:43: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:43: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:44: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:44: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:44: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "80") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:44: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:45: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:45: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:46: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:46: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:46: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "74") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:46: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:46: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:47: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:47: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:47: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 23:20:47: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:47: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:47: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 23:20:48: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "38") (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:48: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:48: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:48: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:48: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:48: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 23:20:49: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:49: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:49: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:49: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "12") (realdamage "3") (weapon "shotgun_soldier") L 10/10/2026 - 23:20:49: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11218 12898 120") (victim_position "-11932 13099 112") L 10/10/2026 - 23:20:49: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:49: "chance<136><[U:1:136637624]>" spawned as "demoman" L 10/10/2026 - 23:20:51: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:51: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:51: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:51: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:51: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "100") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:51: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:52: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:52: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:52: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:53: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:53: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "49") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:53: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:53: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:53: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:53: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "51") (weapon "shotgun_soldier") L 10/10/2026 - 23:20:54: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:54: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:20:54: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "15") (realdamage "7") (weapon "shotgun_soldier") L 10/10/2026 - 23:20:54: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11121 13669 232") (victim_position "-10863 13831 120") L 10/10/2026 - 23:20:54: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:55: "chance<136><[U:1:136637624]>" spawned as "demoman" L 10/10/2026 - 23:20:56: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:56: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:56: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "49") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:56: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:57: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:57: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:20:58: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:59: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:20:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:20:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:21:00: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:00: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:00: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "72") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:00: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:21:00: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:21:00: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:21:00: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "67") (weapon "shotgun_soldier") L 10/10/2026 - 23:21:01: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:21:02: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:21:02: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:21:03: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:21:03: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:21:03: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "9") (weapon "shotgun_soldier") L 10/10/2026 - 23:21:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:21:04: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "96") (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:21:04: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "world" (attacker_position "-11073 12843 274") (victim_position "-11220 12661 120") L 10/10/2026 - 23:21:04: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:21:04: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:21:04: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:21:04: "chance<136><[U:1:136637624]>" spawned as "demoman" L 10/10/2026 - 23:21:05: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:06: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:06: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "58") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:06: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:06: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:06: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "76") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:21:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:21:06: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "109") (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:21:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:21:06: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:21:07: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:07: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:21:07: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:21:07: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:21:07: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "4") (weapon "shotgun_soldier") L 10/10/2026 - 23:21:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:21:08: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "iron_bomber") L 10/10/2026 - 23:21:08: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "100") (realdamage "97") (weapon "iron_bomber") L 10/10/2026 - 23:21:08: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "iron_bomber" (attacker_position "-11046 13012 191") (victim_position "-11219 13912 269") L 10/10/2026 - 23:21:09: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:21:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:21:11: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:21:11: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:11: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "51") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:21:11: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:12: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:21:12: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:21:13: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:13: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:13: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "88") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:14: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:21:14: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:14: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:14: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "103") (realdamage "65") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:14: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "-10683 13008 180") (victim_position "-10597 12735 93") L 10/10/2026 - 23:21:14: "chance<136><[U:1:136637624]>" spawned as "demoman" L 10/10/2026 - 23:21:16: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:16: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:16: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:21:16: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:21:16: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:16: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "48") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:17: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:21:17: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "iron_bomber") L 10/10/2026 - 23:21:17: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "100") (weapon "iron_bomber") L 10/10/2026 - 23:21:17: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:21:17: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:18: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:21:18: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "iron_bomber") L 10/10/2026 - 23:21:18: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "100") (weapon "iron_bomber") L 10/10/2026 - 23:21:18: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:21:19: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "iron_bomber") L 10/10/2026 - 23:21:19: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "100") (realdamage "33") (weapon "iron_bomber") L 10/10/2026 - 23:21:19: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "iron_bomber" (attacker_position "-11136 13750 168") (victim_position "-11078 13228 120") L 10/10/2026 - 23:21:19: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:21:21: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "55") (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:21:21: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:21:21: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:21:21: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:21:21: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:21: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:21:21: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "iron_bomber") L 10/10/2026 - 23:21:21: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "356") L 10/10/2026 - 23:21:21: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:21: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "80") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:21:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:21:22: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:23: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "iron_bomber") L 10/10/2026 - 23:21:23: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:24: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:21:24: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:21:24: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 23:21:24: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 23:21:24: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:21:24: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:21:26: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:21:26: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:21:27: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:21:27: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:21:27: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 23:21:27: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 23:21:28: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:21:28: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:21:28: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 23:21:28: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:21:28: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:21:28: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "55") (weapon "shotgun_soldier") L 10/10/2026 - 23:21:28: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:21:29: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:21:30: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:21:30: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:21:30: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:21:30: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "69") (realdamage "3") (weapon "shotgun_soldier") L 10/10/2026 - 23:21:30: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11248 13362 -73") (victim_position "-10939 13624 -92") L 10/10/2026 - 23:21:30: World triggered "mge_match_end" (winner "[U:1:887861144]") (loser "[U:1:136637624]") (winner_score "20") (loser_score "10")