L 10/10/2026 - 23:21:37: World triggered "meta_data" (matchid "2610102321374723") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 23:21:37: "chance<136><[U:1:136637624]>" changed role to "demoman" L 10/10/2026 - 23:21:37: "rare forever<138><[U:1:887861144]>" changed role to "soldier" L 10/10/2026 - 23:21:41: "chance<136><[U:1:136637624]>" say "nice hat " L 10/10/2026 - 23:21:46: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:21:51: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:52: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:21:52: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:53: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:53: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "106") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:53: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:21:53: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 23:21:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:21:54: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:54: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "111") (realdamage "94") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:54: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "-10992 12466 232") (victim_position "-11056 12550 237") L 10/10/2026 - 23:21:54: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:21:54: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:56: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:56: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:56: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:56: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "67") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:57: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:57: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "110") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:57: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:57: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:58: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:58: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:58: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "78") (realdamage "52") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:21:58: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "-11117 12562 232") (victim_position "-11091 12349 149") L 10/10/2026 - 23:21:58: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:22:00: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:01: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:22:01: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:01: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "70") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:01: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:22:01: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:01: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:22:01: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 23:22:02: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:22:02: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:02: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "74") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:02: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:22:02: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 23:22:02: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:03: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:03: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "36") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:03: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:03: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:03: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "50") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:03: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:03: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "34") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:03: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11015 12190 120") (victim_position "-11185 12564 120") L 10/10/2026 - 23:22:04: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:22:05: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:06: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:06: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:07: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:07: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:07: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "82") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:08: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:08: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:08: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "55") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:09: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:09: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:10: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:10: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:10: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:10: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:10: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:10: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:11: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:11: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:11: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "89") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:12: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:12: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:12: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "71") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:12: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:12: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:12: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "62") (realdamage "50") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:12: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11049 12508 232") (victim_position "-10979 12571 240") L 10/10/2026 - 23:22:12: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:22:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:16: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:16: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:16: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:16: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "66") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:17: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:17: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:17: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "100") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:17: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:18: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:18: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:18: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "93") (realdamage "55") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:18: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "tf_projectile_rocket" (attacker_position "-11112 12608 232") (victim_position "-11169 12152 120") L 10/10/2026 - 23:22:18: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:22:18: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:20: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:20: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:20: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "70") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:21: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:21: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:21: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "54") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:21: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:21: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:22: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:22: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "56") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:22: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:22: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:22: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "72") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:23: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:23: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:23: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:23: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:23: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:23: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:23: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "59") (realdamage "58") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:23: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11259 12788 120") (victim_position "-11076 12513 232") L 10/10/2026 - 23:22:23: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:22:25: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:25: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:26: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:26: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "67") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:26: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:27: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:27: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "69") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:27: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:27: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:27: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "110") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:27: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "world" (attacker_position "-11016 12858 232") (victim_position "-10920 12777 129") L 10/10/2026 - 23:22:27: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:27: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:22:30: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:30: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:30: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:31: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:31: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:31: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "69") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:32: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:32: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "91") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:32: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:32: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:32: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "37") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:33: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:33: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:33: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "26") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:33: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:35: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:35: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:35: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:35: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:36: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:36: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:36: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "13") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:36: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:36: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:36: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "4") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:36: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:36: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:36: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:36: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:36: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:36: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "12") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:37: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:37: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:37: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:37: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:37: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:37: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "33") (realdamage "14") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:37: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10893 13350 120") (victim_position "-10801 12785 120") L 10/10/2026 - 23:22:37: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:22:39: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:40: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:40: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:40: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:40: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "108") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:40: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:40: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:40: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "78") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:41: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:42: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:42: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:42: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:42: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "66") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:42: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:42: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "74") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:42: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:42: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:42: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "34") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:43: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:43: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:43: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:43: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:43: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:43: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "55") (realdamage "13") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:43: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10868 12660 120") (victim_position "-10980 12924 168") L 10/10/2026 - 23:22:43: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:22:45: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:45: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:46: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:46: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:46: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "110") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:46: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:46: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:47: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:47: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:47: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "57") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:47: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:48: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:48: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:48: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:48: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:49: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:49: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:50: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:50: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:50: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "87") (realdamage "62") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:50: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11025 12543 232") (victim_position "-10975 12640 168") L 10/10/2026 - 23:22:50: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:22:52: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:53: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:53: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "68") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:53: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:53: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "218") L 10/10/2026 - 23:22:53: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:54: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:54: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:54: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:54: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "65") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:54: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:54: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:54: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "33") (weapon "shotgun_soldier") L 10/10/2026 - 23:22:55: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:55: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "world" (attacker_position "-11067 12152 120") (victim_position "-11290 12598 129") L 10/10/2026 - 23:22:55: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:22:55: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:22:57: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:57: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:57: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:57: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "101") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:58: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:59: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:59: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:22:59: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "53") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:00: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:00: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:00: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "41") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:00: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:00: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:00: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "83") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:00: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:00: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:00: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "57") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:00: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:00: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:00: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:01: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:01: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:01: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "57") (realdamage "6") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:01: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11051 12220 120") (victim_position "-11226 12394 120") L 10/10/2026 - 23:23:01: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:23:03: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:03: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:03: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "79") (weapon "tf_projectile_rocket") (airshot "1") (height "319") L 10/10/2026 - 23:23:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:04: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:04: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "43") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:04: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:04: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:04: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:04: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "47") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:05: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:05: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:05: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:05: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "5") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:05: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:06: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:06: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:06: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "33") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:08: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:08: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:08: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "30") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:08: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:08: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:08: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "42") (realdamage "27") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:08: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11309 12561 120") (victim_position "-11456 13012 -64") L 10/10/2026 - 23:23:08: "rare forever<138><[U:1:887861144]>" triggered "domination" against "chance<136><[U:1:136637624]>" L 10/10/2026 - 23:23:08: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:23:10: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:10: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:11: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:11: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "47") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:11: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:11: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:11: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "102") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:11: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:11: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "78") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:12: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:12: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:12: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "60") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:12: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:13: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:13: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:13: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:13: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:15: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:15: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:15: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:15: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:15: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:15: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "40") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:15: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:15: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "20") (realdamage "7") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:15: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10694 12778 49") (victim_position "-11092 12689 232") L 10/10/2026 - 23:23:15: "chance<136><[U:1:136637624]>" triggered "revenge" against "rare forever<138><[U:1:887861144]>" L 10/10/2026 - 23:23:16: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:23:18: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:18: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:18: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:18: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "83") (weapon "tf_projectile_rocket") (airshot "1") (height "327") L 10/10/2026 - 23:23:19: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:19: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:19: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:19: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "75") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:19: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:19: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:19: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "46") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:20: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:20: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:20: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:20: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "10") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:20: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:20: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "24") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:22: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:22: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:23: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:23: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:23: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "41") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:23: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:24: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:24: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:24: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "80") (realdamage "76") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:24: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11182 12952 120") (victim_position "-11003 13155 120") L 10/10/2026 - 23:23:24: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:23:26: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:26: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:26: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:26: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "77") (weapon "tf_projectile_rocket") (airshot "1") (height "242") L 10/10/2026 - 23:23:27: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:27: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "72") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:27: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:27: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:27: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "77") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:27: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:28: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:28: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:28: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:28: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "80") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:28: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:28: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:28: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "55") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:29: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:29: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:29: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "39") (realdamage "20") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:29: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "-11024 12152 201") (victim_position "-10968 12747 251") L 10/10/2026 - 23:23:29: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:23:29: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:31: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:31: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:31: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:31: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "78") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:32: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:32: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:33: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:33: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:33: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:33: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:33: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "37") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:34: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:34: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:34: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:34: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:34: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:34: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:34: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:34: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "48") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:35: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:35: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:35: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "25") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:35: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:35: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:35: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:36: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:36: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:36: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "69") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:36: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:36: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:36: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "77") (realdamage "27") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:36: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-10938 13053 120") (victim_position "-11082 12959 168") L 10/10/2026 - 23:23:36: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:23:38: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:38: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:38: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:38: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:38: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "312") L 10/10/2026 - 23:23:38: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:38: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "79") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:39: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:39: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:39: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:39: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "73") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:40: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:40: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "111") (realdamage "79") (weapon "tf_projectile_rocket") (airshot "1") (height "178") L 10/10/2026 - 23:23:40: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "-10608 12863 154") (victim_position "-10687 12822 198") L 10/10/2026 - 23:23:40: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:23:40: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:42: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:42: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:43: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:43: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "74") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:43: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:43: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:43: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "37") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:43: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:43: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:43: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "39") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:44: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:44: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:45: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:45: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:45: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "90") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:45: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:45: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:45: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:46: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:46: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:46: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "85") (realdamage "71") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:46: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11122 12445 168") (victim_position "-10975 12552 214") L 10/10/2026 - 23:23:46: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:23:47: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:48: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:48: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:48: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:48: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "46") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:49: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:49: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "110") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:49: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:49: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:49: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "55") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:49: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:50: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:50: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "74") (realdamage "32") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:50: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "-11034 12491 232") (victim_position "-11094 12682 289") L 10/10/2026 - 23:23:50: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:50: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:50: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "83") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:50: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:23:50: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:52: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:52: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:52: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:52: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "66") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:53: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:53: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "109") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:53: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:53: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:54: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:54: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:55: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:55: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:55: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:55: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:55: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:55: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "77") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:55: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:55: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:23:55: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "32") (realdamage "11") (weapon "shotgun_soldier") L 10/10/2026 - 23:23:55: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11066 12447 222") (victim_position "-10899 12869 141") L 10/10/2026 - 23:23:56: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:23:58: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:58: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:58: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:58: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "59") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:58: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:58: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:58: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "104") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:59: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:59: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "86") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:59: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:23:59: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:00: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:00: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:00: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 23:24:00: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:00: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "105") (realdamage "75") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:00: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "-11258 12542 120") (victim_position "-11260 12800 120") L 10/10/2026 - 23:24:00: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:00: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:24:02: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:03: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:03: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:04: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:04: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:04: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "79") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:05: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:05: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:05: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 23:24:05: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:06: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:06: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "87") (weapon "shotgun_soldier") L 10/10/2026 - 23:24:06: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:06: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "83") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:06: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:06: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:06: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:06: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "45") (weapon "shotgun_soldier") L 10/10/2026 - 23:24:07: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:07: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:07: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "100") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:07: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:07: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:07: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:07: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "57") (realdamage "17") (weapon "shotgun_soldier") L 10/10/2026 - 23:24:07: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10896 13049 120") (victim_position "-10649 12770 62") L 10/10/2026 - 23:24:07: "rare forever<138><[U:1:887861144]>" triggered "domination" against "chance<136><[U:1:136637624]>" L 10/10/2026 - 23:24:07: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:24:09: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:10: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:10: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "72") (weapon "tf_projectile_rocket") (airshot "1") (height "326") L 10/10/2026 - 23:24:10: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:10: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:10: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "54") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:10: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:11: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:11: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:11: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "82") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:11: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:11: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:11: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "98") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:12: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:12: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:12: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "6") (weapon "shotgun_soldier") L 10/10/2026 - 23:24:12: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:13: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:13: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:13: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "42") (realdamage "20") (weapon "shotgun_soldier") L 10/10/2026 - 23:24:13: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11147 13119 120") (victim_position "-11050 12724 439") L 10/10/2026 - 23:24:13: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:24:15: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:15: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:15: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:16: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:16: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:16: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "62") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:16: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:16: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:16: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "53") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:16: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:17: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:17: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:17: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:17: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "50") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:19: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:19: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:19: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "49") (weapon "shotgun_soldier") L 10/10/2026 - 23:24:20: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:20: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:20: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "85") (weapon "shotgun_soldier") L 10/10/2026 - 23:24:22: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:22: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:22: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "49") (realdamage "34") (weapon "shotgun_soldier") L 10/10/2026 - 23:24:22: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-11070 12579 232") (victim_position "-10963 12408 120") L 10/10/2026 - 23:24:22: "chance<136><[U:1:136637624]>" triggered "revenge" against "rare forever<138><[U:1:887861144]>" L 10/10/2026 - 23:24:22: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:24:24: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:24: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:24: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "85") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:24: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:25: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:25: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:26: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:26: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:26: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:26: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "106") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:27: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:27: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:27: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "61") (realdamage "42") (weapon "shotgun_soldier") L 10/10/2026 - 23:24:27: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11097 12476 238") (victim_position "-11264 12613 480") L 10/10/2026 - 23:24:27: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:27: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:27: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "78") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:27: "chance<136><[U:1:136637624]>" spawned as "soldier" L 10/10/2026 - 23:24:29: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:29: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:29: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:29: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "102") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:30: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:30: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:30: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "80") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:30: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:31: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:31: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:31: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "99") (realdamage "69") (weapon "tf_projectile_rocket") (airshot "1") (height "292") L 10/10/2026 - 23:24:31: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "tf_projectile_rocket" (attacker_position "-10987 12766 232") (victim_position "-10893 13077 412") L 10/10/2026 - 23:24:31: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:24:31: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:33: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:33: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:33: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:33: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "79") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:34: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:34: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:34: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "108") (realdamage "87") (weapon "tf_projectile_rocket") (airshot "1") (height "223") L 10/10/2026 - 23:24:35: "chance<136><[U:1:136637624]>" killed "rare forever<138><[U:1:887861144]>" with "tf_projectile_rocket" (attacker_position "-11044 12806 232") (victim_position "-10916 12923 343") L 10/10/2026 - 23:24:35: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:35: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:35: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "107") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:35: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:35: "rare forever<138><[U:1:887861144]>" spawned as "soldier" L 10/10/2026 - 23:24:36: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:37: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:37: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:37: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:37: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "47") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:37: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:38: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:38: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:38: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "64") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:38: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:38: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "91") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:38: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:38: "chance<136><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:38: "chance<136><[U:1:136637624]>" triggered "damage" against "rare forever<138><[U:1:887861144]>" (damage "99") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:39: "chance<136><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:24:39: "rare forever<138><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:39: "rare forever<138><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:39: "rare forever<138><[U:1:887861144]>" triggered "damage" against "chance<136><[U:1:136637624]>" (damage "52") (realdamage "5") (weapon "tf_projectile_rocket") L 10/10/2026 - 23:24:39: "rare forever<138><[U:1:887861144]>" killed "chance<136><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "-10831 12468 270") (victim_position "-11074 12367 163") L 10/10/2026 - 23:24:39: World triggered "mge_match_end" (winner "[U:1:887861144]") (loser "[U:1:136637624]") (winner_score "20") (loser_score "10")