L 10/10/2026 - 23:29:29: World triggered "meta_data" (matchid "261010232929fab4") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/10/2026 - 23:29:29: "Liamlime #KSJTA<146><[U:1:1544657581]>" changed role to "demoman" L 10/10/2026 - 23:29:29: "RTY<145><[U:1:1090361140]>" changed role to "soldier" L 10/10/2026 - 23:29:31: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:29:31: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:29:31: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:29:32: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:29:33: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:29:33: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:29:33: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "85") (weapon "quake_rl") L 10/10/2026 - 23:29:33: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:29:33: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:29:33: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:29:33: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "19") (weapon "shotgun_soldier") L 10/10/2026 - 23:29:35: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:29:35: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:29:35: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:29:35: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "46") (weapon "quake_rl") L 10/10/2026 - 23:29:36: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:29:36: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:29:36: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "36") (realdamage "28") (weapon "shotgun_soldier") L 10/10/2026 - 23:29:36: "RTY<145><[U:1:1090361140]>" killed "Liamlime #KSJTA<146><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-10805 13267 -2908") (victim_position "-10667 12792 -3031") L 10/10/2026 - 23:29:36: "Liamlime #KSJTA<146><[U:1:1544657581]>" spawned as "demoman" L 10/10/2026 - 23:29:38: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:29:38: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:29:38: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:29:38: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:29:38: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (weapon "tf_projectile_pipe") L 10/10/2026 - 23:29:38: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:29:38: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 23:29:38: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:29:39: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:29:39: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:29:39: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "100") (weapon "quake_rl") L 10/10/2026 - 23:29:39: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:29:39: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:29:39: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "46") (realdamage "44") (weapon "shotgun_soldier") L 10/10/2026 - 23:29:39: "RTY<145><[U:1:1090361140]>" killed "Liamlime #KSJTA<146><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-11136 12191 -2951") (victim_position "-10834 12173 -2866") L 10/10/2026 - 23:29:39: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:29:39: "Liamlime #KSJTA<146><[U:1:1544657581]>" spawned as "demoman" L 10/10/2026 - 23:29:42: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:29:43: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:29:43: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:29:44: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:29:44: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:29:44: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:29:44: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:29:44: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (weapon "tf_projectile_pipe") L 10/10/2026 - 23:29:45: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:29:45: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:29:45: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:29:45: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "5") (weapon "shotgun_soldier") L 10/10/2026 - 23:29:46: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:29:47: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:29:47: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:29:47: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 23:29:47: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:29:47: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:29:47: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "20") (weapon "shotgun_soldier") L 10/10/2026 - 23:29:48: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "61") (realdamage "23") (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:29:48: "Liamlime #KSJTA<146><[U:1:1544657581]>" killed "RTY<145><[U:1:1090361140]>" with "tf_projectile_pipe_remote" (attacker_position "-11328 13516 -2902") (victim_position "-11287 13977 -2951") L 10/10/2026 - 23:29:48: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:29:48: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:29:48: "RTY<145><[U:1:1090361140]>" spawned as "soldier" L 10/10/2026 - 23:29:50: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:29:51: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:29:51: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:29:51: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:29:51: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 23:29:51: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:29:51: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:29:52: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:29:52: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:29:52: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:29:52: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "94") (weapon "quake_rl") L 10/10/2026 - 23:29:53: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:29:53: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:29:53: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "57") (realdamage "38") (weapon "quake_rl") L 10/10/2026 - 23:29:53: "RTY<145><[U:1:1090361140]>" killed "Liamlime #KSJTA<146><[U:1:1544657581]>" with "quake_rl" (attacker_position "-11468 13713 -2965") (victim_position "-11741 13598 -2895") L 10/10/2026 - 23:29:53: "Liamlime #KSJTA<146><[U:1:1544657581]>" spawned as "demoman" L 10/10/2026 - 23:29:55: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:29:56: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:29:56: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "355") L 10/10/2026 - 23:29:56: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:29:56: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:29:56: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:29:58: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:29:58: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "68") (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:29:58: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:29:58: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:29:58: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:29:58: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:29:58: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:29:58: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 23:29:58: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:29:59: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:29:59: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:29:59: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "57") (weapon "shotgun_soldier") L 10/10/2026 - 23:29:59: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:29:59: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:29:59: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "76") (weapon "shotgun_soldier") L 10/10/2026 - 23:30:00: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:30:00: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:30:00: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "24") (realdamage "2") (weapon "shotgun_soldier") L 10/10/2026 - 23:30:00: "RTY<145><[U:1:1090361140]>" killed "Liamlime #KSJTA<146><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-10802 13276 -2923") (victim_position "-10963 13507 -2901") L 10/10/2026 - 23:30:00: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:30:00: "Liamlime #KSJTA<146><[U:1:1544657581]>" spawned as "demoman" L 10/10/2026 - 23:30:03: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:03: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:30:03: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:03: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:03: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:30:03: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 23:30:04: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:04: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:04: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:05: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:30:05: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "50") (weapon "quake_rl") L 10/10/2026 - 23:30:05: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:05: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:30:05: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "88") (weapon "quake_rl") L 10/10/2026 - 23:30:06: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:30:06: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:30:06: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "52") (realdamage "8") (weapon "shotgun_soldier") L 10/10/2026 - 23:30:06: "RTY<145><[U:1:1090361140]>" killed "Liamlime #KSJTA<146><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-11056 12428 -2903") (victim_position "-10824 12506 -2654") L 10/10/2026 - 23:30:06: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:30:06: "Liamlime #KSJTA<146><[U:1:1544657581]>" spawned as "demoman" L 10/10/2026 - 23:30:08: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:09: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:09: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:30:09: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:09: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:10: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:10: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:10: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:10: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:10: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:30:10: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 23:30:11: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:30:12: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:12: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:12: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:30:12: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 23:30:13: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:30:13: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:30:13: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:30:13: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "27") (weapon "shotgun_soldier") L 10/10/2026 - 23:30:14: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:30:14: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:30:14: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 23:30:14: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:30:15: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:30:15: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:30:15: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "23") (realdamage "20") (weapon "shotgun_soldier") L 10/10/2026 - 23:30:15: "RTY<145><[U:1:1090361140]>" killed "Liamlime #KSJTA<146><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-11128 14092 -2951") (victim_position "-10848 13934 -2905") L 10/10/2026 - 23:30:15: "RTY<145><[U:1:1090361140]>" triggered "domination" against "Liamlime #KSJTA<146><[U:1:1544657581]>" L 10/10/2026 - 23:30:15: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:30:15: "Liamlime #KSJTA<146><[U:1:1544657581]>" spawned as "demoman" L 10/10/2026 - 23:30:18: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:18: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:30:18: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:30:19: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:19: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:30:19: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "54") (weapon "quake_rl") L 10/10/2026 - 23:30:19: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:19: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:19: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:30:19: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "107") (weapon "quake_rl") L 10/10/2026 - 23:30:20: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:20: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:20: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:30:20: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "109") (realdamage "35") (weapon "quake_rl") L 10/10/2026 - 23:30:20: "RTY<145><[U:1:1090361140]>" killed "Liamlime #KSJTA<146><[U:1:1544657581]>" with "quake_rl" (attacker_position "-11019 12550 -2799") (victim_position "-10990 12405 -2903") L 10/10/2026 - 23:30:20: "Liamlime #KSJTA<146><[U:1:1544657581]>" spawned as "demoman" L 10/10/2026 - 23:30:22: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:22: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:30:23: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:24: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:24: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "301") L 10/10/2026 - 23:30:24: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:24: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:25: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:25: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:25: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:30:25: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "74") (weapon "quake_rl") L 10/10/2026 - 23:30:25: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:25: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (realdamage "70") (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:25: "Liamlime #KSJTA<146><[U:1:1544657581]>" killed "RTY<145><[U:1:1090361140]>" with "tf_projectile_pipe" (attacker_position "-11237 13746 -2891") (victim_position "-11091 13546 -2839") L 10/10/2026 - 23:30:25: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "revenge" against "RTY<145><[U:1:1090361140]>" L 10/10/2026 - 23:30:26: "RTY<145><[U:1:1090361140]>" spawned as "soldier" L 10/10/2026 - 23:30:28: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:28: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:28: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:30:28: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:30:28: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "52") (weapon "quake_rl") L 10/10/2026 - 23:30:28: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:29: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:29: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:30:29: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 23:30:29: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:29: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:30:29: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:30:29: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "52") (weapon "shotgun_soldier") L 10/10/2026 - 23:30:30: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:30: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:30: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:30: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:32: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:32: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:30:32: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:30:32: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "58") (realdamage "55") (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:30:32: "Liamlime #KSJTA<146><[U:1:1544657581]>" killed "RTY<145><[U:1:1090361140]>" with "tf_projectile_pipe_remote" (attacker_position "-11370 13473 -3068") (victim_position "-10974 13967 -2900") L 10/10/2026 - 23:30:32: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:30:32: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:30:32: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:30:32: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "36") (weapon "quake_rl") L 10/10/2026 - 23:30:33: "RTY<145><[U:1:1090361140]>" spawned as "soldier" L 10/10/2026 - 23:30:34: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:30:34: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:35: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:35: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:30:35: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "49") (weapon "quake_rl") L 10/10/2026 - 23:30:36: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:36: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:36: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:30:36: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:30:36: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "35") (weapon "shotgun_soldier") L 10/10/2026 - 23:30:37: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:37: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:30:37: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "42") (weapon "quake_rl") L 10/10/2026 - 23:30:38: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:30:38: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:38: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:38: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:39: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:39: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:30:39: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "59") (realdamage "49") (weapon "quake_rl") L 10/10/2026 - 23:30:39: "RTY<145><[U:1:1090361140]>" killed "Liamlime #KSJTA<146><[U:1:1544657581]>" with "quake_rl" (attacker_position "-11222 13357 -2951") (victim_position "-11681 13289 -3124") L 10/10/2026 - 23:30:39: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:30:40: "Liamlime #KSJTA<146><[U:1:1544657581]>" spawned as "demoman" L 10/10/2026 - 23:30:42: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:30:42: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:30:43: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:43: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:43: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "352") L 10/10/2026 - 23:30:43: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:44: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:44: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:44: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:44: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (realdamage "92") (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:44: "Liamlime #KSJTA<146><[U:1:1544657581]>" killed "RTY<145><[U:1:1090361140]>" with "tf_projectile_pipe" (attacker_position "-10989 12391 -2903") (victim_position "-11323 12596 -2944") L 10/10/2026 - 23:30:44: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:30:44: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 23:30:45: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:30:45: "RTY<145><[U:1:1090361140]>" spawned as "soldier" L 10/10/2026 - 23:30:47: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:47: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:47: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:48: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:48: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:48: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:30:48: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "75") (weapon "quake_rl") L 10/10/2026 - 23:30:49: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:49: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:49: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:30:49: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "54") (weapon "quake_rl") (airshot "1") (height "315") L 10/10/2026 - 23:30:50: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:30:50: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:30:51: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:30:51: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:30:51: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "15") (weapon "shotgun_soldier") L 10/10/2026 - 23:30:51: "RTY<145><[U:1:1090361140]>" killed "Liamlime #KSJTA<146><[U:1:1544657581]>" with "world" (attacker_position "-11242 12395 -2951") (victim_position "-11041 12627 -2839") L 10/10/2026 - 23:30:51: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:30:51: "Liamlime #KSJTA<146><[U:1:1544657581]>" spawned as "demoman" L 10/10/2026 - 23:30:54: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:54: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:54: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:30:54: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 23:30:54: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:30:55: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:55: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:55: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:30:55: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 23:30:55: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:55: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:55: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:56: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:56: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:56: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:30:56: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:30:56: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "7") (weapon "shotgun_soldier") L 10/10/2026 - 23:30:56: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "14") (weapon "shotgun_soldier") L 10/10/2026 - 23:30:56: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "21") (realdamage "13") (weapon "shotgun_soldier") L 10/10/2026 - 23:30:56: "RTY<145><[U:1:1090361140]>" killed "Liamlime #KSJTA<146><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-11008 13755 -2839") (victim_position "-10966 14151 -2935") L 10/10/2026 - 23:30:56: "Liamlime #KSJTA<146><[U:1:1544657581]>" spawned as "demoman" L 10/10/2026 - 23:30:57: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:30:58: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:30:59: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:00: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:01: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:01: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:02: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:02: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:03: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:03: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:03: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "47") (weapon "shotgun_soldier") L 10/10/2026 - 23:31:04: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:04: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:04: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:04: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "39") (weapon "shotgun_soldier") L 10/10/2026 - 23:31:04: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:05: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:05: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:05: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "53") (weapon "shotgun_soldier") L 10/10/2026 - 23:31:05: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:05: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:05: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "41") (realdamage "40") (weapon "shotgun_soldier") L 10/10/2026 - 23:31:05: "RTY<145><[U:1:1090361140]>" killed "Liamlime #KSJTA<146><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-11565 13171 -3154") (victim_position "-11788 13115 -3193") L 10/10/2026 - 23:31:05: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:06: "Liamlime #KSJTA<146><[U:1:1544657581]>" spawned as "demoman" L 10/10/2026 - 23:31:08: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:08: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:31:08: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "38") (weapon "quake_rl") L 10/10/2026 - 23:31:09: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:10: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:10: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:10: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:10: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "260") L 10/10/2026 - 23:31:10: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:31:10: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 23:31:11: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:11: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:12: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:12: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (realdamage "59") (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:12: "Liamlime #KSJTA<146><[U:1:1544657581]>" killed "RTY<145><[U:1:1090361140]>" with "tf_projectile_pipe" (attacker_position "-11177 12492 -2916") (victim_position "-11076 12650 -2819") L 10/10/2026 - 23:31:12: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:12: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:12: "RTY<145><[U:1:1090361140]>" spawned as "soldier" L 10/10/2026 - 23:31:14: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:14: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:14: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:14: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:14: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "42") (weapon "shotgun_soldier") L 10/10/2026 - 23:31:14: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:14: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:14: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:15: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:15: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:15: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:31:15: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "71") (weapon "quake_rl") L 10/10/2026 - 23:31:16: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:16: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:17: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:17: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:17: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:17: "Liamlime #KSJTA<146><[U:1:1544657581]>" killed "RTY<145><[U:1:1090361140]>" with "tf_projectile_pipe" (attacker_position "-11120 12165 -2902") (victim_position "-11173 12395 -2839") L 10/10/2026 - 23:31:17: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:17: "RTY<145><[U:1:1090361140]>" spawned as "soldier" L 10/10/2026 - 23:31:19: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:19: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:20: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:20: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:20: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:31:20: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "67") (weapon "quake_rl") L 10/10/2026 - 23:31:22: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:23: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:23: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:24: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:24: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:24: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:31:24: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "112") (weapon "quake_rl") L 10/10/2026 - 23:31:24: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:25: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:25: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:25: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "18") (realdamage "2") (weapon "shotgun_soldier") L 10/10/2026 - 23:31:25: "RTY<145><[U:1:1090361140]>" killed "Liamlime #KSJTA<146><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-11661 13291 -3121") (victim_position "-11688 13220 -3151") L 10/10/2026 - 23:31:25: "Liamlime #KSJTA<146><[U:1:1544657581]>" spawned as "demoman" L 10/10/2026 - 23:31:27: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:27: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:27: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:31:27: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "105") (weapon "quake_rl") L 10/10/2026 - 23:31:27: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:27: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:27: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:28: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:28: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:28: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:28: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (realdamage "73") (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:28: "Liamlime #KSJTA<146><[U:1:1544657581]>" killed "RTY<145><[U:1:1090361140]>" with "tf_projectile_pipe" (attacker_position "-10982 12234 -2744") (victim_position "-11269 12579 -2943") L 10/10/2026 - 23:31:28: "RTY<145><[U:1:1090361140]>" spawned as "soldier" L 10/10/2026 - 23:31:31: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:31: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:31: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:31: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:31: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:31:31: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 23:31:31: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:33: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:33: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:33: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:33: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:31:33: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "39") (weapon "quake_rl") L 10/10/2026 - 23:31:35: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:35: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:36: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:36: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:37: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:38: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "65") (weapon "fryingpan") L 10/10/2026 - 23:31:38: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:31:38: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 23:31:38: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:38: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:38: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:38: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "16") (weapon "shotgun_soldier") L 10/10/2026 - 23:31:39: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:39: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:39: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "45") (realdamage "32") (weapon "shotgun_soldier") L 10/10/2026 - 23:31:39: "RTY<145><[U:1:1090361140]>" killed "Liamlime #KSJTA<146><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-10541 12655 -2959") (victim_position "-10859 12759 -2951") L 10/10/2026 - 23:31:39: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:39: "Liamlime #KSJTA<146><[U:1:1544657581]>" spawned as "demoman" L 10/10/2026 - 23:31:41: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:42: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:42: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:31:42: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 23:31:42: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:42: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:42: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:31:42: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "112") (weapon "quake_rl") L 10/10/2026 - 23:31:43: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:43: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:44: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:44: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:31:44: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "75") (realdamage "29") (weapon "quake_rl") L 10/10/2026 - 23:31:44: "RTY<145><[U:1:1090361140]>" killed "Liamlime #KSJTA<146><[U:1:1544657581]>" with "quake_rl" (attacker_position "-11079 13772 -2791") (victim_position "-10945 14049 -2951") L 10/10/2026 - 23:31:44: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:44: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:44: "Liamlime #KSJTA<146><[U:1:1544657581]>" spawned as "demoman" L 10/10/2026 - 23:31:44: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:45: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:46: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:31:46: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "55") (weapon "quake_rl") L 10/10/2026 - 23:31:46: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:46: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:46: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:47: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:31:47: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "36") (weapon "quake_rl") L 10/10/2026 - 23:31:47: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:48: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:48: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:48: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:31:48: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "69") (weapon "quake_rl") L 10/10/2026 - 23:31:48: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:48: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:48: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "57") (realdamage "49") (weapon "shotgun_soldier") L 10/10/2026 - 23:31:48: "RTY<145><[U:1:1090361140]>" killed "Liamlime #KSJTA<146><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-11088 12758 -2839") (victim_position "-11290 12690 -2951") L 10/10/2026 - 23:31:49: "Liamlime #KSJTA<146><[U:1:1544657581]>" spawned as "demoman" L 10/10/2026 - 23:31:51: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:52: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "88") (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:52: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:52: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:52: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:52: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:52: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:31:52: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "80") (weapon "quake_rl") L 10/10/2026 - 23:31:52: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:53: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:53: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:31:53: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "81") (weapon "quake_rl") L 10/10/2026 - 23:31:53: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:53: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:53: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:53: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "38") (weapon "shotgun_soldier") L 10/10/2026 - 23:31:54: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:54: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:31:54: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "85") (realdamage "1") (weapon "shotgun_soldier") L 10/10/2026 - 23:31:54: "RTY<145><[U:1:1090361140]>" killed "Liamlime #KSJTA<146><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-11011 14151 -2951") (victim_position "-11186 14113 -2922") L 10/10/2026 - 23:31:54: "RTY<145><[U:1:1090361140]>" triggered "domination" against "Liamlime #KSJTA<146><[U:1:1544657581]>" L 10/10/2026 - 23:31:54: "Liamlime #KSJTA<146><[U:1:1544657581]>" spawned as "demoman" L 10/10/2026 - 23:31:56: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:56: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:57: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:58: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:31:58: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:59: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:31:59: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:31:59: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "68") (weapon "quake_rl") L 10/10/2026 - 23:31:59: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:59: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:31:59: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:00: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:32:00: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:32:00: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "47") (weapon "quake_rl") L 10/10/2026 - 23:32:00: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:32:01: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:32:01: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "47") (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:32:01: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:32:01: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:32:03: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:32:03: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:32:03: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:32:04: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:32:04: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:32:04: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "33") (realdamage "11") (weapon "shotgun_soldier") L 10/10/2026 - 23:32:04: "RTY<145><[U:1:1090361140]>" killed "Liamlime #KSJTA<146><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-10639 13065 -3040") (victim_position "-10567 13219 -3186") L 10/10/2026 - 23:32:04: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:32:04: "Liamlime #KSJTA<146><[U:1:1544657581]>" spawned as "demoman" L 10/10/2026 - 23:32:06: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:06: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:32:07: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:32:07: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:32:07: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "90") (weapon "quake_rl") L 10/10/2026 - 23:32:07: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:08: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:08: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:32:08: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:08: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:08: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:32:08: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "62") (weapon "quake_rl") L 10/10/2026 - 23:32:09: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:32:09: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:32:09: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:32:09: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "51") (weapon "shotgun_soldier") L 10/10/2026 - 23:32:09: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:09: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:09: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (realdamage "80") (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:09: "Liamlime #KSJTA<146><[U:1:1544657581]>" killed "RTY<145><[U:1:1090361140]>" with "tf_projectile_pipe" (attacker_position "-11283 13437 -3104") (victim_position "-11480 13541 -3000") L 10/10/2026 - 23:32:09: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "revenge" against "RTY<145><[U:1:1090361140]>" L 10/10/2026 - 23:32:09: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:32:09: "RTY<145><[U:1:1090361140]>" spawned as "soldier" L 10/10/2026 - 23:32:13: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:32:13: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:32:13: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:32:13: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "43") (weapon "quake_rl") L 10/10/2026 - 23:32:13: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:32:14: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:15: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:15: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:32:15: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:32:15: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "63") (weapon "quake_rl") L 10/10/2026 - 23:32:15: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:15: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "217") L 10/10/2026 - 23:32:15: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:16: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:32:16: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:32:16: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:32:16: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "58") (realdamage "37") (weapon "shotgun_soldier") L 10/10/2026 - 23:32:16: "RTY<145><[U:1:1090361140]>" killed "Liamlime #KSJTA<146><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-10987 13658 -2796") (victim_position "-11039 14005 -2904") L 10/10/2026 - 23:32:16: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:32:16: "Liamlime #KSJTA<146><[U:1:1544657581]>" spawned as "demoman" L 10/10/2026 - 23:32:18: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:32:18: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:32:18: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "40") (weapon "quake_rl") L 10/10/2026 - 23:32:19: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:32:19: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:20: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:20: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:32:20: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:20: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "199") L 10/10/2026 - 23:32:20: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:32:20: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "56") (weapon "quake_rl") L 10/10/2026 - 23:32:21: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:32:22: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:22: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:22: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (realdamage "77") (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:22: "Liamlime #KSJTA<146><[U:1:1544657581]>" killed "RTY<145><[U:1:1090361140]>" with "tf_projectile_pipe" (attacker_position "-10992 12276 -2951") (victim_position "-11016 12908 -2875") L 10/10/2026 - 23:32:23: "RTY<145><[U:1:1090361140]>" spawned as "soldier" L 10/10/2026 - 23:32:24: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:32:24: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:25: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:32:26: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:32:26: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:26: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:32:26: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "53") (weapon "quake_rl") L 10/10/2026 - 23:32:26: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:26: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:26: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:27: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:32:27: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:32:27: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:32:27: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "24") (weapon "shotgun_soldier") L 10/10/2026 - 23:32:28: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:28: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:32:29: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:32:29: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:32:29: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "78") (weapon "quake_rl") L 10/10/2026 - 23:32:29: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:32:30: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "105") (realdamage "100") (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:32:30: "Liamlime #KSJTA<146><[U:1:1544657581]>" killed "RTY<145><[U:1:1090361140]>" with "tf_projectile_pipe_remote" (attacker_position "-11223 12230 -2951") (victim_position "-11086 12425 -2903") L 10/10/2026 - 23:32:30: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:32:30: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:32:30: "RTY<145><[U:1:1090361140]>" spawned as "soldier" L 10/10/2026 - 23:32:32: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:32:32: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:32: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:32:33: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:33: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:32:33: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "61") (weapon "quake_rl") L 10/10/2026 - 23:32:33: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:34: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:32:34: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:32:34: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "82") (weapon "quake_rl") L 10/10/2026 - 23:32:34: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:34: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:34: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:32:34: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:32:34: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "17") (weapon "shotgun_soldier") L 10/10/2026 - 23:32:34: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:35: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:32:35: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:32:35: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "105") (realdamage "42") (weapon "quake_rl") L 10/10/2026 - 23:32:35: "RTY<145><[U:1:1090361140]>" killed "Liamlime #KSJTA<146><[U:1:1544657581]>" with "quake_rl" (attacker_position "-10947 12471 -2867") (victim_position "-11139 12317 -2943") L 10/10/2026 - 23:32:35: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:32:35: "Liamlime #KSJTA<146><[U:1:1544657581]>" spawned as "demoman" L 10/10/2026 - 23:32:38: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:32:39: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:39: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:32:39: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:39: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "damage" against "RTY<145><[U:1:1090361140]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "294") L 10/10/2026 - 23:32:40: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:32:40: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "70") (weapon "quake_rl") L 10/10/2026 - 23:32:40: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:41: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:32:41: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:32:41: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "41") (weapon "quake_rl") L 10/10/2026 - 23:32:42: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/10/2026 - 23:32:42: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "quake_rl") L 10/10/2026 - 23:32:42: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:42: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "quake_rl") L 10/10/2026 - 23:32:42: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "60") (weapon "quake_rl") L 10/10/2026 - 23:32:42: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:32:42: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:32:42: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "8") (weapon "shotgun_soldier") L 10/10/2026 - 23:32:43: "Liamlime #KSJTA<146><[U:1:1544657581]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/10/2026 - 23:32:43: "RTY<145><[U:1:1090361140]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/10/2026 - 23:32:43: "RTY<145><[U:1:1090361140]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/10/2026 - 23:32:43: "RTY<145><[U:1:1090361140]>" triggered "damage" against "Liamlime #KSJTA<146><[U:1:1544657581]>" (damage "77") (realdamage "15") (weapon "shotgun_soldier") L 10/10/2026 - 23:32:43: "RTY<145><[U:1:1090361140]>" killed "Liamlime #KSJTA<146><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-11359 13512 -2902") (victim_position "-11493 13536 -3002") L 10/10/2026 - 23:32:43: World triggered "mge_match_end" (winner "[U:1:1090361140]") (loser "[U:1:1544657581]") (winner_score "20") (loser_score "10")